Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.15 @ 01:12:44 Player: Ms. V3-11A Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (236) 1180 Value Destroyed (10716) 10716 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (3302) 3302 TOTAL SCORE: 22278 Bonus ------- High Alert Combat Kills 809 Follower Combat Kills 817 Registered with UFD 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 256 Friendly Fire -180 Cogmind --------- Core Integrity 0/1150 Matter 182/300 Energy 198/200 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Small Battery 0b10 Decoder Chip [Generic] Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Energy Well (350) Improved Matter Compressor (0) Backup Plating I Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer Advanced Targeting Computer Advanced Kinecellerator Powered Armor Improved Focal Shield Improved Hacking Suite > --- WEAPON ----------- Wave Gun KE Penetrator Compact Linear Accelerator > --- INVENTORY -------- Neutrino Core Neutrino Core Armored Medium Treads Armored Medium Treads High-capacity Storage Unit Energy Well Improved Matter Compressor Advanced Targeting Computer Precision Matter Filter Improved Medium Armor Plating Powered Armor Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield Makeshift System Shield Variable Charge Gun Proton Cannon Gauss Rifle KE Penetrator Heavy Flak Cannon Hypervelocity Mass Driver Power Maul [Rating: 107] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Improved Hacking Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Heavy Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Slots Evolved 12 | . . . . . 8 . . . . 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . Utility 8 | . . . . . 5 . . . . 1 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 238 | . 11 15 8 6 59 2 3 5 . 42 9 8 8 15 47 . Power 28 | . 1 1 1 2 6 1 . . . 3 1 1 4 2 5 . Engine 8 | . 1 1 1 2 3 . . . . . . . . . . . Core 8 | . . . . . . . . . . 1 1 1 1 2 2 . Reactor 12 | . . . . . 3 1 . . . 2 . . 3 . 3 . Propulsion 44 | . 3 2 3 2 12 . 1 2 . 6 3 1 1 3 5 . Treads 37 | . 2 2 3 2 11 . 1 2 . 6 3 1 1 3 . . Leg 1 | . 1 . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . 2 . Hover 4 | . . . . . 1 . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . . . . . Utility 82 | . 4 3 2 1 25 1 1 3 . 14 . 4 3 4 17 . Device 26 | . . . . . 11 . 1 . . 3 . 3 2 . 6 . Storage 6 | . 2 . . 1 . . . . . 1 . . . . 2 . Processor 7 | . . . 1 . 2 . . . . 1 . . 1 2 . . Hackware 14 | . . . . . 7 . . . . 1 . . . . 6 . Protection 29 | . 2 3 1 . 5 1 . 3 . 8 . 1 . 2 3 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 84 | . 3 9 2 1 16 . 1 . . 19 5 2 . 6 20 . Energy Gun 22 | . 1 2 1 . 1 . . . . 8 3 . . . 6 . Energy Cannon 15 | . . . . . 5 . 1 . . 7 . . . . 2 . Ballistic Gun 25 | . 2 7 1 . 4 . . . . 1 . 2 . 2 6 . Ballistic Cannon 15 | . . . . 1 4 . . . . . . . . 4 6 . Launcher 7 | . . . . . 2 . . . . 3 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 6 . . . . 4 . . . 1 . . Corrupted Parts 7 | . 1 . . . 3 . . . . . . . . 1 2 . System Corruption 28 | . 3 . . . 6 . . . . . . . . 6 13 . Parts Lost 90 | . . 4 . . 16 . . . . 15 1 3 . 7 43 1 Power 13 | . . 1 . . 2 . . . . 3 . . . 2 5 . Propulsion 18 | . . 1 . . 3 . . . . 2 1 1 . 2 8 . Utility 31 | . . 1 . . 5 . . . . 4 . 1 . 3 16 1 Weapon 28 | . . 1 . . 6 . . . . 6 . 1 . . 14 . Highest Loss Streak 12 | . . 2 . . 5 . . . . 6 1 3 . 6 12 12 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 92 | . 99 99 97 90 91 96 93 93 93 92 93 87 89 86 77 17 Engine 5 | . 14 13 12 9 4 . . . . . . . . . . . Core 1 | . . . . . . . . . . 1 10 11 10 4 3 . Reactor 4 | . . . . . 7 13 13 13 13 9 . . . 2 3 . Treads 18 | . . 27 27 27 19 20 20 20 20 18 16 11 12 21 6 . Leg 2 | . 27 . . . . . . . . . . . . . . . Device 7 | . . . . . 15 13 13 13 13 8 5 9 12 12 14 6 Storage 8 | . 17 14 12 9 5 6 6 6 6 5 5 5 5 5 4 5 Processor 3 | . . . 1 9 5 . . . . 4 5 5 6 18 10 5 Hackware 7 | . . . . . 7 13 13 13 13 17 17 17 14 . 14 . Protection 8 | . 9 14 12 9 8 9 6 6 6 6 11 5 5 . 1 . Energy Gun 5 | . 14 11 1 9 1 . . . . 2 10 6 5 . . . Energy Cannon 5 | . . . . . 4 20 20 20 20 12 . . . . . . Ballistic Gun 7 | . 13 16 25 11 5 . . . . . 5 9 11 5 2 . Ballistic Cannon 1 | . . . . 6 3 . . . . . . . . 9 8 . Peak Build Rating 107 | 6 12 20 36 45 83 87 87 87 86 99 97 96 104 107 102 19 Average Rating 60 | 6 9 15 23 40 73 85 86 85 86 91 95 92 95 93 77 15 On Entrance 61 | 6 6 12 19 36 44 83 87 87 86 86 91 96 93 104 87 19 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 156 | 12 57 63 61 110 143 152 152 156 156 156 143 143 142 145 137 3 Greatest Support 140 | 20 40 40 60 60 86 86 86 86 86 140 140 125 124 124 81 3 Greatest Overweight (x) 8 | . 2 1 1 1 3 1 1 1 1 1 1 1 1 2 8 . Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 . . 1 1 1 2 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 8 19 20 20 25 25 25 25 25 25 25 25 25 25 25 22 5 Most Carried 25 | 5 20 20 20 25 25 25 25 25 25 25 25 24 25 25 24 4 Average Carried 21 | 4 15 19 19 23 22 25 24 24 25 22 23 23 24 23 17 4 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 20 19 20 25 25 25 25 25 25 25 24 24 25 24 4 4 Class Distribution -------------------- 38% | Hacker-Tank 28% | Mutant 9% | Tank 7% | Hacker-Mutant 5% | Derelict-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Tank | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Zion Hacker-Tank | -5/Proximity Caves Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Matter Collected 8988 | 200 349 537 256 137 2605 174 128 73 . 869 775 225 76 853 1731 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11002 | . 462 743 675 . 2888 214 74 . 359 2872 413 322 134 149 1697 . Parts 491 | . 27 65 28 . 126 9 3 . 9 105 19 23 8 8 61 . Haulers Intercepted 3 | . 1 . . . 1 . . . . 1 . . . . . . Recyclers Shooed 18 | . 3 . 2 . 5 . . . . 5 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . 14 . . . 10 3 . 9 . 13 22 . 11 . . Prevented 12 | . . 3 . . . 4 . . 3 . . 2 . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Combat Hostiles Destroyed 209 | . 8 21 9 . 52 4 1 . 9 49 12 7 3 5 29 . Guns 85 | . 8 20 9 . 18 . . . . 8 3 7 3 1 8 . Cannons 89 | . . . . . 26 3 . . 6 29 . . . 4 21 . AOE 24 | . . 1 . . 6 . . . . 8 9 . . . . . Classes Destroyed 22 | . 4 2 5 . 8 . . . 1 . . . 2 . . . Worker 7 | . . . . . 3 . . . . 2 . . . . 2 . Builder 9 | . . . 1 . 2 . . . . 4 . . . . 2 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . Hauler 3 | . 1 . . . 1 . . . . 1 . . . . . . Recycler 8 | . 1 . 3 . 1 . . . . 1 . . . . 2 . Mechanic 3 | . . . . . 2 . . . . 1 . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . Watcher 2 | . . . . . 1 . . . . 1 . . . . . . Swarmer 29 | . 2 7 . . . . . . 1 5 5 4 . 4 1 . Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 81 | . 6 . . . 31 . . . 3 23 5 . 1 . 12 . Brawler 4 | . . . 2 . . . . . 1 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . Sentry 15 | . . . 4 . 3 . . . 1 4 1 . . . 2 . Demolisher 1 | . . . . . . . . . . . . . 1 . . . Hunter 20 | . . . . . 4 3 . . . 7 . 2 . . 4 . Programmer 32 | . . . 2 . 10 1 . . . 9 . . . . 10 . Heavy 2 | . . . . . 2 . . . . . . . . . . . Behemoth 6 | . . . . . 1 . 1 . 1 . 1 1 . 1 . . Subdweller 14 | . . 14 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 3 4 5 . 7 3 1 . 3 12 5 5 2 4 5 . Combat Bots Only 10 | . 3 4 4 . 6 3 1 . 3 10 5 5 2 4 5 . Max Kills in Single Turn 4 | . 1 1 2 . 2 2 1 . 1 3 4 2 1 2 2 . Gunslinging 1 | . . . . . . . . . . . . 1 . . . . Exploded 4 | . . 1 . . 2 . . . . 2 4 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Hostile Shots Fired 1976 | . 44 161 31 . 470 30 18 . 57 411 61 57 18 91 509 18 Missed 581 | . 14 60 6 . 143 11 4 . 18 119 10 9 6 16 158 7 Damage Taken 18475 | . 235 1013 312 . 3417 236 215 . 563 4263 829 647 389 1283 4915 158 Core 2356 | . 15 90 35 . 329 29 . . 38 287 39 38 73 214 1062 107 Absorbed by Shields 952 | . . . . . 927 . . . . . . . 25 . . . Reduced by Siege Mode 144 | . . . . . . . . . . 26 21 43 . 54 . . Ignored by Resistances 5942 | . 78 294 88 . 1226 70 58 . 156 1200 229 182 138 778 1400 45 Regen/Repaired (Parts) 661 | . . . . . 405 . . . . . . . 256 . . . Core Remaining (%) 57 | 100 . . . 44 . . . . 53 . . . . 34 . . Volleys Fired 660 | . 32 83 19 . 167 6 4 3 23 137 21 16 7 20 122 . Largest 4 | . 2 2 2 . 4 3 3 1 3 3 3 3 3 3 3 . Hottest 258 | . 60 60 58 . 243 243 243 113 258 258 189 179 147 180 225 . Shots Fired 1497 | . 64 174 39 . 388 18 14 3 47 327 50 52 22 59 240 . Gun 802 | . 64 174 39 . 202 . . . . 57 42 52 22 32 118 . Cannon 665 | . . . . . 180 18 14 3 47 254 . . . 27 122 . Launcher 30 | . . . . . 6 . . . . 16 8 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 759 | . 32 103 39 . 271 . . . . . 13 32 15 56 198 . Thermal 601 | . . 31 . . 87 18 14 3 47 311 22 16 7 3 42 . Explosive 30 | . . . . . 6 . . . . 16 8 . . . . . Electromagnetic 107 | . 32 40 . . 24 . . . . . 7 4 . . . . Robot Hit Streak 41 | . 14 19 19 . 41 7 7 . 11 21 21 21 21 35 27 . Robot Miss Streak 5 | . 2 2 1 . 5 2 1 . 2 3 2 3 . 1 5 . Penetration Max 2 | . . . . . 2 . . . . . . . 1 . 1 . Secondary Targets 15 | . 4 3 1 . . . . . . . . 4 1 . 2 . Max Gunslinging Chain 2 | . 1 1 1 . . . . . . . . 2 1 . 1 . Autonomous 31 | . . 31 . . . . . . . . . . . . . . Shots Hit Robots 1096 | . 50 110 34 . 289 9 11 . 37 233 39 39 20 48 177 . Core Hits 511 | . 20 52 18 . 131 4 3 . 11 125 31 15 6 9 86 . Critical Kills 19 | . . . . . 3 1 . . 2 2 . . . 1 10 . Critical Parts Destroyed 24 | . . . . . 3 . . . . . . 1 . 3 17 . Critical Strikes 83 | . . 1 . . 16 1 . . 2 11 2 3 . 8 39 . Burn 13 | . . . . . 1 . . . . 9 2 1 . . . . Meltdown 6 | . . . . . 1 1 . . 2 2 . . . . . . Destroy 43 | . . 1 . . 5 . . . . . . 2 . 8 27 . Blast 21 | . . . . . 9 . . . . . . . . . 12 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 31227 | . 633 1672 735 . 8799 336 375 . 1234 7998 1783 929 557 1285 4891 . Guns 12324 | . 590 1537 731 . 3538 . . . . 1137 660 929 557 732 1913 . Cannons 15396 | . . . . . 4480 336 375 . 1234 5446 . . . 553 2972 . Explosions 3459 | . 39 135 . . 772 . . . . 1390 1123 . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 48 | . 4 . 4 . 9 . . . . 25 . . . . 6 . Kinetic 14232 | . 194 703 731 . 5904 . . . . . 225 578 420 1215 4262 . Thermal 12440 | . 39 602 . . 1740 336 375 . 1234 6583 395 306 137 70 623 . Explosive 3285 | . . . . . 772 . . . . 1390 1123 . . . . . Electromagnetic 1222 | . 396 367 . . 374 . . . . . 40 45 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . 3 3 5 5 14 15 15 15 . 11 11 11 11 6 19 19 Average Corruption 7 | . 3 3 3 5 9 14 15 15 . 3 11 11 11 6 12 19 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 490 | . . 78 18 1 132 36 50 3 . 32 38 28 2 17 52 3 Message Errors 100 | . . 19 6 . 24 13 7 2 . 4 8 6 . 1 10 . Matter Fused 131 | . . 18 2 . 40 10 13 . . 9 13 4 1 7 14 . Heat Flow Errors 49 | . . 6 . . 8 2 11 1 . 5 5 3 . 1 7 . Energy Discharges 51 | . . 7 3 . 15 2 7 . . 4 4 4 . 2 2 1 Parts Rejected 9 | . . . . . 5 1 . . . 3 . . . . . . Parts Fused 7 | . . 1 1 . 3 . 1 . . . . . . . 1 . Data Loss (minor) 61 | . . 16 2 1 14 4 6 . . 2 2 4 . 4 5 1 Data Loss (major) 19 | . . 6 1 . 4 1 1 . . . 2 2 . . 2 . Misfires 26 | . . 4 1 . 5 1 2 . . 1 3 4 1 2 2 . Alerts 14 | . . 1 2 . 5 1 2 . . 1 1 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 22 | . . . . . 9 1 . . . 3 . . . . 9 . Overload Shots 13 | . . . . . . . . . . 9 . . . . 4 . Overflow Damage 559 | . . 19 . . 307 11 . . . 141 39 . . . 42 . Projectiles 440 | . . . . . 307 11 . . . 80 . . . . 42 . Explosions 119 | . . 19 . . . . . . . 61 39 . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 74 | . . . . . 25 . . . . . . . . 1 48 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 64 | . . . . . 22 . . . . . . . . 1 41 . Secondary 10 | . . . . . 3 . . . . . . . . . 7 . Self-Inflicted Damage 33 | . . 30 . . . . . . . . . . . . 3 . Shots 1 | . . 1 . . . . . . . . . . . . . . Rammed 5 | . . . 1 . 1 . . . . . . . . . 3 . Targets Rammed 8 | . 2 . 1 . 1 . . . . 1 . . . . 3 . Kicked 2 | . 2 . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . . Highest Temperature 626 | . 206 275 190 . 421 153 252 228 320 515 447 355 249 626 463 . Average Temperature 123 | . 72 80 77 . 110 64 105 135 141 103 188 142 98 296 134 . Received Heat Transfer 4645 | . 135 261 72 . 992 . 36 . 165 1402 340 48 57 450 687 . Effects 62 | . . 1 . . 4 . 1 . 3 2 8 2 . 38 3 . Shutdowns 16 | . . . . . 3 . . . . 1 2 . . 9 1 . Energy Bleed 7 | . . 1 . . 1 . . . . . 1 . . 3 1 . Interference 20 | . . . . . . . 1 . 3 . . 2 . 13 1 . Matter Decay 3 | . . . . . . . . . . 1 1 . . 1 . . Short Circuit 2 | . . . . . . . . . . . 1 . . 1 . . Damage (minor) 2 | . . . . . . . . . . . 1 . . 1 . . Damage (major) 12 | . . . . . . . . . . . 2 . . 10 . . Siege Activations 5 | . . . . . . . . . . 2 1 1 . 1 . . Total Turns 105 | . . . . . . . . . . 20 20 31 . 34 . . Longest Duration 34 | . . . . . . . . . . 12 20 31 . 34 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . Robots Melted 12 | . . . . . 2 1 1 . 3 5 . . . . . . Combat Hostiles 11 | . . . . . 2 1 1 . 3 4 . . . . . . Parts Melted 56 | . . 4 . . 7 5 . . 3 36 1 . . . . . Heat Transferred 18293 | . . 1800 . . 2331 370 407 . 1486 9221 883 518 204 111 962 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Peak Influence 1016 | . 131 . 127 . 263 . . . . 1016 . . . . 298 . Initial 600 | . . . . . . . . . . 600 . . . . 44 . Average 160 | . 19 . 51 . 87 . . . . 580 . . . . 87 . Maximum Alert Level 3 | . . . . . 1 . . . . 3 . . . . 1 . Low Security (%) 79 | 100 100 . 100 . 95 . . . . . . . . . 94 . Level 1 5 | . . . . . 4 . . . . 15 . . . . 5 . Level 2 10 | . . . . . . . . . . 58 . . . . . . Level 3 4 | . . . . . . . . . . 26 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 . . . 22 . . . . 12 . . . . 10 . Investigation 13 | . 2 . . . 6 . . . . 2 . . . . 3 . Extermination 15 | . . . . . 9 . . . . 3 . . . . 3 . Reinforcement 15 | . . . . . 7 . . . . 5 . . . . 3 . Assault 2 | . . . . . . . . . . 2 . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . . . Construction Impeded 4 | . . . . . . . . . . 2 . . . . 2 . Haulers Reinforced 4 | . . . . . 2 . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Distress Signals 10 | . 2 . . . 2 . . . 1 4 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 343 | . 18 40 10 . 72 4 1 . 12 75 15 7 31 5 48 5 Peak Tracking Total 13 | . 4 6 5 . 5 3 1 . 4 9 5 3 13 4 7 4 Tactical Retreats 22 | . . 3 . . 6 . . . . 6 2 . 1 . 3 1 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Traps Triggered 10 | . 1 1 . . 4 . . . . 1 . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . 1 2 . . 1 . . 1 8 . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Machines Disabled 12 | . 1 1 . . 6 . . . . 3 . . . . 1 . Max in Single Turn 1 | . 1 1 . . 1 . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Machines Accessed 46 | . 9 2 6 1 16 1 1 . . 4 1 . . . 5 . Terminals 23 | . 6 . 5 . 7 . . . . 2 . . . . 3 . Fabricators 4 | . . . . . 2 . . . . 2 . . . . . . Repair Stations 3 | . 1 . . . 2 . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . 3 . . . . . . . . . 1 . Scanalyzers 3 | . . . . . 2 . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 149 | . 42 5 12 1 51 1 1 . . 16 1 . . . 19 . Successful 109 | . 27 5 10 1 43 1 1 . . 10 1 . . . 10 . Failed 40 | . 15 . 2 . 8 . . . . 6 . . . . 9 . Catastrophic 3 | . . . . . 1 . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 67 | . 28 . 8 . 19 . . . . 3 . . . . 9 . Terminals 90 | . 34 . 11 . 20 . . . . 11 . . . . 14 . Fabricators 18 | . . . . . 13 . . . . 5 . . . . . . Repair Stations 7 | . 1 . . . 6 . . . . . . . . . . . Recycling Units 13 | . 7 . 1 . 3 . . . . . . . . . 2 . Scanalyzers 12 | . . . . . 9 . . . . . . . . . 3 . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 46 | . 14 5 4 1 8 1 1 . . 6 1 . . . 5 . Record 5 | . . 4 . . . . . . . . . . . . 1 . Part Schematic 8 | . . . . . 2 . . . . 5 . . . . 1 . Robot Schematic 4 | . 3 . 1 . . . . . . . . . . . . . Robot Analysis 4 | . 3 . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . . . . . . . Open Door 3 | . . . . . . 1 1 . . . 1 . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . . . . 1 . Machine Index 2 | . . . . . 1 . . . . 1 . . . . . . Terminal Index 3 | . . . 1 . 1 . . . . . . . . . 1 . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . 13 . . . . 4 . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . Load Schematic 8 | . . . . . 6 . . . . 2 . . . . . . Build 8 | . . . . . 6 . . . . 2 . . . . . . Repair Station Hacks 5 | . . . . . 5 . . . . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 8 . . . . . . . . . 2 . Insert Component 6 | . . . . . 5 . . . . . . . . . 1 . Analyze 4 | . . . . . 3 . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 11 . 5 . 9 . . . . . . . . . 3 . Terminals 18 | . 7 . 5 . 5 . . . . . . . . . 1 . Track 1 | . . . . . 1 . . . . . . . . . . . Botnet 6 | . 2 . . . 3 . . . . . . . . . 1 . Skim 11 | . 5 . 5 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . 3 . . . . . . . . . 1 . Mechanics 1 | . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . Mask 2 | . 2 . . . . . . . . . . . . . . . Scrapoids 4 | . . . . . 3 . . . . . . . . . 1 . Scanalyzers 2 | . . . . . 1 . . . . . . . . . 1 . Extract 2 | . . . . . 1 . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 9 . 5 . 10 . . . . 3 . . . . 4 . Full Trace Events 6 | . 2 . . . 2 . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 3 . 1 . . . . 4 . . . . . . . . Robots Built 11 | . . . . . 11 . . . . . . . . . . . Authchips 4 | . . . . . 4 . . . . . . . . . . . Time 148 | . . . . . 148 . . . . . . . . . . . Total Robot Build Rating 11 | . . . . . 11 . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . 11 . . 15 . 5 . . . . 3 . Parts Built 4 | . . . . . 2 . . . . 2 . . . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . Time 254 | . . . . . 42 . . . . 212 . . . . . . Total Part Build Rating 20 | . . . . . 8 . . . . 12 . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . Time 66 | . . . . . 66 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 13 . 3 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . . . . . . . 1 . Part Schematics Acquired 4 | . . . . . 3 . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Total Allies 31 | . . . . . 21 . . . . . . . 5 . 5 . Largest Group 10 | . . . . . 10 . . . . . . . 5 . 5 . Highest-Rated Group 242 | . . . . . 158 . . . . . . . 242 . 235 . Highest-Rated Ally 65 | . . . . . 31 . . . . . . . 65 . 47 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 195 | . . . . . 138 . . . . . . . 28 . 29 . Total Damage 3554 | . . . . . 1885 . . . . . . . 1022 . 647 . Kills 24 | . . . . . 12 . . . . . . . 6 . 6 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Robot Analysis Total 4 | . 3 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 47 | . . . . . . . . . . . . . . . 47 . Traps 9 | . . . . . . . . . . . . . . . 9 . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . Items 29 | . . . . . . . . . . . . . . . 29 . Machines 2 | . . . . . . . . . . . . . . . 2 . Patrols 4 | . . . . . . . . . . . . . . . 4 . Guards 2 | . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Turns Passed 25203 | 3 2095 4360 914 2027 4140 814 1218 1805 568 1967 1017 814 881 741 1811 28 Spaces Moved 8999 | 2 782 1669 332 829 1229 330 497 740 207 571 380 300 323 260 492 56 Core 100 | . . . . . . . . . . . . . . . 44 56 Treads 7946 | . 7 1669 332 829 1229 330 497 740 207 571 380 300 323 260 272 . Legs 777 | 2 775 . . . . . . . . . . . . . . . Wheels 143 | . . . . . . . . . . . . . . . 143 . Hover 33 | . . . . . . . . . . . . . . . 33 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 240 240 240 240 240 240 240 246 160 160 240 245 246 50 50 Average Speed 243 | 120 248 245 247 240 257 240 240 241 246 236 240 244 245 249 232 50 Slowest Speed 490 | 120 260 250 250 246 435 240 240 246 246 247 245 245 246 330 490 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 87 92 65 69 31 52 61 83 50 18 56 57 60 55 15 14 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 5 | . . 1 2 . . . . 2 . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . . 1 . . . . 1 . Unknown Exits Taken 12 | 1 . 1 1 1 . 1 1 1 1 . 1 1 1 1 . . Scrap Searched 33 | . . 12 . 4 . 3 3 4 . . 2 2 . 3 . . Spaces Dug 4 | . . . . . 1 . . . . 2 . . . . 1 . Terrain Destroyed 304 | . . 5 2 . 54 2 . . 2 106 99 3 6 3 22 . Melee . | . . . . . . . . . . . . . . . . . Projectile 96 | . . . 2 . 30 2 . . 2 24 2 3 6 3 22 . AOE 208 | . . 5 . . 24 . . . . 82 97 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Total 11042 | 3 878 1810 391 872 1849 339 518 758 229 916 446 348 403 305 921 56 Wait 841 | . 24 16 15 11 340 . . . . 127 28 19 30 5 226 . Move 8983 | 1 781 1668 331 828 1228 329 496 739 206 570 379 299 322 259 491 56 Hop . | . . . . . . . . . . . . . . . . . Pick Up 150 | . 21 12 11 15 28 . 7 4 . 16 5 3 7 5 16 . Fast Attach 78 | . 3 1 . 1 22 2 . 2 . 17 1 4 1 3 21 . Attach 93 | . 4 6 4 1 23 . . 2 . 19 4 2 2 5 21 . Detach 17 | . . . . . 5 . . 1 . 8 . . . . 3 . Swap 68 | . 4 8 4 4 14 . 3 1 . 6 4 2 5 7 6 . Drop 125 | 2 7 16 6 12 21 2 8 6 . 15 4 3 10 1 12 . Fire 660 | . 32 83 19 . 167 6 4 3 23 137 21 16 7 20 122 . Melee . | . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . 3 . Kick 2 | . 2 . . . . . . . . . . . . . . . Crush 3 | . . . 1 . 1 . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . . . . 19 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 13) 369 | -10/Materials | Identified exit to Mines 913 | -10/Materials | Discovered new exit (range 10) 1543 | -10/Materials | Discovered new exit (range 16) 1732 | -10/Materials | Learned Storage trap positions 1794 | -10/Materials | Learned 4 Subcaves zone layouts 1845 | -10/Materials | Learned Storage trap positions 1887 | -10/Materials | Identified exit to Subcaves 1938 | -10/Materials | Loaded intel: 9 trap records 2007 | -10/Materials | Learned Storage trap positions 2099 | -10/Materials | Entered Subcaves 2100 | -10/Subcaves | Identified exit to Materials 2348 | -10/Subcaves | Discovered new exit (range 9) 2780 | -10/Subcaves | Ambushed by Subdweller buried in earth 2880 | -10/Subcaves | Discovered exit to Materials (range 12) 2973 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2980 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3138 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3425 | -10/Subcaves | Learned 2 Materials zone layouts 3937 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4059 | -10/Subcaves | Disturbed a concealed Subdweller 4278 | -10/Subcaves | Visited 4L-MR0's lab 4313 | -10/Subcaves | Found Prototype Processor 4326 | -10/Subcaves | Identified Rainbow Chip 5402 | -10/Subcaves | Visited Clippyterm 5410 | -10/Subcaves | Learned location of Section 7 (-2) 6002 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6179 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6459 | -10/Subcaves | Entered Recycling 6915 | -9/Recycling | Core integrity fell below 50% 7152 | -9/Recycling | Learned Materials stockpile data 7177 | -9/Recycling | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 7248 | -9/Recycling | Discovered new exit (range 15) 7302 | -9/Recycling | Learned Storage trap positions 7308 | -9/Recycling | Scanned before Scraplab entrance 7344 | -9/Recycling | Entered Scraplab 7366 | -9/Recycling | Discovered new exit (range 3) 7373 | -9/Recycling | Entered Scraptown 7395 | -9/Scraptown | System corruption cleaned by C-Scrubber 7479 | -9/Scraptown | Build established: Tank 8036 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 8043 | -9/Scraptown | Learned Factory security intel 8112 | -9/Scraptown | Visited Red Mages 8148 | -9/Scraptown | Visited Spacefarers 8181 | -9/Scraptown | Visited Cave Peace 8224 | -9/Scraptown | Visited Junk Repository 8381 | -9/Scraptown | Visited Cyclists 8417 | -9/Scraptown | Visited UFD Registry 8417 | -9/Scraptown | Registered with UFD as "Gravpod" 8469 | -9/Scraptown | Entered Cyclist Reading Room 8520 | -9/Scraptown | Visited Fellowship of the Rings 8623 | -9/Scraptown | Visited Scrap Suit Storage 8657 | -9/Scraptown | Visited Chapter 10 8690 | -9/Scraptown | Visited Curators Association 8757 | -9/Scraptown | Visited Derelict Rescue Squad 8789 | -9/Scraptown | Visited Infowarlord's Domain 8803 | -9/Scraptown | Found Exp. Terrain Scanner 8845 | -9/Scraptown | Visited Abandonware Association 8867 | -9/Scraptown | Visited Cartography Club 8911 | -9/Scraptown | Found Surveybot 17 Chip 8990 | -9/Scraptown | Visited Junk Repository 9096 | -9/Scraptown | Visited Science Guys 9180 | -9/Scraptown | Visited DA-N13 Charitable Foundation 9213 | -9/Scraptown | Found DCF Scrap (30 items) 9383 | -9/Scraptown | Discovered new exit (range 5) 9400 | -9/Scraptown | Entered Factory 9400 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 9517 | -6/Factory | Build established: Derelict-Tank 10076 | -6/Factory | Scrapoid reinforcements arrived 10128 | -6/Factory | Cargo convoy interrupted 10164 | -6/Factory | Discovered new exit (range 25) 10170 | -6/Factory | Lost 3 allies 10311 | -6/Factory | Fabricated G-34 Mercenary (x3) 10339 | -6/Factory | Fabricated G-34 Mercenary (x3) 10367 | -6/Factory | Fabricated G-34 Mercenary (x3) 10481 | -6/Factory | Lost 10 allies 10523 | -6/Factory | Lost 5 parts (1p2n1u1w) 10531 | -6/Factory | Found Scrap Suit 10549 | -6/Factory | Found Active Sensor Suite 11142 | -6/Factory | Build established: Tank 11347 | -6/Factory | System corruption reached 10% 11389 | -6/Factory | Fabricated Med. Treads (x2) 11488 | -6/Factory | Scrapoids reinforcements arrived? 11561 | -6/Factory | Fabricated W-16 Scout (x2) 11670 | -6/Factory | Lost 7 allies 11874 | -6/Factory | Build established: Hacker-Mutant 11970 | -6/Factory | Found Prototype Device 11979 | -6/Factory | Found Prototype Device 12701 | -6/Factory | Identified Adv. Kinecellerator (x2) 12935 | -6/Factory | Build established: Hacker-Tank 13026 | -6/Factory | Identified exit to Lower Caves 13104 | -6/Factory | Spotted B-75 Beast 13118 | -6/Factory | Destroyed B-75 Beast 13360 | -6/Factory | Repaired Broken Arm. Treads 13401 | -6/Factory | Repaired Cold Fusion Reactor 13540 | -6/Factory | Entered Lower Caves 13874 | -6/Lower Caves | Encountered a Warlord checkpoint 14027 | -6/Lower Caves | Discovered new exit (range 15) 14354 | -6/Lower Caves | Entered another Lower Caves area 14390 | -6/Lower Caves | Spotted B-75 Beast 14407 | -6/Lower Caves | Destroyed B-75 Beast 14509 | -6/Lower Caves | Encountered a Warlord checkpoint 15544 | -6/Lower Caves | Discovered new exit (range 6) 15572 | -6/Lower Caves | Entered Zion 15676 | -6/Zion | System corruption cleaned by Quarantine Array 15748 | -6/Zion | Received a visual enhancement algorithm 15767 | -6/Zion | Discovered new exit (range 10) 16421 | -6/Zion | Learned 8 Factory zone layouts 16525 | -6/Zion | Turned away by Imprinter 17377 | -6/Zion | Entered Proximity Caves 17379 | -5/Proximity Caves | Spotter reported a threat 17380 | -5/Proximity Caves | Spotter reported a threat 17469 | -5/Proximity Caves | Spotter reported a threat 17476 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17539 | -5/Proximity Caves | Spotter reported a threat 17609 | -5/Proximity Caves | Spotted B-75 Beast 17621 | -5/Proximity Caves | Destroyed B-75 Beast 17896 | -5/Proximity Caves | Discovered new exit (range 11) 17945 | -5/Proximity Caves | Entered Factory 17945 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17946 | -5/Factory | Identified exit to Upper Caves 18245 | -5/Factory | Search patrols dispatched 18545 | -5/Factory | Search patrols dispatched 18805 | -5/Factory | Fabricated Hvy. Treads (x1) 19152 | -5/Factory | Lost 6 parts (1p2n2u1w) 19165 | -5/Factory | Destroyed 10 combat bots 19388 | -5/Factory | Found Powered Armor 19392 | -5/Factory | Found Powered Armor 19398 | -5/Factory | Found Powered Armor 19401 | -5/Factory | Found Powered Armor 19404 | -5/Factory | Found Powered Armor 19408 | -5/Factory | Found Powered Armor 19445 | -5/Factory | First assault squad dispatched 19591 | -5/Factory | Fabricated Hvy. Treads (x1) 19770 | -5/Factory | System corruption reached 10% 19785 | -5/Factory | Lost 5 parts (1p2u2w) 19912 | -5/Factory | Entered Upper Caves 19934 | -5/Upper Caves | Spotted B-75 Beast 19957 | -5/Upper Caves | Destroyed B-75 Beast 20392 | -5/Upper Caves | Encountered a Warlord checkpoint 20845 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20888 | -5/Upper Caves | Discovered new exit (range 10) 20929 | -5/Upper Caves | Entered another Upper Caves area 21068 | -5/Upper Caves | Spotted B-75 Beast 21091 | -5/Upper Caves | Destroyed B-75 Beast 21129 | -5/Upper Caves | Lost 3 parts (1n1u1w) 21709 | -5/Upper Caves | Discovered new exit (range 15) 21743 | -5/Upper Caves | Entered Warlord 21824 | -5/Warlord | System corruption cleaned by Quarantine Array 22003 | -5/Warlord | Rebuked by Warlord 22028 | -5/Warlord | Warlord's base attacked by MAIN.C 22378 | -5/Warlord | Warlord forces counterattacked 22438 | -5/Warlord | Lost 11 allies 22463 | -5/Warlord | Spotted Striker 22496 | -5/Warlord | Spotted Striker 22527 | -5/Warlord | Discovered new exit (range 12) 22528 | -5/Warlord | Lost 7 allies 22528 | -5/Warlord | Spotted Striker 22569 | -5/Warlord | Lost 8 allies 22624 | -5/Warlord | Entered Proximity Caves 22702 | -4/Proximity Caves | Build established: Scavenger-Gunner 22726 | -4/Proximity Caves | Spotted B-86 Titan 22766 | -4/Proximity Caves | Core integrity fell below 50% 22820 | -4/Proximity Caves | Lost 6 parts (2p1n3u) 22823 | -4/Proximity Caves | Destroyed B-86 Titan 23347 | -4/Proximity Caves | Discovered new exit (range 6) 23365 | -4/Proximity Caves | Entered Factory 23365 | -4/Factory | Evolved 2 slots: Utility x2 23943 | -4/Factory | Lost 4 parts (1n2u1w) 24002 | -4/Factory | Lost 4 parts (1u3w) 24106 | -4/Factory | Lost 3 parts (1n1u1w) 24310 | -4/Factory | System corruption reached 10% 24572 | -4/Factory | Build established: Scavenger-Tank 24779 | -4/Factory | Lost 3 parts (1n1u1w) 24885 | -4/Factory | Identified exit to Upper Caves 24959 | -4/Factory | Garrison activated, responded to threat 24993 | -4/Factory | Lost 12 parts (2p1n4u5w) 25008 | -4/Factory | Core integrity fell below 50% 25018 | -4/Factory | Scrapoids reinforcements arrived? 25075 | -4/Factory | Lost 5 allies 25168 | -4/Factory | Core integrity fell below 20% 25176 | -4/Factory | Entered Upper Caves 25204 | -4/Upper Caves | Spotted B-86 Titan 25204 | -4/Upper Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 25166_ Slug penetrates Wall. 25166_ Backup Plating I destroyed. 25167_ Extracted 8 energy. 25168_ System corrupted: Matter fused (-10). 25168_ Acquired Energy Well. 25169_ R-10 Processor collects Relay Coupler [Hunter]. 25169_ Penetrated by Slug. 25169_ Variable Charge Gun destroyed. 25169_ Backup Laser I destroyed. 25170_ Acquired Backup Plating I. 25172_ Slug penetrates Wall. 25173_ Mak. System Shield destroyed. 25175_ Backup Propulsion I destroyed. 25175_ Penetrated by Slug. LOCATION=UPPER CAVES GOAL=ESCAPE 25184_ System corrupted: Energy discharge (-42). 25185_ Adv. Heat Sink destroyed. 25200_ System corrupted: Component data lost. 25204_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ???????????? # #???????????????????????????####? | | ???????????? ???????????????####?####### ## | | ????????????# ?????????????## ## | | ????????????# BB?????????????# | | ????????????? BB ???????????## ##### | | ??????????????? ??????????# #???# | | ????????????????? ?????????## #???? | | ???????????????????# #?#####???# #???? | | ????????????????????# ## #???###### #???? | | ????????????????????# % ##??????## ##???? | | ????????????????????## @ #?###### ####???? | | ?????????????????????## ### | | ??????????????????????# ;# | | ??????????????????????# ## ## #+## | | ??????????????????????# ## #### #### #? ? | | ??????????????????????## #?###??# #??# #?? | | ???????????????????????###??????# #??# #??? | | ???????????????????????????????? #??# #??? | | ????????????????????????????????# #??# "??? ?! | | ???????????????????????????????? ??# ??? ? | | ???????????????????????????????? ??## T ???" | | ???????????????????????????????? ???## #" ??? | | ???????????????????????????????? # ????? #" "???? | | ???????????????????????????????? ? ????? #??#???? | | ??????????????????????????????? ? ????? ??????? | | ??????????????????????????????? #?#?????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 53 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Armor Coverage 1600 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 43 Defensive Hacking 33 Authchip Count 7 Item Schematics ----------------- Med. Treads | -6/Factory | Hacked Cooling System | -6/Factory | Scanalyzed Machine Analyzer | -6/Factory | Scanalyzed Spk. Treads | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Extracted Imp. Deuterium Engine | -6/Factory | Extracted Reaction Control System | -6/Factory | Extracted Adv. Weight Redist. System | -6/Factory | Extracted Core Analyzer | -6/Factory | Extracted Adv. Sensor Array | -6/Factory | Extracted Imp. Target Analyzer | -6/Factory | Hacked Enh. Gauss Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Cld. Fission Core | -5/Factory | Hacked Quantum Rifle | -5/Factory | Hacked Phase Gun | -5/Factory | Hacked Imp. Plasma Cutter | -5/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Variable Charge Gun | -4/Factory | Scanalyzed Adv. Focal Shield | -4/Factory | Extracted Adv. Cryofiber Web | -4/Factory | Hacked Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked W-16 Scout | -10/Materials | Hacked A-02 Transporter | -9/Recycling | Hacked B-48 Gladiator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ G-34 Mercenary | x3 | -6/Factory | Authchip G-34 Mercenary | x3 | -6/Factory | Authchip G-34 Mercenary | x3 | -6/Factory | Authchip Med. Treads | x2 | -6/Factory | Authchip W-16 Scout | x2 | -6/Factory Hvy. Treads | x1 | -5/Factory Hvy. Treads | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelThermicBasin Manual? 0 Play Time 02:33:37 Cumulative 386.6 hours Start 2024.09.14 @ 22:00:35 End 2024.09.15 @ 01:12:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 288 Rogue 63 Adventurer 199 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 13a8ec81-696c-4e13-a66f-112f05c59604