Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 10:21:48 Player: Birbsy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (252) 252 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1217 Bonus ------- None Cogmind --------- Core Integrity 37/400 Matter 285/300 Energy 250/250 System Corruption 11% Temperature Cool (0) Movement Walking (400) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Sensor Array > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (20) --- Ion Engine Light Ion Engine Compact Wheel Flight Unit Large Storage Unit Structural Scanner ECM Suite Medium Laser Autogun Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Sensor Array Weapon Shielding > --- WEAPON ----------- Beam Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Large Storage Unit Structural Scanner ECM Suite Medium Laser Improved Light Cannon Datajack Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Protection Weapon Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 7 4 8 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 3 | . . 3 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device 3 | . 2 1 Storage 3 | 1 . 2 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power . | . . . Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Backups 7 | . 6 10 Power 1 | . 1 2 Propulsion . | . . 1 Utility 1 | . 1 2 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 9 | . 1 8 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 3 | . 1 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 99 95 Engine 12 | . 14 11 Leg 4 | . . 11 Wheel 20 | . 28 8 Device 16 | . 13 22 Storage 12 | . 14 11 Protection 3 | . . 9 Energy Cannon 11 | . 12 9 Ballistic Cannon 12 | . 13 10 Peak Build Rating 13 | 6 10 13 Average Rating 9 | 5 9 12 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 55 | 14 19 55 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 8 20 Average Capacity 11 | 7 8 17 Most Carried 13 | 2 8 13 Average Carried 7 | 1 6 10 Final Capacity 20 | 8 8 20 Final Carried 11 | 2 8 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 489 | 251 151 87 Remotely . | . . . Salvage Created 380 | . 353 27 Parts 17 | . 13 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 4 4 Cannons 8 | . 4 4 Classes Destroyed 5 | . 4 1 Recycler 3 | . 3 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . . 4 Grunt 4 | . 4 . Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 59 | . 25 34 Missed 21 | . 9 12 Hits 38 | . 16 22 Projectile 38 | . 16 22 Critical Strikes 1 | . 1 . Damage Taken 1153 | . 223 930 Core 412 | . 49 363 Absorbed by Shields . | . . . Redirected to Shielding 63 | . . 63 Core Remaining (%) 90 | 100 80 . Volleys Fired 53 | . 25 28 Largest 2 | . 2 2 Hottest 100 | . 93 100 Shots Fired 85 | . 50 35 Gun . | . . . Cannon 77 | . 50 27 Launcher . | . . . Special 8 | . . 8 Kinetic 33 | . 25 8 Thermal 52 | . 25 27 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . 9 2 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 41 | . 35 6 Core Hits 16 | . 12 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 862 | . 725 137 Guns . | . . . Cannons 857 | . 720 137 Explosions . | . . . Melee . | . . . Ramming 5 | . 5 . Kinetic 527 | . 442 85 Thermal 330 | . 278 52 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 11 | . . 11 Average Corruption 8 | . . 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 21 | . 17 4 Projectiles 21 | . 17 4 Explosions . | . . . Melee . | . . . Knockbacks 9 | . 8 1 Impact . | . . . Kinetic 9 | . 8 1 Secondary . | . . . Self-Inflicted Damage 2 | . 2 . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 20 . Average Temperature 12 | . 12 . Received Heat Transfer 144 | . 144 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 703 | . 592 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 102 | . 102 80 Initial 34 | . . 34 Average 24 | . 26 25 Influence Increases 339 | . 248 91 Destroy 0b10 Robot/C 160 | . 80 80 Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 32 | . 22 10 Destroy Structure 2 | . 1 1 Partial Spotted 15 | . 15 . Lose Combat Pursuer 105 | . 105 . Influence Decreases 339 | . 165 174 Entered New Map 49 | . . 49 Time Decay 290 | . 165 125 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 9 7 Peak Tracking Total 5 | . 3 5 Tactical Retreats 4 | . 4 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful . | . . . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 320 | . . 320 Sensors 320 | . . 320 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 913 | 67 526 320 Spaces Moved 626 | 58 434 134 Core 3 | 3 . . Treads . | . . . Legs 43 | . . 43 Wheels 580 | 55 434 91 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 113 | 97 100 163 Slowest Speed 470 | 100 100 470 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 2 | . . 2 Cave-ins Triggered 3 | . . 3 Exploration Rate (%) 16 | 4 38 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . . 8 Terrain Destroyed 9 | . 1 8 Melee . | . . . Projectile 9 | . 1 8 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 721 | 65 476 180 Wait . | . . . Move 624 | 57 433 134 Hop . | . . . Pick Up 16 | 1 7 8 Fast Attach 11 | 6 4 1 Attach 4 | . . 4 Detach 1 | . 1 . Swap 5 | 1 . 4 Drop 5 | . 4 1 Fire 53 | . 25 28 Melee . | . . . Ram 2 | . 2 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 7) 488 | -10/Materials | Discovered new exit (range 3) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Utility x2 883 | -9/Materials | Crushed by falling debris 893 | -9/Materials | Crushed by falling debris 909 | -9/Materials | Crushed by falling debris 909 | -9/Materials | Core integrity fell below 50% 909 | -9/Materials | Core integrity fell below 20% 909 | -9/Materials | System corruption reached 10% 914 | -9/Materials | Self-destructed Last Messages --------------- 00863_ U-05 Engineer builds a Wall. 00883_ The unstable cave ceiling collapses. 00883_ Crushed by falling debris. 00883_ Imp. Light Cannon destroyed. 00883_ System corrupted by crushing effect (+1). 00883_ Weapon Shielding destroyed. 00883_ Mining Laser destroyed. 00883_ System corrupted by crushing effect (+2). 00883_ Aluminum Leg destroyed. 00883_ System corrupted by crushing effect (+5). 00886_ AKNF69XIBVRAUF,PP|<8 :CRMA<>8P6CVB1OND= 00893_ The unstable cave ceiling collapses. 00893_ Crushed by falling debris. 00908_ System corrupted: Beam Cannon failed to cycle. 00909_ The unstable cave ceiling collapses. 00909_ Crushed by falling debris. 00909_ Aluminum Leg destroyed. 00909_ System corrupted by crushing effect (+3). [Achievement: System Compromised] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????? ????????????????????????????? | | ???????????# ??????????###??????????????? | | ???????????# #????????## #??????????????? | | ???????????+? #????????# #??????????????? | | ???????????# #????????#####?????????????? | | ??###??????# #####????#@# #?????????????? | | ?? ####### #"T"####?#########?????????? | | ??? #??# #?????????? | | ??? ] ? #??# #?????????? | | ????? ^! """ ""#??# """ #?????????? | | ??????# ^^ ]! ^""" T"#??# """ #?????????? | | ??????# """ ""#??# """ #?????????? | | ??????# #??# #?????????? | | ??????# %[% #######+####????????? | | ??????# ! %% #????????? | | ??????# *[ #????????? | | ??????# % #????????? | | ??????# ########+#############????????? | | ??????######??# #??????????????? | | ??????????????# #??????????????? | | ??????????????# #??????????????? | | ??????????????# ! #??????????????? | | ??????????????# #??????????????? | | ??????????????##############??????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed ReflexRemoteCapacitor Manual? 0 Play Time 00:18:09 Cumulative 5.2 hours Start 2025.07.20 @ 10:06:22 End 2025.07.20 @ 10:21:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 25x17 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 39940e31-dc5e-4559-89d3-16740c7eb5d6