Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.11 @ 16:59:15 Player: WM2k Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (129) 645 Value Destroyed (3815) 3815 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (665) 665 TOTAL SCORE: 9305 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 687 Friendly Fire -55 Cogmind --------- Core Integrity 0/850 Matter 227/300 Energy 100/100 System Corruption 72% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Gravmag System Combat Airjet > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- Assault Cannon Assault Cannon > --- INVENTORY (5) ---- Gravmag System Improved Gravmag System Combat Airjet Gravmag Array Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cooling System Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Particle Charger > --- WEAPON ----------- Heavy Laser Cooled Pulse Rifle Improved Spread Laser Beamcaster > --- INVENTORY -------- Improved Gravmag System Combat Airjet Combat Airjet Combat Airjet Gravmag Array Coolant Injector Energy Well Advanced ECM Suite Heavy Laser Heavy Laser Heavy Laser Heavy Laser Heavy Particle Cannon Rocket Launcher [Rating: 58] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 1 | . . 1 . . . . . . . . Utility 4 | . . 1 . . . 1 1 . . 1 Weapon 2 | . . . . . . 1 . . . 1 Parts Attached 191 | 6 11 44 4 . 2 52 34 . 3 35 Power 22 | 1 1 3 . . . 5 8 . . 4 Engine 16 | 1 1 3 . . . 3 6 . . 2 Core 6 | . . . . . . 2 2 . . 2 Reactor . | . . . . . . . . . . . Propulsion 79 | 2 7 23 4 . 1 18 10 . 2 12 Treads 25 | . . . 1 . . 10 10 . 2 2 Leg 15 | 2 5 6 . . . 2 . . . . Wheel 29 | . 2 13 3 . 1 6 . . . 4 Hover 10 | . . 4 . . . . . . . 6 Flight . | . . . . . . . . . . . Utility 31 | 1 1 6 . . . 12 5 . 1 5 Device 16 | . . . . . . 7 4 . 1 4 Storage 7 | 1 1 1 . . . 4 . . . . Processor 4 | . . 2 . . . 1 1 . . . Hackware . | . . . . . . . . . . . Protection 4 | . . 3 . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 59 | 2 2 12 . . 1 17 11 . . 14 Energy Gun 16 | . . . . . . 4 7 . . 5 Energy Cannon 15 | . . 4 . . . 6 4 . . 1 Ballistic Gun 13 | 2 2 5 . . 1 3 . . . . Ballistic Cannon 13 | . . 2 . . . 3 . . . 8 Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 2 . . . Corrupted Parts 13 | . . 3 . . . . . . 1 9 System Corruption 65 | . . 8 . . . . . . 1 56 Parts Lost 45 | . 1 3 1 . . 12 4 . . 24 Power 7 | . . 1 . . . 3 1 . . 2 Propulsion 12 | . 1 1 1 . . 3 . . . 6 Utility 8 | . . 1 . . . 1 . . . 6 Weapon 18 | . . . . . . 5 3 . . 10 Highest Loss Streak 20 | . 1 2 1 . . 6 3 . . 20 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 93 99 100 100 98 99 100 99 85 Engine 8 | . 14 10 11 11 11 3 6 15 15 9 Core 2 | . . . . . . 4 7 . . . Treads 13 | . . . . . . 15 22 23 23 14 Leg 1 | . 19 3 . . . . . . . . Wheel 8 | . 7 24 31 33 33 11 . . . . Device 9 | . . . . . . 7 15 15 14 14 Storage 10 | . 25 19 11 11 11 10 7 7 7 4 Processor 13 | . . 6 22 22 22 18 15 15 15 11 Energy Gun 7 | . . . . . . 5 13 7 7 15 Energy Cannon 8 | . . 8 . . . 14 9 15 15 3 Ballistic Gun 3 | . 27 10 . . 1 3 . . . . Ballistic Cannon 3 | . . 2 22 22 20 2 . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 106 | 12 32 48 31 31 31 106 62 62 62 70 Greatest Support 68 | 20 26 36 36 36 36 60 68 60 64 67 Greatest Overweight (x) 8 | . 3 8 1 . 1 4 1 1 1 7 Average Overweight (x) . | . . 1 . . . . . 1 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 12 Most Carried 16 | 5 15 15 15 15 15 16 15 15 15 15 Average Carried 13 | 2 11 14 14 14 14 13 14 15 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 15 15 15 15 14 5 Class Distribution -------------------- 49% | Gunner 32% | Mutant 7% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Matter Collected 3392 | 161 276 667 211 4 35 830 369 2 10 827 Remotely . | . . . . . . . . . . . Salvage Created 5315 | . 502 674 19 . 19 1524 1291 . 52 1234 Parts 284 | . 40 50 . . 1 62 69 . 4 58 Haulers Intercepted 12 | . . 1 . . . 4 3 . 1 3 Recyclers Shooed 7 | . 1 1 . . . . 2 . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 86 | . 9 17 5 . . 25 14 . . 16 Guns 30 | . 9 7 . . . 6 4 . . 4 Cannons 51 | . . 9 5 . . 16 10 . . 11 AOE 5 | . . 1 . . . 3 . . . 1 Classes Destroyed 16 | . 7 2 2 . . 1 3 . . 1 Worker 9 | . 1 2 . . 1 1 4 . . . Builder 9 | . 1 . . . . 1 2 . . 5 Tunneler 2 | . 1 . . . . . . . . 1 Hauler 12 | . . 1 . . . 4 3 . 1 3 Recycler 9 | . 1 . . . . 4 4 . . . Watcher 6 | . 2 . . . . . 1 . . 3 Swarmer 18 | . 3 7 . . . 7 1 . . . Grunt 31 | . 6 6 . . . 13 6 . . . Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . . Sentry 12 | . . 4 . . . 4 1 . . 3 Demolisher 1 | . . . 1 . . . . . . . Specialist 5 | . . . . . . . . . . 5 Hunter 3 | . . . . . . . 1 . . 2 Programmer 10 | . . . . . . . 4 . . 6 Assembled 4 | . . . 4 . . . . . . . Best Kill Streak 7 | . 4 5 4 . 1 6 4 . 1 7 Combat Bots Only 5 | . 3 5 4 . . 4 2 . . 5 Max Kills in Single Turn 4 | . 1 1 1 . 1 3 2 . 1 4 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 . . . 2 . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Damage Taken 7759 | . 365 736 210 . . 1569 1052 . 25 3802 Core 1353 | . 77 104 47 . . 181 72 . . 872 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 34 | . . . . . . . . . . 34 Core Remaining (%) 77 | 100 69 . . . 62 67 . . 89 . Volleys Fired 303 | . 51 52 17 . 1 62 46 . 2 72 Largest 4 | . 2 2 2 . 2 3 3 . 3 4 Hottest 249 | . 40 79 78 . 78 195 219 . 170 249 Shots Fired 782 | . 102 97 35 2 2 172 137 . 7 228 Gun 391 | . 102 42 . . . 59 70 . 2 116 Cannon 389 | . . 55 35 2 2 111 67 . 5 112 Launcher 2 | . . . . . . 2 . . . . Special . | . . . . . . . . . . . Kinetic 363 | . 102 51 35 2 2 83 . . . 88 Thermal 366 | . . . . . . 82 137 . 7 140 Explosive 2 | . . . . . . 2 . . . . Electromagnetic 51 | . . 46 . . . 5 . . . . Robot Hit Streak 14 | . 7 9 3 . 2 10 12 . 3 14 Robot Miss Streak 9 | . 7 4 9 . . 4 2 . 1 5 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 477 | . 63 58 11 . 1 106 83 . 4 151 Core Hits 238 | . 33 25 6 . 1 56 42 . 2 73 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . . 1 1 . . . 2 . 1 5 Burn 6 | . . . . . . . 1 . 1 4 Meltdown 1 | . . . . . . . 1 . . . Blast 2 | . . . 1 . . . . . . 1 Corrupt 1 | . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11172 | . 569 1205 208 . 20 2725 2014 . 168 4263 Guns 4406 | . 569 282 . . . 604 884 . 38 2029 Cannons 5944 | . . 762 208 . 20 1826 1103 . 75 1950 Explosions 666 | . . 161 . . . 269 . . . 236 Melee . | . . . . . . . . . . . Ramming 156 | . . . . . . 26 27 . 55 48 Kinetic 3398 | . 569 370 208 . 20 931 . . . 1300 Thermal 6384 | . . 161 . . . 1444 1987 . 113 2679 Explosive 269 | . . . . . . 269 . . . . Electromagnetic 965 | . . 674 . . . 55 . . . 236 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 72 | . . 8 8 8 8 . 5 5 9 72 Average Corruption 12 | . . 6 8 8 8 . 4 5 7 53 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 148 | . . 14 9 16 6 . 30 3 26 44 Message Errors 36 | . . 4 . 6 1 . 5 1 8 11 Matter Fused 27 | . . 3 3 1 1 . 8 . 8 3 Heat Flow Errors 16 | . . 1 2 3 2 . . . 5 3 Energy Discharges 16 | . . 1 . 2 1 . 7 1 . 4 Parts Rejected 3 | . . 1 . . . . . . 1 1 Data Loss (minor) 15 | . . . 1 1 . . 8 1 . 4 Data Loss (major) 8 | . . 1 2 1 . . 1 . 3 . Misfires 5 | . . . 1 2 . . . . 1 1 Alerts 4 | . . 2 . . 1 . . . . 1 Misdirections 4 | . . . . . . . . . . 4 Weapon Failures 14 | . . 1 . . . . 1 . . 12 Overload Shots . | . . . . . . . . . . . Overflow Damage 117 | . . 26 . . . 29 3 . . 59 Projectiles 89 | . . . . . . 27 3 . . 59 Explosions 28 | . . 26 . . . 2 . . . . Melee . | . . . . . . . . . . . Knockbacks 19 | . . 1 1 . . 2 . . 1 14 Impact 2 | . . . . . . . . . 1 1 Kinetic 17 | . . 1 1 . . 2 . . . 13 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 86 | . . 20 . . . 5 . . . 61 Shots 4 | . . 1 . . . 1 . . . 2 Rammed 24 | . . . . . . 4 9 . 5 6 Targets Rammed 27 | . 1 . . . . 4 10 . 5 7 Kicked 1 | . 1 . . . . . . . . . Crushed 2 | . . . . . . . 1 . . 1 Highest Temperature 410 | . 34 327 271 253 239 324 30 . 232 410 Average Temperature 77 | . 11 87 48 120 85 80 8 . 98 98 Received Heat Transfer 1383 | . 165 144 60 . . 738 162 . . 114 Effects 2 | . . 1 . . . . . . . 1 Interference 2 | . . 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . 1 . . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Melted 18 | . . . . . . 1 10 . . 7 Heat Transferred 9525 | . . 250 . . . 2072 3293 . 259 3651 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Peak Influence 809 | . 190 471 160 . 5 402 320 91 809 493 Initial 322 | . . 79 135 . . 1 182 91 63 322 Average 206 | . 65 237 141 . 2 239 114 91 570 219 Maximum Alert Level 3 | . . 2 . . . 2 1 . 3 2 Low Security (%) 58 | 100 100 45 100 . 100 34 81 100 11 47 Level 1 29 | . . 41 . . . 64 18 . 7 36 Level 2 9 | . . 12 . . . . . . 50 16 Level 3 2 | . . . . . . . . . 30 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 33 | . 3 2 . . . 2 8 . 7 11 Investigation 5 | . 2 1 . . . 1 . . 1 . Extermination 10 | . . . . . . . 4 . 2 4 Reinforcement 11 | . 1 1 . . . 1 1 . 1 6 Assault 1 | . . . . . . . . . . 1 Garrison 6 | . . . . . . . 3 . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Distress Signals 14 | . 1 2 . . . 5 2 . 3 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 171 | . 13 25 7 . . 51 26 . 16 33 Peak Tracking Total 11 | . 3 8 4 . . 5 4 . 4 11 Tactical Retreats 11 | . . 4 1 . . 1 2 . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Traps Triggered 13 | . 3 1 . . . 2 3 . 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 8 | . . . . . . . . . . 8 Reused 4 | . . . . . . . . . . 4 Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Machines Disabled 11 | . . . . . . 1 3 . 4 3 Max in Single Turn 2 | . . . . . . 1 1 . 1 2 Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Machines Accessed 22 | . . 1 . . 1 2 9 . 3 6 Terminals 17 | . . 1 . . 1 2 7 . 3 3 Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 49 | . . 2 . . 3 5 15 . 8 16 Successful 22 | . . 1 . . 2 2 6 . 1 10 Failed 27 | . . 1 . . 1 3 9 . 7 6 Catastrophic 4 | . . . . . . . 1 . 2 1 Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . . . . 1 . 4 . Terminals 38 | . . 2 . . 3 5 11 . 8 9 Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . . . 2 . . 4 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . 3 Terminal Hacks 18 | . . 1 . . 2 2 5 . 1 7 Record 1 | . . . . . . . . . 1 . Prototype ID Bank 3 | . . 1 . . . . 1 . . 1 Open DSF 2 | . . . . . . . 1 . . 1 Emergency Access Points 2 | . . . . . . 1 1 . . . Alert Level 3 | . . . . . 1 . 1 . . 1 Unreport Threat 1 | . . . . . . . . . . 1 Reprogram Traps 2 | . . . . . . . . . . 2 Dispatch Records 1 | . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . 1 . . . Zone Layout 2 | . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 1 . . 2 Scan Component 2 | . . . . . . . 1 . . 1 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . . 1 . . 1 2 8 . 3 3 Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 Time 32 | . . . . . . . . . . 32 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Total Allies 21 | . . . . . . . . 21 . . Largest Group 21 | . . . . . . . . 21 21 7 Highest-Rated Group 541 | . . . . . . . . 541 541 210 Highest-Rated Ally 35 | . . . . . . . . 35 35 35 Total Orders . | . . . . . . . . . . . Ally Attacks 163 | . . . . . . . . . 135 28 Total Damage 2633 | . . . . . . . . . 2126 507 Kills 31 | . . . . . . . . . 27 4 Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Turns Passed 9962 | 68 742 920 328 450 189 1955 2301 234 814 1961 Spaces Moved 5808 | 47 376 627 292 522 202 1224 1134 96 409 879 Core 45 | 3 . 1 . . . . . . . 41 Treads 2809 | . . . . . . 622 1134 96 409 548 Legs 346 | 44 265 32 . . . 5 . . . . Wheels 2453 | . 111 594 292 522 202 597 . . . 135 Hover 155 | . . . . . . . . . . 155 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 105 80 86 86 80 95 160 246 153 50 Average Speed 142 | 115 149 102 86 86 89 129 172 246 185 180 Slowest Speed 450 | 120 330 450 105 86 95 400 246 246 246 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 5 73 58 56 92 54 65 34 81 22 30 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 64 | . . 11 6 . . 43 1 . . 3 Melee . | . . . . . . . . . . . Projectile 35 | . . 1 6 . . 24 1 . . 3 AOE 29 | . . 10 . . . 19 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Total 6865 | 58 474 804 333 523 210 1457 1372 95 456 1083 Wait 332 | . 12 47 14 . . 68 108 . 32 51 Move 5799 | 46 375 626 291 521 201 1223 1134 95 408 879 Hop . | . . . . . . . . . . . Pick Up 78 | 6 16 6 3 1 2 19 11 . 2 12 Fast Attach 82 | 5 4 17 1 . 1 15 18 . . 21 Attach 33 | 1 2 5 1 . . 11 5 . 1 7 Detach 14 | . . 6 . . . 3 3 . . 2 Swap 77 | . 5 22 2 . 1 27 11 . 2 7 Drop 120 | . 8 23 4 1 4 25 26 . 4 25 Fire 303 | . 51 52 17 . 1 62 46 . 2 72 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . 1 . . . 2 Kick 1 | . 1 . . . . . . . . . Crush 23 | . . . . . . 3 10 . 5 5 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 5) 729 | -10/Materials | Discovered new exit (range 15) 811 | -10/Materials | Entered another Materials area 811 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 900 | -9/Materials | Discovered new exit (range 5) 1181 | -9/Materials | Discovered new exit (range 12) 1731 | -9/Materials | Entered Mines 1738 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1790 | -9/Mines | Assembled infested the area 1795 | -9/Mines | Learned 4 Materials zone layouts 1847 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1991 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2055 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2055 | -9/Mines | Discovered new exit (range 5) 2059 | -9/Mines | Entered Exiles 2071 | -9/Exiles | Discovered new exit (range 16) 2081 | -9/Exiles | Met 8R-AWN 2096 | -9/Exiles | Met EX-HEX 2127 | -9/Exiles | Met EX-DEC 2195 | -9/Exiles | Discovered new exit (range 15) 2256 | -9/Exiles | Visited The Gauntlet 2384 | -9/Exiles | Met EX-BIN 2509 | -9/Exiles | Entered Mines 2669 | -8/Mines | Discovered new exit (range 17) 2698 | -8/Mines | Entered Materials 2698 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2699 | -8/Materials | Identified exit to Factory 2933 | -8/Materials | Discovered exit to Factory (range 17) 3593 | -8/Materials | Lost 6 parts (1p2n3w) 4425 | -8/Materials | Build established: Scavenger-Gunner 4653 | -8/Materials | Entered Factory 4653 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4991 | -7/Factory | Lost 3 parts (3w) 5109 | -7/Factory | Build established: Gunner 6719 | -7/Factory | Garrison activated, responded to threat 6954 | -7/Factory | Sucked down chute 6954 | -7/Factory | Entered Waste 6955 | -7/Waste | Met a frightened Derelict 6955 | -7/Waste | Joined by Warlord forces that had cleared the area 7141 | -7/Waste | Discovered new exit (range 20) 7188 | -7/Waste | Entered Factory 7188 | -7/Factory | Accompanied by 21 allies 7349 | -7/Factory | Garrison activated, responded to threat 7534 | -7/Factory | P-60 Hacker assimilated allied C3-0PL(g) 7990 | -7/Factory | Discovered new exit (range 8) 8002 | -7/Factory | Entered another Factory area 8002 | -6/Factory | Accompanied by 7 allies 8002 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8079 | -6/Factory | P-60 Hacker assimilated allied EQ-60V(d) 8081 | -6/Factory | P-60 Hacker assimilated allied LB-S6Z(g) 8240 | -6/Factory | Identified exit to Garrison 8375 | -6/Factory | Repaired Cooling System 9391 | -6/Factory | Cargo convoy interrupted 9463 | -6/Factory | System corruption reached 10% 9493 | -6/Factory | Core integrity fell below 50% 9559 | -6/Factory | System corruption reached 30% 9565 | -6/Factory | Lost 20 parts (2p5n5u8w) 9820 | -6/Factory | Discovered new exit (range 18) 9935 | -6/Factory | Core integrity fell below 20% 9959 | -6/Factory | Lost 3 parts (1u2w) 9963 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09910_ X-72 Disruptor destroyed. 09914_ Acquired 45 matter. 09915_ Acquired 5 matter. 09916_ Acquired 7 matter. 09917_ System corrupted: Component data lost. 09917_ Acquired 5 matter. 09919_ Acquired 1 matter. 09928_ H-61 Shepherd calls for reinforcements. 09928_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09928_ Hvy. Armor Plating destroyed. 09932_ System corrupted: Matter fused (-9). 09933_ System corrupted: Assault Cannon jammed. 09936_ Penetrated by Slug. 09937_ Acquired 1 matter. 09948_ System corrupted: Energy discharge (-27). 09949_ Acquired 8 matter. 09952_ ALERT: Rogue bot located, Programmers report to Factory Zone 2U. 09953_ Arm. Wheel blasted off. 09953_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????########### | | ????????????????????????????????????# # | | ????????????????????????????????????# """"""" # | | ????????????????????????????????????# """"""" # | | ????????????????????????????????????# """"""" # | | ??????????????########??????????????# """"""" # | | ??????????????# ###+#####+##### # | | ????????####### % # """"""" # | | ?????? % k # """"""" # | | ?????? u < % H % + """"" # | | ?????? k @ ; """"""" # | | ??????????????# %! = ; % =!# | | ??????????????# ##;+%;####### # [ # | | ??????????????####+#??# k ????# # % ![# | | ??????????????????????# """" ???# # ""Y"" # | | ??????????????????????# """" ] ??# # """"" !# | | ??????????????????????# """" #?# # # | | ??????????????????????# """" #?# ########### | | ??????????????????????# """" #?# #??######?? | | ??????????????????????# """" #?# #?? !#?? | | ??????????????????????# ???? ! ### ## #?? | | ??????????????????????############ # """ #?? | | ??????????????????????+ + """ #?? | | ???????????????????????########### # """ #?? | | ?????????????????????????????????## ## !#?? | | ???????????????????????????????#### #??#+####?? | | ???????????????????????????????# #?????????? | | ???????????????????????????????# ####?????????? | | ???????????????????????????????# #????????????? | | ???????????????????#######???### ###??????????? | | ???????????????????# ##### #??????????? | | ???????????????????# T ##### #????? | | ???????????????????# "" #????? | | ???????????????????# ##### #????? | | ???????????????????# ##### #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 520 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 7 Particle Charging 20 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Survived The Infestation It's Just You Part-time Mechanic The More The Merrier Tourist We Are Legion Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed AlphaAerolevFirepult Manual? 0 Play Time 04:11:37 Cumulative 21.1 hours Start 2022.12.09 @ 12:23:57 End 2022.12.11 @ 16:59:15 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e051ed59-656a-49b5-9821-995b7c289391