Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 01:04:43 Player: Elisius Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (592) 592 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (639) 639 TOTAL SCORE: 3066 Bonus ------- Follower Combat Kills 39 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 187/300 Energy 100/100 System Corruption 0% Temperature Warm (104) Movement Rolling (83) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Wheel Armored Wheel > --- UTILITY (2) ------ Large Storage Unit Advanced System Shield > --- WEAPON (2) ------- Medium Laser Improved Medium Laser > --- INVENTORY (15) --- Armored Leg Cooling System Large Storage Unit Structural Scanner Experimental Sensor Array 0b10 Decoder Chip [Generic] Layered Medium Armor Plating Improved Hacking Suite Phasing AFG Storm Laser Bore Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced System Shield > --- WEAPON ----------- Improved Medium Laser Bore Cannon > --- INVENTORY -------- Armored Leg Cooling System Large Storage Unit Structural Scanner Experimental Sensor Array 0b10 Decoder Chip [Generic] Layered Medium Armor Plating Improved Hacking Suite Phasing AFG Medium Laser Storm Laser Grenade Launcher [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Advanced System Shield Protection Propulsion Shielding Weapon Bore Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 46 | 6 3 16 9 7 5 Power 5 | 1 . 3 . . 1 Engine 4 | 1 . 3 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 . 6 2 . 1 Treads . | . . . . . . Leg 5 | 2 . 3 . . . Wheel 5 | . . 2 2 . 1 Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 12 | 1 1 2 1 7 . Device 3 | . . . 1 2 . Storage 2 | 1 . 1 . . . Processor 5 | . . 1 . 4 . Hackware 1 | . . . . 1 . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 18 | 2 2 5 6 . 3 Energy Gun 8 | 2 . 2 2 . 2 Energy Cannon 2 | . . 2 . . . Ballistic Gun 2 | . 1 1 . . . Ballistic Cannon 2 | . . . 2 . . Launcher 2 | . 1 . . . 1 Special Weapon 2 | . . . 2 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . . 1 6 . Parts Lost 17 | . . 14 . 1 2 Power 4 | . . 3 . . 1 Propulsion 7 | . . 6 . . 1 Utility 2 | . . 1 . 1 . Weapon 4 | . . 4 . . . Highest Loss Streak 7 | . . 7 . 1 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 97 81 78 99 100 Engine 9 | . 14 7 11 11 1 Core 1 | . . . . . 9 Leg 11 | . 28 30 . . . Wheel 25 | . . 1 27 44 44 Device 3 | . . . 7 7 . Storage 11 | . 14 11 11 11 11 Processor 1 | . . 2 3 . . Hackware 2 | . . . . 3 11 Protection 3 | . 11 5 . . . Energy Gun 10 | . 14 9 2 11 10 Ballistic Gun 3 | . 8 9 . . . Ballistic Cannon 5 | . . . 4 11 10 Launcher 1 | . 4 . . . 1 Peak Build Rating 32 | 6 7 10 24 29 32 Average Rating 18 | 4 6 8 16 25 31 On Entrance 12 | . 6 7 10 24 26 Naked Turns . | . . . . . . Heaviest Build 42 | 11 13 29 36 36 42 Greatest Support 42 | 20 20 40 40 40 42 Greatest Overweight (x) 9 | . . 9 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 11 15 15 15 Most Carried 15 | 2 8 13 11 15 15 Average Carried 9 | 1 5 8 9 11 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 2 8 8 9 14 15 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 700 | 228 12 240 32 . 188 Remotely . | . . . . . . Salvage Created 844 | . 12 832 . . . Parts 51 | . 2 49 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | . . 18 . . . Guns 16 | . . 16 . . . Cannons 2 | . . 2 . . . Classes Destroyed 8 | . 1 7 . . . Worker 2 | . . 2 . . . Recycler 2 | . . 2 . . . Operator 1 | . . 1 . . . Watcher 4 | . 1 3 . . . Swarmer 8 | . . 8 . . . Grunt 6 | . . 6 . . . Brawler 1 | . . 1 . . . Sentry 3 | . . 3 . . . Best Kill Streak 5 | . 1 5 . . . Combat Bots Only 3 | . . 3 . . . Max Kills in Single Turn 1 | . 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 193 | . . 176 6 . 11 Missed 50 | . . 45 5 . . Damage Taken 1981 | . 39 1428 49 . 465 Core 416 | . . 311 49 . 56 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . 8 45 . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 95 | . 4 78 . . 13 Largest 2 | . 2 2 . . 2 Hottest 113 | . 70 112 . . 113 Shots Fired 176 | . 8 148 . . 20 Gun 145 | . 7 130 . . 8 Cannon 27 | . . 18 . . 9 Launcher 4 | . 1 . . . 3 Special . | . . . . . . Kinetic 83 | . 3 71 . . 9 Thermal 86 | . 4 74 . . 8 Explosive 4 | . 1 . . . 3 Electromagnetic 3 | . . 3 . . . Robot Hit Streak 9 | . 1 9 . . 3 Robot Miss Streak 3 | . 2 3 . . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 113 | . 3 101 . . 9 Core Hits 51 | . 2 46 . . 3 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 3 | . . 1 . . 2 Destroy 3 | . . 1 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1483 | . 84 1231 . . 168 Guns 1040 | . 26 949 . . 65 Cannons 354 | . . 266 . . 88 Explosions 61 | . 46 . . . 15 Melee . | . . . . . . Ramming 28 | . 12 16 . . . Kinetic 559 | . 15 456 . . 88 Thermal 777 | . 11 701 . . 65 Explosive 61 | . 46 . . . 15 Electromagnetic 58 | . . 58 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 5 . . . . Matter Fused 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 2 | . 2 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 16 | . 16 . . . . Projectiles . | . . . . . . Explosions 16 | . 16 . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . 40 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 7 | . 3 4 . . . Kicked 7 | . 3 4 . . . Crushed . | . . . . . . Highest Temperature 166 | . 20 166 . . 104 Average Temperature 33 | . 12 33 . . 40 Received Heat Transfer 411 | . . 405 6 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 4 . . . Heat Transferred 1676 | . 25 1578 . . 73 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 279 | . 46 279 151 . . Initial 106 | . . . 106 . . Average 95 | . 9 177 139 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 81 | 100 100 50 100 . . Level 1 18 | . . 49 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 11 | . . 3 . . 8 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 2 29 3 . 4 Peak Tracking Total 6 | . 1 6 2 . 2 Tactical Retreats 3 | . . 1 2 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 4 | . 2 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 1 1 1 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 1 4 . . . Terminals 5 | . 1 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 1 8 . . . Successful 7 | . 1 6 . . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 9 | . 1 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 6 . . . Record 2 | . 1 1 . . . Prototype ID Bank 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 2 | . . 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 153 | . . . . 153 113 Highest-Rated Ally 40 | . . . . 40 39 Total Orders . | . . . . . . Ally Attacks 13 | . . . . . 13 Total Damage 153 | . . . . . 153 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 2 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4161 | 118 807 786 374 1546 530 Spaces Moved 3948 | 93 651 419 375 1827 583 Core 14 | 6 . 8 . . . Treads . | . . . . . . Legs 1098 | 87 651 360 . . . Wheels 2835 | . . 50 375 1827 583 Hover . | . . . . . . Flight 1 | . . 1 . . . Fastest Speed 50 | 50 120 95 80 80 80 Average Speed 93 | 115 120 127 89 80 81 Slowest Speed 600 | 120 120 600 95 80 82 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 6 68 27 53 91 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . 1 . 3 Spaces Dug . | . . . . . . Terrain Destroyed 12 | . 7 . . . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . 7 . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4225 | 100 668 533 398 1910 616 Wait 59 | . . 4 . 55 . Move 3943 | 92 650 418 374 1826 583 Hop . | . . . . . . Pick Up 35 | 2 7 9 4 10 3 Fast Attach 22 | 6 1 7 3 5 . Attach 11 | . . 8 1 2 . Detach 6 | . . 1 2 3 . Swap 17 | . 2 1 5 4 5 Drop 16 | . 1 3 3 5 4 Fire 95 | . 4 78 . . 13 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . 3 4 . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 6 | . . . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 6) 680 | -10/Materials | Discovered new exit (range 4) 926 | -10/Materials | Entered another Materials area 926 | -9/Materials | Evolved 2 slots: Propulsion x2 1348 | -9/Materials | Discovered new exit (range 14) 1472 | -9/Materials | Discovered new exit (range 9) 1563 | -9/Materials | Core integrity fell below 50% 1599 | -9/Materials | Lost 7 parts (1p4n2w) 1673 | -9/Materials | Lost 4 parts (1p1n2w) 1712 | -9/Materials | Identified exit to Mines 1712 | -9/Materials | Entered Mines 1722 | -9/Mines | Core integrity fell below 20% 1768 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1836 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1838 | -9/Mines | Found Prototype Device 1839 | -9/Mines | Identified Exp. Sensor Array 1877 | -9/Mines | Identified exit to Materials 1950 | -9/Mines | Learned location of Storage (-8) 2079 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2086 | -9/Mines | Entered Zion 2150 | -7/Zion | Learned Factory terminal intel 2267 | -7/Zion | Build established: Scavenger-Mutant 2404 | -7/Zion | Found CR-A16's Pointy Stick 2450 | -7/Zion | Met Imprinter 2580 | -7/Zion | Found Prototype Device 2581 | -7/Zion | Identified Phasing AFG 2767 | -7/Zion | Found Prototype Device 2816 | -7/Zion | Learned Factory interactive machine intel 2884 | -7/Zion | Found Prototype Energy Gun 2894 | -7/Zion | Discovered new exit (range 10) 3140 | -7/Zion | Found Prototype Processor 3140 | -7/Zion | Identified Exp. Terrain Scan Processor 3144 | -7/Zion | Found Prototype Processor 3145 | -7/Zion | Identified Exp. Target Analyzer 3174 | -7/Zion | Found Prototype Processor 3175 | -7/Zion | Identified Exp. Core Analyzer 3178 | -7/Zion | Found Prototype Processor 3178 | -7/Zion | Identified Exp. Armor Integrity Analyzer 3279 | -7/Zion | Imprinted 3281 | -7/Zion | Declared Zion's savior 3632 | -7/Zion | Entered Proximity Caves 3632 | -6/Proximity Caves | Accompanied by 3 allies 3961 | -6/Proximity Caves | Build established: Mutant 4162 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Field strength at 70. Field strength at 60. Field strength at 50. Field strength at 40. Field strength at 30. Field strength at 20. Field strength at 10. Stasis field depleted. HV Slug penetrates D-53 Grenadier. HV Slug penetrates Reinforced Barrier. Imp. Light Armor Plating fries itself beyond repair. Cmb. Airjet fries itself beyond repair. Acquired 35 matter. The unstable cave ceiling collapses. KZ-NLJ(M) destroyed. D-53 Grenadier suffers critical hit (Destroy). I9-BCW(M) destroyed. UI-SOY(M) destroyed. Fission Core destroyed. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ?????????????? ????????????????????????? | | ?????????????? % ????????????????????????? | | ????????????? % i ????????????????????????? | | ????????????? ????????????????????????? | | ???????????? ????????????????????????? | | ???????????? ????????????????????????? | | ???????????? ????????????????????????? | | ??????????? ######??????????????????? | | ??????????? #??????????????????? | | ?????????? #??????????????????? | | ?????????? #??????????????????? | | ?????????? @ #??????????????????? | | ?????????? #??????????????????? | | ????????? #??????????????????? | | ????????? #??????????????????? | | ????????? % d #??????????????????? | | ????????? == #??????????????????? | | ????????? % #??????????????????? | | ????????? ######### ######??????????????????? | | ??????????????????????# ####????????????????????? | | ????????????????????### # #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# # ###????????????????????? | | ????????????????????## #??##?????????????????? | | ????????????????????# #### ###???????????????? | | ???????########?????# #???????????????? | | ??????? ## ###???# #???????????????? | | ???????# ## ##### #???????????????? | | ???????# ## ##???????????????? | | ???????# ## # ##????????????????? | | ???????# ## " ## #?????????????????? | | ??????## # " # #?????????????????? | | ####### "" ## #????????????????? | | " ###### #????????????????? | | """ " #????## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Target Analysis 10 Armor Integrity Analysis 50 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Let's See Who's Tougher Robot Respite The One Tourist Challenges ------------ None Game ------ Seed WarlordNetworkFlightbrick Manual? 0 Play Time 00:44:27 Cumulative 4.2 hours Start 2024.11.20 @ 20:59:48 End 2024.11.21 @ 01:04:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b479ff3-544a-4df2-8a5d-70db7a89423b