Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.08 @ 19:17:10 Player: Heclapar Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (1977) 1977 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 6924 Bonus ------- High Alert Combat Kills 2 Aligned with FarCom 300 Cogmind --------- Core Integrity 694/850 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Rolling (126) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Hardlight Generator Hacking Suite Makeshift Hacking Suite > --- WEAPON (4) ------- Heavy Particle Gun Plasma Rifle > --- INVENTORY (25) --- Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Terrain Scanner Target Analyzer Improved Light Armor Plating Remote Shield Arc Projector Heavy Flak Cannon Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Compact Wheel Compact Wheel Armored Wheel Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Hardlight Generator Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Heavy Particle Gun Plasma Rifle Longsword +1 > --- INVENTORY -------- Carbon-fiber Leg Compact Wheel Improved Heat Sink Huge Storage Unit Target Analyzer Improved Light Armor Plating Remote Shield Arc Projector Heavy Flak Cannon Axe [Rating: 56] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . 1 Utility 3 | . . . . . 1 1 . . 1 Weapon 2 | . . . . . 2 . . . . Parts Attached 77 | . 1 3 . 1 20 12 19 3 18 Power 6 | . . 1 . . 2 . 1 1 1 Engine 3 | . . 1 . . . . 1 . 1 Core 3 | . . . . . 2 . . 1 . Reactor . | . . . . . . . . . . Propulsion 22 | . . 2 . . 6 2 3 . 9 Treads 4 | . . . . . . 2 2 . . Leg 9 | . . 1 . . 6 . 1 . 1 Wheel 7 | . . 1 . . . . . . 6 Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Utility 26 | . 1 . . 1 2 7 9 1 5 Device 8 | . . . . 1 . 2 4 . 1 Storage 7 | . . . . . 1 2 2 . 2 Processor 1 | . . . . . . . . . 1 Hackware 2 | . . . . . . 1 . . 1 Protection 8 | . 1 . . . 1 2 3 1 . Artifact . | . . . . . . . . . . Weapon 23 | . . . . . 10 3 6 1 3 Energy Gun 12 | . . . . . 5 2 2 . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | . . . . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . 1 1 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . 2 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . 1 Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 5 | . . . . . . . 5 . . Parts Lost 29 | . . 2 . . 1 1 16 1 8 Power 5 | . . 1 . . . . 2 . 2 Propulsion 10 | . . . . . 1 . 5 . 4 Utility 5 | . . 1 . . . . 4 . . Weapon 9 | . . . . . . 1 5 1 2 Highest Loss Streak 9 | . . 2 . . 1 1 9 1 5 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 82 | . 98 92 85 100 98 99 70 37 80 Engine 4 | . 14 13 14 14 2 . 1 . 1 Core 3 | . . . . . 6 7 1 5 3 Treads 3 | . . . . . . 7 12 . . Leg 11 | . 28 21 14 14 20 21 5 . . Wheel 6 | . . 7 14 14 5 . . . 18 Device 5 | . . . . 14 9 12 5 . 4 Storage 8 | . 14 14 14 14 9 7 7 7 6 Hackware 4 | . . . . . . 1 7 7 10 Protection 5 | . 12 7 . . 8 7 5 8 4 Energy Gun 20 | . 28 28 28 28 28 27 15 . 14 Ballistic Gun 1 | . . . . . 6 1 . . . Slashing Weapon 2 | . . . . . . . 4 7 6 Naked Turns . | . . . . . . . . . . Heaviest Build 109 | 13 16 16 11 12 33 37 39 24 109 Greatest Support 88 | 20 20 20 10 10 30 40 88 3 60 Greatest Overweight (x) 7 | . . 1 1 1 3 1 4 7 7 Average Overweight (x) 1 | . . . 1 1 . . . 5 . Largest Inventory Capacity 25 | . 8 8 8 8 10 25 25 10 25 Average Capacity 9 | . 8 8 8 8 8 10 10 10 12 Most Carried 12 | . 8 8 8 8 10 10 10 10 12 Average Carried 9 | . 6 7 8 7 8 9 9 9 9 Final Capacity 25 | 8 8 8 8 8 10 10 10 10 25 Final Carried 12 | 6 7 8 8 8 10 10 10 9 12 Class Distribution -------------------- 49% | Mutant 16% | Scavenger-Skirmisher 11% | Skirmisher 8% | Scavenger-Tank 7% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 1189 | 200 . 40 . 10 279 136 317 49 158 Remotely . | . . . . . . . . . . Salvage Created 2372 | . . 79 . . 871 291 661 48 422 Parts 114 | . . 3 . . 41 17 20 7 26 Haulers Intercepted 2 | . . . . . 1 1 . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 17 5 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 48 | . . 3 . . 19 7 13 1 5 Melee 11 | . . . . . . . 5 1 5 Guns 26 | . . 3 . . 17 3 3 . . AOE 9 | . . . . . 2 4 3 . . Classes Destroyed 12 | . . 2 . . 5 2 2 . 1 Worker 1 | . . . . . 1 . . . . Builder 1 | . . . . . . 1 . . . Hauler 2 | . . . . . 1 1 . . . Recycler 3 | . . . . . 2 . . . 1 Watcher 2 | . . . . . . . . . 2 Swarmer 17 | . . . . . 7 4 4 . 2 Grunt 16 | . . 2 . . 9 . 3 . 2 Duelist 2 | . . . . . . . 1 . 1 Sentry 6 | . . . . . 3 2 1 . . Demolisher 1 | . . 1 . . . . . . . Hunter 2 | . . . . . . . 2 . . Programmer 4 | . . . . . . 1 2 1 . Best Kill Streak 7 | . . 1 . . 7 4 4 1 2 Combat Bots Only 6 | . . 1 . . 6 4 4 1 2 Max Kills in Single Turn 3 | . . 1 . . 2 2 3 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . . . . . 1 2 3 . . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 4474 | . 15 432 . . 547 438 2044 199 799 Core 607 | . . 90 . . 51 36 252 22 156 Absorbed by Shields 64 | . . . . . . . . . 64 Redirected to Shielding 62 | . . . . . . . 54 8 . Regen/Repaired (Parts) 75 | . . . . . 75 . . . . Core Remaining (%) 77 | 100 . . . 64 90 . . 55 . Volleys Fired 100 | . 5 12 . . 42 12 25 . 4 Largest 4 | . 2 2 . . 4 4 4 . 3 Hottest 257 | . 90 90 . . 200 257 257 . 190 Shots Fired 310 | . 10 24 . . 153 41 73 . 9 Gun 300 | . 10 24 . . 150 39 68 . 9 Cannon . | . . . . . . . . . . Launcher 10 | . . . . . 3 2 5 . . Special . | . . . . . . . . . . Kinetic 30 | . . . . . 27 3 . . . Thermal 239 | . 10 24 . . 95 36 68 . 6 Explosive 10 | . . . . . 3 2 5 . . Electromagnetic 31 | . . . . . 28 . . . 3 Robot Hit Streak 18 | . 7 6 . . 12 9 18 . 3 Robot Miss Streak 8 | . 1 3 . . 4 4 8 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . . . 5 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 222 | . 8 15 . . 97 19 67 1 15 Core Hits 103 | . . 7 . . 43 16 26 1 10 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . . . 3 2 2 . 1 Burn 7 | . . . . . 3 2 2 . . Sever 1 | . . . . . . . . . 1 Melee Attacks 76 | . . . . . 3 . 29 3 41 Impact . | . . . . . . . . . . Slashing 76 | . . . . . 3 . 29 3 41 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5544 | . 93 179 . . 1892 719 2011 52 598 Guns 3159 | . 93 174 . . 1460 469 881 . 82 Cannons . | . . . . . . . . . . Explosions 823 | . . . . . 251 250 322 . . Melee 1557 | . . . . . 181 . 808 52 516 Ramming 5 | . . 5 . . . . . . . Kinetic 225 | . . . . . 208 17 . . . Thermal 2587 | . 93 174 . . 947 452 881 . 40 Explosive 823 | . . . . . 251 250 322 . . Electromagnetic 347 | . . . . . 305 . . . 42 Impact . | . . . . . . . . . . Slashing 1557 | . . . . . 181 . 808 52 516 Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . . 8 9 15 Average Corruption 8 | . . . . . . . 7 8 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 47 | . . . . . . . 33 13 1 Message Errors 13 | . . . . . . . 12 1 . Matter Fused 9 | . . . . . . . 6 3 . Heat Flow Errors 5 | . . . . . . . 3 2 . Energy Discharges 9 | . . . . . . . 4 4 1 Data Loss (minor) 4 | . . . . . . . 3 1 . Data Loss (major) 4 | . . . . . . . 2 2 . Misfires 2 | . . . . . . . 2 . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 278 | . . . . . 35 12 231 . . Projectiles . | . . . . . . . . . . Explosions 12 | . . . . . . 12 . . . Melee 266 | . . . . . 35 . 231 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . 40 . . Shots 2 | . . . . . . . 2 . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . . Kicked 2 | . . 1 . 1 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 684 | . 195 192 . . 492 275 684 254 198 Average Temperature 144 | . 99 84 . . 125 92 224 110 79 Received Heat Transfer 670 | . . 74 . . 261 42 207 24 62 Effects 10 | . . . . . 5 . 5 . . Shutdowns 2 | . . . . . 1 . 1 . . Energy Bleed 3 | . . . . . 1 . 2 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . . . Damage (major) 3 | . . . . . 2 . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Melted 15 | . . 1 . . 3 5 6 . . Heat Transferred 5651 | . 236 435 . . 2057 977 1859 . 87 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 419 | . 15 70 . . 419 332 . . 248 Initial 107 | . . 5 . . . 107 . . . Average 139 | . 1 40 . . 244 205 . . 73 Maximum Alert Level 2 | . . . . . 2 1 . . 1 Low Security (%) 62 | . 100 100 . 100 26 39 . . 85 Level 1 37 | . . . . . 72 60 . . 14 Level 2 . | . . . . . 1 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 1 . . . 3 1 . . 1 Investigation 3 | . . . . . 2 . . . 1 Extermination 1 | . . . . . . 1 . . . Reinforcement 2 | . 1 . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 85 | . 4 13 . 3 27 6 13 2 17 Peak Tracking Total 9 | . 3 9 . 3 5 4 4 1 9 Tactical Retreats 11 | . . 1 . . 2 . . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 2 | . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 15 | . . . 3 . 5 2 1 . 4 Terminals 7 | . . . . . 2 1 . . 4 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 45 | . . . 3 . 21 6 1 . 14 Successful 27 | . . . 3 . 11 3 1 . 9 Failed 17 | . . . . . 10 3 . . 4 Catastrophic 2 | . . . . . 1 . . . 1 Database Lockouts 1 | . . . . . . . . . 1 Manual 32 | . . . 1 . 13 4 . . 14 Terminals 32 | . . . . . 14 4 . . 14 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . 2 2 . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . . . 3 . 5 1 1 . 5 Record 2 | . . . 2 . . . . . . Robot Analysis 4 | . . . . . 3 . . . 1 Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 3 | . . . . . 1 1 . . 1 Terminal Index 1 | . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . 2 EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 1 . . . Scan Component 2 | . . . . . 1 1 . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 2 1 . . 4 Terminals 7 | . . . . . 2 1 . . 4 Botnet 7 | . . . . . 2 1 . . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . . . . . 5 2 . . 4 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 26 | . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total 4 | . . . . . 3 . . . 1 Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 5166 | . 100 405 526 150 873 567 1293 424 828 Spaces Moved 2470 | 1 69 239 277 79 350 257 547 123 528 Core 206 | . . . . . . . 42 123 41 Treads 401 | . . . . . . 23 378 . . Legs 1357 | 1 69 225 277 71 350 234 127 . 3 Wheels 499 | . . 14 . 8 . . . . 477 Hover 7 | . . . . . . . . . 7 Flight . | . . . . . . . . . . Fastest Speed 80 | 120 120 80 190 95 120 165 163 250 96 Average Speed 175 | 120 120 143 190 180 171 190 194 335 125 Slowest Speed 400 | 120 120 190 190 190 330 240 260 400 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 27 | 2 20 44 60 13 28 8 62 18 15 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . 1 . 1 . . 2 . . Spaces Dug 29 | . . . . . . . . . 29 Terrain Destroyed 99 | . . . . . 14 14 42 . 29 Melee 29 | . . . . . . . . . 29 Projectile . | . . . . . . . . . . AOE 70 | . . . . . 14 14 42 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total 2990 | . 76 275 278 85 523 307 675 132 639 Wait 206 | . . 17 . 4 85 16 45 3 36 Move 2459 | . 68 238 276 78 349 256 546 122 526 Hop . | . . . . . . . . . . Pick Up 41 | . 2 3 1 1 12 5 6 1 10 Fast Attach 20 | . . . . . 4 1 6 1 8 Attach 24 | . 1 1 . 1 6 3 3 2 7 Detach . | . . . . . . . . . . Swap 33 | . . 2 . . 10 8 10 . 3 Drop 26 | . . 1 1 . 12 6 4 . 2 Fire 100 | . 5 12 . . 42 12 25 . 4 Melee 76 | . . . . . 3 . 29 3 41 Ram . | . . . . . . . . . . Kick 2 | . . 1 . 1 . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 14) 101 | -10/Materials | Entered Mines 130 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 156 | -10/Mines | Discovered new exit (range 14) 221 | -10/Mines | Learned Materials non-interactive machine intel 294 | -10/Mines | Assembled infested the area 302 | -10/Mines | Build established: Mutant 359 | -10/Mines | Met 8R-AWN 496 | -10/Mines | Discovered new exit (range 5) 506 | -10/Mines | Entered Exiles 531 | -10/Exiles | Discovered new exit (range 15) 558 | -10/Exiles | Welcomed by 8R-AWN 586 | -10/Exiles | Met EX-HEX 639 | -10/Exiles | Met EX-BIN 662 | -10/Exiles | Aligned with FarCom system 664 | -10/Exiles | Given EX-Vault access code 797 | -10/Exiles | Opened EX-Vault 807 | -10/Exiles | Found Longsword +1 871 | -10/Exiles | Warned to stay clear of 0b10 Research branches 928 | -10/Exiles | Met EX-DEC 935 | -10/Exiles | Learned location of Zion (-7) 994 | -10/Exiles | Discovered new exit (range 10) 1032 | -10/Exiles | Left Exiles lab with Longsword +1 1032 | -10/Exiles | Entered Mines 1039 | -9/Mines | Learned Materials stockpile data 1079 | -9/Mines | Discovered new exit (range 8) 1086 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1182 | -9/Mines | Entered Materials 1182 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1184 | -8/Materials | Loaded intel: 43 non-interactive machine locations 1535 | -8/Materials | Repaired Aluminum Leg 1796 | -8/Materials | Build established: Skirmisher 2010 | -8/Materials | Discovered new exit (range 10) 2055 | -8/Materials | Entered Factory 2055 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2096 | -7/Factory | Build established: Scavenger-Skirmisher 2253 | -7/Factory | Discovered new exit (range 11) 2468 | -7/Factory | Identified exit to Lower Caves 2622 | -7/Factory | Entered Lower Caves 2644 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3229 | -7/Lower Caves | Lost 9 parts (1p3n2u3w) 3238 | -7/Lower Caves | Identified exit to Lower Caves 3460 | -7/Lower Caves | Build established: Mutant 3813 | -7/Lower Caves | Lost 5 parts (2n1u2w) 3915 | -7/Lower Caves | Entered another Lower Caves area 4271 | -7/Lower Caves | Discovered new exit (range 16) 4327 | -7/Lower Caves | Spotted B-75 Beast 4339 | -7/Lower Caves | Entered Factory 4339 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5013 | -6/Factory | Discovered new exit (range 15) 5021 | -6/Factory | Central database locked down 5040 | -6/Factory | Identified exit to Lower Caves 5102 | -6/Factory | Identified exit to Factory 5147 | -6/Factory | Crushed by falling debris 5166 | -6/Factory | Crushed by falling debris 5167 | -6/Factory | System corruption reached 10% 5167 | -6/Factory | Self-destructed Last Messages --------------- 05050_ Acquired Imp. Terrain Scanner. 05094_ W-25 Informer destroyed. 05096_ Acquired 33 matter. 05102_ EXIT=IDENTIFIED: FACTORY 05145_ U-05 Engineer builds a Wall. 05147_ The unstable cave ceiling collapses. 05147_ Crushed by falling debris. 05147_ Gravmag System destroyed. 05147_ System corrupted by crushing effect (+3). 05161_ System corrupted: Energy discharge (-51). 05165_ The unstable cave ceiling collapses. 05166_ Crushed by falling debris. 05166_ Com. Wheel destroyed. 05166_ System corrupted by crushing effect (+2). 05166_ Lgt. Angular Momentum Engine destroyed. 05166_ System corrupted by crushing effect (+4). 05166_ Longsword +1 destroyed. 05166_ System corrupted by crushing effect (+4). 05166_ Imp. Lightning Gun destroyed. 05166_ System corrupted by crushing effect (+2). 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