Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.08 @ 23:39:38 Player: NotARealDoctor Result: Destroyed by UH-1EI(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (79) 395 Value Destroyed (2359) 2359 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (610) 610 TOTAL SCORE: 7124 Bonus ------- High Alert Combat Kills 22 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (29) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Titanium Leg Improved Heat Sink Large Storage Unit ECM Suite Reaction Control System Improved Weapon Shielding Relay Coupler [Programmer] (87) Drone Bay (2/2) Hacking Drone Bay Phasing AFG Lightning Gun Makeshift Laser Ion Cannon Heavy Assault Rifle Minigun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Arc Projector Ion Cannon Minigun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Large Storage Unit Compact Matter Pod Hardened Medium Armor Plating Drone Bay Gatling Laser Makeshift Laser Minigun High-powered Shotgun [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Arc Projector Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 2 | . . . . . 1 . 1 . . . . Weapon 2 | . . . . . 1 . 1 . . . . Parts Attached 67 | 6 6 . . 3 8 21 10 4 8 . 1 Power 7 | 1 1 . . . . 2 2 1 . . . Engine 6 | 1 1 . . . . 2 1 1 . . . Core 1 | . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 2 . . . 5 5 3 . 2 . 1 Treads . | . . . . . . . . . . . . Leg 20 | 2 2 . . . 5 5 3 . 2 . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 17 | 1 1 . . 1 2 6 3 1 2 . . Device 8 | . 1 . . . 1 3 2 1 . . . Storage 5 | 1 . . . 1 . 2 . . 1 . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . . 1 1 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 2 . . 2 1 8 2 2 4 . . Energy Gun 9 | . 2 . . . 1 3 1 1 1 . . Energy Cannon 2 | . . . . . . 1 1 . . . . Ballistic Gun 10 | 2 . . . . . 4 . 1 3 . . Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . . . . . Parts Lost 23 | . . . . . . 4 . 2 5 . 12 Power 3 | . . . . . . . . . 2 . 1 Propulsion 5 | . . . . . . . . . . . 5 Utility 7 | . . . . . . 1 . 1 2 . 3 Weapon 8 | . . . . . . 3 . 1 1 . 3 Highest Loss Streak 12 | . . . . . . 2 . 2 5 . 12 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 3 7 8 8 9 7 10 14 14 11 14 15 Power 1 | . 1 1 1 1 1 . 1 2 . . . Propulsion 3 | 2 3 4 4 4 3 2 3 4 4 3 1 Utility 3 | . 1 2 2 2 1 4 5 5 3 6 9 Weapon 2 | . 1 1 1 2 1 2 3 3 3 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 30 | . 6 . . . 2 7 4 1 . . 10 Power 2 | . 1 . . . . . . 1 . . . Propulsion 6 | . 4 . . . . 2 . . . . . Utility 14 | . . . . . 1 2 3 . . . 8 Weapon 8 | . 1 . . . 1 3 1 . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 100 98 98 98 97 98 100 94 Engine 8 | . 14 14 14 14 9 8 6 7 1 . . Core 1 | . . . . . . . . . 5 7 6 Leg 31 | . 28 28 28 28 35 36 29 30 30 30 28 Device 11 | . 13 14 14 14 13 9 15 13 8 7 7 Storage 10 | . 14 14 14 14 8 9 7 7 12 15 14 Protection 5 | . . . . . 3 8 6 7 7 7 6 Energy Gun 11 | . 17 28 28 23 9 9 7 7 7 7 7 Energy Cannon 3 | . . . . . . . 6 7 7 7 5 Ballistic Gun 9 | . 10 . . . . 9 15 13 15 15 14 Ballistic Cannon 2 | . . . . 3 9 5 . . . . . Peak Build Rating 47 | 6 9 9 9 11 20 34 46 47 47 44 44 Average Rating 29 | 4 8 9 9 9 18 27 44 44 41 42 40 On Entrance 22 | . 6 9 9 9 10 20 34 45 47 41 44 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 13 16 15 15 26 32 55 55 58 59 53 53 Greatest Support 65 | 20 20 20 20 20 40 60 65 65 65 55 55 Greatest Overweight (x) 7 | 1 . . . 1 . . 1 . . . 7 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 9 9 11 15 15 15 15 15 Most Carried 15 | 6 8 8 8 10 10 15 15 15 15 15 15 Average Carried 11 | 3 7 8 8 9 7 10 14 14 11 14 14 Final Capacity 15 | 8 8 8 8 10 10 15 15 15 15 15 15 Final Carried 15 | 6 8 8 8 10 9 15 15 15 12 15 15 Class Distribution -------------------- 24% | Skirmisher 18% | Scavenger-Mutant 15% | Tank 15% | Gunner 14% | Scavenger-Skirmisher 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Gunner | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Matter Collected 2433 | 247 98 . . 95 109 1066 321 253 244 . . Remotely . | . . . . . . . . . . . . Salvage Created 3101 | . 194 . . 68 96 1553 424 446 320 . . Parts 172 | . 16 . . 13 6 101 19 10 7 . . Haulers Intercepted 4 | . . . . . 1 3 . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 8 10 . . Prevented 2 | . . . . . . . . 1 1 . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 63 | . 6 . . 7 2 31 7 5 5 . . Guns 46 | . 6 . . 3 2 21 5 4 5 . . Cannons 15 | . . . . 2 . 10 2 1 . . . AOE 2 | . . . . 2 . . . . . . . Classes Destroyed 10 | . 3 . . . 1 5 . . 1 . . Worker 9 | . 1 . . . . 8 . . . . . Hauler 4 | . . . . . 1 3 . . . . . Recycler 1 | . . . . . . 1 . . . . . Drone 1 | . . . . . . 1 . . . . . Watcher 2 | . . . . . . 1 1 . . . . Swarmer 18 | . 3 . . 7 . 7 . . 1 . . Grunt 30 | . 3 . . . 2 13 6 5 1 . . Brawler 2 | . . . . . . 1 . . 1 . . Duelist 1 | . . . . . . . . . 1 . . Sentry 12 | . . . . . . 10 1 . 1 . . Best Kill Streak 8 | . 4 . . 4 2 8 2 3 3 . . Combat Bots Only 7 | . 3 . . 4 2 7 2 3 3 . . Max Kills in Single Turn 3 | . 2 . . 3 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Hostile Shots Fired 536 | . 38 . . 13 16 135 46 31 167 . 90 Missed 174 | . 11 . . 2 1 31 15 12 66 . 36 Hits 362 | . 27 . . 11 15 104 31 19 101 . 54 Melee 9 | . . . . . . . . . 9 . . Projectile 353 | . 27 . . 11 15 104 31 19 92 . 54 Critical Strikes 6 | . . . . . 1 4 . 1 . . . Damage Taken 5723 | . 300 . . 122 231 1510 338 315 1262 . 1645 Core 1047 | . 110 . . 26 31 165 29 . 88 . 598 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 359 | . . . . . 128 88 143 . . . . Core Remaining (%) 69 | 100 . . . 45 . 64 . . . . . Volleys Fired 199 | . 15 . . 8 10 106 24 17 17 . 2 Largest 4 | . 2 . . 2 2 3 4 4 4 . 3 Hottest 193 | . 70 . . 70 89 123 165 165 193 . 133 Shots Fired 549 | . 30 . . 16 20 284 75 58 60 . 6 Gun 445 | . 30 . . 10 10 245 56 41 47 . 6 Cannon 99 | . . . . 3 10 37 19 17 13 . . Launcher 5 | . . . . 3 . 2 . . . . . Special . | . . . . . . . . . . . . Kinetic 311 | . 9 . . 3 10 180 40 31 34 . 4 Thermal 201 | . 21 . . 10 10 102 21 17 18 . 2 Explosive 5 | . . . . 3 . 2 . . . . . Electromagnetic 32 | . . . . . . . 14 10 8 . . Robot Hit Streak 18 | . 4 . . 3 11 18 16 7 5 . 2 Robot Miss Streak 8 | . 4 . . 4 2 6 2 3 4 . 8 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . . . . 4 . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . 1 . . Shots Hit Robots 329 | . 19 . . 5 16 168 56 33 28 . 4 Core Hits 145 | . 8 . . 7 5 73 19 14 17 . 2 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . Critical Strikes 9 | . . . . . . 6 2 1 . . . Burn 4 | . . . . . . 4 . . . . . Destroy 3 | . . . . . . . 2 1 . . . Blast 2 | . . . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6169 | . 232 . . 186 281 3112 1025 700 581 . 52 Guns 4475 | . 228 . . 33 130 2440 657 424 511 . 52 Cannons 1491 | . . . . 38 147 592 368 276 70 . . Explosions 168 | . . . . 115 . 53 . . . . . Melee . | . . . . . . . . . . . . Ramming 35 | . 4 . . . 4 27 . . . . . Kinetic 3508 | . 97 . . 38 147 2016 474 362 333 . 41 Thermal 2159 | . 131 . . 33 130 1016 382 276 180 . 11 Explosive 168 | . . . . 115 . 53 . . . . . Electromagnetic 299 | . . . . . . . 169 62 68 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 9 . . . . . Average Corruption 5 | . . . . . . 5 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 59 | . . . . . . 59 . . . . . Message Errors 14 | . . . . . . 14 . . . . . Matter Fused 12 | . . . . . . 12 . . . . . Heat Flow Errors 7 | . . . . . . 7 . . . . . Energy Discharges 5 | . . . . . . 5 . . . . . Parts Rejected 2 | . . . . . . 2 . . . . . Data Loss (minor) 7 | . . . . . . 7 . . . . . Misfires 4 | . . . . . . 4 . . . . . Alerts 2 | . . . . . . 2 . . . . . Weapon Failures 6 | . . . . . . 6 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 43 | . . . . 13 . 7 10 13 . . . Projectiles 30 | . . . . . . 7 10 13 . . . Explosions 13 | . . . . 13 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . . . 1 4 . . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . 1 4 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 32 | . . . . 32 . . . . . . . Shots 1 | . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 9 | . 2 . . . 2 5 . . . . . Kicked 9 | . 2 . . . 2 5 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 424 | . 114 . . 103 17 354 296 424 255 . 99 Average Temperature 91 | . 43 . . 38 10 86 120 147 84 . 30 Received Heat Transfer 2094 | . 135 . . . 153 729 171 189 231 . 486 Effects 2 | . . . . . . 1 . 1 . . . Shutdowns 2 | . . . . . . 1 . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 2 . . . . Heat Transferred 5004 | . 325 . . 75 333 2812 629 444 361 . 25 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . . . 2 . . . . . Low Security (%) 91 | 100 100 100 . 100 100 78 100 . . . . Level 1 7 | . . . . . . 18 . . . . . Level 2 1 | . . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 441 | . 71 22 . 158 35 441 197 . . . . Initial 197 | . . 22 . . 35 . 197 . . . . Average 66 | . 16 4 . 33 6 115 59 . . . . Influence Increases 1806 | . 156 . . 206 49 938 192 115 150 . . Destroy 0b10 Robot/C 1260 | . 120 . . 140 40 620 140 100 100 . . Destroy 0b10 Robot/NC 90 | . 5 . . . 5 65 5 5 5 . . Destroy Leader 262 | . 30 . . 20 2 168 32 10 . . . Successful Hack 6 | . . . . . 2 4 . . . . . Disable Machine 15 | . . . . 15 . . . . . . . Destroy Structure 53 | . 1 . . 31 . 21 . . . . . Lose Combat Pursuer 120 | . . . . . . 60 15 . 45 . . Influence Decreases 1806 | . 97 59 . 116 139 503 627 115 150 . . Entered New Map 330 | . . 37 . . 55 . 238 . . . . Time Decay 1363 | . 97 22 . 116 84 470 369 95 110 . . Lost Part 93 | . . . . . . 33 . 20 40 . . Lost Ally 20 | . . . . . . . 20 . . . . Squads Dispatched 11 | . 3 . . . . 3 5 . . . . Investigation 5 | . 1 . . . . 1 3 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 5 | . 2 . . . . 2 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Distress Signals 8 | . 1 1 . . . 6 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 97 | . 17 . . 7 2 39 9 5 9 . 9 Peak Tracking Total 9 | . 6 . . 4 2 5 3 3 6 . 9 Tactical Retreats 7 | . . . . . . 3 1 . 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Disabled 1 | . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Machines Accessed 15 | . 3 . . 1 1 5 4 1 . . . Terminals 5 | . 2 . . . . 3 . . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 3 | . . . . . 1 1 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 36 | . 4 . . 1 3 9 18 1 . . . Successful 26 | . 3 . . 1 2 7 12 1 . . . Failed 10 | . 1 . . . 1 2 6 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . . . . . . . . . . 11 . Terminals 6 | . 3 . . . . 3 . . . . . Fabricators 4 | . . . . . . . 4 . . . . Repair Stations 16 | . . . . . 3 5 8 . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 6 | . . . . . . . 6 . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 7 | . 2 . . 1 . 3 . 1 . . . Record 2 | . . . . . . 2 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 3 | . . . . 1 . 1 . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 11 | . . . . . 2 3 6 . . . . Scan Component 6 | . . . . . 1 2 3 . . . . Repair 5 | . . . . . 1 1 3 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . . . 1 2 3 . . . . Full Trace Events 4 | . . . . . . 1 3 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . . 14 . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . Parts Repaired 5 | . . . . . 1 1 3 . . . . Time 178 | . . . . . 26 38 114 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 6 | . . . . . . 2 4 . . . . EXPLORE 6 | . . . . . . 2 4 . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Active Infowar (turns) 2401 | . 505 155 645 834 262 . . . . . . Structural 2401 | . 505 155 645 834 262 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 2 1 . . Drone Launches 5 | . . . . . . 2 3 . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Turns Passed 8618 | 70 519 155 645 834 461 2112 1182 1208 625 630 177 Spaces Moved 5601 | 47 352 128 538 575 304 1043 404 986 498 577 149 Core 7 | 5 . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . Legs 5594 | 42 352 128 538 575 304 1043 404 986 498 577 147 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 111 111 108 108 108 Average Speed 117 | 118 120 120 120 135 120 120 118 111 108 108 114 Slowest Speed 400 | 190 120 120 120 190 120 120 193 111 111 108 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 3 40 22 92 82 15 79 15 93 62 65 30 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 3 | . . 2 . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . . 2 . . . 5 2 4 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 55 | . . . . 37 . 18 . . . . . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . . . AOE 54 | . . . . 37 . 17 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Total 7278 | 58 426 129 537 618 379 1713 1070 1070 540 585 153 Wait 1259 | . 27 2 . 26 46 486 603 58 11 . . Move 5590 | 46 351 127 537 574 303 1042 403 985 497 576 149 Hop . | . . . . . . . . . . . . Pick Up 72 | 6 12 . . 3 5 23 11 3 3 6 . Fast Attach 17 | 6 2 . . . 1 3 4 1 . . . Attach 27 | . 3 . . 1 5 7 3 2 5 . 1 Detach 10 | . 2 . . . . 4 3 . . . 1 Swap 35 | . 1 . . 4 4 14 5 1 6 . . Drop 60 | . 11 . . 2 3 23 14 3 1 3 . Fire 199 | . 15 . . 8 10 106 24 17 17 . 2 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 9 | . 2 . . . 2 5 . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 164 | -10/Materials | Lost 3 allies 177 | -10/Materials | Discovered new exit (range 15) 208 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 590 | -10/Materials | Entered Mines 591 | -10/Mines | Learned location of Storage (-8) 607 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 607 | -10/Mines | Discovered new exit (range 6) 643 | -10/Mines | Build established: Scavenger-Mutant 687 | -10/Mines | Assembled infested the area 691 | -10/Mines | Found a hidden stash of uninstalled traps 692 | -10/Mines | Assisted by a Guerilla fighting off Assembled 745 | -10/Mines | Entered Exiles 777 | -10/Exiles | Met 8R-AWN 798 | -10/Exiles | Met EX-HEX 859 | -10/Exiles | Met EX-DEC 898 | -10/Exiles | Visited The Gauntlet 1123 | -10/Exiles | Discovered new exit (range 14) 1212 | -10/Exiles | Met EX-BIN 1229 | -10/Exiles | Aligned with FarCom system 1230 | -10/Exiles | Given EX-Vault access code 1377 | -10/Exiles | Discovered new exit (range 14) 1390 | -10/Exiles | Entered Mines 1437 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1545 | -9/Mines | Found the Drone Emporium 1955 | -9/Mines | Discovered new exit (range 15) 2039 | -9/Mines | Core integrity fell below 50% 2224 | -9/Mines | Entered Materials 2224 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2241 | -8/Materials | Discovered new exit (range 6) 2290 | -8/Materials | Repaired Med. Storage Unit? 2526 | -8/Materials | Build established: Scavenger-Skirmisher 2685 | -8/Materials | Entered Storage 2717 | -8/Storage | Identified exit to Garrison 3379 | -8/Storage | Build established: Mutant 3698 | -8/Storage | Build established: Skirmisher 3926 | -8/Storage | Destroyed 7 combat bots 4237 | -8/Storage | Discovered new exit (range 13) 4603 | -8/Storage | Repaired Carbon-fiber Leg 4752 | -8/Storage | Build established: Scavenger-Skirmisher 4797 | -8/Storage | Entered Factory 4797 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5133 | -7/Factory | Build established: Skirmisher 5156 | -7/Factory | Repaired Carbon-fiber Leg 5158 | -7/Factory | Repaired Carbon-fiber Leg 5196 | -7/Factory | Repaired Carbon-fiber Leg 5530 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 5877 | -7/Factory | Discovered new exit (range 4) 5979 | -7/Factory | Entered Lower Caves 6186 | -7/Lower Caves | Learned Factory terminal intel 6277 | -7/Lower Caves | Build established: Gunner 6431 | -7/Lower Caves | Discovered new exit (range 11) 6557 | -7/Lower Caves | Learned 4 Factory zone layouts 7187 | -7/Lower Caves | Entered another Lower Caves area 7284 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7363 | -7/Lower Caves | Lost 5 parts (2p2u1w) 7397 | -7/Lower Caves | Spotted B-75 Beast 7474 | -7/Lower Caves | Encountered a Warlord checkpoint 7571 | -7/Lower Caves | Build established: Tank 7586 | -7/Lower Caves | Learned Factory terminal intel 7615 | -7/Lower Caves | Discovered new exit (range 8) 7812 | -7/Lower Caves | Entered Zion 7872 | -7/Zion | Found Relay Coupler [Programmer] 7885 | -7/Zion | Discovered new exit (range 11) 8171 | -7/Zion | Found Prototype Device 8225 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8257 | -7/Zion | Rebuked by Imprinter 8377 | -7/Zion | Given the Hacking Drone Bay 8377 | -7/Zion | Found Prototype Device 8419 | -7/Zion | Opened final containment barrier to the Deep Caves 8440 | -7/Zion | Discovered new exit (range 3) 8440 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8442 | -7/Zion | Entered Deep Caves 8575 | -7/Deep Caves | Attacked by Z-Imprinter 8597 | -7/Deep Caves | Z-Facility disabled 8616 | -7/Deep Caves | Core integrity fell below 50% 8619 | -7/Deep Caves | Core integrity fell below 20% 8619 | -7/Deep Caves | Destroyed by UH-1EI(z) with Zionite Laser-S Last Messages --------------- [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 08563_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 08584_ Carbon-fiber Leg+ destroyed. 08588_ Aluminum Leg destroyed. 08595_ Hrd. Medium Armor Plating destroyed. 08597_ Z-Facility disabled. 08602_ Minigun destroyed. 08602_ Flak Gun destroyed. 08603_ Com. Matter Pod destroyed. 08608_ Mic. Nuclear Core destroyed. 08609_ Carbon-fiber Leg+ destroyed. 08610_ Aluminum Leg destroyed. 08612_ Carbon-fiber Leg+ destroyed. 08612_ Imp. Heat Sink destroyed. 08614_ Gatling Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????#???????###############?????? | | ?????????????????????# ???#### ##????? | | ?????????????????????# ??## #????# | | ?????????????######??# ?## ###### | | ?????????????# # #?# ## ## # | | ????????????? ## | | ???????????? z | | ???????????? z z | | ??????????? z z z | | ??????????? Iz | | ??????????? "" " """" | | ??????????? """"""""""" | | ?????????? """""""""""" | | ?????????? """""""""""" | | ?????????? """""""""" | | ?????????? """""""???"""" | | ?????????? @"""""""???"""" | | ?????????? """""?????""" | | ?????????? """""????????" | | ??????????? """""??????? | | ??????????? """"???????? | | ???????????? """"??????? | | ???????????? ""??????????? ? | | ???????????? ""????????????? ??? | | ????????????? "?????????????????????? | | ????????????? "?????????????????????? | | ?????????????? "?????????????????????? | | ?????????????? "?????????????????????? | | ???????????????? "?????????????????????? | | ?????????????????? "?????????????????????? | | ????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Kinecelleration 30 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Zion | Archive Force Field | -7/Zion | Archive Matter Filter | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Repaired ---------- Med. Storage Unit | 48% | -8/Materials Carbon-fiber Leg | 20% | -8/Storage Carbon-fiber Leg | 31% | -7/Factory Carbon-fiber Leg | 38% | -7/Factory Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Item+ Just What I Needed Leap Before You Look Novice Programmer Robot Respite Signs Are For Wimps You Again Challenges ------------ None Game ------ Seed ChargeDamperBoomstick Manual? 0 Play Time 03:03:45 Cumulative 11.0 hours Start 2026.06.03 @ 23:38:24 End 2026.06.08 @ 23:39:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed548925-6e82-4873-8b6b-56b7e761ac40