Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.18 @ 00:17:14 Player: Gder Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (342) 1710 Value Destroyed (11538) 11538 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (847) 847 TOTAL SCORE: 20235 Bonus ------- High Alert Combat Kills 245 Follower Combat Kills 630 Friendly Fire -28 Cogmind --------- Core Integrity 0/1150 Matter 163/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Coolant Injector Mini Drone Bay (3/3) Railgun Great Maul Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Armor Integrity Analyzer Improved Reaction Control System Backup Plating VII Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Magnetic Acceleration Cannon Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Multireflex Exoskeleton Enhanced Multireflex Exoskeleton Improved Heat Sink Advanced Heat Sink Improved Coolant Injector Advanced Recoil Stabilizer Mini Drone Bay Railgun Chainsword Spear [Rating: 95] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . . . 1 . . 1 Utility 6 | . . . 2 . . 1 . . 2 . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 173 | 9 5 1 12 8 14 20 . . 30 8 21 3 34 8 Power 23 | 1 . 1 2 1 1 1 . . 4 1 4 . 6 1 Engine 8 | 1 . . 2 . 1 1 . . . . . . 3 . Core 12 | . . 1 . . . . . . 3 . 4 . 3 1 Reactor 3 | . . . . 1 . . . . 1 1 . . . . Propulsion 28 | 2 . . 2 2 1 5 . . 2 . 4 1 7 2 Treads 3 | 2 . . . . . . . . . . . . 1 . Leg 25 | . . . 2 2 1 5 . . 2 . 4 1 6 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 70 | 3 1 . 4 3 5 6 . . 15 4 10 1 13 5 Device 40 | 2 . . 2 . 3 3 . . 9 2 5 1 10 3 Storage 4 | 1 1 . . . . . . . 1 . 1 . . . Processor 8 | . . . . . . 1 . . 3 1 2 . 1 . Hackware 2 | . . . . . . . . . . . 1 . . 1 Protection 16 | . . . 2 3 2 2 . . 2 1 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 3 4 . 4 2 7 8 . . 9 3 3 1 8 . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 26 | 2 2 . 2 2 4 4 . . 5 3 2 . . . Ballistic Cannon 19 | . 1 . 2 . 2 3 . . 3 . . 1 7 . Launcher 1 | . . . . . . . . . . . 1 . . . Special Weapon 2 | . 1 . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 2 . . 1 . 1 . 1 . Parts Lost 66 | . . . 3 . 1 6 . . 10 2 16 3 11 14 Power 11 | . . . . . . 1 . . 2 1 1 . 3 3 Propulsion 15 | . . . 1 . . 3 . . . . 2 1 4 4 Utility 24 | . . . 2 . . 1 . . 5 1 7 2 1 5 Weapon 16 | . . . . . 1 1 . . 3 . 6 . 3 2 Highest Loss Streak 8 | . . . 2 . 1 3 . . 3 1 4 2 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 15 | 3 9 15 14 15 14 14 15 15 16 18 13 15 16 12 Power 1 | . 1 1 1 1 . . 1 1 . 1 1 3 2 1 Propulsion 3 | 1 . 4 3 4 3 4 2 2 3 5 3 2 3 1 Utility 4 | . 3 6 3 3 3 4 5 5 7 5 3 2 6 7 Weapon 5 | 1 3 4 7 7 7 6 7 7 5 6 5 6 4 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 33 | . 3 . 3 3 5 2 . . 6 2 1 . 4 4 Power 5 | . . . 2 . 1 . . . 1 1 . . . . Propulsion 4 | . 2 . . . . . . . 1 . . . . 1 Utility 8 | . . . . 2 2 . . . 1 1 . . 1 1 Weapon 16 | . 1 . 1 1 2 2 . . 3 . 1 . 3 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 99 99 99 100 100 86 86 89 88 94 75 Engine 3 | . 14 8 9 3 3 6 7 7 . . . . 3 2 Core 2 | . . 5 1 . . . . . 4 1 4 2 6 4 Reactor 2 | . . . . 7 5 . . . 1 4 5 5 . . Treads 2 | . 28 28 3 . . . . . . . . . . . Leg 20 | . . . 18 22 27 29 30 30 13 13 19 22 23 22 Device 16 | . 14 14 21 22 18 20 15 15 20 10 11 13 11 14 Storage 8 | . 14 14 11 11 9 7 7 7 6 6 7 6 10 4 Processor 8 | . . . . . . 2 7 7 15 24 13 17 14 8 Protection 5 | . . . 11 10 9 7 7 7 2 4 2 . 1 5 Ballistic Gun 9 | . 15 14 11 9 16 12 15 15 6 11 7 5 . . Ballistic Cannon 8 | . 4 14 10 10 8 6 5 7 8 5 6 8 13 9 Slashing Weapon 1 | . . . . . . 2 1 . 3 1 1 1 2 2 Peak Build Rating 95 | 7 8 10 19 24 32 42 43 43 76 83 89 83 91 95 Average Rating 51 | 6 7 8 16 20 29 37 41 43 68 77 84 77 84 66 On Entrance 41 | . 7 8 10 19 23 29 42 43 43 74 79 83 78 77 Naked Turns 24 | . . . . . . . . . . . . . . 24 Heaviest Build 103 | 14 31 31 39 46 52 57 51 51 77 80 92 83 98 103 Greatest Support 101 | 40 40 40 40 26 39 59 59 59 72 72 89 84 86 101 Greatest Overweight (x) 1 | 1 . . 1 1 1 1 . . 1 1 1 . 1 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 15 15 15 15 15 19 20 20 20 20 16 Most Carried 20 | 6 15 15 15 15 15 15 15 15 20 20 20 18 20 18 Average Carried 15 | 3 9 15 14 15 14 14 14 15 17 19 14 16 19 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 15 15 15 20 20 16 16 18 5 Class Distribution -------------------- 28% | Mutant 17% | Tank 16% | Scavenger-Mutant 12% | Gunner 10% | Scavenger-Gunner 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -6/Factory Commander-Gunner | -6/Extension Hacker-Gunner | -5/Factory Skirmisher | -5/Waste Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Fac Matter Collected 12461 | 328 229 101 784 456 1260 1090 520 75 2034 1239 1501 . 2683 161 Remotely 983 | 98 . . 369 . . 516 . . . . . . . . Salvage Created 13063 | 171 211 190 812 906 1230 879 89 83 1377 1566 1805 709 2522 513 Parts 629 | 13 13 15 48 59 80 42 3 4 39 68 72 3 147 23 Haulers Intercepted 23 | . . . 1 6 4 1 . . 4 4 3 . . . Recyclers Shooed 27 | . . . 2 6 4 . . . 3 4 . . 7 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . . . . Prevented 2 | . . . . . . . 1 1 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Fac Combat Hostiles Destroyed 220 | . 7 7 18 15 30 22 2 3 21 14 28 3 41 9 Melee 2 | . . . . . . . . . . . . . 2 . Guns 85 | . 4 5 4 5 14 10 2 2 9 9 11 2 8 . Cannons 120 | . 3 2 14 10 16 12 . 1 12 5 9 1 26 9 AOE 10 | . . . . . . . . . . . 8 . 2 . Classes Destroyed 19 | 2 3 . 4 2 . 4 . . . 1 1 1 1 . Worker 19 | . . . . 2 2 . . . 2 . 3 . 10 . Builder 25 | . . . . 2 2 1 . . 4 2 4 . 9 1 Tunneler 10 | 3 . . . . 1 1 . . . . . . 5 . Hauler 23 | . . . 1 6 4 1 . . 4 4 3 . . . Recycler 24 | 1 . . 2 2 2 1 . . 4 2 3 . 6 1 Mechanic 1 | . . . . . . . . . . . . . 1 . Watcher 20 | . 2 . 2 2 2 1 . . 1 2 2 . 6 . Swarmer 48 | . 3 3 1 7 10 1 . 2 . . 5 . 12 4 Grunt 78 | . 4 4 9 1 12 7 1 . 6 3 14 . 12 5 Brawler 1 | . . . 1 . . . . . . . . . . . Duelist 3 | . . . 1 . . . . . . . 2 . . . Protector 1 | . . . . . . 1 . . . . . . . . Sentry 37 | . . . 6 7 8 4 1 1 2 7 . . 1 . Specialist 2 | . . . . . . 1 . . 1 . . . . . Hunter 19 | . . . . . . 4 . . 6 2 1 . 6 . Programmer 25 | . . . . . . 4 . . 6 . 5 . 10 . Heavy 1 | . . . . . . . . . . . 1 . . . Behemoth 2 | . . . . . . . . . . 2 . . . . Compactor 3 | . . . . . . . . . . . . 3 . . Decomposer 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 11 | 4 3 3 6 5 5 6 1 3 5 4 11 3 10 10 Combat Bots Only 10 | . 3 3 6 4 4 6 1 3 3 3 5 3 10 9 Max Kills in Single Turn 5 | 1 1 1 2 1 2 1 1 1 1 2 5 1 3 3 Gunslinging 1 | . . . . . . . . . . 1 . . . . Exploded 4 | . . . . . . . . . . . 4 . 2 . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Fac Hostile Shots Fired 1776 | . 27 20 79 37 89 202 21 32 326 193 189 3 274 284 Missed 580 | . 7 3 25 10 23 66 8 14 109 79 52 1 89 94 Hits 1196 | . 20 17 54 27 66 136 13 18 217 114 137 2 185 190 Melee 16 | . . . 4 . . . . . 2 . 8 2 . . Projectile 1180 | . 20 17 50 27 66 136 13 18 215 114 129 . 185 190 AOE 5 | . . . . . . . . . . . 1 . 3 1 Critical Strikes 47 | . . . 3 . 6 2 1 . 6 2 8 . 11 8 Actively Blocked 3 | . . . . . . . . . . . . . . 3 Part Disruptions 2 | . . . . . . . . . 2 . . . . . Damage Taken 14909 | . 136 145 632 248 702 1237 88 137 2311 1015 2556 75 2961 2666 Core 2749 | . 39 20 44 43 102 85 . 14 376 133 354 . 385 1154 Absorbed by Shields 102 | . . . . . . . . . . 102 . . . . Ignored by Resistances 4308 | . 44 44 189 72 202 374 27 43 675 336 696 20 829 757 Regen/Repaired (Parts) 912 | . . . . . . 377 . . 107 . 428 . . . Core Remaining (%) 69 | 100 . 76 . 78 81 . . 85 . 40 . . 26 . Volleys Fired 745 | 7 55 13 72 60 106 77 4 5 94 54 76 11 95 16 Largest 3 | 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 Hottest 141 | 40 120 50 100 100 100 100 96 96 117 124 110 114 141 138 Shots Fired 1784 | 14 76 26 138 103 263 184 12 15 239 161 206 35 270 42 Gun 762 | 14 21 13 66 43 136 107 8 10 88 112 108 12 24 . Cannon 938 | . 19 13 66 48 103 76 4 5 151 49 93 23 246 42 Launcher 5 | . . . . . . . . . . . 5 . . . Special 79 | . 36 . 6 12 24 1 . . . . . . . . Kinetic 1700 | 14 40 26 132 91 239 183 12 15 239 161 201 35 270 42 Thermal 79 | . 36 . 6 12 24 1 . . . . . . . . Explosive 5 | . . . . . . . . . . . 5 . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 43 | 11 11 13 19 12 23 16 8 5 29 23 43 25 19 9 Robot Miss Streak 8 | 1 3 1 2 1 7 3 3 8 5 6 5 1 5 4 Penetration Max 3 | . . . . . . . . 1 . 3 1 . 1 1 Secondary Targets 1 | . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . Shots Hit Robots 1296 | 11 25 19 105 69 162 131 9 7 203 127 174 29 208 17 Core Hits 798 | 6 11 11 36 32 73 91 9 7 193 103 100 9 84 33 Critical Kills 12 | . . . . . . . . . . 7 5 . . . Critical Parts Destroyed 29 | . . . . . 1 2 . . . 18 8 . . . Critical Strikes 94 | . . . 2 2 2 6 . . 6 27 20 2 24 3 Destroy 42 | . . . . . 1 2 . . . 26 13 . . . Blast 48 | . . . 2 2 1 4 . . 6 1 4 2 23 3 Sever 4 | . . . . . . . . . . . 3 . 1 . Melee Attacks 174 | . . . . . . 28 1 . 55 3 28 1 54 4 Impact . | . . . . . . . . . . . . . . . Slashing 155 | . . . . . . 28 1 . 55 3 28 1 35 4 Piercing 19 | . . . . . . . . . . . . . 19 . Sneak Attacks 42 | . . . . . . 1 1 . 9 1 3 . 27 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . Damage Inflicted 34169 | 128 366 300 1875 1370 3531 3011 233 235 5333 2785 5234 819 7847 1102 Guns 11054 | 128 173 140 727 525 1771 1888 119 156 1757 1461 1637 214 358 . Cannons 17061 | . 193 149 1124 825 1696 1037 56 73 2756 1156 1866 605 4784 741 Explosions 1934 | . . . . . . . . . . . 1250 . 372 312 Melee 3752 | . . . . . . 70 58 . 801 111 399 . 2313 . Ramming 368 | . . 11 24 20 64 16 . 6 19 57 82 . 20 49 Kinetic 28115 | 128 366 289 1851 1350 3467 2925 175 229 4513 2617 3503 819 5142 741 Thermal 589 | . . . . . . . . . . . 217 . 372 . Explosive 1033 | . . . . . . . . . . . 1033 . . . Electromagnetic 312 | . . . . . . . . . . . . . . 312 Impact . | . . . . . . . . . . . . . . . Slashing 2935 | . . . . . . 70 58 . 801 111 399 . 1496 . Piercing 817 | . . . . . . . . . . . . . 817 . Highest Corruption 9 | . . . 1 1 . 3 3 3 2 2 4 4 9 6 Average Corruption 2 | . . . 1 1 . 2 3 3 1 2 3 4 4 5 Corruption Purged 3 | . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 170 | . . . . 8 . 18 14 7 10 20 21 8 63 1 Message Errors 43 | . . . . 2 . 2 6 3 2 5 5 1 17 . Matter Fused 41 | . . . . 4 . 4 5 1 3 7 5 . 12 . Heat Flow Errors 18 | . . . . . . . 3 2 1 3 2 1 6 . Energy Discharges 18 | . . . . . . 5 . 1 . 2 3 . 7 . Parts Rejected 5 | . . . . . . 1 . . 1 1 . 1 1 . Parts Fused 2 | . . . . . . 1 . . . . . . 1 . Data Loss (minor) 17 | . . . . . . 3 . . 1 1 1 3 7 1 Data Loss (major) 10 | . . . . 2 . 1 . . 1 . 1 . 5 . Misfires 10 | . . . . . . . . . 1 1 1 2 5 . Weapon Failures 6 | . . . . . . 1 . . . . 3 . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1519 | . . . 26 4 48 34 44 6 204 43 217 . 876 17 Projectiles 471 | . . . 26 4 48 34 . 4 46 . 106 . 193 10 Explosions 85 | . . . . . . . . . . . 15 . 63 7 Melee 963 | . . . . . . . 44 2 158 43 96 . 620 . Knockbacks 176 | . 3 1 9 7 16 9 . . 42 1 30 . 53 5 Impact . | . . . . . . . . . . . . . . . Kinetic 160 | . 3 1 9 4 15 7 . . 39 1 29 . 47 5 Secondary 16 | . . . . 3 1 2 . . 3 . 1 . 6 . Self-Inflicted Damage 292 | . . . . . . . . . . . 40 . 196 56 Shots 5 | . . . . . . . . . . . 1 . 3 1 Rammed 13 | . . 2 . . . . . . . . . . . 11 Targets Rammed 59 | . . 2 7 7 10 3 . 1 5 6 4 . 3 11 Kicked 46 | . . . 7 7 10 3 . 1 5 6 4 . 3 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 447 | . 100 24 40 . 18 9 246 187 109 124 175 195 447 99 Average Temperature 56 | . 27 10 9 . 12 4 87 71 81 43 55 115 90 30 Received Heat Transfer 3177 | . 60 84 225 72 468 189 60 30 270 188 702 . 534 295 Effects 8 | . . . . . . . . . . . . . 8 . Shutdowns 1 | . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . Parts Fried 3 | . . . . 1 . . . . . . . . 2 . Impact Corruptions 6 | . . . . 1 . . . 1 . . 1 . 3 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 450 | . . . . . . . . . . . 200 . 250 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Fac Maximum Alert Level 2 | . . . . . . 1 . . . 1 2 . 2 1 Low Security (%) 85 | 100 100 100 100 100 100 95 . . 100 92 42 100 46 79 Level 1 8 | . . . . . . 4 . . . 7 7 . 43 20 Level 2 5 | . . . . . . . . . . . 50 . 9 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 584 | 10 95 70 193 108 147 231 . . 81 232 584 109 478 229 Initial 109 | . . . 16 2 . . . . . . 2 109 . 57 Average 89 | . 16 43 105 43 41 55 . . 13 63 291 37 198 104 Influence Increases 8670 | 20 277 170 592 507 951 793 55 60 868 933 1308 4 1699 433 Destroy 0b10 Robot/C 4660 | . 140 140 360 300 600 420 40 60 420 560 620 . 820 180 Destroy 0b10 Robot/NC 630 | 20 10 . 25 70 65 30 . . 75 65 75 . 185 10 Destroy Leader 1090 | . 34 30 116 106 142 134 . . 120 86 140 . 162 20 Allied During Kill 150 | . . . . . . . . . . 132 18 . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . Successful Hack 391 | . 18 . 21 14 50 78 . . 82 51 53 . 24 . Disable Machine 423 | . . . . . 18 . . . 45 18 135 . 171 36 Destroy Structure 761 | . 30 . 10 17 36 41 . . 51 6 222 4 292 52 Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 540 | . 45 . 60 . 30 90 15 . 75 15 45 . 45 120 Influence Decreases 8460 | 20 277 120 635 514 951 715 133 60 868 926 939 380 1563 359 Entered New Map 426 | . . . 34 5 . . 36 . . . 5 267 . 79 Time Decay 6941 | 20 277 120 571 509 941 665 97 60 808 686 661 83 1303 140 Lost Part 590 | . . . 30 . 10 50 . . 60 20 160 10 110 140 Lost Ally 353 | . . . . . . . . . . 220 113 20 . . Purge Threat 150 | . . . . . . . . . . . . . 150 . Squads Dispatched 55 | . 1 . 1 1 2 11 . . 8 4 13 . 11 3 Investigation 9 | . 1 . . . . 1 . . . 1 2 . 4 . Extermination 18 | . . . . . . 3 . . 5 . 4 . 5 1 Reinforcement 24 | . . . 1 1 2 4 . . 3 3 6 . 2 2 Assault 1 | . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . 1 . . . 1 1 . 1 1 Haulers Reinforced 6 | . . . . . . . . . 2 . 3 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Fac Distress Signals 11 | . 2 . 1 1 1 2 . . 1 . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 373 | . 14 6 29 18 45 36 3 3 43 38 36 6 60 36 Peak Tracking Total 15 | . 4 2 6 5 6 8 1 3 7 8 6 4 6 15 Tactical Retreats 20 | . 2 . 2 . 1 3 1 . 3 1 2 . 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Fac Traps Triggered 17 | . . . 3 1 . 3 . . 4 1 1 . 4 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 5 | . 1 . . 4 . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Fac Machines Disabled 48 | . . . . . 2 . . . 5 3 15 . 19 4 Max in Single Turn 10 | . . . . . 1 . . . 1 1 10 . 5 2 Garrison Access 3 | . . . . . 1 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Fac Machines Accessed 82 | . 8 . 7 8 9 9 1 . 9 13 7 . 10 1 Terminals 66 | . 8 . 7 8 7 6 . . 6 13 3 . 7 1 Fabricators 6 | . . . . . . . . . 2 . 3 . 1 . Repair Stations 6 | . . . . . 1 2 . . 1 . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . 1 . Total Hacks 246 | . 26 . 21 27 41 25 5 . 19 29 29 . 22 2 Successful 148 | . 18 . 13 11 27 17 5 . 15 16 18 . 8 . Failed 98 | . 8 . 8 16 14 8 . . 4 13 11 . 14 2 Catastrophic 17 | . 1 . . 3 4 1 . . . 2 1 . 5 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 98 | . 15 . 18 4 17 7 . . 6 7 7 . 15 2 Terminals 198 | . 26 . 21 27 35 13 . . 15 29 14 . 16 2 Fabricators 13 | . . . . . . . . . 2 . 9 . 2 . Repair Stations 22 | . . . . . 2 10 . . 2 . 6 . 2 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 4 2 . . . . . . 2 . Terminal Hacks 87 | . 9 . 5 11 22 4 5 . 8 13 7 . 3 . Record 10 | . . . . . 4 . 5 . . . . . 1 . Part Schematic 5 | . . . . . 3 1 . . . . 1 . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . Robot Analysis 5 | . . . 1 . 3 . . . . 1 . . . . Prototype ID Bank 6 | . 1 . . 2 1 . . . 1 . 1 . . . Open Door 11 | . . . . 3 . . . . 1 7 . . . . Branch Access Points 7 | . 1 . 1 . 1 2 . . 1 . 1 . . . Emergency Access Points 3 | . 1 . . . . 1 . . 1 . . . . . Terminal Index 3 | . 1 . . . 1 . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . Alert Level 8 | . . . 2 . 2 . . . 2 . 1 . 1 . Unreport Threat 1 | . . . . . . . . . . . . . 1 . Locate Traps 6 | . 1 . . 1 2 . . . . 1 1 . . . Disarm Traps 2 | . 1 . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 6 | . 1 . . 1 1 . . . 1 1 1 . . . Registered Components 3 | . 1 . . . 1 . . . . . 1 . . . Zone Layout 5 | . 1 . 1 1 2 . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 2 . 5 . 2 . Network Status 2 | . . . . . . . . . 1 . 1 . . . Load Schematic 3 | . . . . . . . . . . . 2 . 1 . Build 4 | . . . . . . . . . 1 . 2 . 1 . Repair Station Hacks 13 | . . . . . 1 8 . . 2 . 2 . . . Scan Component 7 | . . . . . 1 4 . . 1 . 1 . . . Repair 6 | . . . . . . 4 . . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . 1 . Seal Access 3 | . . . . . 1 1 . . . . . . 1 . Unauthorized Hacks 36 | . 9 . 8 . 3 4 . . 3 3 4 . 2 . Terminals 34 | . 9 . 8 . 3 3 . . 3 3 3 . 2 . Botnet 23 | . 3 . 3 . 3 3 . . 3 3 3 . 2 . Skim 11 | . 6 . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . Patch 2 | . . . . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 74 | . 7 . 6 8 9 9 . . 7 9 7 . 11 1 Full Trace Events 6 | . 1 . . . . . . . . 1 1 . 3 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 1 . . . . 1 . . . Parts Built 3 | . . . . . . . . . 2 . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 440 | . . . . . . . . . 128 . 236 . 76 . Total Part Build Rating 22 | . . . . . . . . . 16 . 6 . . . Parts Repaired 6 | . . . . . . 4 . . 1 . 1 . . . Time 266 | . . . . . . 146 . . 80 . 40 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . 11 . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Fac Total Allies 19 | . . . . . . . . . . 18 . 1 . . Largest Group 9 | . . . . . . . . . . 9 7 1 . . Highest-Rated Group 342 | . . . . . . . . . . 342 337 31 . . Highest-Rated Ally 159 | . . . . . . . . . . 159 159 31 . . Total Orders 2 | . . . . . . . . . . . 1 . . 1 EXPLORE 2 | . . . . . . . . . . . 1 . . 1 Ally Attacks 129 | . . . . . . . . . . 100 23 6 . . Total Damage 2620 | . . . . . . . . . . 2222 293 105 . . Kills 20 | . . . . . . . . . . 17 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Fac Active Infowar (turns) 17391 | 78 1121 249 1258 1157 2703 2079 687 613 2969 1059 447 282 2489 200 Optics 1632 | . . . . . . . . . . . 197 282 1153 . Sensors 2454 | . . . . . . . . . 1776 . 248 280 150 . IFF 402 | . . . . . . . . . . . 199 203 . . Terrain 2468 | . . . . . . . . . 894 414 . . 960 200 Seismic 13207 | 78 1121 249 1258 1157 2703 2079 687 613 1464 . . . 1653 145 Machine Analysis 1602 | . . . . . . . . . 543 1059 . . . . Robot Analysis Total 4 | . . . 1 . 2 . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . 1 . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Fac Turns Passed 19570 | 178 1121 249 1258 1157 2703 2079 687 613 3141 1489 1635 282 2686 292 Spaces Moved 10370 | 90 518 115 504 442 1151 1241 537 496 2040 740 899 197 1201 199 Core 95 | 4 . . . . . . . . . . . . . 91 Treads 792 | 86 518 115 73 . . . . . . . . . . . Legs 9483 | . . . 431 442 1151 1241 537 496 2040 740 899 197 1201 108 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 190 190 120 120 120 110 110 116 116 117 50 Average Speed 145 | 155 160 160 185 190 190 120 120 120 119 156 123 116 171 96 Slowest Speed 190 | 160 160 160 190 190 190 190 120 120 180 180 190 117 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 6 82 31 59 86 84 35 66 64 45 86 22 70 33 10 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 5 | . . . 2 . . . 3 . . . . . . . Known Exits Taken 8 | . 1 1 1 1 . 1 . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 . . . . 1 . 1 1 . . . . . . Scrap Searched 3 | . . . . . . . 2 1 . . . . . . Spaces Dug 154 | . 18 . 6 8 15 30 . . 39 1 17 1 13 6 Terrain Destroyed 488 | . 35 . 8 13 36 42 . 1 48 4 107 2 167 25 Melee 97 | . . . . . . 27 . . 37 1 17 1 10 4 Projectile 217 | . 35 . 8 13 36 15 . 1 11 3 11 1 62 21 AOE 174 | . . . . . . . . . . . 79 . 95 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Fac Total 13006 | 111 662 153 673 632 1426 1634 570 502 2465 941 1214 222 1541 260 Wait 1011 | . 62 22 50 91 106 212 23 1 161 43 146 5 79 10 Move 10357 | 89 517 114 503 441 1150 1240 536 495 2039 739 899 196 1200 199 Hop . | . . . . . . . . . . . . . . . Pick Up 140 | 4 13 . 12 4 11 11 2 . 30 4 16 2 27 4 Fast Attach 50 | 8 . 1 4 3 . 14 . . 5 1 5 1 6 2 Attach 81 | . . . 7 . 3 7 . . 13 3 18 4 18 8 Detach 14 | 1 . . 1 . . 3 . . 2 . 1 . 6 . Swap 172 | 2 9 . 6 14 21 17 2 . 33 12 16 2 36 2 Drop 127 | . 6 1 11 12 19 17 2 . 28 3 5 . 19 4 Fire 745 | 7 55 13 72 60 106 77 4 5 94 54 76 11 95 16 Melee 172 | . . . . . . 28 1 . 55 3 28 1 52 4 Ram 11 | . . . . . . . . . . . . . . 11 Kick 46 | . . . 7 7 10 3 . 1 5 6 4 . 3 . Crush 2 | . . 2 . . . . . . . . . . . . Escape Stasis 9 | . . . . . . 5 . . . 4 . . . . Rewire 69 | . . . . . . . . . . 69 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 14) 509 | -10/Materials | Discovered new exit (range 15) 512 | -10/Materials | Identified exit to Mines 652 | -10/Materials | Discovered new exit (range 4) 679 | -10/Materials | Derelicts attacked the area 972 | -10/Materials | Identified exit to Subcaves 1043 | -10/Materials | Loaded intel: 14 trap records 1106 | -10/Materials | Learned Storage security intel 1205 | -10/Materials | Identified exit to Materials 1239 | -10/Materials | Learned location of 2 exits from Mines 1282 | -10/Materials | Learned location of 2 exits from Mines 1300 | -10/Materials | Entered Mines 1549 | -10/Mines | Entered Materials 1549 | -9/Materials | Evolved 2 slots: Utility x2 1760 | -9/Materials | Discovered new exit (range 16) 1824 | -9/Materials | Discovered new exit (range 11) 2008 | -9/Materials | Discovered new exit (range 8) 2008 | -9/Materials | Discovered new exit (range 10) 2248 | -9/Materials | Build established: Scavenger-Mutant 2497 | -9/Materials | Learned Storage stockpile data 2531 | -9/Materials | Identified exit to Mines 2531 | -9/Materials | Identified exit to Storage 2557 | -9/Materials | Identified exit to Materials 2608 | -9/Materials | Learned Storage stockpile data 2702 | -9/Materials | Learned location of 1 exit from Recycling 2734 | -9/Materials | Loaded intel: 2 recycling unit locations 2778 | -9/Materials | Learned location of Mines (-9) 2807 | -9/Materials | Entered Storage 2808 | -9/Storage | Identified exit to Recycling 2989 | -9/Storage | Build established: Mutant 3804 | -9/Storage | Build established: Scavenger-Mutant 3905 | -9/Storage | Discovered exit to Materials (range 4) 3964 | -9/Storage | Entered Materials 3964 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4267 | -8/Materials | Build established: Tank 4310 | -8/Materials | Discovered new exit (range 12) 5261 | -8/Materials | Discovered new exit (range 16) 5678 | -8/Materials | Discovered new exit (range 5) 6667 | -8/Materials | Entered Factory 6667 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7263 | -7/Factory | Build established: Mutant 7415 | -7/Factory | Repaired Imp. Aluminum Leg 7454 | -7/Factory | Repaired Hpw. Shotgun 7485 | -7/Factory | Discovered new exit (range 12) 7568 | -7/Factory | Identified exit to Lower Caves 7788 | -7/Factory | Build established: Tank 7955 | -7/Factory | Garrison activated, responded to threat 8186 | -7/Factory | Cargo convoy interrupted 8237 | -7/Factory | Lost 3 parts (3n) 8546 | -7/Factory | Repaired Imp. Aluminum Leg 8591 | -7/Factory | Repaired Imp. Carbon-fiber Leg 8624 | -7/Factory | Garrison activated, responded to threat 8746 | -7/Factory | Entered Lower Caves 9004 | -7/Lower Caves | Learned Factory non-interactive machine intel 9156 | -7/Lower Caves | Discovered new exit (range 15) 9276 | -7/Lower Caves | Learned location of Extension (-6) 9276 | -7/Lower Caves | Learned Armory trap positions 9276 | -7/Lower Caves | Learned Factory emergency access door positions 9276 | -7/Lower Caves | Learned Research security intel 9286 | -7/Lower Caves | Build established: Scavenger-Gunner 9309 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9433 | -7/Lower Caves | Entered another Lower Caves area 9437 | -7/Lower Caves | Discovered new exit (range 12) 9569 | -7/Lower Caves | Encountered a Warlord checkpoint 9643 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9818 | -7/Lower Caves | Learned Factory emergency access door positions 10046 | -7/Lower Caves | Entered Factory 10046 | -6/Factory | Evolved 2 slots: Utility x2 10048 | -6/Factory | Loaded intel: 257 non-interactive machine locations 10682 | -6/Factory | Identified exit to Lower Caves 10682 | -6/Factory | Identified exit to Extension 10701 | -6/Factory | Build established: Scavenger-Mutant 10772 | -6/Factory | Discovered new exit (range 8) 10780 | -6/Factory | Identified exit to Factory 11385 | -6/Factory | Repaired Multireflex Exoskeleton 11443 | -6/Factory | Cargo convoy interrupted 11577 | -6/Factory | Lost 3 parts (1p1u1w) 12321 | -6/Factory | Lost 3 parts (2u1w) 12655 | -6/Factory | Fabricated Hyp. Railgun (x2) 13180 | -6/Factory | Build established: Gunner 13187 | -6/Factory | Entered Extension 13364 | -6/Extension | Rescued a captive Derelict 13366 | -6/Extension | Rescued a captive Derelict 13426 | -6/Extension | Rescued a captive Derelict 13521 | -6/Extension | Rescued a captive Derelict 13561 | -6/Extension | Spotted B-75 Beast 13612 | -6/Extension | Spotted B-75 Beast 13624 | -6/Extension | Destroyed B-75 Beast 13660 | -6/Extension | Core integrity fell below 50% 13666 | -6/Extension | Destroyed B-75 Beast 13684 | -6/Extension | Lost 7 allies 13733 | -6/Extension | Discovered exit to Factory (range 3) 13979 | -6/Extension | Rescued a captive Derelict 14028 | -6/Extension | Rescued A7 14106 | -6/Extension | Build established: Mutant 14280 | -6/Extension | Rescued a captive Derelict 14324 | -6/Extension | Discovered exit to Factory (range 10) 14325 | -6/Extension | Discovered new exit (range 6) 14412 | -6/Extension | Disrupted transfer network 14457 | -6/Extension | Build established: Commander-Gunner 14670 | -6/Extension | Identified exit to Cetus 14676 | -6/Extension | Entered Factory 14676 | -5/Factory | Accompanied by 7 allies (A7) 14676 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14890 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 15066 | -5/Factory | Identified exit to Upper Caves 15122 | -5/Factory | Lost 3 allies 15401 | -5/Factory | Build established: Gunner 15444 | -5/Factory | Lost 4 parts (1p2u1w) 15507 | -5/Factory | Repaired Multireflex Exoskeleton 15570 | -5/Factory | Lost 4 parts (1u3w) 15576 | -5/Factory | First assault squad dispatched 15620 | -5/Factory | Lost 3 parts (1n1u1w) 15671 | -5/Factory | Lost 4 parts (1n2u1w) 15737 | -5/Factory | Discovered new exit (range 17) 15946 | -5/Factory | Build established: Hacker-Gunner 16311 | -5/Factory | Sucked down chute 16311 | -5/Factory | Entered Waste 16312 | -5/Waste | Met a frightened Derelict 16377 | -5/Waste | Spotted C-40 Crusher 16379 | -5/Waste | Spotted C-40 Crusher 16383 | -5/Waste | Spotted C-40 Crusher 16400 | -5/Waste | Destroyed C-40 Crusher 16420 | -5/Waste | Destroyed C-40 Crusher 16420 | -5/Waste | Spotted C-40 Crusher 16428 | -5/Waste | Spotted C-40 Crusher 16438 | -5/Waste | Destroyed C-40 Crusher 16460 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16477 | -5/Waste | Spotted C-40 Crusher 16514 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16560 | -5/Waste | Discovered new exit (range 18) 16593 | -5/Waste | Entered Factory 16713 | -5/Factory | Destroyed 10 combat bots 17063 | -5/Factory | Core integrity fell below 50% 17497 | -5/Factory | Build established: Mutant 18821 | -5/Factory | Lost 3 parts (2n1w) 19219 | -5/Factory | Discovered new exit (range 14) 19243 | -5/Factory | Identified exit to Factory 19279 | -5/Factory | Entered another Factory area 19279 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19291 | -4/Factory | Discovered new exit (range 29) 19467 | -4/Factory | Destroyed 9 combat bots 19474 | -4/Factory | Lost 5 parts (2p2n1u) 19475 | -4/Factory | Spotted B-86 Titan 19510 | -4/Factory | Released all parts (13) 19539 | -4/Factory | Lost 8 parts (1p2n3u2w) 19550 | -4/Factory | Core integrity fell below 50% 19561 | -4/Factory | Core integrity fell below 20% 19571 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19546_ C-30 ARC bursts open, deploying its payload. 19546_ S-27 Virus unfolds itself. 19549_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2D. 19551_ Dropped Chainsword. 19552_ Acquired Unknown Impact Weapon. 19553_ Slammed into S-27 Virus. 19556_ R-10 Processor collects Chainsword. 19556_ Slammed into S-27 Virus. 19559_ S-27 Virus destroyed. 19559_ Slammed into S-27 Virus. 19559_ Destabilizing: Core damaged (-11). 19560_ Slammed into S-27 Virus. 19563_ R-10 Processor collects VTOL Module. 19566_ Slammed into K-01 Serf. 19566_ System Shield destroyed. 19566_ System corrupted by crushing effect (+4). 19568_ Slammed into K-01 Serf. 19568_ Destabilizing: System corrupted (+2). 19570_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????#######????# | | ??????????????????????????????????????# ###### | | ??????????????????????????????????????# # | | ??????????????????????????????????????# / | | ??????????????????????????????????????# # | | ??????????????????????????????????????# #### # | | ?????????????????????????############### ##??# # | | ????????????????????????? !? # #???# # | | ????????????????????????? ????? """" +% #???# # | | ?????????????????????????!!????? """" # #???#+# | | ????????????????????????#!!????? """" !# #?????? | | ????????????????????????#! ??????"""" ?# #?????? | | ????????????????????????# ?????? ?# #?????? | | ????????????????????????#/#?????#####??# +?????? | | ????????????????????????#k#?????######## #?????? | | ???????????????????????##k##????# ## %#?????? | | ???????????????????????# ###### #?????? | | ???????????????????????+ " skss " #?????? | | ???????????????????????# @ ###### #?????? | | ???????????????????????#####????# ##+#######?? | | ????????????????????????????????### ### #?? | | ??????????????????????????????????# #?# #?? | | ??????????????????????????????????# #?# #?? | | ??????????????????????????????????# #?# #?? | | ??????????????????????????????????# #?# #?? | | ??????????????????????????????????# #?# #?? | | ??????????????????????????????????# #?# #?? | | ??????????????????????????????????# ??# / #?? | | ??????????????????????????????????# ??# #?? | | ??????????????????????????????????? ??##########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 30 Energy Capacity 480 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -8/Materials | Hacked Imp. Heat Sink | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Multireflex Exoskeleton | -5/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -9/Storage | Hacked Fabricated ------------ Hyp. Railgun | x2 | -6/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Preloaded Repaired ---------- Imp. Aluminum Leg | 38% | -7/Factory Hpw. Shotgun | 51% | -7/Factory Imp. Aluminum Leg | 4% | -7/Factory Imp. Carbon-fiber Leg | 43% | -7/Factory Multireflex Exoskeleton | 64% | -6/Factory Multireflex Exoskeleton | 1% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed BehemothCorruptionMatter Manual? 0 Play Time 04:08:58 Cumulative 99.2 hours Start 2025.06.14 @ 23:18:30 End 2025.06.18 @ 00:17:14 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 0 Adventurer 38 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b5c41f4-d359-4a30-83d0-bb7d07bcda2a