Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 15:25:40 // Winter2019/RPGLIKE Player: Fellun Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (2710) 2710 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (794) 794 TOTAL SCORE: 6894 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 360 Registered with UFD 300 Cogmind --------- Core Integrity 0/1350 Matter 205/300 Energy 380/380 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -8/Scraptown Parts ------- > --- POWER (2) -------- Light Deuterium Engine Nuclear Core > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (6) ------ Improved Cooling System Experimental Sensor Array Experimental Signal Interpreter Propulsion Shielding Hacking Suite A0-MCA's Component Scanner > --- WEAPON (3) ------- Field Laser Bolt Gun Barrage Gun > --- INVENTORY (3) ---- Light Nuclear Core Improved VTOL Module Voltaic Drivehammer (9/40) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Cooling System Experimental Sensor Array Experimental Signal Interpreter Propulsion Shielding Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Particle Gun Barrage Gun Voltaic Drivehammer > --- INVENTORY -------- Improved VTOL Module [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Propulsion Shielding Device Improved Cooling System Storage Small Matter Pod Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 10 | 3 . . . 2 2 2 . 1 Power 1 | . . . . . . 1 . . Propulsion 2 | 1 . . . . . 1 . . Utility 5 | 1 . . . 1 2 . . 1 Weapon 2 | 1 . . . 1 . . . . Parts Attached 48 | 7 7 4 . 6 2 6 . 16 Power 5 | 1 1 . . . . 1 . 2 Engine 2 | 1 . . . . . . . 1 Core 3 | . 1 . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 11 | 4 1 3 . . . 3 . . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . 1 3 . . . 3 . . Utility 15 | . 5 1 . 4 2 1 . 2 Device 6 | . 2 . . 3 . 1 . . Storage 1 | . 1 . . . . . . . Processor 4 | . 1 . . . 1 . . 2 Hackware 1 | . . . . . 1 . . . Protection 3 | . 1 1 . 1 . . . . Artifact . | . . . . . . . . . Weapon 17 | 2 . . . 2 . 1 . 12 Energy Gun 5 | 1 . . . 1 . 1 . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 1 . . . 1 . . . 5 Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon 4 | . . . . . . . . 4 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . Parts Lost 4 | . 1 . . . . . . 3 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 1 | . 1 . . . . . . . Weapon 2 | . . . . . . . . 2 Highest Loss Streak 2 | . 1 . . . . . . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 89 97 100 100 100 98 100 99 Engine 2 | . 13 . . . . . . . Core 10 | . . 14 14 12 9 9 15 13 Wheel 2 | . 12 . . . . . . . Flight 19 | . 7 26 28 25 18 22 23 21 Device 13 | . 8 26 14 14 18 15 15 14 Processor 8 | . 4 . . . 8 8 7 13 Hackware 5 | . . . . . 5 8 7 7 Protection 7 | . 7 2 14 12 9 8 7 7 Energy Gun 10 | . 14 14 14 12 9 8 7 10 Ballistic Gun 13 | . 14 14 14 21 18 16 15 8 Peak Build Rating 69 | 5 10 11 11 23 29 45 45 69 Average Rating 36 | 3 6 10 11 15 28 35 45 59 On Entrance 19 | . 5 10 11 11 23 29 45 45 Naked Turns . | . . . . . . . . . Heaviest Build 33 | 8 12 10 10 15 15 20 20 33 Greatest Support 50 | 50 36 18 18 18 18 25 25 25 Greatest Overweight (x) 1 | . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 1 1 3 3 3 Average Capacity 2 | . 1 1 1 1 1 1 3 3 Most Carried 3 | 1 1 1 1 1 1 3 3 3 Average Carried 1 | . 1 1 1 . 1 1 3 2 Final Capacity 3 | 1 1 1 1 1 1 3 3 3 Final Carried 3 | 1 1 1 1 1 1 3 3 3 Class Distribution -------------------- 58% | Sprinter 19% | Mutant 14% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 1452 | 209 406 46 . 54 118 328 16 275 Remotely . | . . . . . . . . . Salvage Created 2713 | . 447 22 . 105 241 825 . 1073 Parts 187 | . 35 4 . 3 12 68 . 65 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 64 | . 11 2 . 2 3 25 . 21 Guns 64 | . 11 2 . 2 3 25 . 21 Classes Destroyed 11 | . 4 . . . 2 . . 5 Operator 4 | . 1 . . . 1 2 . . Watcher 2 | . 1 . . . . 1 . . Swarmer 10 | . 3 2 . . . 5 . . Grunt 21 | . 8 . . 2 . 11 . . Sentry 11 | . . . . . 2 9 . . Hunter 1 | . . . . . 1 . . . Federalist 2 | . . . . . . . . 2 Explorer 3 | . . . . . . . . 3 Ranger 1 | . . . . . . . . 1 Scrapper 8 | . . . . . . . . 8 Elite 7 | . . . . . . . . 7 Best Kill Streak 8 | . 4 2 . 2 2 5 . 8 Combat Bots Only 8 | . 4 2 . 2 2 5 . 8 Max Kills in Single Turn 1 | . 1 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 350 | . 93 9 . 15 16 73 . 144 Missed 129 | . 21 3 . 5 7 31 . 62 Damage Taken 4037 | . 846 54 . 161 145 621 13 2197 Core 3180 | . 615 48 . 130 114 489 10 1774 Absorbed by Shields 30 | . . . . . . 30 . . Redirected to Core 2589 | . 491 21 . 76 95 348 10 1548 Redirected to Shielding 55 | . . . . 8 4 34 . 9 Ignored by Resistances 151 | . . . . . . 3 1 147 Regen/Repaired (Parts) 15 | . . . . . . 15 . . Core Remaining (%) 81 | 100 . . . 62 . . . . Volleys Fired 296 | . 80 2 . 10 15 70 1 118 Largest 3 | . 2 2 . 3 3 3 3 3 Hottest 135 | . 60 60 . 105 105 105 95 135 Shots Fired 681 | . 157 4 . 22 41 208 3 246 Gun 633 | . 157 4 . 22 41 208 3 198 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 48 | . . . . . . . . 48 Kinetic 340 | . 80 2 . 12 30 140 2 74 Thermal 341 | . 77 2 . 10 11 68 1 172 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | . 12 3 . 7 18 22 8 25 Robot Miss Streak 5 | . 4 1 . 3 2 5 . 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 8 | . 1 . . 1 . 3 . 3 Max Gunslinging Chain 1 | . 1 . . 1 . 1 . 1 Shots Hit Robots 367 | . 70 2 . 11 22 140 3 119 Core Hits 150 | . 27 2 . 4 9 62 . 46 Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . 2 . . Critical Strikes 10 | . . . . . . 8 . 2 Burn 6 | . . . . . . 4 . 2 Destroy 4 | . . . . . . 4 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5289 | . 855 23 . 124 268 1820 37 2162 Guns 5289 | . 855 23 . 124 268 1820 37 2162 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2349 | . 537 12 . 81 155 902 21 641 Thermal 2940 | . 318 11 . 43 113 918 16 1521 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 127 | . 127 . . 10 5 10 . 17 Average Temperature 29 | . 32 . . 7 5 2 . 10 Received Heat Transfer 1301 | . 426 . . 78 27 364 . 406 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 21 | . . . . . . 4 . 17 Heat Transferred 5890 | . 725 25 . 100 259 2405 37 2339 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Peak Influence 812 | . 306 155 . 73 90 812 171 . Initial 141 | . . 90 . . 27 37 141 . Average 164 | . 135 148 . 53 49 258 169 . Maximum Alert Level 3 | . 1 . . . . 3 . . Low Security (%) 70 | 100 65 100 . 100 100 50 100 . Level 1 20 | . 34 . . . . 24 . . Level 2 6 | . . . . . . 17 . . Level 3 2 | . . . . . . 7 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 4 . . . 1 6 . . Investigation 4 | . 2 . . . 1 1 . . Extermination . | . . . . . . . . . Reinforcement 4 | . 2 . . . . 2 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 6 | . 2 . . . 1 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 20 3 . 2 7 32 1 33 Peak Tracking Total 10 | . 6 3 . 2 3 4 1 10 Tactical Retreats 3 | . 2 . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 8 | . 2 . . . . 6 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 10 | . 2 . . 1 1 . . 6 Max in Single Turn 1 | . 1 . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 29 | . 2 . . 2 4 12 1 8 Terminals 18 | . 2 . . 1 4 10 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 99 | . 4 . . 4 15 30 2 44 Successful 79 | . 1 . . 2 9 21 2 44 Failed 20 | . 3 . . 2 6 9 . . Catastrophic 8 | . 1 . . 2 3 2 . . Database Lockouts . | . . . . . . . . . Manual 55 | . 4 . . 3 15 27 2 4 Terminals 49 | . 4 . . 3 15 25 2 . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 66 | . 1 . . 2 6 12 1 44 Record 43 | . . . . . . . . 43 Prototype ID Bank 3 | . . . . . . 3 . . Open Door 4 | . . . . 1 . 3 . . Branch Access Points 4 | . 1 . . 1 1 1 . . Terminal Index 5 | . . . . . 3 1 1 . Unreport Threat 6 | . . . . . 2 4 . . Derelict Proto ID Bank 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . . . . . 3 7 1 . Terminals 11 | . . . . . 3 7 1 . Botnet 11 | . . . . . 3 7 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 16 | . 2 . . 1 3 9 1 . Full Trace Events 3 | . 1 . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 108 | . . . . . . 108 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 4 | . . . . . . 3 . 1 Largest Group 3 | . . . . . . 3 3 3 Highest-Rated Group 110 | . . . . . . 93 93 110 Highest-Rated Ally 48 | . . . . . . 31 31 48 Total Orders . | . . . . . . . . . Ally Attacks 73 | . . . . . . 25 5 43 Total Damage 1503 | . . . . . . 232 108 1163 Kills 14 | . . . . . . 3 1 10 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 3169 | 62 579 75 80 202 109 662 70 1330 Spaces Moved 4822 | 45 511 156 216 439 165 696 46 2548 Core 10 | 10 . . . . . . . . Treads 11 | 11 . . . . . . . . Legs . | . . . . . . . . . Wheels 165 | 24 141 . . . . . . . Hover . | . . . . . . . . . Flight 4636 | . 370 156 216 439 165 696 46 2548 Fastest Speed 29 | 50 40 37 37 37 37 29 29 29 Average Speed 34 | 98 53 37 37 37 37 30 29 29 Slowest Speed 160 | 160 90 40 37 37 37 37 29 99 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 23 | . 4 4 . 3 . 9 . 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 4 68 42 58 83 22 89 14 92 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched 9 | . . 1 . 2 . . . 6 Spaces Dug 1 | . . . . . . . . 1 Terrain Destroyed 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 5678 | 59 652 164 215 454 181 992 99 2862 Wait 365 | 5 37 3 . . . 130 53 137 Move 4772 | 44 502 147 215 432 164 680 45 2543 Hop 19 | . 4 4 . 3 . 6 . 2 Pick Up 14 | 1 . . . . . 2 . 11 Fast Attach 32 | 7 6 2 . 2 2 3 . 10 Attach 3 | . . . . 1 . . . 2 Detach 1 | . . . . . . . . 1 Swap 13 | . 1 2 . 3 . 3 . 4 Drop 33 | 2 5 3 . 3 . 2 . 18 Fire 296 | . 80 2 . 10 15 70 1 118 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 38 | . . . . . . 38 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 92 | . 17 1 . . . 58 . 16 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 12 | -11/Scrapyard | Upgraded with Utility slot (x1) 12 | -11/Scrapyard | Upgraded with Weapon slot (x1) 18 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 14) 357 | -10/Materials | Identified exit to Mines 551 | -10/Materials | Core integrity fell below 50% 588 | -10/Materials | Core integrity fell below 20% 597 | -10/Materials | Reached level 2 627 | -10/Materials | Discovered new exit (range 5) 642 | -10/Materials | Entered Mines 649 | -10/Mines | Met a Derelict bent on vengeance 663 | -10/Mines | Learned 8 Materials zone layouts 668 | -10/Mines | Discovered new exit (range 9) 686 | -10/Mines | Discovered new exit (range 8) 715 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 715 | -10/Mines | Discovered new exit (range 5) 717 | -10/Mines | Entered Exiles 723 | -10/Exiles | Discovered new exit (range 15) 733 | -10/Exiles | Met 8R-AWN 739 | -10/Exiles | Met EX-HEX 750 | -10/Exiles | Met EX-BIN 772 | -10/Exiles | Met EX-DEC 792 | -10/Exiles | Discovered new exit (range 14) 797 | -10/Exiles | Entered Mines 799 | -9/Mines | Reached level 3 848 | -9/Mines | Upgraded with Weapon slot (x1) 853 | -9/Mines | Discovered new exit (range 5) 888 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 943 | -9/Mines | Learned Materials trap positions 949 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 951 | -9/Mines | Found Prototype Device 951 | -9/Mines | Identified Exp. Sensor Array 952 | -9/Mines | Upgraded with Utility slot (x1) 983 | -9/Mines | Discovered new exit (range 11) 999 | -9/Mines | Entered Materials 1000 | -8/Materials | Identified exit to Factory 1000 | -8/Materials | Upgraded with Utility slot (x1) 1001 | -8/Materials | Identified exit to Storage 1001 | -8/Materials | Reached level 4 1002 | -8/Materials | Loaded intel: 10 trap records 1026 | -8/Materials | Discovered exit to Storage (range 14) 1032 | -8/Materials | Upgraded with Utility slot (x1) 1108 | -8/Materials | Entered Storage 1110 | -8/Storage | Reached level 5 1148 | -8/Storage | Build established: Scavenger-Gunner 1265 | -8/Storage | Repaired Exp. Sensor Array 1281 | -8/Storage | Core integrity fell below 50% 1321 | -8/Storage | Upgraded with Propulsion slot (x1) 1444 | -8/Storage | Reached level 6 1447 | -8/Storage | Garrison activated, responded to threat 1481 | -8/Storage | Allied Derelicts emerged from ambush trap array 1482 | -8/Storage | Identified exit to Recycling 1592 | -8/Storage | Reached level 7 1608 | -8/Storage | Build established: Sprinter 1642 | -8/Storage | Discovered exit to Factory (range 8) 1688 | -8/Storage | Reached level 8 1688 | -8/Storage | Upgraded with Power slot (x1) 1755 | -8/Storage | Used back door to open Recycling access 1770 | -8/Storage | Entered Recycling 1770 | -8/Recycling | Accompanied by 3 allies 1772 | -8/Recycling | Reached level 9 1780 | -8/Recycling | Scanned before Scraplab entrance 1784 | -8/Recycling | Entered Scraplab 1786 | -8/Recycling | Discovered new exit (range 2) 1840 | -8/Recycling | Entered Scraptown 1840 | -8/Scraptown | Accompanied by 2 allies 1875 | -8/Scraptown | Visited UFD Registry 1877 | -8/Scraptown | Registered with UFD as "Maceplate" 1890 | -8/Scraptown | Visited LU-1G1's Boring Crew 1909 | -8/Scraptown | Visited Curators Association 1919 | -8/Scraptown | Visited A0-MCA Data Center 1921 | -8/Scraptown | Given an A+ rating by A0-MCA 1923 | -8/Scraptown | Upgraded with Utility slot (x1) 1923 | -8/Scraptown | Found A0-MCA's Component Scanner 1938 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1939 | -8/Scraptown | Found DCF Scrap (32 items) 1949 | -8/Scraptown | Visited Science Guys 1960 | -8/Scraptown | Visited Derelict Rescue Squad 1963 | -8/Scraptown | Found DRS Beacon 1985 | -8/Scraptown | Discovered new exit (range 5) 1994 | -8/Scraptown | Visited Chapter 10 2002 | -8/Scraptown | Visited Botcube Research 2008 | -8/Scraptown | Found Lrg. Botcube 2029 | -8/Scraptown | Lrg. Botcube activated 2045 | -8/Scraptown | Lrg. Botcube completed mutation into wheeled form, armed with 1 gun, 1 cannon. 2216 | -8/Scraptown | Visited Scrap Suit Storage 2227 | -8/Scraptown | Visited Infowarlord's Domain 2229 | -8/Scraptown | Found Exp. Signal Interpreter 2406 | -8/Scraptown | Visited Fellowship of the Rings 2415 | -8/Scraptown | Visited TADAMA 2432 | -8/Scraptown | Discovered new exit (range 5) 2433 | -8/Scraptown | Identified exit to Factory 2546 | -8/Scraptown | Visited Cyclists 2548 | -8/Scraptown | Entered Cyclist Reading Room 2555 | -8/Scraptown | Visited Junk Repository 2570 | -8/Scraptown | Visited Junk Repository 2583 | -8/Scraptown | Visited Assassins FH 2597 | -8/Scraptown | Visited Shadow of the Wyrm 2878 | -8/Scraptown | Attacked by Scraptown defenders 2975 | -8/Scraptown | Destroyed 8 combat bots 3072 | -8/Scraptown | Destroyed 8 combat bots 3114 | -8/Scraptown | Found Voltaic Drivehammer 3130 | -8/Scraptown | Core integrity fell below 20% 3170 | -8/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 03135_ Siege Slug penetrates Machine. 03135_ Supplies damaged. 03136_ ANNOUNCEMENT: HQ reinforcements inbound. Hold tight! 03136_ Acquired Vortex Trap. 03137_ Siege Slug penetrates Wall. 03143_ Acquired Nuclear Core. 03145_ Dropped Vortex Trap. 03149_ Acquired Field Laser. 03151_ Acquired Flak Cannon. 03152_ Dropped Flak Cannon. 03153_ Acquired Bolt Gun. 03158_ Bolt penetrates NR-NFW(j). 03163_ Penetrated by Bolt. 03164_ Lgt. Deuterium Engine melted. 03164_ NR-NFW(j) destroyed. 03164_ Switching to secondary target: 1H-KAL(h). 03164_ Bolt penetrates 1H-KAL(h). 03165_ 9K-DG5(p): "Triiiboooooorg!" 03169_ Bolt penetrates Machine. 03170_ Penetrated by Siege Slug. 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"" "" ![ | | ###?????#"%[ "" "" g &% | | #########"j ""# " " #########=# | | x E c ""# "" "" ""#??????### | | h c ""# "" "" ##????????# | | ""# ""#????????# | | p ""# ##????????# | | ""###### ################ | | """""""""""""""""""""""""" | | """"""""""""""""""""""""" | | j g j | | | | c g | | #""""#" ! | | #????#" E | | #????#"""""" """"""""""" """"""""""" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 23 Energy Capacity 380 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 28 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Levels Raised 8 | . 1 . . 1 1 4 1 . XP Earned 15916 | 3000 1575 750 200 865 2055 5566 1141 764 XP Spent 15000 | 2450 . . . 2080 2500 5805 . 2165 Upgrades 47 | 6 . . . 10 2 25 . 4 Power Slot 1 | . . . . . . 1 . . Propulsion Slot 2 | 1 . . . . . 1 . . Utility Slot 5 | 1 . . . 1 2 . . 1 Weapon Slot 2 | 1 . . . 1 . . . . Core Integrity 15 | . . . . 8 . 4 . 3 Heat Dissipation 5 | . . . . . . 5 . . Energy Storage 2 | . . . . . . 2 . . Mass Support 2 | 2 . . . . . . . . Inventory Capacity 3 | 1 . . . . . 2 . . Sensor Range 4 | . . . . . . 4 . . Ranged Accuracy 2 | . . . . . . 2 . . KI Resistance % 1 | . . . . . . 1 . . TH Resistance % 1 | . . . . . . 1 . . EX Resistance % 1 | . . . . . . 1 . . KI Damage % 1 | . . . . . . 1 . . Protomatter Created 1075 | . 131 8 . . . 490 . 446 Integrity Restored 2008 | . 389 24 . . . 1232 . 363 Core 1759 | . 389 24 . . . 983 . 363 Parts 249 | . . . . . . 249 . . Protomatter Decayed 701 | . 37 . . . 45 116 . 503 Game ------ Seed HardlightChargeTreads Manual? 0 Play Time 00:56:36 Cumulative 683.1 hours Start 2025.02.27 @ 14:27:12 End 2025.02.27 @ 15:25:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 41 Rogue 29 Adventurer 9 Explorer 3 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 41 Gallery% 48 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 052c5345-290f-4d2c-b7f0-09b25aac14d6