Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 20:25:13

Player: 3.14

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (30)       6000
Robots Destroyed (232)     1160
Value Destroyed (10940)    10940
Prototype IDs (42)         840
Alien Tech Used (2)        400
Bonus (11101)              11101
              TOTAL SCORE: 34941

 Bonus
-------
High Alert Combat Kills    1008
Follower Combat Kills      2857
Entered DSFs               500
Network Hubs Disabled      200
Met Data Miner             300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1318
Built Enhanced Grunts      300
Met R17 at Cetus           500
Met Warlord at Research    2000
Win                        3000
Friendly Fire              -2182

 Cogmind 
---------
Core Integrity             1576/1600
Matter                     271/300
Energy                     1069/1077
System Corruption          10%
Temperature                Cool (5)
Movement                   Flying (50)
Location                   To Epsilon Eridani

 Parts 
-------
>          --- POWER (4) --------
           Quantum Reactor
     Light Quantum Reactor
           Fusion-Antimatter Core
>          --- PROPULSION (6) ---
           Flying ITA-FPA Exoskeleton
>          --- UTILITY (11) -----
   Armored Scrap Engine
  Advanced Heat Sink
  Advanced Heat Sink
  Advanced Heat Sink
  Advanced Energy Well
  Advanced Target Analyzer
  Advanced Transmission Jammer
           Centrium Light Armor Plating
  Advanced Hacking Suite
           System Shield
>          --- WEAPON (5) -------
           Hpw. EM Gamma Construct/G
           Hpw. Charged Proton Construct/C
           Ballistic HMG Construct/G
           Molecular Scythe
           Molecular Scythe
>          --- INVENTORY (5) ----
  Advanced Energy Well (500)
  Advanced Energy Well (500)
  Improved Hardlight Generator
           Transdimensional Reconstructor

 Peak State 
------------
>          --- POWER ------------
           Quantum Reactor
     Light Quantum Reactor
           Fusion-Antimatter Core
>          --- PROPULSION -------
           Flying ITA-FPA Exoskeleton
>          --- UTILITY ----------
   Armored Scrap Engine
  Advanced Heat Sink
  Advanced Heat Sink
  Advanced Heat Sink
  Advanced Energy Well
  Advanced Energy Well
  Advanced Target Analyzer
  Advanced Transmission Jammer
           Centrium Light Armor Plating
  Advanced Hacking Suite
>          --- WEAPON -----------
           Hpw. EM Gamma Construct/G
           Hpw. Charged Proton Construct/C
           Ballistic HMG Construct/G
           Molecular Scythe
           Molecular Scythe
>          --- INVENTORY --------
  Advanced Energy Well
  Improved Hardlight Generator
           System Shield
           Transdimensional Reconstructor
[Rating: 184]

 Favorites 
-----------
Power                      Constructs
  Engine                   Subdweller Power Source
  Power Core               Constructs
  Reactor                  Light Quantum Reactor
Propulsion                 Constructs
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              Constructs
Utility                    Advanced Heat Sink
  Device                   Advanced Heat Sink
  Storage                  Large Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Hacking Suite
  Protection               Makeshift Thermal Plating
Weapon                     Constructs
  Energy Gun               Constructs
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Rocket Launcher
  Slashing Weapon          Molecular Scythe

 Build                          | -11 -10 -10 -10 -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc 
Slots Evolved              18   | .   .   .   .   .   6   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   2   2   
  Power                    3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Propulsion               3    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Utility                  9    | .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   2   
  Weapon                   3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Parts Attached             138  | 2   3   1   16  1   18  2   .   .   1   17  5   .   1   1   3   .   5   1   .   6   4   11  10  .   6   3   .   5   7   9   
  Power                    11   | .   1   1   3   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   
    Engine                 6    | .   1   1   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   
  Propulsion               6    | 2   1   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Treads                 3    | 2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  98   | .   1   .   4   1   8   1   .   .   1   12  4   .   1   1   3   .   5   1   .   6   4   11  9   .   6   3   .   4   7   5   
    Device                 68   | .   .   .   1   1   7   1   .   .   .   9   2   .   1   .   3   .   4   1   .   4   3   10  7   .   5   3   .   3   2   1   
    Storage                4    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
    Processor              9    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   1   2   .   .   .   .   .   1   1   
    Hackware               3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Protection             14   | .   .   .   3   .   .   .   .   .   .   2   1   .   .   1   .   .   .   .   .   1   1   .   .   .   1   .   .   .   4   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   23   | .   .   .   7   .   8   1   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   
    Energy Gun             2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               6    | .   .   .   1   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        11   | .   .   .   .   .   6   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  13   | .   .   .   1   .   3   1   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   3   .   .   .   1   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      5    | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 33   | .   .   .   .   .   10  .   .   .   .   3   .   .   .   .   .   2   .   .   .   .   .   3   1   .   .   1   .   1   10  2   
  Power                    7    | .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   
  Propulsion               4    | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  13   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   3   1   .   .   .   .   1   3   2   
  Weapon                   9    | .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   
  Highest Loss Streak      8    | .   .   .   .   .   6   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   1   1   .   .   1   .   1   8   1   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     59   | .   98  100 96  59  47  44  42  42  42  46  49  50  50  50  50  43  36  45  50  49  49  49  49  50  49  49  .   45  39  57  
  Engine                   5    | .   14  14  14  14  4   .   .   .   7   1   4   6   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   2   .   .   2   6   5   5   5   5   5   5   5   5   5   5   5   5   .   4   3   7   
  Treads                   4    | .   28  28  5   13  3   5   2   .   .   .   .   6   6   6   1   .   .   2   5   3   .   .   .   .   .   .   .   .   .   .   
  Leg                      5    | .   .   .   22  .   1   1   .   .   3   6   3   .   .   .   3   5   5   2   .   1   5   1   .   .   .   .   .   .   1   .   
  Device                   17   | .   .   .   9   14  17  20  21  21  19  19  22  12  12  12  16  12  13  17  22  21  22  25  28  30  31  34  .   27  20  19  
  Storage                  2    | .   14  14  1   .   .   .   .   .   1   5   6   6   6   6   5   3   .   .   .   .   .   .   .   .   .   .   .   2   4   5   
  Processor                2    | .   12  14  1   .   .   .   .   .   .   .   .   6   6   6   5   5   6   11  11  6   5   8   5   5   2   .   .   .   .   .   
  Protection               3    | .   .   .   12  .   .   .   .   .   .   2   1   6   6   6   5   3   .   .   .   4   4   .   .   .   .   .   .   .   3   4   
  Energy Gun               1    | .   14  14  2   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   
  Energy Cannon            4    | .   .   .   11  6   3   7   7   7   3   4   .   .   .   .   .   .   3   5   1   4   5   3   3   5   5   3   .   .   .   1   
  Ballistic Gun            1    | .   14  14  2   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         4    | .   .   .   11  6   .   .   .   .   3   .   5   6   6   6   5   5   1   .   3   .   .   1   1   .   .   1   .   4   1   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             95   | 11  13  13  34  21  28  32  28  28  38  58  74  73  73  73  80  69  41  43  43  47  49  46  41  37  38  54  46  51  50  95  
  Greatest Support         135  | 40  40  40  40  30  70  52  33  33  33  33  76  55  55  55  115 79  79  79  79  135 135 135 119 119 119 119 50  50  112 112 
  Greatest Overweight (x)  5    | .   .   .   1   5   1   .   .   .   1   1   1   1   1   1   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | 8   8   8   8   5   5   5   5   5   15  15  15  15  15  15  15  15  5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         7    | 8   8   8   5   5   5   5   5   5   7   14  15  15  15  15  15  12  5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             15   | 6   5   6   6   5   5   5   5   5   5   10  15  15  15  15  15  14  5   1   3   5   3   5   5   5   5   5   5   5   5   5   
  Average Carried          6    | 5   4   5   5   3   4   4   5   5   5   6   11  14  15  14  13  11  3   1   1   4   2   4   2   5   4   4   5   3   4   4   
  Final Capacity           15   | 8   8   8   5   5   5   5   5   5   15  15  15  15  15  15  15  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            15   | 4   4   6   5   3   5   5   5   5   5   10  13  15  15  14  14  5   1   1   3   3   3   5   5   5   5   5   5   4   4   4   
Scrap Engine Consumption   375  | .   .   .   .   27  78  3   9   .   6   26  40  8   7   1   12  1   7   2   5   22  2   16  7   .   4   7   .   29  38  18  
  Constructs Created       21   | .   .   .   .   3   9   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   3   
  Constructs Modified      128  | .   .   .   .   5   18  5   1   1   2   8   18  3   2   1   7   .   2   2   2   7   2   7   5   .   .   5   .   .   20  5   

 Class Distribution 
--------------------
 49% | Construct
 11% | Derelict-Mutant
 11% | Commander-Construct
  9% | Scavenger-Construct
  8% | Mutant
  5% | Scavenger-Mutant

 Dominant Class 
----------------
              Mutant | -10/Materials
              Mutant | -10/Mines
     Derelict-Mutant | -10/Subcaves
           Construct | -9/Recycling
           Construct | -7/Factory
           Construct | -7/Lower Caves
           Construct | -7/Lower Caves
           Construct | -7/Data Miner
           Construct | -6/Proximity Caves
           Construct | -6/Factory
           Construct | -6/Extension
 Commander-Construct | -6/Cetus
 Commander-Construct | -6/Archives
 Commander-Construct | -6/Hub_04(d)
           Construct | -5/Factory
           Construct | -5/Waste
           Construct | -5/Factory
           Construct | -5/Upper Caves
           Construct | -5/Upper Caves
           Construct | -5/Warlord
           Construct | -4/Proximity Caves
 Scavenger-Construct | -4/Factory
 Scavenger-Construct | -4/Upper Caves
 Scavenger-Construct | -4/Upper Caves
 Scavenger-Construct | -4/Zhirov
 Scavenger-Construct | -3/Proximity Caves
 Scavenger-Construct | -3/Research
 Scavenger-Construct | -3/DSF
    Scavenger-Mutant | -2/Research
    Generator-Mutant | -1/Access

 Resources                       | -11  -10  -10  -10  -9   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-----------                Run   | Yrd  Mat  Min  Sub  Rec  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  DSF  Res  Acc  
Matter Collected           3950  | 200  80   21   234  30   521  65   5    .    33   357  248  88   42   87   132  .    315  193  73   197  150  216  177  .    .    175  .    64   121  126  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            13557 | .    151  98   99   53   1675 115  .    .    48   1480 1546 235  132  781  367  251  317  321  237  536  900  1065 1002 .    .    761  .    364  376  647  
  Parts                    587   | .    9    5    5    2    86   7    .    .    6    65   50   7    6    46   14   7    11   13   13   5    32   57   34   .    .    32   .    26   17   32   
Haulers Intercepted        8     | .    1    .    .    .    4    .    .    .    .    1    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           10    | .    .    .    .    3    1    .    .    .    .    1    1    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      133   | .    .    .    9    .    .    6    .    .    15   .    .    .    .    .    .    .    .    9    10   .    25   .    22   .    .    37   .    .    .    .    
  Prevented                6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc 
Combat Hostiles Destroyed  174  | .   1   2   2   .   34  3   .   .   2   22  11  4   2   5   6   1   3   3   5   10  14  9   15  .   .   7   .   3   5   5   
  Melee                    14   | .   .   .   .   .   8   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Guns                     14   | .   1   2   1   .   8   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Cannons                  113  | .   .   .   1   .   7   3   .   .   2   13  6   4   2   4   6   1   2   3   5   8   12  8   15  .   .   7   .   3   1   .   
  AOE                      18   | .   .   .   .   .   7   .   .   .   .   5   1   .   .   1   .   .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   
Classes Destroyed          28   | .   4   .   3   1   7   1   .   .   1   4   .   .   .   1   .   1   .   .   1   2   .   1   .   .   .   1   .   .   .   .   
  Worker                   13   | .   1   .   .   .   1   .   .   .   .   1   .   .   .   5   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   1   
  Builder                  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   2   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Tunneler                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Hauler                   8    | .   1   .   .   .   4   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 13   | .   .   .   .   1   .   .   .   .   .   1   5   .   .   1   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   2   
  Carrier                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 3    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Turret                   2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  5    | .   1   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Swarmer                  24   | .   .   .   1   .   4   3   .   .   .   3   1   1   .   .   .   .   .   .   4   .   3   .   4   .   .   .   .   .   .   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Grunt                    70   | .   1   2   .   .   12  .   .   .   .   13  5   2   .   3   3   .   3   2   .   6   6   1   8   .   .   2   .   .   1   .   
  Brawler                  3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   
  Duelist                  3    | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Protector                2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   16   | .   .   .   .   .   2   .   .   .   .   .   4   .   2   1   1   .   .   .   .   .   .   3   1   .   .   1   .   .   .   1   
  Specialist               5    | .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   19   | .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   1   .   .   .   1   .   2   4   .   .   .   3   .   2   .   .   
  Programmer               16   | .   .   .   .   .   4   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   2   .   1   .   .   1   .   .   1   4   
  Heavy                    5    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   
  Compactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Striker                  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Subdweller               1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                4    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           9    | .   2   2   2   1   9   3   .   .   1   4   4   3   2   8   3   1   3   3   4   5   8   8   4   .   .   3   .   3   2   3   
  Combat Bots Only         9    | .   1   2   1   .   9   3   .   .   1   4   2   3   2   3   3   1   3   3   4   5   8   2   4   .   .   3   .   3   3   2   
Max Kills in Single Turn   9    | .   2   1   1   1   3   1   .   .   1   3   1   2   1   9   1   1   1   1   1   1   1   6   1   .   .   1   .   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   3   .   .   .   .   3   1   .   .   1   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  A7 (-6/Cetus)

 Combat                          | -11  -10  -10  -10  -9   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Min  Sub  Rec  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  DSF  Res  Acc  
Hostile Shots Fired        1488  | .    3    10   55   2    423  8    39   .    20   154  133  12   6    2    24   2    33   5    15   14   72   55   62   .    .    66   .    49   138  86   
  Missed                   561   | .    3    2    18   .    176  2    19   .    13   47   53   4    2    2    7    .    11   3    5    4    14   16   19   .    .    24   .    19   58   40   
Damage Taken               17467 | .    .    120  460  27   3384 101  417  .    133  2160 480  198  93   104  515  78   495  40   155  133  977  1215 833  .    .    778  .    910  2564 1097 
  Core                     1809  | .    .    15   42   .    479  20   36   .    .    111  100  18   .    .    .    .    18   .    15   20   16   154  111  .    .    106  .    106  418  24   
  Absorbed by Shields      972   | .    .    .    .    .    73   .    .    .    .    .    525  38   .    .    102  .    .    .    .    105  51   .    .    .    .    78   .    .    .    .    
  Regen/Repaired (Parts)   8016  | .    .    .    .    23   664  250  100  191  248  540  836  78   74   121  628  .    60   452  .    155  333  673  649  .    60   226  .    .    987  668  
Core Remaining (%)         77    | 100  .    .    .    77   .    .    .    .    23   .    .    .    .    73   .    .    .    .    .    .    93   .    .    .    .    67   .    91   71   98   
Volleys Fired              665   | .    10   7    29   12   132  7    1    .    12   79   74   11   4    12   24   5    9    12   9    26   21   47   38   .    .    28   .    14   33   9    
  Largest                  3     | .    2    2    2    1    2    1    1    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    .    1    .    1    1    3    
  Hottest                  400   | .    60   60   119  59   142  142  142  .    142  142  192  131  131  79   79   61   110  75   189  400  400  345  345  .    .    345  .    345  345  202  
Shots Fired                707   | .    20   14   42   12   136  7    1    .    12   79   74   11   4    12   24   5    9    12   9    26   21   47   37   .    .    28   .    14   33   18   
  Gun                      158   | .    20   14   22   1    67   .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    23   9    
  Cannon                   536   | .    .    .    17   11   64   7    1    .    12   72   74   11   4    12   24   5    9    12   9    26   21   47   37   .    .    28   .    14   10   9    
  Launcher                 13    | .    .    .    3    .    5    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  389   | .    10   7    13   12   52   7    1    .    12   25   38   11   4    12   24   5    .    12   9    .    16   46   37   .    .    4    .    14   10   8    
  Thermal                  157   | .    10   7    26   .    51   .    .    .    .    28   .    .    .    .    .    .    9    .    .    1    .    1    .    .    .    24   .    .    .    .    
  Explosive                13    | .    .    .    3    .    5    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          148   | .    .    .    .    .    28   .    .    .    .    21   36   .    .    .    .    .    .    .    .    25   5    .    .    .    .    .    .    .    23   10   
  Robot Hit Streak         13    | .    6    9    7    3    11   6    4    .    2    13   12   6    6    3    4    3    2    4    12   2    9    10   11   .    .    8    .    6    7    8    
  Robot Miss Streak        12    | .    1    1    2    2    5    2    .    .    12   7    9    4    2    4    3    1    2    1    .    4    3    5    2    .    .    4    .    1    3    2    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    1    .    .    .    .    1    .    .    
  Secondary Targets        1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           516   | .    16   12   18   7    111  7    1    .    5    60   63   11   4    6    16   3    5    7    8    12   16   23   25   .    .    13   .    12   20   35   
  Core Hits                330   | .    6    4    8    1    94   6    .    .    3    42   41   13   5    18   4    1    4    4    5    4    10   15   10   .    .    10   .    4    5    13   
  Critical Kills           1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         12    | .    .    .    1    1    4    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
    Burn                   2     | .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                3     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  6     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
Melee Attacks              58    | .    .    .    .    .    17   2    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    33   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 58    | .    .    .    .    .    17   2    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    33   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
Damage Inflicted           38883 | .    206  155  328  149  4468 266  57   .    175  3317 3040 1196 363  1802 2250 465  613  594  603  1956 2949 4851 3345 .    .    1589 .    1587 855  1704 
  Guns                     2238  | .    206  146  288  14   890  .    .    .    .    42   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    412  240  
  Cannons                  29594 | .    .    .    40   135  1530 266  57   .    175  2379 2604 1196 363  776  2250 465  540  594  603  1892 2773 3863 3338 .    .    1589 .    1587 422  157  
  Explosions               4883  | .    .    .    .    .    1411 .    .    .    .    895  271  .    .    1018 .    .    66   .    .    64   170  988  .    .    .    .    .    .    .    .    
  Melee                    2090  | .    .    .    .    .    637  .    .    .    .    .    146  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1307 
  Ramming                  78    | .    .    9    .    .    .    .    .    .    .    1    19   .    .    8    .    .    7    .    .    .    6    .    7    .    .    .    .    .    21   .    
  Kinetic                  22083 | .    127  81   208  149  866  266  57   .    175  830  2009 1196 363  776  2250 465  .    594  603  .    1795 3686 3338 .    .    .    .    1587 422  240  
  Thermal                  6318  | .    79   65   120  .    874  .    .    .    .    1315 271  .    .    .    .    .    606  .    .    64   170  1165 .    .    .    1589 .    .    .    .    
  Explosive                2165  | .    .    .    .    .    1411 .    .    .    .    754  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          6149  | .    .    .    .    .    680  .    .    .    .    417  595  .    .    1018 .    .    .    .    .    1892 978  .    .    .    .    .    .    .    412  157  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 2090  | .    .    .    .    .    637  .    .    .    .    .    146  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1307 
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         14    | .    .    .    .    .    3    3    3    3    3    5    .    .    .    1    .    14   14   7    7    7    2    5    8    8    8    9    .    .    1    10   
  Average Corruption       5     | .    .    .    .    .    2    3    3    3    3    3    .    .    .    1    .    9    12   7    7    7    1    5    7    8    8    8    .    .    1    8    
  Corruption Purged        12    | .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       51    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    51   .    
  Effects                  158   | .    .    .    .    .    9    5    2    .    3    2    .    .    .    .    .    8    22   16   17   2    1    2    18   4    4    17   .    .    11   15   
    Message Errors         32    | .    .    .    .    .    2    1    .    .    1    1    .    .    .    .    .    2    5    3    3    .    .    1    3    1    1    5    .    .    1    2    
    Matter Fused           49    | .    .    .    .    .    4    4    1    .    2    .    .    .    .    .    .    2    5    4    4    .    .    .    7    1    1    3    .    .    6    5    
    Heat Flow Errors       14    | .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    1    1    .    .    1    .    .    3    1    .    1    .    .    1    2    
    Energy Discharges      17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    4    1    1    .    .    1    1    .    4    .    .    .    1    
    Parts Rejected         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    1    .    
    Parts Fused            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      27    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    4    4    5    .    1    1    1    .    2    3    .    .    1    3    
    Data Loss (major)      6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    1    1    
    Alerts                 6     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    1    .    1    .    .    .    1    .    .    1    .    .    .    .    
    Weapon Failures        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            4318  | .    .    .    .    14   43   26   .    .    .    68   103  13   12   179  410  .    70   151  99   445  616  1130 632  .    .    62   .    40   57   148  
  Projectiles              3759  | .    .    .    .    14   12   26   .    .    .    35   12   13   12   153  410  .    70   151  99   445  616  894  632  .    .    62   .    40   57   6    
  Explosions               373   | .    .    .    .    .    .    .    .    .    .    33   78   .    .    26   .    .    .    .    .    .    .    236  .    .    .    .    .    .    .    .    
  Melee                    186   | .    .    .    .    .    31   .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    142  
Knockbacks                 72    | .    .    .    .    4    3    2    .    .    1    10   24   7    .    2    1    .    .    .    1    .    4    6    4    .    .    .    .    1    2    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  66    | .    .    .    .    4    3    1    .    .    1    10   21   7    .    2    1    .    .    .    1    .    4    4    4    .    .    .    .    1    2    .    
  Secondary                6     | .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      429   | .    .    .    .    .    134  .    .    .    .    70   6    .    .    104  .    .    72   .    .    .    40   .    3    .    .    .    .    .    .    .    
  Shots                    8     | .    .    .    .    .    4    .    .    .    .    1    .    .    .    1    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Rammed                   7     | .    .    1    .    .    .    .    .    .    .    .    4    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Targets Rammed             15    | .    .    1    .    .    .    .    .    .    .    2    5    .    .    1    .    .    3    .    .    .    1    .    1    .    .    .    .    .    1    .    
  Kicked                   8     | .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    3    .    .    .    1    .    .    .    .    .    .    .    1    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        532   | .    .    63   5    36   312  160  111  .    107  318  154  243  120  6    4    165  246  .    192  200  448  389  348  105  .    532  .    200  290  154  
  Average Temperature      109   | .    .    40   3    18   101  76   50   .    46   98   57   88   66   2    3    90   109  .    82   142  161  155  124  60   .    125  .    69   80   90   
  Received Heat Transfer   3579  | .    .    69   159  9    661  18   135  .    63   780  151  49   .    .    30   .    178  18   .    26   94   72   144  .    .    124  .    21   769  9    
  Effects                  11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    4    1    .    .    2    .    .    .    .    
    Shutdowns              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Energy Bleed           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    
    Interference           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    1    .    .    .    .    
    Short Circuit          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    1    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           14    | .    .    .    .    .    4    .    .    .    .    1    3    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    4    .    
  Combat Hostiles          13    | .    .    .    .    .    3    .    .    .    .    1    3    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    4    .    
  Parts Fried              54    | .    .    .    .    .    7    .    .    .    .    5    8    1    .    4    .    .    .    .    .    15   10   .    .    .    .    .    .    .    4    .    
  Impact Corruptions       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
Robots Melted              2     | .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             24    | .    .    1    .    .    11   .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         6862  | .    175  150  395  .    2751 .    .    .    .    1715 150  .    .    .    .    .    50   .    .    50   126  650  .    .    .    650  .    .    .    .    
Parts Sabotaged            2     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    2    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------                    Run  | Yrd  Mat  Min  Sub  Rec  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  DSF  Res  Acc  
Peak Influence             1128 | .    94   86   .    200  620  .    .    .    .    832  718  1128 657  929  858  253  268  .    .    .    .    681  .    .    .    .    90   146  140  232  
  Initial                  578  | .    .    36   .    117  312  .    .    .    .    578  319  384  451  229  455  249  161  .    .    .    .    56   .    .    .    .    90   71   81   77   
  Average                  317  | .    39   71   .    80   270  .    .    .    .    588  301  758  625  309  686  243  157  .    .    .    .    482  .    .    .    .    90   120  39   117  
Maximum Alert Level        4    | .    .    .    .    1    2    .    .    .    .    3    3    4    2    3    3    1    1    .    .    .    .    2    .    .    .    .    .    .    .    1    
  Low Security (%)         44   | 100  100  100  .    98   32   .    .    .    .    .    31   .    .    36   .    .    78   .    .    .    .    15   .    .    .    .    100  100  100  93   
  Level 1                  21   | .    .    .    .    1    56   .    .    .    .    .    47   5    .    28   .    100  21   .    .    .    .    7    .    .    .    .    .    .    .    6    
  Level 2                  26   | .    .    .    .    .    11   .    .    .    .    84   20   47   100  34   48   .    .    .    .    .    .    77   .    .    .    .    .    .    .    .    
  Level 3                  7    | .    .    .    .    .    .    .    .    .    .    14   .    44   .    .    51   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          30   | .    1    .    .    .    8    .    .    .    .    5    1    .    .    5    3    .    .    .    .    .    .    3    .    .    .    .    .    1    1    2    
  Investigation            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Extermination            8    | .    .    .    .    .    3    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    
  Reinforcement            18   | .    1    .    .    .    4    .    .    .    .    1    1    .    .    5    2    .    .    .    .    .    .    1    .    .    .    .    .    1    1    1    
  Assault                  3    | .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         2    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc 
Distress Signals           21   | .   .   .   .   1   1   .   .   .   1   .   1   2   .   1   .   .   .   .   .   .   .   3   .   .   .   .   .   .   8   3   
Communications Jammed      86   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   11  71  
  Distress Signals         83   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   11  71  
Times Spotted              413  | .   4   2   45  2   53  6   15  .   10  31  37  27  7   8   14  6   4   3   5   22  15  11  15  .   .   20  .   8   24  19  
  Peak Tracking Total      11   | .   1   2   5   1   11  3   10  .   4   5   6   8   1   4   4   5   3   3   4   6   7   3   4   .   .   8   .   5   7   5   
  Tactical Retreats        30   | .   .   .   3   .   4   .   3   .   3   1   3   1   .   .   .   .   1   .   .   1   .   1   .   .   .   6   .   .   2   1   

 Traps                          | -11 -10 -10 -10 -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc 
Traps Triggered            11   | .   1   .   .   .   .   .   .   .   .   1   3   .   .   2   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                9    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
----------                 Run  | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc 
Machines Disabled          45   | .   .   .   2   .   2   1   .   .   .   7   1   .   2   8   2   .   .   .   .   1   .   17  .   .   .   .   .   .   2   .   
  Max in Single Turn       7    | .   .   .   1   .   1   1   .   .   .   2   1   .   2   7   .   .   .   .   .   1   .   6   .   .   .   .   .   .   1   .   
  Garrison Access          3    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc 
Machines Accessed          37   | .   1   .   1   9   4   .   2   3   .   1   3   1   .   1   1   .   .   .   .   1   .   1   .   .   4   .   1   .   .   3   
  Terminals                18   | .   1   .   .   3   3   .   1   .   .   1   3   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Total Hacks                110  | .   4   .   3   15  14  .   2   18  .   1   6   2   .   5   2   .   .   .   .   5   .   4   .   .   17  .   2   .   .   10  
  Successful               74   | .   .   .   3   12  5   .   2   18  .   .   5   .   .   1   .   .   .   .   .   5   .   3   .   .   17  .   1   .   .   2   
  Failed                   36   | .   4   .   .   3   9   .   .   .   .   1   1   2   .   4   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   8   
    Catastrophic           10   | .   .   .   .   1   3   .   .   .   .   1   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   35   | .   4   .   .   13  9   .   .   .   .   1   4   1   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   
  Terminals                47   | .   4   .   .   7   12  .   1   .   .   1   6   2   .   5   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   5   
  Fabricators              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          8    | .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          7    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
Terminal Hacks             60   | .   .   .   3   3   5   .   2   18  .   .   3   .   .   1   .   .   .   .   .   5   .   .   .   .   17  .   1   .   .   2   
  Record                   10   | .   .   .   3   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   
  Part Schematic           15   | .   .   .   .   1   .   .   .   9   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Prototype ID Bank        12   | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   4   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Branch Access Points     3    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Alert Level              2    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          6    | .   .   .   .   .   3   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         12   | .   .   .   .   9   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Terminals                5    | .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 5    | .   .   .   .   3   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 6    | .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         17   | .   1   .   .   2   4   .   1   .   .   1   2   1   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   
  Full Trace Events        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   15   | .   .   .   .   1   .   .   .   9   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   58   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   58  .   .   .   .   .   .   .   .   
  Total Part Build Rating  14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
------------               Run  | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    7    | .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Machine Destruction      7    | .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             19   | .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Min  Sub  Rec  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  DSF  Res  Acc  
Total Allies               44    | .    .    3    8    .    .    .    .    .    1    .    22   5    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    
  Largest Group            15    | .    .    3    5    5    4    .    .    .    1    .    15   8    6    5    3    1    .    .    .    5    2    .    .    .    .    .    .    .    .    .    
  Highest-Rated Group      698   | .    .    40   95   93   77   .    .    .    96   .    580  698  499  480  276  84   .    .    .    245  114  .    .    .    .    .    .    .    .    .    
  Highest-Rated Ally       159   | .    .    16   19   19   20   .    .    .    96   .    159  159  96   96   96   84   .    .    .    65   65   .    .    .    .    .    .    .    .    .    
Total Orders               2     | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               399   | .    .    .    42   7    24   .    .    .    11   .    126  116  11   12   23   1    .    .    .    16   10   .    .    .    .    .    .    .    .    .    
  Total Damage             11413 | .    .    .    509  121  343  .    .    .    360  .    2926 3958 321  416  1714 36   .    .    .    452  257  .    .    .    .    .    .    .    .    .    
  Kills                    92    | .    .    .    9    2    7    .    .    .    5    .    29   22   2    4    10   .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
Allies Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc 
Robot Analysis Total       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
Derelict Logs Recovered    11   | .   .   .   1   .   .   .   3   .   1   .   .   .   .   .   .   .   .   1   2   .   1   .   .   2   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------------              Run   | Yrd  Mat  Min  Sub  Rec  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  DSF  Res  Acc  
Turns Passed               21844 | 4    327  446  3934 1268 1957 256  318  34   325  1374 2193 602  310  373  876  167  557  620  596  1253 463  505  570  130  109  608  3    127  1005 534  
Spaces Moved               12220 | 1    144  96   1938 537  912  272  517  85   361  575  848  212  82   177  370  91   200  315  295  720  381  257  435  265  163  795  10   172  478  516  
  Core                     4     | .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   3543  | 1    144  96   433  515  310  206  133  .    .    .    160  212  82   177  131  .    .    173  295  475  .    .    .    .    .    .    .    .    .    .    
  Legs                     4547  | .    .    .    1505 18   176  39   .    .    195  575  395  .    .    .    239  91   200  142  .    245  381  69   .    .    .    .    .    .    213  64   
  Wheels                   588   | .    .    .    .    .    426  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    41   121  .    .    .    .    .    .    .    
  Hover                    570   | .    .    .    .    .    .    .    .    .    .    .    293  .    .    .    .    .    .    .    .    .    .    147  .    .    .    130  .    .    .    .    
  Flight                   2968  | .    .    .    .    .    .    27   384  85   166  .    .    .    .    .    .    .    .    .    .    .    .    .    314  265  163  665  10   172  265  452  
  Fastest Speed            33    | 160  160  160  120  120  80   53   40   40   40   40   99   195  195  195  172  172  172  172  172  90   90   77   49   49   49   33   33   33   33   50   
  Average Speed            121   | 160  160  160  180  156  109  58   43   40   54   111  170  195  195  195  180  172  172  172  172  144  90   87   56   49   49   40   33   34   95   69   
  Slowest Speed            300   | 160  160  160  190  300  175  90   53   40   129  188  195  195  195  195  195  172  172  172  172  172  90   90   77   49   49   124  33   124  120  72   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            5     | .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Exploration Rate (%)       47    | 2    38   21   94   87   23   46   61   69   52   18   87   56   78   26   13   78   6    52   51   79   64   7    56   47   60   90   1    83   18   16   
  Regions Visited          30
    Branch Regions         19
  Pre-discovered Areas     11    | .    .    .    .    6    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    3    .    .    .    .    .    
  Known Exits Taken        3     | .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Unknown Exits Taken      24    | 1    1    1    1    1    .    1    1    1    1    .    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    .    .    1    .    
Scrap Searched             27    | .    .    .    12   .    .    1    1    .    3    .    .    .    .    .    .    .    .    2    3    .    1    .    1    .    .    3    .    .    .    .    
Spaces Dug                 42    | .    .    .    2    .    .    1    .    .    .    13   .    .    .    12   1    .    .    5    .    1    .    3    .    .    .    4    .    .    .    .    
Terrain Destroyed          623   | .    .    .    30   1    28   1    .    .    2    58   20   18   4    185  14   3    11   15   4    7    25   139  29   .    .    16   .    6    7    .    
  Melee                    1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               217   | .    .    .    3    1    3    .    .    .    2    7    7    18   4    29   14   3    1    15   4    7    15   26   29   .    .    16   .    6    7    .    
  AOE                      405   | .    .    .    27   .    25   .    .    .    .    51   13   .    .    156  .    .    10   .    .    .    10   113  .    .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
---------                  Run   | Yrd  Mat  Min  Sub  Rec  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Upp  Upp  Zhi  Pro  Res  DSF  Res  Acc  
Total                      18392 | 4    220  374  2327 956  1716 358  605  84   477  1217 1511 390  229  191  555  96   401  380  374  908  477  481  712  264  192  1048 9    222  991  623  
  Wait                     4946  | .    61   267  319  396  608  73   92   .    103  527  397  162  142  1    152  1    183  53   69   109  68   163  218  .    13   214  .    30   467  58   
  Move                     12179 | .    143  95   1937 536  911  271  508  84   360  574  847  211  81   176  370  90   199  314  294  719  380  255  434  264  162  794  9    171  475  515  
  Hop                      5     | .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Pick Up                  51    | .    1    2    4    1    4    .    .    .    .    5    8    4    .    .    3    .    .    .    2    3    .    1    2    .    3    3    .    .    2    3    
  Fast Attach              64    | .    2    .    7    1    7    2    .    .    1    7    1    .    .    .    .    .    2    1    .    6    3    4    2    .    5    .    .    2    6    5    
  Attach                   33    | .    .    .    1    .    7    1    .    .    .    4    2    .    .    1    1    .    2    .    .    .    1    2    2    .    2    1    .    2    1    3    
  Detach                   18    | .    .    .    .    .    7    1    .    .    .    4    2    .    .    .    .    .    .    .    .    .    2    .    1    .    .    1    .    .    .    .    
  Swap                     43    | 2    1    1    8    .    4    .    .    .    .    6    2    .    1    .    2    .    1    .    .    .    .    5    6    .    .    2    .    1    .    1    
  Drop                     107   | 2    2    1    16   10   19   1    .    .    1    4    6    2    1    .    3    .    2    .    .    9    1    3    5    .    7    5    .    2    5    .    
  Fire                     665   | .    10   7    29   12   132  7    1    .    12   79   74   11   4    12   24   5    9    12   9    26   21   47   38   .    .    28   .    14   33   9    
  Melee                    54    | .    .    .    .    .    17   2    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    29   
  Ram                      4     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Kick                     8     | .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    3    .    .    .    1    .    .    .    .    .    .    .    1    .    
  Crush                    3     | .    .    1    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            21    | .    .    .    .    .    .    .    .    .    .    5    15   .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Rewire                   187   | .    .    .    2    .    .    .    .    .    .    .    149  .    .    .    .    .    .    .    .    36   .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            4     | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines
-10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec)
-9/Recycling
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / [*Arc])
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d)
-5/Factory
-5/Waste
-5/Factory
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory
-4/Upper Caves
-4/Upper Caves
-4/Zhirov
-3/Proximity Caves
-3/Research
-3/DSF
-2/Research (discovered 2 exits: *Acc / Qua)
-1/Access (discovered 2 exits: [*Sur] / Com)
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     5 | -11/Scrapyard      | Discovered new exit (range 0)
     5 | -11/Scrapyard      | Entered Materials
   122 | -10/Materials      | Discovered new exit (range 10)
   303 | -10/Materials      | Discovered new exit (range 7)
   310 | -10/Materials      | Build established: Mutant
   332 | -10/Materials      | Entered Mines
   448 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
   471 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
   774 | -10/Mines          | Discovered new exit (range 3)
   778 | -10/Mines          | Entered Subcaves
   778 | -10/Subcaves       | Accompanied by 3 allies
  1509 | -10/Subcaves       | Discovered new exit (range 10)
  1544 | -10/Subcaves       | Lost 3 allies
  1676 | -10/Subcaves       | Build established: Subdweller-Mutant
  1707 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Beam Cannon
  1710 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Shrapnel Launcher
  1743 | -10/Subcaves       | Discovered new exit (range 6)
  1963 | -10/Subcaves       | Visited triangular shrine
  1975 | -10/Subcaves       | Found Prototype Device
  1975 | -10/Subcaves       | Identified V3-11A's Pendant
  1980 | -10/Subcaves       | Befriended Subdweller
  2005 | -10/Subcaves       | Befriended Subdweller
  2010 | -10/Subcaves       | Befriended Subdweller
  2011 | -10/Subcaves       | Discovered new exit (range 13)
  2045 | -10/Subcaves       | Disturbed a concealed Subdweller
  2278 | -10/Subcaves       | Disturbed a concealed Subdweller
  2280 | -10/Subcaves       | Befriended Subdweller
  2284 | -10/Subcaves       | Disturbed a concealed Subdweller
  2285 | -10/Subcaves       | Befriended Subdweller
  2355 | -10/Subcaves       | Build established: Derelict-Mutant
  2432 | -10/Subcaves       | Shifting Twisted Machinery released Shrapnel Trap
  3151 | -10/Subcaves       | Lost 3 allies
  3155 | -10/Subcaves       | Befriended Subdweller
  3440 | -10/Subcaves       | Befriended Subdweller
  3450 | -10/Subcaves       | Befriended Subdweller
  3728 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Machine Gun
  3739 | -10/Subcaves       | Shifting Twisted Machinery released Hvy. Riot Gun
  4326 | -10/Subcaves       | Visited Clippyterm
  4712 | -10/Subcaves       | Entered Recycling
  4712 | -9/Recycling       | Accompanied by 5 allies
  4713 | -9/Recycling       | Joined Warlord attack on 0b10 via Recycling
  4744 | -9/Recycling       | Found Scrap Engine
  5108 | -9/Recycling       | Build established: Construct
  5942 | -9/Recycling       | Discovered new exit (range 16)
  5980 | -9/Recycling       | Entered Factory
  5980 | -7/Factory         | Accompanied by 4 allies
  5980 | -7/Factory         | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1
  6417 | -7/Factory         | Lost 3 allies
  6704 | -7/Factory         | Cargo convoy interrupted
  6707 | -7/Factory         | Discovered new exit (range 11)
  6747 | -7/Factory         | Destroyed 9 combat bots
  6775 | -7/Factory         | Found Prototype Slashing Weapon
  6775 | -7/Factory         | Identified Molecular Scythe
  6781 | -7/Factory         | Lost 6 parts (1p3n2w)
  6845 | -7/Factory         | Identified exit to Lower Caves
  7784 | -7/Factory         | Core integrity fell below 50%
  7937 | -7/Factory         | Entered Lower Caves
  7960 | -7/Lower Caves     | Found Alien Artifact
  7960 | -7/Lower Caves     | Identified Core Expander
  7960 | -7/Lower Caves     | Installed Core Expander, added new Propulsion slot
  8181 | -7/Lower Caves     | Discovered new exit (range 9)
  8193 | -7/Lower Caves     | Entered another Lower Caves area
  8217 | -7/Lower Caves     | Discovered new exit (range 7)
  8225 | -7/Lower Caves     | Learned location of 1 exit from Factory
  8301 | -7/Lower Caves     | Encountered a Warlord checkpoint
  8316 | -7/Lower Caves     | Spotted B-75 Beast
  8393 | -7/Lower Caves     | Learned Factory terminal intel
  8402 | -7/Lower Caves     | Learned Factory stockpile data
  8510 | -7/Lower Caves     | Discovered new exit (range 5)
  8511 | -7/Lower Caves     | Entered Data Miner
  8511 | -7/Data Miner      | Discovered new exit (range 6)
  8519 | -7/Data Miner      | Met Data Miner
  8527 | -7/Data Miner      | Learned location of Section 7 (-2)
  8533 | -7/Data Miner      | Received God Mode back door access code from Data Miner
  8545 | -7/Data Miner      | Entered Proximity Caves
  8547 | -6/Proximity Caves | Spotter reported a threat
  8549 | -6/Proximity Caves | Spotter reported a threat
  8557 | -6/Proximity Caves | Escorted by Enhanced Grunt
  8565 | -6/Proximity Caves | Ambushed by research squad
  8707 | -6/Proximity Caves | Spotter reported a threat
  8724 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  8827 | -6/Proximity Caves | Discovered new exit (range 14)
  8870 | -6/Proximity Caves | Entered Factory
  8870 | -6/Factory         | Evolved 2 slots: Utility x2
  8871 | -6/Factory         | Identified exit to Extension
  8873 | -6/Factory         | Loaded intel: 27 terminal locations
  9220 | -6/Factory         | Search patrols dispatched
  9570 | -6/Factory         | Search patrols dispatched
  9920 | -6/Factory         | First assault squad dispatched
 10244 | -6/Factory         | Entered Extension
 10394 | -6/Extension       | Disrupted transfer network
 11095 | -6/Extension       | Build established: Commander-Construct
 11202 | -6/Extension       | Rescued a captive Derelict
 11203 | -6/Extension       | Rescued a captive Derelict
 11211 | -6/Extension       | Rescued a captive Derelict
 11212 | -6/Extension       | Rescued a captive Derelict
 11242 | -6/Extension       | Rescued A7
 11749 | -6/Extension       | Spotted B-75 Beast
 11753 | -6/Extension       | Allies destroyed B-75 Beast
 11767 | -6/Extension       | Spotted B-75 Beast
 11782 | -6/Extension       | Allies destroyed B-75 Beast
 11983 | -6/Extension       | Discovered new exit (range 15)
 11985 | -6/Extension       | Discovered new exit (range 15)
 12082 | -6/Extension       | Energy Cycler disabled
 12082 | -6/Extension       | Rescued a captive Derelict
 12083 | -6/Extension       | Rescued a captive Derelict
 12084 | -6/Extension       | Rescued a captive Derelict
 12085 | -6/Extension       | Rescued a captive Derelict
 12091 | -6/Extension       | Build established: Construct
 12131 | -6/Extension       | Lost 3 allies
 12437 | -6/Extension       | Entered Cetus
 12437 | -6/Cetus           | Accompanied by 7 allies (A7)
 12442 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 12463 | -6/Cetus           | Spotted Cetus Guard
 12463 | -6/Cetus           | Spotted Cetus Guard
 12465 | -6/Cetus           | Spotted Cetus Guard
 12469 | -6/Cetus           | Allies destroyed Cetus Guard
 12473 | -6/Cetus           | Allies destroyed Cetus Guard
 12474 | -6/Cetus           | Spotted Cetus Guard
 12477 | -6/Cetus           | Allies destroyed Cetus Guard
 12483 | -6/Cetus           | Allies destroyed Cetus Guard
 12619 | -6/Cetus           | Started Cetus Manufacturing Module
 12644 | -6/Cetus           | Manufactured an Enhanced Grunt
 12669 | -6/Cetus           | Manufactured an Enhanced Grunt
 12694 | -6/Cetus           | Manufactured an Enhanced Grunt
 12719 | -6/Cetus           | Manufactured an Enhanced Grunt
 12744 | -6/Cetus           | Manufactured an Enhanced Grunt
 12781 | -6/Cetus           | Discovered new exit (range 15)
 12819 | -6/Cetus           | Spotted Cetus Guard
 12819 | -6/Cetus           | Spotted Cetus Guard
 12824 | -6/Cetus           | Spotted Cetus Guard
 12830 | -6/Cetus           | Destroyed Cetus Guard
 12834 | -6/Cetus           | Spotted Cetus Guard
 12837 | -6/Cetus           | Allies destroyed Cetus Guard
 12840 | -6/Cetus           | Allies destroyed Cetus Guard
 12843 | -6/Cetus           | Allies destroyed Cetus Guard
 12847 | -6/Cetus           | Discovered new exit (range 15)
 12857 | -6/Cetus           | Met Revision 17
 12985 | -6/Cetus           | Build established: Commander-Construct
 12997 | -6/Cetus           | Murdered A7
 12997 | -6/Cetus           | Destroyed A7
 13001 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 13039 | -6/Cetus           | Entered Archives
 13039 | -6/Archives        | Accompanied by 6 allies
 13109 | -6/Archives        | Discovered new exit (range 16)
 13136 | -6/Archives        | Discovered new exit (range 16)
 13165 | -6/Archives        | Discovered new exit (range 14)
 13349 | -6/Archives        | Entered Hub_04(d)
 13349 | -6/Hub_04(d)       | Accompanied by 5 allies
 13706 | -6/Hub_04(d)       | Discovered new exit (range 7)
 13720 | -6/Hub_04(d)       | Network Hub disabled
 13722 | -6/Hub_04(d)       | Entered Factory
 13722 | -5/Factory         | Accompanied by 4 allies
 13722 | -5/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 14025 | -5/Factory         | Build established: Construct
 14583 | -5/Factory         | Discovered new exit (range 7)
 14598 | -5/Factory         | Sucked down chute
 14598 | -5/Factory         | Entered Waste
 14600 | -5/Waste           | 1 allies followed down the chute
 14613 | -5/Waste           | EMP discharged
 14619 | -5/Waste           | Spotted C-40 Crusher
 14650 | -5/Waste           | Spotted C-40 Crusher
 14654 | -5/Waste           | Destroyed C-40 Crusher
 14656 | -5/Waste           | Spotted C-40 Crusher
 14660 | -5/Waste           | Spotted C-40 Crusher
 14710 | -5/Waste           | Spotted C-40 Crusher
 14711 | -5/Waste           | Spotted C-40 Crusher
 14713 | -5/Waste           | EMP discharged
 14713 | -5/Waste           | System corruption reached 10%
 14720 | -5/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 14729 | -5/Waste           | Crushed by Compactor (1 part destroyed)
 14748 | -5/Waste           | Discovered new exit (range 11)
 14765 | -5/Waste           | Entered Factory
 15107 | -5/Factory         | Discovered new exit (range 16)
 15322 | -5/Factory         | Entered Upper Caves
 15858 | -5/Upper Caves     | Learned Factory garrison access intel
 15910 | -5/Upper Caves     | Discovered new exit (range 12)
 15942 | -5/Upper Caves     | Entered another Upper Caves area
 16035 | -5/Upper Caves     | Encountered a Warlord checkpoint
 16306 | -5/Upper Caves     | Learned location of Armory (-3)
 16390 | -5/Upper Caves     | Learned Factory trap positions
 16504 | -5/Upper Caves     | Discovered new exit (range 7)
 16538 | -5/Upper Caves     | Entered Warlord
 16597 | -5/Warlord         | System corruption cleaned by Quarantine Array
 17366 | -5/Warlord         | Met Warlord
 17391 | -5/Warlord         | Warlord's base attacked by MAIN.C
 17396 | -5/Warlord         | Found Prototype Device
 17396 | -5/Warlord         | Identified Exp. Cloaking Device
 17407 | -5/Warlord         | Found Prototype Processor
 17407 | -5/Warlord         | Identified Spectral Analyzer
 17603 | -5/Warlord         | Build established: Commander-Construct
 17675 | -5/Warlord         | Lost 3 allies
 17692 | -5/Warlord         | Warlord forces counterattacked
 17734 | -5/Warlord         | Spotted Striker
 17736 | -5/Warlord         | Destroyed Striker
 17750 | -5/Warlord         | Spotted Executioner
 17756 | -5/Warlord         | Destroyed Executioner
 17771 | -5/Warlord         | Discovered new exit (range 14)
 17791 | -5/Warlord         | Entered Proximity Caves
 17791 | -4/Proximity Caves | Accompanied by 3 allies
 17954 | -4/Proximity Caves | Build established: Construct
 18157 | -4/Proximity Caves | Destroyed 8 combat bots
 18245 | -4/Proximity Caves | Discovered new exit (range 11)
 18254 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 18254 | -4/Proximity Caves | Entered Factory
 18254 | -4/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 18255 | -4/Factory         | Loaded intel: 84 trap records
 18256 | -4/Factory         | Loaded intel: 4 garrison access locations
 18322 | -4/Factory         | Fabricated Hvy. Gauss Cannon (x2)
 18665 | -4/Factory         | Build established: Scavenger-Construct
 18696 | -4/Factory         | Crushed by falling debris
 18714 | -4/Factory         | Discovered new exit (range 16)
 18759 | -4/Factory         | Entered Upper Caves
 19190 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 19322 | -4/Upper Caves     | Discovered new exit (range 15)
 19329 | -4/Upper Caves     | Entered another Upper Caves area
 19353 | -4/Upper Caves     | Learned Research non-interactive machine intel
 19438 | -4/Upper Caves     | Learned 8 Research zone layouts
 19453 | -4/Upper Caves     | Discovered new exit (range 12)
 19459 | -4/Upper Caves     | Entered Zhirov
 19459 | -4/Zhirov          | Discovered new exit (range 3)
 19468 | -4/Zhirov          | Met Zhirov
 19477 | -4/Zhirov          | Learned location of Quarantine (-2)
 19477 | -4/Zhirov          | Learned location of Testing (-3)
 19477 | -4/Zhirov          | Learned location of Command (-1)
 19482 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 19490 | -4/Zhirov          | Found Alien Artifact
 19490 | -4/Zhirov          | Identified Integrated Dissipator
 19490 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 19499 | -4/Zhirov          | Found Alien Artifact
 19568 | -4/Zhirov          | Entered Proximity Caves
 19782 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 20174 | -3/Proximity Caves | Discovered new exit (range 5)
 20176 | -3/Proximity Caves | Entered Research
 20176 | -3/Research        | Evolved 2 slots: Power x2
 20178 | -3/Research        | Loaded intel: 57 non-interactive machine locations
 20179 | -3/Research        | Identified exit to DSF
 20179 | -3/Research        | Entered DSF
 20200 | -3/DSF             | Additional patrols routed to DSF
 20201 | -3/DSF             | Discovered new exit (range 15)
 20306 | -3/DSF             | Entered Research
 20306 | -2/Research        | Warlord forces began assault on 0b10
 20306 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 20307 | -2/Research        | Identified exit to Quarantine
 20338 | -2/Research        | Spotted B-90 Cyclops
 20416 | -2/Research        | Research machine network offline
 20421 | -2/Research        | Lost 8 parts (2p2u4w)
 20438 | -2/Research        | Found Powered Armor
 20495 | -2/Research        | Met up with Warlord
 20515 | -2/Research        | Found Molecular Scythe
 20518 | -2/Research        | Found Molecular Scythe
 20823 | -2/Research        | Build established: Scavenger-Mutant
 20824 | -2/Research        | Borebot progress halted
 20982 | -2/Research        | Borebot progress halted
 21047 | -2/Research        | Spotted Executioner
 21086 | -2/Research        | Lost 3 allies
 21177 | -2/Research        | Spotted Striker
 21212 | -2/Research        | Lost 3 allies
 21219 | -2/Research        | Spotted Striker
 21244 | -2/Research        | Destroyed Striker
 21254 | -2/Research        | Spotted Striker
 21256 | -2/Research        | Spotted Striker
 21265 | -2/Research        | Destroyed Striker
 21280 | -2/Research        | Destroyed Striker
 21299 | -2/Research        | Spotted Executioner
 21300 | -2/Research        | Discovered new exit (range 15)
 21311 | -2/Research        | Entered Access
 21311 | -1/Access          | Evolved 2 slots: Utility x2
 21677 | -1/Access          | System corruption reached 10%
 21725 | -1/Access          | Spotted B-99 Colossus
 21823 | -1/Access          | Identified exit to Command
 21842 | -1/Access          | Discovered new exit (range 6)
 21845 | ***                | Escaped!

 Last Messages 
---------------
21819_ I <TUA7LE D29L1<4LXJIW:YGA2RHZOH5MW5
21820_ Connecting with Terminal... <x2>
>>Access(Branch)
Found 1 branch access point:
    (96,61) Command
  Map updated.
21834_ Scrap Engine modifies Quantum-Antimatter Reactor:
  Supply +11
  Renamed Fusion-Antimatter Core.
21834_ System corrupted: Matter fused (-7).
21835_ Slug penetrates Wall.
21835_ Slug penetrates Terminal.
21836_ Penetrated by Slug. <x2>
21841_ Connecting with Terminal...
>>Open(Door)
Sealed Barrier opened.
21842_ The Access Shell folds into the floor.
21842_ EXIT=FOUND
21844_ Slug penetrates Sealed Heavy Doors.
21844_ Penetrated by Slug. <x2>

 Map 
-----
+----------------------------------------------------+
| ????????????????????#  ##########????????????????  |
| ????????????????????#  #        #????????????????  |
| ????????????#???????#  #        #????????????????  |
| ????????????# ??????#  #  "     #????????????????  |
| ??????????###/##????#  #  """   #????????????????  |
| ???????????     ????#  #  G     #????????????????  |
| ???????????      ???#  #  """   #????????????????  |
| ????????????     ???#  +  "     #????????????????  |
| ????????????""""  ??#  #        #????????????????  |
| ????????????""""  ??#  #        #????????????????  |
| ????????????""""   ##  ##########????????????????  |
| ???????????"""""   #    #################??????"#  |
| ???????????"""""   + T"                 #???? Y"#  |
| ????????           #  "                 #??   ""#  |
| ???????#           #    ##############  #     ""#  |
| ???????#          ?######????????????#  +     ""#  |
| ???????#          ???????????????????#  #       #  |
| ???????#         ????????????????????#  #??     #  |
| ???????##########????????????????????#  #????###?  |
| ?????????????????????????????###?????#  #????????  |
| ????????????????????########## #######  #????????  |
| ????????????????????"                   #????????  |
| ????????????????????"                   #????????  |
| ????????????????????"                   #????????  |
| ????????????????????"                 k #????????  |
| ????????????????????"   "@              #????????  |
| ????????????????????"   ""              #????????  |
| ????????????????????"               h   #????????  |
| ????????????????????"               sh  #????????  |
| ????????????????????"          """ """  #????????  |
| ????????????????????"          """T"""  #????????  |
| ????????????????????########## #######  #????????  |
| ?????????????????????????????###?????#  #????????  |
| ??????????????????????????????????????  #????????  |
| ??????????????????????????????????????  #????????  |
| ??????????????????????????????????????  #????????  |
| ??????????????????????????????????????  #????????  |
| ??????????????????????????????????????? #????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           172
Energy Generation          77
Energy Capacity            1577
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Jamming Range              16
Armor Coverage             800
Resistance: TH             10
Evasion (%)                67
Targeting Accuracy         16
Target Analysis            8
Recoil Reduction           4
Kinecelleration            40
Offensive Hacking          14
Defensive Hacking          10

 Item Schematics 
-----------------
         Hcp. Storage Unit | -9/Recycling  | Hacked
          Combat Drone Bay | -7/Data Miner | Free
 Lgt. Regenerative Plating | -7/Data Miner | Free
  Cld. Cesium-ion Thruster | -7/Data Miner | Free
     Thermal Defense Suite | -7/Data Miner | Free
    Imp. Heavy Machine Gun | -7/Data Miner | Free
        Arm. Medium Treads | -7/Data Miner | Free
      Point Defense System | -7/Data Miner | Free
          Disruptor Cannon | -7/Data Miner | Free
         Hvy. Gauss Cannon | -7/Data Miner | Free
  Imp. Transmission Jammer | -6/Extension  | Hacked
         Assault Drone Bay | -4/Zhirov     | Free
            Exp. Heat Sink | -4/Zhirov     | Free
        Exp. Optical Array | -4/Zhirov     | Free
          Imp. Arc Thrower | -4/Zhirov     | Free

 Robot Schematics 
------------------
 B-48 Gladiator | -7/Data Miner | Free
   M-14 Sweeper | -7/Data Miner | Free
 R-10 Processor | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
      P-70 Sage | -7/Data Miner | Free

 Fabricated
------------
 Hvy. Gauss Cannon | x2 | -4/Factory 

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              InertialSuspensionMembrane
  Manual?         0
Play Time         02:09:28
  Cumulative      872.2 hours
  Start           2024.03.09 @ 18:19:35
  End             2024.03.09 @ 20:25:13
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1322
  Rogue           1322
  Adventurer      0
  Explorer        0
Win Type          0
  Total           83
  Types           49/1/14/14/4/0/0/1/0
Lore%             89
Gallery%          91
Achievement%      85
Wizard Run        0

 Options 
---------
Layout            0
ASCII             1
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ddd7edf2-d510-4207-984f-875e159f9078