Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 11:09:11 Player: misiasty3 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (2718) 2718 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (908) 908 TOTAL SCORE: 8631 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 20 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -99 Cogmind --------- Core Integrity 931/1000 Matter 118/300 Energy 139/150 System Corruption 0% Temperature Cool (-100) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (3) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (8) ------ Cryofiber Web Improved Cooling System Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating EM Disruption Field Improved Hacking Suite Improved Field Recycling Unit > --- WEAPON (4) ------- XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent Mass Driver > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Medium Treads Improved Medium Treads Improved VSS Leg Improved Heat Sink Advanced Heat Sink Improved Cooling System Improved Light Armor Plating System Restoration Module High-powered Tractor Beam Recalibrator Improved Recalibrator XL Autogun Subcomponent Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Cryofiber Web Improved Cooling System Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating EM Disruption Field Improved Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Micro Fission Core Improved Medium Treads Improved Medium Treads Improved VSS Leg Improved Heat Sink Improved Cooling System Improved Light Armor Plating System Restoration Module Recalibrator Improved Field Recycling Unit Gauss Rifle Heavy Machine Gun Mass Driver Rocket Launcher [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 . . . 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 1 | . . . . . . . 1 . . . Utility 6 | . . 2 . . . . 1 1 . 2 Weapon 2 | . . . . . . 2 . . . . Parts Attached 72 | 5 1 15 6 4 4 5 6 6 4 16 Power 5 | 1 . . 1 . . 1 . 1 . 1 Engine 1 | 1 . . . . . . . . . . Core 4 | . . . 1 . . 1 . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 11 | 2 . . 1 . 2 . 3 3 . . Treads 6 | 2 . . 1 . . . . 3 . . Leg 5 | . . . . . 2 . 3 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | . 1 4 1 2 . 3 3 2 4 5 Device 12 | . . 2 1 2 . 2 1 . 1 3 Storage 1 | . 1 . . . . . . . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . Protection 11 | . . 2 . . . 1 2 1 3 2 Artifact . | . . . . . . . . . . . Weapon 31 | 2 . 11 3 2 2 1 . . . 10 Energy Gun 1 | . . . 1 . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 27 | 2 . 11 2 1 2 1 . . . 8 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . 1 . . . 1 Parts Lost 5 | . . . 1 . . . . . . 4 Power 2 | . . . . . . . . . . 2 Propulsion . | . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . 1 Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 3 | . . . 1 . . . . . . 3 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 83 96 99 99 100 71 73 80 79 88 Engine 3 | . 14 11 6 . . . . . . . Core 7 | . . . 4 11 11 9 7 13 13 8 Treads 16 | . 28 22 22 22 3 . . 18 20 17 Leg 5 | . . . . . 18 18 22 1 . . Device 18 | . . 20 21 22 22 17 15 20 13 23 Storage 9 | . 12 11 11 11 11 9 7 6 6 5 Protection 9 | . . 9 11 11 11 9 11 13 12 10 Energy Gun 2 | . . . 4 9 . . . . . . Ballistic Gun 14 | . 28 22 17 12 22 9 7 6 6 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 70 | 8 28 38 38 36 37 49 52 58 58 70 Greatest Support 90 | 40 40 40 40 40 40 30 47 90 90 90 Greatest Overweight (x) 2 | . . . . . 1 1 2 1 . . Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 6 11 15 15 15 15 15 15 15 15 Average Carried 12 | 1 2 9 12 14 14 14 14 14 14 13 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 6 11 14 15 15 15 15 15 15 14 Class Distribution -------------------- 29% | Scavenger-Mutant 26% | Mutant 19% | Scavenger-Skirmisher 18% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -6/DSF Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Matter Collected 2951 | 220 120 252 136 . 44 617 440 . 222 900 Remotely 900 | . . . . . . . . . . 900 Salvage Created 3283 | . 196 285 164 . 44 782 468 . 280 1064 Parts 183 | . 10 23 5 . 3 39 24 . 21 58 Haulers Intercepted 5 | . . 1 . . . 2 1 . . 1 Recyclers Shooed 3 | . . 1 . . . 1 1 . . . Parts Field Recycled 7 | . . . . . . . . . . 7 Retrieved Matter 42 | . . . . . . . . . . 42 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Combat Hostiles Destroyed 69 | . 4 7 6 . 1 12 9 . 5 25 Guns 62 | . 4 7 6 . 1 12 9 . 5 18 Cannons 5 | . . . . . . . . . . 5 AOE 2 | . . . . . . . . . . 2 Classes Destroyed 16 | . 2 3 3 . 1 3 1 . 2 1 Worker 5 | . . . 1 . . 2 . . . 2 Builder 3 | . . . . . . . 2 . . 1 Tunneler 1 | . . . . . . 1 . . . . Hauler 5 | . . 1 . . . 2 1 . . 1 Recycler 2 | . . . . . . 1 . . . 1 Carrier 1 | . . . 1 . . . . . . . Watcher 5 | . 1 1 . . . 2 . . . 1 Swarmer 23 | . . 3 . . . 4 4 . . 12 Grunt 26 | . 4 3 . . . 5 4 . 3 7 Brawler 3 | . . . . . . 1 1 . . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 4 | . . 1 . . . 2 . . . 1 Specialist 1 | . . . . . . . . . 1 . Hunter 4 | . . . . . 1 . . . . 3 Heavy 1 | . . . . . . . . . 1 . Assembled 6 | . . . 6 . . . . . . . Best Kill Streak 12 | . 2 3 2 . 1 9 3 . 3 12 Combat Bots Only 10 | . 2 3 2 . 1 5 3 . 3 10 Max Kills in Single Turn 2 | . 1 1 1 . 1 2 2 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Hostile Shots Fired 245 | . 28 26 31 . 12 19 15 . 11 103 Missed 75 | . 6 7 11 . 3 5 6 . 5 32 Damage Taken 2992 | . 262 219 339 . 156 168 128 . 147 1573 Core 352 | . 94 54 50 . 38 14 13 . 20 69 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 62 . . . 64 97 98 . 97 . Volleys Fired 212 | . 20 27 31 . 7 33 26 . 11 57 Largest 4 | . 2 2 2 . 2 1 1 . 1 4 Hottest 140 | . 40 50 85 . 40 60 60 . 60 140 Shots Fired 415 | . 40 54 59 . 13 33 26 . 11 179 Gun 367 | . 40 54 59 . 13 33 26 . 11 131 Cannon 42 | . . . . . . . . . . 42 Launcher 6 | . . . . . . . . . . 6 Special . | . . . . . . . . . . . Kinetic 397 | . 40 54 47 . 13 33 26 . 11 173 Thermal 12 | . . . 12 . . . . . . . Explosive 6 | . . . . . . . . . . 6 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . 5 12 7 . 4 14 11 . 6 9 Robot Miss Streak 10 | . 3 4 4 . 1 6 3 . 4 10 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 278 | . 27 35 35 . 9 31 24 . 11 106 Core Hits 159 | . 12 14 16 . 5 25 17 . 11 59 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . . . Burn 1 | . . . 1 . . . . . . . Destroy 1 | . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7717 | . 272 453 335 . 71 1620 1236 . 650 3080 Guns 6372 | . 272 453 335 . 71 1620 1236 . 650 1735 Cannons 767 | . . . . . . . . . . 767 Explosions 578 | . . . . . . . . . . 578 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 7038 | . 272 453 234 . 71 1620 1236 . 650 2502 Thermal 200 | . . . 101 . . . . . . 99 Explosive 479 | . . . . . . . . . . 479 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . . . . Average Corruption 2 | . . . 2 2 2 2 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 21 | . . . 2 15 3 1 . . . . Message Errors 2 | . . . . 1 1 . . . . . Matter Fused 6 | . . . . 5 . 1 . . . . Heat Flow Errors 3 | . . . . 2 1 . . . . . Energy Discharges 4 | . . . 1 3 . . . . . . Data Loss (minor) 4 | . . . 1 3 . . . . . . Alerts 1 | . . . . 1 . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 15 | . . . . . . . . . . 15 Projectiles . | . . . . . . . . . . . Explosions 15 | . . . . . . . . . . 15 Melee . | . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . 7 Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . 5 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 363 | . . . . . . . . . . 363 Shots 5 | . . . . . . . . . . 5 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 364 | . 52 . 48 189 267 364 112 . 8 74 Average Temperature 63 | . 17 . 20 85 137 132 51 . 8 28 Received Heat Transfer 669 | . 186 54 69 . . 72 36 . 81 171 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 346 | . . . 296 . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Peak Influence 686 | . 87 160 46 . 45 305 371 111 111 686 Initial 107 | . . 20 46 . . 17 107 107 2 58 Average 119 | . 28 86 20 . 43 189 186 105 52 309 Maximum Alert Level 2 | . . . . . . 1 1 . . 2 Low Security (%) 78 | 100 100 100 100 . 100 32 61 100 100 45 Level 1 17 | . . . . . . 67 38 . . 21 Level 2 4 | . . . . . . . . . . 33 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 1 . . . . . . 1 7 Investigation 1 | . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 4 | . 2 1 . . . . . . 1 . Assault . | . . . . . . . . . . . Garrison 6 | . . . . . . . . . . 6 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Distress Signals 2 | . 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 89 | . 7 11 12 . 1 15 14 . 4 25 Peak Tracking Total 5 | . 3 3 3 . 1 4 5 . 3 5 Tactical Retreats 6 | . . 1 1 . . 1 3 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Traps Triggered 5 | . . . . . . 1 1 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Machines Disabled 6 | . . . . . . 1 . . . 5 Max in Single Turn 5 | . . . . . . 1 . . . 5 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Machines Accessed 10 | . . . . 4 . 1 1 2 . 2 Terminals 5 | . . . . . . 1 1 1 . 2 Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 61 | . . . . 49 . 4 2 2 . 4 Successful 56 | . . . . 49 . 2 1 2 . 2 Failed 5 | . . . . . . 2 1 . . 2 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . 2 . . . . . 1 Terminals 11 | . . . . . . 4 2 1 . 4 Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 55 | . . . . 49 . 2 1 1 . 2 Record 54 | . . . . 49 . 2 1 . . 2 Open DSF 1 | . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . . . 1 1 1 . 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 95 | . . . . . . . . 95 . . Total Part Build Rating 5 | . . . . . . . . 5 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Total Allies 7 | . . . 4 . . . . 3 . . Largest Group 3 | . . . 3 1 . . . 3 3 1 Highest-Rated Group 93 | . . . 40 31 . . . 93 93 26 Highest-Rated Ally 31 | . . . 31 31 . . . 31 31 26 Total Orders . | . . . . . . . . . . . Ally Attacks 44 | . . . 25 . . . . . 17 2 Total Damage 491 | . . . 264 . . . . . 207 20 Kills 5 | . . . 4 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Turns Passed 6055 | 60 513 499 900 1393 264 741 531 415 157 582 Spaces Moved 3114 | 35 256 190 469 860 125 340 251 245 77 266 Core 11 | 11 . . . . . . . . . . Treads 2385 | 24 256 190 469 860 9 . . 234 77 266 Legs 718 | . . . . . 116 340 251 11 . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 190 123 160 160 160 Average Speed 164 | 125 160 160 160 160 187 190 165 161 160 160 Slowest Speed 260 | 160 160 160 160 160 190 190 260 240 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 3 51 18 89 80 34 31 7 8 85 8 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 2 | . . . . . . . 2 . . . Terrain Destroyed 124 | . . . . . . 32 7 . . 85 Melee . | . . . . . . . . . . . Projectile 61 | . . . . . . 32 7 . . 22 AOE 63 | . . . . . . . . . . 63 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac DSF Fac Total 3858 | 51 324 331 567 881 145 442 371 266 119 361 Wait 342 | 6 42 92 56 . . 46 78 . 10 12 Move 3104 | 34 255 189 468 859 124 339 250 244 76 266 Hop . | . . . . . . . . . . . Pick Up 81 | 6 6 8 5 6 5 10 8 9 9 9 Fast Attach . | . . . . . . . . . . . Attach 34 | 5 1 3 1 3 1 3 5 2 1 9 Detach 1 | . . . . . . 1 . . . . Swap 38 | . . 12 5 1 3 2 1 4 3 7 Drop 42 | . . . 1 8 5 8 3 7 9 1 Fire 212 | . 20 27 31 . 7 33 26 . 11 57 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . 4 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 10) 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Utility x2 1017 | -9/Materials | Discovered new exit (range 11) 1073 | -9/Materials | Entered Mines 1164 | -9/Mines | Learned location of 1 exit from Lower Caves 1484 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1552 | -9/Mines | Assembled infested the area 1614 | -9/Mines | Lost 3 allies 1844 | -9/Mines | Received a Mining Laser from a helpful Derelict 1900 | -9/Mines | Build established: Scavenger-Mutant 1966 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1966 | -9/Mines | Discovered new exit (range 5) 1973 | -9/Mines | Entered Exiles 1973 | -9/Exiles | Accompanied by 1 ally 2005 | -9/Exiles | Discovered new exit (range 15) 2052 | -9/Exiles | Met 8R-AWN 2074 | -9/Exiles | Met EX-HEX 2129 | -9/Exiles | Met EX-BIN 2409 | -9/Exiles | Met EX-DEC 2467 | -9/Exiles | Learned location of Zion (-7) 2548 | -9/Exiles | Discovered new exit (range 14) 2671 | -9/Exiles | Visited The Gauntlet 3003 | -9/Exiles | Aligned with FarCom system 3005 | -9/Exiles | Given EX-Vault access code 3161 | -9/Exiles | Opened EX-Vault 3175 | -9/Exiles | Found Prototype Device 3176 | -9/Exiles | Identified Trap Reconfigurator 3183 | -9/Exiles | Found Prototype Ballistic Gun 3191 | -9/Exiles | Found Prototype Energy Cannon 3192 | -9/Exiles | Identified Latent Energy Streamer 3246 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3366 | -9/Exiles | Left Exiles lab with XL Autogun Array 3366 | -9/Exiles | Entered Mines 3603 | -8/Mines | Discovered new exit (range 14) 3630 | -8/Mines | Entered Materials 3630 | -8/Materials | Evolved 2 slots: Weapon x2 3631 | -8/Materials | Identified exit to Factory 3632 | -8/Materials | Identified XL Autogun Array 3676 | -8/Materials | Build established: Scavenger-Skirmisher 4240 | -8/Materials | Discovered exit to Factory (range 16) 4371 | -8/Materials | Entered Factory 4371 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4640 | -7/Factory | Discovered new exit (range 14) 4808 | -7/Factory | Build established: Scavenger-Tank 4902 | -7/Factory | Entered another Factory area 4902 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5049 | -6/Factory | Allied Derelicts emerged from ambush trap array 5159 | -6/Factory | Fabricated Imp. Hacking Suite? 5240 | -6/Factory | Build established: Tank 5317 | -6/Factory | Identified exit to DSF 5317 | -6/Factory | Entered DSF 5317 | -6/DSF | Accompanied by 3 allies 5386 | -6/DSF | Additional patrols routed to DSF 5452 | -6/DSF | Discovered new exit (range 14) 5474 | -6/DSF | Entered Factory 5474 | -5/Factory | Accompanied by 1 ally 5474 | -5/Factory | Evolved 2 slots: Utility x2 5820 | -5/Factory | Garrison activated, responded to threat 5825 | -5/Factory | Garrison activated, responded to threat 5880 | -5/Factory | Destroyed 7 combat bots 5890 | -5/Factory | Lost 3 parts (2p1u) 5992 | -5/Factory | Destroyed 10 combat bots 6056 | -5/Factory | Self-destructed Last Messages --------------- 05965_ U-05 Engineer builds a Wall. 05966_ U-05 Engineer lays Concrete. 05969_ The unstable cave ceiling collapses. 05969_ L-41 Fighter destroyed. 05970_ Acquired 4 matter. 05970_ Acquired 38 matter. 05971_ S-27 Virus destroyed. 05972_ Acquired 21 matter. 05974_ U-05 Engineer builds a Wall. 05974_ U-05 Engineer lays Concrete. 05975_ The unstable cave ceiling collapses. 05975_ U-05 Engineer lays Concrete. 05983_ U-05 Engineer builds a Wall. 05989_ Acquired Hrd. Medium Armor Plating. 05997_ Imp. Field Recycling Unit collects Lrg. Battery, recycling 7 matter... 06007_ Imp. Field Recycling Unit collects Lrg. Battery, recycling 0 matter... 06012_ U-05 Engineer lays Concrete. 06016_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????? ????? | | ????????????????????????o??? ????? | | ???????????????????????????? ????? | | ???????????????????????# ??? ????? | | ???????????????????????# ??" "???? | | ???????????????????????# ??" ""??? | | ???????????????????????+ """ "???? | | ???????????????????????# ? | | ?????????????????????? # """ """?? | | ?????????????????????? # """ """?? | | ?????????????????????? # """ ""??? | | ?????????????????????? # ??? | | ?????????????????????# ? ???? | | ?????????????????????# ? ???? | | ?????????????????????# ##+##+#???? | | ?????????????????????# #???? | | ?????????????????????# @ #???? | | ?????????????????????# #???? | | ?????????????????????#k #???? | | ?????????????????????# #???? | | ?????????????????????# #???? | | ?????????????????????# #####+###?? | | ?????????????# ### # #? | | ?????????????+ + """ "" #? | | ?????????????# ### # """ """#? | | ????????????????!????# # """ S"#? | | ???????????????? #???# # #? | | ???????????????? ###?# # """ #? | | ???????????????? # #?# # """ #? | | ???????????????? # ### # """ #? | | ?????????????? # ## # #? | | ????????????? # ## ##########? | | ?????????????###= # # ##????????? | | ?????????#######[#####+##????????? | | ?????????? # #????????? | | ????????????# # #????????? | | ????????????# # #????????? | | ??????????### / #????????? | | ?????????## " # #?######## | | ?????????# ## # #?# [ # | | ?????????# ########## ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Resistance: EM 25 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Just What I Needed Preemptive Strike Challenges ------------ None Game ------ Seed TacticalSuspensionBroadsword Manual? 0 Play Time 02:00:29 Cumulative 10.2 hours Start 2024.04.08 @ 22:31:44 End 2024.04.17 @ 11:09:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc04c433-6f99-417e-96da-8d49869a8ef0