Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 10:43:55 Player: s0lid Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1099) 1099 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 3147 Bonus ------- Follower Combat Kills 518 Friendly Fire -155 Cogmind --------- Core Integrity 0/400 Matter 284/300 Energy 280/280 System Corruption 7% Temperature Cool (31) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (10) --- Cooled Ion Engine Carbon-fiber Leg Targeting Computer Targeting Computer Weapon Shielding Improved EM Shotgun Improved Medium Laser Improved Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Drone Bay > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Compact Wheel Targeting Computer Targeting Computer Targeting Computer Targeting Computer Improved Assault Rifle Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 64 | 7 5 1 15 36 Power 12 | 1 1 . 2 8 Engine 10 | 1 1 . 1 7 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 16 | 2 2 . 2 10 Treads . | . . . . . Leg 13 | . 2 . 2 9 Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 21 | 2 1 . 5 13 Device 9 | . . . 1 8 Storage 3 | 2 . . 1 . Processor 8 | . 1 . 2 5 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 15 | 2 1 1 6 5 Energy Gun 7 | 2 1 . 3 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 6 | . . 1 2 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 15 | . . 1 6 8 Power 3 | . . . 1 2 Propulsion 3 | . . . 1 2 Utility 2 | . . . . 2 Weapon 7 | . . 1 4 2 Highest Loss Streak 6 | . . 1 6 4 Average Slot Usage (%) 98 | . 100 98 95 98 Engine 9 | . 14 14 8 6 Core 2 | . . . 2 4 Leg 29 | . 14 28 32 32 Wheel 1 | . 13 . . . Storage 14 | . 26 14 13 11 Processor 15 | . 1 14 12 21 Energy Gun 11 | . 28 26 8 . Energy Cannon 2 | . . . 2 4 Ballistic Gun 9 | . . . 9 16 Naked Turns . | . . . . . Heaviest Build 33 | 12 14 13 31 33 Greatest Support 35 | 20 20 20 30 35 Greatest Overweight (x) 3 | 1 1 . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 6 6 12 10 Average Capacity 8 | 5 6 6 10 10 Most Carried 10 | 6 6 6 8 10 Average Carried 7 | 5 5 6 6 9 Final Capacity 10 | 6 6 6 10 10 Final Carried 9 | 6 6 6 8 9 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1178 | 293 40 . 157 688 Remotely . | . . . . . Salvage Created 1838 | 243 168 195 340 892 Parts 124 | 19 15 13 28 49 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 26 | . 2 2 5 17 Guns 23 | . 2 2 4 15 Cannons 2 | . . . . 2 AOE 1 | . . . 1 . Classes Destroyed 11 | 3 2 2 1 3 Worker 3 | 1 1 . . 1 Builder 3 | . . 1 2 . Tunneler 7 | 5 1 1 . . Hauler 3 | . . . . 3 Recycler 2 | 1 . 1 . . Watcher 4 | . 2 . 1 1 Swarmer 2 | . . 1 . 1 Grunt 18 | . 2 1 3 12 Brawler 1 | . . . . 1 Protector 1 | . . . . 1 Sentry 5 | . . . 3 2 Best Kill Streak 9 | 7 3 2 2 9 Combat Bots Only 8 | . 2 1 2 8 Max Kills in Single Turn 2 | 2 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1919 | 10 136 45 701 1027 Core 490 | . 69 12 153 256 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 67 . . Volleys Fired 135 | 14 7 13 32 69 Largest 2 | 2 2 2 2 2 Hottest 91 | 90 90 80 91 91 Shots Fired 249 | 28 14 21 52 134 Gun 230 | 28 14 21 51 116 Cannon 19 | . . . 1 18 Launcher . | . . . . . Special . | . . . . . Kinetic 137 | . . . 27 110 Thermal 57 | 14 6 . 13 24 Explosive . | . . . . . Electromagnetic 55 | 14 8 21 12 . Robot Hit Streak 40 | 3 5 13 20 40 Robot Miss Streak 3 | 2 2 2 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 186 | 14 9 15 39 109 Core Hits 75 | 8 7 8 16 36 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2858 | 192 234 188 476 1768 Guns 2349 | 164 126 188 390 1481 Cannons 287 | . . . . 287 Explosions 222 | 28 108 . 86 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1574 | . . . 178 1396 Thermal 800 | 79 133 . 216 372 Explosive . | . . . . . Electromagnetic 484 | 113 101 188 82 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Effects 38 | . . . . 38 Message Errors 6 | . . . . 6 Matter Fused 3 | . . . . 3 Heat Flow Errors 3 | . . . . 3 Energy Discharges 3 | . . . . 3 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 2 | . . . . 2 Misfires 3 | . . . . 3 Targeting Errors 13 | . . . . 13 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 71 | 10 61 . . . Shots 3 | 1 2 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 336 | 130 108 36 30 336 Average Temperature 58 | 50 36 13 12 93 Received Heat Transfer 726 | . 18 15 243 450 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 1 1 Heat Transferred 1524 | 148 224 . 497 655 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | 1 3 . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 494 | 35 161 125 300 494 Average Influence 178 | 13 73 75 184 279 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 60 | 100 100 100 50 29 Level 1 30 | . . . 49 50 Level 2 8 | . . . . 20 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 1 4 Investigation 4 | . 2 . 1 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 9 | . . . 1 8 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 9 5 12 38 Peak Tracking Total 9 | . 4 3 5 9 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 12 | . 6 . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 4 | . 1 . 3 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 14 | . 3 . 4 7 Terminals 13 | . 3 . 4 6 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 17 . 14 16 Successful 29 | . 8 . 9 12 Failed 17 | . 8 . 5 4 Catastrophic 3 | . 2 . 1 . Database Lockouts 2 | . 2 . . . Manual 23 | . 10 . 7 6 Terminals 43 | . 17 . 14 12 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 6 . 5 5 Part Schematic 2 | . 1 . . 1 Robot Schematic 1 | . . . . 1 Prototype ID Bank 2 | . 1 . 1 . Open Door 2 | . . . . 2 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Locate Traps 2 | . 1 . 1 . Disarm Traps 2 | . 1 . 1 . Dispatch Records 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 22 | . 4 . 10 8 Terminals 9 | . 2 . 4 3 Botnet 8 | . 1 . 4 3 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 . 4 4 Full Trace Events 4 | . 2 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 89 | . . . . 89 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 5 | . . 3 . 2 Largest Group 3 | . . 3 2 2 Highest-Rated Group 62 | . . 40 24 62 Highest-Rated Ally 31 | . . 16 16 31 Total Orders 1 | . . . . 1 EXPLORE 1 | . . . . 1 Ally Attacks 81 | . . 22 12 47 Total Damage 1141 | . . 249 128 764 Kills 21 | . . 3 4 14 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 16 | . . . . 16 Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 2130 | 138 258 434 383 917 Spaces Moved 1335 | 100 228 322 224 461 Core 3 | 3 . . . . Treads . | . . . . . Legs 1097 | . 95 322 224 456 Wheels 235 | 97 133 . . 5 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 110 Average Speed 113 | 79 96 120 123 120 Slowest Speed 210 | 100 150 120 150 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 5 39 78 23 75 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 20 | 6 11 . 3 . Melee . | . . . . . Projectile . | . . . . . AOE 20 | 6 11 . 3 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1709 | 126 252 348 280 703 Wait 99 | . 5 13 4 77 Move 1331 | 99 227 321 223 461 Hop . | . . . . . Pick Up 29 | 6 2 . 2 19 Fast Attach 38 | 7 4 1 7 19 Attach 14 | . . . 5 9 Detach 11 | . . . 4 7 Swap 13 | . 1 . 3 9 Drop 39 | . 6 . . 33 Fire 135 | 14 7 13 32 69 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 6) 237 | -10/Materials | Discovered new exit (range 15) 239 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 376 | -10/Materials | Central database locked down 397 | -10/Materials | Entered Mines 691 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 790 | -10/Mines | Discovered new exit (range 9) 831 | -10/Mines | Entered Materials 831 | -9/Materials | Accompanied by 2 allies 831 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 832 | -9/Materials | Identified exit to Storage 1036 | -9/Materials | Discovered exit to Storage (range 10) 1126 | -9/Materials | Lost 6 parts (1p1n4w) 1141 | -9/Materials | Build established: Scavenger-Mutant 1214 | -9/Materials | Entered Storage 1223 | -9/Storage | Met a pair of Derelict thieves 1326 | -9/Storage | Core integrity fell below 50% 1364 | -9/Storage | Lost 4 parts (1p2n1u) 1596 | -9/Storage | Build established: Mutant 1808 | -9/Storage | Core integrity fell below 20% 1858 | -9/Storage | Destroyed 8 combat bots 2051 | -9/Storage | Repaired Carbon-fiber Leg 2107 | -9/Storage | Repaired Imp. Assault Rifle 2131 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Rating: 2p Time: 51 >>Repair Repairing Imp. Assault Rifle... ETC: 51 02059_ NLBE|VOX5OGDHA4NOQXK 02060_ K-01 Serf collects debris. 02066_ K-01 Serf cleans the Repair Station. 02071_ Acquired 3 matter. 02074_ K-01 Serf collects debris. 02078_ K-01 Serf cleans the Transfer Shaft. 02083_ YKWQOUAKBQDVUD%OCUJYGWMJXS8ZS#D%Q6JK9S 02088_ R-06 Scavenger collects Lgt. Ion Engine. 02093_ R-06 Scavenger collects Weight Redist. System. 02107_ Repair station completes Imp. Assault Rifle repairs. 02108_ Acquired Imp. Assault Rifle. 02119_ System corrupted: Imp. Assault Rifle targeting data glitched. 02123_ Targeting Computer destroyed. 02129_ System corrupted: Adv. Beam Cannon targeting data glitched. 02130_ BO3WTWL<