Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 00:23:12 Player: ash Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (39) 195 Value Destroyed (1045) 1045 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7960 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Field Propulsion Drive Gamma Bomb Array Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Gravmag System Antigrav System Field Propulsion Drive > --- UTILITY ---------- Trap Scanner Advanced Visual Processing Unit Melee Analysis Suite Improved Melee Analysis Suite System Shield System Shield System Shield > --- WEAPON ----------- Plasma Sword > --- INVENTORY -------- Micro Fission Core Gamma Bomb Array [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Core Shielding Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Core Shielding Weapon Longsword +1 Energy Gun Precision Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 2 . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . Utility 6 | . . . . . 2 1 1 . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 78 | . 2 2 7 . 30 9 5 1 . 7 12 3 . Power 8 | . . . . . 4 . 1 . . . 3 . . Engine 4 | . . . . . 2 . 1 . . . 1 . . Core 4 | . . . . . 2 . . . . . 2 . . Reactor . | . . . . . . . . . . . . . . Propulsion 24 | . . . . . 11 2 . . . 4 5 2 . Treads 6 | . . . . . 4 . . . . . 2 . . Leg 4 | . . . . . 3 . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . Hover 10 | . . . . . 4 2 . . . 1 2 1 . Flight 4 | . . . . . . . . . . 3 1 . . Utility 23 | . 1 . 3 . 6 3 3 . . 3 3 1 . Device 9 | . . . . . 3 2 2 . . . 1 1 . Storage 5 | . . . 3 . 2 . . . . . . . . Processor 3 | . . . . . . . 1 . . 1 1 . . Hackware 4 | . . . . . . 1 . . . 2 1 . . Protection 2 | . 1 . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | . 1 2 4 . 9 4 1 1 . . 1 . . Energy Gun 2 | . . . . . 2 . . . . . . . . Energy Cannon 2 | . . 1 . . 1 . . . . . . . . Ballistic Gun 3 | . . 1 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . 1 . 2 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 1 . 1 . . . . . Slashing Weapon 3 | . . . . . 2 . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 5 | . 1 . 1 . . 2 1 . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . Parts Lost 23 | . . . . . 1 1 . . . 13 2 6 . Power 3 | . . . . . 1 . . . . 1 1 . . Propulsion 13 | . . . . . . 1 . . . 6 1 5 . Utility 4 | . . . . . . . . . . 3 . 1 . Weapon 3 | . . . . . . . . . . 3 . . . Highest Loss Streak 13 | . . . . . 1 1 . . . 13 2 5 . To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 99 100 92 100 99 92 98 100 100 52 70 48 . Engine 7 | . 14 14 14 14 6 . 6 6 6 . . . . Core 2 | . . . . . 2 7 6 6 6 3 5 5 . Treads 13 | . . . . . 31 . . . . . 6 4 . Leg 10 | . 28 28 28 28 3 . . . . . . 1 . Hover 5 | . . . . . . 30 33 33 33 12 9 8 . Device 6 | . . . . . 8 17 24 20 20 5 2 3 . Storage 8 | . 14 14 14 14 9 7 6 6 6 3 . . . Processor 2 | . . . . . . . 1 6 6 8 16 9 . Hackware 3 | . . . . . . 7 6 6 6 7 16 9 . Protection 11 | . 13 14 14 14 17 4 . . . . . . . Energy Cannon 2 | . . 11 10 . 2 . . . . . . . . Ballistic Gun 3 | . 26 14 . 14 1 . . . . . . . . Launcher 2 | . . . . 14 1 1 . . . . . . . Impact Weapon 3 | . . . . . 6 3 5 6 6 4 . . . Slashing Weapon 4 | . . . . . 6 7 6 6 6 1 4 2 . Special Melee Weapon 1 | . 1 2 9 . . 1 1 . . . . . . Naked Turns 102 | . . . . . . . . . . . . 102 . Heaviest Build 61 | 12 13 14 29 29 61 26 37 36 36 36 15 15 1 Greatest Support 88 | 20 20 20 20 20 88 37 37 37 37 37 21 27 3 Greatest Overweight (x) 4 | . . . 1 1 1 1 . . . 1 . 4 . Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 20 15 20 10 10 10 10 10 5 5 5 Average Capacity 14 | . 8 8 14 15 19 10 10 10 10 7 5 5 5 Most Carried 20 | . 8 8 13 13 20 10 10 10 10 10 3 5 4 Average Carried 12 | . 6 8 9 12 18 9 9 9 10 6 2 3 4 Final Capacity 15 | 8 8 8 15 15 10 10 10 10 10 5 5 5 5 Final Carried 13 | 6 8 8 10 13 9 10 10 10 10 3 3 4 4 Class Distribution -------------------- 73% | Mutant 9% | Hacker-Mutant 6% | Scavenger-Mutant 6% | Scavenger-Gladiator 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -6/Waste Scavenger-Gladiator | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Matter Collected 1069 | 144 148 . . 87 355 48 . 112 . 40 75 60 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1209 | . 121 . . . 594 230 . . 30 106 78 50 . Parts 70 | . 8 . . . 43 10 . . . 3 3 3 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Combat Hostiles Destroyed 29 | . 5 . . . 16 3 . . . 3 1 1 . Melee 17 | . . . . . 11 3 . . . 1 1 1 . Guns 6 | . 5 . . . 1 . . . . . . . . AOE 4 | . . . . . 4 . . . . . . . . Classes Destroyed 11 | . 2 . . . 6 1 . . . 2 . . . Worker 5 | . . . . . 1 3 . . 1 . . . . Builder 1 | . . . . . 1 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Watcher 3 | . . . . . 3 . . . . . . . . Swarmer 11 | . 3 . . . 8 . . . . . . . . Cutter 2 | . . . . . . . . . . 2 . . . Grunt 8 | . 2 . . . 5 1 . . . . . . . Sentry 4 | . . . . . 2 1 . . . . 1 . . Specialist 1 | . . . . . . . . . . 1 . . . Hunter 2 | . . . . . 1 . . . . . . 1 . Programmer 1 | . . . . . . 1 . . . . . . . Best Kill Streak 6 | . 3 . . . 6 3 . . 1 3 1 1 . Combat Bots Only 5 | . 3 . . . 5 1 . . . 3 1 1 . Max Kills in Single Turn 3 | . 1 . . . 3 1 . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . Melee 1 | . . . . . 1 1 . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Hostile Shots Fired 309 | . 20 . . . 92 31 . . . 36 10 118 2 Missed 108 | . 9 . . . 30 13 . . . 13 4 38 1 Damage Taken 3894 | . 108 . . 30 790 157 . . . 1195 149 1449 16 Core 1531 | . . . . . 65 17 . . . 435 47 951 16 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 16 | . . . . . 12 4 . . . . . . . Core Remaining (%) 86 | 100 . . . 100 88 97 . . . 48 . . . Volleys Fired 25 | . 12 . . . 13 . . . . . . . . Largest 2 | . 2 . . . 2 . . . . . . . . Hottest 80 | . 40 . . . 80 . . . . . . . . Shots Fired 47 | . 24 . . . 23 . . . . . . . . Gun 34 | . 24 . . . 10 . . . . . . . . Cannon 10 | . . . . . 10 . . . . . . . . Launcher 3 | . . . . . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 34 | . 24 . . . 10 . . . . . . . . Thermal 10 | . . . . . 10 . . . . . . . . Explosive 3 | . . . . . 3 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 10 | . 10 . . . 3 . . . . . . . . Robot Miss Streak 2 | . 2 . . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 112 | . 15 1 4 . 53 13 . . 2 7 8 9 . Core Hits 42 | . 6 . . . 25 6 . . . 1 2 2 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . . 1 . . . Critical Strikes 16 | . . . . . 6 3 . . . 1 4 2 . Smash 2 | . . . . . 1 . . . . 1 . . . Sever 14 | . . . . . 5 3 . . . . 4 2 . Melee Attacks 119 | . . 1 4 . 56 15 . . 2 16 10 15 . Impact 33 | . . . . . 21 . . . . 12 . . . Slashing 80 | . . . . . 35 14 . . 2 4 10 15 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 18 | . . 1 4 . 6 5 . . 1 . 1 . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks 7 | . . . . . 7 . . . . . . . . Damage Inflicted 4806 | . 180 . . . 2630 724 . . 151 296 403 422 . Guns 268 | . 180 . . . 88 . . . . . . . . Cannons 86 | . . . . . 86 . . . . . . . . Explosions 348 | . . . . . 348 . . . . . . . . Melee 4097 | . . . . . 2108 724 . . 151 289 403 422 . Ramming 7 | . . . . . . . . . . 7 . . . Kinetic 268 | . 180 . . . 88 . . . . . . . . Thermal 86 | . . . . . 86 . . . . . . . . Explosive 348 | . . . . . 348 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 704 | . . . . . 464 . . . . 240 . . . Slashing 3393 | . . . . . 1644 724 . . 151 49 403 422 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 1 . . . 20 . . . Average Corruption 15 | . . . . . . 1 . . . 18 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . . . 1 . . . 3 . . . Message Errors 1 | . . . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 565 | . . . . . 276 50 . . 96 79 . 64 . Projectiles . | . . . . . . . . . . . . . . Explosions 45 | . . . . . 45 . . . . . . . . Melee 520 | . . . . . 231 50 . . 96 79 . 64 . Knockbacks 4 | . . . . . 2 . . . . 2 . . . Impact 3 | . . . . . 2 . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 3 | . . . . . . . . . . 3 . . . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . Targets Rammed 2 | . . . . 1 . . . . . 1 . . . Kicked 1 | . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 90 | . . . . . 90 . . . . . . . . Average Temperature 30 | . . . . . 30 . . . . . . . . Received Heat Transfer 618 | . 36 . . . 207 51 . . . 18 18 279 9 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 4 . . . . 3 . . . Impact Corruptions 9 | . . . . . 6 . . . . 3 . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 185 | . . . . . 185 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Peak Influence 344 | . 128 49 . . 344 190 105 36 30 30 59 . . Initial 93 | . . 49 . . . 59 93 36 25 24 . . . Average 81 | . 85 49 . . 117 123 101 36 26 12 36 . . Maximum Alert Level 1 | . . . . . 1 . . . . . . . . Low Security (%) 95 | . 100 100 . 100 90 100 100 100 100 100 100 . . Level 1 4 | . . . . . 9 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 2 . . . . 2 . . . Investigation . | . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . 2 . . . . 2 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Distress Signals 2 | . . . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 76 | . 6 . . . 36 4 . 1 . 7 3 15 4 Peak Tracking Total 6 | . 3 . . . 5 1 . 1 . 4 1 6 4 Tactical Retreats 12 | . . . . . 6 . . . . 1 . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Traps Triggered 1 | . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . 34 1 . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . . . . . . 3 . . . . . . . Reprogrammed 4 | . . . . . . 3 1 . . . . . . Reused 1 | . . . . . . 1 . . . . . . . Traps Extracted 2 | . . . . . . 2 . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Most Traps Carried 2 | . . . . . . 2 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Machines Accessed 22 | . 1 . 2 1 9 3 1 . 1 . 4 . . Terminals 16 | . 1 . . . 8 2 . . 1 . 4 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 72 | . 4 . 2 1 27 7 3 . 2 . 26 . . Successful 36 | . 3 . 2 1 13 3 2 . 1 . 11 . . Failed 36 | . 1 . . . 14 4 1 . 1 . 15 . . Catastrophic 12 | . 1 . . . 3 2 1 . . . 5 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 40 | . 3 . 1 . 15 3 3 . . . 15 . . Terminals 60 | . 4 . . . 24 4 . . 2 . 26 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 3 . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . Terminal Hacks 23 | . 2 . 2 1 9 1 . . 1 . 7 . . Record 1 | . . . 1 . . . . . . . . . . Robot Analysis 3 | . . . . . 3 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . Branch Access Points 4 | . 1 . . . 1 1 . . . . 1 . . Terminal Index 2 | . 1 . . . . . . . . . 1 . . Alert Level 2 | . . . . . 1 . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . Garrison Status 1 | . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . 2 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 1 . . . 3 1 2 . . . 4 . . Terminals 9 | . 1 . . . 3 1 . . . . 4 . . Assimilate 2 | . . . . . . 1 . . . . 1 . . Botnet 7 | . 1 . . . 3 . . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . . 9 3 1 . . . 4 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . 1 3 . . 1 . . . . . . . Non-combat 4 | . . . 3 . . 1 . . . . . . . Combat 1 | . . 1 . . . . . . . . . . . Robot Hacks Applied 5 | . . 1 3 . . 1 . . . . . . . parse_system 4 | . . 1 3 . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Total Allies 2 | . . . . . . 1 . . . . 1 . . Largest Group 1 | . . . . . . 1 . . . . 1 1 . Highest-Rated Group 10 | . . . . . . 10 . . . . 10 10 . Highest-Rated Ally 10 | . . . . . . 10 . . . . 10 10 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Robot Analysis Total 3 | . . . . . 3 . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Turns Passed 4903 | . 176 55 783 553 1882 301 63 182 22 100 441 344 1 Spaces Moved 3769 | 1 97 42 434 287 1027 344 108 347 40 85 506 450 1 Core 310 | . . . . . . . . . . . . 309 1 Treads 930 | . . . . . 930 . . . . . . . . Legs 929 | 1 97 42 434 287 68 . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1305 | . . . . . 29 344 108 347 40 51 245 141 . Flight 295 | . . . . . . . . . . 34 261 . . Fastest Speed 39 | 120 120 120 120 190 48 44 44 44 44 39 45 50 50 Average Speed 109 | 120 120 120 176 190 155 47 44 44 44 49 70 62 50 Slowest Speed 250 | 120 120 120 190 190 190 112 44 44 44 108 96 250 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . . Cave-ins Triggered 2 | . . . . . . . . . . 2 . . . Exploration Rate (%) 37 | 2 19 15 90 64 60 8 3 91 2 81 15 66 2 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . . . . 1 . Scrap Searched 5 | . . . . 2 . . . . . . . 3 . Spaces Dug 12 | . . . . . 5 2 . . . 2 2 1 . Terrain Destroyed 41 | . . . . . 34 2 . . . 2 2 1 . Melee 12 | . . . . . 5 2 . . . 2 2 1 . Projectile . | . . . . . . . . . . . . . . AOE 29 | . . . . . 29 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac DSF Fac Upp Upp Total 4334 | . 134 45 452 294 1236 463 123 376 41 115 567 487 1 Wait 223 | . 12 . . 4 62 53 4 25 . 5 40 18 . Move 3753 | . 96 41 433 286 1026 343 108 346 39 84 501 449 1 Hop 2 | . . . . . . . . . . . 2 . . Pick Up 49 | . 7 . 2 3 24 5 2 2 . 1 2 1 . Fast Attach 28 | . 1 1 1 . 5 2 2 . . 4 10 2 . Attach 17 | . . . 2 . 5 2 2 . . 3 2 1 . Detach 9 | . . . 3 . 4 . 1 . . . . 1 . Swap 33 | . 1 1 4 . 20 5 1 1 . . . . . Drop 48 | . 5 1 3 . 31 3 2 2 . 1 . . . Fire 25 | . 12 . . . 13 . . . . . . . . Melee 109 | . . 1 4 . 46 15 . . 2 16 10 15 . Ram 1 | . . . . . . . . . . 1 . . . Kick 1 | . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 36 | . . . . . . 35 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Discovered new exit (range 4) 63 | -10/Materials | Identified exit to Mines 141 | -10/Materials | Met 8R-AWN 177 | -10/Materials | Entered Mines 179 | -10/Mines | Followed 8R-AWN into the Mines 227 | -10/Mines | Discovered new exit (range 5) 232 | -10/Mines | Entered Exiles 261 | -10/Exiles | Welcomed by 8R-AWN 283 | -10/Exiles | Met EX-HEX 311 | -10/Exiles | Build established: Mutant 377 | -10/Exiles | Met EX-DEC 412 | -10/Exiles | Visited The Gauntlet 654 | -10/Exiles | Learned location of Zion (-6) 688 | -10/Exiles | Met EX-BIN 716 | -10/Exiles | Aligned with FarCom system 718 | -10/Exiles | Given EX-Vault access code 762 | -10/Exiles | Opened EX-Vault 775 | -10/Exiles | Found Longsword +1 812 | -10/Exiles | Found AWS/Gauss 863 | -10/Exiles | Warned to stay clear of 0b10 Research branches 992 | -10/Exiles | Discovered new exit (range 12) 1015 | -10/Exiles | Left Exiles lab with Longsword +1 1015 | -10/Exiles | Entered Mines 1073 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1309 | -9/Mines | Learned Materials security intel 1393 | -9/Mines | Discovered new exit (range 12) 1568 | -9/Mines | Entered Materials 1568 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1927 | -8/Materials | Discovered new exit (range 16) 2507 | -8/Materials | Discovered new exit (range 13) 3450 | -8/Materials | Entered Factory 3450 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3497 | -7/Factory | Identified exit to Lower Caves 3678 | -7/Factory | Discovered new exit (range 10) 3715 | -7/Factory | Build established: Scavenger-Mutant 3751 | -7/Factory | Entered another Factory area 3751 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3814 | -6/Factory | Manually triggered Chute Trap 3814 | -6/Factory | Sucked down chute 3814 | -6/Factory | Entered Waste 3814 | -6/Waste | The area was eerily silent 3861 | -6/Waste | Discovered new exit (range 11) 3915 | -6/Waste | Found Broken Gamma Bomb Array 3944 | -6/Waste | A Compactor rumbled back to life 3944 | -6/Waste | Spotted C-40 Crusher 3996 | -6/Waste | Entered Factory 4015 | -6/Factory | Build established: Scavenger-Gladiator 4018 | -6/Factory | Identified exit to DSF 4018 | -6/Factory | Entered DSF 4034 | -6/DSF | Additional patrols routed to DSF 4035 | -6/DSF | Crushed by falling debris 4035 | -6/DSF | System corruption reached 10% 4047 | -6/DSF | Crushed by falling debris 4110 | -6/DSF | Core integrity fell below 50% 4112 | -6/DSF | Discovered new exit (range 14) 4118 | -6/DSF | Entered Factory 4118 | -5/Factory | Evolved 2 slots: Utility x2 4136 | -5/Factory | Lost 13 parts (1p6n3u3w) 4165 | -5/Factory | Identified exit to Upper Caves 4189 | -5/Factory | Identified exit to Factory 4559 | -5/Factory | Entered Upper Caves 4559 | -5/Upper Caves | Accompanied by 1 ally 4721 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4748 | -5/Upper Caves | Released all parts (10) 4779 | -5/Upper Caves | Lost 5 parts (4n1u) 4785 | -5/Upper Caves | Core integrity fell below 50% 4878 | -5/Upper Caves | Learned location of 1 exit from Factory 4885 | -5/Upper Caves | Core integrity fell below 20% 4902 | -5/Upper Caves | Discovered new exit (range 3) 4903 | -5/Upper Caves | Entered another Upper Caves area 4904 | -5/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 04857_ Found 16 Matter. 04858_ Acquired 10 matter. 04872_ Penetrated by Slug. 04875_ Searching scrap... 04875_ Found Lightning Gun. 04875_ Found Adv. Sensor Array. 04875_ Found Mak. Cloaking Device. 04875_ Found Imp. Cryofiber Web. 04875_ Found 18 Matter. 04878_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 04884_ Slug penetrates Wall. 04888_ Penetrated by Slug. 04888_ Slug penetrates Wall. 04892_ Penetrated by Slug. 04892_ Slug penetrates Wall. 04892_ Penetrated by Slug. 04902_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????##???????????????? | | ??????????????????????????????# ???????????????? | | ???????????????????????????### ???????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? ##???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ?????????????????????????? #???????????????? | | ????????????????????????## ?????????????????? | | ??????????????????#????## #??????????????????? | | ??????????????????# ### #??????????????????? | | ??????????????????# @ #??????????????????? | | ??????????????????# ##??????????????????? | | ??????????????????# ggg ####???????????????????? | | ??????????????????###g ##??????????????????????? | | ????????????????????####????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Core Shielding 20 Evasion (%) 66 Melee Accuracy 11 Recoil Reduction 4 Defensive Hacking 30 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed BombDisruptorLaser Manual? 0 Play Time 01:17:48 Cumulative 60.2 hours Start 2024.04.28 @ 17:33:22 End 2024.04.29 @ 00:23:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 8 Adventurer 45 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 51 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60f334d8-bad9-4e50-8a27-5d758c54f6ca