Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.25 @ 01:07:13 // Winter2019/RPGLIKE Player: SmallBrainBigPP Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (768) 768 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 2530 Bonus ------- Follower Combat Kills 40 Aligned with FarCom 300 Friendly Fire -108 Cogmind --------- Core Integrity 600/600 Matter 300/300 Energy 430/430 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -9/Mines Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Heat Sink Experimental Sensor Array Targeting Computer > --- WEAPON (5) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun AWS/Thermal > --- INVENTORY (1) ---- Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Heat Sink Experimental Sensor Array Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun AWS/Thermal > --- INVENTORY -------- (None) [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility Targeting Computer Device Heat Sink Processor Targeting Computer Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved 8 | 2 4 1 1 . Power 1 | . 1 . . . Propulsion 1 | . 1 . . . Utility 2 | . 1 1 . . Weapon 4 | 2 1 . 1 . Parts Attached 22 | 5 10 3 2 2 Power 3 | 1 2 . . . Engine 3 | 1 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 1 . . . 1 Treads 1 | . . . . 1 Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 3 1 . 1 Device 2 | . 1 . . 1 Storage . | . . . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 12 | 3 5 2 2 . Energy Gun 10 | 3 4 1 2 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 90 86 82 Engine 16 | . 15 19 17 16 Wheel 11 | . 13 9 8 8 Device 5 | . 3 9 8 10 Processor 10 | . 7 12 17 13 Protection 3 | . 5 . . . Energy Gun 44 | . 49 38 34 33 Launcher 1 | . 1 . . . Naked Turns . | . . . . . Heaviest Build 33 | 10 27 27 32 33 Greatest Support 16 | 16 16 16 16 16 Greatest Overweight (x) 2 | . 1 1 1 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 1 | . . . 1 1 Average Capacity . | . . . . 1 Most Carried 1 | . . . 1 1 Average Carried . | . . . . . Final Capacity 1 | . . . 1 1 Final Carried 1 | . . . 1 1 Class Distribution -------------------- 90% | Gunner 6% | Mutant 3% | Skirmisher Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Gunner | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 440 | 250 120 20 30 20 Remotely . | . . . . . Salvage Created 594 | . 404 153 . 37 Parts 76 | . 49 18 . 9 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 21 | . 10 8 . 3 Guns 19 | . 10 7 . 2 AOE 2 | . . 1 . 1 Classes Destroyed 8 | . 7 1 . . Worker 5 | . 4 . . 1 Builder 2 | . 2 . . . Tunneler 1 | . 1 . . . Hauler 2 | . 2 . . . Watcher 3 | . 3 . . . Swarmer 16 | . 6 7 . 3 Grunt 4 | . 4 . . . Sentry 1 | . . 1 . . Best Kill Streak 4 | . 4 3 . 4 Combat Bots Only 3 | . 3 3 . 3 Max Kills in Single Turn 3 | . 2 2 . 3 Gunslinging 1 | . 1 . . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 270 | . 158 112 . . Core 221 | . 136 85 . . Absorbed by Shields . | . . . . . Redirected to Core 154 | . 73 81 . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 129 | . 111 15 . 3 Largest 4 | . 4 4 . 3 Hottest 180 | . 180 180 . 135 Shots Fired 426 | . 360 54 . 12 Gun 422 | . 358 52 . 12 Cannon . | . . . . . Launcher 2 | . 2 . . . Special 2 | . . 2 . . Kinetic . | . . . . . Thermal 89 | . 84 2 . 3 Explosive 2 | . 2 . . . Electromagnetic 335 | . 274 52 . 9 Robot Hit Streak 15 | . 14 15 . 8 Robot Miss Streak 4 | . 4 2 . 1 Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 . 1 Max Gunslinging Chain 2 | . 1 2 . 1 Autonomous 3 | . . . . 3 Shots Hit Robots 64 | . 42 14 . 8 Core Hits 42 | . 27 11 . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1494 | . 949 350 . 195 Guns 1086 | . 744 195 . 147 Cannons . | . . . . . Explosions 408 | . 205 155 . 48 Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 447 | . 160 155 . 132 Explosive . | . . . . . Electromagnetic 1047 | . 789 195 . 63 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . 4 . . . Projectiles . | . . . . . Explosions 4 | . 4 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 54 | . 34 20 . . Shots 3 | . 2 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 78 | . 78 . . . Average Temperature 39 | . 39 . . . Received Heat Transfer 72 | . 63 9 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 2 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 511 | . 200 150 . 161 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 3 1 . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 361 | . 331 361 . 150 Initial 55 | . . 55 . . Average 116 | . 122 159 . 64 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 85 | 100 86 66 . 100 Level 1 14 | . 13 33 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 14 10 . 3 Peak Tracking Total 3 | . 3 3 . 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 34 | . 27 6 . 1 Max in Single Turn 2 | . 2 2 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 11 | . 10 . 1 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 30 . 1 . Successful 21 | . 20 . 1 . Failed 10 | . 10 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 26 | . 26 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 18 . 1 . Record 3 | . 3 . . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 2 | . 2 . . . Disarm Traps 2 | . 2 . . . Maintenance Status 2 | . 2 . . . Recall Assault 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 8 . . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 17 | . 17 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 80 | . . 80 49 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 7 | . . 7 . . Total Damage 83 | . . 83 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . . . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2400 | 66 1438 305 327 264 Spaces Moved 1593 | 61 866 204 272 190 Core 4 | 4 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1589 | 57 866 204 272 190 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 115 115 115 Average Speed 114 | 96 114 115 115 119 Slowest Speed 130 | 100 115 115 115 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 97 51 43 49 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug 2 | . . 2 . . Terrain Destroyed 88 | . 64 2 . 22 Melee . | . . . . . Projectile 2 | . . 2 . . AOE 86 | . 64 . . 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1864 | 65 1057 235 286 221 Wait 91 | . 56 4 10 21 Move 1589 | 60 865 203 271 190 Hop . | . . . . . Pick Up 3 | . . . 1 2 Fast Attach 20 | 5 9 3 2 1 Attach 1 | . . . . 1 Detach . | . . . . . Swap 1 | . 1 . . . Drop 13 | . 6 2 2 3 Fire 129 | . 111 15 . 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 17 | . 9 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Upgraded with Weapon slot (x1) 31 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Upgraded with Weapon slot (x1) 67 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Upgraded with Weapon slot (x1) 366 | -10/Materials | Discovered new exit (range 13) 535 | -10/Materials | Build established: Gunner 828 | -10/Materials | Discovered new exit (range 15) 861 | -10/Materials | Discovered new exit (range 16) 965 | -10/Materials | Reached level 2 994 | -10/Materials | Upgraded with Utility slot (x1) 1210 | -10/Materials | Upgraded with Power slot (x1) 1210 | -10/Materials | Upgraded with Propulsion slot (x1) 1234 | -10/Materials | Discovered new exit (range 3) 1355 | -10/Materials | Identified exit to Mines 1505 | -10/Materials | Entered Mines 1507 | -10/Mines | Reached level 3 1508 | -10/Mines | Received a Mining Laser from a helpful Derelict 1675 | -10/Mines | Discovered new exit (range 10) 1735 | -10/Mines | Upgraded with Utility slot (x1) 1764 | -10/Mines | Reached level 4 1804 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1805 | -10/Mines | Discovered new exit (range 5) 1810 | -10/Mines | Entered Exiles 1810 | -10/Exiles | Accompanied by 2 allies 1840 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1843 | -10/Exiles | Met 8R-AWN 1864 | -10/Exiles | Met EX-HEX 1902 | -10/Exiles | Met EX-BIN 1962 | -10/Exiles | Aligned with FarCom system 1963 | -10/Exiles | Given EX-Vault access code 1990 | -10/Exiles | Opened EX-Vault 1999 | -10/Exiles | Found AWS/Thermal 2008 | -10/Exiles | Upgraded with Weapon slot (x1) 2050 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2124 | -10/Exiles | Discovered new exit (range 14) 2137 | -10/Exiles | Left Exiles lab with AWS/Thermal 2137 | -10/Exiles | Entered Mines 2206 | -9/Mines | Learned Materials stockpile data 2270 | -9/Mines | Found a hidden stash of uninstalled traps 2322 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2327 | -9/Mines | Found Prototype Device 2330 | -9/Mines | Identified Exp. Sensor Array 2343 | -9/Mines | Learned location of Zion (-6) 2401 | -9/Mines | Self-destructed Last Messages --------------- note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 02323_ R-06 Scavenger collects Flight Unit. 02326_ R-06 Scavenger collects Lgt. Ion Engine. 02327_ Dropped Hvy. EM Pulse Gun. 02327_ Acquired Prototype Device. 02329_ Discarded Targeting Computer. 02330_ Identified Exp. Sensor Array. 02331_ Acquired Hvy. EM Pulse Gun. 02331_ R-06 Scavenger collects Wheel. 02335_ R-06 Scavenger collects Lgt. Ion Engine. 02343_ Acquired derelict log, extracted data. World map updated: -6/Zion. 02358_ Acquired 10 matter. 02399_ Acquired derelict log, extracted data. Data stored: Factory entrances (x1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????g???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????g???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????# ######????????????????????? | | ?????????????????????# @ #????????????????????? | | ?????????????????????###### ######### ##?????????? | | ??????????????##????????### # ??????????? | | ?????????????# ????????# #?????????????????? | | ?????????????# #????????# #?????????????????? | | ?????????????# #????????# #####?????????????????? | | ?????????????# #????????# ####??????????????????? | | ?????????????# #????????# #??????????????????? | | ?????????????# #????##### #########??????????? | | ?????????????# #???## ## #??????????? | | ?????????????# #???# #??????????? | | ??####????#### #####? ######### #??????????? | | ?? #????#%?? ? #????????????????##### | | ?? #???## ######## #??????????????## | | ??# #???#" !#?????## #??????????#### | | ??# #??##"%"#??????## ???? | | ??# #?##[% "####????## ######??????????## | | ??# ### ##????# #????????????????#### | | ??# ## ####### #???????????????????? | | ??# ## ### #??????????????????? | | ??# #?# #????????????###??? | | ??# #### #?# #???????????## #?? | | ??######## ##??# #?# ##????????#### ## | | ?????????## ##???# #?# ##???????### # | | ??????????# ###????# ### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 24 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 10 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Levels Raised 3 | . 1 2 . . XP Earned 9899 | 4000 2635 2019 350 895 XP Spent 7820 | 1300 4070 800 1650 . Upgrades 19 | 2 14 1 2 . Power Slot 1 | . 1 . . . Propulsion Slot 1 | . 1 . . . Utility Slot 2 | . 1 1 . . Weapon Slot 4 | 2 1 . 1 . Heat Dissipation 9 | . 9 . . . Energy Generation 1 | . 1 . . . Inventory Capacity 1 | . . . 1 . Protomatter Created 333 | . 249 57 . 27 Integrity Restored 265 | . 139 126 . . Core 221 | . 118 103 . . Parts 44 | . 21 23 . . Protomatter Decayed 268 | . 196 62 . 10 Game ------ Seed HoverSuperchargedRegenerator Manual? 0 Play Time 00:25:19 Cumulative 32.5 hours Start 2022.09.25 @ 00:42:50 End 2022.09.25 @ 01:07:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 49 Rogue 30 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 042483d4-04dd-4887-9d93-11e8b1f42449