Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 02:57:46 Player: Red Box Result: Destroyed by SO-Q8I(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (758) 758 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1773 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Rolling (125) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY (15) --- Improved Ion Engine Light Treads Subdweller Monowheel Improved Heat Sink High-capacity Matter Pod (200) Experimental Sensor Array Improved Terrain Scanner Gun Armor EM Shotgun Heavy Battle Rifle Makeshift Shrapnel Gun Light Cannon Bore Cannon Grenade Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Wheel Improved Heat Sink Large Battery High-capacity Matter Pod Experimental Sensor Array Light Armor Plating Particle Gun Light Cannon Bore Cannon Grenade Launcher Grenade Launcher Mining Laser [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 7 13 2 7 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 . 2 Treads 1 | . . . 1 Leg 5 | 2 3 . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 . 1 Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 15 | 2 7 2 4 Energy Gun 6 | . 4 2 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . . 2 Ballistic Cannon 1 | . . . 1 Launcher 2 | . 1 . 1 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 5 | . 2 2 1 Highest Loss Streak 1 | . 1 1 1 To Critical Strikes . | . . . . Average Backups 12 | 3 11 14 14 Power . | . . 1 1 Propulsion 2 | 2 3 3 2 Utility 4 | . 3 4 5 Weapon 4 | . 3 5 5 Tool/Special . | . . . . Unused Backups 17 | . 5 . 12 Power 2 | . 1 . 1 Propulsion 3 | . 1 . 2 Utility 6 | . 1 . 5 Weapon 6 | . 2 . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 100 Engine 14 | . 14 14 14 Treads 1 | . . . 6 Leg 24 | . 28 28 15 Wheel 1 | . . . 5 Device 13 | . 14 14 11 Storage 14 | . 14 14 14 Energy Gun 16 | . 9 28 15 Ballistic Gun 7 | . 13 . 4 Launcher 1 | . 2 . 1 Special Weapon 1 | . 1 . 4 Peak Build Rating 17 | 9 16 17 17 Average Rating 13 | 6 11 15 15 On Entrance 10 | . 9 16 17 Avg Prop Armor Cover (%) 9 | . . . 9 Naked Turns . | . . . . Heaviest Build 38 | 15 34 34 38 Greatest Support 26 | 20 26 26 26 Greatest Overweight (x) 4 | 4 1 1 3 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 7 15 15 15 Average Carried 12 | 4 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1288 | 270 759 59 200 Remotely . | . . . . Salvage Created 904 | 28 531 239 106 Parts 77 | 5 49 14 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 27 | . 17 7 3 Guns 16 | . 7 7 2 AOE 11 | . 10 . 1 Classes Destroyed 8 | 1 6 . 1 Worker 1 | . 1 . . Tunneler 2 | 1 . 1 . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 12 | . 9 3 . Grunt 12 | . 8 4 . Subdweller 3 | . . . 3 Best Kill Streak 6 | 1 6 3 1 Combat Bots Only 5 | . 5 3 1 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging 1 | . . 1 . Exploded 3 | . 3 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 115 | . 75 28 12 Missed 33 | . 26 4 3 Hits 82 | . 49 24 9 Projectile 82 | . 49 24 9 Critical Strikes 1 | . . 1 . Damage Taken 1171 | . 641 277 253 Core 251 | . 151 34 66 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 70 | . 70 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 93 | 3 50 11 29 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 90 100 Shots Fired 160 | 6 93 22 39 Gun 121 | 6 78 22 15 Cannon 5 | . . . 5 Launcher 8 | . 8 . . Special 26 | . 7 . 19 Kinetic 60 | 6 49 . 5 Thermal 48 | . 25 . 23 Explosive 8 | . 8 . . Electromagnetic 44 | . 11 22 11 Robot Hit Streak 16 | 2 7 8 16 Robot Miss Streak 7 | 1 7 2 1 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 88 | 4 48 18 18 Core Hits 57 | 1 34 15 7 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 . 1 Destroy 1 | . 1 . . Blast 1 | . . . 1 Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1967 | 47 1222 358 340 Guns 1053 | 47 581 233 192 Cannons 90 | . . . 90 Explosions 824 | . 641 125 58 Melee . | . . . . Ramming . | . . . . Kinetic 455 | 47 318 . 90 Thermal 364 | . 131 125 108 Explosive 641 | . 641 . . Electromagnetic 507 | . 132 233 142 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 157 | . 101 33 23 Shots 7 | . 5 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 173 | . 156 173 . Average Temperature 45 | . 37 70 . Received Heat Transfer 285 | . 207 72 6 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 1 1 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 507 | . 296 100 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 167 | 5 167 78 . Initial 37 | . . 37 . Average 47 | . 74 12 . Influence Increases 815 | 5 629 181 . Destroy 0b10 Robot/C 480 | . 340 140 . Destroy 0b10 Robot/NC 40 | 5 30 5 . Destroy Leader 108 | . 78 30 . Trap Triggered on 0b10 10 | . 10 . . Successful Hack 37 | . 37 . . Select Force Hacks 30 | . 30 . . Destroy Structure 80 | . 74 6 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 815 | 5 531 279 . Entered New Map 61 | . . 61 . Time Decay 714 | 5 511 198 . Lost Part 40 | . 20 20 . Squads Dispatched 5 | . 4 1 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 25 7 8 Peak Tracking Total 6 | . 6 3 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts 58 | . 58 . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed 5 | . 5 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 9 1 1 Terminals 7 | . 6 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 46 | . 41 4 1 Successful 24 | . 23 . 1 Failed 21 | . 17 4 . Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 22 | . 18 4 . Terminals 32 | . 28 4 . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 8 | . 8 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 7 . 1 Robot Analysis 3 | . 3 . . Terminal Index 1 | . 1 . . Locate Traps 2 | . 2 . . Recall Reinforcements 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 8 | . 8 . . Track 1 | . 1 . . Botnet 2 | . 2 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 9 1 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . check_alert 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 4567 | 30 2065 1414 1058 Terrain 4567 | 30 2065 1414 1058 Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4907 | 98 2065 1414 1330 Spaces Moved 2473 | 56 1004 707 706 Core 9 | 9 . . . Treads 46 | . . . 46 Legs 2092 | 47 1004 707 334 Wheels 326 | . . . 326 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 125 Average Speed 171 | 129 167 190 163 Slowest Speed 250 | 250 190 190 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 61 | 4 97 95 48 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . 4 . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 6 | . . 2 4 Spaces Dug 7 | . 7 . . Terrain Destroyed 86 | . 73 7 6 Melee . | . . . . Projectile 7 | . 7 . . AOE 79 | . 66 7 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2910 | 72 1282 757 799 Wait 179 | . 112 34 33 Move 2470 | 55 1003 706 706 Hop . | . . . . Pick Up 35 | 7 18 3 7 Fast Attach 9 | 7 2 . . Attach 7 | . 2 2 3 Detach 2 | . 2 . . Swap 37 | . 21 . 16 Drop 19 | . 13 1 5 Fire 93 | 3 50 11 29 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 58 | . 58 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Scr]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 9) 418 | -10/Materials | Repaired EM Pulse Gun 479 | -10/Materials | Discovered new exit (range 5) 535 | -10/Materials | Discovered new exit (range 9) 599 | -10/Materials | Derelicts attacked the area 1148 | -10/Materials | Central database locked down 1263 | -10/Materials | Discovered new exit (range 10) 1283 | -10/Materials | Core integrity fell below 50% 1381 | -10/Materials | Discovered new exit (range 5) 1428 | -10/Materials | Learned location of Recycling (-8) 1483 | -10/Materials | Learned location of Mines (-9) 1527 | -10/Materials | Learned Storage security intel 1590 | -10/Materials | Learned location of Storage (-8) 1610 | -10/Materials | Learned location of 1 exit from Storage 1627 | -10/Materials | Learned location of 2 exits from Mines 1652 | -10/Materials | Learned Storage stockpile data 1687 | -10/Materials | Learned location of 2 exits from Mines 1877 | -10/Materials | Repaired Grenade Launcher 2164 | -10/Materials | Entered Mines 2165 | -10/Mines | Identified exit to Subcaves 2165 | -10/Mines | Identified exit to Materials 2183 | -10/Mines | Learned Materials stockpile data 2355 | -10/Mines | Found a hidden stash of uninstalled traps 2445 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3151 | -10/Mines | Learned Materials emergency access door positions 3160 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3228 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3232 | -10/Mines | Found Prototype Device 3578 | -10/Mines | Entered Subcaves 3579 | -10/Subcaves | Approached by a straggling Scientist 3864 | -10/Subcaves | Visited 4L-MR0's lab 3883 | -10/Subcaves | Found Gun Armor 3943 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4203 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 4291 | -10/Subcaves | Core integrity fell below 20% 4414 | -10/Subcaves | Learned location of Zion (-7) 4414 | -10/Subcaves | Met a Zionite searching for "candidates" 4508 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4544 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4550 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4763 | -10/Subcaves | Discovered new exit (range 10) 4868 | -10/Subcaves | Discovered new exit (range 3) 4908 | -10/Subcaves | A Subdweller sparked back to life 4908 | -10/Subcaves | A Subdweller sparked back to life 4908 | -10/Subcaves | A Subdweller sparked back to life 4908 | -10/Subcaves | Destroyed by SO-Q8I(R) with Subdweller Laser Last Messages --------------- 04695_ Acquired Sub. Machine Gun. 04697_ Searching scrap... 04697_ Found Flamer. 04697_ Found 64 Matter. 04701_ Searching scrap... 04701_ Found Multitool. 04701_ Found Mak. Shrapnel Gun. 04701_ Found 65 Matter. 04704_ Dropped Particle Gun. 04705_ Acquired Mak. Shrapnel Gun. 04712_ Acquired 6 matter. 04721_ Acquired 14 matter. 04736_ Subatomizers dissect the Sub. Monowheel. 04763_ EXIT=FOUND 04908_ SO-Q8I(R) creaks and sparks as it begins to move. 04908_ FW-IIJ(R) creaks and sparks as it begins to move. 04908_ AZ-UI3(R) creaks and sparks as it begins to move. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????### # | | ???????????????????????????????????????## # | | ????????????????????????????????????????## # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????# ####? | | ????????????????????????????????????????## ##### | | ????????????????????????????????????????# # | | ???????????????????????????????????????## # | | ???????????????????????????????????????# # | | ???????????????????????????????????????## # | | ???????????????????????????????????????### # | | ????????????????????????????????????#?##"#" # ## | | ????????????????????????????????????# # # ##? | | ????????????????????????????????????#" ##" ##?? | | ????????????????????????????????????#### ##?? | | ???????????????????????????????????????# ##? | | ???????????????????????????????????????# #? | | ???????????????????????????????????????### #? | | ???????????????????????????###???????????# #? | | ???????????????????????????# ##?#####????# #? | | ???????????????????#####?### ## #????# #? | | ??????????????????## ## # #????## ##? | | ??????????????????# @ #?????# ##? | | ??????????????????## ##???### ## | | ???????????????????# ## #????# | | ???????????????????## #????# ### # | | ????????????????????<#&<< ##???# #?#### | | ????????????????????#R R### ##### #????? | | ???????????????????# R<#?# ### ## #????? | | ???????????????????# #?# ##?# ##???? | | ???????????????????#<<<& #?# ### #???? | | ??????????????????# #?# ##???? | | ??????????????????### ####?## ##########????? | | ????????????????????##??????########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 31% | -10/Materials Grenade Launcher | 35% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsCombatShearcannon Manual? 0 Play Time 00:26:34 Cumulative 872.7 hours Start 2025.12.20 @ 02:34:53 End 2025.12.20 @ 02:57:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 561 Rogue 561 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 924664c5-f12f-4994-9ac4-2eee7a3c7adb