Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.28 @ 00:02:44 Player: radwan Result: Destroyed by as-04690 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (248) 248 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 718 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 113/300 Energy 263/275 System Corruption 0% Temperature Cool (1) Movement Hovering (60) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Hover Unit > --- UTILITY (2) ------ Medium Battery > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Weight Redist. System > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Aluminum Leg Wheel Small Laser Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Medium Battery Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 8 6 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 3 2 2 Treads . | . . . Leg 2 | 2 . . Wheel 1 | 1 . . Hover 2 | . 2 . Flight 2 | . . 2 Utility 3 | 1 1 1 Device 2 | 1 1 . Storage 1 | . . 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 3 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 4 | 2 4 3 Power . | . . . Propulsion 2 | 1 2 1 Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 3 | . 3 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 90 | . 93 73 Engine 13 | . 14 10 Leg 16 | . 19 . Hover 8 | . 8 10 Flight 1 | . . 10 Device 20 | . 22 10 Energy Gun 1 | . 1 2 Ballistic Gun 14 | . 14 14 Launcher 12 | . 12 12 Peak Build Rating 8 | 6 8 7 Average Rating 6 | 3 7 5 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 27 | 27 . . Naked Turns . | . . . Heaviest Build 9 | 6 9 9 Greatest Support 26 | 20 26 18 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 4 | 2 4 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 5 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 329 | 286 37 6 Remotely . | . . . Salvage Created 232 | 60 100 72 Parts 21 | 6 15 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | 1 7 6 Guns 3 | 1 1 1 AOE 11 | . 6 5 Classes Destroyed 6 | 2 3 1 Worker 2 | 1 1 . Builder 1 | . 1 . Hauler 1 | . 1 . Swarmer 6 | . 6 . Grunt 4 | 1 1 2 Assembled 4 | . . 4 Best Kill Streak 10 | 1 10 4 Combat Bots Only 7 | 1 7 4 Max Kills in Single Turn 4 | 1 3 4 Gunslinging . | . . . Exploded 4 | . 2 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 64 | 5 27 32 Missed 22 | . 14 8 Hits 42 | 5 13 24 Melee 10 | . . 10 Projectile 32 | 5 13 14 Critical Strikes 1 | . . 1 Damage Taken 582 | 42 131 409 Core 255 | 16 78 161 Absorbed by Shields . | . . . Ignored by Resistances 171 | 15 40 116 Regen/Repaired (Parts) 9 | . 9 . Core Remaining (%) 93 | 93 . . Volleys Fired 26 | 6 9 11 Largest 2 | 2 2 2 Hottest 60 | 60 50 60 Shots Fired 44 | 12 14 18 Gun 33 | 12 9 12 Cannon . | . . . Launcher 11 | . 5 6 Special . | . . . Kinetic 26 | 6 9 11 Thermal 7 | 6 . 1 Explosive 11 | . 5 6 Electromagnetic . | . . . Robot Hit Streak 11 | 4 4 11 Robot Miss Streak 1 | 1 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 28 | 8 8 12 Core Hits 31 | 4 13 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1296 | 74 748 474 Guns 188 | 74 46 68 Cannons . | . . . Explosions 1108 | . 702 406 Melee . | . . . Ramming . | . . . Kinetic 134 | 30 46 58 Thermal 422 | 44 368 10 Explosive 740 | . 334 406 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 135 | . 135 . Projectiles . | . . . Explosions 135 | . 135 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 62 | . 48 14 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 52 | 52 30 41 Average Temperature 16 | 21 12 14 Received Heat Transfer 90 | 30 12 48 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 325 | 100 200 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 86 100 Level 1 8 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 235 | 20 235 118 Initial 67 | . . 67 Average 35 | 3 38 89 Influence Increases 348 | 25 247 76 Destroy 0b10 Robot/C 200 | 20 140 40 Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 32 | . 22 10 Successful Hack 2 | . 2 . Disable Machine 27 | . 27 . Destroy Structure 67 | . 41 26 Influence Decreases 295 | 25 42 228 Entered New Map 138 | . . 138 Time Decay 97 | 25 42 30 Lost Part 60 | . . 60 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | 1 9 8 Peak Tracking Total 6 | 1 5 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 3 | . 3 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 4 | . 4 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 584 | 140 383 61 Spaces Moved 519 | 106 360 53 Core 65 | 58 . 7 Treads . | . . . Legs 256 | 48 208 . Wheels . | . . . Hover 161 | . 152 9 Flight 37 | . . 37 Fastest Speed 37 | 50 56 37 Average Speed 86 | 81 92 49 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 6 33 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 95 | . 46 49 Melee . | . . . Projectile . | . . . AOE 95 | . 46 49 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 619 | 148 397 74 Wait 22 | 17 5 . Move 517 | 105 359 53 Hop . | . . . Pick Up 21 | 11 10 . Fast Attach . | . . . Attach 15 | 7 1 7 Detach 4 | 1 . 3 Swap 6 | 1 5 . Drop 8 | . 8 . Fire 26 | 6 9 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 98 | -11/Scrapyard | Discovered new exit (range 8) 141 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 414 | -10/Materials | Repaired Sml. Laser 440 | -10/Materials | Repaired Heat Sink? 496 | -10/Materials | Destroyed 7 combat bots 524 | -10/Materials | Entered Mines 546 | -10/Mines | Assembled infested the area 562 | -10/Mines | Core integrity fell below 50% 581 | -10/Mines | Core integrity fell below 20% 585 | -10/Mines | Destroyed by as-04690 with Assembled Blade Last Messages --------------- Demolisher response squad. Ion Engine destroyed. Flight Unit destroyed. Weight Redist. System destroyed. Overweight warning: You are carrying more than your current propulsion can efficiently support, which slows movement; see status page ('s') or the top of the parts list for the specific mass vs. support values. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. as-27789 destroyed. as-91124 destroyed. as-75125 destroyed. as-45232 destroyed. Grenade Launcher destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????##########????? | | ???????????????????????# #????? | | ???????????????????????# ####?? | | ???????????????????????# #?? | | ???????????????????????# ##? | | ???????????????????????# #? | | ???????????????????????# # #? | | ???????????????????????# #? | | ???????????????????????# #? | | ???????????????????????### #? | | ?????????????????????????# # ## ##? | | ?????????????#####???????# ###?####?? | | ????????????## ##??????# #????????? | | ????????????# #####??# #????????? | | ????????????# # #### #????????? | | ?????????????# a #????????? | | ??????????????# % a@ #????????? | | ??????????????# ########????????? | | ??????????????# %% ##?????????????? | | ??# "???????## #?????????????? | | ???# ## #?????????????? | | ????# ## ##?????????????? | | ?????### ##?###??????????????? | | ???????# ##???????????????????? | | ??????# ### #????????????????????? | | ?????# #??# #????????????????????? | | ?????# ??? ????????????????????? | | ?????# ???? ????????????????????? | | ?????## ???? ????????????????????? | | ??????##????? ????????????????????? | | ????????????? ###????????????????????? | | ???????????? ???????????????????????? | | ????????????# ???????????????????????? | | ????????????# ???????????????????????? | | ????????????#????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 70% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness I Have A Map? Loot Pinata Organ Harvest Overwhelming Part-time Mechanic Challenges ------------ None Game ------ Seed ShadingPersonalHarness Manual? 0 Play Time 00:48:43 Cumulative 0.7 hours Start 2025.12.27 @ 23:02:12 End 2025.12.28 @ 00:02:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 50x40 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f320aae-03ce-4556-81bd-b927998ce4fe