Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 13:47:13 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (172) 860 Value Destroyed (7645) 7645 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4995) 4995 TOTAL SCORE: 19480 Bonus ------- High Alert Combat Kills 1112 Follower Combat Kills 387 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -4 Cogmind --------- Core Integrity 0/1150 Matter 64/300 Energy 95/100 System Corruption 2% Temperature Cool (2) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Impulse Thruster > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (44) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg Improved Surge Thruster Improved Surge Thruster > --- UTILITY ---------- High-capacity Storage Unit Improved Matter Compressor Gravity Neutralizer Advanced Targeting Computer Core Analyzer Improved Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Long-range Terrain Scanner Authchip [R/NC] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Mass Driver Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Improved Remote Datajack [Rating: 84] Favorites ----------- Power Enhanced Nuclear Core Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Surge Thruster Utility Core Analyzer Device Improved Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 12 | . . . 2 2 . 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . 1 . 1 . . . . . . . 1 Utility 7 | . . . 1 1 . 1 . . . 2 . 1 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 115 | 8 3 4 4 5 9 16 6 3 3 . 22 7 18 7 Power 18 | 2 . . . . 2 4 . . . . 2 3 3 2 Engine 10 | 2 . . . . 1 2 . . . . 1 3 1 . Core 8 | . . . . . 1 2 . . . . 1 . 2 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | 2 . 2 . 3 2 6 3 1 . . 6 2 6 2 Treads 25 | . . 2 . 3 2 6 3 1 . . 6 2 . . Leg 6 | 2 . . . . . . . . . . . . 4 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . 2 2 Utility 26 | 2 1 . 1 1 1 4 1 1 2 . 6 2 2 2 Device 7 | 1 . . . . . 2 . . . . 3 . . 1 Storage 5 | 1 1 . . . . . . 1 . . . 1 . 1 Processor 7 | . . . 1 . 1 2 . . 2 . 1 . . . Hackware 3 | . . . . . . . . . . . 1 1 1 . Protection 4 | . . . . 1 . . 1 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 2 2 2 3 1 4 2 2 1 1 . 8 . 7 1 Energy Gun 11 | 2 2 . 3 . . 2 . 1 . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 12 | . . 2 . 1 3 . 2 . . . 1 . 3 . Ballistic Cannon 8 | . . . . . . . . . . . 4 . 4 . Launcher 1 | . . . . . . . . . 1 . . . . . Special Weapon 3 | . . . . . 1 . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . . . . . 1 . 1 Parts Lost 50 | . . . . . 2 1 3 . 5 . 14 5 11 9 Power 8 | . . . . . . . . . . . 1 1 4 2 Propulsion 21 | . . . . . . . 2 . 2 . 8 2 3 4 Utility 10 | . . . . . 1 . . . 3 . 2 2 2 . Weapon 11 | . . . . . 1 1 1 . . . 3 . 2 3 Highest Loss Streak 6 | . . . . . 1 1 2 . 2 . 5 2 4 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | 3 7 11 14 13 14 14 14 15 13 11 13 15 17 14 Power . | . 1 2 1 1 . . 1 1 1 1 . . . . Propulsion 1 | 1 2 2 1 2 4 3 1 2 2 1 . . . . Utility 6 | . 2 2 5 4 3 5 6 6 4 3 6 8 10 11 Weapon 4 | . 2 5 5 6 6 5 4 5 5 5 4 6 5 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 43 | . . . 6 . 6 7 1 . . . 5 1 3 14 Power 2 | . . . . . . 2 . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 27 | . . . 3 . . 4 . . . . 3 1 3 13 Weapon 9 | . . . 1 . 6 . . . . . 1 . . 1 Tool/Special 3 | . . . . . . 1 1 . . . 1 . . . Average Slot Usage (%) 86 | . 99 100 99 99 92 99 99 100 99 86 87 69 59 55 Engine 4 | . 14 14 11 9 7 5 . . . . 2 6 6 . Core 2 | . . . . . 1 1 7 7 7 6 3 1 1 4 Treads 19 | . . 4 22 27 27 30 29 30 29 26 22 14 5 . Leg 2 | . 28 23 . . . . . . . . . . 3 7 Device 8 | . 14 14 11 9 9 14 11 7 6 6 6 5 3 . Storage 8 | . 14 14 11 9 9 7 7 7 7 6 6 8 11 7 Processor 13 | . . . 10 9 12 15 15 15 20 20 23 11 11 7 Hackware 2 | . . . . . . . . . . . 1 6 5 7 Protection 1 | . . . . 8 . . 2 7 1 . 1 1 1 . Energy Gun 5 | . 27 24 11 9 5 6 7 7 7 6 1 . . . Ballistic Gun 9 | . . 3 22 18 19 15 15 15 15 13 4 . . 10 Ballistic Cannon 2 | . . . . . . . . . . . 6 5 4 . Peak Build Rating 84 | 7 8 10 16 18 25 37 39 39 39 38 64 79 78 84 Average Rating 41 | 5 7 8 14 17 19 33 37 39 37 38 52 67 62 58 On Entrance 32 | . 7 8 10 15 18 25 37 39 39 37 38 62 68 78 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . 9 9 Naked Turns 106 | . . . . . . . . . . . . . . 106 Heaviest Build 106 | 14 30 32 35 42 42 45 45 65 65 61 86 103 106 64 Greatest Support 100 | 20 20 40 40 60 60 80 80 80 80 80 82 100 52 40 Greatest Overweight (x) 30 | . 1 1 . . . . . . 1 . 3 1 30 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 15 15 15 17 20 20 20 20 20 16 Most Carried 20 | 6 11 14 15 15 15 15 15 16 16 11 20 20 20 18 Average Carried 15 | 3 7 11 14 13 14 14 14 15 13 11 14 18 18 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 19 | 6 11 14 15 15 15 15 15 16 12 11 19 19 18 5 Class Distribution -------------------- 49% | Scavenger-Gunner 18% | Bothacker-Mutant 16% | Bothacker-Gunner 8% | Mutant 3% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 4724 | 280 40 60 110 148 146 646 322 161 303 . 646 814 973 75 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6021 | 177 49 . 274 200 401 1205 325 414 551 . 903 711 693 118 Parts 319 | 15 . . 17 10 22 59 20 23 34 . 46 19 44 10 Haulers Intercepted 5 | . . . 1 . . 3 . . . . . 1 . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 142 | . 1 . 4 4 11 23 8 8 15 . 27 13 26 2 Melee 3 | . . . . . . 1 . . . . 1 1 . . Guns 81 | . 1 . 4 4 11 21 8 8 11 . 11 . . 2 Cannons 48 | . . . . . . . . . . . 12 12 24 . AOE 10 | . . . . . . 1 . . 4 . 3 . 2 . Classes Destroyed 16 | 2 1 . 3 1 2 3 1 2 1 . . . . . Worker 6 | . . . . . . . . 3 . . . 3 . . Builder 4 | . . . . . . 2 . 1 . . . 1 . . Tunneler 6 | 5 . . . . . . . . . . . . . 1 Hauler 5 | . . . 1 . . 3 . . . . . 1 . . Recycler 4 | 1 . . 1 1 . . . . . . . 1 . . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 4 | . . . 1 . 1 1 . . . . . 1 . . Swarmer 34 | . . . . 2 1 3 3 1 4 . 12 . 8 . Cutter 8 | . . . . . 2 . . . . . . . 6 . Grunt 57 | . 1 . 2 1 5 12 . 6 5 . 7 9 9 . Brawler 2 | . . . . . . 1 . . . . . . 1 . Duelist 2 | . . . . . 1 1 . . . . . . . . Sentry 16 | . . . 2 1 2 4 2 1 . . 3 1 . . Specialist 2 | . . . . . . . . . 1 . 1 . . . Hunter 4 | . . . . . . . 1 . 1 . . 1 1 . Programmer 17 | . . . . . . 2 2 . 4 . 4 2 1 2 Best Kill Streak 6 | 2 1 . 4 2 4 6 4 6 6 . 5 6 6 3 Combat Bots Only 6 | . 1 . 2 2 4 4 4 4 6 . 5 4 6 2 Max Kills in Single Turn 4 | 1 1 . 1 1 2 2 1 2 4 . 2 3 2 2 Gunslinging 1 | . . . . . 1 1 . . . . 1 . . . Exploded 4 | . . . . . . 1 . . 4 . 2 . 2 . Melee 1 | . . . . . . 1 . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1009 | . 6 . 8 18 46 97 91 16 61 . 224 72 151 219 Missed 327 | . 5 . 2 5 5 26 25 9 16 . 68 25 39 102 Hits 682 | . 1 . 6 13 41 71 66 7 45 . 156 47 112 117 Melee 38 | . . . . . 7 2 . . . . . . 29 . Projectile 644 | . 1 . 6 13 34 69 66 7 45 . 156 47 83 117 AOE 7 | . . . . 1 . . . . . . . . 5 1 Critical Strikes 29 | . . . . . 4 1 1 1 4 . 1 1 10 6 Part Disruptions 3 | . . . . . . . . . . . 3 . . . Damage Taken 10844 | . 18 . 76 220 679 1033 688 115 719 . 1926 1126 2200 2044 Core 2270 | . . . . 31 97 101 69 . 79 . 178 133 432 1150 Absorbed by Shields 121 | . . . . . 34 . . . . . 7 . 80 . Regen/Repaired (Parts) 369 | . . . . . . 106 . 152 . . . 111 . . Core Remaining (%) 80 | 100 . 100 100 . 76 . . . 64 . 79 . 43 . Volleys Fired 393 | 15 4 2 10 13 26 46 30 20 42 . 52 33 93 7 Largest 3 | 2 2 2 3 3 3 3 3 3 3 . 3 1 2 3 Hottest 136 | 90 100 100 111 111 111 136 136 136 136 . 136 70 98 99 Shots Fired 783 | 30 8 4 30 34 62 138 67 60 89 . 115 33 97 16 Gun 602 | 30 8 4 30 34 60 138 67 60 88 . 65 . 2 16 Cannon 169 | . . . . . . . . . . . 45 30 94 . Launcher 5 | . . . . . . . . . 1 . 3 . 1 . Special 7 | . . . . . 2 . . . . . 2 3 . . Kinetic 556 | . . . 20 26 37 94 46 40 62 . 89 30 96 16 Thermal 217 | 30 8 4 10 8 25 44 21 20 26 . 21 . . . Explosive 5 | . . . . . . . . . 1 . 3 . 1 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 23 | 7 5 3 8 9 17 23 13 11 15 . 20 7 22 9 Robot Miss Streak 8 | 3 2 1 8 5 5 5 3 3 3 . 4 2 3 2 Penetration Max 1 | . . . . . . 1 1 1 1 . 1 1 . 1 Secondary Targets 18 | . . . . . 6 5 2 1 2 . 2 . . . Max Gunslinging Chain 2 | . . . . . 2 1 1 1 1 . 1 . . . Shots Hit Robots 516 | 17 5 3 17 24 49 106 38 42 34 . 78 24 70 9 Core Hits 350 | 7 3 . 21 16 45 67 21 31 34 . 52 15 33 5 Critical Kills 12 | . . . . . . . . 1 2 . 8 . . 1 Critical Parts Destroyed 9 | . . . . . . . 1 1 1 . 5 . 1 . Critical Strikes 30 | . . . . . . . 1 3 3 . 14 4 4 1 Destroy 22 | . . . . . . . 1 3 3 . 13 . 1 1 Blast 8 | . . . . . . . . . . . 1 4 3 . Melee Attacks 1 | . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 17573 | 200 62 37 320 324 746 2783 788 1045 1129 . 2145 2293 5374 327 Guns 8246 | 200 62 37 308 324 739 2433 788 1045 822 . 1140 . 21 327 Cannons 7787 | . . . . . . . . . . . 663 1902 5222 . Explosions 1398 | . . . . . . 346 . . 307 . 316 298 131 . Melee . | . . . . . . . . . . . . . . . Ramming 142 | . . . 12 . 7 4 . . . . 26 93 . . Kinetic 12371 | . . . 157 232 371 1432 457 540 406 . 1304 1902 5243 327 Thermal 3881 | 200 62 37 151 92 368 1220 331 505 416 . 499 . . . Explosive 1179 | . . . . . . 127 . . 307 . 316 298 131 . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 3 4 4 5 . 2 . 2 2 Average Corruption 3 | . . . . . . 2 3 4 4 . 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 92 | . . . . . . 14 17 13 25 . 16 . 4 3 Message Errors 19 | . . . . . . 2 5 4 3 . 4 . 1 . Matter Fused 30 | . . . . . . 6 6 3 6 . 4 . 2 3 Heat Flow Errors 12 | . . . . . . 1 2 3 5 . 1 . . . Energy Discharges 5 | . . . . . . . 1 . 1 . 3 . . . Data Loss (minor) 17 | . . . . . . 4 3 3 5 . 2 . . . Data Loss (major) 2 | . . . . . . 1 . . 1 . . . . . Misfires 5 | . . . . . . . . . 2 . 2 . 1 . Weapon Failures 2 | . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 673 | . . . . . . 17 . . . . . 365 291 . Projectiles 542 | . . . . . . . . . . . . 251 291 . Explosions 131 | . . . . . . 17 . . . . . 114 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . . . . . . 7 8 12 . Impact . | . . . . . . . . . . . . . . . Kinetic 24 | . . . . . . . . . . . 7 6 11 . Secondary 3 | . . . . . . . . . . . . 2 1 . Self-Inflicted Damage 312 | . . . . . . 58 . . 23 . . 196 35 . Shots 5 | . . . . . . 1 . . 1 . . 2 1 . Rammed 17 | . . . 2 . 2 1 . . . . 3 9 . . Targets Rammed 20 | . . . 2 . 2 2 . . . . 4 10 . . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 . . . . 1 1 . . Highest Temperature 230 | 90 165 78 201 153 185 94 71 230 226 . 77 2 11 2 Average Temperature 51 | 39 83 39 86 66 50 17 19 92 62 . 15 2 5 2 Received Heat Transfer 1927 | . 9 . 36 84 259 318 96 27 108 . 300 363 279 48 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . 5 . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 11 | 2 . . . . 1 4 . 2 1 . 1 . . . Heat Transferred 7632 | 557 185 111 180 110 443 2350 684 1075 875 . 1062 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Maximum Alert Level 4 | . . . . . 2 1 2 2 3 1 3 2 4 2 Low Security (%) 28 | 100 100 100 100 100 22 81 . . . . . . . . Level 1 25 | . . . . . 63 18 59 92 24 100 25 13 11 . Level 2 31 | . . . . . 13 . 40 7 40 . 44 86 37 100 Level 3 9 | . . . . . . . . . 34 . 30 . 23 . Level 4 4 | . . . . . . . . . . . . . 27 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1235 | 10 35 9 53 55 432 381 492 430 753 394 861 626 1235 648 Initial 648 | . . 9 . 11 29 226 256 258 254 394 233 451 331 648 Average 387 | 1 3 . 12 23 284 121 390 281 563 368 566 496 761 555 Influence Increases 5467 | 30 58 . 131 115 423 762 266 462 549 . 788 552 1064 267 Destroy 0b10 Robot/C 3060 | . 20 . 80 80 240 460 160 320 300 . 540 260 560 40 Destroy 0b10 Robot/NC 185 | 30 . . 15 5 5 35 . 35 . . . 35 20 5 Destroy Leader 458 | . 10 . 24 30 20 108 30 72 40 . 30 44 40 10 Allied During Kill 42 | . . . . . 9 4 . 18 . . . 3 8 . Successful Hack 155 | . 13 . 10 . 14 46 21 7 14 . 16 . 14 . Disable Machine 150 | . . . . . . 45 . . 15 . . 90 . . Anti-Garrison Action 450 | . . . . . 50 . 50 . 50 . 150 . 150 . Destroy Structure 382 | . . . 2 . 10 49 5 10 100 . 52 90 62 2 Partial Spotted 45 | . . . . . . . . . . . . . . 45 Lose Combat Pursuer 540 | . 15 . . . 75 15 . . 30 . . 30 210 165 Influence Decreases 4872 | 30 33 25 102 99 36 828 140 590 160 419 261 940 302 907 Entered New Map 2309 | . . 16 . 18 16 206 110 234 110 359 101 410 142 587 Time Decay 1903 | 30 33 9 102 81 . 592 . 326 . 60 . 440 . 230 Lost Part 500 | . . . . . 20 10 30 . 50 . 140 50 110 90 Lost Ally 160 | . . . . . . 20 . 30 . . 20 40 50 . Squads Dispatched 22 | . . . . 2 . 5 . 5 . . . 4 . 6 Investigation 6 | . . . . . . 1 . 2 . . . 1 . 2 Extermination 6 | . . . . . . 2 . 1 . . . 1 . 2 Reinforcement 6 | . . . . . . 2 . 2 . . . . . 2 Assault 2 | . . . . . . . . . . . . 2 . . Garrison 2 | . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 11 | . . . . . 1 1 . 3 . . 1 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 225 | . 4 1 6 4 13 30 8 24 18 . 28 25 34 30 Peak Tracking Total 18 | . 2 1 1 1 6 6 4 6 6 . 6 6 6 18 Tactical Retreats 22 | . 1 . . . 3 1 . . 2 . . 2 9 4 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 16 | . 1 . . . 1 2 1 . . . 4 . 5 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 17 | . . . . . 1 3 1 . 3 . 1 6 2 . Max in Single Turn 5 | . . . . . 1 2 1 . 2 . 1 5 1 . Garrison Relay 4 | . . . . . 1 . 1 . . . 1 . 1 . Phase Generator 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 30 | . 2 . 2 1 1 8 2 4 2 1 1 3 1 2 Terminals 19 | . 2 . 2 . 1 6 2 1 2 . 1 . 1 1 Fabricators 4 | . . . . . . . . 2 . . . 1 . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 58 | . 8 . 5 1 1 14 3 11 3 1 1 6 1 3 Successful 34 | . 5 . 2 1 1 6 2 6 1 1 1 5 1 2 Failed 24 | . 3 . 3 . . 8 1 5 2 . . 1 . 1 Catastrophic 13 | . 1 . 2 . . 4 1 2 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . 7 . 4 . . . . 2 . . . . . . Terminals 35 | . 8 . 5 . 1 10 3 2 3 . 1 . 1 1 Fabricators 12 | . . . . . . . . 8 . . . 2 . 2 Repair Stations 3 | . . . . . . 3 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 17 | . 5 . 2 . 1 3 2 1 1 . 1 . 1 . Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . 1 . . . . . . Prototype ID Bank 2 | . . . 1 . . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Emergency Access Points 3 | . 1 . . . . . 1 . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . Security Stations 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks 8 | . . . . . . . . 4 . . . 2 . 2 Load Schematic 4 | . . . . . . . . 2 . . . 1 . 1 Build 4 | . . . . . . . . 2 . . . 1 . 1 Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . Process 1 | . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Unlock Access 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 2 . . 7 2 4 2 . 1 3 1 2 Full Trace Events 5 | . . . . . . 1 . 2 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 1 . . . 1 . . Authchips . | . . . . . . . . . . . . . . . Time 162 | . . . . . . . . 81 . . . 81 . . Total Robot Build Rating 2 | . . . . . . . . 1 . . . 1 . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 1 . . . . . 1 Authchips . | . . . . . . . . . . . . . . . Time 102 | . . . . . . . . 51 . . . . . 51 Total Part Build Rating 2 | . . . . . . . . 1 . . . . . 1 Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . Time 44 | . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 30 | . . . . . . . . . . . . 30 . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . . 2 . 1 . . . 1 . 1 . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . . . . . . . 1 . Robots Hacked 4 | . . . . . . . . . . . 1 3 . . Non-combat . | . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . 1 3 . . Robot Hacks Applied 4 | . . . . . . . . . . . 1 3 . . overwrite_iff 3 | . . . . . . . . . . . . 3 . . formatsys_high 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released 17 | . . . . . 5 . 3 . . . 4 . 5 . Machine Destruction 17 | . . . . . 5 . 3 . . . 4 . 5 . Attached 2 | . . . . . . . . . . . 1 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 10 | . . . . . 1 . 1 1 . . 1 4 2 . Largest Group 2 | . . . . . 1 1 1 2 . . . 2 2 . Highest-Rated Group 102 | . . . . . 31 31 39 53 . . . 76 102 . Highest-Rated Ally 51 | . . . . . 31 31 39 39 . . . 47 51 . Total Orders 2 | . . . . . . . . 1 . . . 1 . . AID 2 | . . . . . . . . 1 . . . 1 . . Ally Attacks 71 | . . . . . 15 7 . 31 . . . 10 8 . Total Damage 1338 | . . . . . 246 124 . 567 . . . 258 143 . Kills 15 | . . . . . 1 1 . 10 . . . 1 2 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Active Infowar (turns) 4521 | 77 368 401 449 192 645 1872 517 . . . . . . . Optics 1821 | . . . . . 234 1587 . . . . . . . . Seismic 4521 | 77 368 401 449 192 645 1872 517 . . . . . . . Robot Analysis Total 3 | . 2 . . . . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 11356 | 205 368 401 449 192 645 1872 840 728 754 120 1417 1082 1793 490 Spaces Moved 5341 | 122 188 205 240 83 335 981 400 316 373 75 660 402 574 387 Core 216 | 4 . . . . . . . . . . . . 9 203 Treads 4187 | . . 34 240 83 335 981 400 316 373 75 660 402 288 . Legs 915 | 118 188 171 . . . . . . . . . . 275 163 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . . . . . . 2 21 Fastest Speed 37 | 50 120 160 160 160 160 160 160 160 160 160 155 156 190 37 Average Speed 174 | 117 182 185 160 160 160 160 160 160 165 160 180 218 253 108 Slowest Speed 1550 | 120 190 240 160 160 160 160 160 160 240 160 385 236 1550 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 8 39 52 23 12 41 31 38 14 54 3 77 13 65 16 Regions Visited 14 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . Spaces Dug 7 | . . . . . . . 1 . 4 . . . 2 . Terrain Destroyed 297 | . . . . . . 51 3 . 88 . 42 75 37 1 Melee . | . . . . . . . . . . . . . . . Projectile 43 | . . . . . . 1 3 . 6 . 5 5 22 1 AOE 254 | . . . . . . 50 . . 82 . 37 70 15 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 6639 | 149 204 220 294 113 394 1179 541 490 434 75 783 550 769 444 Wait 558 | . 4 3 8 10 2 99 96 150 15 . 9 92 43 27 Move 5320 | 121 187 204 239 82 333 980 398 315 371 74 658 401 572 385 Hop 1 | . . . . . . . . . . . . . . 1 Pick Up 85 | 5 4 3 16 . 9 13 3 . . . 20 3 9 . Fast Attach 51 | 7 1 . . . 4 2 1 . . . 10 5 14 7 Attach 34 | . . . 2 2 3 2 2 . 4 1 10 1 7 . Detach 4 | . . . . . 1 . . . . . 1 . 2 . Swap 57 | 1 3 6 3 5 3 16 7 3 2 . 5 2 1 . Drop 93 | . 1 2 14 1 11 19 4 2 . . 14 3 6 16 Fire 393 | 15 4 2 10 13 26 46 30 20 42 . 52 33 93 7 Melee 1 | . . . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 20 | . . . 2 . 2 2 . . . . 4 10 . . Escape Stasis 6 | . . . . . . . . . . . . . 6 . Rewire 16 | . . . . . . . . . . . . . 16 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 6) 457 | -10/Materials | Discovered new exit (range 14) 574 | -10/Materials | Entered Mines 815 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 883 | -10/Mines | Discovered new exit (range 8) 895 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 975 | -10/Mines | Entered Materials 975 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1279 | -9/Materials | Build established: Scavenger-Gunner 1386 | -9/Materials | Discovered new exit (range 16) 1424 | -9/Materials | Entered another Materials area 1424 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1475 | -8/Materials | Garrison activated, responded to threat 1615 | -8/Materials | Identified exit to Garrison 1616 | -8/Materials | Entered Garrison 1639 | -8/Garrison | Discovered new exit (range 46) 1639 | -8/Garrison | Discovered new exit (range 66) 1639 | -8/Garrison | Discovered new exit (range 48) 1639 | -8/Garrison | Discovered new exit (range 56) 1657 | -8/Garrison | Rescued a captive Derelict 1758 | -8/Garrison | Triggered checkpoint 1838 | -8/Garrison | Triggered checkpoint 1873 | -8/Garrison | Installed Relay Interface Framework 1905 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 2082 | -8/Garrison | Triggered checkpoint 2176 | -8/Garrison | Garrison Relay disabled 2261 | -8/Garrison | Entered Factory 2261 | -7/Factory | Accompanied by 1 ally 2261 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2583 | -7/Factory | Discovered new exit (range 6) 3456 | -7/Factory | Discovered new exit (range 20) 3638 | -7/Factory | Repaired Gauss Rifle 4132 | -7/Factory | Identified exit to Garrison 4133 | -7/Factory | Entered Garrison 4198 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 4250 | -7/Garrison | Garrison Relay disabled 4507 | -7/Garrison | Triggered checkpoint 4879 | -7/Garrison | Rescued a captive Derelict 4957 | -7/Garrison | Discovered new exit (range 10) 4973 | -7/Garrison | Entered Factory 4973 | -7/Factory | Accompanied by 1 ally 5082 | -7/Factory | Fabricated M-13 Machinist (x1) 5303 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 5699 | -7/Factory | Identified exit to Garrison 5701 | -7/Factory | Entered Garrison 5753 | -7/Garrison | Triggered checkpoint 5899 | -7/Garrison | Triggered checkpoint 6066 | -7/Garrison | Triggered checkpoint 6169 | -7/Garrison | Discovered new exit (range 7) 6192 | -7/Garrison | Phase Generator disabled 6257 | -7/Garrison | Triggered checkpoint 6353 | -7/Garrison | Discovered new exit (range 10) 6393 | -7/Garrison | Triggered checkpoint 6455 | -7/Garrison | Entered Factory 6455 | -6/Factory | Evolved 2 slots: Utility x2 6573 | -6/Factory | Identified exit to Garrison 6575 | -6/Factory | Entered Garrison 6635 | -6/Garrison | Triggered checkpoint 6696 | -6/Garrison | Expanded RIF knowledge: Structural Interface 6782 | -6/Garrison | Garrison Relay disabled 6971 | -6/Garrison | Lost 4 parts (3n1w) 7139 | -6/Garrison | Triggered checkpoint 7222 | -6/Garrison | Build established: Bothacker-Gunner 7225 | -6/Garrison | Triggered checkpoint 7320 | -6/Garrison | Learned Factory security intel 7367 | -6/Garrison | Discovered new exit (range 11) 7457 | -6/Garrison | Triggered checkpoint 7575 | -6/Garrison | Discovered new exit (range 11) 7707 | -6/Garrison | Lost 5 parts (1p3n1u) 7765 | -6/Garrison | Found Quantum Capacitor 7861 | -6/Garrison | Triggered checkpoint 7992 | -6/Garrison | Entered Factory 7992 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8292 | -5/Factory | First assault squad dispatched 8864 | -5/Factory | Fabricated M-13 Machinist? 8993 | -5/Factory | Build established: Bothacker-Mutant 9071 | -5/Factory | Identified exit to Garrison 9074 | -5/Factory | Entered Garrison 9074 | -5/Garrison | Accompanied by 1 ally 9202 | -5/Garrison | Garrison Relay disabled 9258 | -5/Garrison | Triggered checkpoint 9698 | -5/Garrison | Triggered checkpoint 9775 | -5/Garrison | Discovered new exit (range 11) 9980 | -5/Garrison | Lost 4 parts (1p2n1w) 10042 | -5/Garrison | Triggered checkpoint 10280 | -5/Garrison | Triggered checkpoint 10353 | -5/Garrison | Lost 4 parts (2p1n1u) 10525 | -5/Garrison | Expanded RIF knowledge: Program Shield 10595 | -5/Garrison | Discovered new exit (range 14) 10685 | -5/Garrison | Core integrity fell below 50% 10705 | -5/Garrison | Found Relay Coupler [Proto] 10708 | -5/Garrison | Found Relay Coupler [Proto] 10711 | -5/Garrison | Found Relay Coupler [Proto] 10714 | -5/Garrison | Found Relay Coupler [Proto] 10867 | -5/Garrison | Entered Factory 10867 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11029 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 11109 | -4/Factory | Build established: Botlord-Gunner 11235 | -4/Factory | Released all parts (8) 11264 | -4/Factory | Lost 6 parts (1p3n2w) 11293 | -4/Factory | Core integrity fell below 50% 11322 | -4/Factory | Core integrity fell below 20% 11357 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11298_ Slug penetrates Wall. 11301_ System corrupted: Matter fused (-6). 11303_ RIF reveals location of hidden door. 11305_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3Y. 11308_ S-27 Virus destroyed. 11312_ K-01 Serf cleans the Manufacturing Mainframe. 11312_ RIF reveals location of hidden door. 11318_ K-01 Serf cleans the Power Conduit. 11322_ Acquired Greatsword. 11327_ Dropped Greatsword. 11334_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11339_ RIF reveals location of hidden door. 11340_ Slug penetrates Door. 11342_ RIF reveals location of hidden door. 11343_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 11346_ Acquired Impulse Thruster. 11350_ Penetrated by Slug. 11350_ Impulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ## #??????????? | | ## ! #??????????? | | " " " " " ## """""" #??????????? | | " " " " " # """""" ###########? | | " " " " " ## """""" # = !== #? | | " " " " " ?# """""" # !== #? | | " " " " "??# + ! #? | | " " " " "??#"" # #? | | " " " " ???#""" ! ! ####/######? | | " " " " ????"R =## #???? | | " " " " " ??""" !! ## #???? | | #??" !! + #???? | | ############? !! ## #???? | | ????????????##+########### #???? | | ?????????????????????????### ###???? | | ???????????????????????????# #?????? | | ???????????????????????????# #?????? | | ???????????????????????????# #?????? | | ???????????????????????????#s#?????? | | ????????????????????????#+## #?????? | | ????????????????????????# s #?????? | | ????????????????????????# #?????? | | ????????????????????????# ####??? | | ????????????????????????# #??? | | ????????????????????????# #??? | | ????????????????????????#@ #??? | | ??????????????????????? #??? | | ????????????????????? #??? | | ??????????????????? #??? | | ????????????????? #??? | | ??????????????? #??? | | ????????????? #??? | | ???????????? #??? | | ????????????? #??? | | ????????????? #??? | | ?????????????? ####+###### #??? | | ?????????????? ??????????? #??? | | ???????????????? ?????????????#??? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 500 Matter Stores 486 Matter Capacity 600 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 12 Relay Coupler Types 2 Relay Coupler Value 31 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory M-13 Machinist | x1 | -5/Factory Hcp. Storage Unit | x1 | -4/Factory Repaired ---------- Gauss Rifle | 24% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticLightningScrap Manual? 0 Play Time 00:59:36 Cumulative 286.0 hours Start 2025.11.19 @ 22:47:12 End 2025.11.24 @ 13:47:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 612 Rogue 612 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 9468708c-07cf-41b5-b54f-0c7739ef875d