Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 22:52:22 Player: Burnt Toast Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (209) 209 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-17) -17 TOTAL SCORE: 727 Bonus ------- Friendly Fire -17 Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Heat Sink Improved Heat Sink Small Storage Unit Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Medium Laser Beam Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heat Sink Small Storage Unit Large Matter Pod Medium Laser Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 6 8 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 4 | . 1 3 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 6 | 2 2 2 Energy Cannon 1 | . 1 . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 14 12 Leg 28 | . 28 28 Device 11 | . 9 13 Storage 16 | . 18 14 Energy Gun 13 | . 13 14 Energy Cannon 13 | . 13 13 Naked Turns . | . . . Heaviest Build 20 | 11 20 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 8 Average Capacity 8 | 5 8 8 Most Carried 8 | 2 8 8 Average Carried 5 | . 5 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 1 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 527 | 168 294 65 Remotely . | . . . Salvage Created 474 | . 151 323 Parts 18 | . 9 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 4 12 Guns 8 | . 4 4 Cannons 8 | . . 8 Classes Destroyed 6 | . 4 2 Hauler 1 | . 1 . Recycler 1 | . . 1 Operator 1 | . 1 . Swarmer 6 | . 3 3 Grunt 3 | . 1 2 Assembled 7 | . . 7 Best Kill Streak 5 | . 3 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 972 | . 251 721 Core 261 | . 41 220 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | 3 31 34 Largest 2 | 2 2 2 Hottest 110 | 100 110 110 Shots Fired 128 | 4 59 65 Gun 66 | 4 28 34 Cannon 62 | . 31 31 Launcher . | . . . Special . | . . . Kinetic 5 | . 2 3 Thermal 123 | 4 57 62 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | 1 6 6 Robot Miss Streak 5 | 1 3 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 55 | 2 22 31 Core Hits 31 | 1 7 23 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 873 | 25 312 536 Guns 279 | 25 101 153 Cannons 594 | . 211 383 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 16 | . . 16 Thermal 857 | 25 312 520 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 180 | 39 180 180 Average Temperature 45 | 15 59 33 Received Heat Transfer 114 | . 54 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 2035 | 74 740 1221 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 146 | . 146 111 Initial 6 | . . 6 Average 46 | . 49 50 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 11 17 Peak Tracking Total 5 | . 4 5 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 5 | . 5 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 8 | . . 8 Total Damage 72 | . . 72 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1066 | 85 509 472 Spaces Moved 635 | 57 306 272 Core 6 | 6 . . Treads . | . . . Legs 629 | 51 306 272 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 116 120 120 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 5 31 48 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 814 | 72 386 356 Wait 56 | . 36 20 Move 633 | 56 305 272 Hop . | . . . Pick Up 26 | 7 8 11 Fast Attach 1 | . 1 . Attach 13 | 6 1 6 Detach . | . . . Swap 6 | . 4 2 Drop 8 | . . 8 Fire 68 | 3 31 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire 3 | . . 3 Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 536 | -10/Materials | Repaired Med. Laser 569 | -10/Materials | Discovered new exit (range 10) 595 | -10/Materials | Entered Mines 934 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 935 | -10/Mines | Assembled infested the area 1062 | -10/Mines | Core integrity fell below 50% 1066 | -10/Mines | Core integrity fell below 20% 1067 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01016_ Acquired Lgt. Nuclear Core. 01018_ Dropped Lgt. Ion Engine. 01019_ K-01 Serf collects debris. 01020_ Med. Laser destroyed. 01024_ K-01 Serf collects debris. 01027_ as-35240 destroyed. 01028_ K-01 Serf collects debris. 01030_ Acquired Imp. Heat Sink. 01031_ Acquired 7 matter. 01032_ Acquired 8 matter. 01036_ Acquired Lgt. Ion Engine. 01058_ The unstable cave ceiling collapses. 01059_ Beam Cannon destroyed. 01061_ The unstable cave ceiling collapses. 01061_ Med. Laser destroyed. 01061_ Aluminum Leg destroyed. 01062_ The unstable cave ceiling collapses. 01063_ Lgt. Nuclear Core destroyed. 01065_ Aluminum Leg destroyed. 01066_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????? ? ?????? | | ??????????????????????? ?% ???? | | ??????????????????????? # #?? | | ??????????????????????? ##? | | ??????????????????????? #? | | ???????????????????????# #? | | ??????????????????????? d #? | | ??????????????????????? < d #? | | ??????????????????????? ?? | | ???????????????????????# % #?? | | ??????????????????????## ##? | | ?????????????????????## #? | | ?????????????????????# #? | | ??????????????????#### # #?? | | ?????????????????## #?? | | ?????????????????# @ #??? | | ?????????????????# #??? | | ?????????????????# #??? | | ?????????????????# # #??? | | ?????###????????## ## #??? | | ????? #????????# ##########??? | | ?????# #??#####?# ##??????????? | | #????# #??# #?## #??????????? | | ##???# #??# #??## #??????????? | | ##??# #?## #???## #??????????? | | #??# ### ###??#%##??????????? | | #??# ##?# #???????????? | | #???# ## ###%###?????????? | | ###### ## ##% #?????????? | | # ###### ###*#?????????? | | # #### #????### ##%#?????????? | | # #?## ######### ##=#?????????? | | # #?# #?## ##%#?????????? | | # #?# """ #??## ##%#?????????? | | # #?# """ #???# ##!#?????????? | | # ### """ #???# ##%#?????????? | | # #?# #???# ##=#?????????? | | #?# """ #???# %%#?????????? | | ###?# """ #???#####%#?????????? | | ????# """ #???????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedBiometalExoskeleton Manual? 0 Play Time 00:25:30 Cumulative 6.4 hours Start 2020.09.22 @ 22:20:05 End 2020.09.22 @ 22:52:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dada0c1-efe0-4bd2-8f72-ba668e9c0a5f