Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 04:32:05 Player: CL-1C0 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1693) 1693 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (766) 766 TOTAL SCORE: 5549 Bonus ------- High Alert Combat Kills 66 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 685/700 Matter 183/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cargo Legs > --- UTILITY (8+2) ---- Improved Heat Sink (fused) Seismic Detector Remote Shield > --- WEAPON (2) ------- Heavy Plasma Cannon (fused) > --- INVENTORY (5) ---- Relay Coupler [NC] (28) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (17) Heavy Plasma Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Seismic Detector Phase Shifter Remote Shield > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Relay Coupler [Sentry] Heavy Plasma Cannon Grenade Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Slots Evolved 6 | . . . . 4 . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . 4 . 2 Weapon . | . . . . . . . Parts Attached 36 | . . 1 11 10 13 1 Power 5 | . . . 1 3 1 . Engine 2 | . . . 1 1 . . Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 8 | . . . 3 1 4 . Treads 5 | . . . 1 1 3 . Leg 1 | . . . . . 1 . Wheel 2 | . . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . . . 2 2 6 1 Device 9 | . . . 2 1 5 1 Storage . | . . . . . . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | . . 1 5 4 2 . Energy Gun 1 | . . . 1 . . . Energy Cannon 4 | . . . 2 . 2 . Ballistic Gun 5 | . . 1 2 2 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . . . 3 2 4 4 Power 3 | . . . 1 1 1 . Propulsion 1 | . . . . 1 . . Utility 6 | . . . 1 . 2 3 Weapon 3 | . . . 1 . 1 1 Highest Loss Streak 3 | . . . 2 1 3 2 To Critical Strikes . | . . . . . . . Average Backups 6 | . 6 7 7 5 5 5 Power . | . 1 1 . . . . Propulsion 2 | . 4 4 3 2 1 . Utility 1 | . . 1 1 . 1 3 Weapon 1 | . 1 1 2 1 2 2 Tool/Special . | . . . . . . . Unused Backups 18 | . 6 . 6 1 1 4 Power 2 | . 1 . 1 . . . Propulsion 6 | . 2 . 4 . . . Utility 5 | . 1 . . . 1 3 Weapon 5 | . 2 . 1 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 85 85 98 73 83 45 Engine 6 | . 14 14 13 6 . . Core 1 | . . . . 1 5 . Treads 5 | . . . 2 2 14 . Leg 11 | . 28 28 20 . . 6 Wheel 3 | . . . 5 13 . . Device 17 | . . . 12 13 30 23 Storage 8 | . 14 14 14 9 3 . Processor 4 | . . . . 8 8 2 Energy Gun 1 | . 14 1 1 4 . . Energy Cannon 6 | . . . 9 4 5 11 Ballistic Gun 13 | . 14 26 17 8 10 . Peak Build Rating 44 | . 6 6 14 20 44 44 Average Rating 19 | . 6 6 9 17 29 39 On Entrance 14 | 6 6 6 6 14 20 44 Naked Turns . | . . . . . . . Heaviest Build 32 | 13 13 13 21 23 32 28 Greatest Support 55 | 20 20 20 40 40 55 55 Greatest Overweight (x) 1 | . . . 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 5 Average Capacity 7 | . 8 8 8 8 6 5 Most Carried 8 | . 7 8 8 8 8 5 Average Carried 6 | . 6 7 7 6 6 5 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 6 7 8 7 8 5 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Gar Fac Matter Collected 1005 | 187 . 25 219 46 346 182 Remotely . | . . . . . . . Salvage Created 986 | . . 62 255 158 330 181 Parts 48 | . . 10 10 6 17 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Combat Hostiles Destroyed 34 | . . 5 6 6 14 3 Guns 14 | . . 5 4 . 5 . Cannons 4 | . . . 1 . . 3 AOE 15 | . . . . 6 9 . Classes Destroyed 7 | . . 1 3 . 2 1 Swarmer 9 | . . 5 1 . 3 . Grunt 18 | . . . 2 6 8 2 Brawler 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . 1 . Subdweller 2 | . . . 2 . . . Best Kill Streak 6 | . . 3 2 6 6 1 Combat Bots Only 6 | . . 3 2 6 6 1 Max Kills in Single Turn 4 | . . 2 1 4 2 1 Gunslinging . | . . . . . . . Exploded 4 | . . . . 4 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Hostile Shots Fired 214 | . . 27 55 24 83 25 Missed 73 | . . 8 15 9 31 10 Hits 141 | . . 19 40 15 52 15 Melee 7 | . . . . . . 7 Projectile 134 | . . 19 40 15 52 8 AOE 1 | . . . 1 . . . Critical Strikes 7 | . . . 3 1 2 1 Damage Taken 2558 | . . 156 840 235 949 378 Core 273 | . . 23 98 44 93 15 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . . 51 . 75 . Volleys Fired 128 | . . 16 36 13 43 20 Largest 2 | . . 2 2 2 2 1 Hottest 105 | . . 40 105 83 90 90 Shots Fired 200 | . . 32 71 18 60 19 Gun 126 | . . 32 49 8 37 . Cannon 49 | . . . 22 6 2 19 Launcher 25 | . . . . 4 21 . Special . | . . . . . . . Kinetic 123 | . . 32 49 5 37 . Thermal 52 | . . . 22 9 2 19 Explosive 25 | . . . . 4 21 . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . . 4 16 6 21 12 Robot Miss Streak 10 | . . 10 3 3 3 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 1 . 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . Shots Hit Robots 122 | . . 9 51 10 38 14 Core Hits 72 | . . 7 13 17 31 4 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 4 | . . . 3 1 . . Meltdown 1 | . . . 1 . . . Destroy 3 | . . . 2 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3549 | . . 101 793 672 1526 457 Guns 911 | . . 101 380 80 350 . Cannons 889 | . . . 413 30 . 446 Explosions 1733 | . . . . 557 1176 . Melee . | . . . . . . . Ramming 16 | . . . . 5 . 11 Kinetic 892 | . . 101 380 61 350 . Thermal 908 | . . . 413 49 . 446 Explosive 1733 | . . . . 557 1176 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . . 12 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Parts Fused 2 | . . . . . . 2 Misdirections 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . . 5 . Projectiles . | . . . . . . . Explosions 5 | . . . . . 5 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 156 | . . . . . 156 . Shots 10 | . . . . . 10 . Rammed 1 | . . . . 1 . . Targets Rammed 3 | . . . . 1 . 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 130 | . . . 24 58 18 130 Average Temperature 19 | . . . 6 19 14 30 Received Heat Transfer 891 | . . . 333 153 333 72 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 4 | . . . 4 . . . Heat Transferred 1317 | . . . 555 62 . 700 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Maximum Alert Level 2 | . . . . 1 2 1 Low Security (%) 41 | . 100 100 . 85 12 7 Level 1 29 | . . . . 14 24 92 Level 2 28 | . . . . . 62 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 607 | . . 60 . 226 607 318 Initial 318 | . . . . . 120 318 Average 252 | . . 16 . 58 427 255 Influence Increases 1142 | . . 150 90 272 527 103 Destroy 0b10 Robot/C 640 | . . 100 80 120 280 60 Destroy Leader 80 | . . 20 10 20 20 10 Successful Hack 20 | . . . . 6 14 . Disable Machine 30 | . . . . . . 30 Anti-Garrison Action 100 | . . . . . 100 . Destroy Structure 77 | . . . . 21 53 3 Lose Combat Pursuer 195 | . . 30 . 105 60 . Influence Decreases 959 | . . 150 90 86 106 527 Entered New Map 355 | . . . . . 66 289 Time Decay 506 | . . 150 82 76 . 198 Lost Part 98 | . . . 8 10 40 40 Squads Dispatched 2 | . . . . 2 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Distress Signals 1 | . . . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 1 8 9 19 16 7 Peak Tracking Total 7 | . 1 3 2 7 6 4 Tactical Retreats 6 | . . 1 . 3 2 . Traps | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Traps Triggered 5 | . . . 1 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Gar Fac Machines Disabled 5 | . . . 1 . 2 2 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Machines Accessed 8 | . 1 . 1 4 1 1 Terminals 6 | . 1 . . 3 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 18 | . 2 . 1 11 1 3 Successful 7 | . . . 1 5 1 . Failed 11 | . 2 . . 6 . 3 Catastrophic 4 | . 1 . . 2 . 1 Database Lockouts . | . . . . . . . Manual 12 | . 2 . . 7 . 3 Terminals 14 | . 2 . . 8 1 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 3 | . . . 1 1 1 . Zone Layout 1 | . . . . 1 . . Garrison Registry 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 3 | . . . . 3 . . Terminals 3 | . . . . 3 . . Botnet 2 | . . . . 2 . . Operators 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 . . 4 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . 7 . Machine Destruction 7 | . . . . . 7 . Attached 1 | . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Gar Fac Active Infowar (turns) 1530 | . . . . 299 1037 194 Optics 1523 | . . . . 299 1037 187 Seismic 1385 | . . . . 154 1037 194 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Gar Fac Turns Passed 3191 | . 138 373 925 312 1037 406 Spaces Moved 1805 | 1 115 191 628 162 454 254 Core . | . . . . . . . Treads 300 | . . . . . 300 . Legs 1075 | 1 115 191 455 . 59 254 Wheels 430 | . . . 173 162 95 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 110 | 120 120 120 110 110 110 130 Average Speed 128 | 120 120 120 119 110 152 130 Slowest Speed 190 | 120 120 120 190 120 170 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 2 23 54 31 18 54 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 9 | . . . . 2 7 . Terrain Destroyed 71 | . . . 1 23 44 3 Melee . | . . . . . . . Projectile 9 | . . . 1 5 . 3 AOE 62 | . . . . 18 44 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Gar Fac Total 2481 | . 115 308 738 273 739 308 Wait 457 | . . 100 52 71 203 31 Move 1800 | . 114 190 627 162 453 254 Hop . | . . . . . . . Pick Up 17 | . 1 1 3 7 5 . Fast Attach 22 | . . . 7 5 9 1 Attach 9 | . . . 2 4 3 . Detach . | . . . . . . . Swap 17 | . . 1 2 6 8 . Drop 26 | . . . 9 4 13 . Fire 128 | . . 16 36 13 43 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush 1 | . . . . 1 . . Escape Stasis 2 | . . . . . 2 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 12) 139 | -10/Materials | Entered Mines 297 | -10/Mines | Learned location of Storage (-9) 307 | -10/Mines | Build established: Mutant 307 | -10/Mines | Learned Materials terminal intel 502 | -10/Mines | Discovered new exit (range 6) 512 | -10/Mines | Entered Subcaves 620 | -10/Subcaves | Learned location of Zion (-6) 620 | -10/Subcaves | Met a Zionite searching for "candidates" 943 | -10/Subcaves | Visited 4L-MR0's lab 956 | -10/Subcaves | Found Cargo Legs 1042 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1103 | -10/Subcaves | Disturbed a concealed Subdweller 1168 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1210 | -10/Subcaves | Discovered new exit (range 7) 1374 | -10/Subcaves | Discovered new exit (range 11) 1384 | -10/Subcaves | Learned Materials terminal intel 1437 | -10/Subcaves | Entered Materials 1437 | -8/Materials | Evolved 4 slots: Utility x4 1438 | -8/Materials | Loaded intel: 12 terminal locations 1749 | -8/Materials | Identified exit to Garrison 1749 | -8/Materials | Entered Garrison 1771 | -8/Garrison | Installed Relay Interface Framework 1815 | -8/Garrison | Discovered new exit (range 83) 1815 | -8/Garrison | Discovered new exit (range 75) 1815 | -8/Garrison | Discovered new exit (range 30) 1854 | -8/Garrison | Garrison Relay disabled 1875 | -8/Garrison | Triggered checkpoint 2127 | -8/Garrison | Triggered checkpoint 2129 | -8/Garrison | Triggered checkpoint 2403 | -8/Garrison | Lost 3 parts (1p1u1w) 2643 | -8/Garrison | Garrison Relay disabled 2689 | -8/Garrison | Attached Cargo Legs, gained temporary slots: Utility x2 2786 | -8/Garrison | Entered Factory 2786 | -7/Factory | Evolved 2 slots: Utility x2 3094 | -7/Factory | System corruption reached 10% 3192 | -7/Factory | Self-destructed Last Messages --------------- 03103_ B-48 Gladiator overheating. 03107_ B-48 Gladiator heat damages Imp. Light Armor Plating, Broken Lgt. Treads, Rnf. Deuterium Engine, Lgt. Treads. 03108_ B-48 Gladiator overheating. 03108_ Destroyed Imp. Light Armor Plating. 03109_ B-48 Gladiator overheating. 03110_ B-48 Gladiator destroyed. 03114_ K-01 Serf cleans the Fabricator. 03121_ Acquired 65 matter. 03125_ Acquired 52 matter. 03126_ System corrupted: Hvy. Plasma Cannon failed to cycle. 03127_ System corrupted: Imp. Heat Sink fused. 03130_ K-01 Serf collects debris. 03134_ K-01 Serf cleans the Fabricator. 03134_ K-01 Serf collects debris. 03139_ K-01 Serf cleans the Fabricator. 03143_ K-01 Serf collects debris. 03152_ System corrupted: Heat flow error (+126). 03170_ System corrupted: Hvy. Plasma Cannon fused. 03185_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ]]????????????????????? | | ????????????????????????? ]] ??????????????????? | | ????????????????????????# ]] ??????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ????????????############?# #???????????????????? | | ????????????? /// *?# #???????????? ??????? | | ??????????????" " /// # #?????????? ???????? | | ??????????????"T" // # #?########/##???????? | | ??????????????""" @ #?# ??????? | | ????????????# = ] # #?# ????????? | | ?????????????############# ### " " " " ????????? | | ?##########????????????# # " " " " ????????? | | ?# """ #???????###### + " " " " ????????? | | ?# "R" ######### # " " " " ????????? | | ?# " " + T + " " " " ????????? | | ?# # # " " " "?????????? | | ?# # ## # " " " "?????????? | | ?# """ + ## # " " " "?????????? | | ?# """ ###### #####+#### " " " ??????????? | | ?# """ #????# #?? ?# ??????????? | | ?# #????# ## #########?????????? | | ######+######### ## =!! #?????????????????? | | ## =! #?????????????????? | | ! ## =! #?????????????????? | | ##] #?????????????????? | | ^ ] ## [ #?????????????????? | | ""^ ##########?????????????????? | | ####### """ #??????????????????????????? | | = # "" ^ #??????????????????????????? | | # ""F" ?????????????????????????? | | # """" ###### ????????????????????????? | | """ # """ #????? ???????????????????????? | | """ # #?????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleSigixDriver Manual? 0 Play Time 00:26:20 Cumulative 502.0 hours Start 2025.05.31 @ 03:39:37 End 2025.05.31 @ 04:32:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 550 Rogue 550 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/1/0/0/0/0/0/0 Lore% 75 Gallery% 79 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67f5f80b-4a43-4060-bd15-594ab99fe4ad