Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.20 @ 16:19:01 Player: Minty Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (175) 875 Value Destroyed (5052) 5052 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2189) 2189 TOTAL SCORE: 15316 Bonus ------- High Alert Combat Kills 1188 Follower Combat Kills 453 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -152 Cogmind --------- Core Integrity 980/1300 Matter 217/300 Energy 78/100 System Corruption 21% Temperature Cool (32) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Core Analyzer Improved Focal Shield Improved Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Heavy Machine Gun Heavy Mass Driver Power Sword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flying Centrium-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Terrain Scanner Advanced Targeting Computer > --- WEAPON ----------- Hpw. EM Shock Construct/G Kinetic HMG Construct/G EM Shock Construct/C Thermal Beam Construct/G Shotgun EM Phase Construct/C > --- INVENTORY -------- Improved Heat Sink Advanced Sensor Array Advanced Melee Analysis Suite [Rating: 79] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Scatter Rocket Array Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp Res Gar Slots Evolved 14 | . . . 2 . . . 2 . . 4 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 1 . . 1 . . 1 . . . . Utility 7 | . . . 1 . . . 1 . . 1 2 . . . . 2 . Weapon 3 | . . . 1 . . . . . . 2 . . . . . . . Parts Attached 110 | . 2 1 21 . . 7 7 17 1 16 2 . 15 3 5 12 1 Power 7 | . . 1 2 . . . . 1 . . . . 1 . . 2 . Engine 4 | . . 1 2 . . . . 1 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . 1 . . 1 . Propulsion 20 | . . . 5 . . 1 1 3 . . . . 3 . 1 6 . Treads 9 | . . . 4 . . 1 1 3 . . . . . . . . . Leg 3 | . . . . . . . . . . . . . 3 . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . . 1 6 . Utility 40 | . 1 . 5 . . . 2 7 1 11 2 . 7 2 . 2 . Device 16 | . 1 . 1 . . . . . 1 7 1 . 3 1 . 1 . Storage 2 | . . . . . . . . . . . 1 . 1 . . . . Processor 13 | . . . 2 . . . 1 2 . 4 . . 2 1 . 1 . Hackware 2 | . . . . . . . . 1 . . . . 1 . . . . Protection 7 | . . . 2 . . . 1 4 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | . 1 . 9 . . 6 4 6 . 5 . . 4 1 4 2 1 Energy Gun 14 | . 1 . 3 . . 1 . 5 . . . . 1 1 2 . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . Ballistic Gun 9 | . . . 5 . . 3 . . . . . . . . . 1 . Ballistic Cannon 7 | . . . 1 . . . 4 1 . . . . . . . . 1 Launcher 5 | . . . . . . 1 . . . 4 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 1 . . 3 . 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 2 . 1 . . . . . . . Corrupted Parts 5 | . . . . . . . . . . . . . . . 1 3 1 System Corruption 31 | . . . . . . . . . . . . . . . 10 15 6 Parts Lost 66 | . . 2 3 . . . . 4 . 19 . 10 14 . 4 4 6 Power 9 | . . 1 1 . . . . . . 2 . 1 2 . . 1 1 Propulsion 21 | . . 1 1 . . . . 1 . 3 . 3 5 . 1 1 5 Utility 18 | . . . . . . . . 3 . 5 . 2 4 . 2 2 . Weapon 18 | . . . 1 . . . . . . 9 . 4 3 . 1 . . Highest Loss Streak 9 | . . 1 2 . . . . 3 . 5 . 9 7 . 4 2 6 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 75 | . 98 86 92 100 100 99 97 94 90 64 66 54 47 27 28 37 52 Engine 6 | . 14 13 9 11 11 11 9 9 9 3 5 3 . . . . . Treads 9 | . . . 11 22 22 22 27 26 27 2 5 4 . . . . . Leg 4 | . 28 15 4 . . . . . . 3 . . 5 . . . . Device 8 | . 12 14 9 . . . . . 8 13 15 14 8 3 2 1 4 Storage 4 | . 14 14 11 11 11 11 1 . . . 3 4 4 . . . . Processor 6 | . . . 9 . . . 7 4 . 7 11 10 13 18 18 12 9 Protection 7 | . . . 2 22 22 22 26 22 18 2 . . . . . . . Energy Gun 11 | . 23 28 6 . . 1 . 6 27 13 5 3 2 . . . . Energy Cannon 2 | . . . . . . 4 . . . 4 11 4 . . . . . Ballistic Gun 5 | . 4 . 20 33 33 26 . . . . . . . . . 1 . Ballistic Cannon 3 | . . . 5 . . . 23 20 . 1 . . . . . . 4 Launcher 1 | . . . . . . . . . . 5 5 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 13 15 15 40 40 40 44 53 48 25 38 53 53 25 2 6 26 8 Greatest Support 102 | 20 20 20 44 44 44 44 66 66 64 102 37 37 40 3 3 26 16 Greatest Overweight (x) 4 | . . 1 4 . . . . 1 . 2 1 1 4 . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 8 8 5 5 5 15 15 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 8 8 5 5 5 5 11 13 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 5 5 5 5 4 5 5 5 5 5 Average Carried 4 | . 6 7 6 8 8 7 5 4 3 3 3 3 3 4 3 1 4 Final Capacity 15 | 8 8 8 8 8 8 8 5 5 5 5 15 5 5 5 5 5 5 Final Carried 8 | 6 7 8 8 8 8 8 5 5 3 5 3 4 5 5 1 5 5 Scrap Engine Consumption 138 | . . . . . . . . . 23 93 . 11 11 . . . . Constructs Created 17 | . . . . . . . . . . 13 . 1 3 . . . . Constructs Modified 27 | . . . . . . . . . . 26 . . 1 . . . . Class Distribution -------------------- 34% | Tank 32% | Construct 24% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Construct | -6/Factory Construct | -5/Factory Construct | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp Res Gar Matter Collected 3189 | 191 35 10 413 91 31 243 44 633 37 924 . 218 139 42 32 106 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6114 | . 126 245 757 125 31 202 64 481 431 2830 . . 588 . 77 157 . Parts 363 | . 16 17 52 17 2 18 8 22 22 157 . . 21 . 3 8 . Haulers Intercepted 4 | . . . 3 . . . . 1 . . . . . . . . . Recyclers Shooed 9 | . 1 2 3 2 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . . . . 7 . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp Res Gar Combat Hostiles Destroyed 133 | . 4 11 11 6 . 12 5 14 3 58 . . 4 . 2 3 . Melee 15 | . . . . . . 2 . 2 . 5 . . 3 . 1 2 . Guns 53 | . 4 9 9 6 . 7 . . 3 12 . . 1 . 1 1 . Cannons 29 | . . . 2 . . 1 5 12 . 9 . . . . . . . AOE 34 | . . . . . . 2 . . . 32 . . . . . . . Classes Destroyed 19 | . 4 1 5 1 . . . . . 6 . . 1 . 1 . . Worker 11 | . . . 1 . . . . 1 . 9 . . . . . . . Builder 16 | . . . 2 1 . . . . 1 12 . . . . . . . Tunneler 3 | . . . . 1 . 1 . . . 1 . . . . . . . Hauler 4 | . . . 3 . . . . 1 . . . . . . . . . Recycler 10 | . . . 3 . . . . 1 2 2 . . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 6 | . 2 . 2 . . . . . . 2 . . . . . . . Swarmer 52 | . 3 9 4 6 . 9 4 4 . 9 . . . . 2 2 . Grunt 52 | . 1 . 4 . . 3 . 6 . 34 . . 3 . . 1 . Brawler 4 | . . . 1 . . . . 1 1 1 . . . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . Sentry 12 | . . 2 2 . . . 1 3 2 2 . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . . . . . Programmer 5 | . . . . . . . . . . 4 . . 1 . . . . Heavy 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 5 3 11 5 . 4 4 5 4 10 . . 2 . 2 2 . Combat Bots Only 6 | . 3 3 5 5 . 4 4 3 2 6 . . 2 . 2 2 . Max Kills in Single Turn 5 | . 2 2 2 2 . 1 2 2 4 5 . . 1 . 1 1 . Gunslinging 1 | . 1 1 . 1 . . . . 1 . . . . . . . . Exploded 5 | . . . . . . 1 . . . 5 . . . . . . . Melee 1 | . . . . . . 1 . 1 . 1 . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp Res Gar Hostile Shots Fired 1089 | . 12 61 66 14 . 50 30 105 3 410 . 104 127 . 42 40 25 Missed 342 | . 3 15 16 2 . 11 5 22 . 163 . 35 31 . 11 17 11 Damage Taken 12930 | . 90 465 608 98 . 530 241 1009 47 4995 . 1558 1942 . 554 613 180 Core 2914 | . 12 95 93 . . 92 22 45 . 626 . 506 695 . 408 299 21 Absorbed by Shields 14 | . . . . . . . . . . 14 . . . . . . . Redirected to Shielding 37 | . . . . . . . . 13 5 19 . . . . . . . Ignored by Resistances 55 | . . . . . . . . . . . . . . . . 38 17 Regen/Repaired (Parts) 1410 | . . . . . . . . . . 1081 . 300 29 . . . . Core Remaining (%) 53 | 100 . 57 . . . 53 . . 87 26 . 49 . . 4 . . Volleys Fired 279 | . 19 27 33 10 2 17 6 24 3 95 . 1 15 . 6 19 2 Largest 5 | . 2 2 3 3 3 3 3 3 3 5 . 3 1 . 1 1 1 Hottest 324 | . 100 100 108 69 69 166 144 150 150 324 . 170 63 . 88 30 75 Shots Fired 715 | . 38 54 96 30 6 51 18 75 10 292 . 3 14 . 6 19 3 Gun 478 | . 38 54 76 30 6 39 . 7 10 178 . 1 14 . 6 19 . Cannon 213 | . . . 20 . . 9 18 68 . 93 . 2 . . . . 3 Launcher 24 | . . . . . . 3 . . . 21 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 337 | . 6 . 81 30 6 36 18 68 . 70 . . . . . 19 3 Thermal 270 | . 32 54 15 . . 12 . . . 136 . 1 14 . 6 . . Explosive 24 | . . . . . . 3 . . . 21 . . . . . . . Electromagnetic 84 | . . . . . . . . 7 10 65 . 2 . . . . . Robot Hit Streak 20 | . 5 11 20 6 4 5 5 6 10 8 . . 4 . 2 5 . Robot Miss Streak 13 | . 4 5 5 2 1 5 4 8 1 13 . 4 2 . 2 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 2 1 2 . . . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 1 . . . . . . . Shots Hit Robots 434 | . 20 32 56 16 4 22 8 33 9 187 . . 27 . 10 10 . Core Hits 350 | . 11 12 37 8 1 16 5 23 12 203 . . 14 . 4 4 . Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . 1 . . 1 . . . 1 . . . . . . . Critical Strikes 18 | . 1 1 1 . . 1 . 5 . 7 . . 1 . . 1 . Burn 7 | . 1 1 . . . . . . . 5 . . . . . . . Destroy 4 | . . . 1 . . 1 . . . 1 . . . . . 1 . Blast 5 | . . . . . . . . 5 . . . . . . . . . Sever 2 | . . . . . . . . . . 1 . . 1 . . . . Melee Attacks 57 | . . . . . . . . . . 13 . . 29 . 12 3 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . . . . 13 . . 29 . 12 3 . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 1 . . 3 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15412 | . 243 410 904 282 66 857 281 1245 299 9161 . 9 959 . 400 296 . Guns 4950 | . 241 410 691 231 66 349 . 65 193 2223 . . 165 . 105 211 . Cannons 2722 | . . . 191 . . 75 281 1018 . 1157 . . . . . . . Explosions 5690 | . . . . . . 381 . 63 81 5165 . . . . . . . Melee 1663 | . . . . . . . . . . 489 . . 794 . 295 85 . Ramming 387 | . 2 . 22 51 . 52 . 99 25 127 . 9 . . . . . Kinetic 3920 | . 16 . 835 231 66 317 281 1018 . 945 . . . . . 211 . Thermal 4027 | . 225 410 47 . . 107 . 63 81 2824 . . 165 . 105 . . Explosive 4203 | . . . . . . 381 . . . 3822 . . . . . . . Electromagnetic 1212 | . . . . . . . . 65 193 954 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1663 | . . . . . . . . . . 489 . . 794 . 295 85 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 1 9 9 11 . 3 9 9 19 15 21 Average Corruption 7 | . . . . . . . 1 5 9 6 . 3 7 9 12 14 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 109 | . . . . . . . 1 20 11 59 . . 1 7 6 3 1 Message Errors 24 | . . . . . . . 1 3 2 12 . . . 2 1 2 1 Matter Fused 22 | . . . . . . . . 2 3 14 . . . 2 1 . . Heat Flow Errors 13 | . . . . . . . . 2 3 6 . . . . 2 . . Energy Discharges 12 | . . . . . . . . 3 . 8 . . . 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 16 | . . . . . . . . 5 . 8 . . . 1 1 1 . Data Loss (major) 8 | . . . . . . . . 1 1 5 . . . 1 . . . Misfires 6 | . . . . . . . . 3 1 2 . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . Misdirections 3 | . . . . . . . . . . 2 . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . 1 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 434 | . . . . . . 17 . 42 . 310 . . 22 . 43 . . Projectiles 66 | . . . . . . 5 . 42 . 19 . . . . . . . Explosions 297 | . . . . . . 12 . . . 285 . . . . . . . Melee 71 | . . . . . . . . . . 6 . . 22 . 43 . . Knockbacks 29 | . . . 1 . . . 3 14 . 11 . . . . . . . Impact 3 | . . . . . . . . 1 . 2 . . . . . . . Kinetic 24 | . . . 1 . . . 2 12 . 9 . . . . . . . Secondary 2 | . . . . . . . 1 1 . . . . . . . . . Self-Inflicted Damage 622 | . . . 1 . . . . 23 . 594 . 4 . . . . . Shots 17 | . . . . . . . . 1 . 16 . . . . . . . Rammed 69 | . . . 8 5 . 8 . 26 5 15 . 1 . . 1 . . Targets Rammed 88 | . 1 . 10 5 . 11 . 28 6 25 . 1 . . 1 . . Kicked 7 | . 1 . 2 . . . . . . 4 . . . . . . . Crushed 12 | . . . . . . 3 . 2 1 6 . . . . . . . Highest Temperature 528 | . 273 312 85 213 84 528 420 479 208 438 . 12 9 . 244 6 97 Average Temperature 126 | . 77 110 28 76 42 216 183 167 76 121 . 8 9 . 75 1 60 Received Heat Transfer 2670 | . 24 45 273 . . 144 36 405 9 1149 . 231 251 . 9 . 94 Effects 36 | . 1 1 . . . 9 1 11 . 13 . . . . . . . Shutdowns 7 | . . . . . . 3 1 2 . 1 . . . . . . . Energy Bleed 5 | . 1 . . . . 1 . 2 . 1 . . . . . . . Interference 16 | . . . . . . 2 . 4 . 10 . . . . . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . . Short Circuit 3 | . . . . . . 2 . . . 1 . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . 1 . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 1 5 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . . . . . Parts Melted 24 | . 3 11 . . . . . 1 1 6 . . . . 2 . . Heat Transferred 6791 | . 740 1295 100 . . 185 . 100 100 3790 . . 333 . 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp Res Gar Peak Influence 1633 | . 172 271 520 306 . 255 209 531 287 1633 800 578 286 . . 451 409 Initial 800 | . . 66 54 141 . . 66 87 148 251 800 563 266 . . 110 338 Average 369 | . 91 154 306 292 . 150 118 353 202 575 800 556 268 . . 202 374 Maximum Alert Level 5 | . . 1 2 1 . 1 1 2 1 5 3 2 1 . . 2 2 Low Security (%) 29 | . 100 88 27 1 . 92 83 13 49 . . . . . . 56 . Level 1 40 | . . 11 42 98 . 7 16 58 50 41 . . 100 . . 37 76 Level 2 18 | . . . 30 . . . . 27 . 29 . 100 . . . 6 23 Level 3 8 | . . . . . . . . . . 20 100 . . . . . . Level 4 2 | . . . . . . . . . . 7 . . . . . . . Level 5 . | . . . . . . . . . . 1 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . 1 . . . . 2 . 25 . 3 1 . . 5 . Investigation 13 | . . . 1 . . . . 1 . 9 . . 1 . . 1 . Extermination 4 | . . . . . . . . . . 4 . . . . . . . Reinforcement 16 | . 1 . . . . . . 1 . 8 . 3 . . . 3 . Assault 1 | . . . . . . . . . . 1 . . . . . . . Garrison 4 | . . . . . . . . . . 3 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 4 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp Res Gar Distress Signals 10 | . 1 . 4 1 . . . . . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 11 10 24 6 . 12 5 18 4 90 . 16 9 . 7 17 13 Peak Tracking Total 16 | . 6 3 8 3 . 3 4 4 1 14 . 14 7 . 5 5 16 Tactical Retreats 17 | . . . 2 1 . . . . . 10 . 2 1 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp Res Gar Traps Triggered 7 | . . . . . . . 1 . . 4 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . Triggered 4 | . . . . . . . . . . . . . . 2 2 . . Most Traps Carried 2 | . . . . . . . . . . . . . . 1 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp Res Gar Machines Disabled 28 | . 1 1 1 . . 4 . 4 . 16 . . . . . . 1 Max in Single Turn 4 | . 1 1 1 . . 1 . 1 . 4 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp Res Gar Machines Accessed 30 | . 2 . 2 . 1 . . 3 4 13 1 . 1 . . 2 1 Terminals 16 | . 2 . 1 . . . . 1 2 7 1 . . . . 1 1 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations 3 | . . . . . . . . 1 . 1 . . 1 . . . . Recycling Units 5 | . . . . . . . . 1 2 2 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 . Total Hacks 80 | . 7 . 7 . 2 . . 7 10 35 3 . 2 . . 4 3 Successful 38 | . 4 . 4 . 2 . . 6 6 13 1 . . . . 1 1 Failed 42 | . 3 . 3 . . . . 1 4 22 2 . 2 . . 3 2 Catastrophic 11 | . 1 . 1 . . . . . 1 5 . . 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 28 | . 2 . 1 . . . . 2 4 17 . . . . . 1 1 Terminals 50 | . 7 . 6 . . . . 1 6 21 3 . . . . 3 3 Fabricators 5 | . . . . . . . . . . 5 . . . . . . . Repair Stations 7 | . . . . . . . . 2 . 3 . . 2 . . . . Recycling Units 13 | . . . . . . . . 4 4 5 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 . Terminal Hacks 18 | . 4 . 3 . 2 . . 1 2 5 1 . . . . . . Record 3 | . . . . . 2 . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . . . . 2 . . . . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . . . . . Locate Traps 3 | . 2 . . . . . . . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . . . . . 2 . 1 . . . . . . . Scan Component 2 | . . . . . . . . 1 . 1 . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 2 1 1 . . . . . . . Report Inventory 2 | . . . . . . . . 1 1 . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . 1 . Unlock Access 2 | . . . . . . . . . . 1 . . . . . 1 . Unauthorized Hacks 10 | . . . 1 . . . . 1 3 4 . . . . . . 1 Terminals 4 | . . . . . . . . . 1 2 . . . . . . 1 Disrupt 1 | . . . . . . . . . . 1 . . . . . . . Sabotage 2 | . . . . . . . . . 1 1 . . . . . . . Override 1 | . . . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Download 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 1 2 1 . . . . . . . Tunnel 4 | . . . . . . . . 1 2 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 1 . . . . 2 3 10 1 . 1 . . 2 1 Full Trace Events 9 | . . . . . . . . . 1 6 . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 14 . . . . . 1 1 . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . 47 . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 1 . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp Res Gar Total Allies 4 | . . . . . 1 . . . 2 . . . . . 1 . . Largest Group 2 | . . . . . 1 1 . . 2 2 . . . . 1 1 . Highest-Rated Group 146 | . . . . . 21 21 . . 48 48 . . . . 146 146 . Highest-Rated Ally 146 | . . . . . 21 21 . . 27 27 . . . . 146 146 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 35 | . . . . . . 4 . . 1 2 . . . . 2 26 . Total Damage 1544 | . . . . . . 128 . . 21 47 . . . . 147 1201 . Kills 15 | . . . . . . 1 . . 1 1 . . . . 1 11 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp Res Gar Turns Passed 7566 | . 229 783 503 305 204 464 190 690 461 2563 69 168 359 199 195 167 17 Spaces Moved 4860 | 1 135 353 198 185 136 262 99 347 279 1572 41 119 227 384 268 211 43 Core 877 | . . . 4 . . . . . . . . 55 61 384 268 104 1 Treads 2037 | . . . 116 185 136 262 99 347 279 508 41 64 . . . . . Legs 1444 | 1 135 353 78 . . . . . . 711 . . 166 . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 353 | . . . . . . . . . . 353 . . . . . . . Flight 149 | . . . . . . . . . . . . . . . . 107 42 Fastest Speed 21 | 120 120 120 145 145 145 145 145 145 150 101 122 50 50 50 50 21 21 Average Speed 123 | 120 120 179 170 145 145 145 145 148 150 130 166 126 105 50 50 37 23 Slowest Speed 286 | 120 120 190 250 145 145 145 145 225 150 286 195 195 250 50 100 117 50 Overloaded Moves 86 | . . . . . . . . . . . . . . . . 49 37 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 33 81 22 63 50 70 9 46 62 35 1 86 7 59 36 5 16 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 5 | . . . . . 1 . . 1 2 1 . . . . . . . Known Exits Taken 6 | . . . . . . 1 . 1 . . 1 . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 . 1 1 . . 1 . . . . Scrap Searched 6 | . . 1 . 1 . 3 . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 402 | . . . . . . 23 10 34 3 327 . . . . 2 . 3 Melee . | . . . . . . . . . . . . . . . . . . Projectile 51 | . . . . . . 4 10 31 . 1 . . . . 2 . 3 AOE 351 | . . . . . . 19 . 3 3 326 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac DSF Fac Upp Upp Res Gar Total 5757 | . 166 450 289 199 139 308 136 459 314 1822 42 133 287 390 305 272 46 Wait 206 | . 1 62 . . . 2 6 23 4 71 . 8 2 . 4 23 . Move 4842 | . 134 352 197 184 135 261 98 346 278 1571 40 118 226 383 267 211 41 Hop 1 | . . . . . . . . . . . . . . . . . 1 Pick Up 46 | . 5 5 7 . . 2 6 6 1 10 . . . 1 2 1 . Fast Attach 67 | . 1 . 10 . . 3 4 11 1 10 . . 12 3 1 11 . Attach 22 | . . 1 4 . . . 2 1 . 3 2 . 3 . 4 1 1 Detach 32 | . . . 6 . . . 2 1 2 9 . 1 4 1 2 3 1 Swap 21 | . 1 . 7 . . 4 1 5 . 3 . . . . . . . Drop 76 | . 4 3 15 . . 8 11 14 3 12 . . . 2 4 . . Fire 279 | . 19 27 33 10 2 17 6 24 3 95 . 1 15 . 6 19 2 Melee 53 | . . . . . . . . . . 13 . . 25 . 12 3 . Ram 5 | . . . 2 . . . . . . 1 . 1 . . 1 . . Kick 7 | . 1 . 2 . . . . . . 4 . . . . . . . Crush 76 | . . . 6 5 . 11 . 28 6 20 . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 . . . . . Rewire 18 | . . . . . 2 . . . 16 . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . 2 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison (discovered 3 exits: Res x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 7) 230 | -10/Materials | Entered Mines 276 | -10/Mines | Met a Derelict bent on vengeance 315 | -10/Mines | Build established: Mutant 685 | -10/Mines | Learned Materials terminal intel 939 | -10/Mines | Learned location of 1 exit from Materials 999 | -10/Mines | Discovered new exit (range 7) 1013 | -10/Mines | Entered Materials 1013 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1014 | -9/Materials | Identified exit to Materials 1015 | -9/Materials | Loaded intel: 12 terminal locations 1340 | -9/Materials | Build established: Gunner 1499 | -9/Materials | Discovered new exit (range 13) 1516 | -9/Materials | Entered Mines 1557 | -9/Mines | Learned location of 1 exit from Materials 1565 | -9/Mines | Discovered exit to Materials (range 9) 1663 | -9/Mines | Discovered exit to Materials (range 6) 1709 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1720 | -9/Mines | Build established: Tank 1812 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1814 | -9/Mines | Discovered new exit (range 5) 1821 | -9/Mines | Entered Exiles 1821 | -9/Exiles | Found Exiles lab destroyed 1967 | -9/Exiles | Learned location of Zion (-7) 2012 | -9/Exiles | Discovered new exit (range 10) 2025 | -9/Exiles | Entered Mines 2025 | -8/Mines | Accompanied by 1 ally 2469 | -8/Mines | Discovered exit to Materials (range 13) 2489 | -8/Mines | Entered Materials 2489 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2490 | -8/Materials | Identified exit to Factory 2622 | -8/Materials | Discovered new exit (range 11) 2679 | -8/Materials | Entered Storage 3025 | -8/Storage | Lost 3 parts (1n2u) 3363 | -8/Storage | Used back door to open Recycling access 3363 | -8/Storage | Discovered new exit (range 5) 3367 | -8/Storage | Identified exit to Recycling 3369 | -8/Storage | Entered Recycling 3370 | -8/Recycling | Found Scrap Engine 3748 | -8/Recycling | Discovered new exit (range 16) 3830 | -8/Recycling | Entered Factory 3830 | -6/Factory | Accompanied by 2 allies 3830 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4313 | -6/Factory | Build established: Construct 4587 | -6/Factory | Fabricated Hvy. Machine Gun (x2) 4659 | -6/Factory | Lost 3 parts (1u2w) 4962 | -6/Factory | Garrison activated, responded to threat 5041 | -6/Factory | Lost 5 parts (1p1n1u2w) 5106 | -6/Factory | Lost 4 parts (1n2u1w) 5155 | -6/Factory | Core integrity fell below 50% 5186 | -6/Factory | Lost 3 parts (1p1n1w) 5294 | -6/Factory | Found Prototype Launcher 5294 | -6/Factory | Identified Scatter Rocket Array 5580 | -6/Factory | First assault squad dispatched 6141 | -6/Factory | Identified exit to Garrison 6219 | -6/Factory | System corruption reached 10% 6356 | -6/Factory | Discovered new exit (range 16) 6393 | -6/Factory | Entered another Factory area 6393 | -5/Factory | Evolved 2 slots: Utility x2 6462 | -5/Factory | Identified exit to DSF 6462 | -5/Factory | Entered DSF 6494 | -5/DSF | Additional patrols routed to DSF 6621 | -5/DSF | Discovered new exit (range 14) 6629 | -5/DSF | Core integrity fell below 50% 6630 | -5/DSF | Entered Factory 6630 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6658 | -4/Factory | Lost 9 parts (1p3n2u3w) 6851 | -4/Factory | Lost 7 parts (1p2n2u2w) 6968 | -4/Factory | Core integrity fell below 50% 6986 | -4/Factory | Discovered new exit (range 4) 6989 | -4/Factory | Entered Upper Caves 6998 | -4/Upper Caves | Lost 7 parts (1p3n2u1w) 7121 | -4/Upper Caves | Encountered a Warlord checkpoint 7182 | -4/Upper Caves | Discovered new exit (range 15) 7188 | -4/Upper Caves | Identified exit to Upper Caves 7188 | -4/Upper Caves | Entered another Upper Caves area 7258 | -4/Upper Caves | Build established: Mutant 7309 | -4/Upper Caves | System corruption reached 10% 7318 | -4/Upper Caves | Core integrity fell below 20% 7354 | -4/Upper Caves | Lost 4 parts (1n2u1w) 7374 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7378 | -4/Upper Caves | NK-0LA showed up to help 7380 | -4/Upper Caves | NK-0LA revealed a hidden path 7380 | -4/Upper Caves | Identified exit to Research 7383 | -4/Upper Caves | Entered Research 7383 | -3/Research | Accompanied by 1 ally (NK-0LA) 7383 | -3/Research | Evolved 2 slots: Utility x2 7470 | -3/Research | System corruption reached 10% 7505 | -3/Research | Garrison activated, responded to threat 7550 | -3/Research | Identified exit to Garrison 7550 | -3/Research | Entered Garrison 7555 | -3/Garrison | Identified exit to Research 7559 | -3/Garrison | Triggered checkpoint 7565 | -3/Garrison | Spotted B-86 Titan 7567 | -3/Garrison | Self-destructed Last Messages --------------- COORDINATES_EXTRACTED 07555_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. 07558_ Integrated Corrupted Hvy. Mass Driver (+6). 07558_ Complication: FCS attempts to trigger Hvy. Mass Driver. 07558_ Complication: Hvy. Mass Driver misfires. 07558_ Slug penetrates Wall. 07559_ Slug penetrates Reinforced Barrier. 07559_ Garrison Door breached. 07559_ Beams of light sweep through the air. An alarm sounds. 07563_ Xenon Bombardment Thruster destroyed. 07563_ Critical hit (Burn: +50). 07563_ Mic. Nuclear Core destroyed. 07563_ Slug penetrates Reinforced Barrier. 07564_ Imp. Surge Thruster destroyed. 07564_ Critical hit (Burn: +37). 07564_ Slug penetrates Wall. 07565_ L>OD,Q80Y9VW4YCKARAGQI&OTX Map ----- +----------------------------------------------------+ | ??????????????##?????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ?????????????# #????????????????????????????????? | | ####?????????# #????????????????????????????????? | | #?????????# #????????????????????????????????? | | #?????????# #????????????????????????????????? | | #?????????# #????????????????????????????????? | | # #?????????" "????????????????????????????????? | | # #?????????" "????????????????????????????????? | | # #?????????" "????????????????????????????????? | | # #?????????# #????????????????????????????????? | | # #?????????# #?##?????????????????????????????? | | # ########### ##T########??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | ############## ######## #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #??####????????????????? | | ?????????????# #??????# #? #????????????????? | | ?????????????# #?????## ## ## ##???????????? | | ?????????????# ####### h g #???????????? | | ?????????????# s g #???????????? | | ?????????????# s s @ l g g #???????????? | | ?????????????########## ;; g ;#???????????????? | | ??????????????????????# s## g##???????????????? | | ??????????????????????" ? ?????????????? | | ??????????????????????" B "???????????? | | ??????????????????????" ? "???????????? | | ??????????????????????" "???????????? | | ??????????????????????# ## ## #???????????? | | ??????????????????????# #? #??? #???????????? | | ??????????????????????# ?? ??? ???????????? | | ??????????????????????# ?? ???????????????? | | ??????????????????????# ??? ???????????????? | | ??????????????????????# #???""##???????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 21 Energy Capacity 553 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 450 Resistance: KI 25 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Particle Charging 25 Salvage Targeting 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Mining Claw | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Structural Scanner | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Tractor Beam | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Lgt. EM Pulse Cannon | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Phase Cannon | -8/Recycling | Hacked Com. HERF Cannon | -6/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Hvy. Machine Gun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingParticleMediator Manual? 0 Play Time 01:04:21 Cumulative 606.5 hours Start 2024.01.20 @ 03:10:29 End 2024.01.20 @ 16:19:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 546 Rogue 273 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 79 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6751995-ec1a-4dae-9653-2a91bdaf0e84