Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.26 @ 08:56:50 Player: Plonker Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (43) 215 Value Destroyed (1770) 1770 Prototype IDs (13) 260 Alien Tech Used (2) 400 Bonus (3055) 3055 TOTAL SCORE: 12100 Bonus ------- Follower Combat Kills 2171 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 57/100 System Corruption 0% Temperature Cool (-200) Movement Flying (29) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (8) ------ Advanced Cryofiber Web Advanced Heat Sink Enhanced Optical Array Makeshift Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Improved Treads Advanced Power Amplifier Compact Battery (200) Heavy Flail GAL Module Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cryofiber Web Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Micro-nuke Launcher Katana > --- INVENTORY -------- Antimatter Reactor Combat Gravmag System Combat Gravmag System Improved Linear Gravjet GAL Module [Rating: 111] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Combat Gravmag System Treads Heavy Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Surge Thruster Utility 0b10 Decoder Chip [Generic] Device Advanced Sensor Array Storage Compact Battery Processor 0b10 Decoder Chip [Generic] Hackware Advanced Hacking Suite Protection Power Shielding Weapon Katana Energy Gun Quantum Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Enhanced Flamer Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . . . 6 . . . . 2 2 . . . . Power 2 | . . . 1 . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 2 . . . . Utility 6 | . . . . . . . 4 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 89 | 5 1 5 10 . 8 5 7 4 3 . . 3 17 2 11 7 1 Power 14 | 1 . 1 1 . 1 1 1 1 . . . 1 3 . 2 1 . Engine 6 | 1 . 1 1 . 1 1 1 . . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 1 . . . . Reactor 6 | . . . . . . . . 1 . . . . 2 . 2 1 . Propulsion 32 | 2 . 2 6 . 3 2 . 3 . . . . 9 . 2 3 . Treads 3 | . . . . . . . . 2 . . . . 1 . . . . Leg 5 | . . . . . 3 2 . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . 8 . 2 . . Flight 12 | . . 2 6 . . . . 1 . . . . . . . 3 . Utility 28 | 1 1 . 1 . 3 1 5 . 2 . . 2 3 2 4 3 . Device 11 | . . . 1 . 2 . 3 . . . . . 2 1 1 1 . Storage 5 | 1 . . . . . . . . . . . . . 1 3 . . Processor 5 | . . . . . 1 . 2 . 1 . . 1 . . . . . Hackware 3 | . . . . . . . . . . . . 1 . . . 2 . Protection 4 | . 1 . . . . 1 . . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 15 | 1 . 2 2 . 1 1 1 . 1 . . . 2 . 3 . 1 Energy Gun 2 | . . . . . . . . . . . . . . . 2 . . Energy Cannon 2 | . . . . . . . . . . . . . 1 . . . 1 Ballistic Gun 4 | 1 . 2 . . . . . . 1 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . . . . . . . 4 . Parts Lost 35 | . . . 6 . . 3 1 2 . . . . 4 2 12 . 5 Power 9 | . . . . . . 1 1 . . . . . 1 . 5 . 1 Propulsion 11 | . . . 6 . . . . 1 . . . . 1 . 3 . . Utility 10 | . . . . . . 1 . 1 . . . . 1 1 3 . 3 Weapon 5 | . . . . . . 1 . . . . . . 1 1 1 . 1 Highest Loss Streak 9 | . . . 4 . . 2 1 2 . . . . 3 1 9 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Average Backups 3 | . 1 3 3 5 4 3 3 3 3 3 3 2 3 3 3 5 4 Power 1 | . 1 2 1 2 1 1 . . 1 2 2 2 1 1 . . . Propulsion 1 | . . 1 1 2 1 2 3 . . . . . 1 2 . 1 1 Utility . | . . . . . . . . . 1 1 1 . . . 1 3 2 Weapon . | . . . . 1 1 . . 1 1 . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 6 | . . . . . . 1 . . . . . . 1 . . 1 3 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 Utility 3 | . . . . . . . . . . . . . 1 . . 1 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 76 85 92 88 93 96 76 73 85 86 86 87 91 88 74 68 62 Engine 12 | . 14 14 21 22 22 22 16 11 13 13 13 9 1 . . . . Reactor 3 | . . . . . . . . 2 6 6 6 5 8 10 4 1 4 Treads 4 | . . . . . . . . 4 13 13 13 11 3 . . . . Leg 7 | . . . . . 15 33 20 4 . . . . . . . . . Hover 5 | . . . . . . . . . . . . . 20 26 18 10 . Flight 3 | . . 11 28 22 11 . . 6 . . . . . . . 4 15 Device 5 | . . . 9 11 . . 8 10 9 6 6 6 7 6 8 11 12 Storage 2 | . 14 8 . . . . . . . . . . . 1 14 14 3 Processor 16 | . . . . . 10 11 13 20 25 26 26 27 23 19 13 10 7 Hackware 1 | . . . . . . . . . . . . 4 5 5 1 2 10 Protection 6 | . 5 14 11 11 11 9 6 1 3 6 6 5 4 5 1 . . Energy Gun 1 | . . . . . . . . 6 7 . . . . . 4 5 2 Ballistic Gun 2 | . 14 19 9 . . . . . 2 6 6 5 1 . . . . Launcher 1 | . . . 6 11 2 . . . . . . . 2 5 1 . . Special Weapon 2 | . . . . . 8 8 . . . . . . . . . . . Impact Weapon 3 | . . . 6 11 11 4 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 6 6 1 2 6 6 5 5 2 3 5 5 Peak Build Rating 111 | 5 6 7 19 16 27 30 52 71 79 79 79 93 111 104 105 93 82 Average Rating 60 | 3 5 6 14 16 22 28 45 52 75 79 79 90 102 99 76 68 69 On Entrance 50 | . 5 6 6 16 16 27 30 52 71 79 79 79 93 104 100 64 82 Avg Prop Armor Cover (%) 3 | . . . . . 7 . . 3 . . . . 2 2 3 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 11 12 13 13 13 15 19 37 35 53 53 53 54 55 95 99 65 25 Greatest Support 168 | 26 26 26 18 12 44 44 39 140 140 140 140 140 168 66 52 42 18 Greatest Overweight (x) 10 | . . 1 1 1 2 . . 2 . . . . . 1 1 10 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 20 20 20 5 Average Capacity 7 | 7 8 6 5 5 5 5 5 5 5 5 5 5 5 8 20 15 5 Most Carried 8 | 3 3 6 5 5 5 5 5 5 5 4 4 5 5 6 6 8 5 Average Carried 4 | . 1 3 3 5 4 4 4 4 4 4 4 3 4 4 4 6 5 Final Capacity 20 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 20 20 5 5 Final Carried 6 | 1 2 4 5 5 5 5 5 5 4 4 4 5 4 6 6 5 5 Class Distribution -------------------- 42% | Scavenger-Mutant 20% | Mutant 15% | Derelict-Mutant 9% | Hacker-Mutant 5% | Hacker-Scout 5% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Assassin | -5/Factory Hacker-Scout | -4/Factory Hacker-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Matter Collected 1761 | 232 . 48 104 . 134 58 53 . 135 208 . 125 146 203 237 . 78 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1633 | . . 48 66 . . 184 59 . 101 122 29 355 80 64 492 . 33 Parts 90 | . . 8 6 . . 8 1 . 13 5 2 17 3 1 22 . 4 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . 1 14 . . . 13 3 . . . 19 . 4 Prevented 14 | . . . . . . 13 . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 35 | . . 3 1 . . 3 1 . 1 2 1 5 . 2 15 . 1 Melee 14 | . . . 1 . . 2 1 . 1 1 1 3 . . 3 . 1 Guns 12 | . . 3 . . . . . . . 1 . 2 . . 6 . . AOE 8 | . . . . . . . . . . . . . . 2 6 . . Classes Destroyed 14 | . . 1 2 . . 1 1 . 2 2 . 2 1 1 1 . . Worker 2 | . . . . . . . . . . . . 2 . . . . . Builder 2 | . . . . . . . . . 2 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . Watcher 1 | . . . . . . . . . . . . 1 . . . . . Swarmer 16 | . . 3 . . . . . . . . 1 . . . 11 . 1 Grunt 3 | . . . . . . 1 . . . . . . . 2 . . . Brawler 2 | . . . . . . . . . . 1 . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . Sentry 5 | . . . 1 . . 2 . . . . . . . . 2 . . Hunter 2 | . . . . . . . . . . 1 . 1 . . . . . Programmer 4 | . . . . . . . . . 1 . . 3 . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . Fireman 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 5 | . . 3 1 . . 1 1 . 1 1 1 5 1 3 5 . 1 Combat Bots Only 5 | . . 3 1 . . 1 1 . 1 1 1 5 . 2 5 . 1 Max Kills in Single Turn 3 | . . 1 1 . . 1 1 . 1 1 1 1 1 2 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 1 3 . . Melee 1 | . . . 1 . . 1 1 . 1 1 1 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 518 | . . 13 115 . . 29 3 2 30 13 . 54 44 21 104 . 90 Missed 187 | . . 4 53 . . 11 . . 11 5 . 15 14 10 16 . 48 Hits 331 | . . 9 62 . . 18 3 2 19 8 . 39 30 11 88 . 42 Melee 12 | . . . . . . . . 2 . 2 . . . . 8 . . Projectile 319 | . . 9 62 . . 18 3 . 19 6 . 39 30 11 80 . 42 Critical Strikes 10 | . . . 2 . . 1 . 1 . . . 1 . . 5 . . Damage Taken 5421 | . . 60 622 . . 269 32 70 234 172 . 613 833 247 1516 . 753 Core 1496 | . . 26 168 . . 48 14 40 27 . . 57 298 8 434 . 376 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 52 | . . 1 24 . . 27 . . . . . . . . . . . Ignored by Resistances 1460 | . . 19 185 . . 79 10 18 72 47 . 176 152 69 426 . 207 Regen/Repaired (Parts) 283 | . . . . . . . . 8 235 40 . . . . . . . Core Remaining (%) 83 | 100 . 89 . . . 46 . . . . 90 94 . . . . . Volleys Fired 81 | . . 6 4 . . 8 3 . 11 3 . 13 5 6 21 . 1 Largest 2 | . . 1 1 . . 1 1 . 2 1 . 1 1 1 2 . 1 Hottest 124 | . . 20 30 . . 80 40 . 80 40 . 40 49 49 124 . 81 Shots Fired 88 | . . 6 4 . . 8 3 . 15 4 . 13 5 6 23 . 1 Gun 61 | . . 6 . . . . . . 15 4 . 13 3 . 20 . . Cannon 4 | . . . . . . . 3 . . . . . . . . . 1 Launcher 15 | . . . 4 . . . . . . . . . 2 6 3 . . Special 8 | . . . . . . 8 . . . . . . . . . . . Kinetic 36 | . . 6 . . . . 3 . 7 4 . 13 3 . . . . Thermal 36 | . . . . . . 8 . . 8 . . . . . 20 . . Explosive 15 | . . . 4 . . . . . . . . . 2 6 3 . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 11 | . . 6 10 . . 11 2 . 9 11 . 8 6 5 6 . 2 Robot Miss Streak 3 | . . . . . . 1 1 . 2 1 . 1 1 2 3 . . Penetration Max 2 | . . . . . . . . . . . . 2 . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 119 | . . 6 8 . . 12 4 . 19 7 1 22 5 3 28 . 4 Core Hits 69 | . . 4 4 . . 5 1 . 6 3 1 14 3 5 22 . 1 Critical Kills 3 | . . . . . . . . . . 1 . 2 . . . . . Critical Parts Destroyed 9 | . . . 2 . . . . . 3 . . 3 1 . . . . Critical Strikes 22 | . . . 2 . . 1 1 . 4 3 . 6 1 . 3 . 1 Burn 1 | . . . . . . 1 . . . . . . . . . . . Destroy 11 | . . . . . . . . . 3 2 . 5 1 . . . . Blast 1 | . . . . . . . 1 . . . . . . . . . . Smash 2 | . . . 2 . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . 1 1 . 1 . . 3 . 1 Melee Attacks 53 | . . . 4 . . 6 2 . 6 4 1 11 1 . 14 . 4 Impact 4 | . . . 4 . . . . . . . . . . . . . . Slashing 49 | . . . . . . 6 2 . 6 4 1 11 1 . 14 . 4 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 1 . . . 1 . 4 . 1 3 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4584 | . . 52 358 . . 274 172 . 484 137 60 577 163 440 1716 . 151 Guns 758 | . . 52 . . . . . . 144 34 . 142 17 . 369 . . Cannons 102 | . . . . . . . 74 . . . . . . . . . 28 Explosions 1507 | . . . 125 . . . . . . . . . 85 440 857 . . Melee 2132 | . . . 233 . . 208 98 . 321 103 60 435 61 . 490 . 123 Ramming 19 | . . . . . . . . . 19 . . . . . . . . Kinetic 386 | . . 52 . . . . 74 . 67 34 . 142 17 . . . . Thermal 512 | . . . . . . 66 . . 77 . . . . . 369 . . Explosive 1507 | . . . 125 . . . . . . . . . 85 440 857 . . Electromagnetic 28 | . . . . . . . . . . . . . . . . . 28 Impact 233 | . . . 233 . . . . . . . . . . . . . . Slashing 1899 | . . . . . . 208 98 . 321 103 60 435 61 . 490 . 123 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 1 1 1 3 . . . . . Average Corruption 1 | . . . . . . . . . 1 1 1 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . . 2 18 2 2 . . . . . Message Errors 10 | . . . . . . . . . 1 8 1 . . . . . . Matter Fused 6 | . . . . . . . . . 1 4 . 1 . . . . . Heat Flow Errors 2 | . . . . . . . . . . 1 1 . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . 3 . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 325 | . . . 136 . . . 28 . 3 . . 38 . 30 90 . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 98 | . . . . . . . . . . . . . . 30 68 . . Melee 227 | . . . 136 . . . 28 . 3 . . 38 . . 22 . . Knockbacks 5 | . . . 2 . . . 3 . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . . . . . . . . . 8 69 15 . . Shots 6 | . . . . . . . . . . . . . 2 3 1 . . Rammed 3 | . . . . . . . . . 3 . . . . . . . . Targets Rammed 3 | . . . . . . . . . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 562 | . . . 51 . . 271 5 . 68 131 236 12 562 361 452 . . Average Temperature 154 | . . . 22 . . 108 5 . 24 39 127 4 260 125 116 . . Received Heat Transfer 996 | . . 6 348 . . 146 49 . 69 27 . 36 132 48 126 . 9 Effects 89 | . . . . . . 1 . . . . . . 75 5 8 . . Shutdowns 39 | . . . . . . . . . . . . . 33 3 3 . . Energy Bleed 12 | . . . . . . 1 . . . . . . 9 . 2 . . Interference 16 | . . . . . . . . . . . . . 13 1 2 . . Matter Decay 3 | . . . . . . . . . . . . . 3 . . . . Short Circuit 6 | . . . . . . . . . . . . . 5 . 1 . . Damage (minor) 5 | . . . . . . . . . . . . . 4 1 . . . Damage (major) 6 | . . . . . . . . . . . . . 6 . . . . Damage (core) 2 | . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 5 | . . . . . . 3 . . . . . . . . 2 . . Heat Transferred 1458 | . . . . . . 640 . . 222 . . . . . 596 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . 1 . . . . . 2 . . . 1 . . . . Low Security (%) 70 | 100 100 100 78 100 . . 100 100 4 . . 100 92 . . . . Level 1 28 | . . . 21 . . . . . 93 . . . 7 . . . . Level 2 . | . . . . . . . . . 2 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 449 | . 4 70 227 71 . . 170 41 449 . . 100 214 . . . . Initial 150 | . . . 16 71 . . 150 41 . . . . 25 . . . . Average 139 | . 1 51 90 66 . . 145 10 311 . . 29 121 . . . . Influence Increases 3524 | . 4 70 369 . . 375 252 37 859 361 79 168 475 90 320 . 65 Destroy 0b10 Robot/C 1680 | . . 60 20 . . 260 80 . 320 220 60 100 200 40 300 . 20 Destroy 0b10 Robot/NC 80 | . . . 5 . . 15 . . 30 . . 15 10 5 . . . Destroy Leader 308 | . . 10 10 . . 20 10 . 94 40 10 32 62 . 20 . . Allied During Kill 414 | . . . . . . 50 11 . 209 101 9 . 34 . . . . Successful Hack 16 | . 4 . 12 . . . . . . . . . . . . . . Disable Machine 72 | . . . . . . . . . 72 . . . . . . . . Destroy Structure 264 | . . . 22 . . . 1 37 134 . . 6 64 . . . . Advance Influence 150 | . . . . . . . 150 . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 525 | . . . 300 . . 30 . . . . . . 105 45 . . 45 Influence Decreases 3479 | . 4 20 202 156 61 375 110 179 420 800 79 108 407 213 325 . 20 Entered New Map 634 | . . . 34 146 61 . . 101 . 197 . . 35 58 2 . . Time Decay 2234 | . 4 20 118 10 . 245 80 57 340 503 79 88 282 145 253 . 10 Lost Part 220 | . . . 50 . . 30 10 . . . . . 40 10 70 . 10 Lost Ally 391 | . . . . . . 100 20 21 80 100 . 20 50 . . . . Squads Dispatched 14 | . . . 5 . . 1 . . 4 . . 1 1 . 1 . 1 Investigation 2 | . . . 2 . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . 1 . . . 1 . . . . Reinforcement 7 | . . . 3 . . . . . 3 . . 1 . . . . . Assault 3 | . . . . . . 1 . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Distress Signals 2 | . . . 1 . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 160 | . 1 5 38 . . 15 4 3 14 11 2 8 19 5 16 . 19 Peak Tracking Total 18 | . 2 2 14 . . 6 2 3 4 4 2 4 6 2 5 . 18 Tactical Retreats 17 | . . . 7 . . 1 . 1 . . . . 4 3 . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Traps Triggered 4 | . . . 1 . . . 1 . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Machines Disabled 9 | . . . . . . . . . 8 . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Machines Accessed 13 | . 1 . 3 . . . . . 1 . . 1 . . . 7 . Terminals 5 | . 1 . 3 . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Total Hacks 43 | . 1 . 10 . . . . . 2 . . 1 . . . 29 . Successful 34 | . 1 . 2 . . . . . 1 . . 1 . . . 29 . Failed 9 | . . . 8 . . . . . 1 . . . . . . . . Catastrophic 2 | . . . 2 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 28 | . 1 . 10 . . . 4 . 9 . . . 4 . . . . Terminals 12 | . 1 . 10 . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . Terminal Hacks 30 | . . . . . . . . . . . . 1 . . . 29 . Record 17 | . . . . . . . . . . . . . . . . 17 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . . . . . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . 3 . . . . . 1 . . . . . . . . Full Trace Events 3 | . . . 3 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 15 . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Total Allies 39 | . . . . . 9 . 4 20 2 . . . 4 . . . . Largest Group 19 | . . . . . 9 9 6 19 19 10 5 4 4 1 . . . Highest-Rated Group 684 | . . . . . 256 256 186 684 683 377 161 131 321 90 . . . Highest-Rated Ally 96 | . . . . . 38 38 37 50 50 46 46 46 96 90 . . . Zionite Dispatches 5 | . . . . . . . 2 . 1 . . . 2 . . . . Light 1 | . . . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . 1 . . . . . . . . . . Fire 1 | . . . . . . . 1 . . . . . . . . . . Demo 1 | . . . . . . . . . 1 . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 396 | . . . . . . 68 21 98 101 56 6 5 35 6 . . . Total Damage 12905 | . . . . . . 1607 373 2871 3602 2316 189 71 1617 259 . . . Kills 68 | . . . . . . 14 3 6 22 9 3 . 11 . . . . Allies Corrupted 2 | . . . . . . . . . 1 . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 8176 | . . . . . 2074 1061 163 232 685 1634 235 397 641 20 622 350 62 Optics 1812 | . . . . . . . . . . . . 333 445 . 622 350 62 Sensors 3997 | . . . . . . . 61 232 685 1634 235 397 610 20 . 101 22 Decoding 6730 | . . . . . 2074 1061 163 232 685 1634 235 397 249 . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 12 | . . . . . 2 3 . . . 3 . . . 3 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 51 | . . . . . . . 5 6 20 . . 11 9 . . . . Traps 3 | . . . . . . . . . 1 . . 2 . . . . . Emergency Access 4 | . . . . . . . . . 3 . . . 1 . . . . Items 33 | . . . . . . . 1 6 12 . . 7 7 . . . . Machines 7 | . . . . . . . . . 4 . . 2 1 . . . . Patrols 4 | . . . . . . . 4 . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . 1 . . . . . . . . Branch Access 1 | . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Turns Passed 10003 | 39 49 46 283 35 2159 1061 163 232 685 1634 235 397 672 825 1076 350 62 Spaces Moved 7829 | 34 52 47 594 49 2022 960 139 133 358 997 116 206 461 638 658 248 117 Core 7 | 7 . . . . . . . . . . . . . . . . . Treads 1835 | . . . . . . . . 39 358 997 116 206 119 . . . . Legs 2030 | . . . . . 899 960 139 32 . . . . . . . . . Wheels 86 | 27 52 7 . . . . . . . . . . . . . . . Hover 1788 | . . . . . . . . . . . . . 342 638 658 150 . Flight 2083 | . . 40 594 49 1123 . . 62 . . . . . . . 98 117 Fastest Speed 29 | 50 90 37 29 72 32 100 100 82 160 160 160 160 59 59 60 99 29 Average Speed 111 | 82 90 46 40 72 101 102 100 123 160 160 160 160 87 100 141 131 42 Slowest Speed 735 | 100 90 117 72 72 112 106 100 162 160 160 160 160 160 132 147 735 99 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . 5 . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 2 11 10 60 24 89 90 5 69 13 85 19 8 12 59 78 63 20 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 8 | . . . . . 1 1 . . . 2 . . . 1 . 3 . Known Exits Taken 5 | . . . . . . 1 . . 1 1 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . 1 1 1 1 . Scrap Searched 12 | . . . . . 1 1 . . . 3 1 . . 2 3 . 1 Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 219 | . . . 26 . . . . . . . . . 20 108 65 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . . 1 . . AOE 218 | . . . 26 . . . . . . . . . 20 108 64 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Fac Upp Upp Zhi Pro Total 8919 | 44 54 67 620 48 2137 1011 157 201 444 1027 164 244 722 818 763 274 124 Wait 719 | . . . . . 95 25 . 36 60 24 48 6 212 168 45 . . Move 7803 | 33 51 46 583 48 2021 959 139 132 357 996 115 205 460 637 657 247 117 Hop 5 | . . . 5 . . . . . . . . . . . . . . Pick Up 84 | 6 2 6 10 . 5 4 6 3 1 . . 4 12 4 12 9 . Fast Attach 21 | . . . 1 . 2 2 . 6 1 . . . 7 . . 1 1 Attach 69 | 5 1 4 10 . 2 1 6 6 . . . 2 9 2 12 9 . Detach 5 | . . . 1 . . . . 4 . . . . . . . . . Swap 23 | . . 1 . . 5 2 1 6 3 . . 2 3 . . . . Drop 53 | . . 4 2 . 7 4 . 8 2 . . 1 13 1 2 8 1 Fire 81 | . . 6 4 . . 8 3 . 11 3 . 13 5 6 21 . 1 Melee 53 | . . . 4 . . 6 2 . 6 4 1 11 1 . 14 . 4 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 15) 89 | -10/Materials | Entered Mines 133 | -10/Mines | Discovered new exit (range 6) 135 | -10/Mines | Entered Materials 135 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 251 | -9/Materials | Lost 4 parts (4n) 412 | -9/Materials | Discovered new exit (range 9) 418 | -9/Materials | Entered Mines 447 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 453 | -9/Mines | Entered Zion 516 | -7/Zion | Found Prototype Device 517 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 524 | -7/Zion | Learned Factory security intel 802 | -7/Zion | Learned Factory terminal intel 806 | -7/Zion | Build established: Mutant 1189 | -7/Zion | Met Imprinter 1212 | -7/Zion | Imprinted 1214 | -7/Zion | Declared Zion's savior 1429 | -7/Zion | Loaded intel: 4 derelict terminal locations 1447 | -7/Zion | Gained Derelict followers 1959 | -7/Zion | Build established: Derelict-Mutant 2236 | -7/Zion | Found GAL Module 2556 | -7/Zion | Discovered new exit (range 14) 2612 | -7/Zion | Entered Proximity Caves 2612 | -6/Proximity Caves | Accompanied by 9 allies 2613 | -6/Proximity Caves | Identified exit to Factory 2616 | -6/Proximity Caves | Spotter reported a threat 3073 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3117 | -6/Proximity Caves | Lost 7 allies 3403 | -6/Proximity Caves | Build established: Mutant 3458 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3458 | -6/Proximity Caves | Core integrity fell below 50% 3475 | -6/Proximity Caves | Learned location of 1 exit from Factory 3510 | -6/Proximity Caves | Learned Factory stockpile data 3673 | -6/Proximity Caves | Entered Factory 3673 | -6/Factory | Accompanied by 2 allies 3673 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 3674 | -6/Factory | Identified exit to Factory 3677 | -6/Factory | Loaded intel: 26 terminal locations 3713 | -6/Factory | Zion Fire squad teleported in 3773 | -6/Factory | Build established: Scavenger-Mutant 3797 | -6/Factory | Zion Recon squad teleported in 3836 | -6/Factory | Sucked down chute 3836 | -6/Factory | Entered Waste 3837 | -6/Waste | Met a frightened Derelict 3865 | -6/Waste | Spotted C-40 Crusher 3880 | -6/Waste | Spotted C-40 Crusher 3889 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3892 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3896 | -6/Waste | 3 allies followed down the chute 3897 | -6/Waste | Spotted C-40 Crusher 3916 | -6/Waste | Warlord forces began an assault 3925 | -6/Waste | Allies destroyed C-40 Crusher 3926 | -6/Waste | Lost 3 allies 3932 | -6/Waste | Spotted C-40 Crusher 3932 | -6/Waste | Allies destroyed C-40 Crusher 3934 | -6/Waste | Spotted C-40 Crusher 3973 | -6/Waste | Allies destroyed C-40 Crusher 4024 | -6/Waste | Discovered new exit (range 15) 4046 | -6/Waste | Found Broken Adv. Powered Armor 4048 | -6/Waste | Identified exit to Factory 4068 | -6/Waste | Entered Factory 4068 | -6/Factory | Accompanied by 19 allies 4130 | -6/Factory | Lost 8 allies 4425 | -6/Factory | Zion Demo squad teleported in 4674 | -6/Factory | Retrieved Zion intel report: Branch Access 4674 | -6/Factory | Identified exit to Lower Caves 4753 | -6/Factory | Entered Lower Caves 4753 | -6/Lower Caves | Accompanied by 10 allies 4774 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4884 | -6/Lower Caves | Learned Factory emergency access door positions 5351 | -6/Lower Caves | Spotted B-75 Beast 5375 | -6/Lower Caves | Allies destroyed B-75 Beast 5402 | -6/Lower Caves | Lost 3 allies 6320 | -6/Lower Caves | Discovered new exit (range 6) 6336 | -6/Lower Caves | Identified exit to Lower Caves 6387 | -6/Lower Caves | Entered another Lower Caves area 6387 | -6/Lower Caves | Accompanied by 5 allies 6556 | -6/Lower Caves | Discovered exit to Factory (range 6) 6622 | -6/Lower Caves | Entered Factory 6622 | -5/Factory | Accompanied by 4 allies 6622 | -5/Factory | Evolved 2 slots: Utility x2 6843 | -5/Factory | P-70 Sage assimilated allied XE-EYX(g) 6845 | -5/Factory | P-70 Sage assimilated allied 95-GB7(m) 6852 | -5/Factory | P-70 Sage assimilated allied X9-7X8(m) 6979 | -5/Factory | Build established: Hacker-Assassin 7004 | -5/Factory | Discovered new exit (range 7) 7017 | -5/Factory | Identified exit to Factory 7019 | -5/Factory | Entered another Factory area 7019 | -4/Factory | Evolved 2 slots: Propulsion x2 7221 | -4/Factory | Zion Light squad teleported in 7259 | -4/Factory | Lost 3 parts (1p1u1w) 7288 | -4/Factory | Zion Thermal Resupply teleported in 7337 | -4/Factory | Spotted B-86 Titan 7505 | -4/Factory | Build established: Hacker-Scout 7686 | -4/Factory | Discovered new exit (range 8) 7691 | -4/Factory | Entered Upper Caves 7691 | -4/Upper Caves | Accompanied by 1 ally 7693 | -4/Upper Caves | Learned Research emergency access door positions 7789 | -4/Upper Caves | Spotted B-86 Titan 8075 | -4/Upper Caves | Build established: Hacker-Mutant 8219 | -4/Upper Caves | Learned location of Testing (-2) 8285 | -4/Upper Caves | Learned Research stockpile data 8493 | -4/Upper Caves | Encountered a Warlord checkpoint 8496 | -4/Upper Caves | Discovered new exit (range 12) 8516 | -4/Upper Caves | Entered another Upper Caves area 8772 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8810 | -4/Upper Caves | Core integrity fell below 50% 8854 | -4/Upper Caves | Lost 9 parts (3p3n2u1w) 9192 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9193 | -4/Upper Caves | Learned Research trap positions 9248 | -4/Upper Caves | Build established: Scavenger-Mutant 9579 | -4/Upper Caves | Discovered new exit (range 9) 9592 | -4/Upper Caves | Entered Zhirov 9592 | -4/Zhirov | Discovered new exit (range 5) 9620 | -4/Zhirov | Met Zhirov 9654 | -4/Zhirov | Learned location of Quarantine (-3) 9654 | -4/Zhirov | Learned location of Command (-1) 9679 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9704 | -4/Zhirov | Found Alien Artifact 9706 | -4/Zhirov | Identified Integrated Dissipator 9706 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9736 | -4/Zhirov | Found Alien Artifact 9737 | -4/Zhirov | Identified Transdimensional Reconstructor 9737 | -4/Zhirov | Warped through subspace 9942 | -4/Zhirov | Entered Proximity Caves 9964 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9990 | -3/Proximity Caves | Core integrity fell below 20% 10004 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09978_ Searching scrap... 09978_ Found Mni. Drone Bay. 09978_ Found Lrn. Proton Cannon. 09978_ Found 45 Matter. 09979_ Acquired 45 matter. 09979_ Acquired Lrn. Proton Cannon. 09981_ Com. Battery destroyed. 09983_ Dropped Lrn. Proton Cannon. 09983_ S-43 Plague suffers critical hit (Destroy). 09983_ S-43 Plague destroyed. 09992_ Xenon Bombardment Thruster fries itself beyond repair. 09996_ S-43 Plague Hvy. Machine Gun severed. 09998_ Fusion Reactor destroyed. 10000_ S-43 Plague IFF system glitched. 10001_ S-43 Plague destroyed. 10003_ Acquired 33 matter. 10004_ Xenon Bombardment Thruster fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####???????????????????????????????????? | | ?????????## ##??????????????#######?????????????? | | ????????##* #????????????### ##????????????? | | ????????# / #?###????????# #????????????? | | ????????# ### ########## #????????????? | | ?????????# ## ##s=s #????????????? | | ????????## # # s@sss #????????????? | | ???####?# / s ### #????????????? | | ???# ## #?##### ##????????????? | | ????# #?????## ##?????????????? | | ????## s #???????###??????????????? | | ?????## ##???????????###?????????? | | ??????### ### ##?????????# #?????????? | | ????????###?##% ##???????# ####??????? | | ?????????????#* #??????? ???????? | | ????##???????## ### #??????? ?????????? | | ???? ????????## #?? #?#####? #??????????? | | ???? ???????##### ##? ### ## #??????????? | | ???? ??????## #?## #?#### ##?????????? | | ???? ????### ### #### #?????????? | | ???? ##### ] ## #?????????? | | ????# ## ! %* #?????????? | | ????# ######## #### #?????????? | | ????# ????????# #??## #?????????? | | ???## ??????????# ##??## ##????????? | | ???# ???????????# ???## #?????? # | | ??# ???????????## #??## ### # | | ??# ????###????# ## #### # | | ???# #### ##???# ##?## ## | | ????# ##??####???# ### | | ????# ???# #????????## ## ### #??? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 47 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 400 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Point Defense Rating 160 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Magnetic Acceleration Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Great Axe | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Adventurer Botjacking Bumper Bots DIY Cooler Decoder Ring Challenges ------------ None Game ------ Seed LayeredTrackerScythe Manual? 0 Play Time 02:16:30 Cumulative 53.7 hours Start 2025.10.25 @ 17:45:02 End 2025.10.26 @ 08:56:50 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 53 Rogue 0 Adventurer 53 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 43d2c5bf-ce3f-46f2-8738-73ae896180b2