Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 16:24:03 Player: Conlarando Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (125) 625 Value Destroyed (3416) 3416 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (298) 298 TOTAL SCORE: 10079 Bonus ------- High Alert Combat Kills 223 Aligned with FarCom 300 Friendly Fire -225 Cogmind --------- Core Integrity 0/1150 Matter 267/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Utility Shielding Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravity Neutralizer Transmission Jammer Advanced ECM Suite Recalibrator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Cooled Airjet Antigrav System Antigrav System > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Improved Signal Interpreter Transmission Jammer Propulsion Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Grenade Launcher Missile Launcher Heavy Pick > --- INVENTORY -------- Cold Fusion Reactor Compact Wheel Power Amplifier Advanced Visual Processing Unit Advanced ECM Suite Improved Reaction Control System Improved Utility Shielding Recalibrator [Rating: 65] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Improved Cesium-ion Thruster Utility Medium Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon AWS/Gauss Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Slots Evolved 12 | . . . . . 4 2 2 2 2 . Power 2 | . . . . . . . 1 . 1 . Propulsion 4 | . . . . . . 2 . 1 1 . Utility 5 | . . . . . 3 . 1 1 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 162 | 6 18 2 1 1 28 56 20 18 4 8 Power 22 | 1 5 . . . 3 6 3 4 . . Engine 17 | 1 4 . . . 3 6 2 1 . . Core 3 | . 1 . . . . . 1 1 . . Reactor 2 | . . . . . . . . 2 . . Propulsion 41 | 2 2 . . . 3 24 2 5 2 1 Treads 15 | 2 2 . . . 3 8 . . . . Leg . | . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . Hover 13 | . . . . . . 6 2 5 . . Flight 12 | . . . . . . 10 . . 1 1 Utility 47 | 1 5 . . 1 10 12 8 4 2 4 Device 21 | . 3 . . . 3 5 5 2 2 1 Storage 5 | 1 1 . . . 1 1 . 1 . . Processor 5 | . . . . 1 1 1 1 . . 1 Hackware 3 | . . . . . . 2 1 . . . Protection 13 | . 1 . . . 5 3 1 1 . 2 Artifact . | . . . . . . . . . . . Weapon 52 | 2 6 2 1 . 12 14 7 5 . 3 Energy Gun 7 | . 3 . . . . 3 . 1 . . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 20 | 2 2 2 1 . 7 4 . . . 2 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 15 | . 1 . . . 5 3 4 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . Slashing Weapon 3 | . . . . . . 3 . . . . Piercing Weapon 3 | . . . . . . . 2 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 2 5 1 2 1 . Parts Lost 37 | . 1 . . . . 6 4 13 5 8 Power 6 | . 1 . . . . 1 1 3 . . Propulsion 14 | . . . . . . 2 3 4 2 3 Utility 10 | . . . . . . 3 . 3 2 2 Weapon 7 | . . . . . . . . 3 1 3 Highest Loss Streak 6 | . 1 . . . . 3 2 3 4 6 To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 86 | . 98 100 93 85 89 86 83 71 41 35 Engine 8 | . 12 14 14 14 9 6 9 2 . . Treads 17 | . 27 28 28 28 18 17 . . . . Hover 3 | . . . . . . 3 22 18 9 1 Flight 1 | . . . . . . 5 . . 2 4 Device 6 | . 12 . . . 3 1 16 10 10 6 Storage 9 | . 14 14 14 14 9 7 6 5 5 3 Processor 8 | . . . . . 17 13 6 5 5 6 Hackware 2 | . . . . . . 5 6 10 5 5 Protection 7 | . . 14 14 14 15 8 2 3 . 2 Energy Gun 5 | . 25 . . . . . . . . . Ballistic Gun 9 | . 2 14 14 14 17 12 . . . 3 Launcher 1 | . . 14 7 . . . 3 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 77 | 13 31 31 36 36 76 77 42 42 21 17 Greatest Support 85 | 40 40 40 40 40 40 85 45 55 22 19 Greatest Overweight (x) 3 | . . . . . 1 3 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 10 10 10 10 Average Capacity 14 | 7 14 15 15 15 15 17 10 10 10 8 Most Carried 19 | 3 15 15 15 15 16 19 10 10 9 9 Average Carried 12 | 1 11 14 14 15 14 15 9 9 6 5 Final Capacity 20 | 8 15 15 15 15 20 10 10 10 10 5 Final Carried 16 | 3 13 15 15 15 16 9 10 9 6 4 Class Distribution -------------------- 37% | Mutant 29% | Tank 8% | Skirmisher 7% | Scavenger-Mutant 7% | Hacker-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Matter Collected 2776 | 204 253 . . 60 650 821 307 175 5 301 Remotely . | . . . . . . . . . . . Salvage Created 4789 | . 692 . . 187 1888 1182 375 178 . 287 Parts 292 | . 42 . . 12 122 69 28 10 . 9 Haulers Intercepted 10 | . 1 . . . 3 5 1 . . . Recyclers Shooed 14 | . 1 . . . 8 5 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Combat Hostiles Destroyed 73 | . 13 . . 4 34 15 5 . . 2 Melee 1 | . . . . . . 1 . . . . Guns 56 | . 13 . . 4 28 9 . . . 2 AOE 16 | . . . . . 6 5 5 . . . Classes Destroyed 15 | . 7 . . 1 5 2 . . . . Worker 8 | . 1 . . . 1 4 2 . . . Builder 9 | . 1 . . . 4 1 2 1 . . Tunneler 2 | . . . . . 2 . . . . . Hauler 10 | . 1 . . . 3 5 1 . . . Recycler 8 | . 2 . . . 2 2 1 1 . . Mechanic 2 | . . . . . 2 . . . . . Operator 6 | . . . . . 1 3 1 1 . . Watcher 7 | . 2 . . . 3 1 1 . . . Swarmer 23 | . 6 . . . 12 . 4 . . 1 Grunt 35 | . 7 . . 3 15 9 . . . 1 Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 6 | . . . . . 5 1 . . . . Hunter 2 | . . . . . 2 . . . . . Programmer 5 | . . . . . . 4 1 . . . Decomposer 1 | . . . . . . . . . . 1 Best Kill Streak 12 | . 5 . . 2 9 12 6 1 . 1 Combat Bots Only 5 | . 4 . . 2 5 5 4 . . 1 Max Kills in Single Turn 5 | . 1 . . 1 5 5 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . 3 3 2 . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Hostile Shots Fired 584 | . 55 . . 6 53 125 48 106 77 114 Missed 218 | . 12 . . 3 12 50 16 46 37 42 Damage Taken 6550 | . 488 . . 45 575 1315 587 1306 819 1415 Core 1994 | . 51 . . 14 41 138 170 428 486 666 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 73 | . . . . 3 3 . 11 56 . . Regen/Repaired (Parts) 390 | . 143 . . . 68 140 . 39 . . Core Remaining (%) 80 | 100 . . . 74 92 80 80 57 . . Volleys Fired 270 | . 68 . . . 106 43 8 6 1 38 Largest 3 | . 2 . . . 1 3 1 2 1 2 Hottest 98 | . 90 . . . 30 76 36 98 98 71 Shots Fired 527 | . 136 . . 11 217 98 8 10 1 46 Gun 493 | . 136 . . 11 211 96 . . . 39 Cannon 9 | . . . . . . . . 1 1 7 Launcher 25 | . . . . . 6 2 8 9 . . Special . | . . . . . . . . . . . Kinetic 411 | . 47 . . 11 211 96 . . . 46 Thermal 91 | . 89 . . . . . . 1 1 . Explosive 25 | . . . . . 6 2 8 9 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 36 | . 19 . . 6 18 36 5 6 . 13 Robot Miss Streak 5 | . 5 . . 1 4 3 2 1 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Autonomous 134 | . . . . 11 111 12 . . . . Shots Hit Robots 390 | . 87 . . 9 155 86 12 8 . 33 Core Hits 189 | . 36 . . 5 76 37 18 7 . 10 Critical Kills 4 | . . . . . 3 1 . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . Critical Strikes 11 | . 4 . . . 5 2 . . . . Burn 3 | . 3 . . . . . . . . . Destroy 8 | . 1 . . . 5 2 . . . . Melee Attacks 56 | . . . . . . 33 18 5 . . Impact 13 | . . . . . . 8 5 . . . Slashing 25 | . . . . . . 25 . . . . Piercing 18 | . . . . . . . 13 5 . . Sneak Attacks 8 | . . . . . . 3 4 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10467 | . 904 . . 281 4128 3104 995 399 . 656 Guns 6642 | . 904 . . 281 3600 1389 . . . 468 Cannons 188 | . . . . . . . . . . 188 Explosions 2518 | . . . . . 528 1224 553 213 . . Melee 1119 | . . . . . . 491 442 186 . . Ramming . | . . . . . . . . . . . Kinetic 6186 | . 260 . . 281 3600 1389 . . . 656 Thermal 644 | . 644 . . . . . . . . . Explosive 2429 | . . . . . 439 1224 553 213 . . Electromagnetic 89 | . . . . . 89 . . . . . Impact 157 | . . . . . . 96 61 . . . Slashing 395 | . . . . . . 395 . . . . Piercing 567 | . . . . . . . 381 186 . . Highest Corruption 3 | . . . . . . 3 . 2 1 1 Average Corruption 1 | . . . . . . 1 . 1 1 1 Corruption Purged 3 | . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 13 | . . . . . . 9 . . 1 3 Message Errors 3 | . . . . . . 2 . . . 1 Matter Fused 2 | . . . . . . 1 . . 1 . Heat Flow Errors 3 | . . . . . . 3 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . 2 . . . 1 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 299 | . . . . . 20 160 48 71 . . Projectiles . | . . . . . . . . . . . Explosions 77 | . . . . . 20 48 3 6 . . Melee 222 | . . . . . . 112 45 65 . . Knockbacks 4 | . . . . . . 1 . . . 3 Impact 1 | . . . . . . 1 . . . . Kinetic 3 | . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 567 | . . . . . 35 272 152 108 . . Shots 14 | . . . . . 2 4 4 4 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 250 | . 130 . . . 18 250 . 63 32 22 Average Temperature 41 | . 35 . . . 4 57 . 29 15 8 Received Heat Transfer 1237 | . 198 . . 27 171 312 36 126 115 252 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . . . 5 3 . . . Impact Corruptions 4 | . . . . . . 3 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 4 . . 1 . . . . . . Heat Transferred 1909 | . 1909 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Peak Influence 925 | . 255 6 . 132 724 925 616 339 132 . Initial 452 | . . 6 . . 51 329 452 174 117 . Average 293 | . 86 6 . 104 482 335 486 217 110 . Maximum Alert Level 3 | . 1 . . . 3 3 2 1 . . Low Security (%) 51 | 100 97 100 . 100 16 52 . 28 100 . Level 1 16 | . 2 . . . 15 18 13 71 . . Level 2 26 | . . . . . 66 12 86 . . . Level 3 5 | . . . . . 1 16 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . 3 . . . 5 11 4 5 2 . Investigation 14 | . 3 . . . 3 4 1 3 . . Extermination 5 | . . . . . . 4 1 . . . Reinforcement 11 | . . . . . 2 3 2 2 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Distress Signals 5 | . 1 . . . 1 . 1 2 . . Communications Jammed 10 | . . . . . . 1 1 8 . . Distress Signals 10 | . . . . . . 1 1 8 . . Times Spotted 163 | . 21 . . 3 42 32 13 26 12 14 Peak Tracking Total 10 | . 3 . . 2 6 5 7 10 10 7 Tactical Retreats 21 | . 1 . . . 1 6 . 5 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Traps Triggered 9 | . 3 . . . 1 2 2 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . 1 . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 5 | . . . . . 3 . . . . 2 Triggered 2 | . . . . . 1 . . . . 1 Most Traps Carried 4 | . . 4 4 4 4 . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Machines Disabled 30 | . . . . 2 6 21 . 1 . . Max in Single Turn 6 | . . . . 1 1 6 . 1 . . Garrison Access 3 | . . . . . 1 1 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Machines Accessed 48 | . 9 . 1 . 6 17 6 8 . 1 Terminals 27 | . 6 . . . 3 10 5 3 . . Fabricators 2 | . . . . . . 1 . 1 . . Repair Stations 5 | . 1 . . . 2 1 . 1 . . Recycling Units 8 | . 2 . . . . 3 1 2 . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 1 . 1 . . Total Hacks 107 | . 21 . 1 . 15 39 15 15 . 1 Successful 55 | . 12 . 1 . 7 18 6 10 . 1 Failed 52 | . 9 . . . 8 21 9 5 . . Catastrophic 5 | . 1 . . . 1 1 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual 17 | . 3 . 1 . 3 6 . 4 . . Terminals 64 | . 14 . . . 8 23 12 7 . . Fabricators 5 | . . . . . . 2 . 3 . . Repair Stations 18 | . 5 . . . 6 5 . 2 . . Recycling Units 12 | . 2 . . . . 5 3 2 . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 4 | . . . . . 1 2 . 1 . . Terminal Hacks 25 | . 6 . 1 . 2 6 5 4 . 1 Part Schematic 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 Open DSF 3 | . . . . . . 1 2 . . . Level Access Points 2 | . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 2 | . 1 . . . . 1 . . . . Alert Level 2 | . . . . . . 1 . 1 . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . Zone Layout 4 | . 2 . . . . 1 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . 1 . . Load Schematic 2 | . . . . . . 1 . 1 . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 14 | . 4 . . . 4 4 . 2 . . Scan Component 7 | . 2 . . . 2 2 . 1 . . Repair 7 | . 2 . . . 2 2 . 1 . . Recycling Unit Hacks 8 | . 2 . . . . 3 1 2 . . Report Inventory 7 | . 2 . . . . 3 . 2 . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 1 . 1 . . Seal Access 3 | . . . . . 1 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 1 1 . . Used 2 | . . . . . . 1 1 . . . Hacking Detections 32 | . 7 . . . 5 11 5 4 . . Full Trace Events 11 | . 2 . . . 2 3 1 3 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . 36 . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . Parts Repaired 7 | . 2 . . . 2 2 . 1 . . Time 238 | . 52 . . . 52 64 . 70 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Turns Passed 8285 | 75 1721 319 361 89 1972 2170 465 622 120 371 Spaces Moved 6078 | 44 838 190 224 49 653 1864 593 847 163 613 Core 232 | 6 . . . . . . . . . 226 Treads 2693 | 38 838 190 224 49 653 701 . . . . Legs . | . . . . . . . . . . . Wheels 8 | . . . . . . . . . 8 . Hover 1968 | . . . . . . 433 593 847 95 . Flight 1177 | . . . . . . 730 . . 60 387 Fastest Speed 27 | 50 160 160 160 160 160 27 30 40 40 34 Average Speed 105 | 145 160 160 160 160 239 88 43 51 62 43 Slowest Speed 400 | 160 160 160 160 160 240 400 111 111 115 200 Overloaded Moves 10 | . . . . . . . 4 6 . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 97 50 42 15 50 52 16 18 6 71 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . 1 . Scrap Searched 4 | . . . . . . . . . . 4 Spaces Dug 59 | . . . . . 19 20 9 11 . . Terrain Destroyed 305 | . . . . 3 105 62 77 56 . 2 Melee 31 | . . . . . . 20 9 2 . . Projectile 69 | . . . . 3 58 5 . 1 . 2 AOE 205 | . . . . . 47 37 68 53 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Total 7480 | 52 1093 207 228 59 959 2256 760 1008 178 680 Wait 729 | . 140 8 . 10 129 203 97 123 10 9 Move 6064 | 43 837 189 223 48 652 1859 592 846 162 613 Hop 2 | . . . . . . 2 . . . . Pick Up 69 | 3 15 4 . . 18 12 9 3 . 5 Fast Attach 73 | 6 9 1 1 . 11 23 8 10 2 2 Attach 48 | . 3 1 . . 3 21 7 5 3 5 Detach 28 | . 4 1 2 . . 13 5 1 . 2 Swap 42 | . 6 . . 1 14 12 5 3 . 1 Drop 94 | . 11 3 2 . 23 35 11 6 . 3 Fire 270 | . 68 . . . 106 43 8 6 1 38 Melee 56 | . . . . . . 33 18 5 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 5 | . . . . . 3 . . . . 2 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves (discovered 1 exit: *Upp) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 13) 669 | -10/Materials | Discovered new exit (range 16) 745 | -10/Materials | Repaired Lgt. Treads 772 | -10/Materials | Repaired Lgt. Treads 1111 | -10/Materials | Discovered new exit (range 6) 1299 | -10/Materials | Discovered new exit (range 14) 1797 | -10/Materials | Entered Mines 1889 | -10/Mines | Discovered new exit (range 15) 1983 | -10/Mines | Found a hidden stash of uninstalled traps 2062 | -10/Mines | Learned Materials garrison access intel 2108 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2110 | -10/Mines | Discovered new exit (range 5) 2116 | -10/Mines | Entered Exiles 2158 | -10/Exiles | Met 8R-AWN 2185 | -10/Exiles | Met EX-HEX 2235 | -10/Exiles | Met EX-BIN 2257 | -10/Exiles | Aligned with FarCom system 2259 | -10/Exiles | Given EX-Vault access code 2296 | -10/Exiles | Opened EX-Vault 2311 | -10/Exiles | Found AWS/Gauss 2349 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2456 | -10/Exiles | Discovered new exit (range 15) 2477 | -10/Exiles | Left Exiles lab with AWS/Gauss 2477 | -10/Exiles | Entered Mines 2547 | -9/Mines | Discovered new exit (range 12) 2565 | -9/Mines | Identified exit to Materials 2566 | -9/Mines | Entered Materials 2566 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2567 | -8/Materials | Loaded intel: 1 garrison access location 3142 | -8/Materials | Build established: Skirmisher 3362 | -8/Materials | Repaired Lgt. Armor Plating 3614 | -8/Materials | Discovered new exit (range 6) 3706 | -8/Materials | Build established: Tank 4463 | -8/Materials | Repaired Grenade Launcher 4471 | -8/Materials | Discovered new exit (range 3) 4531 | -8/Materials | Identified exit to Factory 4538 | -8/Materials | Entered Factory 4538 | -7/Factory | Evolved 2 slots: Propulsion x2 4682 | -7/Factory | Discovered new exit (range 12) 4706 | -7/Factory | Identified exit to Lower Caves 5037 | -7/Factory | Repaired Med. Armor Plating 5070 | -7/Factory | Repaired Med. Armor Plating 6002 | -7/Factory | Build established: Scavenger-Skirmisher 6121 | -7/Factory | Lost 3 parts (2n1u) 6165 | -7/Factory | Fabricated Hacking Suite? 6635 | -7/Factory | Discovered new exit (range 15) 6639 | -7/Factory | Identified exit to Factory 6694 | -7/Factory | Discovered exit to Factory (range 12) 6708 | -7/Factory | Entered another Factory area 6708 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6726 | -6/Factory | Identified exit to DSF 6835 | -6/Factory | Identified exit to DSF 7146 | -6/Factory | Identified exit to Factory 7173 | -6/Factory | Entered another Factory area 7173 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7197 | -5/Factory | Build established: Scavenger-Mutant 7313 | -5/Factory | Identified exit to Factory 7401 | -5/Factory | Repaired Cld. Airjet 7587 | -5/Factory | Lost 3 parts (1p1n1w) 7673 | -5/Factory | Lost 3 parts (1n1u1w) 7795 | -5/Factory | Entered another Factory area 7795 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7887 | -4/Factory | Lost 4 parts (1n2u1w) 7908 | -4/Factory | Discovered new exit (range 16) 7915 | -4/Factory | Entered Upper Caves 8029 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8063 | -4/Upper Caves | Build established: Mutant 8067 | -4/Upper Caves | Identified exit to Upper Caves 8141 | -4/Upper Caves | Core integrity fell below 50% 8201 | -4/Upper Caves | Lost 6 parts (2n1u3w) 8277 | -4/Upper Caves | Core integrity fell below 20% 8286 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08161_ Slug Cannon destroyed. 08163_ VTOL Module destroyed. 08165_ Dropped Dirty Bomb Trap. 08165_ Installed Dirty Bomb Trap. 08166_ Dropped Med. Storage Unit. 08167_ Dropped Fire Trap. 08169_ Acquired 3 matter. 08170_ Hrd. Medium Armor Plating destroyed. 08172_ Installed Fire Trap. 08199_ Acquired 1 matter. 08200_ Acquired 2 matter. 08201_ Acquired 3 matter. 08202_ Acquired 5 matter. 08203_ Acquired 2 matter. 08207_ Acquired 1 matter. 08211_ Acquired 5 matter. 08243_ Acquired 24 matter. 08253_ Acquired 4 matter. 08285_ Acquired 1 matter. 08285_ Acquired 6 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????###?????????????????????? | | ????????????????### ###########???????????? | | ????????????????# #???????????? | | ????????????????## #???????????? | | ?????????????????# ####### #??????????## | | ????????????????## ##????# ####?????###% | | ????????????????# ###### ##???## % | | ????????????????# #???# | | ????????????????## ##??## | | ?????????????????# ####### ##### | | ????????????????## ##?????## ## | | ????????????????# g #???????# | | ????????????????# ##??????## | | ????????????????# #?????### ### | | ????????????????# #?????# #### # | | ????????????????# g#?????# #?####### | | ???????????????## ########### #???????? | | ???????????????# ## #????## #???????? | | ???????????????# ##????# ##???????? | | ???????????????## #????###????????? | | ????????????????## ##???????????????? | | ?????????????????# % ! #????????????????? | | ?????????????????#@ !^! ##????????????????? | | ?????????????????#% ####?????????????????? | | ?????????????????## #????????????????????? | | ??????????????????# #???????????????????? | | ??????????????????# ??????????????????? | | ??????????????????## ?????????????????? | | ???????????????????# % ????????????????? | | ???????????????????## ??????????????? | | ????????????????????? ?????????????? | | ????????????????????? ## ????????????? | | ????????????????????? ##?? ??????????? | | ????????????????????? #???? ?????????? | | ????????????????????? ##????? ????????? | | ????????????????????? #???????? ??????? | | ????????????????????? ##?????????#??????? | | ?????????????????????####?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 12 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Propulsion Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedDiametricShield Manual? 0 Play Time 01:58:09 Cumulative 23.3 hours Start 2024.05.23 @ 21:22:08 End 2024.05.26 @ 16:24:03 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9b55733-ba5f-4de6-996d-ae034bbc773e