Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 20:14:20 Player: Kai Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1188) 1188 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3038 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 191/300 Energy 55/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Cesium-ion Thruster Improved Heat Sink Huge Storage Unit Signal Interpreter Melee Analysis Suite Improved Propulsion Shielding Grenade Launcher Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Cesium-ion Thruster Improved Heat Sink Huge Storage Unit Signal Interpreter Melee Analysis Suite Improved Propulsion Shielding Shield Generator Grenade Launcher Mini Grenade Launcher Improved Datajack [Rating: 32] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 79 | 7 14 17 41 Power 7 | 1 2 1 3 Engine 6 | 1 2 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 36 | 2 6 9 19 Treads . | . . . . Leg 20 | . 2 3 15 Wheel 4 | 2 2 . . Hover 12 | . 2 6 4 Flight . | . . . . Utility 15 | 1 5 1 8 Device 9 | 1 1 1 6 Storage 3 | . 3 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 21 | 3 1 6 11 Energy Gun 7 | 1 1 2 3 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 1 3 Ballistic Cannon 1 | . . 1 . Launcher 6 | . . 2 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 25 | . 2 4 19 Power 3 | . . . 3 Propulsion 9 | . 1 2 6 Utility 6 | . 1 . 5 Weapon 7 | . . 2 5 Highest Loss Streak 12 | . 1 3 12 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 90 | . 98 86 87 Engine 12 | . 14 11 11 Core 1 | . . . 4 Leg 15 | . 7 4 27 Wheel 5 | . 18 . . Hover 9 | . 1 27 3 Device 10 | . 11 11 8 Storage 10 | . 13 11 9 Processor 3 | . 2 . 5 Energy Gun 8 | . 13 7 6 Ballistic Gun 10 | . 14 10 7 Launcher 1 | . . 1 2 Peak Build Rating 32 | 6 9 15 32 Average Rating 15 | 3 7 12 24 On Entrance 7 | . 6 8 14 Naked Turns . | . . . . Heaviest Build 55 | 8 30 37 55 Greatest Support 62 | 20 20 33 62 Greatest Overweight (x) 6 | . 2 2 6 Average Overweight (x) . | . 1 1 . Largest Inventory Capacity 25 | 5 25 15 15 Average Capacity 14 | 5 14 15 15 Most Carried 15 | 4 15 15 15 Average Carried 11 | 2 8 12 13 Final Capacity 15 | 5 15 15 15 Final Carried 15 | 3 15 12 12 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1257 | 273 104 210 670 Remotely . | . . . . Salvage Created 1357 | 37 321 246 753 Parts 86 | 1 25 18 42 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | 1 10 7 13 Guns 26 | . 10 6 10 AOE 5 | 1 . 1 3 Classes Destroyed 10 | 1 3 1 5 Worker 1 | . . . 1 Builder 3 | . 1 . 2 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 5 | . 1 3 1 Swarmer 9 | . 6 3 . Grunt 15 | 1 4 3 7 Duelist 1 | . . . 1 Sentry 4 | . . 1 3 Hunter 2 | . . . 2 Best Kill Streak 5 | 1 5 4 3 Combat Bots Only 5 | 1 5 4 3 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . . Exploded 2 | 1 . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 298 | 1 43 53 201 Missed 83 | 1 13 18 51 Damage Taken 3005 | . 258 320 2427 Core 692 | . 72 68 552 Absorbed by Shields 361 | . . 129 232 Core Remaining (%) 84 | 100 71 83 . Volleys Fired 129 | 1 21 31 76 Largest 2 | 2 2 2 2 Hottest 93 | 60 60 85 93 Shots Fired 205 | 2 42 42 119 Gun 193 | 2 42 36 113 Cannon 4 | . . 4 . Launcher 8 | . . 2 6 Special . | . . . . Kinetic 124 | 1 21 34 68 Thermal 51 | . . 6 45 Explosive 8 | . . 2 6 Electromagnetic 22 | 1 21 . . Robot Hit Streak 12 | 1 5 8 12 Robot Miss Streak 4 | 1 3 3 4 Penetration Max 1 | . . . 1 Secondary Targets 6 | . 4 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 129 | 1 24 27 77 Core Hits 71 | 1 13 19 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 1 . 5 Burn 5 | . . . 5 Corrupt 1 | . 1 . . Melee Attacks 5 | . . . 5 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2731 | 61 373 434 1863 Guns 2095 | 15 373 387 1320 Cannons 23 | . . 23 . Explosions 612 | 46 . 24 542 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 1376 | . 175 315 886 Thermal 575 | 46 . 95 434 Explosive 566 | . . 24 542 Electromagnetic 213 | 15 198 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 243 | . 18 195 243 Average Temperature 69 | . 14 101 68 Received Heat Transfer 848 | . 36 112 700 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1598 | 50 . 142 1406 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 330 | 20 330 278 308 Initial 54 | . 13 54 39 Average 162 | 3 199 128 181 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 64 | 100 53 77 59 Level 1 35 | . 47 22 40 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 1 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | 1 16 15 29 Peak Tracking Total 7 | 1 5 5 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 4 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 11 | . 4 5 2 Successful 7 | . 2 3 2 Failed 4 | . 2 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 5 | . 1 2 2 Record 1 | . . . 1 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Maintenance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Process 1 | . . 1 . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 3 | . . . 3 parse_system 3 | . . . 3 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1598 | 87 400 408 703 Spaces Moved 892 | 92 272 223 305 Core 22 | 21 . . 1 Treads . | . . . . Legs 310 | . 33 11 266 Wheels 297 | 71 226 . . Hover 263 | . 13 212 38 Flight . | . . . . Fastest Speed 50 | 50 80 108 112 Average Speed 118 | 73 110 130 131 Slowest Speed 350 | 80 190 190 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 52 22 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . . 18 32 Melee . | . . . . Projectile 3 | . . . 3 AOE 47 | . . 18 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1216 | 108 326 299 483 Wait 12 | . . 2 10 Move 889 | 91 271 222 305 Hop . | . . . . Pick Up 68 | 9 19 14 26 Fast Attach 1 | . . . 1 Attach 34 | 6 5 6 17 Detach 3 | . . . 3 Swap 44 | 1 9 11 23 Drop 29 | . 1 13 15 Fire 129 | 1 21 31 76 Melee 5 | . . . 5 Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 15) 252 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 15) 488 | -10/Materials | Entered another Materials area 488 | -9/Materials | Evolved 2 slots: Propulsion x2 806 | -9/Materials | Lost 3 parts (2n1w) 892 | -9/Materials | Discovered new exit (range 4) 896 | -9/Materials | Entered another Materials area 896 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1016 | -8/Materials | Lost 5 parts (1n2u2w) 1343 | -8/Materials | Build established: Scavenger-Mutant 1537 | -8/Materials | Core integrity fell below 50% 1585 | -8/Materials | Core integrity fell below 20% 1599 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Lgt. Nuclear Core destroyed. Penetrated by Slug. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Penetrated by Slug. Shield Generator destroyed. Critical hit (Burn: +37). Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Beam Rifle destroyed. K-01 Serf collects debris. M-13 Machinist repairs H-55 Commando. Slammed into H-55 Commando. K-01 Serf collects debris. Critical hit (Burn: +37). Slammed into H-55 Commando. 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