Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 19:25:15 Player: the Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (415) 415 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2385 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 35/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Machine Analyzer Seismic Detector > --- WEAPON (3) ------- Subdweller Machine Gun Barrage Gun Battle Cannon > --- INVENTORY (15) --- Light Treads Medium Storage Unit Seismic Detector Light Armor Plating Recalibrator Power Bank Subdweller Beam Cannon Assault Rifle Grenade Launcher Mini Grenade Launcher Shrapnel Trap Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Seismic Detector > --- WEAPON ----------- Subdweller Machine Gun Barrage Gun Battle Cannon > --- INVENTORY -------- Light Treads Medium Storage Unit Seismic Detector Light Armor Plating Recalibrator Power Bank Subdweller Beam Cannon Assault Rifle Grenade Launcher Mini Grenade Launcher Shrapnel Trap [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 25 | 7 8 6 4 Power 5 | 1 2 1 1 Engine 4 | 1 2 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 2 . 1 Treads 5 | 2 2 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 1 1 Device 1 | 1 . . . Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 2 4 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon 2 | . 1 1 . Launcher 2 | . 1 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . 1 . . Power 1 | . 1 . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . . To Critical Strikes . | . . . . Average Backups 11 | 2 11 14 11 Power 1 | . 2 1 . Propulsion 1 | . 1 2 1 Utility 4 | . 3 6 5 Weapon 4 | 1 4 4 4 Tool/Special . | . . . . Unused Backups 10 | 1 2 1 6 Power . | . . . . Propulsion 1 | . . . 1 Utility 5 | 1 . 1 3 Weapon 4 | . 2 . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 84 Engine 13 | . 13 14 9 Treads 27 | . 28 28 21 Device 12 | . 14 11 9 Storage 13 | . 14 14 9 Protection 1 | . . 2 . Ballistic Gun 15 | . 20 11 18 Ballistic Cannon 10 | . 7 14 9 Special Weapon 1 | . . 2 . Peak Build Rating 22 | 7 10 13 22 Average Rating 9 | 5 8 11 21 On Entrance 7 | . 7 10 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 41 | 12 31 35 41 Greatest Support 63 | 40 43 43 63 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 5 15 15 14 Average Carried 12 | 2 11 14 11 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 15 15 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 638 | 294 230 114 . Remotely . | . . . . Salvage Created 551 | 137 331 83 . Parts 61 | 12 32 17 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . 10 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 16 | . 9 7 . Guns 4 | . 3 1 . Cannons 2 | . . 2 . AOE 10 | . 6 4 . Classes Destroyed 9 | 2 6 1 . Builder 2 | . 2 . . Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 1 | 1 . . . Mechanic 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 10 | . 6 4 . Grunt 3 | . 3 . . Subdweller 3 | . . 3 . Best Kill Streak 5 | 2 5 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 4 | 1 4 2 . Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 80 | . 40 40 . Missed 30 | . 16 14 . Hits 50 | . 24 26 . Projectile 50 | . 24 26 . AOE 5 | . . 5 . Damage Taken 911 | . 287 624 . Core 193 | . 66 127 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 129 | . 129 . . Core Remaining (%) 61 | 100 . 22 . Volleys Fired 69 | 15 27 27 . Largest 2 | 2 2 2 . Hottest 100 | 40 50 100 . Shots Fired 127 | 30 52 45 . Gun 91 | 30 43 18 . Cannon 25 | . 7 18 . Launcher 5 | . 2 3 . Special 6 | . . 6 . Kinetic 116 | 30 50 36 . Thermal 6 | . . 6 . Explosive 5 | . 2 3 . Electromagnetic . | . . . . Robot Hit Streak 7 | 5 7 6 . Robot Miss Streak 3 | 2 3 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 67 | 18 28 21 . Core Hits 37 | 6 21 10 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Blast 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1555 | 180 678 697 . Guns 704 | 180 291 233 . Cannons 270 | . 58 212 . Explosions 554 | . 302 252 . Melee . | . . . . Ramming 27 | . 27 . . Kinetic 974 | 180 349 445 . Thermal . | . . . . Explosive 554 | . 302 252 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 13 | . 8 5 . Projectiles . | . . . . Explosions 13 | . 8 5 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 29 | . . 29 . Shots 1 | . . 1 . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 12 . . Average Temperature 5 | . 5 . . Received Heat Transfer 231 | . 135 96 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 180 | 10 180 . 20 Initial 20 | . . . 20 Average 59 | 1 73 . 20 Influence Increases 483 | 20 300 155 8 Destroy 0b10 Robot/C 260 | . 180 80 . Destroy 0b10 Robot/NC 50 | 20 30 . . Destroy Leader 36 | . 36 . . Successful Hack 28 | . 20 . 8 Disable Machine 15 | . 15 . . Destroy Structure 19 | . 19 . . Lose Combat Pursuer 75 | . . 75 . Influence Decreases 455 | 20 269 147 19 Entered New Map 34 | . . 15 19 Time Decay 411 | 20 259 132 . Lost Part 10 | . 10 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 13 10 . Peak Tracking Total 6 | . 4 6 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 7 2 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 26 5 1 Successful 18 | . 12 5 1 Failed 14 | . 14 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 9 | . 8 . 1 Terminals 19 | . 18 . 1 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 7 5 1 Record 4 | . . 4 . Robot Analysis 1 | . 1 . . Branch Access Points 2 | . 1 . 1 Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Registered Components 1 | . 1 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1487 | 38 729 706 14 Seismic 1487 | 38 729 706 14 Machine Analysis 13 | . . . 13 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1741 | 172 729 826 14 Spaces Moved 849 | 72 341 430 6 Core 2 | 2 . . . Treads 847 | 70 341 430 6 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 156 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 6 54 32 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . 18 18 . Melee . | . . . . Projectile . | . . . . AOE 36 | . 18 18 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1100 | 102 475 513 10 Wait 106 | . 72 34 . Move 846 | 71 340 429 6 Hop . | . . . . Pick Up 26 | 8 13 5 . Fast Attach 7 | 5 2 . . Attach 7 | 2 1 . 4 Detach . | . . . . Swap 21 | . 11 10 . Drop 16 | 1 7 8 . Fire 69 | 15 27 27 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 14) 173 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 493 | -10/Materials | Identified exit to Mines 597 | -10/Materials | Discovered new exit (range 5) 746 | -10/Materials | Repaired Assault Rifle 779 | -10/Materials | Repaired Imp. Treads 887 | -10/Materials | Discovered new exit (range 9) 902 | -10/Materials | Entered Subcaves 994 | -10/Subcaves | Core integrity fell below 50% 1028 | -10/Subcaves | Visited Clippyterm 1033 | -10/Subcaves | Learned Factory fabricator intel 1096 | -10/Subcaves | Learned Materials non-interactive machine intel 1137 | -10/Subcaves | Learned Materials trap positions 1174 | -10/Subcaves | Visited 4L-MR0's lab 1196 | -10/Subcaves | Found Power Bank 1675 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1683 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1724 | -10/Subcaves | Discovered new exit (range 4) 1728 | -10/Subcaves | Entered Materials 1728 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1729 | -8/Materials | Loaded intel: 22 trap records 1730 | -8/Materials | Loaded intel: 49 non-interactive machine locations 1742 | -8/Materials | Self-destructed Last Messages --------------- 01528_ Acquired 12 matter. 01534_ Acquired 7 matter. 01626_ Acquired 8 matter. Sub. Monowheel falls loose from the Twisted Machinery. Barrage Gun falls loose from the Twisted Machinery. 01691_ Dropped Assault Rifle. 01691_ Acquired Barrage Gun. 01724_ EXIT=FOUND Distant sounds of combat echo through the corridors. PARAMETERS=POWER+1,PROPULSION+1,UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading Materials trap records (x22)... Loading Materials non-interactive machine intel (x49)... 01734_ >> Machine Analyzer network decryption results: 01734_ Terminal x1 01742_ Connecting with Terminal... 01742_ Current location identified: Materials >>Access(Branch) No branch access points found. 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Treads | 40% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromionProtonMultirail Manual? 0 Play Time 00:09:17 Cumulative 513.2 hours Start 2026.01.19 @ 19:16:19 End 2026.01.19 @ 19:25:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 307 Rogue 307 Adventurer 0 Explorer 0 Win Type - Total 13 Types 8/0/2/0/0/0/1/2/0/0 Lore% 84 Gallery% 83 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dbfc4c5-bdd9-49df-881b-f84793b8997a