Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.13 @ 00:49:53 Player: Ms. V3-11A Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (192) 960 Value Destroyed (9416) 9416 Prototype IDs (42) 840 Alien Tech Used (3) 600 Bonus (508) 508 TOTAL SCORE: 18524 Bonus ------- High Alert Combat Kills 153 Follower Combat Kills 227 Met Zhirov 300 Friendly Fire -172 Cogmind --------- Core Integrity 0/1150 Matter 207/300 Energy 310/325 System Corruption 19% Temperature Cool (0) Movement Core (1100) Ox21 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Particle-Fission Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Armored Scrap Engine High-capacity Storage Unit Machine Analyzer Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Experimental Targeting Computer > --- WEAPON (3) ------- Plasma Rifle > --- INVENTORY (20) --- Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit Energy Well (350) Advanced Targeting Computer Precision Matter Filter Improved Particle Charger Heavy Servo Lattice Improved Weapon Cycler Advanced Transmission Jammer Improved Medium Armor Plating Layered Medium Armor Plating Graphene Brace Hacking Suite Advanced Hacking Suite Recalibrator Great Maul Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Experimental Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- KE Coil Construct/G Hpw. EM Tesla Construct/G Hyp. Ballistic Coil Construct/G > --- INVENTORY -------- Advanced Cooling System Improved Coolant Injector High-capacity Storage Unit Energy Well Advanced Terrain Scanner Advanced Targeting Computer Improved Particle Charger Heavy Servo Lattice Improved Weapon Cycler Advanced Transmission Jammer Layered Medium Armor Plating Graphene Brace Hacking Suite Advanced Hacking Suite Recalibrator Transdimensional Reconstructor Precision Grenade Launcher Micro-nuke Launcher Great Maul [Rating: 116] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Battle Cannon Launcher Precision Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 4 2 . . 4 . . . . 2 . . . . Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . Utility 9 | . . . 2 1 . . 4 . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 126 | . 11 6 17 6 22 7 8 2 3 2 1 25 7 7 . 2 Power 13 | . 2 1 2 2 3 . . . . . . 3 . . . . Engine 5 | . 2 1 1 1 . . . . . . . . . . . . Core 7 | . . . 1 1 3 . . . . . . 2 . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . Propulsion 19 | . 1 2 5 . 6 5 . . . . . . . . . . Treads 14 | . . . 3 . 6 5 . . . . . . . . . . Leg 5 | . 1 2 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 62 | . 4 2 6 3 3 1 8 2 3 2 1 17 6 3 . 1 Device 32 | . 1 . 3 1 1 1 5 1 2 1 1 8 3 3 . 1 Storage 3 | . 2 . . . . . . . . . . 1 . . . . Processor 8 | . . . . 1 . . 1 . 1 . . 4 1 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 19 | . 1 2 3 1 2 . 2 1 . 1 . 4 2 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | . 4 1 4 1 10 1 . . . . . 5 1 4 . 1 Energy Gun 7 | . . . 1 . 3 1 . . . . . . . 1 . 1 Energy Cannon 2 | . . 1 . . . . . . . . . 1 . . . . Ballistic Gun 10 | . 3 . 2 . 5 . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 . 1 . . . . . . . . . . . Launcher 6 | . . . . . 1 . . . . . . 3 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 5 | . 1 . . 1 . . . . . . . 1 . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . 1 1 3 1 . . 1 3 . . 1 . . 2 Corrupted Parts 2 | . . . . . 1 . . . . . . . . 1 . . System Corruption 17 | . . . . . 7 . . . . . . . . 10 . . Parts Lost 65 | . 1 5 4 1 6 4 6 . 4 . 2 18 4 8 . 2 Power 9 | . . 1 . . 1 . 1 . . . . 4 . 2 . . Propulsion 9 | . . 2 1 . 1 1 . . . . . 1 . 2 . 1 Utility 29 | . . 2 1 1 2 2 3 . 3 . 1 9 2 2 . 1 Weapon 18 | . 1 . 2 . 2 1 2 . 1 . 1 4 2 2 . . Highest Loss Streak 5 | . 1 3 2 1 4 4 2 . 1 . 1 5 3 3 . 2 To Critical Strikes 3 | . . . . . 1 . . . 1 . . 1 . . . . Average Slot Usage (%) 82 | . 98 99 94 94 99 96 81 64 60 62 64 67 70 67 63 62 Engine 2 | . 14 14 . . 4 1 1 . . . . . . . . . Core 5 | . . . 8 11 9 13 7 5 2 . . . 10 1 . . Reactor 1 | . . . . . . . . . 2 5 5 2 . 4 5 5 Treads 8 | . . . 14 23 22 21 4 5 5 5 . 2 2 . . . Leg 6 | . 28 28 8 . . 1 2 . . . 4 2 2 5 5 5 Device 14 | . 11 1 16 12 13 8 22 17 18 19 23 19 8 16 21 20 Storage 7 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 Processor 11 | . . . . 7 7 7 10 5 7 11 11 18 31 26 26 26 Protection 5 | . 1 11 9 7 7 11 3 4 1 1 4 3 1 1 . . Energy Gun 5 | . 7 . 4 . 6 7 8 5 2 . 2 5 6 2 . . Ballistic Gun 8 | . 18 27 13 13 11 13 3 4 5 5 2 4 . . . . Ballistic Cannon 1 | . . . 6 7 3 . 3 5 5 5 1 . . . . . Peak Build Rating 116 | 6 16 16 30 39 49 61 85 93 93 97 100 113 116 109 85 85 Average Rating 63 | 6 11 14 26 34 43 48 75 92 85 86 94 99 101 90 85 84 On Entrance 61 | 6 6 16 13 30 39 47 56 84 93 80 97 88 109 106 87 85 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 85 | 12 54 58 69 78 83 81 81 81 85 74 74 85 76 83 65 65 Greatest Support 96 | 20 20 20 60 60 60 60 60 57 57 57 57 96 49 49 16 16 Greatest Overweight (x) 6 | . 2 2 6 1 1 2 2 1 1 1 1 2 1 4 4 4 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 1 1 . 1 2 4 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 15 18 19 20 20 20 16 20 20 20 20 20 20 20 19 19 Average Carried 17 | 4 10 16 14 19 19 18 14 19 18 18 20 19 18 17 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 18 19 20 20 14 16 20 17 20 20 19 19 18 19 17 Scrap Engine Consumption 204 | . . . . . . 22 53 1 7 . 10 90 19 2 . . Constructs Created 13 | . . . . . . 4 2 . . . . 5 1 1 . . Constructs Modified 60 | . . . . . . 4 19 2 1 . 6 23 4 1 . . Class Distribution -------------------- 35% | Mutant 25% | Construct 14% | Tank 8% | Scavenger-Tank 5% | Skirmisher 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Commander-Tank | -7/Storage Tank | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 4697 | 200 165 298 392 135 826 621 308 104 147 82 215 568 314 252 . 70 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10663 | . 386 371 927 131 1390 675 1774 197 491 82 392 2178 1100 569 . . Parts 519 | . 17 26 53 3 77 39 84 5 15 1 15 118 44 22 . . Haulers Intercepted 4 | . . . . . 3 . . . . . . . 1 . . . Recyclers Shooed 11 | . . . 1 . 1 . 6 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . 9 . . . . . 3 19 . 16 . 26 22 . . Prevented 23 | . . . . . . . . . . . 1 . 18 4 . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 171 | . 11 8 22 3 23 7 22 1 8 . 6 37 15 8 . . Guns 113 | . 11 7 16 2 16 7 8 . 6 . 6 20 8 6 . . Cannons 32 | . . 1 6 1 6 . 9 1 2 . . 6 . . . . AOE 17 | . . . . . . . 3 . . . . 7 5 2 . . Classes Destroyed 24 | . 2 1 5 . 4 2 3 1 1 . . 5 . . . . Worker 5 | . . . 2 . 1 . 2 . . . . . . . . . Builder 4 | . . . . . 4 . . . . . . . . . . . Hauler 4 | . . . . . 3 . . . . . . . 1 . . . Recycler 9 | . . . 1 . 1 2 3 . . . . 2 . . . . Mechanic 3 | . . . . . . . 1 . . . . 2 . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . . . . 1 . . . . Swarmer 19 | . 3 . 8 . 2 . . . 1 . . 4 1 . . . Grunt 62 | . 8 2 9 2 11 . 6 . 4 . 3 . 9 8 . . Brawler 4 | . . . 1 . 1 . . . 1 . . . 1 . . . Duelist 2 | . . . 1 . . . . . . . . . 1 . . . Sentry 22 | . . . 3 1 6 4 3 . 1 . 1 2 1 . . . Demolisher 2 | . . . . . . . . . . . . 2 . . . . Specialist 4 | . . . . . . . . . . . . 4 . . . . Hunter 18 | . . . . . 2 . 4 1 1 . . 8 2 . . . Programmer 21 | . . . . . 1 . 8 . . . 2 10 . . . . Heavy 1 | . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . Scientist 2 | . . . . . . 2 . . . . . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . Assembled 6 | . . . . . . . . . . . . 6 . . . . Best Kill Streak 7 | . 4 2 5 2 7 3 6 1 4 . 5 5 5 4 . . Combat Bots Only 6 | . 4 2 5 2 4 2 6 1 4 . 5 5 5 4 . . Max Kills in Single Turn 3 | . 1 1 2 1 2 2 3 1 2 . 1 2 2 1 . . Gunslinging 1 | . . . . . 1 . . . . . . 1 . . . . Exploded 2 | . . . . . . . 2 . . . . 2 2 1 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 2122 | . 74 68 100 63 432 159 152 6 125 . 154 433 143 198 . 15 Missed 678 | . 22 16 21 25 162 55 40 3 28 . 52 141 44 61 . 8 Damage Taken 18919 | . 433 850 615 229 1689 889 1811 45 1340 . 1872 5224 1514 2052 42 314 Core 2270 | . 113 108 65 15 119 50 205 . 84 . 301 569 140 339 . 162 Absorbed by Shields 1033 | . . . 223 84 501 . . . 140 . . 85 . . . . Redirected to Shielding 163 | . . . . . . . . . . . 163 . . . . . Ignored by Resistances 5788 | . 135 241 249 94 685 274 511 13 416 . 517 1479 441 591 11 131 Regen/Repaired (Parts) 4282 | . 37 . . . . . 790 . 84 . 744 2136 450 41 . . Core Remaining (%) 62 | 100 . 11 88 . . 73 . . . . 41 . . . . . Volleys Fired 628 | . 35 42 48 9 77 34 77 12 28 14 34 112 55 50 . 1 Largest 3 | . 2 2 3 3 3 3 3 3 3 1 2 3 3 1 . 1 Hottest 202 | . 70 103 163 85 131 111 181 144 144 24 81 202 166 41 . 75 Shots Fired 1311 | . 70 84 139 27 211 104 205 22 72 14 42 185 86 49 . 1 Gun 1060 | . 70 82 96 18 171 104 152 17 44 14 33 134 79 45 . 1 Cannon 221 | . . 2 43 9 40 . 53 5 28 . 9 32 . . . . Launcher 30 | . . . . . . . . . . . . 19 7 4 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 726 | . 35 82 93 27 140 70 1 10 55 14 21 72 61 45 . . Thermal 363 | . 35 2 46 . 51 . 109 12 17 . 21 69 . . . 1 Explosive 25 | . . . . . . . . . . . . 14 7 4 . . Electromagnetic 197 | . . . . . 20 34 95 . . . . 30 18 . . . Robot Hit Streak 64 | . 23 53 19 14 48 33 34 9 25 25 22 26 64 13 . 14 Robot Miss Streak 3 | . 1 2 1 2 1 2 2 1 3 1 1 2 1 1 . . Penetration Max 1 | . . . . . 1 . . . . . . 1 1 . . . Secondary Targets 11 | . 2 1 . . 2 1 2 . . . . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . . . . 1 1 . . . Shots Hit Robots 1030 | . 59 71 100 22 176 58 165 16 60 13 41 130 76 42 . 1 Core Hits 434 | . 24 16 42 8 66 22 71 5 19 3 14 74 43 27 . . Critical Kills 4 | . . . . . . . . . . . . 4 . . . . Critical Parts Destroyed 12 | . . . 1 1 1 . . . . . . 4 4 1 . . Critical Strikes 35 | . 1 . 4 1 8 1 3 . 3 . 1 8 4 1 . . Burn 7 | . 1 . . . 6 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . Destroy 15 | . . . 1 1 1 . . . . . . 7 4 1 . . Blast 11 | . . . 3 . 1 . 3 . 3 . 1 . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks 11 | . 2 . . 1 . . . . . . . . . 8 . . Impact 11 | . 2 . . 1 . . . . . . . . . 8 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 26629 | . 792 896 1823 366 3346 1159 3918 332 1492 342 1608 6123 2929 1482 . 21 Guns 18498 | . 790 871 1160 241 2657 1145 1996 224 828 342 1358 3682 2094 1089 . 21 Cannons 4787 | . . 25 663 125 676 . 1170 108 664 . 250 1106 . . . . Explosions 3315 | . . . . . . . 752 . . . . 1335 835 393 . . Melee . | . . . . . . . . . . . . . . . . . Ramming 29 | . 2 . . . 13 14 . . . . . . . . . . Kinetic 12774 | . 367 871 1145 366 2118 747 . 181 1248 342 560 2166 1574 1089 . . Thermal 7515 | . 423 25 678 . 912 . 2043 151 244 . 1048 1970 . . . 21 Explosive 2990 | . . . . . . . 705 . . . . 1057 835 393 . . Electromagnetic 3321 | . . . . . 303 398 1170 . . . . 930 520 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 17 17 6 6 6 6 11 8 8 18 19 19 Average Corruption 10 | . . . . . 11 17 4 6 6 6 6 2 8 9 18 19 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 390 | . . . . . 35 138 30 25 22 8 23 6 30 55 8 10 Message Errors 90 | . . . . . 7 38 7 7 5 4 1 2 8 9 2 . Matter Fused 108 | . . . . . 10 32 6 6 10 1 7 . 10 21 2 3 Heat Flow Errors 46 | . . . . . 5 18 2 7 2 1 1 . 2 8 . . Energy Discharges 39 | . . . . . 2 14 2 1 1 2 3 2 2 8 1 1 Parts Rejected 6 | . . . . . 1 2 . . . . 1 . . 1 . 1 Parts Fused 6 | . . . . . 1 2 1 . . . 1 . 1 . . . Data Loss (minor) 42 | . . . . . 3 11 3 4 3 . 4 1 3 5 2 3 Data Loss (major) 22 | . . . . . 3 5 6 . . . 3 1 1 1 . 2 Misfires 8 | . . . . . 1 7 . . . . . . . . . . Alerts 9 | . . . . . . 5 1 . . . . . 1 1 1 . Misdirections 2 | . . . . . . 1 . . . . 1 . . . . . Weapon Failures 12 | . . . . . 2 3 2 . 1 . 1 . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 142 | . . . . . 3 . 68 13 31 . . 27 . . . . Projectiles 75 | . . . . . 3 . 2 13 31 . . 26 . . . . Explosions 67 | . . . . . . . 66 . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 14 | . . . 4 . 4 . . . 6 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 14 | . . . 4 . 4 . . . 6 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 162 | . . . . . . . . . . . . 101 19 42 . . Shots 5 | . . . . . . . . . . . . 3 1 1 . . Rammed 5 | . . . . . 4 1 . . . . . . . . . . Targets Rammed 6 | . 1 . . . 4 1 . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 497 | . 345 . 332 134 189 360 497 110 182 201 287 201 207 244 . . Average Temperature 84 | . 119 . 86 69 23 100 109 73 66 109 46 58 79 76 . . Received Heat Transfer 5077 | . 222 276 325 64 657 536 255 . 387 . 568 486 412 871 . 18 Effects 5 | . . . 1 . . . 4 . . . . . . . . . Shutdowns 2 | . . . 1 . . . 1 . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 1 . 2 . . . . 4 2 . . . Combat Hostiles 7 | . . . . . 1 . 1 . . . . 3 2 . . . Parts Fried 25 | . . . . . 1 1 9 . . . . 9 5 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . 1 . . . . Parts Melted 22 | . . . . . 2 2 13 . 2 . . 3 . . . . Heat Transferred 11821 | . 1295 37 858 . 2220 . 3575 333 537 . 777 2139 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 506 | . 266 . 288 176 340 100 417 . . . . 506 . . . . Initial 300 | . . . . 95 9 3 300 . . . . . . . . . Average 126 | . 44 . 130 61 167 23 204 . . . . 254 . . . . Maximum Alert Level 2 | . 1 . 1 . 1 . 2 . . . . 2 . . . . Low Security (%) 73 | 100 96 . 91 100 59 100 41 . . . . 37 . . . . Level 1 23 | . 3 . 8 . 40 . 58 . . . . 45 . . . . Level 2 3 | . . . . . . . . . . . . 16 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 6 . 6 . 8 . 1 . . 8 . . . 1 Investigation 3 | . 1 . . . . . 2 . . . . . . . . . Extermination 9 | . . . . . 1 . 4 . . . . 4 . . . . Reinforcement 11 | . . . 2 . 4 . 1 . . . . 4 . . . . Assault 3 | . . . . . . . 1 . 1 . . . . . . 1 Garrison 5 | . . . 4 . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 6 | . . . . . 2 . 1 . . . . 2 . . . 1 Communications Jammed 3 | . . . . . . . . . . . . 3 . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 256 | . 23 8 27 3 33 7 32 1 17 . 8 55 17 9 . 16 Peak Tracking Total 11 | . 6 2 6 2 7 5 5 1 6 . 5 7 5 4 . 11 Tactical Retreats 14 | . . . 4 . . . . . 4 . 1 1 3 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 5 | . 1 . . . 1 . 1 . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 1 2 . . . . . 3 . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 31 | . . . 1 . 4 4 6 1 1 2 . 11 . 1 . . Max in Single Turn 5 | . . . 1 . 1 1 2 1 1 1 . 5 . 1 . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 52 | . 9 . 2 3 9 12 8 1 . 3 . 4 . 1 . . Terminals 30 | . 8 . 2 2 7 5 4 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . 1 . . . . 1 . . . . Recycling Units 9 | . . . . . 1 6 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . 1 . . . . Total Hacks 133 | . 30 . 8 5 27 26 16 1 . 12 . 7 . 1 . . Successful 87 | . 19 . 6 2 18 19 6 1 . 12 . 3 . 1 . . Failed 45 | . 10 . 2 3 9 7 10 . . . . 4 . . . . Catastrophic 7 | . 1 . . 1 1 . 3 . . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 70 | . 20 . 3 3 16 18 8 . . . . 2 . . . . Terminals 90 | . 26 . 8 4 23 17 9 . . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 11 | . 4 . . . . . 4 . . . . 3 . . . . Recycling Units 12 | . . . . . 3 7 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . 1 . . . . Terminal Hacks 48 | . 8 . 3 2 10 8 2 1 . 12 . 1 . 1 . . Record 2 | . . . . . . . . 1 . . . . . 1 . . Part Schematic 5 | . . . . . . . 1 . . 4 . . . . . . Robot Schematic 2 | . . . . 1 . 1 . . . . . . . . . . Robot Analysis 11 | . 2 . 1 . . 4 . . . 4 . . . . . . Prototype ID Bank 14 | . 5 . 1 . 3 1 . . . 4 . . . . . . Open Door 3 | . . . . . 3 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 4 | . . . . 1 1 . 1 . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 . . . . . 1 . . . . 1 . . . . Scan Component 4 | . 2 . . . . . 1 . . . . 1 . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . 1 . . . . . . . . . Retrieve Components 2 | . . . . . 1 . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . . Seal Access 2 | . . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 29 | . 7 . 3 . 6 11 2 . . . . . . . . . Terminals 22 | . 7 . 3 . 5 5 2 . . . . . . . . . Botnet 9 | . 2 . 1 . 3 2 1 . . . . . . . . . Skim 13 | . 5 . 2 . 2 3 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 1 6 . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . Tunnel 6 | . . . . . . 6 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 9 . 2 2 4 4 8 . . . . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . Time 76 | . 76 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 10 . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 1 . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 12 | . . . . . 10 . . . 1 . . . 1 . . . Largest Group 10 | . . . . . 10 . . . 1 1 1 . 1 1 . . Highest-Rated Group 173 | . . . . . 173 . . . 29 29 29 . 43 43 . . Highest-Rated Ally 43 | . . . . . 29 . . . 29 29 29 . 43 43 . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . Ally Attacks 74 | . . . . . . . . . 31 . 25 . 4 14 . . Total Damage 1277 | . . . . . . . . . 472 . 363 . 156 286 . . Kills 5 | . . . . . . . . . 3 . 1 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 11 | . 2 . 1 . . 4 . . . 4 . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 20093 | 2 1903 910 1156 791 1614 3152 1930 937 587 403 835 2469 934 2004 177 289 Spaces Moved 6823 | 1 716 297 359 308 524 1108 636 384 209 158 268 928 336 496 37 58 Core . | . . . . . . . . . . . . . . . . . Treads 3777 | . . . 238 308 524 1108 244 384 209 158 2 459 143 . . . Legs 2848 | 1 716 297 121 . . . 194 . . . 266 469 193 496 37 58 Wheels . | . . . . . . . . . . . . . . . . . Hover 198 | . . . . . . . 198 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 116 | 120 120 260 240 243 240 240 164 235 235 235 233 116 216 216 489 398 Average Speed 247 | 120 223 260 265 243 242 244 245 235 235 235 238 196 226 368 489 487 Slowest Speed 540 | 120 260 260 540 243 243 320 312 235 235 235 257 331 240 489 489 489 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 2 99 35 29 10 74 99 20 65 47 61 46 18 50 62 9 17 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 10 | . 2 . . . . 6 . 1 . . 1 . . . . . Known Exits Taken 6 | . . 1 . 1 1 1 . . . . . 1 1 . . . Unknown Exits Taken 10 | 1 1 . 1 . . . 1 1 1 1 1 . . 1 1 . Scrap Searched 11 | . . . . . . . . 1 . . 4 . 3 2 . 1 Spaces Dug 95 | . 2 . . 1 . . 2 . . . . 82 . 8 . . Terrain Destroyed 412 | . 2 1 4 2 1 1 69 5 29 . 1 189 58 50 . . Melee 11 | . 2 . . 1 . . . . . . . . . 8 . . Projectile 115 | . . 1 4 1 1 1 11 5 29 . 1 50 9 2 . . AOE 286 | . . . . . . . 58 . . . . 139 49 40 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 9017 | 4 943 351 458 329 706 1485 864 403 257 181 437 1445 430 623 37 64 Wait 1244 | . 146 . 9 . 46 317 135 . 9 4 133 362 24 59 . . Move 6807 | . 715 296 358 307 523 1107 635 383 208 157 267 927 335 495 36 58 Hop . | . . . . . . . . . . . . . . . . . Pick Up 91 | . 20 7 16 4 14 5 6 3 . 3 1 9 1 2 . . Fast Attach 43 | . 5 . 4 2 4 2 2 1 . 3 1 12 4 2 . 1 Attach 55 | . 1 4 11 2 8 3 4 1 3 . . 9 1 5 . 3 Detach 13 | . . . . . 2 . . 2 . . . 4 1 2 1 1 Swap 32 | . 6 2 2 2 10 2 2 . . . . 4 2 . . . Drop 72 | 4 12 . 10 2 16 14 3 1 . . 1 6 3 . . . Fire 628 | . 35 42 48 9 77 34 77 12 28 14 34 112 55 50 . 1 Melee 11 | . 2 . . 1 . . . . . . . . . 8 . . Ram . | . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . Crush 5 | . . . . . 4 1 . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . . . Rewire 13 | . . . . . . . . . 9 . . . 4 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 14) 211 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 503 | -10/Materials | Identified exit to Mines 503 | -10/Materials | Identified exit to Materials 534 | -10/Materials | Learned 2 Mines zone layouts 571 | -10/Materials | Learned Storage security intel 577 | -10/Materials | Learned 4 Recycling zone layouts 578 | -10/Materials | Learned location of Subcaves (-10) 580 | -10/Materials | Learned 4 Subcaves zone layouts 636 | -10/Materials | Learned location of 2 exits from Subcaves 814 | -10/Materials | Repaired Lgt. Nuclear Core 853 | -10/Materials | Repaired Lgt. Nuclear Core 1235 | -10/Materials | Central database locked down 1885 | -10/Materials | Discovered new exit (range 8) 1906 | -10/Materials | Entered Subcaves 1907 | -10/Subcaves | Identified exit to Materials 1908 | -10/Subcaves | Identified exit to Recycling 1998 | -10/Subcaves | Learned Materials non-interactive machine intel 2222 | -10/Subcaves | Core integrity fell below 50% 2278 | -10/Subcaves | Lost 3 parts (1p1n1u) 2412 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2712 | -10/Subcaves | Learned Materials stockpile data 2732 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2769 | -10/Subcaves | Core integrity fell below 20% 2786 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2816 | -10/Subcaves | Entered Materials 2816 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2818 | -8/Materials | Loaded intel: 31 non-interactive machine locations 3107 | -8/Materials | Build established: Scavenger-Tank 3138 | -8/Materials | Garrison activated, responded to threat 3311 | -8/Materials | Garrison activated, responded to threat 3960 | -8/Materials | Discovered new exit (range 3) 3972 | -8/Materials | Entered Factory 3972 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3973 | -7/Factory | Identified exit to Storage 4763 | -7/Factory | Entered Storage 5004 | -7/Storage | Found Prototype Processor 5024 | -7/Storage | Build established: Tank 5278 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5361 | -7/Storage | Garrison activated, responded to threat 5598 | -7/Storage | Lost 4 parts (2u2w) 5887 | -7/Storage | System corruption reached 10% 5924 | -7/Storage | Build established: Commander-Tank 6301 | -7/Storage | Used back door to open Recycling access 6301 | -7/Storage | Discovered exit to Recycling (range 4) 6377 | -7/Storage | Entered Recycling 6378 | -7/Recycling | Identified exit to Factory 6687 | -7/Recycling | Build established: Tank 6957 | -7/Recycling | Scanned before Scraplab entrance 6993 | -7/Recycling | Entered Scraplab 7012 | -7/Recycling | Discovered new exit (range 4) 8676 | -7/Recycling | Angered Scraplab inhabitants 8724 | -7/Recycling | Lost 4 parts (1n2u1w) 8797 | -7/Recycling | Found Prototype Device 8797 | -7/Recycling | Identified Scrap Engine 8995 | -7/Recycling | Build established: Gunner 9529 | -7/Recycling | Entered Factory 9529 | -5/Factory | Evolved 4 slots: Utility x4 9820 | -5/Factory | Spotted B-75 Beast 9837 | -5/Factory | Build established: Skirmisher 9851 | -5/Factory | Destroyed B-75 Beast 10530 | -5/Factory | Build established: Construct 11208 | -5/Factory | Cargo convoy interrupted 11400 | -5/Factory | Discovered new exit (range 14) 11459 | -5/Factory | Entered Upper Caves 12220 | -5/Upper Caves | Discovered new exit (range 13) 12396 | -5/Upper Caves | Entered another Upper Caves area 12549 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12748 | -5/Upper Caves | Spotted B-75 Beast 12750 | -5/Upper Caves | Identified Exp. Targeting Computer 12759 | -5/Upper Caves | Allies destroyed B-75 Beast 12947 | -5/Upper Caves | Discovered new exit (range 15) 12983 | -5/Upper Caves | Entered Zhirov 12983 | -5/Zhirov | Accompanied by 1 ally 12983 | -5/Zhirov | Discovered new exit (range 3) 13026 | -5/Zhirov | Met Zhirov 13113 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13171 | -5/Zhirov | Found Alien Artifact 13171 | -5/Zhirov | Identified Integrated Dissipator 13171 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13199 | -5/Zhirov | Found Alien Artifact 13386 | -5/Zhirov | Entered Proximity Caves 13386 | -4/Proximity Caves | Accompanied by 1 ally 13536 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13563 | -4/Proximity Caves | Spotted B-86 Titan 13599 | -4/Proximity Caves | Core integrity fell below 50% 13604 | -4/Proximity Caves | Allies destroyed B-86 Titan 14065 | -4/Proximity Caves | System corruption reached 10% 14140 | -4/Proximity Caves | Discovered new exit (range 18) 14221 | -4/Proximity Caves | Entered Factory 14221 | -4/Factory | Evolved 2 slots: Utility x2 14248 | -4/Factory | Discovered new exit (range 17) 14520 | -4/Factory | Build established: Mutant 14898 | -4/Factory | Build established: Construct 15402 | -4/Factory | Discovered new exit (range 11) 15452 | -4/Factory | Identified exit to Research 15511 | -4/Factory | Assembled infested ambush trap array 15601 | -4/Factory | Lost 5 parts (1p2u2w) 15685 | -4/Factory | Lost 4 parts (1n2u1w) 15793 | -4/Factory | Found Heavy Servo Lattice 15842 | -4/Factory | Build established: Mutant 16687 | -4/Factory | Build established: Skirmisher 16688 | -4/Factory | Identified exit to Upper Caves 16690 | -4/Factory | Entered Upper Caves 16960 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16974 | -4/Upper Caves | Core integrity fell below 50% 17094 | -4/Upper Caves | Lost 3 parts (1u2w) 17340 | -4/Upper Caves | Build established: Mutant 17510 | -4/Upper Caves | Discovered new exit (range 13) 17560 | -4/Upper Caves | Found Imp. Powered Armor 17620 | -4/Upper Caves | Identified exit to Upper Caves 17624 | -4/Upper Caves | Entered another Upper Caves area 17624 | -4/Upper Caves | Accompanied by 1 ally 17773 | -4/Upper Caves | Found Alien Artifact 17975 | -4/Upper Caves | Core integrity fell below 20% 17995 | -4/Upper Caves | Lost 3 parts (2p1n) 18296 | -4/Upper Caves | Spotted B-86 Titan 18407 | -4/Upper Caves | Lost 3 parts (1n1u1w) 19190 | -4/Upper Caves | Build established: Assassin 19246 | -4/Upper Caves | System corruption reached 10% 19463 | -4/Upper Caves | Discovered new exit (range 17) 19532 | -4/Upper Caves | Build established: Mutant 19628 | -4/Upper Caves | Entered Warlord 19713 | -4/Warlord | Discovered new exit (range 19) 19805 | -4/Warlord | Entered Proximity Caves 20080 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 20086 | -3/Proximity Caves | Identified Dimensional Node Initializer 20086 | -3/Proximity Caves | Initialized slip node 20091 | -3/Proximity Caves | Identified Transdimensional Reconstructor 20091 | -3/Proximity Caves | Warped through subspace to slip node 20094 | -3/Proximity Caves | Core destroyed Last Messages --------------- 19959_ System corrupted: Substantial component data lost. 19980_ System corrupted: Matter fused (-10). 20007_ System corrupted: Matter fused (-5). 20022_ System corrupted: Component data lost. 20067_ System corrupted: Substantial component data lost. 20078_ N-01 Spotter distress signal alerts nearby ally. 20080_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 20084_ Y-72 Warden: "REQUESTING BACKUP." 20084_ Slug penetrates Wall. 20086_ Identified Dimensional Node Initializer. 20086_ Initializer activates and latches into the ground. 20087_ Slug penetrates Wall. 20090_ Adv. Power Amplifier destroyed. 20091_ Identified Transdimensional Reconstructor. 20091_ Warped through subspace, drawn to slip node. 20093_ Slug penetrates Wall. 20094_ Dimensional Slip Node implodes. 20094_ Myomer Exoskeleton destroyed. 20094_ Arm. Scrap Engine damaged due to network destabilization (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#########??#??#?????????????????? | | ?????????????###############??#??????????????????? | | ??????????##?##################?##???????????????? | | ?##??????###?################?#?### ????????????? | | ??##??#??#?###############?######?##? ??????????? | | ?############## ################# ??????????? | | ###### ###### ################ ####????????? | | ## ############ ###?????????? | | #### ## #? #####???????? | | ### ### #### ## #??????????? | | #### #### ### ##### #?#???????? | | ### ###### ?#???????? | | ## ###### ####### #???????? | | # """" # ###### ?""""# ###?????? | | ## """" ########### #" # ###?????? | | ### """" ############ ## # ## ????? | | ### "" ############ ## # ? ????? | | "" ########### ## #" # ? ????? | | # """" ## # #""""# ?#????? | | # "" # ####### ###???? | | # #### Y g #????? | | ### # ###; ###? #????? | | ## ## #### ##### ?#????? | | ## ## ####@ #####? #????? | | #### # #### s b #????? | | #### ## #####;# s #????? | | #### ##### ####### l ??#???? | | ############# ####### ##?????? | | ############### ######### ## ?##?????? | | ### ########### ################# ?? ????? | | ########### ################# ??????? | | ###########################?# ????????? | | ## ############################ ??????? | | #### ###########################? ? ? ?????? | | ### ######################## ?## ???????? | | ##### ####################### #?##????????? | | ######## ################### ?##??? ??????? | | ########## ###################? #?###?#???????? | | ############################### ?###?##????????? | | ###############################? ???????????????? | | ###############################? ????#???????????? | | ##############################???????????????????? | | #########################??#?#???????????????????? | | ######################??#????????????????????????? | | ######################?#?????????????????????????? | | ########?#####?#?###?????????????????????????????? | | #?####?####??????????????????????????????????????? | | ###?#?#######????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Coolant Potential 80 Energy Generation 41 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 400 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Particle Charging 30 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Hyp. Railgun | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-31 Rogue | -7/Factory | Hacked B-48 Gladiator | -7/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsRecyclingRegenerator Manual? 0 Play Time 01:55:32 Cumulative 266.4 hours Start 2024.08.12 @ 22:15:41 End 2024.08.13 @ 00:49:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 198 Rogue 63 Adventurer 109 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: f81bcc43-8364-48a7-8a1a-6be5af0ca4d9