Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 14:02:58 Player: aperiodic Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1305) 1305 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 2393 Bonus ------- Follower Combat Kills 67 Friendly Fire -89 Cogmind --------- Core Integrity 64/250 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Makeshift Sword > --- INVENTORY (20) --- Cooled Ion Engine Cargo Legs Xenon Bombardment Thruster Makeshift Flight Unit Scrap Shield Scrap Shield Self-contained Transmogrifier Rainbow Chip Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Battle Cannon Subdweller Shrapnel Launcher Hammer Piercing Trap Scrap Shield Fragment (40) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Makeshift Sword > --- INVENTORY -------- Cooled Ion Engine Cargo Legs Xenon Bombardment Thruster Makeshift Flight Unit Scrap Shield Scrap Shield Self-contained Transmogrifier Rainbow Chip Subdweller Laser Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Battle Cannon Subdweller Shrapnel Launcher Hammer Piercing Trap Scrap Shield Fragment [Rating: 23] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Wheel Treads Spiked Treads Wheel Wheel Utility Makeshift Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 33 | 9 8 12 4 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 4 1 2 Treads 7 | . 4 1 2 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 9 | 3 1 5 . Device 4 | 2 . 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 3 . Artifact . | . . . . Weapon 12 | 3 2 5 2 Energy Gun 2 | 2 . . . Energy Cannon 3 | . . 2 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon 3 | . 2 . 1 Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 4 | . . 2 2 Power 1 | . . 1 . Propulsion 3 | . . 1 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 7 | 3 12 6 14 Power . | . 1 . 1 Propulsion 1 | 1 4 1 2 Utility 1 | . 1 1 3 Weapon 3 | 1 5 3 7 Tool/Special . | . . . . Unused Backups 14 | . . 3 11 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 6 | . . 2 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 100 95 94 Engine 13 | . 14 13 14 Treads 9 | . 14 9 9 Wheel 17 | . 14 18 14 Device 10 | . 14 11 . Storage 4 | . 14 2 14 Protection 9 | . . 10 14 Energy Gun 1 | . 9 . . Energy Cannon 9 | . . 10 7 Ballistic Gun 1 | . 9 . . Ballistic Cannon 7 | . 8 7 7 Launcher 1 | . . 1 . Slashing Weapon 7 | . . 8 14 Peak Build Rating 23 | 7 13 22 23 Average Rating 15 | 5 9 15 21 On Entrance 10 | . 7 13 22 Avg Prop Armor Cover (%) 6 | . . 6 . Naked Turns . | . . . . Heaviest Build 59 | 15 57 59 59 Greatest Support 43 | 20 40 40 43 Greatest Overweight (x) 3 | . 2 3 2 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 10 | 7 19 7 20 Most Carried 20 | 5 18 20 20 Average Carried 8 | 3 12 7 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 5 18 20 20 Class Distribution -------------------- 75% | Mutant 17% | Subdweller-Mutant 3% | Derelict-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1360 | 335 238 741 46 Remotely 172 | 172 . . . Salvage Created 1454 | 210 259 849 136 Parts 85 | 15 7 59 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 20 | . . 20 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 33 | . 4 26 3 Guns 2 | . 2 . . Cannons 28 | . 2 23 3 AOE 2 | . . 2 . Classes Destroyed 11 | 2 3 4 2 Tunneler 5 | 5 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 4 | . . 3 1 Grunt 6 | . 4 2 . Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 1 | . . 1 . Artisan 2 | . . 2 . Subdweller 20 | . . 20 . Best Kill Streak 5 | 5 2 3 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 129 | . 18 99 12 Missed 44 | . 8 31 5 Hits 85 | . 10 68 7 Melee 1 | . . . 1 Projectile 84 | . 10 68 6 AOE 2 | . . 2 . Critical Strikes 3 | . . 3 . Damage Taken 1643 | . 126 1392 125 Core 186 | . . 186 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 156 | 15 33 98 10 Largest 2 | 2 2 2 1 Hottest 100 | 70 70 100 80 Shots Fired 236 | 30 65 132 9 Gun 87 | 30 57 . . Cannon 130 | . 8 113 9 Launcher 4 | . . 4 . Special 15 | . . 15 . Kinetic 126 | 15 37 70 4 Thermal 106 | 15 28 58 5 Explosive 4 | . . 4 . Electromagnetic . | . . . . Robot Hit Streak 20 | 7 11 20 16 Robot Miss Streak 3 | 3 3 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 159 | 20 46 84 9 Core Hits 62 | 7 13 37 5 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 9 | . 4 5 . Burn 3 | . 3 . . Meltdown 1 | . . 1 . Blast 5 | . 1 4 . Melee Attacks 42 | . . 40 2 Impact . | . . . . Slashing 42 | . . 40 2 Piercing . | . . . . Sneak Attacks 3 | . . 3 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3293 | 253 636 2190 214 Guns 714 | 253 461 . . Cannons 2236 | . 175 1847 214 Explosions 123 | . . 123 . Melee 220 | . . 220 . Ramming . | . . . . Kinetic 1665 | 141 414 1026 84 Thermal 1285 | 112 222 821 130 Explosive 123 | . . 123 . Electromagnetic . | . . . . Impact . | . . . . Slashing 220 | . . 220 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 56 | . . 53 3 Projectiles 9 | . . 6 3 Explosions . | . . . . Melee 47 | . . 47 . Knockbacks 17 | . 4 12 1 Impact . | . . . . Kinetic 16 | . 3 12 1 Secondary 1 | . 1 . . Self-Inflicted Damage 22 | . . 22 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 200 | 90 63 120 200 Average Temperature 35 | 36 18 34 96 Received Heat Transfer 393 | . 69 324 . Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . 2 3 . Heat Transferred 2462 | 333 888 1110 131 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 67 | 10 50 . 67 Initial 67 | . . . 67 Average 9 | 2 6 . 15 Influence Increases 526 | 30 151 250 95 Destroy 0b10 Robot/C 280 | . 80 120 80 Destroy 0b10 Robot/NC 50 | 30 15 . 5 Destroy Leader 36 | . 26 10 . Allied During Kill 7 | . . . 7 Destroy Structure 3 | . . . 3 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 135 | . 15 120 . Influence Decreases 526 | 30 151 110 235 Entered New Map 73 | . . . 73 Time Decay 443 | 30 151 100 162 Lost Part 10 | . . 10 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 14 28 4 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 8 | . 1 7 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 4 | . . 4 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 6 . Successful 6 | . . 6 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 6 . Record 3 | . . 3 . Open Door 1 | . . 1 . Proto ID Catalog 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 8 | . . . 8 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies 8 | . . . 8 Largest Group 8 | . . . 8 Highest-Rated Group 183 | . . . 183 Highest-Rated Ally 40 | . . . 40 Total Orders . | . . . . Ally Attacks 26 | . . . 26 Total Damage 354 | . . . 354 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 4019 | 11 931 3077 . Terrain 381 | . . 381 . Seismic 3638 | 11 931 2696 . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 8157 | 139 931 6416 671 Spaces Moved 4183 | 92 396 3319 376 Core 1 | 1 . . . Treads 867 | . 107 667 93 Legs . | . . . . Wheels 3315 | 91 289 2652 283 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 110 Average Speed 129 | 79 144 126 152 Slowest Speed 320 | 80 240 260 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 51 97 53 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 6 . Spaces Dug 3 | . . 1 2 Terrain Destroyed 14 | . . 12 2 Melee 3 | . . 1 2 Projectile 4 | . . 4 . AOE 7 | . . 7 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 6581 | 123 683 5316 459 Wait 2001 | 2 226 1773 . Move 4180 | 91 395 3318 376 Hop . | . . . . Pick Up 39 | 5 10 23 1 Fast Attach 18 | 8 3 6 1 Attach 5 | . . 4 1 Detach 2 | . 2 . . Swap 45 | 1 13 29 2 Drop 18 | 1 1 16 . Fire 156 | 15 33 98 10 Melee 42 | . . 40 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 66 | . . . 66 Trap . | . . . . Miscellaneous 9 | . . 9 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -7/Recycling History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 949 | -10/Materials | Discovered new exit (range 16) 1058 | -10/Materials | Discovered new exit (range 5) 1071 | -10/Materials | Entered Subcaves 1072 | -10/Subcaves | Approached by a straggling Scientist 2066 | -10/Subcaves | Ambushed by Subdweller buried in earth 2523 | -10/Subcaves | Disturbed a concealed Subdweller 3100 | -10/Subcaves | Discovered new exit (range 14) 3124 | -10/Subcaves | Visited Clippyterm 3127 | -10/Subcaves | Learned Factory garrison access intel 3510 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3682 | -10/Subcaves | Core integrity fell below 50% 3821 | -10/Subcaves | Discovered new exit (range 6) 4174 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4270 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 4394 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4398 | -10/Subcaves | Learned location of Zion (-7) 4398 | -10/Subcaves | Met a Zionite searching for "candidates" 4468 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4472 | -10/Subcaves | Learned Materials terminal intel 4488 | -10/Subcaves | Disturbed a concealed Subdweller 4650 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5173 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 5190 | -10/Subcaves | Build established: Subdweller-Mutant 5655 | -10/Subcaves | Learned Materials security intel 5662 | -10/Subcaves | Visited 4L-MR0's lab 5999 | -10/Subcaves | A Subdweller sparked back to life 5999 | -10/Subcaves | A Subdweller sparked back to life 5999 | -10/Subcaves | A Subdweller sparked back to life 6044 | -10/Subcaves | Found Rainbow Chip 6519 | -10/Subcaves | Found Prototype Device 6524 | -10/Subcaves | Found Cargo Legs 6593 | -10/Subcaves | Build established: Mutant 7183 | -10/Subcaves | Discovered new exit (range 5) 7487 | -10/Subcaves | Entered Recycling 8158 | -7/Recycling | Self-destructed Last Messages --------------- 07848_ G-47 Trooper rewired. 07855_ Attempting to rewire U-05 Engineer. 07880_ U-05 Engineer rewired. 07884_ Acquired Xenon Bombardment Thruster. 07889_ Attempting to rewire H-55 Commando. 07891_ H-55 Commando rewired. 07892_ Attempting to rewire G-47 Trooper. 07893_ G-47 Trooper rewired. 07894_ Attempting to rewire G-47 Trooper. 07912_ G-47 Trooper rewired. 07916_ Attempting to rewire Y-54 Guardian. 07918_ Y-54 Guardian rewired. 07932_ Attempting to rewire Y-54 Guardian. 07935_ Y-54 Guardian rewired. 07958_ Attempting to rewire I-36 Angel. 07960_ I-36 Angel rewired. 08054_ Acquired Imp. Treads. 08084_ Acquired 10 matter. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | # # #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # ###### #######???????????????????????????? | | # #?????##?????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ####?????????????????????????????????????? | | #???? ????????????????????????????????? | | ##### #???? ????????????????????????????????? | | #???# #???? ????????????????????????????????? | | %#??## ##??? ????????????????????????????????? | | #??# #??? #???????????????????????????????? | | %#??# #??# #???????????????????????????????? | | #+##?# #??# #???????????????????????????????? | | #?## ##??# ???????????????????????????????? | | #??# #???# #??????#+#??????????????????????? | | % #?## ##??# #??????# #??????????????????????? | | ! ### #??# ###????# #??????????????????????? | | + #??# # ######Y####???????????????????? | | ### #### % %Y hg @#???????????????????? | | !#?###### ##### #???????????????????? | | | #??????# #???# #???????????????????? | | #??????# #???# #???????????????????? | | ####??????# ##### #???# #???????????????????? | | ??????????# #####/#####+##??????????????????? | | ??????????# #! ! ! ! #??????????????????? | | ??????????# # #??????????????????? | | ###??###### % # #??????????????????? | | =#??#"""## # #??????????????????? | | ==####"Y"##% # #??????????????????? | | # ! ! #??????????????????? | | + ! #??????????????????? | | # ! #??????????????????? | | #########+### # ! #??????????????????? | | ????????????? # ! #??????????????????? | | ????????????? # ! #??????????????????? | | ????????????? # ! #??????????????????? | | ????????????? ########+##+##??????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionIntegrityWeb Manual? 0 Play Time 00:53:51 Cumulative 762.5 hours Start 2026.07.25 @ 12:59:17 End 2026.07.25 @ 14:02:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 264 Adventurer 4 Explorer 0 Win Type - Total 21 Types 9/2/6/0/0/0/2/2/0/0 Lore% 88 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 40/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e35d582-fbb2-4382-a57e-d0fcc88b3d9b