Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.02 @ 20:40:27 Player: deadnoob Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (13) 65 Value Destroyed (331) 331 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1305) 1305 TOTAL SCORE: 7581 Bonus ------- Pacifist 634 Follower Combat Kills 37 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -166 Cogmind --------- Core Integrity 0/1150 Matter 238/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Superbattery (1500) Quantum Capacitor Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Improved Gravmag System Improved Gravmag System Improved Gravmag System Cooled Aerolev Unit VTOL Module > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Spear > --- INVENTORY -------- VTOL Module Superbattery Light Armor Plating Heavy Plasma Cannon Heavy Missile Launcher [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Weapon Light Assault Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 . 2 Power . | . . . . . . . . . . . . . Propulsion 8 | . . . . . 4 1 . . 1 2 . . Utility 4 | . . . . . . 1 . . 1 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 45 | 1 . . . . 6 5 5 4 14 2 1 7 Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 24 | . . . . . 2 2 3 4 11 . 1 1 Treads 10 | . . . . . 2 1 3 1 3 . . . Leg 2 | . . . . . . 1 . . . . . 1 Wheel 1 | . . . . . . . . 1 . . . . Hover 6 | . . . . . . . . . 6 . . . Flight 5 | . . . . . . . . 2 2 . 1 . Utility 12 | . . . . . 2 1 2 . 2 2 . 3 Device 3 | . . . . . . . . . 1 . . 2 Storage . | . . . . . . . . . . . . . Processor 6 | . . . . . 2 . . . 1 2 . 1 Hackware 3 | . . . . . . 1 2 . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 9 | 1 . . . . 2 2 . . 1 . . 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . 1 . . 1 Ballistic Gun 3 | 1 . . . . 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . Parts Lost 25 | . . . . . . . 4 . 7 . 4 10 Power . | . . . . . . . . . . . . . Propulsion 15 | . . . . . . . 4 . 7 . 1 3 Utility 7 | . . . . . . . . . . . 3 4 Weapon 3 | . . . . . . . . . . . . 3 Highest Loss Streak 9 | . . . . . . . 4 . 4 . 4 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 57 57 57 57 66 78 82 79 77 38 32 23 Treads 15 | . . . . . 18 20 22 23 22 5 2 . Leg 13 | . 28 28 28 28 18 22 21 7 2 . . 1 Hover 3 | . . . . . . . . . 10 5 5 3 Flight 2 | . . . . . . . . 7 6 . . 2 Device 1 | . . . . . . . . . 2 . . 5 Processor 7 | . . . . . 12 15 8 . 5 8 5 2 Hackware 9 | . . . . . . 5 13 23 15 11 11 4 Ballistic Gun 8 | . 28 28 28 28 16 12 7 7 1 . . . Piercing Weapon 3 | . . . . . . 1 7 7 6 5 5 2 Naked Turns 2 | . . . . . . . . . . . . 2 Heaviest Build 11 | 3 3 3 3 3 3 3 3 3 3 2 2 11 Greatest Support 51 | 20 3 3 3 3 3 28 3 8 51 3 6 4 Greatest Overweight (x) 3 | . . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 6 5 5 5 5 5 5 5 5 5 4 4 5 Average Carried 4 | 5 4 5 4 5 4 5 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 4 4 4 3 Class Distribution -------------------- 59% | Mutant 29% | Hacker-Mutant 11% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Matter Collected 666 | 170 . . . . . 196 56 40 120 . 10 74 Remotely 64 | . . . . . . . . . . . . 64 Salvage Created 371 | . . . . . . . 43 104 165 . 28 31 Parts 28 | . . . . . . . . 5 12 . 2 9 Haulers Intercepted 1 | . . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Combat Hostiles Destroyed 6 | . . . . . . . . . . . 1 5 Melee 1 | . . . . . . . . . . . 1 . AOE 4 | . . . . . . . . . . . . 4 Classes Destroyed 8 | . . . . . . . 1 2 2 . 1 2 Worker 3 | . . . . . . . . . 2 . . 1 Builder 2 | . . . . . . . . . 1 . . 1 Hauler 1 | . . . . . . . . . 1 . . . Swarmer 4 | . . . . . . . . . . . . 4 Cutter 1 | . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . 2 . . . . Samaritan 1 | . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . 1 . . . . Best Kill Streak 5 | . . . . . . . . . 1 . 1 5 Combat Bots Only 4 | . . . . . . . . . . . 1 4 Max Kills in Single Turn 1 | . . . . . . . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Damage Taken 4117 | . . . . . 496 28 477 . 889 . 304 1923 Core 1707 | . . . . . 42 28 74 . 211 . 192 1160 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 100 92 . . 85 75 . 80 . Volleys Fired 27 | . . . . . 5 4 . . 2 . . 16 Largest 2 | . . . . . 1 2 . . 1 . . 1 Hottest 90 | . . . . . 39 40 . . 90 . . 90 Shots Fired 31 | . . . . . 5 8 . . 2 . . 16 Gun 8 | . . . . . . 8 . . . . . . Cannon 10 | . . . . . . . . . 2 . . 8 Launcher 13 | . . . . . 5 . . . . . . 8 Special . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . 8 . . . . . . Thermal 10 | . . . . . . . . . 2 . . 8 Explosive 13 | . . . . . 5 . . . . . . 8 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . . . 1 . . . . . 4 Robot Miss Streak 3 | . . . . . . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 27 | . . . . . . 3 4 3 12 . 1 4 Core Hits 15 | . . . . . . 1 . . 5 . 1 8 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . 1 . 1 . . . Impale 2 | . . . . . . . 1 . 1 . . . Melee Attacks 44 | . . . . . . 3 7 3 28 . 1 2 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 44 | . . . . . . 3 7 3 28 . 1 2 Sneak Attacks 11 | . . . . . . . 3 3 4 . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1620 | . . . . . . 19 229 200 500 . 39 633 Guns 19 | . . . . . . 19 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 560 | . . . . . . . . . . . . 560 Melee 1025 | . . . . . . . 229 200 484 . 39 73 Ramming 16 | . . . . . . . . . 16 . . . Kinetic 19 | . . . . . . 19 . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 560 | . . . . . . . . . . . . 560 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1025 | . . . . . . . 229 200 484 . 39 73 Highest Corruption 11 | . . . . . . . . . 3 . 5 11 Average Corruption 3 | . . . . . . . . . 1 . 3 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . . . . . 3 . . 2 Message Errors 3 | . . . . . . . . . 2 . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 325 | . . . . . . . 115 170 13 . . 27 Projectiles . | . . . . . . . . . . . . . Explosions 27 | . . . . . . . . . . . . 27 Melee 298 | . . . . . . . 115 170 13 . . . Knockbacks 1 | . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 124 | . . . . . 3 . . . 7 . . 114 Shots 4 | . . . . . 1 . . . . . . 3 Rammed 3 | . . . . . . 1 . . 2 . . . Targets Rammed 3 | . . . . . . 1 . . 2 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 231 | . . . . . . . . . 231 . . 12 Average Temperature 38 | . . . . . . . . . 88 . . 4 Received Heat Transfer 495 | . . . . . 54 . 126 . 315 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Peak Influence 338 | . 8 3 . . 68 63 . . 186 21 20 338 Initial 30 | . . 3 . . . 30 . . 6 21 14 4 Average 69 | . 6 3 . . 31 56 . . 41 21 13 231 Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 89 | 100 100 100 . 100 100 100 . . 100 100 100 29 Level 1 10 | . . . . . . . . . . . . 70 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . . 2 . . 2 . 1 1 Investigation 1 | . . . . . . 1 . . . . . . Extermination 1 | . . . . . . . . . 1 . . . Reinforcement 5 | . 1 . . . . 1 . . 1 . 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Distress Signals 2 | . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 47 | . 1 . . . 6 3 3 . 17 . 5 12 Peak Tracking Total 7 | . . . . . 5 2 3 . 7 . 6 7 Tactical Retreats 6 | . . . . . . . 1 . 4 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Traps Triggered 3 | . . . . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Machines Disabled 9 | . . . . . 1 . . . . . . 8 Max in Single Turn 2 | . . . . . 1 . . . . . . 2 Garrison Access 2 | . . . . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Machines Accessed 8 | . 1 . 2 . . 1 . . 2 2 . . Terminals 4 | . 1 . . . . 1 . . 1 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 1 . . Total Hacks 14 | . 2 . 2 . . 2 . . 6 2 . . Successful 7 | . 1 . 2 . . . . . 2 2 . . Failed 7 | . 1 . . . . 2 . . 4 . . . Catastrophic 1 | . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . 2 . 1 . . 2 . . 3 . . . Terminals 8 | . 2 . . . . 2 . . 3 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 3 1 . . Terminal Hacks 4 | . 1 . 2 . . . . . . 1 . . Record 1 | . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 1 . . Seal Access 2 | . . . . . . . . . 1 1 . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 1 . . . . 1 . . 2 . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Total Allies 3 | . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . 3 . . . Highest-Rated Group 93 | . . . . . . . . . 93 . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . 25 . . . Total Damage 399 | . . . . . . . . . 399 . . . Kills 3 | . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Turns Passed 1637 | 6 39 32 111 25 70 368 226 55 483 23 17 182 Spaces Moved 2411 | 2 75 64 216 42 95 458 396 79 670 38 33 243 Core 2113 | . 75 64 216 42 95 357 396 77 663 38 18 72 Treads 103 | . . . . . . 101 . . 2 . . . Legs 2 | 2 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . Flight 192 | . . . . . . . . 2 4 . 15 171 Fastest Speed 27 | 120 50 50 50 50 50 50 50 50 50 50 27 30 Average Speed 54 | 120 50 50 50 50 50 74 50 51 50 50 39 43 Slowest Speed 200 | 120 50 50 50 50 50 160 50 102 160 50 50 200 Overloaded Moves 14 | . . . . . . . . . . . 14 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 . . . Cave-ins Triggered 5 | . . . . . . . . . . . . 5 Exploration Rate (%) 25 | 2 18 29 60 25 16 18 66 14 24 3 46 10 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . 1 1 . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . . . . Scrap Searched 5 | . . . . . . . 4 1 . . . . Spaces Dug 43 | . . . . . 22 3 2 . 11 . . 5 Terrain Destroyed 166 | . . . . . 88 3 2 . 13 . . 60 Melee 16 | . . . . . . 3 2 . 11 . . . Projectile 10 | . . . . . . . . . 2 . . 8 AOE 140 | . . . . . 88 . . . . . . 52 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Fac Total 2625 | 7 76 63 219 45 109 472 410 87 765 40 34 298 Wait 67 | . . . . 4 . . . . 37 . . 26 Move 2391 | 1 74 63 215 41 94 457 395 78 665 37 32 239 Hop 2 | . . . . . . . . . 2 . . . Pick Up 11 | 1 1 . 2 . 3 . . 1 1 . . 2 Fast Attach 33 | . . . . . 2 5 5 2 12 2 1 4 Attach 8 | . . . . . 2 . . 2 1 . . 3 Detach 7 | 1 . . . . . . 1 1 2 1 . 1 Swap 4 | 1 . . . . 2 . . . 1 . . . Drop 25 | 3 1 . 2 . 1 2 2 . 12 . . 2 Fire 27 | . . . . . 5 4 . . 2 . . 16 Melee 44 | . . . . . . 3 7 3 28 . 1 2 Ram 3 | . . . . . . 1 . . 2 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Identified exit to Mines 46 | -10/Materials | Entered Mines 58 | -10/Mines | Learned Materials terminal intel 76 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 76 | -10/Mines | Discovered new exit (range 5) 78 | -10/Mines | Entered Exiles 90 | -10/Exiles | Met 8R-AWN 100 | -10/Exiles | Met EX-HEX 113 | -10/Exiles | Met EX-BIN 119 | -10/Exiles | Aligned with FarCom system 120 | -10/Exiles | Given EX-Vault access code 131 | -10/Exiles | Opened EX-Vault 135 | -10/Exiles | Found Cloak of Protection 137 | -10/Exiles | Found Superbattery 151 | -10/Exiles | Warned to stay clear of 0b10 Research branches 167 | -10/Exiles | Met EX-DEC 170 | -10/Exiles | Learned location of Zion (-7) 185 | -10/Exiles | Discovered new exit (range 10) 189 | -10/Exiles | Left Exiles lab with Superbattery 189 | -10/Exiles | Entered Mines 204 | -9/Mines | Met a Derelict bent on vengeance 208 | -9/Mines | Discovered new exit (range 5) 213 | -9/Mines | Learned location of 1 exit from Materials 214 | -9/Mines | Entered Materials 214 | -8/Materials | Evolved 4 slots: Propulsion x4 215 | -8/Materials | Identified exit to Factory 216 | -8/Materials | Loaded intel: 12 terminal locations 284 | -8/Materials | Entered Factory 284 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 329 | -7/Factory | Build established: Mutant 647 | -7/Factory | Discovered new exit (range 8) 652 | -7/Factory | Entered Lower Caves 764 | -7/Lower Caves | Encountered a Warlord checkpoint 830 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 862 | -7/Lower Caves | Discovered new exit (range 13) 878 | -7/Lower Caves | Entered another Lower Caves area 894 | -7/Lower Caves | Lost 4 parts (4n) 914 | -7/Lower Caves | Discovered new exit (range 16) 918 | -7/Lower Caves | Encountered a Warlord checkpoint 933 | -7/Lower Caves | Entered Factory 933 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1140 | -6/Factory | Discovered new exit (range 13) 1173 | -6/Factory | Identified exit to Lower Caves 1175 | -6/Factory | Allied Derelicts emerged from ambush trap array 1359 | -6/Factory | Lost 3 parts (3n) 1408 | -6/Factory | Discovered new exit (range 16) 1416 | -6/Factory | Identified exit to Factory 1416 | -6/Factory | Entered another Factory area 1416 | -5/Factory | Evolved 2 slots: Propulsion x2 1420 | -5/Factory | Lost 4 parts (4n) 1433 | -5/Factory | Identified exit to DSF 1439 | -5/Factory | Entered DSF 1444 | -5/DSF | Discovered new exit (range 21) 1456 | -5/DSF | Entered Factory 1456 | -4/Factory | Evolved 2 slots: Utility x2 1468 | -4/Factory | Found Quantum Capacitor 1482 | -4/Factory | Lost 4 parts (1n3u) 1600 | -4/Factory | Crushed by falling debris 1609 | -4/Factory | Core integrity fell below 50% 1617 | -4/Factory | System corruption reached 10% 1618 | -4/Factory | Crushed by falling debris 1619 | -4/Factory | Core integrity fell below 20% 1626 | -4/Factory | Crushed by falling debris 1636 | -4/Factory | Crushed by falling debris 1638 | -4/Factory | Crushed by falling debris 1638 | -4/Factory | Smashed by cave-in Last Messages --------------- 01621_ Slug penetrates Earth. 01622_ The unstable cave ceiling collapses. 01625_ P-70 Sage crushed by falling debris. 01625_ P-70 Sage destroyed. 01626_ The unstable cave ceiling collapses. 01626_ Crushed by falling debris. 01627_ YKGG5QB#G&WLDLS1CPCSY,4B 01627_ Slug penetrates Earth. 01630_ Penetrated by Slug. 01634_ The unstable cave ceiling collapses. 01634_ H-77 Assassin crushed by falling debris. 01634_ H-77 Assassin system corrupted by crushing effect. 01634_ H-77 Assassin misfires. 01635_ H-77 Assassin system terminally corrupted. 01636_ The unstable cave ceiling collapses. 01636_ Crushed by falling debris. 01636_ Adv. Target Analyzer destroyed. 01636_ System corrupted by crushing effect (+1). 01638_ The unstable cave ceiling collapses. 01638_ Crushed by falling debris. 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""" ######### | | ##########"#"####????????????????? """ # !! # | | / #?????????????????????""" # !! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamCoordinationBattery Manual? 0 Play Time 00:21:47 Cumulative 171.5 hours Start 2023.01.02 @ 20:18:32 End 2023.01.02 @ 20:40:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 80 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c908322-9deb-49bf-9583-20781aba7757