Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 16:31:53 Player: R3J_58 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (665) 665 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 3376 Bonus ------- Follower Combat Kills 91 Cogmind --------- Core Integrity 0/700 Matter 48/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Particle Gun Flak Gun Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Light Assault Rifle Gauss Cannon Gauss Cannon Heavy Rocket Launcher > --- INVENTORY -------- Ion Engine Particle Gun Assault Rifle Advanced Assault Cannon Gauss Cannon Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 2 . 1 Utility 1 | . . . . 1 . Weapon 2 | . . . . 1 1 Parts Attached 24 | 6 4 1 2 8 3 Power 4 | 1 1 . . 1 1 Engine 3 | 1 1 . . . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | 2 1 . 1 3 . Treads 7 | 2 1 . 1 3 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 . 1 . 1 . Device . | . . . . . . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 2 . 1 3 2 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 . . 1 . Ballistic Cannon 3 | . . . . 1 2 Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . . . 6 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 81 | . 83 93 81 88 64 Engine 7 | . 14 14 11 1 3 Core 2 | . . . . 7 1 Treads 27 | . 26 28 26 34 22 Storage 14 | . 14 21 22 14 5 Hackware 2 | . . . . 3 5 Energy Gun 2 | . 5 . 11 2 . Ballistic Gun 15 | . 22 28 11 13 5 Ballistic Cannon 5 | . . . . 6 13 Launcher 2 | . . . . 4 3 Peak Build Rating 29 | 6 6 7 8 25 29 Average Rating 13 | 4 5 6 7 19 22 On Entrance 8 | . 6 6 7 8 24 Naked Turns 88 | . . . . . 88 Heaviest Build 37 | 14 14 17 17 29 37 Greatest Support 82 | 40 40 40 60 82 82 Greatest Overweight (x) 8 | . . . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 5 5 5 8 8 Average Carried 5 | 2 3 4 4 6 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 2 4 4 4 8 5 Class Distribution -------------------- 54% | Mutant 38% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 514 | 198 99 106 27 43 41 Remotely . | . . . . . . Salvage Created 717 | . 226 . 93 228 170 Parts 57 | . 29 . 6 14 8 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 16 | . 8 . 1 3 4 Guns 9 | . 5 . 1 3 . Cannons 1 | . . . . . 1 AOE 6 | . 3 . . . 3 Classes Destroyed 9 | . 5 . 1 1 2 Worker 1 | . 1 . . . . Builder 2 | . 2 . . . . Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 2 | . . . 1 1 . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 9 | . 5 . 1 . 3 Sentry 4 | . . . . 3 1 Best Kill Streak 11 | . 11 . 1 3 2 Combat Bots Only 7 | . 7 . 1 2 2 Max Kills in Single Turn 3 | . 3 . 1 1 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 259 | . 38 . 15 14 192 Missed 83 | . 9 . 3 3 68 Damage Taken 2405 | . 289 . 155 195 1766 Core 788 | . 23 . 51 14 700 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 54 | . 54 . . . . Core Remaining (%) 93 | 100 . 90 87 97 . Volleys Fired 50 | . 17 . 12 10 11 Largest 4 | . 2 . 2 3 4 Hottest 155 | . 60 . 60 88 155 Shots Fired 132 | . 34 . 24 30 44 Gun 90 | . 31 . 24 24 11 Cannon 28 | . . . . 6 22 Launcher 14 | . 3 . . . 11 Special . | . . . . . . Kinetic 100 | . 29 . 12 26 33 Thermal . | . . . . . . Explosive 14 | . 3 . . . 11 Electromagnetic 18 | . 2 . 12 4 . Robot Hit Streak 12 | . 7 . 12 5 4 Robot Miss Streak 4 | . 3 . 2 1 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 69 | . 18 . 16 20 15 Core Hits 52 | . 23 . 8 9 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 1 2 Blast 2 | . . . . . 2 Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1677 | . 554 . 186 275 662 Guns 595 | . 197 . 181 193 24 Cannons 288 | . . . . 82 206 Explosions 782 | . 357 . . . 425 Melee . | . . . . . . Ramming 12 | . . . 5 . 7 Kinetic 714 | . 177 . 81 226 230 Thermal 50 | . 50 . . . . Explosive 732 | . 307 . . . 425 Electromagnetic 169 | . 20 . 100 49 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact 1 | . . . . . 1 Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 21 | . . . . . 21 Shots 1 | . . . . . 1 Rammed 2 | . . . 1 . 1 Targets Rammed 3 | . . . 1 . 2 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 283 | . 12 . 36 96 283 Average Temperature 64 | . 6 . 15 33 107 Received Heat Transfer 711 | . 96 . 99 54 462 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 437 | . 261 101 217 264 437 Initial 119 | . . 101 39 91 119 Average 179 | . 143 101 124 202 288 Maximum Alert Level 2 | . 1 . 1 1 2 Low Security (%) 56 | 100 44 100 67 43 34 Level 1 39 | . 55 . 32 56 50 Level 2 3 | . . . . . 15 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 1 . 3 Investigation 3 | . 1 . . . 2 Extermination 1 | . . . . . 1 Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 12 . 7 5 11 Peak Tracking Total 6 | . 6 . 2 3 5 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 8 | . 3 . 1 2 2 Terminals 7 | . 2 . 1 2 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 8 . 1 3 6 Successful 7 | . 4 . 1 2 . Failed 11 | . 4 . . 1 6 Catastrophic 3 | . 1 . . . 2 Database Lockouts . | . . . . . . Manual 9 | . 2 . 1 2 4 Terminals 14 | . 4 . 1 3 6 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . 1 2 . Level Access Points 1 | . . . . 1 . Zone Layout 3 | . 1 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 . . 1 2 Full Trace Events 4 | . 2 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 1 . Highest-Rated Group 31 | . . 31 31 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 13 | . . . 13 . . Total Damage 169 | . . . 169 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1576 | 68 243 278 195 386 406 Spaces Moved 979 | 49 100 173 98 214 345 Core 195 | 20 . . . . 175 Treads 784 | 29 100 173 98 214 170 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 156 50 Average Speed 137 | 115 160 160 160 156 103 Slowest Speed 450 | 160 160 160 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 31 61 15 23 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 150 | . 19 . . 5 126 Melee . | . . . . . . Projectile 15 | . . . . 5 10 AOE 135 | . 19 . . . 116 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1116 | 60 151 174 114 244 373 Wait 27 | . 26 . 1 . . Move 974 | 48 99 172 97 213 345 Hop . | . . . . . . Pick Up 23 | 6 4 1 1 9 2 Fast Attach 3 | 2 . . . 1 . Attach 11 | 4 1 1 1 3 1 Detach . | . . . . . . Swap 10 | . 3 . 1 4 2 Drop 15 | . 1 . . 4 10 Fire 50 | . 17 . 12 10 11 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 2 | . . . 1 . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Destroyed 7 combat bots 249 | -10/Materials | Repaired Lgt. Treads 298 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered Mines 577 | -10/Mines | Received a Mining Laser from a helpful Derelict 577 | -10/Mines | Discovered new exit (range 9) 590 | -10/Mines | Entered Materials 590 | -9/Materials | Accompanied by 1 ally 590 | -9/Materials | Evolved 2 slots: Propulsion x2 731 | -9/Materials | Discovered new exit (range 16) 785 | -9/Materials | Entered another Materials area 785 | -8/Materials | Accompanied by 1 ally 785 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1027 | -8/Materials | Identified exit to Factory 1171 | -8/Materials | Entered Factory 1171 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1192 | -7/Factory | Build established: Scavenger-Gunner 1495 | -7/Factory | Core integrity fell below 50% 1515 | -7/Factory | Lost 6 parts (1p4n1w) 1515 | -7/Factory | Core integrity fell below 20% 1577 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Critical hit (Destroy). Imp. Deuterium Engine destroyed. Lgt. Treads destroyed. Adv. Treads destroyed. Lgt. Treads destroyed. Gauss Cannon destroyed. Dropped Lgt. Assault Rifle. Dropped Adv. Assault Cannon. P-60 Hacker resets S-27 Virus, system corruption cleaned. Dropped Gauss Cannon. Discarded Hacking Suite. Dropped Hvy. Rocket Launcher. Dropped Assault Rifle. Dropped Sml. Storage Unit. System corrupted: Component data lost. K-01 Serf destroyed. K-01 Serf collects debris. System corrupted: Heat flow error (+253). Slammed into T-07 Excavator. 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