Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 22:04:37 Player: skywing Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (179) 895 Value Destroyed (3870) 3870 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (747) 747 TOTAL SCORE: 9212 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 603 Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 325/325 System Corruption 0% Temperature Warm (192) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (2) --- Heavy Treads > --- UTILITY (7) ------ Coolant Injector Huge Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY (25) --- Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Compact Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Coolant Injector Compact Matter Pod (150) Advanced Visual Processing Unit Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Improved Light Armor Plating System Restoration Module Heavy Beamcaster Advanced Assault Cannon Slug Cannon Slug Cannon Heavy Missile Launcher Rocket Array Powered Hammer Great Axe Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Compact Wheel Improved Heat Sink Improved Heat Sink Coolant Injector Compact Matter Pod Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Heavy Beamcaster Advanced Assault Cannon Slug Cannon Slug Cannon Powered Hammer Axe Carbide Saw [Rating: 66] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Reactor Antimatter Reactor Propulsion Wheel Treads Heavy Treads Wheel Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . 2 . . . 2 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 109 | 8 7 6 14 6 . . 25 21 14 8 Power 9 | 1 . 1 2 . . . 2 2 1 . Engine 8 | 1 . 1 2 . . . 2 2 . . Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . Propulsion 21 | 3 2 2 2 . . . 7 3 2 . Treads 2 | . . . . . . . 1 . 1 . Leg . | . . . . . . . . . . . Wheel 19 | 3 2 2 2 . . . 6 3 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 44 | 2 1 1 4 4 . . 10 12 5 5 Device 18 | 1 . . . . . . 6 6 1 4 Storage 6 | 1 1 . 1 . . . 2 1 . . Processor 7 | . . . 1 1 . . . 4 1 . Hackware 1 | . . . . . . . . . . 1 Protection 12 | . . 1 2 3 . . 2 1 3 . Artifact . | . . . . . . . . . . . Weapon 35 | 2 4 2 6 2 . . 6 4 6 3 Energy Gun 10 | 2 4 . . . . . . . 4 . Energy Cannon 6 | . . . . . . . 4 2 . . Ballistic Gun 2 | . . 1 1 . . . . . . . Ballistic Cannon 8 | . . 1 3 1 . . 1 . 2 . Launcher 3 | . . . 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 1 1 . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 4 | . . . 1 . . . . 1 1 1 Parts Lost 28 | . 3 3 . 4 . 1 9 2 5 1 Power 1 | . . . . . . . 1 . . . Propulsion 9 | . 1 1 . 1 . 1 3 . 2 . Utility 9 | . . . . 2 . . 3 2 2 . Weapon 9 | . 2 2 . 1 . . 2 . 1 1 Highest Loss Streak 5 | . 3 1 . 4 . 1 2 1 5 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 3 8 9 13 14 13 13 22 24 9 20 Power 2 | . 1 1 1 2 2 2 3 2 1 3 Propulsion 1 | . 1 1 1 1 . . 1 3 . 1 Utility 7 | . 3 6 5 6 6 6 9 11 3 8 Weapon 5 | 1 1 . 4 4 5 5 8 6 3 7 Tool/Special . | . . . . . . . . . . . Unused Backups 74 | . 6 4 7 . . . 10 16 11 20 Power 20 | . 1 1 4 . . . 4 5 1 4 Propulsion 8 | . . 1 . . . . . 3 1 3 Utility 26 | . 2 2 . . . . 1 5 6 10 Weapon 19 | . 3 . 3 . . . 5 3 2 3 Tool/Special 1 | . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 99 95 99 88 92 97 94 99 85 92 Engine 7 | . 14 14 11 11 11 11 8 6 2 . Reactor 1 | . . . . . . . . . 4 7 Treads 1 | . . . . . . . 1 . 4 7 Wheel 14 | . 27 27 22 16 15 19 16 14 2 . Device 11 | . 14 . 11 6 . . 19 16 2 8 Storage 8 | . 14 14 11 11 11 11 9 7 4 7 Processor 16 | . . . 10 11 11 11 9 21 27 30 Protection 9 | . . 13 11 11 22 22 13 6 12 6 Energy Gun 6 | . 27 8 . . . . . . 16 18 Energy Cannon 7 | . . . . . . . 7 21 2 . Ballistic Cannon 6 | . . 12 17 18 22 20 9 . 1 . Peak Build Rating 66 | 7 8 8 20 19 19 19 35 47 60 66 Average Rating 34 | 5 7 7 15 17 18 18 27 44 51 62 On Entrance 20 | . 7 8 8 18 18 19 18 23 46 60 Avg Prop Armor Cover (%) 8 | . . . . . . . 8 . 8 . Naked Turns . | . . . . . . . . . . . Heaviest Build 127 | 14 20 21 45 47 47 47 116 117 127 127 Greatest Support 70 | 26 20 26 26 20 26 26 32 20 70 70 Greatest Overweight (x) 11 | . 1 1 2 4 4 2 10 5 11 1 Average Overweight (x) 2 | . . . . 2 2 1 4 5 1 1 Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 25 25 25 25 Average Capacity 19 | 7 9 10 14 15 15 15 23 25 16 25 Most Carried 25 | 6 10 10 15 15 14 14 25 25 25 25 Average Carried 17 | 3 8 9 13 14 13 13 22 24 9 20 Final Capacity 25 | 8 10 10 15 15 15 15 25 25 25 25 Final Carried 25 | 6 10 9 15 14 13 14 25 25 11 25 Class Distribution -------------------- 35% | Mutant 20% | Gunner 19% | Scavenger-Mutant 12% | Tank 7% | Scavenger-Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Tank | -7/Waste Scavenger-Assassin | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 3426 | 280 269 120 551 121 66 39 1011 491 197 281 Remotely 278 | . . . . . . . 278 . . . Salvage Created 6422 | 160 596 276 479 11 . 39 1829 1697 621 714 Parts 344 | 18 40 23 27 4 . 15 96 85 8 28 Haulers Intercepted 9 | . 2 . 1 . . . 4 2 . . Recyclers Shooed 10 | 1 1 3 . 2 . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 94 | . 9 5 9 5 . 6 33 15 2 10 Melee 1 | . . . . . . . . 1 . . Guns 20 | . 8 3 1 . . . . . . 8 Cannons 47 | . . 2 8 1 . 2 20 12 2 . AOE 22 | . 1 . . 4 . 4 13 . . . Classes Destroyed 15 | 2 7 . 1 1 . . . 3 1 . Worker 21 | . 4 2 1 . . . 7 4 . 3 Builder 11 | . 1 1 . . . 1 6 2 . . Tunneler 9 | 5 . 2 1 . . . . 1 . . Hauler 9 | . 2 . 1 . . . 4 2 . . Recycler 19 | 1 1 2 3 . . . 4 5 . 3 Mechanic 3 | . . . . . . . . 3 . . Operator 6 | . 2 . 1 . . . . 3 . . Watcher 7 | . 3 . . . . . 1 3 . . Swarmer 37 | . 7 5 2 3 . 6 7 4 . 3 Grunt 36 | . 2 . 6 . . . 21 4 . 3 Brawler 1 | . . . . . . . . 1 . . Sentry 10 | . . . 1 . . . 5 2 . 2 Demolisher 2 | . . . . 2 . . . . . . Programmer 6 | . . . . . . . . 4 . 2 Compactor 2 | . . . . . . . . . 2 . Best Kill Streak 8 | 3 8 6 3 5 . 4 7 3 1 8 Combat Bots Only 7 | . 5 3 2 5 . 3 5 3 1 7 Max Kills in Single Turn 3 | 1 3 1 2 2 . 2 3 2 1 2 Gunslinging 1 | . . . . . . . . . . 1 Exploded 3 | . 1 . . 2 . 2 3 . . . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 513 | . 61 23 25 17 . 29 152 56 4 146 Missed 149 | . 11 9 7 2 . 9 51 12 . 48 Hits 364 | . 50 14 18 15 . 20 101 44 4 98 Melee 4 | . . . . . . . . . 4 . Projectile 360 | . 50 14 18 15 . 20 101 44 . 98 AOE 10 | . . . . 10 . . . . . . Critical Strikes 9 | . 1 . . . . . 3 2 2 1 Damage Taken 5275 | . 483 145 204 472 . 229 1539 610 446 1147 Core 1161 | . 97 30 29 44 . . 257 88 340 276 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 3 | . . 2 1 . . . . . . . Regen/Repaired (Parts) 422 | . . . . . . . 178 207 37 . Core Remaining (%) 70 | 100 . 49 . . . 81 53 . . . Volleys Fired 349 | 14 48 33 48 8 . 12 101 56 9 20 Largest 3 | 2 2 2 2 2 . 2 2 3 3 3 Hottest 243 | 90 90 80 66 66 . 66 160 240 240 243 Shots Fired 736 | 28 96 42 96 10 . 24 202 156 26 56 Gun 208 | 28 96 14 10 . . . . . 4 56 Cannon 503 | . . 28 86 6 . 17 188 156 22 . Launcher 25 | . . . . 4 . 7 14 . . . Special . | . . . . . . . . . . . Kinetic 229 | . . 29 96 6 . 17 79 . 2 . Thermal 408 | 28 35 . . . . . 109 156 24 56 Explosive 20 | . . . . 4 . 7 9 . . . Electromagnetic 79 | . 61 13 . . . . 5 . . . Robot Hit Streak 14 | 4 11 7 7 10 . 4 14 14 11 14 Robot Miss Streak 5 | 2 4 3 2 1 . 4 4 5 3 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 2 1 . . . . . . . 4 Max Gunslinging Chain 2 | . 1 1 . . . . . . . 2 Shots Hit Robots 421 | 15 58 27 49 9 . 7 117 80 19 40 Core Hits 227 | 7 27 12 19 10 . 7 77 42 6 20 Critical Kills 2 | . . . . . . . . 2 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 14 | . 2 . 2 . . 2 1 3 . 4 Burn 6 | . 2 . . . . . . . . 4 Meltdown 2 | . . . . . . . . 2 . . Blast 5 | . . . 2 . . 2 1 . . . Smash 1 | . . . . . . . . 1 . . Melee Attacks 27 | . . . 3 . . . 2 11 . 11 Impact 14 | . . . 3 . . . 2 9 . . Slashing 11 | . . . . . . . . . . 11 Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 1 3 . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . Damage Inflicted 11279 | 179 948 455 984 375 . 462 3870 2293 528 1185 Guns 2058 | 179 732 90 105 . . . . . 68 884 Cannons 6741 | . . 342 879 106 . 193 2768 1993 460 . Explosions 1850 | . 216 23 . 269 . 269 1040 33 . . Melee 630 | . . . . . . . 62 267 . 301 Ramming . | . . . . . . . . . . . Kinetic 2732 | . . 342 984 106 . 193 1083 . 24 . Thermal 5594 | 179 293 23 . . . . 1685 2026 504 884 Explosive 1266 | . . . . 269 . 269 728 . . . Electromagnetic 1057 | . 655 90 . . . . 312 . . . Impact 329 | . . . . . . . 62 267 . . Slashing 301 | . . . . . . . . . . 301 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 1 1 . 2 2 2 Average Corruption 1 | . 1 1 1 1 1 1 . 2 2 1 Corruption Purged 2 | . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . Effects 50 | . 6 1 . 4 3 2 . 18 5 11 Message Errors 10 | . . . . 1 . . . 5 1 3 Matter Fused 13 | . 1 1 . 2 . 2 . 5 . 2 Heat Flow Errors 8 | . . . . . . . . 3 2 3 Energy Discharges 4 | . 1 . . . 1 . . 1 1 . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 10 | . 3 . . 1 1 . . 3 1 1 Misfires 3 | . 1 . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 423 | . . 23 . 19 . 63 86 192 . 40 Projectiles 115 | . . . . . . . 59 56 . . Explosions 110 | . . 23 . 19 . 63 5 . . . Melee 198 | . . . . . . . 22 136 . 40 Knockbacks 33 | . . 8 9 4 . 3 8 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic 31 | . . 8 9 3 . 3 8 . . . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 194 | . 88 32 . 15 . . 36 23 . . Shots 8 | . 3 1 . 1 . . 2 1 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 623 | 130 260 36 84 12 . 105 335 369 623 566 Average Temperature 82 | 47 62 16 25 7 . 39 63 104 198 139 Received Heat Transfer 1272 | . 18 . 78 . . 36 765 147 . 228 Effects 14 | . . . . . . . . 2 9 3 Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . 1 1 Interference 6 | . . . . . . . . 1 3 2 Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . 1 . . Damage (core) 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 8 | . 3 . . . . . 3 2 . . Impact Corruptions 4 | . . . . . . . 1 3 . . Robots Melted 4 | . . . . . . . . 2 . 2 Combat Hostiles 3 | . . . . . . . . 1 . 2 Parts Melted 25 | . 3 . . . . . 3 12 . 7 Heat Transferred 11078 | 483 819 50 . . . . 3250 3850 961 1665 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 3 1 . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 2 | . . . . . . . 2 1 . 2 Low Security (%) 70 | 100 100 100 100 100 . 100 52 72 100 8 Level 1 21 | . . . . . . . 13 27 . 80 Level 2 7 | . . . . . . . 33 . . 10 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 680 | 10 113 76 160 105 . 172 680 297 45 450 Initial 297 | . . 36 . 27 . . 45 297 45 . Average 150 | 1 31 32 83 37 . 120 250 153 2 307 Influence Increases 4198 | 30 369 161 465 145 . 237 1166 685 21 919 Destroy 0b10 Robot/C 2180 | . 180 100 300 100 . 120 660 300 . 420 Destroy 0b10 Robot/NC 435 | 30 65 35 35 . . 5 110 115 . 40 Destroy Leader 504 | . 40 20 62 20 . 20 150 80 . 112 Allied During Kill 290 | . . . 45 . . . . . . 245 Successful Hack 131 | . 44 . 13 . . . 16 58 . . Disable Machine 165 | . 30 . . . . . 15 75 . 45 Destroy Structure 343 | . 10 6 10 25 . 47 125 42 21 57 Lose Combat Pursuer 150 | . . . . . . 45 90 15 . . Influence Decreases 3869 | 30 275 255 393 172 45 120 629 1209 151 590 Entered New Map 662 | . . 58 . 45 45 . 72 357 85 . Time Decay 2662 | 30 245 167 353 87 . 110 461 682 47 480 Lost Part 229 | . 30 30 . 40 . 10 89 20 . 10 Lost Ally 159 | . . . 40 . . . . . 19 100 Purge Threat 157 | . . . . . . . 7 150 . . Squads Dispatched 32 | . 3 . 5 . . . 12 7 . 5 Investigation 10 | . 2 . 3 . . . 3 . . 2 Extermination 7 | . . . . . . . . 5 . 2 Reinforcement 12 | . 1 . 2 . . . 6 2 . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 3 . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . . 1 1 . . . 3 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 169 | . 17 5 23 5 . 10 53 27 5 24 Peak Tracking Total 7 | . 7 3 5 5 . 4 5 3 4 6 Tactical Retreats 8 | . . . . . . 1 5 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 8 | . 1 . 3 . . . . 3 . 1 Indirectly 1 | . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 11 | . 2 . . . . . 1 5 . 3 Max in Single Turn 3 | . 1 . . . . . 1 3 . 1 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 46 | . 7 . 10 . 1 . 9 13 . 6 Terminals 26 | . 5 . 7 . . . 5 6 . 3 Fabricators 2 | . . . . . . . . 1 . 1 Repair Stations 8 | . 1 . . . . . 2 4 . 1 Recycling Units 3 | . 1 . 1 . . . . 1 . . Scanalyzers 4 | . . . 2 . . . 2 . . . Garrison Access 2 | . . . . . . . . 1 . 1 Total Hacks 124 | . 20 . 32 . 4 . 29 28 . 11 Successful 69 | . 9 . 19 . 4 . 20 16 . 1 Failed 54 | . 11 . 13 . . . 8 12 . 10 Catastrophic 11 | . 1 . 3 . . . . 4 . 3 Database Lockouts 1 | . . . . . . . 1 . . . Manual 35 | . 6 . 10 . . . 10 8 . 1 Terminals 74 | . 16 . 24 . . . 16 14 . 4 Fabricators 5 | . . . . . . . . 2 . 3 Repair Stations 17 | . 2 . . . . . 4 9 . 2 Recycling Units 6 | . 2 . 2 . . . . 2 . . Scanalyzers 15 | . . . 6 . . . 9 . . . Garrison Access 3 | . . . . . . . . 1 . 2 Terminal Hacks 27 | . 7 . 7 . 4 . 5 4 . . Record 5 | . . . 1 . 4 . . . . . Robot Analysis 5 | . 4 . 1 . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . 1 1 . . Terminal Index 1 | . . . . . . . 1 . . . Alert Level 2 | . . . 1 . . . . 1 . . Unreport Threat 2 | . . . . . . . 1 1 . . Locate Traps 3 | . . . 1 . . . 1 1 . . Maintenance Status 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . 1 . . Repair Station Hacks 11 | . . . . . . . 4 7 . . Scan Component 6 | . . . . . . . 2 4 . . Repair 5 | . . . . . . . 2 3 . . Recycling Unit Hacks 3 | . 1 . 1 . . . . 1 . . Report Inventory 3 | . 1 . 1 . . . . 1 . . Scanalyzer 14 | . . . 6 . . . 8 . . . Insert Component 6 | . . . 2 . . . 4 . . . Analyze 5 | . . . 2 . . . 3 . . . Retrieve Study 3 | . . . 2 . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 11 | . 1 . 5 . . . 3 2 . . Terminals 8 | . . . 4 . . . 3 1 . . Assimilate 1 | . . . . . . . 1 . . . Botnet 7 | . . . 4 . . . 2 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . 1 . . Recyclers 3 | . 1 . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . . 2 . . Used 3 | . . . 1 . . . . 2 . . Hacking Detections 42 | . 7 . 10 . . . 8 11 . 6 Full Trace Events 8 | . 3 . 1 . . . 3 . . 1 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 47 | . . . . . . . . 47 . . Total Part Build Rating 5 | . . . . . . . . 5 . . Part Studies Acquired 3 | . . . 2 . . . 1 . . . Parts Repaired 5 | . . . . . . . 2 3 . . Time 180 | . . . . . . . 70 110 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 3 . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . Non-combat 2 | . . . . . . . . 2 . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . parse_system 1 | . . . . . . . . 1 . . find_chute 1 | . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 24 | . . 3 . . . . 1 . 20 . Largest Group 19 | . . 3 3 . . . 1 . 19 11 Highest-Rated Group 475 | . . 73 73 . . . 10 . 475 334 Highest-Rated Ally 35 | . . 31 31 . . . 10 . 35 35 Total Orders . | . . . . . . . . . . . Ally Attacks 178 | . . . 29 . . . . . 77 72 Total Damage 6049 | . . . 498 . . . . . 3396 2155 Kills 31 | . . . 6 . . . . . 11 14 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 7680 | 16 876 6 858 148 . . 1530 2217 636 1393 Sensors 3091 | . . . . . . . . 2137 76 878 Structural 1907 | . . . . . . . 1530 377 . . Seismic 2484 | 16 876 6 858 148 . . 580 . . . T.N.C. 860 | . . . 857 3 . . . . . . Machine Analysis 1953 | . . . . . . . . . 560 1393 Robot Analysis Total 5 | . 4 . 1 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 10136 | 167 876 410 858 269 532 223 1789 2702 917 1393 Spaces Moved 6066 | 137 832 330 602 200 455 170 855 1497 476 512 Core 89 | 22 . . . . . . . . 67 . Treads 814 | . . . . . . . 9 . 293 512 Legs . | . . . . . . . . . . . Wheels 5113 | 115 832 330 602 200 455 170 846 1497 66 . Hover 50 | . . . . . . . . . 50 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 100 100 100 95 145 50 240 Average Speed 133 | 78 80 90 98 109 116 106 144 145 175 240 Slowest Speed 545 | 100 95 95 105 130 130 130 545 145 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 6 74 76 57 55 62 33 78 35 95 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 19 | . . . 4 . . . 8 2 . 5 Terrain Destroyed 308 | . 9 6 9 30 . 59 142 46 2 5 Melee 10 | . . . 3 . . . . 2 . 5 Projectile 59 | . . . 6 1 . 1 49 . 2 . AOE 239 | . 9 6 . 29 . 58 93 44 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 7436 | 164 949 404 770 239 455 186 1209 1912 539 609 Wait 588 | . 37 24 68 20 . . 155 242 19 23 Move 6057 | 136 831 329 601 199 454 169 854 1497 475 512 Hop . | . . . . . . . . . . . Pick Up 133 | 6 15 6 15 2 . 1 30 30 8 20 Fast Attach 38 | 6 2 . 4 2 . . 8 4 11 1 Attach 32 | 1 3 3 2 3 1 . 8 9 2 . Detach 10 | . . . . 2 . . 5 2 . 1 Swap 98 | 1 2 3 11 2 . 4 22 34 4 15 Drop 106 | . 11 6 18 1 . . 24 29 11 6 Fire 349 | 14 48 33 48 8 . 12 101 56 9 20 Melee 25 | . . . 3 . . . 2 9 . 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 3) 229 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 15) 932 | -10/Materials | Lost 3 parts (1n2w) 989 | -10/Materials | Discovered new exit (range 16) 1044 | -10/Materials | Entered Mines 1187 | -10/Mines | Discovered new exit (range 14) 1250 | -10/Mines | Core integrity fell below 50% 1301 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1331 | -10/Mines | Discovered new exit (range 9) 1363 | -10/Mines | Learned Materials terminal intel 1440 | -10/Mines | Discovered new exit (range 6) 1447 | -10/Mines | Received a Mining Laser from a helpful Derelict 1454 | -10/Mines | Entered Materials 1454 | -9/Materials | Accompanied by 3 allies 1454 | -9/Materials | Evolved 2 slots: Utility x2 1455 | -9/Materials | Loaded intel: 12 terminal locations 1456 | -9/Materials | Discovered new exit (range 8) 1459 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1751 | -9/Materials | Build established: Scavenger-Mutant 1821 | -9/Materials | Discovered new exit (range 16) 2294 | -9/Materials | Discovered new exit (range 6) 2312 | -9/Materials | Entered Mines 2313 | -9/Mines | Discovered new exit (range 8) 2326 | -9/Mines | Assembled infested the area 2491 | -9/Mines | Lost 4 parts (1n2u1w) 2575 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2575 | -9/Mines | Discovered new exit (range 5) 2581 | -9/Mines | Entered Exiles 2613 | -9/Exiles | Met 8R-AWN 2636 | -9/Exiles | Met EX-HEX 2685 | -9/Exiles | Met EX-DEC 2693 | -9/Exiles | Learned location of Zion (-6) 2751 | -9/Exiles | Build established: Mutant 2870 | -9/Exiles | Discovered new exit (range 12) 3051 | -9/Exiles | Met EX-BIN 3101 | -9/Exiles | Discovered new exit (range 14) 3113 | -9/Exiles | Entered Mines 3203 | -8/Mines | Build established: Scavenger-Mutant 3319 | -8/Mines | Discovered new exit (range 14) 3336 | -8/Mines | Entered Materials 3336 | -8/Materials | Evolved 2 slots: Utility x2 3379 | -8/Materials | Garrison activated, responded to threat 3456 | -8/Materials | Met 7R-MNS 3825 | -8/Materials | Central database locked down 4042 | -8/Materials | Repaired Rocket Launcher 4174 | -8/Materials | Build established: Mutant 4878 | -8/Materials | Identified exit to Factory 4997 | -8/Materials | Repaired Imp. Light Armor Plating 5125 | -8/Materials | Entered Factory 5125 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5126 | -7/Factory | Caught up to 7R-MNS 5196 | -7/Factory | Fabricated Imp. Proton Missile Launcher? 5423 | -7/Factory | Build established: Skirmisher 5593 | -7/Factory | Repaired Plasma Cannon 5891 | -7/Factory | Build established: Gunner 6375 | -7/Factory | Repaired Plasma Cannon 7108 | -7/Factory | Discovered new exit (range 4) 7114 | -7/Factory | Identified exit to Factory 7194 | -7/Factory | Repaired Plasma Cannon 7261 | -7/Factory | Identified exit to Lower Caves 7827 | -7/Factory | Sucked down chute 7827 | -7/Factory | Entered Waste 7828 | -7/Waste | Met a frightened Derelict 7883 | -7/Waste | Spotted C-40 Crusher 7900 | -7/Waste | Spotted C-40 Crusher 7911 | -7/Waste | Spotted C-40 Crusher 7913 | -7/Waste | Destroyed C-40 Crusher 7917 | -7/Waste | Spotted C-40 Crusher 7919 | -7/Waste | Core integrity fell below 50% 7932 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7935 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7958 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7958 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7984 | -7/Waste | Warlord forces began an assault 7989 | -7/Waste | Lost 5 parts (2n2u1w) 8059 | -7/Waste | Allies destroyed C-40 Crusher 8065 | -7/Waste | Allies destroyed C-40 Crusher 8071 | -7/Waste | Spotted C-40 Crusher 8074 | -7/Waste | Allies destroyed C-40 Crusher 8081 | -7/Waste | Spotted C-40 Crusher 8089 | -7/Waste | Destroyed C-40 Crusher 8096 | -7/Waste | Lost 8 allies 8422 | -7/Waste | Build established: Tank 8636 | -7/Waste | Discovered new exit (range 13) 8735 | -7/Waste | Identified exit to Factory 8744 | -7/Waste | Entered Factory 8744 | -7/Factory | Accompanied by 11 allies 9385 | -7/Factory | Core integrity fell below 20% 9389 | -7/Factory | Lost 10 allies 9406 | -7/Factory | Destroyed 7 combat bots 9535 | -7/Factory | Discovered exit to Factory (range 8) 9642 | -7/Factory | Found Prototype Launcher 9642 | -7/Factory | Identified Rocket Array 9821 | -7/Factory | Build established: Scavenger-Assassin 10137 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10108_ Y-54 Guardian heat damages Gatling Laser, Imp. Heat Sink, Flak Gun. 10109_ Overheating: System interference. 10109_ Adv. Targeting Computer temporarily disabled. 10109_ Core Analyzer temporarily disabled. 10110_ Y-54 Guardian heat short circuits Imp. Deuterium Engine. 10111_ Melted Imp. Light Armor Plating. 10111_ Destroyed Gatling Laser. 10112_ Y-54 Guardian heat short circuits Lgt. Treads. 10112_ Y-54 Guardian critical meltdown. 10112_ Broken Imp. Deuterium Engine melted. 10112_ Broken Lgt. Treads melted. 10112_ R-06 Scavenger collects Imp. Light Armor Plating. 10115_ R-06 Scavenger collects Lgt. Treads. 10120_ R-06 Scavenger collects Imp. Heat Sink. 10131_ Hvy. Beamcaster destroyed. 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"" "" ## #??????? | | ?????????????"""?# ## % #??????? | | ?????????????""" + = """ ## #??????? | | ??????????????? # """ ## ##### ??? | | ?????????????????# """ ## #???? #### ?? | | ?????????????????# ## #???? #????????? | | ?????????????????####+##### ????+## #????????? | | ??????????????????????????? ???????## #????????? | | ??????????????????????????# ????????? #????????? | | ??????????????????????????## #??????????#????????? | | ????????????????????"""????# ????????????????????? | | ????????????????????"""????# ????????????????????? | | ????????????????????"""?????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??""?????????????????????????????????????????????? | | ??""?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Hcp. Battery | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Proton Missile Launcher | x1 | -7/Factory | Preloaded Repaired ---------- Rocket Launcher | 21% | -8/Materials Imp. Light Armor Plating | 31% | -8/Materials Plasma Cannon | 38% | -7/Factory Plasma Cannon | 35% | -7/Factory Plasma Cannon | 60% | -7/Factory Studied --------- Wheel | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Deductive Reasoning Not Today, Chutes Plot Armor Remodeling Safety First Challenges ------------ None Game ------ Seed SkeletonInsulatedDriver Manual? 0 Play Time 01:36:34 Cumulative 9.4 hours Start 2025.11.10 @ 14:56:13 End 2025.11.10 @ 22:04:37 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 21 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a8d163cf-9f34-4f96-b931-15dcc8dd4261