Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.19 @ 18:23:10 Player: Kitarik02 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (538) 538 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1563 Bonus ------- None Cogmind --------- Core Integrity 185/400 Matter 300/300 Energy 24/100 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (2) ------ Small Storage Unit Structural Scanner > --- WEAPON (2) ------- EM Pulse Gun Medium Laser > --- INVENTORY (6) ---- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Aluminum Leg VTOL Module EM Pulse Gun Medium Laser Mining Claw [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 12 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 4 | . 2 2 Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 8 3 Energy Gun 9 | 1 6 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 88 | . 90 76 Engine 11 | . 13 5 Wheel 9 | . 11 . Flight 18 | . 16 28 Device 7 | . 6 11 Storage 13 | . 14 11 Energy Gun 21 | . 22 17 Ballistic Cannon 3 | . 4 . Naked Turns . | . . . Heaviest Build 14 | 11 14 14 Greatest Support 20 | 20 20 15 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 3 6 5 Average Carried 4 | 1 5 4 Final Capacity 6 | 6 6 6 Final Carried 6 | 3 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 439 | 148 251 40 Remotely . | . . . Salvage Created 586 | . 384 202 Parts 37 | . 28 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 13 | . 8 5 Melee 3 | . . 3 Guns 10 | . 8 2 Classes Destroyed 4 | . 4 . Builder 1 | . 1 . Tunneler 1 | . 1 . Watcher 2 | . 2 . Grunt 13 | . 8 5 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 921 | . 331 590 Core 291 | . 76 215 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 69 . Volleys Fired 40 | . 26 14 Largest 2 | . 2 2 Hottest 130 | . 130 130 Shots Fired 77 | . 51 26 Gun 71 | . 45 26 Cannon 6 | . 6 . Launcher . | . . . Special . | . . . Kinetic 6 | . 6 . Thermal 56 | . 34 22 Explosive . | . . . Electromagnetic 15 | . 11 4 Robot Hit Streak 6 | . 6 5 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 46 | . 27 19 Core Hits 28 | . 18 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 6 | . . 6 Impact . | . . . Slashing 6 | . . 6 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 786 | . 462 324 Guns 605 | . 375 230 Cannons 87 | . 87 . Explosions . | . . . Melee 94 | . . 94 Ramming . | . . . Kinetic 87 | . 87 . Thermal 474 | . 269 205 Explosive . | . . . Electromagnetic 131 | . 106 25 Impact . | . . . Slashing 94 | . . 94 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 438 | . 438 400 Average Temperature 141 | . 122 180 Received Heat Transfer 516 | . 183 333 Effects 4 | . 2 2 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Short Circuit 1 | . 1 . Damage (minor) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1184 | . 703 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 244 | . 244 143 Initial 18 | . . 18 Average 73 | . 85 69 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 93 100 Level 1 4 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 13 9 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 674 | 70 480 124 Spaces Moved 427 | 59 314 54 Core 5 | 5 . . Treads . | . . . Legs . | . . . Wheels 175 | 54 121 . Hover . | . . . Flight 247 | . 193 54 Fastest Speed 34 | 50 80 34 Average Speed 97 | 77 103 83 Slowest Speed 205 | 80 205 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 3 41 3 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 596 | 83 419 94 Wait 72 | 10 47 15 Move 425 | 58 313 54 Hop . | . . . Pick Up 21 | 9 12 . Fast Attach 1 | . 1 . Attach 13 | 6 2 5 Detach . | . . . Swap 9 | . 9 . Drop 9 | . 9 . Fire 40 | . 26 14 Melee 6 | . . 6 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 5) 551 | -10/Materials | Entered another Materials area 551 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 665 | -9/Materials | Core integrity fell below 50% 675 | -9/Materials | Self-destructed Last Messages --------------- 00614_ Power failure, Lgt. Ion Engine shutdown. 00615_ Overheating: Energy bleed (-26). 00617_ Acquired 15 matter. 00619_ Lgt. Ion Engine destroyed. 00623_ Particle Gun destroyed. 00627_ Sml. Laser melted. 00627_ Aluminum Leg melted. 00627_ G-34 Mercenary destroyed. 00629_ VTOL Module destroyed. 00630_ G-47 Trooper Aluminum Leg ripped off. 00633_ G-47 Trooper destroyed. 00638_ R-06 Scavenger collects Aluminum Leg. 00639_ G-34 Mercenary destroyed. 00641_ R-06 Scavenger collects Heat Sink. 00645_ Mining Claw destroyed. 00646_ R-06 Scavenger collects Imp. Heat Sink. 00647_ VTOL Module destroyed. 00650_ R-06 Scavenger collects Heat Sink. 00670_ VTOL Module destroyed. 00673_ Acquired 25 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##+#####????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ???????????????????? | | ?????????????????????????+ #?????????????#####?? | | ?????????????????????????# g #?????????????# #?? | | ?????????????????????????# #?????????????# #?? | | ????????????????????????## ##????????????# #?? | | ????????????????#########*= ############## #?? | | ????????? *==%% % #?? | | ????????????????#########@ % #?? | | ????????????????????????# #?? | | ????????????????????????# ##################?? | | ????????????????????????## ##??????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????#g #???????????????????? | | ?????????????????????????+ #???????????????????? | | ?????????????????????????#^ ???????????????????? | | ?????????????????????????# ??????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 52 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroRegenerativeSheargun Manual? 0 Play Time 00:11:34 Cumulative 2.0 hours Start 2022.02.19 @ 18:11:15 End 2022.02.19 @ 18:23:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef15f921-eb15-4c79-b3bf-e130eeca52a7