Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.07.28 @ 20:52:11 Player: taylor Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (16) 80 Value Destroyed (389) 389 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1007) 1007 TOTAL SCORE: 4136 Bonus ------- Follower Combat Kills 7 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 276/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Weight Redist. System Terrain Scan Processor 0b10 Alert Chip Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine Cooled Deuterium Engine Signal Interpreter Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Improved Signal Interpreter Terrain Scan Processor 0b10 Alert Chip Transmission Jammer > --- WEAPON ----------- Small Laser Datajack > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Signal Interpreter Mining Laser [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 5 | . 1 . 2 . . . 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . 1 . . . . . Utility 3 | . 1 . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 29 | 6 1 6 9 . 1 . 5 1 Power 7 | 1 . 1 3 . . . 2 . Engine 7 | 1 . 1 3 . . . 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . 5 4 . . . . . Treads . | . . . . . . . . . Leg 6 | 2 . 3 1 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . 2 3 . . . . . Utility 7 | 1 1 . 2 . 1 . 2 . Device 3 | . 1 . 1 . . . 1 . Storage 1 | 1 . . . . . . . . Processor 3 | . . . 1 . 1 . 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 4 | 2 . . . . . . 1 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 3 | . . . 1 . 1 . 1 . Parts Lost 8 | . . . 1 . . . . 7 Power 1 | . . . 1 . . . . . Propulsion 3 | . . . . . . . . 3 Utility 1 | . . . . . . . . 1 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 4 | . . . 1 . . . . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 76 87 86 100 100 100 93 68 Engine 10 | . 12 12 9 10 10 10 11 8 Leg 17 | . 25 24 27 . . . . . Flight 8 | . . . . 30 30 30 25 15 Device 13 | . 1 12 17 20 11 10 8 16 Storage 9 | . 12 12 10 10 10 10 5 . Processor 7 | . . . . 10 18 20 25 24 Energy Gun 9 | . 12 12 10 10 10 10 8 1 Ballistic Gun 9 | . 12 12 10 10 10 10 5 . Naked Turns . | . . . . . . . . . Heaviest Build 26 | 17 18 18 18 18 18 17 26 14 Greatest Support 39 | 20 20 20 39 18 18 18 18 18 Greatest Overweight (x) 4 | 4 . 1 . . . . 1 3 Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 9 10 10 10 10 10 10 8 5 Most Carried 7 | 3 2 5 7 3 4 4 5 4 Average Carried 3 | . . 3 4 3 3 3 3 3 Final Capacity 10 | 10 10 10 10 10 10 10 5 5 Final Carried 4 | . 1 4 3 3 3 4 4 3 Class Distribution -------------------- 75% | Hacker-Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 502 | 66 197 30 143 . . 56 10 . Remotely . | . . . . . . . . . Salvage Created 520 | . 62 42 360 . . . 56 . Parts 47 | . 5 9 30 . . . 3 . Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 11 | . 1 3 5 . . . 1 1 Guns 10 | . 1 3 5 . . . 1 . Cannons 1 | . . . . . . . . 1 Classes Destroyed 6 | . 2 . 4 . . . . . Builder 1 | . . . 1 . . . . . Hauler 2 | . 1 . 1 . . . . . Watcher 2 | . . . 2 . . . . . Swarmer 4 | . 1 3 . . . . . . Grunt 3 | . . . 2 . . . . 1 Sentry 4 | . . . 3 . . . 1 . Best Kill Streak 3 | . 1 2 3 . . . 1 1 Combat Bots Only 2 | . 1 2 2 . . . 1 1 Max Kills in Single Turn 1 | . 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 1174 | . . 14 358 . . . 17 785 Core 635 | . . . 78 . . . . 557 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 93 | 100 . 100 . . . 80 . . Volleys Fired 56 | 1 5 5 30 . . . 5 10 Largest 2 | 2 2 2 2 . . . 2 1 Hottest 100 | 60 60 60 60 . . . 60 100 Shots Fired 99 | 2 10 10 60 . . . 7 10 Gun 94 | 2 10 10 60 . . . 7 5 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 5 | . . . . . . . . 5 Kinetic 45 | 1 5 5 30 . . . 4 . Thermal 54 | 1 5 5 30 . . . 3 10 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 35 | . 6 9 35 . . . 6 16 Robot Miss Streak 1 | . 1 1 1 . . . 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 86 | . 7 9 54 . . . 6 10 Core Hits 33 | . 3 3 21 . . . 4 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 992 | . 70 86 520 . . . 55 261 Guns 783 | . 70 86 520 . . . 55 52 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 89 | . . . . . . . . 89 Kinetic 298 | . 17 40 218 . . . 23 . Thermal 605 | . 53 46 302 . . . 32 172 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 37 | . . . 1 1 1 1 . 37 Average Corruption 2 | . . . 1 1 1 1 . 18 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . 4 . 4 . . 2 Message Errors 4 | . . . 2 . 2 . . . Matter Fused 4 | . . . 1 . 2 . . 1 Heat Flow Errors 2 | . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 19 | . . . . . . . . 19 Projectiles 19 | . . . . . . . . 19 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 89 | . . . . . . . . 89 Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 217 | 20 40 40 217 . . . 44 196 Average Temperature 36 | 15 17 17 35 . . . 21 56 Received Heat Transfer 372 | . . . 183 . . . 9 180 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1375 | . 125 100 700 . . . 75 375 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 149 | . 52 114 149 17 . . 50 106 Initial 24 | . . 14 . 17 . . . 24 Average 36 | . 29 31 39 17 . . 22 83 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 1 | . . . 1 . . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 4 | . . . 3 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 21 | . 4 4 8 . . . 3 2 Peak Tracking Total 3 | . 2 2 3 . . . 2 2 Tactical Retreats 2 | . 1 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 3 | . . . 2 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 4 | . 1 . 2 . . . 1 . Terminals 3 | . 1 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 6 | . 1 . 3 . . . 2 . Successful 3 | . 1 . 1 . . . 1 . Failed 3 | . . . 2 . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 5 | . 1 . 3 . 1 . . . Terminals 4 | . 1 . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 2 | . 1 . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . 2 . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . Total Damage 41 | . . 41 . . . . . . Kills 1 | . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 2741 | 60 189 873 756 16 252 198 87 310 Spaces Moved 2909 | 28 122 672 511 48 732 477 84 235 Core 80 | 10 . . . . . . . 70 Treads . | . . . . . . . . . Legs 1284 | 18 122 667 477 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1545 | . . 5 34 48 732 477 84 165 Fastest Speed 34 | 50 120 117 34 34 34 34 34 34 Average Speed 74 | 147 120 119 114 34 34 34 35 55 Slowest Speed 250 | 250 120 120 120 34 34 34 114 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 31 98 36 20 92 65 9 38 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed 43 | . . . . . . . . 43 Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 3336 | 45 155 730 629 47 734 508 136 352 Wait 255 | 5 26 38 69 . . 35 33 49 Move 2893 | 27 121 671 510 47 731 468 83 235 Hop 4 | . . . . . . 4 . . Pick Up 27 | 6 2 5 7 . 1 1 5 . Fast Attach . | . . . . . . . . . Attach 25 | 6 1 3 8 . 1 . 5 1 Detach 4 | . . 3 . . . . 1 . Swap 4 | . . 3 1 . . . . . Drop 11 | . . 2 4 . 1 . 4 . Fire 56 | 1 5 5 30 . . . 5 10 Melee . | . . . . . . . . . Ram 42 | . . . . . . . . 42 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 16) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Evolved 1 slot: Utility x1 109 | -10/Materials | Identified exit to Mines 250 | -10/Materials | Entered Mines 253 | -10/Mines | Received a Mining Laser from a helpful Derelict 307 | -10/Mines | Build established: Hacker-Mutant 431 | -10/Mines | Learned Materials interactive machine intel 481 | -10/Mines | Identified exit to Materials 481 | -10/Mines | Discovered exit to Materials (range 14) 753 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1028 | -10/Mines | Discovered exit to Materials (range 13) 1123 | -10/Mines | Entered Materials 1123 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1124 | -9/Materials | Loaded intel: 17 interactive machine locations 1598 | -9/Materials | Identified exit to Mines 1879 | -9/Materials | Entered Mines 1894 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1894 | -9/Mines | Identified exit to Exiles 1894 | -9/Mines | Discovered exit to Exiles (range 5) 1895 | -9/Mines | Entered Exiles 1904 | -9/Exiles | Met 8R-AWN 1910 | -9/Exiles | Met EX-HEX 1920 | -9/Exiles | Met EX-BIN 1923 | -9/Exiles | Aligned with FarCom system 1924 | -9/Exiles | Given EX-Vault access code 1933 | -9/Exiles | Opened EX-Vault 1936 | -9/Exiles | Found Prototype Processor 1937 | -9/Exiles | Identified 0b10 Alert Chip 1946 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1989 | -9/Exiles | Met EX-DEC 2024 | -9/Exiles | Identified exit to Mines 2024 | -9/Exiles | Discovered exit to Mines (range 14) 2054 | -9/Exiles | Visited The Gauntlet 2147 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2147 | -9/Exiles | Entered Mines 2148 | -8/Mines | Build established: Scavenger-Mutant 2181 | -8/Mines | Identified exit to Materials 2181 | -8/Mines | Discovered exit to Materials (range 13) 2320 | -8/Mines | Discovered exit to Materials (range 5) 2345 | -8/Mines | Entered Materials 2345 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2431 | -8/Materials | Identified exit to Garrison 2432 | -8/Materials | Entered Garrison 2552 | -8/Garrison | Lost 4 parts (1n3w) 2562 | -8/Garrison | Identified exit to Materials 2562 | -8/Garrison | Discovered exit to Materials (range 12) 2568 | -8/Garrison | Installed Relay Interface Framework 2689 | -8/Garrison | System corruption reached 10% 2707 | -8/Garrison | Core integrity fell below 50% 2729 | -8/Garrison | Core integrity fell below 20% 2731 | -8/Garrison | System corruption reached 30% 2742 | -8/Garrison | Core destroyed Last Messages --------------- Slammed into RIF Installer. Destabilizing: Core damaged (-27). Destabilizing: Core damaged (-11). Slammed into RIF Installer. Destabilizing: System corrupted (+1). Destabilizing: System corrupted (+2). System corrupted: Matter fused (-5). Slammed into RIF Installer. Destabilizing: Core damaged (-11). Slammed into RIF Installer. Destabilizing: System corrupted (+2). Destabilizing: Core damaged (-22). Slammed into RIF Installer. Destabilizing: Core damaged (-22). Slammed into RIF Installer. Destabilizing: Core damaged (-11). Slammed into RIF Installer. Destabilizing: System corrupted (+2). Slammed into RIF Installer. Destabilizing: Core damaged (-11). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????#####?????????????????????? | | ????????????????????#"""#?????????????????????? | | ????????????????????#" "#?????????????????????? | | ????????????????????#"@"#?????????????????????? | | ????????????????????#" "#?????????????????????? | | ????????????????????## ##?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# < #############?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????############## #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ???????????????????????????####### ########### | | ???????????????????????????# # | | ???????????????????????????# ##### # | | ?????????????????????????????????# ######## # | | ?????????????????????????????????# #??????# # | | ?????????????????????????????????# #??????# # | | ?????????????????????????????????# #??????# # | | ?????????????????????????????????# #??????# # | | ?????????????????????????????????# #??????# # | | ?????????????????????????????????# #??????# # | | ?????????????????????????????????# #?????## # | | ?????????????????????????????????# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotControlBarrier Manual? 0 Play Time 00:37:58 Cumulative 41.7 hours Start 2022.07.28 @ 20:12:14 End 2022.07.28 @ 20:52:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 46 Rogue 21 Adventurer 0 Explorer 25 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f8b0388-600b-4f6b-bf04-e9b7833c655b