Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 23:37:33 Player: DietSnapple Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (117) 585 Value Destroyed (4670) 4670 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1633) 1633 TOTAL SCORE: 11528 Bonus ------- High Alert Combat Kills 453 Follower Combat Kills 202 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 100/100 System Corruption 13% Temperature Cool (27) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Flexi-carbon Leg Matter Compressor (0) Improved Light Armor Plating Relay Coupler [Heavy] (12) Relay Coupler [Heavy] (11) Relay Coupler [Behemoth] (9) Thief Drone Bay (3/3) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Terrain Scanner Terrain Scan Processor Improved Light Armor Plating Thief Drone Bay > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Heavy] [Rating: 75] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Hover Unit Cooled Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Heavy EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun XL Autogun Subcomponent Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . Utility 4 | . . . 1 . . . . 1 . 2 Weapon 2 | . . . . . . . 2 . . . Parts Attached 73 | 7 3 2 17 6 1 2 8 1 18 8 Power 8 | 1 1 . 3 . . . 1 . 1 1 Engine 7 | 1 1 . 3 . . . 1 . . 1 Core 1 | . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . 2 5 1 . . 3 1 7 1 Treads 10 | 2 . 2 5 1 . . . . . . Leg 8 | . . . . . . . . . 7 1 Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . 3 1 . . Flight . | . . . . . . . . . . . Utility 24 | 1 2 . 4 2 1 . 2 . 6 6 Device 5 | . . . . 1 1 . 1 . 2 . Storage 5 | 1 1 . 1 . . . . . . 2 Processor 4 | . 1 . . . . . 1 . . 2 Hackware . | . . . . . . . . . . . Protection 10 | . . . 3 1 . . . . 4 2 Artifact . | . . . . . . . . . . . Weapon 19 | 3 . . 5 3 . 2 2 . 4 . Energy Gun 7 | 1 . . 3 . . 2 1 . . . Energy Cannon 4 | . . . 2 2 . . . . . . Ballistic Gun 7 | 2 . . . . . . 1 . 4 . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 4 . 1 . 1 . 1 . Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 2 | . . . 2 . . . . . . . Parts Lost 21 | . 1 2 . 1 . . 3 . 2 12 Power 4 | . . 1 . . . . 1 . 1 1 Propulsion 5 | . 1 . . . . . . . . 4 Utility 6 | . . . . . . . 2 . 1 3 Weapon 6 | . . 1 . 1 . . . . . 4 Highest Loss Streak 12 | . 1 2 . 1 . . 3 . 2 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 1 11 14 14 13 13 10 10 1 4 5 Power 1 | . 2 3 1 1 1 1 . . . . Propulsion 2 | 1 3 3 3 3 3 3 2 . . . Utility 2 | . 1 2 1 2 2 2 2 . 4 5 Weapon 3 | . 3 5 6 6 6 4 4 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . 4 1 5 . 1 . 4 . 3 3 Power 4 | . 1 . 2 . . . 1 . . . Propulsion 3 | . 2 . . . . . 1 . . . Utility 8 | . . . 1 . . . 1 . 3 3 Weapon 5 | . 1 1 2 . . . 1 . . . Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 90 | . 87 80 94 99 77 99 75 92 87 96 Engine 8 | . 14 4 9 11 11 11 7 7 4 3 Treads 22 | . 26 27 32 32 33 33 24 . . . Leg 4 | . . . . . . . . . 16 25 Hover 2 | . . . . . . . 3 30 12 . Device 7 | . . . . 7 16 22 4 15 15 8 Storage 9 | . 14 14 11 11 11 11 8 . . 3 Processor 3 | . 2 14 5 . . . 2 7 . 7 Protection 8 | . . . 14 14 5 . 8 . 12 16 Energy Gun 2 | . . . 1 . . 19 13 30 1 . Energy Cannon 6 | . . . 17 21 . . . . . . Ballistic Gun 11 | . 28 18 1 . . . 4 . 21 25 Peak Build Rating 75 | 6 12 12 26 24 29 36 66 54 75 74 Average Rating 32 | 4 8 9 19 23 24 35 43 54 65 69 On Entrance 27 | . 6 11 9 22 24 29 36 50 54 65 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 14 31 31 40 38 33 41 47 30 32 72 Greatest Support 90 | 40 40 40 66 66 66 66 66 32 90 90 Greatest Overweight (x) 5 | . 1 1 . . . . 5 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 15 5 5 20 Average Capacity 13 | 6 13 15 15 15 15 15 14 5 5 13 Most Carried 15 | 3 15 15 15 15 15 14 15 4 5 8 Average Carried 11 | 2 11 14 14 13 14 13 11 4 4 5 Final Capacity 20 | 8 15 15 15 15 15 15 5 5 5 20 Final Carried 15 | 3 15 14 15 14 15 13 5 4 5 7 Class Distribution -------------------- 70% | Mutant 17% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Matter Collected 3519 | 186 423 104 295 124 . 45 602 . 1465 275 Remotely . | . . . . . . . . . . . Salvage Created 4734 | . 577 95 800 215 . 32 787 . 1766 462 Parts 277 | . 44 12 52 16 . 2 42 . 68 41 Haulers Intercepted 6 | . 1 . 4 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 88 | . 15 6 8 8 . 2 8 . 32 9 Guns 69 | . 15 6 1 . . . 7 . 31 9 Cannons 9 | . . . 4 5 . . . . . . AOE 7 | . . . 1 3 . 2 1 . . . Classes Destroyed 16 | . 6 . 4 . . . 2 . 3 1 Worker 1 | . . . . . . . 1 . . . Builder 5 | . 1 . . . . . 3 . . 1 Tunneler 2 | . 1 . . 1 . . . . . . Hauler 6 | . 1 . 4 . . . 1 . . . Recycler 4 | . . . 2 1 . . 1 . . . Mechanic 2 | . . . . . . . . . 2 . Operator 1 | . . . 1 . . . . . . . Watcher 7 | . 1 . 1 . . . 4 . . 1 Swarmer 26 | . 5 6 . 7 . 2 . . 3 3 Grunt 42 | . 10 . 4 . . 1 7 . 20 . Brawler 2 | . . . . . . . . . 2 . Duelist 4 | . . . 1 1 . . . . 2 . Sentry 10 | . . . 3 . . . . . 4 3 Specialist 1 | . . . . . . . . . . 1 Hunter 2 | . . . . . . . 1 . . 1 Programmer 2 | . . . . . . . . . 1 1 Best Kill Streak 7 | . 7 3 4 4 . 2 4 . 7 3 Combat Bots Only 7 | . 5 3 3 3 . 2 3 . 7 3 Max Kills in Single Turn 4 | . 1 1 2 4 . 1 2 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 3 . 1 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 589 | . 63 29 44 47 . 8 38 . 107 253 Missed 161 | . 21 4 13 12 . 3 10 . 45 53 Hits 428 | . 42 25 31 35 . 5 28 . 62 200 Melee 1 | . . . . . . . . . 1 . Projectile 427 | . 42 25 31 35 . 5 28 . 61 200 Critical Strikes 10 | . . . 1 1 . . 4 . 1 3 Actively Blocked 1 | . . . 1 . . . . . . . Part Disruptions 3 | . . . . . . . . . . 3 Damage Taken 6080 | . 673 207 401 323 . 83 620 . 767 3006 Core 1528 | . 214 20 69 56 . 31 185 . 87 866 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 31 | . . . 16 15 . . . . . . Regen/Repaired (Parts) 239 | . . . 36 . . . . . . 203 Core Remaining (%) 64 | 100 . 6 . . . 61 66 . 87 . Volleys Fired 286 | . 61 12 26 22 . 6 35 . 84 40 Largest 4 | . 2 2 2 2 . 1 2 . 4 4 Hottest 200 | . 40 40 112 112 . 33 100 . 200 80 Shots Fired 607 | . 122 19 53 36 . 6 39 . 178 154 Gun 516 | . 122 19 4 . . . 39 . 178 154 Cannon 84 | . . . 49 35 . . . . . . Launcher 7 | . . . . 1 . 6 . . . . Special . | . . . . . . . . . . . Kinetic 488 | . 122 19 . . . . 29 . 164 154 Thermal . | . . . . . . . . . . . Explosive 7 | . . . . 1 . 6 . . . . Electromagnetic 112 | . . . 53 35 . . 10 . 14 . Robot Hit Streak 17 | . 17 2 15 12 . . 8 . 11 7 Robot Miss Streak 9 | . 3 4 3 3 . . 5 . 4 9 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 2 . . . . . . 2 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 1 Shots Hit Robots 385 | . 83 8 38 22 . . 37 . 119 78 Core Hits 199 | . 30 6 17 10 . 6 28 . 69 33 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . 1 2 . . . . . . Corrupt 3 | . . . 1 2 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10957 | . 1195 131 994 615 . 394 1942 . 4017 1669 Guns 8547 | . 1038 102 91 . . . 1645 . 4017 1654 Cannons 1167 | . . . 781 386 . . . . . . Explosions 1155 | . 153 . 114 212 . 379 297 . . . Melee . | . . . . . . . . . . . Ramming 88 | . 4 29 8 17 . 15 . . . 15 Kinetic 8029 | . 1038 102 . . . . 1502 . 3733 1654 Thermal 497 | . 86 . 114 . . . 297 . . . Explosive 658 | . 67 . . 212 . 379 . . . . Electromagnetic 1685 | . . . 872 386 . . 143 . 284 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . 9 9 9 9 2 . . 13 Average Corruption 7 | . . . 5 9 9 9 2 . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 110 | . . . 23 46 17 20 3 . . 1 Message Errors 25 | . . . 2 14 3 6 . . . . Matter Fused 26 | . . . 8 7 4 6 1 . . . Heat Flow Errors 10 | . . . 2 2 3 2 1 . . . Energy Discharges 14 | . . . 3 5 4 2 . . . . Parts Rejected 3 | . . . . 2 . . 1 . . . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 16 | . . . 5 8 3 . . . . . Data Loss (major) 6 | . . . 2 3 . 1 . . . . Misfires 5 | . . . 1 3 . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Weapon Failures 3 | . . . . 1 . 1 . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 127 | . 50 . 24 8 . 4 41 . . . Projectiles 24 | . . . 24 . . . . . . . Explosions 103 | . 50 . . 8 . 4 41 . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 501 | . 188 . 60 32 . 49 47 . 125 . Shots 8 | . 2 . 2 1 . 1 1 . 1 . Rammed 12 | . 1 4 1 4 . 1 . . . 1 Targets Rammed 16 | . 1 4 1 5 . 1 . . . 4 Kicked 3 | . . . . . . . . . . 3 Crushed 1 | . . . . 1 . . . . . . Highest Temperature 542 | . 6 . 327 474 197 178 542 . 489 367 Average Temperature 139 | . 4 . 108 172 101 84 225 . 109 110 Received Heat Transfer 1065 | . 204 . 117 . . . 288 . 234 222 Effects 15 | . . . . 3 . . 10 . . 2 Shutdowns 3 | . . . . 1 . . 1 . . 1 Energy Bleed 1 | . . . . 1 . . . . . . Interference 2 | . . . . . . . 2 . . . Matter Decay 2 | . . . . . . . 2 . . . Damage (minor) 4 | . . . . 1 . . 2 . . 1 Damage (major) 1 | . . . . . . . 1 . . . Damage (core) 2 | . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . 2 . . . . . 1 . Combat Hostiles 3 | . . . 2 . . . . . 1 . Parts Fried 10 | . . . 5 1 . . . . 4 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 300 | . 50 . . . . . 250 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Maximum Alert Level 4 | . 1 . . . . . 1 . 4 2 Low Security (%) 69 | 100 75 100 100 100 . 100 64 100 6 . Level 1 7 | . 24 . . . . . 35 . 13 1 Level 2 12 | . . . . . . . . . 12 98 Level 3 9 | . . . . . . . . . 59 . Level 4 1 | . . . . . . . . . 7 . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1185 | . 347 123 83 126 . 135 244 75 1185 621 Initial 621 | . . 123 . 28 . . 1 75 62 621 Average 220 | . 109 36 16 28 . 41 136 75 794 539 Influence Increases 3442 | . 550 185 318 352 . 201 397 14 1183 242 Destroy 0b10 Robot/C 1960 | . 300 120 160 260 . 100 160 . 680 180 Destroy 0b10 Robot/NC 145 | . 20 . 40 10 . . 55 . 10 10 Destroy Leader 296 | . 54 20 50 30 . 20 40 . 30 52 Allied During Kill 39 | . . . . 11 . 12 1 . 15 . Successful Hack 60 | . 5 . 6 . . . . 14 35 . Disable Machine 180 | . 45 . 30 . . 15 90 . . . Anti-Garrison Action 350 | . . . . . . . . . 350 . Destroy Structure 232 | . 66 . 17 11 . 39 51 . 48 . Partial Spotted 30 | . . . 15 . . . . . 15 . Lose Combat Pursuer 150 | . 60 45 . 30 . 15 . . . . Influence Decreases 3061 | . 233 502 245 425 . 196 235 92 87 1046 Entered New Map 926 | . . 194 . 45 . . 4 92 27 564 Time Decay 1825 | . 223 288 245 310 . 196 201 . . 362 Lost Part 210 | . 10 20 . 10 . . 30 . 20 120 Lost Ally 100 | . . . . 60 . . . . 40 . Squads Dispatched 6 | . 2 . . . . . . . . 4 Investigation 1 | . . . . . . . . . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 4 | . 2 . . . . . . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Distress Signals 5 | . 2 . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 26 9 22 14 . 5 11 . 36 32 Peak Tracking Total 16 | . 4 3 5 4 . 4 3 . 6 16 Tactical Retreats 8 | . 3 2 . 2 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 8 | . 1 . 2 . . . 1 . 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 21 | . 3 . 2 . . 1 6 . 9 . Max in Single Turn 3 | . 2 . 1 . . 1 3 . 2 . Garrison Relay 4 | . . . . . . . . . 4 . Phase Generator 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 12 | . 2 . 2 1 1 . . 1 3 2 Terminals 7 | . 2 . 1 . . . . . 3 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 28 | . 6 . 6 1 1 . . 2 6 6 Successful 18 | . 1 . 5 1 1 . . 1 3 6 Failed 10 | . 5 . 1 . . . . 1 3 . Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . 3 . . . 1 . . . . . Terminals 15 | . 6 . 2 . . . . . 6 1 Fabricators . | . . . . . . . . . . . Repair Stations 9 | . . . 4 . . . . . . 5 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 8 | . 1 . 1 1 1 . . . 3 1 Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . 1 . . . . 1 . Open DSF 1 | . . . . . . . . . . 1 Emergency Access Points 2 | . . . 1 . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . 4 . . . . . . 5 Scan Component 5 | . . . 2 . . . . . . 3 Repair 4 | . . . 2 . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 2 . 2 . . . . . 3 1 Full Trace Events 2 | . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . 2 Time 134 | . . . 58 . . . . . . 76 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . . 16 . Machine Destruction 16 | . . . . . . . . . 16 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total Allies 8 | . . . . 6 . . . . 2 . Largest Group 3 | . . . . 3 3 3 1 . 2 . Highest-Rated Group 78 | . . . . 73 40 40 16 . 78 . Highest-Rated Ally 39 | . . . . 31 16 16 16 . 39 . Total Orders 4 | . . . . . 1 1 . . 2 . EXPLORE 2 | . . . . . 1 . . . 1 . RETURN 2 | . . . . . . 1 . . 1 . Ally Attacks 63 | . . . . 21 . 19 6 . 17 . Total Damage 708 | . . . . 258 . 159 67 . 224 . Kills 11 | . . . . 5 . 3 1 . 2 . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Active Infowar (turns) 2110 | . 247 983 589 . . . 154 9 128 . Terrain 291 | . . . . . . . 154 9 128 . Machine Analysis 1819 | . 247 983 589 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches 6 | . . . . . 3 . . 3 . . Drone Recoveries 6 | . . . . . . 3 . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Turns Passed 8628 | 90 1164 983 1215 1388 522 665 468 9 1294 830 Spaces Moved 5543 | 55 548 585 648 886 293 428 246 21 1298 535 Core 9 | 9 . . . . . . . . . . Treads 3640 | 46 548 585 648 886 293 428 206 . . . Legs 928 | . . . . . . . . . 393 535 Wheels . | . . . . . . . . . . . Hover 966 | . . . . . . . 40 21 905 . Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 160 160 145 145 145 145 42 38 38 120 Average Speed 126 | 142 165 161 150 145 145 145 135 38 62 120 Slowest Speed 390 | 160 240 240 160 145 145 145 390 38 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 5 61 89 49 100 88 74 26 . 99 14 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . Scrap Searched 6 | . . 2 . 4 . . . . . . Spaces Dug 12 | . . . . 12 . . . . . . Terrain Destroyed 294 | . 87 . 14 12 . 51 57 . 71 2 Melee . | . . . . . . . . . . . Projectile 22 | . . . . . . . 20 . . 2 AOE 272 | . 87 . 14 12 . 51 37 . 71 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total 6837 | 64 685 605 834 951 395 464 374 21 1751 693 Wait 730 | . 52 1 106 31 91 25 48 . 278 98 Move 5532 | 54 547 584 647 885 292 427 245 20 1296 535 Hop . | . . . . . . . . . . . Pick Up 50 | 3 15 1 12 1 1 . 4 . 12 1 Fast Attach 42 | 6 2 . 7 1 . . 10 . 12 4 Attach 22 | . . 1 3 2 2 2 8 1 1 2 Detach 15 | . 1 . 1 . 4 . 5 . 3 1 Swap 40 | 1 1 1 14 4 . 3 4 . 6 6 Drop 62 | . 5 1 15 . 5 . 15 . 19 2 Fire 286 | . 61 12 26 22 . 6 35 . 84 40 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . 3 Crush 12 | . 1 4 1 5 . 1 . . . . Escape Stasis 39 | . . . . . . . . . 39 . Rewire 3 | . . . 2 . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 13) 285 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 770 | -10/Materials | Discovered new exit (range 10) 1168 | -10/Materials | Core integrity fell below 50% 1168 | -10/Materials | Core integrity fell below 20% 1181 | -10/Materials | Discovered new exit (range 7) 1255 | -10/Materials | Entered Mines 1262 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1606 | -10/Mines | Learned 4 Materials zone layouts 1883 | -10/Mines | Learned Materials stockpile data 2189 | -10/Mines | Discovered new exit (range 6) 2238 | -10/Mines | Entered Materials 2238 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2239 | -9/Materials | Identified exit to Materials 2239 | -9/Materials | Identified exit to Mines 3280 | -9/Materials | Repaired Lgt. EM Pulse Cannon 3453 | -9/Materials | Entered Mines 3683 | -9/Mines | Discovered exit to Materials (range 14) 3692 | -9/Mines | Received a Mining Laser from a helpful Derelict 3740 | -9/Mines | Found the Drone Emporium 3747 | -9/Mines | Found Prototype Device 3877 | -9/Mines | Learned location of Zion (-6) 3919 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3920 | -9/Mines | Discovered new exit (range 5) 4255 | -9/Mines | Learned Materials stockpile data 4549 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4666 | -9/Mines | Discovered exit to Materials (range 8) 4841 | -9/Mines | Entered Exiles 4841 | -9/Exiles | Accompanied by 3 allies 4879 | -9/Exiles | Met 8R-AWN 4902 | -9/Exiles | Met EX-HEX 4944 | -9/Exiles | Met EX-BIN 4972 | -9/Exiles | Aligned with FarCom system 4973 | -9/Exiles | Given EX-Vault access code 5095 | -9/Exiles | Opened EX-Vault 5104 | -9/Exiles | Identified Thief Drone Bay 5131 | -9/Exiles | Discovered new exit (range 56) 5172 | -9/Exiles | Discovered new exit (range 65) 5226 | -9/Exiles | Found XL Autogun Array 5258 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5296 | -9/Exiles | Met EX-DEC 5363 | -9/Exiles | Left Exiles lab with XL Autogun Array 5363 | -9/Exiles | Entered Mines 5363 | -8/Mines | Accompanied by 6 allies 5791 | -8/Mines | Discovered exit to Materials (range 8) 6028 | -8/Mines | Entered Materials 6028 | -8/Materials | Accompanied by 1 ally 6028 | -8/Materials | Evolved 2 slots: Weapon x2 6299 | -8/Materials | Lost 3 parts (1p2u) 6475 | -8/Materials | Discovered new exit (range 12) 6496 | -8/Materials | Entered Factory 6496 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6505 | -7/Factory | Identified exit to Garrison 6505 | -7/Factory | Entered Garrison 6505 | -7/Garrison | Accompanied by 3 allies 6517 | -7/Garrison | Triggered checkpoint 6583 | -7/Garrison | Triggered checkpoint 6595 | -7/Garrison | Garrison Relay disabled 6644 | -7/Garrison | Destroyed 7 combat bots 6651 | -7/Garrison | Triggered checkpoint 6705 | -7/Garrison | Discovered new exit (range 13) 6727 | -7/Garrison | Triggered checkpoint 6787 | -7/Garrison | Phase Generator disabled 6849 | -7/Garrison | Triggered checkpoint 6851 | -7/Garrison | Triggered checkpoint 6870 | -7/Garrison | Discovered new exit (range 10) 6963 | -7/Garrison | Triggered checkpoint 6989 | -7/Garrison | Rescued a captive Derelict 6989 | -7/Garrison | Rescued a captive Derelict 7000 | -7/Garrison | Garrison Relay disabled 7071 | -7/Garrison | Triggered checkpoint 7076 | -7/Garrison | Build established: Scavenger-Tank 7130 | -7/Garrison | Garrison Relay disabled 7589 | -7/Garrison | Triggered checkpoint 7643 | -7/Garrison | Garrison Relay disabled 7654 | -7/Garrison | Installed Relay Interface Framework 7697 | -7/Garrison | Discovered new exit (range 10) 7799 | -7/Garrison | Entered Factory 7799 | -6/Factory | Evolved 2 slots: Utility x2 8286 | -6/Factory | Discovered new exit (range 16) 8534 | -6/Factory | Repaired Imp. Light Armor Plating 8573 | -6/Factory | Repaired Imp. Light Armor Plating 8594 | -6/Factory | Cargo convoy interrupted 8619 | -6/Factory | System corruption reached 10% 8622 | -6/Factory | Core integrity fell below 50% 8626 | -6/Factory | Core integrity fell below 20% 8629 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08614_ XL Autogun Subcomponent destroyed. 08615_ Imp. Light Armor Plating destroyed. 08616_ Myomer Leg destroyed. 08616_ K-01 Serf collects debris. 08618_ Penetrated by Slug. 08618_ Imp. Light Armor Plating destroyed. 08618_ XL Autogun Subcomponent destroyed. 08619_ K-01 Serf collects debris. 08619_ Penetrated by Slug. 08619_ Myomer Leg destroyed. 08621_ P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. 08621_ Penetrated by Slug. 08623_ K-01 Serf collects debris. 08623_ M-13 Machinist repairs X-72 Disruptor. 08624_ Penetrated by Slug. 08625_ Slammed into K-01 Serf. 08625_ Penetrated by Slug. 08628_ P-70 Sage resets P-60 Hacker, system corruption cleaned. 08628_ Penetrated by Slug. 08629_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | *=!=[ < ]] | | | | ##### | | ########+###### T################ #???# "" | | # ########??????????????#########???# "" | | # # ?###########???????????????# "" | | # # ?# """ * #???????????????# | | # # ?# """ #???????????????# | | # # ?# """ #???????????????# | | # # ## #???????????????# | | # # ## !! #???????????????# | | # # ## !! #??????????????## | | ###/####### ## ! #????#######???# | | ??# ??????# ## #????# ##### | | ??# ??????# ######+#####????# | | ??#???????# #???# ###### | | ??????????+ ##### | | ??????????# + ##### | | ??????????# # = #???# | | ?????? ##+#####k %[% #???####### | | ????? *% #?????????? | | ????? w w #?????????? | | ????? ###############?????????? | | ????? ###########/##########???????????????? | | ?????? ?????????# mpx=%[ #???????????????? | | ?????? ???????????# i!h@p*!! #???????????????? | | ?????+ ?????????????# h gxpx #???????????????? | | ????????????????????# = #???????????????? | | ????????????????????# """"" #???????????????? | | ????????????????????# """"" #???????????????? | | ????????????????????# """ i #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# """"" """ #???????????????? | | ????????????????????# """"" R" #???????????????? | | ????????????????????# """ """ #???????????????? | | ????????????????????# #???????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. EM Pulse Cannon | 48% | -9/Materials Imp. Light Armor Plating | 42% | -6/Factory Imp. Light Armor Plating | 45% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldPartitionFalx Manual? 0 Play Time 01:01:57 Cumulative 37.8 hours Start 2025.10.11 @ 22:36:47 End 2025.10.11 @ 23:37:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 83 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 43589f5d-c4fe-49a2-afd0-46e48d457805