Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 03:18:43 Player: meta Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (105) 525 Value Destroyed (3004) 3004 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 5242 Bonus ------- High Alert Combat Kills 93 Cogmind --------- Core Integrity 0/550 Matter 87/300 Energy 0/100 System Corruption 1% Temperature Cool (9) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (6) ------ Medium Storage Unit Visual Processing Unit Signal Interpreter ECM Suite System Shield > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Improved Sensor Array Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Improved Datajack Heavy Flail > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Advanced Beam Cannon Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 70 | 7 10 22 31 Power 8 | 1 1 3 3 Engine 6 | 1 1 3 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 20 | 2 2 6 10 Treads 6 | . . . 6 Leg 12 | 2 . 6 4 Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 21 | 2 2 6 11 Device 10 | 1 1 1 7 Storage 3 | 1 1 . 1 Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection 5 | . . 4 1 Artifact . | . . . . Weapon 21 | 2 5 7 7 Energy Gun 4 | 1 1 2 . Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon 4 | . . 4 . Launcher 3 | . 1 . 2 Special Weapon 2 | . 1 . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 . 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 21 | . 6 3 12 Power 4 | . . 2 2 Propulsion 4 | . 3 . 1 Utility 8 | . 1 1 6 Weapon 5 | . 2 . 3 Highest Loss Streak 5 | . 5 1 3 To Critical Strikes . | . . . . Average Backups 8 | 3 9 9 9 Power 1 | . 1 . 2 Propulsion 2 | . . 1 4 Utility 2 | 1 6 3 . Weapon 2 | . 1 3 1 Tool/Special . | . . . . Unused Backups 15 | . 3 5 7 Power 4 | . . 1 3 Propulsion 2 | . . . 2 Utility 7 | . 3 2 2 Weapon 2 | . . 2 . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 86 92 95 Engine 8 | . 14 10 3 Core 2 | . . . 5 Treads 4 | . . . 11 Leg 11 | . 13 16 6 Device 14 | . 13 10 18 Storage 10 | . 14 11 9 Processor 11 | . . 10 16 Hackware 2 | . . . 6 Protection 4 | . . 9 1 Energy Gun 3 | . 1 5 1 Energy Cannon 1 | . . 1 1 Ballistic Gun 2 | . 12 . 1 Ballistic Cannon 6 | . . 15 . Launcher 3 | . 11 . 5 Impact Weapon 2 | . . . 7 Peak Build Rating 27 | 7 8 16 27 Average Rating 15 | 6 7 13 22 On Entrance 7 | . 7 7 16 Naked Turns . | . . . . Heaviest Build 34 | 14 20 31 34 Greatest Support 46 | 20 20 20 46 Greatest Overweight (x) 10 | . 6 10 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 3 9 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 5 7 10 8 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1983 | 296 240 811 636 Remotely . | . . . . Salvage Created 2566 | 238 223 851 1254 Parts 159 | 15 19 59 66 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 66 | . 7 28 31 Melee 3 | . . . 3 Guns 13 | . 2 7 4 Cannons 24 | . . 21 3 AOE 20 | . 5 . 15 Classes Destroyed 12 | 3 6 2 1 Worker 7 | 4 1 . 2 Builder 9 | . 4 . 5 Tunneler 6 | 6 . . . Hauler 2 | . 1 . 1 Recycler 2 | 1 . . 1 Operator 2 | . 1 . 1 Watcher 11 | . 2 4 5 Swarmer 9 | . 2 4 3 Grunt 39 | . 5 14 20 Brawler 1 | . . . 1 Duelist 4 | . . 2 2 Sentry 13 | . . 8 5 Best Kill Streak 6 | 3 5 5 6 Combat Bots Only 6 | . 2 4 6 Max Kills in Single Turn 3 | 2 3 1 3 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 391 | . 43 139 209 Missed 95 | . 7 34 54 Hits 296 | . 36 105 155 Melee 12 | . . 3 9 Projectile 284 | . 36 102 146 Critical Strikes 13 | . 1 4 8 Damage Taken 4623 | 100 653 1290 2580 Core 905 | 15 139 200 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 333 | . . 96 237 Core Remaining (%) 60 | 94 38 50 . Volleys Fired 254 | 27 31 110 86 Largest 2 | 2 2 2 2 Hottest 133 | 60 100 133 133 Shots Fired 434 | 54 50 220 110 Gun 181 | 54 21 73 33 Cannon 174 | . . 147 27 Launcher 57 | . 17 . 40 Special 22 | . 12 . 10 Kinetic 197 | 27 19 136 15 Thermal 151 | . 12 84 55 Explosive 57 | . 17 . 40 Electromagnetic 29 | 27 2 . . Robot Hit Streak 14 | 6 9 14 10 Robot Miss Streak 6 | 3 4 6 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 237 | 29 26 94 88 Core Hits 169 | 16 25 53 75 Critical Kills . | . . . . Critical Parts Destroyed 4 | . . . 4 Critical Strikes 10 | . . 6 4 Burn 1 | . . 1 . Blast 5 | . . 5 . Smash 4 | . . . 4 Melee Attacks 64 | . . . 64 Impact 46 | . . . 46 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . . . 6 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7336 | 577 1031 1848 3880 Guns 1195 | 317 93 468 317 Cannons 1736 | . . 1366 370 Explosions 3375 | 221 866 . 2288 Melee 886 | . . . 886 Ramming 54 | 39 . 14 1 Kinetic 1531 | 112 82 1223 114 Thermal 1595 | 221 172 611 591 Explosive 3054 | . 766 . 2288 Electromagnetic 216 | 205 11 . . Impact 886 | . . . 886 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . 9 . 20 Message Errors 6 | . 2 . 4 Matter Fused 7 | . 2 . 5 Energy Discharges 5 | . 2 . 3 Parts Fused 1 | . . . 1 Data Loss (minor) 4 | . 2 . 2 Data Loss (major) 2 | . . . 2 Misfires 1 | . . . 1 Alerts 1 | . 1 . . Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 388 | 9 65 3 311 Projectiles 11 | . 8 3 . Explosions 166 | 4 57 . 105 Melee 211 | 5 . . 206 Knockbacks 15 | . . 13 2 Impact 2 | . . . 2 Kinetic 12 | . . 12 . Secondary 1 | . . 1 . Self-Inflicted Damage 528 | 101 262 . 165 Shots 17 | 3 5 . 9 Rammed . | . . . . Targets Rammed 22 | 16 . 5 1 Kicked 22 | 16 . 5 1 Crushed . | . . . . Highest Temperature 462 | 52 140 462 447 Average Temperature 85 | 25 39 80 181 Received Heat Transfer 1713 | . 69 537 1107 Effects 5 | . . 1 4 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 5 | . . . 5 Combat Hostiles 5 | . . . 5 Parts Fried 8 | 1 . . 7 Impact Corruptions 12 | 1 . . 11 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . . 2 3 Heat Transferred 3060 | 250 200 1288 1322 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | 4 . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 2 Low Security (%) 68 | 100 100 73 42 Level 1 13 | . . 23 12 Level 2 17 | . . 3 45 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 577 | 15 190 436 577 Initial 181 | . . 14 181 Average 159 | . 44 108 302 Influence Increases 2520 | 55 468 823 1174 Destroy 0b10 Robot/C 1320 | . 140 560 620 Destroy 0b10 Robot/NC 195 | 55 45 20 75 Destroy Leader 356 | . 36 168 152 Successful Hack 29 | . 4 13 12 Disable Machine 210 | . 75 15 120 Destroy Structure 350 | . 138 17 195 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 1978 | 55 434 427 1062 Entered New Map 269 | . . 20 249 Time Decay 1375 | 55 250 377 693 Lost Part 210 | . 60 30 120 Purge Threat 124 | . 124 . . Squads Dispatched 12 | . 2 5 5 Investigation 7 | . . 4 3 Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 12 | . 3 3 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 107 | . 10 39 58 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 10 | . 1 1 8 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 3 2 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 14 | . 5 1 8 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 4 8 7 Terminals 13 | . 4 5 4 Fabricators . | . . . . Repair Stations 3 | . . 2 1 Recycling Units 1 | . . . 1 Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 63 | . 12 26 25 Successful 35 | . 4 14 17 Failed 28 | . 8 12 8 Catastrophic 5 | . 2 . 3 Database Lockouts . | . . . . Manual 9 | . 3 5 1 Terminals 38 | . 12 15 11 Fabricators . | . . . . Repair Stations 16 | . . 6 10 Recycling Units 2 | . . . 2 Scanalyzers 7 | . . 5 2 Garrison Access . | . . . . Terminal Hacks 17 | . 4 8 5 Record 5 | . 2 3 . Robot Analysis 1 | . 1 . . Emergency Access Points 2 | . . 1 1 Unreport Threat 1 | . 1 . . Locate Traps 2 | . . . 2 Transport Status 1 | . . 1 . Reinforcement Status 1 | . . 1 . Recall Investigation 2 | . . . 2 Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . . 4 8 Scan Component 6 | . . 2 4 Repair 6 | . . 2 4 Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 4 | . . 2 2 Insert Component 2 | . . 1 1 Analyze 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 4 6 3 Full Trace Events 6 | . 1 4 1 Feedback Events . | . . . . Feedback Blocked 1 | . . . 1 Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . . 2 4 Time 210 | . . 64 146 Parts Recycled . | . . . . Recycled Matter 107 | . . . 107 Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 4 | . . . 4 Non-combat 3 | . . . 3 Combat 1 | . . . 1 Robot Hacks Applied 5 | . . . 5 parse_system 2 | . . . 2 no_distress 2 | . . . 2 find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 7724 | 349 1226 3308 2841 Optics 2366 | . . . 2366 Terrain 3916 | . 4 3308 604 Seismic 4379 | 349 1222 . 2808 ECM 1098 | . . . 1098 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 8018 | 554 1276 3347 2841 Spaces Moved 3291 | 376 663 1240 1012 Core 194 | 10 17 167 . Treads 585 | . . . 585 Legs 2431 | 366 565 1073 427 Wheels 81 | . 81 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 178 | 118 171 222 152 Slowest Speed 550 | 120 350 550 225 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 14 63 54 54 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 36 | . 16 2 18 Terrain Destroyed 403 | 18 163 6 216 Melee 9 | . . . 9 Projectile 12 | . 6 6 . AOE 382 | 18 157 . 207 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4907 | 430 735 1611 2131 Wait 1080 | . 8 183 889 Move 3288 | 375 662 1239 1012 Hop . | . . . . Pick Up 62 | 5 13 27 17 Fast Attach 33 | 7 3 6 17 Attach 34 | . 4 14 16 Detach 8 | . . 2 6 Swap 12 | . 3 6 3 Drop 50 | . 11 19 20 Fire 254 | 27 31 110 86 Melee 64 | . . . 64 Ram . | . . . . Kick 22 | 16 . 5 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 555 | -11/Scrapyard | Entered Materials 556 | -10/Materials | Build established: Mutant 699 | -10/Materials | Discovered new exit (range 8) 1341 | -10/Materials | Discovered new exit (range 7) 1662 | -10/Materials | Discovered new exit (range 3) 1741 | -10/Materials | Core integrity fell below 50% 1809 | -10/Materials | Lost 5 parts (2n1u2w) 1831 | -10/Materials | Entered another Materials area 1831 | -9/Materials | Evolved 2 slots: Utility x2 4266 | -9/Materials | Repaired Imp. Terrain Scanner 4596 | -9/Materials | Discovered new exit (range 12) 4704 | -9/Materials | Build established: Scavenger-Mutant 4862 | -9/Materials | Discovered new exit (range 15) 4951 | -9/Materials | Repaired Aluminum Leg 5159 | -9/Materials | Identified exit to Materials 5178 | -9/Materials | Entered another Materials area 5178 | -8/Materials | Evolved 2 slots: Utility x2 6172 | -8/Materials | Build established: Mutant 6371 | -8/Materials | Core integrity fell below 50% 6525 | -8/Materials | Repaired Carbon-fiber Leg 6564 | -8/Materials | Repaired Carbon-fiber Leg 6597 | -8/Materials | Repaired Rocket Launcher 6637 | -8/Materials | Repaired Lgt. Nuclear Core 7836 | -8/Materials | Core integrity fell below 20% 8019 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07931_ L-31 Rogue suffers critical hit (Smash). 07931_ Destroyed Imp. Aluminum Leg. 07931_ L-31 Rogue system corrupted by crushing effect. 07931_ Adv. Treads severed. 07932_ L-31 Rogue system terminally corrupted. 07932_ Katana fried. 07933_ U-05 Engineer lays Concrete. 07933_ Acquired 51 matter. 07934_ U-05 Engineer builds a Wall. 07936_ Acquired Adv. Treads. 07945_ Dropped Adv. Treads. 07954_ Sneak attack on U-05 Engineer. 07954_ U-05 Engineer destroyed. 07956_ Acquired 13 matter. 07959_ Acquired Welding Torch. 07963_ Acquired Terrain Scan Processor. 07987_ Seismic Detector destroyed. 07993_ Lgt. Nuclear Core destroyed. 08015_ Welding Torch destroyed. 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Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 50% | -9/Materials Aluminum Leg | 5% | -9/Materials Carbon-fiber Leg | 13% | -8/Materials Carbon-fiber Leg | 38% | -8/Materials Rocket Launcher | 20% | -8/Materials Lgt. Nuclear Core | 64% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed TrapHugeBeamcaster Manual? 0 Play Time 01:02:24 Cumulative 8.1 hours Start 2025.07.15 @ 02:15:18 End 2025.07.15 @ 03:18:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 8 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c83fdf4d-db15-4db7-91ee-1f50a1ccbc64