Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.29 @ 22:15:30 Player: GiggleBox Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (2339) 2339 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 5879 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 311 Friendly Fire -4 Cogmind --------- Core Integrity 0/700 Matter 158/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Walking (220) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Multireflex Exoskeleton > --- UTILITY (6) ------ Advanced Visual Processing Unit Rainbow Chip > --- WEAPON (3) ------- Mini Assault Cannon Compact Tesla Bomb Launcher > --- INVENTORY (5) ---- Bomb Drone Bay (15/16) Cooled Particle Cannon Mini Assault Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Heavy Treads Compact Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hardened Medium Armor Plating Rainbow Chip > --- WEAPON ----------- Field Laser Cooled Particle Cannon Heavy Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads High-capacity Matter Pod Medium Armor Plating Improved Shield Generator High-powered Tractor Beam Bomb Drone Bay Cooled Particle Cannon Heavy Assault Rifle High-powered Shotgun Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Rainbow Chip Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . . . 2 2 Weapon 1 | . . . . 1 . Parts Attached 58 | 7 9 . 7 25 10 Power 9 | 1 . . 3 4 1 Engine 9 | 1 . . 3 4 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 . 1 5 2 Treads 7 | 2 . . . 4 1 Leg 2 | . 1 . . . 1 Wheel 3 | . 1 . 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 3 . 1 6 3 Device 7 | 1 1 . 1 3 1 Storage 3 | 1 2 . . . . Processor 3 | . . . . 2 1 Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 22 | 2 4 . 2 10 4 Energy Gun 12 | 1 4 . 1 6 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 1 . . . 3 . Ballistic Cannon 2 | . . . . . 2 Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . . . 4 5 Parts Lost 24 | . 2 . 2 2 18 Power 5 | . . . 1 1 3 Propulsion 7 | . 1 . 1 . 5 Utility 6 | . 1 . . 1 4 Weapon 6 | . . . . . 6 Highest Loss Streak 17 | . 1 . 1 2 17 To Critical Strikes . | . . . . . . Average Backups 12 | 1 9 14 13 13 13 Power 1 | . 1 1 1 . . Propulsion . | . . 1 . . 1 Utility 4 | . 3 3 5 5 5 Weapon 6 | . 5 9 6 6 5 Tool/Special . | . . . . . . Unused Backups 28 | . 1 3 . 13 11 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 11 | . 1 1 . 4 5 Weapon 15 | . . 2 . 9 4 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 99 100 100 95 93 Engine 13 | . 14 14 14 12 11 Treads 17 | . 22 14 10 17 13 Leg 1 | . 3 . . . . Wheel 7 | . 1 14 17 9 5 Device 9 | . 11 14 14 7 5 Storage 11 | . 16 14 14 7 6 Processor 7 | . . . . 12 18 Protection 1 | . . . . . 5 Energy Gun 19 | . 22 28 26 18 5 Ballistic Gun 7 | . 5 . . 8 16 Peak Build Rating 67 | 7 8 9 16 54 67 Average Rating 30 | 5 7 8 14 50 61 On Entrance 15 | . 7 8 9 16 52 Naked Turns . | . . . . . . Heaviest Build 64 | 13 38 30 34 48 64 Greatest Support 70 | 40 40 10 30 46 70 Greatest Overweight (x) 9 | 1 2 2 3 2 9 Average Overweight (x) 1 | . . 2 2 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 Average Carried 12 | 1 9 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 2 14 15 15 15 5 Class Distribution -------------------- 50% | Mutant 18% | Skirmisher 8% | Scavenger-Gunner 8% | Scavenger-Skirmisher 7% | Tank 3% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 1531 | 242 274 . 107 714 194 Remotely . | . . . . . . Salvage Created 2853 | 73 732 15 134 1170 729 Parts 137 | 2 34 2 7 56 36 Haulers Intercepted 7 | . 2 . . 3 2 Recyclers Shooed 4 | . 4 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . 7 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 47 | . 9 1 4 22 11 Guns 32 | . 7 1 3 18 3 Cannons 2 | . . . . . 2 AOE 12 | . 2 . 1 4 5 Classes Destroyed 17 | 2 6 1 2 3 3 Worker 5 | . 3 . . 1 1 Builder 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Hauler 7 | . 2 . . 3 2 Recycler 5 | 1 1 . . 2 1 Mechanic 1 | . . . . . 1 Operator 3 | . 2 . . 1 . Watcher 5 | . 2 . . 1 2 Swarmer 9 | . . 1 . 3 5 Grunt 21 | . 9 . . 10 2 Duelist 2 | . . . . 2 . Sentry 7 | . . . . 6 1 Specialist 1 | . . . . . 1 Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Artisan 1 | . . . 1 . . Subdweller 4 | . . . 4 . . Best Kill Streak 7 | 1 4 1 2 6 7 Combat Bots Only 6 | . 2 1 2 6 3 Max Kills in Single Turn 4 | 1 4 1 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . 2 . 1 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 596 | . 31 5 20 68 472 Missed 195 | . 7 1 6 15 166 Hits 401 | . 24 4 14 53 306 Projectile 401 | . 24 4 14 53 306 Critical Strikes 4 | . . . . . 4 Damage Taken 5164 | . 335 34 370 836 3589 Core 1031 | . 16 . 123 174 718 Absorbed by Shields . | . . . . . . Reduced by Siege Mode 110 | . . . . . 110 Core Remaining (%) 70 | 100 . . 44 68 . Volleys Fired 190 | 11 75 3 21 52 28 Largest 4 | 2 2 2 2 4 4 Hottest 252 | 60 100 100 110 252 139 Shots Fired 457 | 22 150 6 36 178 65 Gun 421 | 22 150 6 29 174 40 Cannon 16 | . . . . . 16 Launcher 20 | . . . 7 4 9 Special . | . . . . . . Kinetic 143 | 11 34 . . 62 36 Thermal 262 | 11 84 6 29 112 20 Explosive 11 | . . . 7 4 . Electromagnetic 41 | . 32 . . . 9 Robot Hit Streak 18 | 7 15 2 15 18 13 Robot Miss Streak 4 | 1 4 2 3 3 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 1 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 297 | 16 97 3 25 114 42 Core Hits 146 | 5 34 2 12 56 37 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 12 | . 8 . . 4 . Burn 9 | . 6 . . 3 . Destroy 2 | . 1 . . 1 . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6896 | 169 1405 64 662 2468 2128 Guns 4135 | 169 1194 64 340 1943 425 Cannons 306 | . . . . . 306 Explosions 2417 | . 187 . 322 511 1397 Melee . | . . . . . . Ramming 38 | . 24 . . 14 . Kinetic 1383 | 56 169 . . 734 424 Thermal 3494 | 113 888 64 340 1209 880 Explosive 833 | . . . 322 511 . Electromagnetic 1148 | . 324 . . . 824 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 2 1 Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 31 | . . . . . 31 Projectiles . | . . . . . . Explosions 31 | . . . . . 31 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 123 | . . . . 20 103 Shots 6 | . . . . 1 5 Rammed 10 | . 8 . . 2 . Targets Rammed 10 | . 8 . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 362 | 40 141 27 . 362 24 Average Temperature 61 | 20 30 15 . 106 7 Received Heat Transfer 822 | . 195 . 12 351 264 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations 1 | . . . . . 1 Total Turns 20 | . . . . . 20 Longest Duration 20 | . . . . . 20 Martial Activations 1 | . . . . . 1 Total Turns 8 | . . . . . 8 Longest Duration 8 | . . . . . 8 Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . 1 . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 14 | . 7 . . 6 1 Heat Transferred 7735 | 250 2666 185 779 2837 1018 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 . . . 3 Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 89 | 100 100 100 . 91 60 Level 1 7 | . . . . 8 24 Level 2 2 | . . . . . 14 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 660 | 5 83 81 . 217 660 Initial 91 | . . 12 . . 91 Average 79 | . 21 16 . 127 151 Influence Increases 2045 | 10 349 139 . 675 872 Destroy 0b10 Robot/C 1040 | . 180 100 . 440 320 Destroy 0b10 Robot/NC 160 | 10 55 . . 40 55 Destroy Leader 254 | . 58 20 . 128 48 Allied During Kill 33 | . . 19 . . 14 Successful Hack 89 | . 38 . . 34 17 Disable Machine 285 | . . . . 15 270 Destroy Structure 124 | . 3 . . 18 103 Lose Combat Pursuer 60 | . 15 . . . 45 Influence Decreases 1520 | 10 318 170 . 473 549 Entered New Map 130 | . . 19 . . 111 Time Decay 1180 | 10 308 151 . 463 248 Lost Part 190 | . 10 . . 10 170 Lost Ally 20 | . . . . . 20 Squads Dispatched 6 | . 2 . . 3 1 Investigation 1 | . . . . 1 . Extermination 1 | . . . . . 1 Reinforcement 4 | . 2 . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 5 | . 2 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 21 5 7 31 33 Peak Tracking Total 16 | . 3 3 3 6 16 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 4 | . . . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed 1 | . . . 1 . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 19 | . . . . 1 18 Max in Single Turn 6 | . . . . 1 6 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 22 | . 6 1 . 11 4 Terminals 19 | . 6 . . 10 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 69 | . 25 1 . 31 12 Successful 44 | . 17 1 . 20 6 Failed 24 | . 7 . . 11 6 Catastrophic 3 | . . . . 2 1 Database Lockouts 1 | . 1 . . . . Manual 43 | . 16 . . 21 6 Terminals 65 | . 25 . . 30 10 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 19 | . 9 1 . 7 2 Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 3 | . 2 . . 1 . Open Door 1 | . . 1 . . . Branch Access Points 2 | . . . . 1 1 Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . . 1 . Locate Traps 4 | . 3 . . 1 . Hauler Manifests 1 | . 1 . . . . Registered Prototypes 3 | . 1 . . 1 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 23 | . 8 . . 12 3 Terminals 22 | . 8 . . 12 2 Botnet 9 | . 2 . . 5 2 Operators 2 | . 1 . . 1 . Skim 11 | . 5 . . 6 . Fabricators 1 | . . . . . 1 Liberate 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 6 . . 10 4 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 106 | . . . . . 106 Total Part Build Rating 6 | . . . . . 6 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies 5 | . . 3 . . 2 Largest Group 3 | . . 3 3 . 2 Highest-Rated Group 74 | . . 40 39 . 74 Highest-Rated Ally 37 | . . 16 16 . 37 Total Orders . | . . . . . . Ally Attacks 44 | . . 16 18 1 9 Total Damage 1330 | . . 165 210 . 955 Kills 16 | . . 4 2 . 10 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) 2595 | 22 235 . . 1364 974 Optics 2338 | . . . . 1364 974 Seismic 257 | 22 235 . . . . Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 1 | . . . . 1 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 5331 | 120 1555 722 410 1550 974 Spaces Moved 3156 | 50 723 635 268 966 514 Core 9 | 8 . . . . 1 Treads 684 | 42 634 . . . 8 Legs . | . . . . . . Wheels 2463 | . 89 635 268 966 505 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 110 107 96 145 Average Speed 134 | 147 168 110 117 123 146 Slowest Speed 500 | 160 240 110 125 130 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 53 | 6 96 100 18 79 21 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 1 . . 2 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 15 | . . . 11 4 . Terrain Destroyed 160 | . 2 . 49 14 95 Melee . | . . . . . . Projectile . | . . . . . . AOE 160 | . 2 . 49 14 95 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 3868 | 73 903 654 329 1224 685 Wait 282 | 4 69 9 17 99 84 Move 3151 | 49 722 634 267 965 514 Hop . | . . . . . . Pick Up 63 | 2 13 4 6 29 9 Fast Attach 19 | 7 2 . . 6 4 Attach 16 | . . . 2 7 7 Detach 3 | . . . . 3 . Swap 58 | . 11 . 8 26 13 Drop 59 | . 3 4 7 35 10 Fire 190 | 11 75 3 21 52 28 Melee . | . . . . . . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush 8 | . 8 . . . . Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap 1 | . . . 1 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / Low x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 121 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 8) 743 | -10/Materials | Discovered new exit (range 11) 792 | -10/Materials | Identified exit to Mines 850 | -10/Materials | Identified exit to Materials 900 | -10/Materials | Learned Storage garrison access intel 940 | -10/Materials | Learned location of 2 exits from Mines 989 | -10/Materials | Learned location of 2 exits from Mines 998 | -10/Materials | Identified exit to Subcaves 1018 | -10/Materials | Loaded intel: 14 trap records 1046 | -10/Materials | Central database locked down 1049 | -10/Materials | Learned 4 Subcaves zone layouts 1676 | -10/Materials | Entered Mines 1718 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1916 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2300 | -10/Mines | Found the Drone Emporium 2307 | -10/Mines | Found Prototype Device 2398 | -10/Mines | Entered Subcaves 2398 | -10/Subcaves | Accompanied by 3 allies 2399 | -10/Subcaves | Approached by a straggling Scientist 2399 | -10/Subcaves | Identified exit to Recycling 2399 | -10/Subcaves | Identified exit to Materials 2436 | -10/Subcaves | A Subdweller sparked back to life 2436 | -10/Subcaves | A Subdweller sparked back to life 2436 | -10/Subcaves | A Subdweller sparked back to life 2461 | -10/Subcaves | Found Prototype Processor 2485 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2486 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2762 | -10/Subcaves | Core integrity fell below 50% 2808 | -10/Subcaves | Entered Materials 2808 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2808 | -8/Materials | Identified Bomb Drone Bay 2877 | -8/Materials | Identified Rainbow Chip 2879 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 3241 | -8/Materials | Discovered new exit (range 4) 3498 | -8/Materials | Discovered new exit (range 8) 3559 | -8/Materials | Build established: Skirmisher 3717 | -8/Materials | Learned Factory recycling unit intel 3786 | -8/Materials | Identified exit to Factory 3846 | -8/Materials | Learned Storage stockpile data 3895 | -8/Materials | Learned location of Extension (-6) 4027 | -8/Materials | Learned Factory stockpile data 4358 | -8/Materials | Entered Factory 4358 | -7/Factory | Evolved 2 slots: Utility x2 4359 | -7/Factory | Identified exit to Factory 4361 | -7/Factory | Loaded intel: 6 recycling unit locations 4662 | -7/Factory | Build established: Scavenger-Gunner 4669 | -7/Factory | Fabricated Hvy. Treads (x1) 5063 | -7/Factory | Identified exit to Lower Caves 5183 | -7/Factory | Build established: Tank 5272 | -7/Factory | Cargo convoy interrupted 5314 | -7/Factory | Found Prototype Launcher 5314 | -7/Factory | Identified Com. Tesla Bomb Launcher 5316 | -7/Factory | Core integrity fell below 50% 5323 | -7/Factory | Core integrity fell below 20% 5332 | -7/Factory | Crushed by falling debris 5332 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 05324_ U-05 Engineer builds a Wall. 05324_ K-01 Serf collects debris. 05325_ Activated martial mode. 05325_ U-05 Engineer lays Concrete. 05326_ K-01 Serf collects debris. 05327_ U-05 Engineer lays Concrete. 05328_ K-01 Serf collects debris. 05328_ P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. 05328_ K-01 Serf collects debris. 05329_ U-05 Engineer builds a Wall. 05329_ U-05 Engineer lays Concrete. 05329_ K-01 Serf collects debris. 05330_ U-05 Engineer lays Concrete. 05331_ K-01 Serf collects debris. 05331_ U-05 Engineer lays Concrete. 05332_ The unstable cave ceiling collapses. 05332_ Crushed by falling debris. 05332_ Lrg. Storage Unit destroyed. 05332_ System corrupted by crushing effect (+3). 05332_ Cld. Particle Cannon crushed. 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[ ??????????????????????????????? | | "" """ #??######/#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedBattlePower Manual? 0 Play Time 00:48:14 Cumulative 152.5 hours Start 2025.07.29 @ 21:28:38 End 2025.07.29 @ 22:15:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a779ca78-e314-4e1c-acf6-3c7ecf5ee31d