Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.25 @ 19:27:20 Player: CrossedViper Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (255) 1275 Value Destroyed (10397) 10397 Prototype IDs (79) 1580 Alien Tech Used (4) 800 Bonus (13240) 13240 TOTAL SCORE: 37392 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 1515 Follower Combat Kills 7782 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Friendly Fire -1557 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 0/100 System Corruption 47% Temperature Cool (0) Movement Treading (135) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Experimental Q-thruster > --- UTILITY (11) ----- Experimental Heat Sink Advanced Target Analyzer Heavy Regenerative Plating Experimental Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Network Coolant Network High-capacity Storage Unit Advanced Target Analyzer Advanced Weapon Cycler Advanced Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Advanced Plasma Rifle Precision Phase Gun Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Coolant Network Coolant Network Heavy Laser Zionite Phaser-M CR-A16's Pointy Stick [Rating: 202] Favorites ----------- Power Compact Particle Reactor Engine Ion Engine Power Core Enhanced Fission Core Reactor Compact Particle Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg High-density Centrium Leg Hover Unit Combat Gravmag System Flight Unit Experimental Q-thruster Utility Advanced Targeting Computer Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Tri-rail Accelerator Energy Gun Zionite Laser-S Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Tri-rail Accelerator Launcher Heavy Rocket Launcher Impact Weapon CL-ANK's Mallet Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . . . . . . 2 2 . . . . 2 2 . . 2 . Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Propulsion 4 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . Utility 9 | . . . . . . . 2 1 . 1 . . . . . . 1 1 . . . . 1 1 . . 1 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 284 | 6 . . 7 . 1 5 9 12 20 39 . 6 6 3 3 2 2 3 10 7 . 13 12 4 18 11 67 18 Power 33 | 1 . . 1 . . 1 . 1 1 6 . . 1 . . . . 1 . 1 . . . . 2 3 10 4 Engine 7 | 1 . . 1 . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Reactor 23 | . . . . . . . . 1 . 1 . . 1 . . . . 1 . 1 . . . . 2 3 9 4 Propulsion 70 | 2 . . . . . 2 5 3 2 7 . . . 1 . 2 . 1 2 . . 2 8 3 5 2 17 6 Treads 31 | 2 . . . . . . 3 3 . 3 . . . 1 . 2 . 1 2 . . 2 6 3 . 1 . 2 Leg 22 | . . . . . . 2 2 . 2 4 . . . . . . . . . . . . 2 . 5 1 3 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 2 Utility 80 | 1 . . 1 . 1 . 2 4 2 10 . 2 3 2 1 . 2 1 2 3 . 7 3 1 3 1 22 6 Device 37 | . . . . . . . 1 2 1 5 . . . . 1 . 1 1 . 1 . 1 2 1 1 1 16 2 Storage 6 | 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . Processor 11 | . . . 1 . . . 1 1 . 3 . . . . . . 1 . . . . 1 . . 1 . 2 . Hackware 5 | . . . . . . . . . 1 . . 1 . . . . . . . . . 1 1 . . . 1 . Protection 21 | . . . . . . . . 1 . 2 . . 3 2 . . . . 1 2 . 4 . . . . 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 . . 5 . . 2 2 4 15 16 . 4 2 . 2 . . . 6 3 . 4 1 . 8 5 18 2 Energy Gun 23 | 1 . . 1 . . . . 1 . 1 . 1 . . . . . . 3 3 . . 1 . 1 . 9 1 Energy Cannon 9 | . . . . . . . . . 1 1 . . . . . . . . 1 . . 2 . . . . 3 1 Ballistic Gun 31 | 1 . . 4 . . 2 2 2 10 8 . . . . . . . . . . . 2 . . . . . . Ballistic Cannon 11 | . . . . . . . . . . 4 . 3 1 . 2 . . . 1 . . . . . . . . . Launcher 6 | . . . . . . . . 1 2 2 . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 3 . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . . . 1 1 . 4 8 . 1 . . . . . 1 3 2 . 4 . . 3 . 15 5 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 System Corruption 20 | . . . . . . . . . . . . . . . . . . . . 3 . 14 . . . . . 3 Parts Lost 71 | . . . 1 . . . . 4 . 10 . . . . . . . . . 1 . 14 2 1 7 1 9 21 Power 9 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 4 Propulsion 17 | . . . . . . . . 1 . 2 . . . . . . . . . . . 3 1 . 3 . 2 5 Utility 27 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . 6 1 1 3 1 3 9 Weapon 18 | . . . . . . . . 2 . 6 . . . . . . . . . . . 4 . . 1 . 2 3 Highest Loss Streak 14 | . . . 1 . . . . 1 . 7 . . . . . . . . . 1 . 11 2 1 5 1 4 14 To Critical Strikes 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 Average Slot Usage (%) 75 | . 85 85 85 100 100 100 96 97 98 85 66 65 72 69 58 60 68 74 82 92 94 90 44 43 46 49 69 67 Engine 2 | . 14 14 11 11 11 11 9 1 5 2 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . 5 1 . . . 6 6 6 6 5 7 10 10 10 9 . . 1 2 7 10 Treads 11 | . 28 28 22 22 22 1 7 22 21 5 13 13 13 9 6 7 17 21 21 21 21 20 8 11 8 3 . 3 Leg 4 | . . . . . . 20 10 . 1 14 . . . . . . . . . . . . 4 1 6 17 16 2 Device 8 | . . . . . . . 8 8 7 8 6 6 6 6 6 6 9 14 10 14 15 14 9 12 8 4 15 12 Storage 5 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 6 6 6 5 5 5 5 5 4 . . 1 . 1 . Processor 9 | . . . 4 11 11 11 14 16 15 18 13 7 6 6 6 6 5 10 10 10 10 11 13 8 8 7 4 7 Hackware 2 | . . . . . . . . . 6 2 . 4 6 5 . . . . . . . . 6 8 8 8 8 6 Protection 5 | . . . . . . . . 3 . . 6 6 12 12 13 13 10 5 9 10 10 8 . . . . . 5 Energy Gun 2 | . 14 14 13 . . . . 2 2 1 . . . . . . . . 8 19 21 12 . . 1 . 4 2 Ballistic Gun 8 | . 14 14 23 44 44 44 36 27 25 13 . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . 5 13 12 12 13 11 13 11 10 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 136 | 10 10 10 20 20 35 40 41 67 67 79 79 79 83 93 97 97 100 102 113 113 108 115 2 3 67 42 136 90 Greatest Support 225 | 40 40 40 40 40 40 60 60 92 77 160 160 160 160 160 80 120 120 148 150 150 150 157 45 3 225 128 186 85 Greatest Overweight (x) 5 | . . . . . . . . . . . . . . 1 1 1 . . . . . . . . 3 3 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 5 5 20 5 20 5 Average Capacity 13 | 6 8 8 8 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 19 5 5 9 5 10 5 Most Carried 20 | 2 2 2 8 8 14 15 15 15 15 15 15 15 15 15 15 13 15 15 17 20 20 20 5 5 5 5 14 5 Average Carried 12 | . 2 2 5 8 9 13 14 14 14 14 15 13 14 13 13 13 13 14 15 18 20 18 5 5 3 2 6 3 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 2 2 2 8 8 14 15 15 15 15 15 15 14 15 15 13 13 15 14 17 20 20 5 5 5 2 5 5 2 Class Distribution -------------------- 29% | Gunner 23% | Tank 20% | Scavenger-Gunner 10% | Hacker-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Gunner | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Gunner | -4/Hub_04(d) Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Matter Collected 7626 | 233 . 32 80 39 23 525 473 826 474 1645 . 491 378 259 74 170 76 20 237 86 . 145 54 108 18 299 646 215 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11685 | . . 46 171 80 24 514 553 1218 874 2170 . 668 505 155 . 200 212 . 378 252 99 679 . . 163 581 1821 322 Parts 554 | . . 7 14 3 2 32 39 55 50 108 . 21 15 13 . 14 4 . 12 8 2 25 . . 15 19 81 15 Haulers Intercepted 20 | . . . . . . . 3 2 5 4 . 2 . . . . 1 . . . . . . . . . 3 . Recyclers Shooed 12 | . . . . . . . 1 1 2 . . 1 . . . . . . 3 . . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . . . . 15 10 . 14 . . . . . . . . . . . . Prevented 7 | . . . . . . . . . . . . . 3 . . 4 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Combat Hostiles Destroyed 184 | . . 3 8 . . 7 8 24 12 37 . 10 16 10 . 6 1 . 4 3 1 8 . . 2 7 15 2 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 1 . Guns 87 | . . 3 8 . . 7 8 20 7 24 . . . . . . . . 1 3 1 3 . . . . 1 1 Cannons 61 | . . . . . . . . . . 6 . 10 9 10 . 6 1 . 3 . . 5 . . . . 10 1 AOE 24 | . . . . . . . . 4 5 7 . . 7 . . . . . . . . . . . . . 1 . Classes Destroyed 22 | . . 1 1 1 1 . 4 3 2 4 . . 2 1 . . . . . . . . . . . . 2 . Worker 11 | . . . . . . . 1 1 2 1 . 1 . . . . . . . . . 3 . . . . 2 . Builder 9 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . 2 . 3 . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 20 | . . . . . . . 3 2 5 4 . 2 . . . . 1 . . . . . . . . . 3 . Recycler 14 | . . . . 1 . 4 . 1 1 . . 2 . . . . 1 . . . . 1 . . . . 2 1 Operator 5 | . . . . . . . . 1 1 1 . 1 . . . . . . 1 . . . . . . . . . Watcher 7 | . . . . . . . 1 . 1 2 . 1 . . . . . . . . . . . . . 1 1 . Swarmer 47 | . . 3 7 . . 6 4 4 . 9 . 3 1 5 . 3 . . . . . . . . . . 2 . Grunt 70 | . . . . . . . . 16 8 11 . 6 9 1 . 1 1 . 2 2 . 3 . . . 7 3 . Brawler 5 | . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . 1 . Duelist 4 | . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . . . . . . Protector 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 1 . . . 4 2 1 3 . . 2 1 . 1 . . 1 . 1 . . . . . . . Specialist 7 | . . . . . . . . . . 6 . . . . . . . . . . . 1 . . . . . . Hunter 6 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 3 . Programmer 15 | . . . . . . . . 2 . 3 . 1 . . . . . . . . . 1 . . 2 . 6 . Heavy 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Behemoth 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . . 3 5 1 . 4 9 7 7 8 . 4 9 4 . 3 2 . 1 2 1 4 . . 2 3 9 2 Combat Bots Only 9 | . . 3 5 . . 4 5 7 6 7 . 3 9 4 . 3 1 . 1 2 1 4 . . 2 3 3 1 Max Kills in Single Turn 6 | . . 1 1 1 1 2 2 2 3 3 . 2 3 3 . 2 1 . 1 1 1 1 . . 1 1 6 1 Gunslinging 2 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 3 3 . . 3 . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . CL-ANK (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Damage Taken 27563 | . . 47 263 . . 139 187 990 322 4248 122 1006 863 123 31 226 96 26 674 246 22 4081 391 249 3278 1374 4894 3665 Core 3584 | . . 6 56 . . 37 14 75 5 406 . 76 58 . 20 . . 26 17 . . 364 97 25 596 94 600 1012 Absorbed by Shields 32 | . . . . . . . . . . . . . . . . . . . 32 . . . . . . . . . Reduced by Siege Mode 309 | . . . . . . . . . . . . . . 3 . . . . . . . 18 . . 159 43 86 . Redirected to Shielding 684 | . . . . . . . . . . . . . . . . . . . 133 67 . 357 . . . . . 127 Regen/Repaired (Parts) 1476 | . . . . . . . 191 . . 59 . 296 . . . . . . . . . . . . 222 279 400 29 Core Remaining (%) 79 | 100 . 97 . . . 76 97 . 88 . . . . . . 34 100 . . . . 64 92 . . 45 . . Volleys Fired 488 | . . 5 13 3 1 37 25 58 22 100 . 25 18 19 . 7 5 . 14 9 1 22 . . 3 . 81 20 Largest 4 | . . 2 3 4 4 4 4 4 4 4 . 2 2 2 . 2 2 . 3 4 4 4 . . 1 . 4 2 Hottest 415 | . . 60 100 95 95 100 100 155 158 164 . 120 120 120 . 120 120 . 180 266 279 356 . . 73 . 415 163 Shots Fired 1412 | . . 10 29 12 4 148 100 184 77 312 . 51 32 35 . 14 10 . 42 24 4 71 . . 4 . 222 27 Gun 1040 | . . 10 29 12 4 148 100 177 74 268 . . . . . . . . 28 24 4 45 . . 4 . 105 8 Cannon 352 | . . . . . . . . . . 39 . 51 27 35 . 14 10 . 14 . . 26 . . . . 117 19 Launcher 20 | . . . . . . . . 7 3 5 . . 5 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 947 | . . 5 13 12 4 148 100 164 69 277 . 51 27 35 . 14 10 . 14 . . 4 . . . . . . Thermal 360 | . . 5 13 . . . . 13 5 30 . . . . . . . . 28 18 2 36 . . . . 210 . Explosive 20 | . . . . . . . . 7 3 5 . . 5 . . . . . . . . . . . . . . . Electromagnetic 8 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 . Phasic 77 | . . . . . . . . . . . . . . . . . . . . 6 2 31 . . 4 . 7 27 Robot Hit Streak 37 | . . 2 7 5 1 8 11 18 29 37 . 11 10 10 . 20 16 . 27 9 8 21 . . . . 7 12 Robot Miss Streak 8 | . . 2 1 3 1 4 5 3 7 5 . 7 2 3 . 1 2 . 2 2 . 1 . . 1 . 8 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 21 | . . 1 5 . . 2 . 2 2 5 . . . . . . . . . 3 . 1 . . . . . . Max Gunslinging Chain 2 | . . 1 1 . . 1 . 1 1 2 . . . . . . . . . 1 . 1 . . . . . . Shots Hit Robots 992 | . . 5 19 6 1 82 53 125 51 245 . 40 29 31 . 10 9 . 36 17 4 62 . . 11 18 122 16 Core Hits 517 | . . 3 10 2 1 26 21 65 54 115 . 28 40 14 . 9 6 . 19 6 3 28 . . 3 9 51 4 Critical Kills 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . Critical Parts Destroyed 6 | . . . . . . 2 1 1 . 1 . . . . . . . . . . . 1 . . . . . . Critical Strikes 28 | . . . . . . 3 1 2 . 3 . . . 2 . 1 . . . . . 3 . . . 3 9 1 Burn 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Destroy 8 | . . . . . . 3 1 2 . 1 . . . . . . . . . . . 1 . . . . . . Blast 5 | . . . . . . . . . . 2 . . . 2 . 1 . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intensify 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 Melee Attacks 70 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 22 23 22 . Kinetic 3 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 23 . . Piercing 34 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 22 . Sneak Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35511 | . . 45 195 102 14 1089 1076 2959 1839 7416 . 2237 2385 1715 . 565 520 . 1609 631 137 2389 . 4 718 1380 5397 1089 Guns 14487 | . . 45 195 102 14 1061 960 2077 931 4226 . . . . . . . . 712 631 137 1471 . . . . 1726 199 Cannons 13319 | . . . . . . . . . . 1911 . 2089 1331 1715 . 565 520 . 798 . . 821 . . . . 2712 857 Explosions 4740 | . . . . . . . . 871 890 1209 . 102 1040 . . . . . . . . . . . . . 628 . Melee 2363 | . . . . . . . . . . . . . . . . . . . . . . . . . 718 1377 268 . Ramming 602 | . . . . . . 28 116 11 18 70 . 46 14 . . . . . 99 . . 97 . 4 . 3 63 33 Kinetic 17517 | . . 24 29 102 14 1061 960 1769 834 5528 . 2089 1331 1715 . 565 520 . 798 . . 178 . . . . . . Thermal 7807 | . . 21 134 . . . . 308 97 609 . . . . . . . . 712 441 61 1088 . . . . 4336 . Explosive 4740 | . . . . . . . . 871 890 1209 . 102 1040 . . . . . . . . . . . . . 628 . Electromagnetic 96 | . . . 32 . . . . . . . . . . . . . . . . . . . . . . . 64 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1895 | . . . . . . . . . . . . . . . . . . . . . . . . . 518 1377 . . Piercing 468 | . . . . . . . . . . . . . . . . . . . . . . . . . 200 . 268 . Phasic 2386 | . . . . . . . . . . . . . . . . . . . . 190 76 1026 . . . . 38 1056 Highest Corruption 47 | . . . . . . . . . . 5 5 6 6 6 6 . . . 3 6 6 20 1 7 7 10 23 47 Average Corruption 8 | . . . . . . . . . . 3 5 5 6 6 6 . . . 1 3 6 7 1 6 6 7 19 28 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Effects 277 | . . . . . . . . . . 28 3 28 19 17 1 . . . 10 8 2 13 2 7 13 8 88 30 Message Errors 61 | . . . . . . . . . . 9 . 9 3 3 1 . . . 3 6 . 5 . 3 2 1 11 5 Matter Fused 55 | . . . . . . . . . . 8 1 5 4 4 . . . . 3 2 1 2 2 . 4 3 11 5 Heat Flow Errors 27 | . . . . . . . . . . 3 1 3 2 2 . . . . 1 . 1 . . 1 2 2 7 2 Energy Discharges 36 | . . . . . . . . . . 3 1 1 5 4 . . . . 2 . . 1 . 1 3 . 11 4 Parts Rejected 7 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 3 1 Data Loss (minor) 26 | . . . . . . . . . . 4 . 5 1 1 . . . . . . . 3 . 1 1 1 5 4 Data Loss (major) 7 | . . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . 2 1 Misfires 9 | . . . . . . . . . . . . 2 1 1 . . . . . . . . . . 1 . 4 . Alerts 8 | . . . . . . . . . . . . 2 1 1 . . . . . . . 1 . . . . 3 . Misdirections 25 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 17 7 Weapon Failures 16 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 14 1 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Overflow Damage 858 | . . . . . . . . 23 11 38 . 157 36 129 . . 38 . 26 . . 24 . . 94 143 104 35 Projectiles 447 | . . . . . . . . . . 4 . 105 36 129 . . 38 . 22 . . 15 . . . . 63 35 Explosions 161 | . . . . . . . . 23 11 34 . 52 . . . . . . . . . . . . . . 41 . Melee 250 | . . . . . . . . . . . . . . . . . . . 4 . . 9 . . 94 143 . . Knockbacks 57 | . . . . . . . . . . 6 . 10 3 25 . . 3 . 7 . . 1 . . . . . 2 Impact 4 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . 1 Kinetic 50 | . . . . . . . . . . 6 . 10 3 23 . . 3 . 5 . . . . . . . . . Secondary 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Self-Inflicted Damage 536 | . . . . . . . . 39 . 48 . 227 218 . . . . . . . . 2 . 1 . 1 . . Shots 9 | . . . . . . . . 1 . 1 . 3 4 . . . . . . . . . . . . . . . Rammed 32 | . . . . . . . 1 2 . 4 . 2 2 . . . . . 4 . . 6 . 2 . 1 . 8 Targets Rammed 56 | . . . . . . 3 10 2 2 6 . 2 2 . . . . . 4 . . 8 . 2 . 1 6 8 Kicked 21 | . . . . . . 3 9 . 2 1 . . . . . . . . . . . . . . . . 6 . Crushed 3 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Highest Temperature 484 | . . 20 108 73 48 171 211 276 . 288 201 358 338 408 . 162 162 . 243 225 265 439 . 161 185 204 484 167 Average Temperature 95 | . . 13 29 34 25 59 77 79 . 42 105 134 131 143 . 54 76 . 66 75 133 215 . 87 77 105 120 69 Received Heat Transfer 2830 | . . . 36 . . . 54 501 63 393 . 189 210 . . 30 . . 30 21 . 540 79 . 81 225 288 90 Effects 26 | . . . . . . . . 1 . . . . 8 3 . . . . . . . 7 . . . . 7 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Energy Bleed 5 | . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . 1 . Interference 17 | . . . . . . . . 1 . . . . 7 3 . . . . . . . 3 . . . . 3 . Siege Activations 8 | . . . . . . . . . . . . . . 3 . . . . . . . 1 . . 1 2 1 . Total Turns 182 | . . . . . . . . . . . . . . 34 . . . . . . . 12 . . 31 70 35 . Longest Duration 40 | . . . . . . . . . . . . . . 16 . . . . . . . 12 . . 31 40 35 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 3 . . . . . . . . . . . . 2 . 2 . . . . . . Impact Corruptions 4 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 33 | . . . 2 . . . . 1 1 2 . . . . . . . . 2 . . 4 . . . . 21 . Heat Transferred 10748 | . . 50 300 . . . . 700 225 1375 . . . . . . . . 925 555 74 1468 . . . . 5076 . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Peak Influence 4053 | . 5 71 237 19 . 165 244 321 623 716 247 528 . . . . 584 352 447 348 283 1168 824 506 421 445 2615 4053 Initial 1673 | . . 1 27 14 . . 9 37 95 177 247 172 . . . . 137 285 172 132 139 98 580 456 284 170 266 1673 Average 518 | . 3 68 179 17 . 113 82 111 344 470 247 384 . . . . 257 321 241 223 242 661 746 486 315 283 954 3206 Maximum Alert Level 5 | . . . 1 . . . 1 1 2 3 1 2 . . . . 2 1 2 1 1 4 3 2 2 2 5 5 Low Security (%) 29 | 100 100 100 34 100 . 100 91 76 35 3 . 14 . . . . 60 . 31 70 22 20 . . . 33 . . Level 1 34 | . . . 65 . . . 8 23 5 40 100 37 . . . . 24 100 67 29 77 9 . . 93 44 30 . Level 2 20 | . . . . . . . . . 59 39 . 47 . . . . 14 . . . . 18 25 100 6 21 22 . Level 3 6 | . . . . . . . . . . 16 . . . . . . . . . . . 36 74 . . . 11 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 11 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 67 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 32 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 1 . . . . . . 5 4 12 . 3 . . . . 2 . 1 . . 10 2 1 3 1 24 7 Investigation 8 | . . . . . . . . 1 1 . . 1 . . . . 1 . 1 . . 1 . 1 . . . 1 Extermination 10 | . . . . . . . . 1 . 3 . 1 . . . . . . . . . . . . 1 1 3 . Reinforcement 31 | . 1 . . . . . . 2 1 9 . 1 . . . . 1 . . . . 7 2 . 2 . 5 . Assault 17 | . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . 7 6 Garrison 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 9 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Distress Signals 18 | . . . . . . . . . 1 2 . . . . . . . . 1 1 . 2 . 1 . 1 4 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 495 | . 1 2 9 . . 8 12 27 29 53 6 21 13 9 1 7 7 3 20 10 3 48 17 6 23 24 94 42 Peak Tracking Total 21 | . . 2 5 . 2 5 5 4 9 11 6 5 7 5 1 4 4 2 3 5 2 13 6 4 12 7 21 20 Tactical Retreats 33 | . . . . . . . . . 1 3 . 1 . . . 2 . . . . . . 1 1 6 5 7 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Traps Triggered 26 | . . . . . . . . 1 1 5 . 2 . . . . 1 . 7 . . . 4 2 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Machines Disabled 48 | . . . . . . 1 1 1 . 3 . 12 1 . . . 4 1 2 . 1 9 . . 3 . 9 . Max in Single Turn 3 | . . . . . . 1 1 1 . 1 . 3 1 . . . 2 . 1 . . 1 . . 1 . 2 . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Machines Accessed 46 | . 1 . 1 . 2 . 8 5 9 5 . 5 1 . . . . 1 4 1 . . . . 2 . . 1 Terminals 32 | . 1 . 1 . . . 5 5 7 3 . 3 . . . . . . 4 1 . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 2 . 1 2 . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . Total Hacks 93 | . 2 . 2 . 2 . 18 20 19 9 . 8 1 . . . . 2 6 1 . . . . 2 . . 1 Successful 48 | . 1 . . . 2 . 9 10 9 5 . 4 1 . . . . . 3 1 . . . . 2 . . 1 Failed 45 | . 1 . 2 . . . 9 10 10 4 . 4 . . . . . 2 3 . . . . . . . . . Catastrophic 6 | . . . 1 . . . . 2 . . . 1 . . . . . 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . . . 2 . 1 . 5 11 2 1 . . . . . . 9 . 9 1 . 17 2 . 9 . 18 6 Terminals 69 | . 2 . 2 . . . 11 20 15 5 . 5 . . . . . . 6 1 . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . . . 5 . 2 4 . 2 . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 2 . . . . . . . . 2 . . . . . . 1 . . . Terminal Hacks 31 | . 1 . . . 2 . 4 8 6 2 . 1 1 . . . . . 3 1 . . . . 1 . . 1 Record 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . 2 . . . 1 . . . . . 3 1 . . . . . . . . Branch Access Points 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 3 . 1 3 . 2 . . . . . . . . . . . . . . . . Scan Component 6 | . . . . . . . 2 . 1 2 . 1 . . . . . . . . . . . . . . . . Repair 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Terminals 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . 1 . . . 8 5 6 4 . 4 . . . . . 1 1 . . . . . . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . Time 213 | . . . . . . . 44 . . 80 . 89 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 119 | . . . . . . . . . . . . 119 . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Total Allies 92 | . . . . . . . . . 12 . . . . . 4 . 5 . 17 5 . 3 3 . . . 11 32 Largest Group 16 | . . . . . . . . . 12 2 . . . . 4 4 7 7 10 7 7 5 3 . . . 5 16 Highest-Rated Group 1987 | . . . . . . . . . 235 32 . . . . 155 155 458 441 542 662 662 419 288 . . . 575 1987 Highest-Rated Ally 269 | . . . . . . . . . 31 16 . . . . 39 39 85 85 159 153 153 103 96 . . . 269 269 Zionite Dispatches 15 | . . . . . . . . . . . . . . . . . 2 . 4 . . 3 1 . . . 5 . Heavy 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . Light 5 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 3 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 DROP 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Ally Attacks 763 | . . . . . . . . . 86 2 . . . . . 26 47 20 99 29 19 108 32 . . . 120 175 Total Damage 39773 | . . . . . . . . . 1126 27 . . . . . 547 1737 621 3338 1661 989 5943 1490 . . . 9399 12895 Kills 195 | . . . . . . . . . 11 . . . . . . 2 10 2 21 7 3 32 7 . . . 54 46 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . 1 2 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 2 . 1 1 Main Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Turns Passed 17048 | 80 77 120 426 108 543 463 569 847 579 1998 133 1146 774 695 2204 624 243 177 1224 346 83 386 213 239 553 266 1356 576 Spaces Moved 11132 | 46 49 67 231 62 334 319 412 448 316 1334 84 602 443 318 958 256 129 105 667 136 44 170 314 434 453 176 1501 724 Core 1288 | 3 . . . . . . . . . . . . . . . . . . . . . 16 305 434 356 146 25 3 Treads 6272 | 43 49 67 231 62 334 16 134 448 276 462 84 602 443 318 958 256 129 105 667 136 44 154 . . 96 . . 158 Legs 2101 | . . . . . . 303 278 . 40 872 . . . . . . . . . . . . 9 . 1 30 551 17 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1471 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 925 546 Fastest Speed 5 | 50 160 160 160 160 160 90 90 145 90 45 160 160 160 160 160 165 166 165 161 161 161 50 50 50 50 50 5 9 Average Speed 125 | 152 160 160 160 160 160 93 107 145 142 115 160 160 160 190 229 231 166 165 162 161 161 150 52 50 74 68 58 61 Slowest Speed 300 | 160 160 160 160 160 160 160 145 150 150 160 160 160 160 240 240 240 166 165 165 161 161 167 120 50 200 200 120 300 Overloaded Moves 50 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 36 10 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 27 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 3 16 28 22 15 69 38 44 11 63 40 74 17 61 52 88 42 7 5 81 59 70 41 12 16 58 14 41 33 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 . . . 1 . 1 . 1 1 1 . . . . . . . . . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 1 . 1 . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 1 . . . . . . 1 4 2 . . . . . . . . . . . . . Spaces Dug 28 | . . . . . . . . . 2 . . 2 . . . 5 . . 1 . . . . . 5 1 8 4 Terrain Destroyed 417 | . . . . . . . . 34 29 74 . 85 68 20 . 10 9 . 5 4 . 7 . . 8 1 55 8 Melee 9 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 4 1 1 . Projectile 155 | . . . . . . . . . . 19 . 25 17 20 . 10 5 . 4 4 . 7 . . 4 . 32 8 AOE 253 | . . . . . . . . 34 27 55 . 60 51 . . . 4 . . . . . . . . . 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Res Res Qua Sec Acc Com Total 13162 | 53 48 71 263 67 342 423 495 544 395 1596 83 746 484 385 969 274 149 108 776 249 54 258 357 455 627 277 1811 803 Wait 792 | . . . 1 1 . 42 30 18 5 72 . 104 7 34 . 10 8 . 18 81 10 28 31 12 115 55 57 53 Move 11051 | 45 48 66 230 61 333 318 411 447 316 1334 83 601 442 317 957 255 128 104 666 135 43 169 313 433 452 175 1493 676 Hop 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 21 Pick Up 122 | 2 . . 9 1 6 9 4 4 8 18 . 3 4 5 3 . 4 1 6 9 . 2 . . 4 2 18 . Fast Attach 155 | 6 . . 3 . . . 3 5 9 21 . 2 1 1 2 2 1 1 3 4 . 2 12 4 8 4 48 13 Attach 96 | . . . 3 . . 1 3 4 6 11 . 3 5 2 . . . 2 4 3 . 10 . . 13 7 15 4 Detach 33 | . . . . . . . 2 . 2 1 . . 1 2 . . . . 1 . . 3 . . 7 7 7 . Swap 36 | . . . 1 . 1 4 3 3 5 7 . 1 . . 1 . 1 . 3 . . 1 . . . . 4 1 Drop 176 | . . . 3 1 1 9 4 3 19 26 . 5 4 5 6 . 2 . 6 7 . 13 1 4 3 3 45 6 Fire 488 | . . 5 13 3 1 37 25 58 22 100 . 25 18 19 . 7 5 . 14 9 1 22 . . 3 . 81 20 Melee 70 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 22 23 22 . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . 1 Kick 20 | . . . . . . 3 9 . 1 1 . . . . . . . . . . . . . . . . 6 . Crush 31 | . . . . . . . 1 2 . 5 . 2 2 . . . . . 4 . . 7 . . . . . 8 Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Rewire 51 | . . . . . . . . . . . . . . . . . . . 50 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) -3/Research -2/Research -2/Quarantine (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 158 | -10/Materials | Entered Mines 254 | -10/Mines | Discovered new exit (range 12) 278 | -10/Mines | Entered Materials 278 | -9/Materials | Evolved 2 slots: Weapon x2 310 | -9/Materials | Build established: Mutant 352 | -9/Materials | Discovered new exit (range 15) 697 | -9/Materials | Build established: Gunner 704 | -9/Materials | Entered Mines 711 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 716 | -9/Mines | Discovered new exit (range 8) 804 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 804 | -9/Mines | Discovered new exit (range 5) 812 | -9/Mines | Entered Exiles 851 | -9/Exiles | Met 8R-AWN 880 | -9/Exiles | Met EX-HEX 969 | -9/Exiles | Met EX-DEC 996 | -9/Exiles | Learned location of Zion (-6) 1108 | -9/Exiles | Met EX-BIN 1131 | -9/Exiles | Aligned with FarCom system 1132 | -9/Exiles | Given EX-Vault access code 1169 | -9/Exiles | Opened EX-Vault 1180 | -9/Exiles | Found Potential Leg 1183 | -9/Exiles | Found Potential Leg 1190 | -9/Exiles | Found 0b10 Alert Chip 1195 | -9/Exiles | Found Modified TNC 1229 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1238 | -9/Exiles | Exiles lab attacked by MAIN.C 1327 | -9/Exiles | Discovered new exit (range 12) 1329 | -9/Exiles | Attacked by the Exiles 1355 | -9/Exiles | Stole three prototypes: Potential Leg, Modified TNC, 0b10 Alert Chip 1355 | -9/Exiles | Entered Mines 1394 | -8/Mines | CL-ANK came to Exiles' defense 1664 | -8/Mines | Discovered new exit (range 7) 1759 | -8/Mines | Destroyed CL-ANK 1779 | -8/Mines | Found Prototype Processor 1784 | -8/Mines | Found Prototype Impact Weapon 1813 | -8/Mines | Discovered new exit (range 7) 1818 | -8/Mines | Entered Materials 1818 | -8/Materials | Evolved 2 slots: Utility x2 1995 | -8/Materials | Repaired Med. Reactive Plating 2374 | -8/Materials | Discovered new exit (range 5) 2387 | -8/Materials | Entered Factory 2387 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2655 | -7/Factory | Discovered new exit (range 11) 2779 | -7/Factory | Discovered new exit (range 9) 2828 | -7/Factory | Build established: Infiltrator-Gunner 2834 | -7/Factory | Identified exit to Storage 2834 | -7/Factory | Identified exit to Lower Caves 3104 | -7/Factory | Destroyed 7 combat bots 3170 | -7/Factory | Garrison activated, responded to threat 3219 | -7/Factory | Build established: Scavenger-Gunner 3234 | -7/Factory | Entered Storage 3245 | -7/Storage | Identified exit to Garrison 3267 | -7/Storage | Identified CL-ANK's Mallet 3275 | -7/Storage | Found Prototype Launcher 3286 | -7/Storage | Identified Gui. Missile Launcher 3354 | -7/Storage | Met a pair of Derelict thieves 3580 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3774 | -7/Storage | Discovered new exit (range 16) 3813 | -7/Storage | Entered Factory 3813 | -6/Factory | Accompanied by 2 allies 3813 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3911 | -6/Factory | Lost 3 parts (1p1n1w) 4140 | -6/Factory | Build established: Gunner 4368 | -6/Factory | Discovered new exit (range 3) 4500 | -6/Factory | Discovered new exit (range 5) 4607 | -6/Factory | Identified exit to Factory 4754 | -6/Factory | Repaired Exp. Weapon Shielding? 4824 | -6/Factory | Build established: Scavenger-Gunner 4910 | -6/Factory | Cargo convoy interrupted 4961 | -6/Factory | Destroyed 7 combat bots 4994 | -6/Factory | Lost 7 parts (1n1u5w) 5023 | -6/Factory | Identified Exp. Melee Analysis Suite 5223 | -6/Factory | Spotted B-75 Beast 5235 | -6/Factory | Destroyed B-75 Beast 5285 | -6/Factory | Build established: Gunner 5499 | -6/Factory | Found Powered Armor 5501 | -6/Factory | Found Powered Armor 5504 | -6/Factory | Found Powered Armor 5811 | -6/Factory | Sucked down chute 5811 | -6/Factory | Entered Waste 5827 | -6/Waste | Spotted C-40 Crusher 5845 | -6/Waste | Spotted C-40 Crusher 5869 | -6/Waste | Spotted C-40 Crusher 5872 | -6/Waste | Spotted C-40 Crusher 5874 | -6/Waste | Spotted C-40 Crusher 5880 | -6/Waste | Spotted C-40 Crusher 5928 | -6/Waste | Discovered new exit (range 11) 5943 | -6/Waste | Identified exit to Factory 5944 | -6/Waste | Entered Factory 6115 | -6/Factory | Core integrity fell below 50% 6659 | -6/Factory | Repaired Tri-rail Accelerator 6913 | -6/Factory | Identified exit to Lower Caves 7090 | -6/Factory | Entered Lower Caves 7415 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7454 | -6/Lower Caves | Destroyed 9 combat bots 7717 | -6/Lower Caves | Build established: Tank 7820 | -6/Lower Caves | Discovered new exit (range 3) 7864 | -6/Lower Caves | Entered another Lower Caves area 7933 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7935 | -6/Lower Caves | Discovered exit to Factory (range 13) 8090 | -6/Lower Caves | Identified exit to Zion 8207 | -6/Lower Caves | Spotted ZH-7F8(f) 8208 | -6/Lower Caves | Encountered a Master Thief 8211 | -6/Lower Caves | Centrium Heavy Treads stolen by Master Thief 8218 | -6/Lower Caves | Spotted 2W-1UO(f) 8219 | -6/Lower Caves | Encountered a Master Thief 8219 | -6/Lower Caves | Spotted EI-RZB(f) 8219 | -6/Lower Caves | Spotted BJ-ZH6(f) 8219 | -6/Lower Caves | Spotted X5-Q56(f) 8220 | -6/Lower Caves | Encountered a Master Thief 8220 | -6/Lower Caves | Encountered a Master Thief 8220 | -6/Lower Caves | Encountered a Master Thief 8228 | -6/Lower Caves | Destroyed 2W-1UO(f) 8231 | -6/Lower Caves | Destroyed EI-RZB(f) 8242 | -6/Lower Caves | Centrium Heavy Treads stolen by Master Thief 8269 | -6/Lower Caves | Learned Factory machine intel 8294 | -6/Lower Caves | Destroyed X5-Q56(f) 8559 | -6/Lower Caves | Entered Zion 8580 | -6/Zion | Given A8's code to call for help 8637 | -6/Zion | System corruption cleaned by Quarantine Array 8669 | -6/Zion | Discovered new exit (range 13) 8932 | -6/Zion | Learned location of Warlord (-4) 9434 | -6/Zion | Learned Factory terminal intel 9506 | -6/Zion | Learned 4 Factory zone layouts 9587 | -6/Zion | Given the Hacking Drone Bay 10271 | -6/Zion | Imprinted 10273 | -6/Zion | Declared Zion's savior 10740 | -6/Zion | Found CR-A16's Pointy Stick 10763 | -6/Zion | Entered Proximity Caves 10763 | -5/Proximity Caves | Accompanied by 4 allies 11173 | -5/Proximity Caves | Spotted B-75 Beast 11194 | -5/Proximity Caves | Allies destroyed B-75 Beast 11304 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11387 | -5/Proximity Caves | Entered Factory 11387 | -5/Factory | Accompanied by 2 allies 11387 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11388 | -5/Factory | Identified exit to Factory 11389 | -5/Factory | Loaded intel: 200 machine locations 11390 | -5/Factory | Loaded intel: 26 terminal locations 11500 | -5/Factory | Retrieved Zion intel report: Main Access 11501 | -5/Factory | Zion Heavy squad teleported in 11529 | -5/Factory | Zion Light squad teleported in 11630 | -5/Factory | Entered another Factory area 11630 | -4/Factory | Accompanied by 7 allies 11630 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11631 | -4/Factory | Identified exit to Extension 11807 | -4/Factory | Entered Extension 11807 | -4/Extension | Accompanied by 6 allies 11879 | -4/Extension | Found Prototype Protection 11959 | -4/Extension | Build established: Scavenger-Gunner 12025 | -4/Extension | Zion Kinetic Resupply teleported in 12035 | -4/Extension | Identified Zio. Weapon Casing 12036 | -4/Extension | Found Zio. Weapon Casing 12068 | -4/Extension | Rescued A7 12110 | -4/Extension | Rescued a captive Derelict 12110 | -4/Extension | Rescued a captive Derelict 12158 | -4/Extension | Zion Hover Resupply teleported in 12181 | -4/Extension | Rescued a captive Derelict 12182 | -4/Extension | Rescued a captive Derelict 12491 | -4/Extension | Spotted B-86 Titan 12497 | -4/Extension | Destroyed B-86 Titan 12509 | -4/Extension | Spotted B-86 Titan 12519 | -4/Extension | Allies destroyed B-86 Titan 12686 | -4/Extension | Discovered new exit (range 15) 12687 | -4/Extension | Discovered new exit (range 15) 12789 | -4/Extension | Zion Heavy squad teleported in 12859 | -4/Extension | Found Zio. Weapon Casing 12905 | -4/Extension | Zion Heavy squad teleported in 12913 | -4/Extension | Rescued a captive Derelict 12914 | -4/Extension | Rescued a captive Derelict 13031 | -4/Extension | Entered Cetus 13031 | -4/Cetus | Accompanied by 5 allies (A7) 13036 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 13051 | -4/Cetus | Spotted Cetus Guard 13051 | -4/Cetus | Spotted Cetus Guard 13055 | -4/Cetus | Allies destroyed Cetus Guard 13055 | -4/Cetus | Spotted Cetus Guard 13063 | -4/Cetus | Destroyed Cetus Guard 13064 | -4/Cetus | Spotted Cetus Guard 13064 | -4/Cetus | Allies destroyed Cetus Guard 13072 | -4/Cetus | Allies destroyed Cetus Guard 13100 | -4/Cetus | Found Zio. Weapon Casing 13208 | -4/Cetus | Started Cetus Manufacturing Module 13220 | -4/Cetus | Escorted A7 to Cetus Mainframe 13233 | -4/Cetus | Manufactured an Enhanced Grunt 13257 | -4/Cetus | Discovered new exit (range 16) 13258 | -4/Cetus | Manufactured an Enhanced Grunt 13283 | -4/Cetus | Manufactured an Enhanced Grunt 13308 | -4/Cetus | Manufactured an Enhanced Grunt 13333 | -4/Cetus | Manufactured an Enhanced Grunt 13377 | -4/Cetus | Entered Archives 13377 | -4/Archives | Accompanied by 7 allies (A7) 13382 | -4/Archives | Received a hacking code to weaken MAIN.C 13428 | -4/Archives | Discovered new exit (range 16) 13460 | -4/Archives | Entered Hub_04(d) 13460 | -4/Hub_04(d) | Accompanied by 5 allies 13563 | -4/Hub_04(d) | Spotted B-86 Titan 13583 | -4/Hub_04(d) | Allies destroyed B-86 Titan 13607 | -4/Hub_04(d) | Found Prototype Hackware 13637 | -4/Hub_04(d) | Retrieved Zion intel report: Active Terminals 13653 | -4/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 13654 | -4/Hub_04(d) | Zion Heavy squad teleported in 13683 | -4/Hub_04(d) | Zion Infowar Resupply teleported in 13710 | -4/Hub_04(d) | First assault squad dispatched 13755 | -4/Hub_04(d) | Zion Recon squad teleported in 13814 | -4/Hub_04(d) | System corruption reached 10% 13831 | -4/Hub_04(d) | Identified Exp. Hacking Suite 13842 | -4/Hub_04(d) | Discovered new exit (range 6) 13846 | -4/Hub_04(d) | Entered Research 13846 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13861 | -3/Research | Lost 11 parts (1p3n4u3w) 13876 | -3/Research | Zion Light squad teleported in 14054 | -3/Research | Discovered new exit (range 11) 14059 | -3/Research | Entered another Research area 14059 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14150 | -2/Research | Spotted B-90 Cyclops 14267 | -2/Research | Build established: Hacker-Mutant 14292 | -2/Research | Discovered new exit (range 10) 14298 | -2/Research | Entered Quarantine 14300 | -2/Quarantine | Spotted Alpha 7 14371 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 14401 | -2/Quarantine | Found Alien Artifact 14516 | -2/Quarantine | Found Alien Artifact 14517 | -2/Quarantine | Identified Core Reset Matrix 14517 | -2/Quarantine | Identified Subatomic Replicator 14517 | -2/Quarantine | Used Core Reset Matrix 14521 | -2/Quarantine | Detected hypermatrix surge 14521 | -2/Quarantine | Sensed 16 artifacts in vicinity 14565 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 14566 | -2/Quarantine | Found Sigix Broadsword 14586 | -2/Quarantine | Cryocooling Duct disabled 14601 | -2/Quarantine | Ambient heat levels rising (+20) 14601 | -2/Quarantine | Non-combat units ordered to evacuate 14618 | -2/Quarantine | Discovered new exit (range 15) 14622 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 14670 | -2/Quarantine | Found Transdimensional Reconstructor 14670 | -2/Quarantine | Warped through subspace 14699 | -2/Quarantine | Lost 5 parts (3n2u) 14728 | -2/Quarantine | Spotted Fortress 14762 | -2/Quarantine | Discovered new exit (range 5) 14851 | -2/Quarantine | Entered Section 7 14852 | -2/Section 7 | Sensed 24 artifacts in vicinity 14891 | -2/Section 7 | Discovered new exit (range 15) 15038 | -2/Section 7 | Core integrity fell below 50% 15105 | -2/Section 7 | Spotted S7 Guard 15115 | -2/Section 7 | System corruption reached 10% 15117 | -2/Section 7 | Entered Access 15117 | -1/Access | Evolved 2 slots: Power x1, Utility x1 15192 | -1/Access | System corruption reached 10% 15286 | -1/Access | Zion Thermal Resupply teleported in 15377 | -1/Access | P-80 Master assimilated allied 6G-LY0(A) 15446 | -1/Access | Garrison activated, responded to threat 15484 | -1/Access | Lost 4 parts (1p1u2w) 15545 | -1/Access | Spotted B-99 Colossus 15582 | -1/Access | Zion Experimental squad teleported in 15911 | -1/Access | First assault squad dispatched 15965 | -1/Access | Garrison activated, responded to threat 16040 | -1/Access | Garrison activated, responded to threat 16170 | -1/Access | Found Prototype Processor 16170 | -1/Access | Identified Exp. Targeting Computer 16174 | -1/Access | Found Prototype Protection 16174 | -1/Access | Identified Zio. Shade Armor 16177 | -1/Access | Found Corrupted Prototype Energy Cannon 16179 | -1/Access | Found Zio. Shade Armor 16182 | -1/Access | Found Prototype Device 16182 | -1/Access | Identified Exp. Weapon Cycler 16260 | -1/Access | Retrieved Zion intel report: Emergency Access 16261 | -1/Access | Zion Light squad teleported in 16292 | -1/Access | Zion Light squad teleported in 16293 | -1/Access | High security lockdown imminent 16302 | -1/Access | Zion Light squad teleported in 16340 | -1/Access | Found Prototype Protection 16340 | -1/Access | Identified Zio. Weapon Casing 16373 | -1/Access | High security lockdown engaged 16422 | -1/Access | Spotted B-99 Colossus 16432 | -1/Access | Spotted B-99 Colossus 16439 | -1/Access | Energy Cycler disabled 16472 | -1/Access | Spotted B-99 Colossus 16472 | -1/Access | Spotted B-99 Colossus 16473 | -1/Access | Discovered new exit (range 3) 16473 | -1/Access | Entered Command 16530 | -1/Command | Lost 3 parts (2n1u) 16539 | -1/Command | Retrieved Zion intel report: Unaware Analyses 16547 | -1/Command | Disengaged cave seal 16593 | -1/Command | Spotted B-99 Colossus 16601 | -1/Command | Found Prototype Reactor 16601 | -1/Command | Identified Zero-point Reactor 16604 | -1/Command | Found Zero-point Reactor 16610 | -1/Command | Identified Zio. Alpha Cannon Mk. II 16615 | -1/Command | Destroyed B-99 Colossus 16723 | -1/Command | First assault squad dispatched 16864 | -1/Command | High security lockdown imminent 16873 | -1/Command | Crushed by falling debris 16873 | -1/Command | System corruption reached 30% 16887 | -1/Command | Build established: Generator-Mutant 16904 | -1/Command | Lost 4 parts (1p3u) 16944 | -1/Command | High security lockdown engaged 16948 | -1/Command | Spotted M Guard 16948 | -1/Command | Spotted Combat Programmer 16949 | -1/Command | Spotted M Guard 16951 | -1/Command | Spotted Combat Programmer 16956 | -1/Command | Allies destroyed Combat Programmer 16962 | -1/Command | Destroyed M Guard 16975 | -1/Command | Core integrity fell below 50% 17005 | -1/Command | Emitted hypermatrix ping 17010 | -1/Command | Assembled emerged from beneath the floor 17011 | -1/Command | Core integrity fell below 20% 17020 | -1/Command | Found Prototype Protection 17020 | -1/Command | Identified Hvy. Regenerative Plating 17046 | -1/Command | Lost 14 parts (3p3n5u3w) 17049 | -1/Command | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 17020_ Identified Hvy. Regenerative Plating. 17020_ Penetrated by EMDS Slug. 17023_ The unstable cave ceiling collapses. 17024_ Slammed into Combat Programmer. 17024_ Combat Programmer knocked back. 17025_ The unstable cave ceiling collapses. 17025_ Slammed into Combat Programmer. 17026_ The unstable cave ceiling collapses. 17026_ Slammed into Combat Programmer. 17027_ The unstable cave ceiling collapses. 17029_ Slammed into Combat Programmer. 17031_ The unstable cave ceiling collapses. 17031_ Penetrated by EMDS Slug. 17032_ Slammed into Combat Programmer. 17033_ System corrupted: Energy discharge (-6). 17033_ Slammed into Combat Programmer. 17035_ EMDS Slug penetrates Earth. 17037_ Combat Programmer fails to hack 9R-CBY(Z). 17045_ EMDS Slug penetrates 9R-CBY(Z). 17045_ 9R-CBY(Z) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #????##????????????????? | | ??????????????????????# ###?# #????????????????? | | ?????????????????????## ## #?????????????????? | | ???????????????????### #??????????????????? | | ???????????????????# ## ## ###????????????????? | | ????????????????????# ## # ;#############????? | | ????????????????????## W@ ### ### #????? | | ???????????????#+++## p% W # # # # ###### | | ???????????????# / | | ???????????????# / | | ???????????????# = / | | ???????????????# !! *% / | | ???????????????# % ! = / | | ???????????????# #;# # W ## # ###### | | ???????????????######## ### # # # # #????? | | ??????????????????????#####?### # ########????? | | ?????????????????????????????#### ##???????????? | | ????????????????????????????????#####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# " | | ??????????????????????????????????????????# " | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 251 Energy Generation 103 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 78 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Subatomic Replicator Sigix Broadsword Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagChromaticTriangulator Manual? 0 Play Time 02:11:57 Cumulative 664.6 hours Start 2022.05.25 @ 17:02:16 End 2022.05.25 @ 19:27:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 430 Adventurer 0 Explorer 7 Win Type - Total 47 Types 17/5/17/2/0/1/3/1/1 Lore% 87 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ca4f71a-ec9b-44d4-8a98-42cccab20aef