Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 15:16:50 Player: Lunace Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2609) 2609 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (135) 135 TOTAL SCORE: 6024 Bonus ------- High Alert Combat Kills 135 Cogmind --------- Core Integrity 0/700 Matter 243/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Matter Compressor (129) Hardened Medium Armor Plating Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Improved Field Recycling Unit > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Cooled Airjet Improved Matter Compressor Hardened Medium Armor Plating Recalibrator Tesla Bomb Launcher Rocket Launcher Rocket Launcher Missile Launcher [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Transport Network Coupler Protection Improved Utility Shielding Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 2 . . Weapon . | . . . . . . . Parts Attached 106 | 6 8 15 36 2 4 35 Power 9 | 1 . 2 3 . . 3 Engine 6 | 1 . 2 3 . . . Core 2 | . . . . . . 2 Reactor 1 | . . . . . . 1 Propulsion 39 | 2 3 7 16 1 . 10 Treads . | . . . . . . . Leg 35 | 2 3 7 16 1 . 6 Wheel 1 | . . . . . . 1 Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 27 | 1 3 3 8 1 2 9 Device 6 | . 1 . 1 . . 4 Storage 10 | 1 1 1 3 . 2 2 Processor 5 | . 1 . 2 . . 2 Hackware . | . . . . . . . Protection 6 | . . 2 2 1 . 1 Artifact . | . . . . . . . Weapon 31 | 2 2 3 9 . 2 13 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 2 3 7 . . 1 Ballistic Cannon . | . . . . . . . Launcher 11 | . . . 2 . 2 7 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . . . 5 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 1 . 1 3 Parts Lost 22 | . . 2 4 . . 16 Power 2 | . . . . . . 2 Propulsion 10 | . . . 3 . . 7 Utility 5 | . . 1 1 . . 3 Weapon 5 | . . 1 . . . 4 Highest Loss Streak 8 | . . 2 3 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 98 99 86 100 87 Engine 7 | . 14 11 9 7 7 2 Core 1 | . . . . . . 3 Leg 31 | . 28 32 35 30 30 27 Device 5 | . 8 . 1 . . 12 Storage 10 | . 14 11 11 7 15 7 Processor 14 | . 3 11 15 15 15 19 Protection 5 | . . 10 7 9 15 2 Ballistic Gun 12 | . 28 21 17 15 . . Launcher 1 | . . . . . 15 . Slashing Weapon 1 | . . . . . . 6 Naked Turns . | . . . . . . . Heaviest Build 43 | 13 19 24 30 35 43 40 Greatest Support 60 | 20 20 30 60 58 58 58 Greatest Overweight (x) 3 | . . . . . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 9 Most Carried 10 | 1 10 10 10 10 10 10 Average Carried 7 | . 5 8 8 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 1 9 9 10 9 10 3 Class Distribution -------------------- 63% | Scavenger-Mutant 20% | Mutant 15% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Assassin | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 3292 | 272 426 252 1409 17 170 746 Remotely . | . . . . . . . Salvage Created 3819 | 64 650 359 1692 17 324 713 Parts 214 | 2 35 26 85 5 . 61 Haulers Intercepted 12 | . 2 1 6 . . 3 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled 23 | . . . . . . 23 Retrieved Matter 274 | . . . . . . 274 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 58 | . 10 7 23 . 2 16 Melee 4 | . . . . . . 4 Guns 38 | . 10 7 21 . . . AOE 16 | . . . 2 . 2 12 Classes Destroyed 15 | 1 4 2 4 . 1 3 Worker 6 | . . . 2 . . 4 Builder 5 | . 1 . . 1 . 3 Hauler 12 | . 2 1 6 . . 3 Recycler 8 | 1 3 . 3 . . 1 Operator 1 | . . 1 . . . . Watcher 2 | . . . 2 . . . Swarmer 10 | . 3 . 3 . . 4 Grunt 27 | . 7 6 12 . . 2 Duelist 1 | . . 1 . . . . Protector 1 | . . . . . . 1 Sentry 8 | . . . 6 . . 2 Specialist 1 | . . . . . . 1 Hunter 5 | . . . 2 . . 3 Programmer 3 | . . . . . . 3 Compactor 2 | . . . . . 2 . Best Kill Streak 14 | 1 4 4 14 1 1 6 Combat Bots Only 12 | . 3 2 12 . 1 6 Max Kills in Single Turn 6 | 1 2 1 2 1 1 6 Gunslinging 1 | . 1 . 1 . . . Exploded 6 | . . . 1 . 1 6 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 560 | . 47 31 163 . . 319 Missed 200 | . 12 4 45 . . 139 Damage Taken 5318 | . 369 545 1738 . 56 2610 Core 1092 | . 52 132 206 . 14 688 Absorbed by Shields . | . . . . . . . Redirected to Shielding 116 | . . . 18 . . 98 Regen/Repaired (Parts) 72 | . . . 72 . . . Core Remaining (%) 77 | 100 79 67 62 . . . Volleys Fired 261 | 3 50 39 125 1 12 31 Largest 2 | 2 2 2 2 2 2 1 Hottest 69 | 40 40 43 50 50 69 46 Shots Fired 482 | 6 100 76 245 2 24 29 Gun 424 | 6 100 76 240 2 . . Cannon . | . . . . . . . Launcher 58 | . . . 5 . 24 29 Special . | . . . . . . . Kinetic 424 | 6 100 76 240 2 . . Thermal . | . . . . . . . Explosive 57 | . . . 5 . 24 28 Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 19 | 4 9 10 19 4 13 9 Robot Miss Streak 4 | 1 4 2 4 . 2 1 Penetration Max . | . . . . . . . Secondary Targets 10 | . 4 . 6 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 348 | 5 62 53 175 1 18 34 Core Hits 181 | 2 32 22 71 1 6 47 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 3 | . . . 2 . . 1 Destroy 2 | . . . 2 . . . Sever 1 | . . . . . . 1 Melee Attacks 23 | . . . . . . 23 Impact . | . . . . . . . Slashing 23 | . . . . . . 23 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . . 6 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10237 | 48 675 500 2894 20 2160 3940 Guns 3849 | 48 675 500 2606 20 . . Cannons . | . . . . . . . Explosions 5268 | . . . 288 . 2160 2820 Melee 1120 | . . . . . . 1120 Ramming . | . . . . . . . Kinetic 3849 | 48 675 500 2606 20 . . Thermal 73 | . . . . . . 73 Explosive 4867 | . . . 288 . 2160 2419 Electromagnetic 328 | . . . . . . 328 Impact . | . . . . . . . Slashing 1120 | . . . . . . 1120 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . . . 25 Message Errors 4 | . . . . . . 4 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 4 | . . . . . . 4 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 292 | . . . . . . 292 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 292 | . . . . . . 292 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 109 | . . . . . 58 51 Shots 4 | . . . . . 2 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 288 | . 52 18 47 4 . 288 Average Temperature 28 | . 16 5 11 3 . 120 Received Heat Transfer 1293 | . 162 90 630 . . 411 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 582 | 5 314 230 582 218 111 383 Initial 213 | . 3 48 39 213 76 77 Average 207 | . 178 146 360 213 101 90 Maximum Alert Level 2 | . 1 1 2 1 . 1 Low Security (%) 53 | 100 46 60 16 . 100 90 Level 1 28 | . 53 39 32 100 . 9 Level 2 18 | . . . 51 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 2 6 . . 3 Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 5 | . 1 2 1 . . 1 Assault 1 | . . . 1 . . . Garrison 4 | . . . 3 . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 7 | . 2 1 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 15 12 33 . 6 35 Peak Tracking Total 15 | . 5 4 9 . 4 15 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 9 | . 1 . 1 . . 7 Max in Single Turn 5 | . 1 . 1 . . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 14 | . 4 4 6 . . . Terminals 11 | . 3 4 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 42 | . 10 11 21 . . . Successful 20 | . 4 7 9 . . . Failed 20 | . 5 3 12 . . . Catastrophic 5 | . . . 5 . . . Database Lockouts 2 | . 1 1 . . . . Manual 36 | . 10 10 16 . . . Terminals 33 | . 9 11 13 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 4 . . . Terminal Hacks 9 | . 3 4 2 . . . Robot Analysis 3 | . 2 1 . . . . Level Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 1 | . . 1 . . . . Hauler Manifests 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 1 3 5 . . . Terminals 8 | . 1 3 4 . . . Botnet 5 | . . 2 3 . . . Operators 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Watchers 1 | . . . 1 . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 3 5 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total 3 | . 2 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3398 | 79 417 332 1238 104 195 1033 Spaces Moved 1855 | 54 208 166 652 82 124 569 Core 6 | 5 . . . . . 1 Treads . | . . . . . . . Legs 1795 | 49 208 166 652 82 124 514 Wheels 7 | . . . . . . 7 Hover 47 | . . . . . . 47 Flight . | . . . . . . . Fastest Speed 48 | 50 120 120 120 120 120 48 Average Speed 118 | 113 120 120 120 120 120 114 Slowest Speed 200 | 120 120 120 120 120 120 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 32 | 4 44 22 56 3 81 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . . . . . 11 Terrain Destroyed 270 | . . . 39 . 81 150 Melee 5 | . . . . . . 5 Projectile . | . . . . . . . AOE 265 | . . . 39 . 81 145 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2609 | 63 286 234 916 87 143 880 Wait 264 | . 7 3 66 . 2 186 Move 1850 | 53 207 165 651 82 123 569 Hop . | . . . . . . . Pick Up 27 | 1 8 4 8 . 1 5 Fast Attach 45 | 6 2 3 14 2 1 17 Attach 28 | . . 4 7 . 1 16 Detach 17 | . . . 5 . 1 11 Swap 33 | . 6 8 15 . 2 2 Drop 61 | . 6 8 25 2 . 20 Fire 261 | 3 50 39 125 1 12 31 Melee 23 | . . . . . . 23 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 420 | -10/Materials | Central database locked down 479 | -10/Materials | Discovered new exit (range 15) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -9/Materials | Build established: Scavenger-Mutant 783 | -9/Materials | Central database locked down 786 | -9/Materials | Discovered new exit (range 7) 829 | -9/Materials | Entered another Materials area 829 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 886 | -8/Materials | Garrison activated, responded to threat 942 | -8/Materials | Discovered new exit (range 6) 1153 | -8/Materials | Lost 3 parts (2n1u) 1158 | -8/Materials | Destroyed 12 combat bots 1344 | -8/Materials | Garrison activated, responded to threat 1703 | -8/Materials | Repaired Carbon-fiber Leg 1855 | -8/Materials | Identified exit to Factory 1904 | -8/Materials | Garrison activated, responded to threat 2029 | -8/Materials | First assault squad dispatched 2067 | -8/Materials | Entered Factory 2067 | -7/Factory | Evolved 2 slots: Utility x2 2171 | -7/Factory | Sucked down chute 2171 | -7/Factory | Entered Waste 2200 | -7/Waste | Spotted C-40 Crusher 2200 | -7/Waste | Spotted C-40 Crusher 2210 | -7/Waste | Destroyed C-40 Crusher 2235 | -7/Waste | Spotted C-40 Crusher 2239 | -7/Waste | Spotted C-40 Crusher 2252 | -7/Waste | Destroyed C-40 Crusher 2254 | -7/Waste | Spotted C-40 Crusher 2254 | -7/Waste | Spotted C-40 Crusher 2319 | -7/Waste | Found Prototype Launcher 2351 | -7/Waste | Discovered new exit (range 12) 2366 | -7/Waste | Entered Factory 2367 | -7/Factory | Identified Tesla Bomb Launcher 2501 | -7/Factory | Crushed by falling debris 3084 | -7/Factory | Build established: Assassin 3367 | -7/Factory | Lost 8 parts (1p3n1u3w) 3381 | -7/Factory | Cargo convoy interrupted 3382 | -7/Factory | Garrison activated, responded to threat 3387 | -7/Factory | Core integrity fell below 50% 3397 | -7/Factory | Core integrity fell below 20% 3399 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03393_ M-28 Smith destroyed. 03393_ K-01 Serf collects debris. 03394_ Greatsword destroyed. 03394_ P-60 Hacker resets X-67 Chaingunner, system corruption cleaned. 03395_ Nuclear Reactor explodes. 03395_ S-27 Virus destroyed. 03395_ G-47 Trooper destroyed. 03395_ K-01 Serf collects debris. 03395_ R-06 Scavenger collects Gravmag System. 03396_ Dropped Mic. Nuclear Core. 03396_ P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. 03396_ Cld. Airjet destroyed. 03396_ Acquired Prototype Reactor. 03396_ Identified Cold Fusion Reactor. 03396_ K-01 Serf collects debris. 03398_ Dropped Cold Fusion Reactor. 03398_ R-06 Scavenger collects Carbon-fiber Leg. 03398_ K-01 Serf collects debris. 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" #????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 450 Matter Capacity 600 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Target Analysis 5 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedAuthchipMace Manual? 0 Play Time 00:35:11 Cumulative 116.8 hours Start 2024.04.23 @ 14:34:20 End 2024.04.23 @ 15:16:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 118 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 65 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51a62ccd-3561-43aa-a0a7-3dad02c89723