Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 13:01:48 Player: EpicLuck Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (1060) 1060 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2900 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 290/290 System Corruption 0% Temperature Cool (27) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Visual Processing Unit Improved Targeting Computer Target Analyzer Utility Shielding > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Heat Sink Light Armor Plating Insulated Plating Tractor Beam Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Matter Pod Visual Processing Unit Improved Targeting Computer Target Analyzer > --- WEAPON ----------- Heavy EM Shotgun Small Laser > --- INVENTORY -------- Heat Sink Welding Torch [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Target Analyzer Device Terrain Scanner Storage Medium Matter Pod Processor Target Analyzer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 34 | 5 5 8 16 Power 9 | 1 1 . 7 Engine 9 | 1 1 . 7 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 4 3 Treads . | . . . . Leg 6 | . . 3 3 Wheel 5 | 2 2 1 . Hover . | . . . . Flight . | . . . . Utility 6 | . 2 2 2 Device 1 | . 1 . . Storage 1 | . 1 . . Processor 3 | . . 2 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 5 | 2 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 22 | . 2 6 14 Power 7 | . 1 1 5 Propulsion 7 | . 1 2 4 Utility 2 | . . 1 1 Weapon 6 | . . 2 4 Highest Loss Streak 9 | . 2 5 9 To Critical Strikes . | . . . . Average Backups 3 | . 3 4 4 Power . | . . 1 . Propulsion . | . 1 1 . Utility 1 | . . . 2 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 6 | . 2 1 3 Power . | . . . . Propulsion 2 | . 2 . . Utility 4 | . . 1 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 87 | . 87 90 85 Engine 13 | . 14 10 15 Leg 13 | . . 14 18 Wheel 8 | . 26 14 . Device 3 | . 10 5 . Storage 6 | . 6 11 5 Processor 18 | . . 12 26 Protection 1 | . . . 3 Energy Gun 8 | . . 11 10 Ballistic Gun 10 | . 28 9 4 Peak Build Rating 18 | 5 7 15 18 Average Rating 12 | 3 6 12 15 On Entrance 6 | . 5 7 14 Naked Turns . | . . . . Heaviest Build 17 | 5 10 10 17 Greatest Support 44 | 20 32 44 30 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 3 5 5 5 Average Carried 3 | . 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 3 4 5 4 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 776 | 260 162 115 239 Remotely . | . . . . Salvage Created 1546 | 50 96 291 1109 Parts 83 | 2 5 21 55 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | 1 3 6 15 Guns 24 | 1 3 5 15 AOE 1 | . . 1 . Classes Destroyed 6 | 1 1 2 2 Builder 1 | . . . 1 Recycler 3 | . . . 3 Watcher 3 | . . 1 2 Swarmer 3 | . 1 . 2 Grunt 16 | 1 2 5 8 Sentry 6 | . . 1 5 Best Kill Streak 4 | 1 3 2 4 Combat Bots Only 3 | 1 3 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 217 | 7 38 33 139 Missed 71 | 4 11 10 46 Hits 146 | 3 27 23 93 Projectile 146 | 3 27 23 93 Critical Strikes 11 | . . . 11 Damage Taken 2267 | 34 288 330 1615 Core 680 | . 94 33 553 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 79 | . . . 79 Core Remaining (%) 84 | 100 62 91 . Volleys Fired 124 | 5 19 23 77 Largest 2 | 2 2 2 2 Hottest 90 | 40 40 90 90 Shots Fired 210 | 10 38 43 119 Gun 205 | 10 38 43 114 Cannon . | . . . . Launcher . | . . . . Special 5 | . . . 5 Kinetic 131 | 10 38 25 58 Thermal 41 | . . 9 32 Explosive . | . . . . Electromagnetic 38 | . . 9 29 Robot Hit Streak 12 | 2 6 5 12 Robot Miss Streak 4 | 2 2 3 4 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 141 | 5 26 26 84 Core Hits 65 | 3 7 12 43 Critical Kills . | . . . . Critical Parts Destroyed 4 | . . 3 1 Critical Strikes 4 | . . 3 1 Destroy 4 | . . 3 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2047 | 43 212 351 1441 Guns 1874 | 43 212 310 1309 Cannons . | . . . . Explosions 161 | . . 29 132 Melee . | . . . . Ramming 12 | . . 12 . Kinetic 966 | 43 212 113 598 Thermal 395 | . . 73 322 Explosive . | . . . . Electromagnetic 674 | . . 153 521 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . . . 32 Projectiles . | . . . . Explosions 32 | . . . 32 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . . 17 . Shots 1 | . . 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 234 | 6 22 117 234 Average Temperature 55 | 6 9 37 70 Received Heat Transfer 849 | 18 84 144 603 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 725 | . . 150 575 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 2 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 109 | 20 50 66 109 Initial 23 | . 13 12 23 Average 31 | 2 11 21 44 Influence Increases 792 | 20 70 183 519 Destroy 0b10 Robot/C 500 | 20 60 120 300 Destroy 0b10 Robot/NC 35 | . . 5 30 Destroy Leader 136 | . 10 32 94 Successful Hack 8 | . . . 8 Disable Machine 15 | . . . 15 Destroy Structure 23 | . . 11 12 Lose Combat Pursuer 75 | . . 15 60 Influence Decreases 683 | . 60 157 466 Entered New Map 58 | . 7 18 33 Time Decay 450 | . 43 99 308 Lost Part 175 | . 10 40 125 Squads Dispatched 8 | . 1 1 6 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | 1 6 8 26 Peak Tracking Total 6 | 1 6 2 5 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 1 3 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . . 2 17 Successful 11 | . . 2 9 Failed 8 | . . . 8 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 2 | . . 1 1 Terminals 10 | . . 2 8 Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . . 2 5 Record 1 | . . . 1 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Maintenance Status 1 | . . . 1 Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . 1 3 Full Trace Events 4 | . . 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 60 | . . . 60 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1119 | . 196 216 707 Optics 810 | . . 103 707 Terrain 309 | . 196 113 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1269 | 77 238 247 707 Spaces Moved 770 | 72 198 150 350 Core 107 | 20 . . 87 Treads . | . . . . Legs 345 | . . 82 263 Wheels 318 | 52 198 68 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 50 Average Speed 105 | 71 88 109 120 Slowest Speed 250 | 80 100 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 9 36 18 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 19 | . . 9 10 Melee . | . . . . Projectile . | . . . . AOE 19 | . . 9 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1029 | 89 231 195 514 Wait 55 | . . . 55 Move 767 | 71 197 149 350 Hop . | . . . . Pick Up 41 | 8 7 11 15 Fast Attach 1 | . . . 1 Attach 33 | 5 4 8 16 Detach . | . . . . Swap 2 | . 2 . . Drop 5 | . 2 3 . Fire 124 | 5 19 23 77 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 78 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 9) 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 462 | -9/Materials | Lost 5 parts (2n1u2w) 543 | -9/Materials | Discovered new exit (range 8) 563 | -9/Materials | Entered another Materials area 563 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 719 | -8/Materials | Build established: Scavenger-Mutant 765 | -8/Materials | Repaired Hvy. EM Shotgun 871 | -8/Materials | Discovered new exit (range 16) 1041 | -8/Materials | Lost 9 parts (3p3n1u2w) 1132 | -8/Materials | Core integrity fell below 50% 1174 | -8/Materials | Core integrity fell below 20% 1187 | -8/Materials | Garrison activated, responded to threat 1219 | -8/Materials | Lost 4 parts (2p1n1w) 1270 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Wheel (90%) Imp. Heat Sink (92%) Heat Sink (83%) Lgt. Treads (89%) Corrupted Sml. Storage Unit (82%) Corrupted Tractor Beam (44%) Beam Rifle (80%) Hvy. Assault Rifle (86%) Lgt. Treads (86%) Terrain Scanner (75%) Lgt. Nuclear Core (56%) Corrupted Aluminum Leg (96%) Corrupted Lgt. Nuclear Core (58%) Corrupted Aluminum Leg (66%) ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. Recycling Unit unresponsive. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Critical hit (Burn: +37). 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EM Shotgun | 1% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Crack Shot Part-time Mechanic Risk Taker Shopping List Troublemaker Challenges ------------ None Game ------ Seed HeartImprovedDriveblaster Manual? 0 Play Time 00:26:02 Cumulative 0.8 hours Start 2025.07.11 @ 09:22:03 End 2025.07.16 @ 13:01:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 957dc2dc-23b1-40fc-bdd1-a4aae3c2f1ff