Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 22:41:00 Player: Sir Cheese Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (119) 595 Value Destroyed (4228) 4228 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3530) 3530 TOTAL SCORE: 16353 Bonus ------- Follower Combat Kills 30 Entered DSFs 500 Win 3000 Cogmind --------- Core Integrity 869/1600 Matter 176/300 Energy 12/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced System Shield Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Salvage Targeting Computer Stasis Canceller Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Energy Well Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced ECM Suite Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Enhanced Hardcell Cannon Centrium Greatsword > --- INVENTORY -------- Light Quantum Reactor Stasis Canceller Ragnarok Missile Launcher Lance [Rating: 178] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Subdweller Monowheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility Medium Storage Unit Device High-powered Tractor Beam Storage Medium Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun High-powered Shock Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Centrium Greatsword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Slots Evolved 18 | . . . . 4 2 . . 2 2 2 . . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 8 | . . . . 1 . . . 1 2 1 . . . 1 2 . Utility 8 | . . . . 2 2 . . . . 1 . . . 1 . 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . Parts Attached 175 | 5 6 . 14 21 7 8 16 5 5 13 2 5 5 18 26 19 Power 28 | 1 2 . 2 2 1 2 1 1 . 2 . 1 . 3 5 5 Engine 9 | 1 2 . 2 2 . . 1 1 . . . . . . . . Core 6 | . . . . . 1 2 . . . 2 . . . 1 . . Reactor 13 | . . . . . . . . . . . . 1 . 2 5 5 Propulsion 44 | 2 . . 4 8 . 1 5 1 1 5 2 . 2 1 9 3 Treads 8 | 2 . . . 3 . 1 2 . . . . . . . . . Leg 8 | . . . . 4 . . 3 . 1 . . . . . . . Wheel 6 | . . . 4 1 . . . . . 1 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 21 | . . . . . . . . 1 . 4 2 . 2 1 9 2 Utility 64 | . 3 . 3 6 5 2 7 3 1 4 . 2 2 10 8 8 Device 35 | . . . 2 3 1 1 1 1 1 4 . 2 1 4 8 6 Storage 4 | . 1 . . . 1 . . 1 . . . . . 1 . . Processor 5 | . . . . . . . 1 1 . . . . . 3 . . Hackware 10 | . . . . . 2 . 3 . . . . . 1 2 . 2 Protection 10 | . 2 . 1 3 1 1 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 . 5 5 1 3 3 . 3 2 . 2 1 4 4 3 Energy Gun 6 | . . . . 1 . . 1 . 2 . . 1 . 1 . . Energy Cannon 2 | . . . 2 . . . . . . . . . . . . . Ballistic Gun 11 | 2 . . 1 4 1 1 1 . . . . . 1 . . . Ballistic Cannon 3 | . . . . . . 1 . . . . . . . 1 1 . Launcher 5 | . . . . . . . 1 . . 1 . 1 . . 1 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . 1 . . 1 . . . . . . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon 5 | . . . 1 . . . . . 1 1 . . . . 1 1 Unidentified Prototypes 11 | . . . . 1 . . . . 1 . . 1 . 4 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . 3 Parts Lost 79 | . . . 4 3 1 8 20 5 5 7 1 . . . 10 15 Power 10 | . . . . 1 . 1 1 2 1 1 . . . . 2 1 Propulsion 22 | . . . 3 1 . 1 5 2 . 2 . . . . 1 7 Utility 28 | . . . . . . 4 8 . 2 3 1 . . . 6 4 Weapon 19 | . . . 1 1 1 2 6 1 2 1 . . . . 1 3 Highest Loss Streak 11 | . . . 2 2 1 4 10 5 5 4 1 . . . 3 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 8 | 1 9 10 9 9 11 13 11 4 3 2 3 3 3 3 4 4 Power 1 | . 2 2 1 . . 1 2 2 1 . . . . . . 1 Propulsion . | . . . . . 2 1 1 . . . . . . 1 . . Utility 3 | . 5 6 4 4 5 7 5 . . 1 1 . . 1 2 1 Weapon 2 | . 1 1 2 3 2 2 2 2 1 . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 25 | . 6 . 2 4 3 . 2 . 1 . . . . 1 4 2 Power 2 | . 1 . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . 2 1 . 1 . . . . . . . . . Utility 10 | . 4 . 1 1 1 . . . . . . . . 1 1 1 Weapon 8 | . 1 . 1 1 1 . 1 . 1 . . . . . 2 . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 83 | . 98 100 98 91 99 92 70 43 42 27 48 54 69 78 72 66 Engine 4 | . 14 14 14 8 . . 4 3 1 . . . . . . . Core 2 | . . . . . 6 6 . . . 3 4 . . . . . Reactor 1 | . . . . . . . . . . . . 2 5 7 8 6 Treads 12 | . 28 28 16 7 23 22 16 . . . . . . . . . Leg 1 | . . . . 10 . . 1 . 2 . . . . . . . Wheel 2 | . . . 10 6 . . . . . . . . . . . . Flight 5 | . . . . . . . . 3 . 5 18 21 21 19 21 15 Device 11 | . . . 4 15 14 16 10 2 7 4 14 16 21 15 14 17 Storage 7 | . 12 14 14 9 7 7 5 2 . . . . . 3 3 3 Processor 3 | . . . . . . . 1 10 11 10 10 10 10 9 8 8 Hackware 5 | . . . . . 14 7 7 13 11 1 . . 2 8 7 4 Protection 5 | . 14 14 9 8 7 8 4 . . . . . . . . . Energy Cannon 1 | . . . 3 4 . . . . . . . . . . . . Ballistic Gun 11 | . 26 28 16 17 21 15 7 . . . . . 3 . . . Slashing Weapon 2 | . . . 3 1 . 4 5 . . . . . . 3 4 . Special Melee Weapon 1 | . . . 2 . . . . . 4 . . . 1 2 . 3 Peak Build Rating 178 | 5 10 10 17 39 48 47 42 40 46 83 84 97 121 156 178 169 Average Rating 59 | 4 9 10 11 31 45 41 31 24 31 37 81 90 108 147 170 136 On Entrance 50 | . 5 10 10 17 37 47 42 10 23 25 61 74 97 120 156 130 Avg Prop Armor Cover (%) 5 | . . . 6 4 . . . 5 16 . . . . . 2 7 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 55 | 7 26 26 35 45 54 54 46 9 21 14 14 30 37 44 51 55 Greatest Support 90 | 40 40 40 40 60 60 60 60 8 28 45 53 53 55 65 90 75 Greatest Overweight (x) 14 | 1 . . 8 2 . . 1 2 2 1 . . . 14 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 5 9 10 10 10 11 15 13 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 10 10 10 10 15 15 15 5 5 5 5 4 5 5 5 5 Average Carried 8 | 2 9 10 9 9 11 13 11 4 4 3 3 2 4 4 4 4 Final Capacity 15 | 5 10 10 10 10 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 5 10 10 10 10 14 14 5 5 5 3 5 3 5 5 5 3 Class Distribution -------------------- 38% | Mutant 12% | Hacker-Tank 7% | Hacker-Mutant 7% | Scout 7% | Tank 4% | Hacker-Scout 4% | Skirmisher 4% | Scientist-Ninja 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Hacker-Tank | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Sprinter | -4/DSF Scout | -3/Research Scientist-Ninja | -2/Research Ninja | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Matter Collected 4367 | 212 264 . 470 613 830 515 302 . . 3 . . 110 350 389 309 Remotely 1917 | . . . . 169 776 515 175 . . . . . . . 282 . Salvage Created 4391 | 35 194 19 352 1115 664 595 295 . . 66 . . . 346 400 310 Parts 246 | 5 13 4 30 56 30 25 17 . . 6 . . . 16 25 19 Haulers Intercepted 5 | . . . . 3 . . . . . . . . . 1 1 . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . 13 . . 19 11 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Combat Hostiles Destroyed 86 | . 4 . 8 21 11 17 7 . . 5 . . . 1 6 6 Melee 9 | . . . 2 . . 1 2 . . . . . . 1 2 1 Guns 54 | . 4 . 4 15 11 16 4 . . . . . . . . . Cannons 8 | . . . 2 5 . . 1 . . . . . . . . . AOE 14 | . . . . . . . . . . 5 . . . . 4 5 Classes Destroyed 17 | 1 2 . 3 6 1 4 . . . . . . . . . . Worker 9 | . . . . 1 2 . . . . 1 . . . . 4 1 Tunneler 4 | 2 . 1 . . . . . . . . . . . 1 . . Hauler 5 | . . . . 3 . . . . . . . . . 1 1 . Recycler 4 | . . . . 1 2 . . . . . . . . 1 . . Operator 8 | . 3 . . 1 1 . . . . . . . . 1 2 . Watcher 3 | . . . . 1 1 . . . . . . . . . . 1 Swarmer 25 | . . . . 3 . 8 . . . 5 . . . . 4 5 Grunt 25 | . 4 . 2 8 7 . 4 . . . . . . . . . Brawler 5 | . . . . . . 4 1 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 14 | . . . 1 9 1 2 1 . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . Programmer 8 | . . . . . 3 . 1 . . . . . . 1 2 1 Behemoth 1 | . . . . . . 1 . . . . . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | 2 2 1 2 4 7 7 4 . . 6 . . . 1 6 5 Combat Bots Only 7 | . 2 . 2 3 6 7 4 . . 5 . . . 1 4 5 Max Kills in Single Turn 5 | 1 1 1 1 2 2 2 1 . . 3 . . . 1 4 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . 2 . . . . 2 5 Melee 1 | . . . 1 . . 1 1 . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Hostile Shots Fired 1356 | . 21 . 71 106 97 89 274 135 36 176 2 . 15 47 110 177 Missed 559 | . 7 . 18 27 29 30 77 59 16 109 1 . 8 31 59 88 Hits 797 | . 14 . 53 79 68 59 197 76 20 67 1 . 7 16 51 89 Melee 17 | . . . . . . 6 1 . . . 1 . . . 9 . Projectile 780 | . 14 . 53 79 68 53 196 76 20 67 . . 7 16 42 89 Critical Strikes 27 | . . . . 3 2 1 5 . . 1 1 . . 2 7 5 Actively Blocked 14 | . . . . . . . . . . . 1 . . 2 7 4 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . Damage Taken 13384 | . 157 . 1098 1112 862 1085 2481 585 434 1306 58 . 184 447 1434 2141 Core 2958 | . 33 . 95 106 78 43 555 349 91 521 . . 66 105 185 731 Absorbed by Shields 10 | . . . . . . . . . . 10 . . . . . . Regen/Repaired (Parts) 196 | . . . . 54 142 . . . . . . . . . . . Core Remaining (%) 65 | 100 . . 48 80 . . 3 58 90 . . . 48 91 87 54 Volleys Fired 237 | 4 23 1 56 57 26 30 16 . 1 4 . . . 14 2 3 Largest 3 | 2 2 2 2 3 3 3 3 . 1 1 . . . 1 1 1 Hottest 155 | 40 100 40 100 155 84 97 97 . 40 36 . . . 75 70 80 Shots Fired 518 | 8 45 2 100 149 76 79 35 . 1 4 . . . 14 2 3 Gun 462 | 8 44 2 88 131 76 77 26 . 1 . . . . 9 . . Cannon 42 | . . . 8 18 . 2 9 . . . . . . 5 . . Launcher 9 | . . . . . . . . . . 4 . . . . 2 3 Special 5 | . 1 . 4 . . . . . . . . . . . . . Kinetic 456 | 8 44 2 88 120 76 79 34 . . . . . . 5 . . Thermal 32 | . 1 . 12 18 . . . . 1 . . . . . . . Explosive 6 | . . . . . . . . . . 4 . . . . 2 . Electromagnetic 24 | . . . . 11 . . 1 . . . . . . 9 . 3 Robot Hit Streak 18 | 3 6 5 18 9 11 11 10 . . 2 . . . 3 . . Robot Miss Streak 16 | 2 6 . 3 16 6 7 3 . 2 2 . . . 1 . 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . 1 . 2 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . . . . . . . Shots Hit Robots 418 | 4 22 1 83 105 63 66 37 . . 2 . . . 17 10 8 Core Hits 365 | 2 14 1 15 90 85 81 25 . . 15 . . . 9 9 19 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . 2 1 . 1 4 . . . . . . 2 2 . Meltdown 1 | . . . . 1 . . . . . . . . . . . . Blast 2 | . . . . . . . 2 . . . . . . . . . Sever 9 | . . . 2 . . 1 2 . . . . . . 2 2 . Melee Attacks 173 | . . . 15 . 3 6 14 . . . . . . 35 60 40 Impact . | . . . . . . . . . . . . . . . . . Slashing 133 | . . . 15 . 3 6 14 . . . . . . 35 60 . Piercing 40 | . . . . . . . . . . . . . . . . 40 Sneak Attacks 7 | . . . . . . 1 . . . . . . . 1 3 2 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10961 | 62 287 10 943 1873 1145 1400 882 . . 583 . . . 720 1967 1089 Guns 5337 | 62 287 10 534 1566 1145 1193 387 . . . . . . 153 . . Cannons 799 | . . . 198 307 . 26 159 . . . . . . 109 . . Explosions 2167 | . . . . . . . . . . 568 . . . . 884 715 Melee 2638 | . . . 211 . . 181 336 . . . . . . 457 1083 370 Ramming 20 | . . . . . . . . . . 15 . . . 1 . 4 Kinetic 5336 | 62 287 10 534 1424 1145 1219 546 . . . . . . 109 . . Thermal 814 | . . . 198 307 . . . . . . . . . . . 309 Explosive 1452 | . . . . . . . . . . 568 . . . . 884 . Electromagnetic 701 | . . . . 142 . . . . . . . . . 153 . 406 Impact . | . . . . . . . . . . . . . . . . . Slashing 2268 | . . . 211 . . 181 336 . . . . . . 457 1083 . Piercing 370 | . . . . . . . . . . . . . . . . 370 Highest Corruption 14 | . . . . . 2 9 9 . . 6 6 6 7 1 11 14 Average Corruption 6 | . . . . . 1 8 9 . . 3 6 6 6 1 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 80 | . . . . . . 34 17 . . 1 1 1 1 1 14 10 Message Errors 13 | . . . . . . 6 5 . . . . . . . 1 1 Matter Fused 20 | . . . . . . 7 4 . . . . . . . 6 3 Heat Flow Errors 5 | . . . . . . 1 2 . . . . . . . 2 . Energy Discharges 14 | . . . . . . 6 1 . . 1 1 1 1 . 1 2 Parts Rejected 5 | . . . . . . . 2 . . . . . . . 1 2 Data Loss (minor) 12 | . . . . . . 6 3 . . . . . . 1 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . 3 . . . . . . . . . . Alerts 7 | . . . . . . 5 . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 576 | . . . . 16 . . 47 . . 30 . . . 82 348 53 Projectiles 48 | . . . . 16 . . 32 . . . . . . . . . Explosions 176 | . . . . . . . . . . 30 . . . . 146 . Melee 352 | . . . . . . . 15 . . . . . . 82 202 53 Knockbacks 4 | . . . . . . . 2 . . 1 . . . 1 . . Impact 1 | . . . . . . . . . . 1 . . . . . . Kinetic 3 | . . . . . . . 2 . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . . . . . 7 . . . . . 60 Shots 5 | . . . . . . . . . . . . . . . . 5 Rammed 6 | . . . . . . . . . . 2 . . . 1 . 3 Targets Rammed 6 | . . . . . . . . . . 2 . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 44 . 72 474 384 211 245 3 . 18 . . . 108 295 32 Average Temperature 82 | . 11 . 28 169 144 76 88 3 . 13 . . . 39 54 11 Received Heat Transfer 2689 | . 84 . 198 477 327 160 864 186 135 78 . . . 36 54 90 Effects 10 | . . . . 4 5 . . . . . . . . . 1 . Shutdowns 3 | . . . . 2 1 . . . . . . . . . . . Energy Bleed 4 | . . . . 2 1 . . . . . . . . . 1 . Interference 2 | . . . . . 2 . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . 2 . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Parts Melted 3 | . . . 1 1 . . . . . . . . . . . 1 Heat Transferred 866 | . . . 259 407 . . . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Maximum Alert Level 1 | . . . . 1 . . . . . 1 . . . 1 1 . Low Security (%) 87 | 100 100 100 . 66 100 . . 100 100 93 100 100 100 98 60 100 Level 1 12 | . . . . 33 . . . . . 6 . . . 1 39 . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 311 | 10 60 17 . 311 188 . . 15 10 212 70 36 18 201 288 184 Initial 148 | . . 17 . 29 136 . . . . . 70 21 18 9 112 148 Average 77 | . 12 3 . 142 32 . . 1 . 76 57 24 18 37 165 124 Influence Increases 3552 | 10 130 5 70 688 324 365 160 15 20 372 . 15 . 356 615 407 Destroy 0b10 Robot/C 1600 | . 80 . 60 420 220 320 140 . . 100 . . . 20 120 120 Destroy 0b10 Robot/NC 165 | 10 15 5 . 35 30 . . . . 5 . . . 20 35 10 Destroy Leader 326 | . 20 . 10 128 52 30 20 . . 10 . . . 12 22 22 Trap Triggered on 0b10 20 | . . . . . . . . . . 20 . . . . . . Successful Hack 275 | . . . . 24 5 . . . 20 5 . 15 . 92 87 27 Disable Machine 105 | . 15 . . . 15 . . . . 30 . . . 15 . 30 Destroy Structure 341 | . . . . 6 2 . . . . 52 . . . 32 186 63 Partial Spotted 60 | . . . . . . . . 15 . . . . . . 30 15 Lose Combat Pursuer 660 | . . . . 75 . 15 . . . 150 . . . 165 135 120 Influence Decreases 3369 | 10 84 51 12 446 446 543 160 15 20 170 172 19 8 173 569 471 Entered New Map 635 | . . 29 . 29 164 67 . . . . 132 9 8 9 89 99 Time Decay 2169 | 10 84 22 12 392 272 336 100 15 20 100 30 10 . 164 380 222 Lost Part 475 | . . . . 25 10 50 60 . . 70 10 . . . 100 150 Lost Ally 90 | . . . . . . 90 . . . . . . . . . . Squads Dispatched 40 | . 5 . . 8 3 . . . 2 3 . . . 5 9 5 Investigation 5 | . 1 . . 2 1 . . . . . . . . . . 1 Extermination 12 | . . . . . 2 . . . 1 1 . . . 2 4 2 Reinforcement 20 | . 4 . . 3 . . . . 1 2 . . . 3 5 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Distress Signals 11 | . 1 . . 2 1 . . . . 4 . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 244 | . 6 . 9 36 16 15 8 3 3 29 6 . 2 15 51 45 Peak Tracking Total 17 | . 3 . 2 4 7 7 4 3 3 17 6 . 2 10 10 13 Tactical Retreats 36 | . . . . 4 . 1 . . . 3 . . . 3 13 12 ECM-based Alert Blocks 48 | . . . . . . . . . . . . . . . 23 25 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Traps Triggered 18 | . 1 . . . 1 . . . 3 3 . . 1 5 2 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 36 | . . . . . . . . . 35 . . . 1 . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . . . . . Reused 2 | . . . . . . . . . . 2 . . . . . . Traps Extracted 4 | . . . . . . . . . 4 . . . . . . . Installed 3 | . . . . . . . . . . 3 . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 3 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Machines Disabled 8 | . 1 . . . 1 1 . . . 2 . . . 1 . 2 Max in Single Turn 2 | . 1 . . . 1 1 . . . 2 . . . 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Machines Accessed 63 | . 1 . 2 9 5 . . 1 4 3 . 3 . 9 16 10 Terminals 35 | . 1 . . 4 3 . . . 2 3 . 2 . 5 8 7 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . 1 1 . . 1 1 . . 1 . 2 . 1 Recycling Units 3 | . . . . 1 . . . . . . . . . 1 . 1 Scanalyzers 11 | . . . . 2 1 . . . 1 . . . . 1 6 . Garrison Access 4 | . . . . 1 . . . . . . . . . . 2 1 Total Hacks 180 | . 2 . 3 30 36 . . 1 18 7 . 4 . 14 46 19 Successful 104 | . 1 . 3 16 27 . . 1 11 4 . 2 . 6 30 3 Failed 76 | . 1 . . 14 9 . . . 7 3 . 2 . 8 16 16 Catastrophic 27 | . . . . 4 2 . . . 3 2 . 1 . 5 6 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 17 | . 1 . . 2 2 . . . . 2 . . . 1 3 6 Terminals 86 | . 2 . . 13 18 . . . 9 7 . 3 . 8 14 12 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 19 | . . . . 4 6 . . 1 3 . . 1 . 3 . 1 Recycling Units 4 | . . . . 1 . . . . . . . . . 1 . 2 Scanalyzers 58 | . . . . 9 12 . . . 6 . . . . 2 29 . Garrison Access 10 | . . . . 3 . . . . . . . . . . 3 4 Terminal Hacks 41 | . 1 . 3 7 9 . . . 5 4 . 2 . 2 6 2 Record 6 | . . . 1 . 1 . . . . 1 . 1 . . 2 . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . . 1 1 . . . . . . . . . . . Open Door 3 | . . . 1 . . . . . . . . . . . . 2 Open DSF 3 | . . . . . . . . . . 1 . 1 . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . 1 . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . 1 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . Fabricator Index 2 | . . . . . 1 . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . . . . Locate Traps 4 | . . . . 2 . . . . 1 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . 1 . . . . . . . Zone Layout 4 | . . . . 1 . . . . 1 1 . . . . 1 . Release Object 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . 2 5 . . 1 . . . . . 2 . . Scan Component 5 | . . . . 1 3 . . . . . . . . 1 . . Repair 3 | . . . . 1 2 . . . . . . . . . . . Refit 2 | . . . . . . . . 1 . . . . . 1 . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . . . 1 . . Report Inventory 2 | . . . . 1 . . . . . . . . . 1 . . Scanalyzer 47 | . . . . 6 12 . . . 6 . . . . 1 22 . Insert Component 14 | . . . . 2 5 . . . 1 . . . . . 6 . Analyze 17 | . . . . 3 4 . . . 1 . . . . . 9 . Retrieve Study 16 | . . . . 1 3 . . . 4 . . . . 1 7 . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 2 1 Seal Access 3 | . . . . . . . . . . . . . . . 2 1 Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 1 . . 8 5 . . 1 3 2 . 3 . 7 13 10 Full Trace Events 3 | . . . . 2 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 2 5 . . . 1 . . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 15 | . . . . . 3 . . . 4 . . . . 1 7 . Parts Repaired 3 | . . . . 1 2 . . . . . . . . . . . Time 137 | . . . . 32 105 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . . 2 4 . . . 1 . . . . . 6 . Part Schematics Acquired 13 | . . . . 2 4 . . . 1 . . . . . 6 . Parts Damaged 3 | . . . . . 1 . . . 1 . . . . . 1 . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Total Allies 11 | . . 3 . . . 6 1 . . . 1 . . . . . Largest Group 6 | . . 3 3 . . 6 1 . . . 1 . . . . . Highest-Rated Group 127 | . . 40 40 . . 110 127 . . . 46 . . . . . Highest-Rated Ally 127 | . . 16 16 . . 30 127 . . . 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . 25 . . 36 7 . . . 12 . . . . . Total Damage 1823 | . . . 278 . . 572 618 . . . 355 . . . . . Kills 2 | . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Active Infowar (turns) 4612 | . . . 387 603 485 . 307 74 315 323 64 33 42 614 895 470 Optics 3803 | . . . 370 603 . . . 74 315 323 64 33 42 614 895 470 Sensors 3078 | . . . 17 295 485 . 307 . . . . 7 42 614 889 422 IFF 272 | . . . . . . . . 56 216 . . . . . . . Cloaking 135 | . . . . . . . . . . . . . . . . 135 ECM 788 | . . . . . . . . . . . . . . . 401 387 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 3 . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Turns Passed 8705 | 97 459 140 1299 993 1209 1141 480 131 315 323 64 33 42 614 895 470 Spaces Moved 8043 | 53 223 47 740 506 574 586 228 198 334 482 187 59 90 910 1900 926 Core 580 | 14 . . 1 . . . 70 55 276 138 . . . 1 . 25 Treads 2137 | 39 223 47 379 144 574 586 145 . . . . . . . . . Legs 252 | . . . . 166 . . 13 . 58 15 . . . . . . Wheels 561 | . . . 360 196 . . . . . 5 . . . . . . Hover 114 | . . . . . . . . 25 . . . . . . . 89 Flight 4399 | . . . . . . . . 118 . 324 187 59 90 909 1900 812 Fastest Speed 28 | 50 160 160 110 117 170 170 50 40 50 34 31 31 31 33 28 28 Average Speed 80 | 134 160 160 138 139 170 170 145 59 65 50 31 31 32 34 32 31 Slowest Speed 750 | 160 160 160 450 250 170 170 210 160 150 120 37 31 33 750 36 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . 1 . 8 . . . 19 5 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 34 | 3 41 11 40 51 17 72 28 6 10 19 86 2 81 29 57 32 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . 1 1 1 . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . . . . . Scrap Searched 8 | . . . 6 . . 1 1 . . . . . . . . . Spaces Dug 86 | . . . 6 . 2 1 . . . . . . . 17 44 16 Terrain Destroyed 153 | . . . 7 6 2 2 2 . . 32 . . . 18 60 24 Melee 86 | . . . 6 . 2 1 . . . . . . . 17 44 16 Projectile 11 | . . . 1 6 . 1 2 . . . . . . 1 . . AOE 56 | . . . . . . . . . . 32 . . . . 16 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Fac Fac Was Fac DSF Res Res Acc Total 9511 | 71 283 110 891 679 748 661 330 208 432 547 192 73 103 1105 2059 1019 Wait 493 | . 9 63 31 65 108 . 40 4 10 21 . 7 . 109 21 5 Move 7956 | 52 222 46 739 505 573 585 227 195 333 470 186 58 89 874 1889 913 Hop 33 | . . . . . . . . 1 . 4 . . . 17 5 6 Pick Up 134 | 10 13 . 14 11 17 8 10 1 6 6 4 2 4 6 15 7 Fast Attach 83 | . 2 . 2 12 . . 2 3 2 8 . . 2 18 21 11 Attach 84 | 5 . . 4 3 5 7 16 2 4 7 2 5 4 4 7 9 Detach 8 | . . . . . . . . 1 . 3 . 1 . 1 1 1 Swap 57 | . 5 . 16 8 7 3 . . . . . . . 4 8 6 Drop 136 | . 9 . 14 18 9 1 5 1 5 6 . . 3 20 30 15 Fire 237 | 4 23 1 56 57 26 30 16 . 1 4 . . . 14 2 3 Melee 173 | . . . 15 . 3 6 14 . . . . . . 35 60 40 Ram 5 | . . . . . . . . . . 2 . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . 21 13 . . . 3 . . Rewire 36 | . . . . . . 21 . . 15 . . . . . . . Trap 39 | . . . . . . . . . 35 3 . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac / Low / Ext x2) -5/Factory -4/Factory -4/Waste -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 6) 472 | -10/Materials | Discovered new exit (range 8) 557 | -10/Materials | Entered Mines 562 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 683 | -10/Mines | Discovered new exit (range 4) 697 | -10/Mines | Entered Subcaves 697 | -10/Subcaves | Accompanied by 3 allies 698 | -10/Subcaves | Approached by a straggling Scientist 699 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 704 | -10/Subcaves | Learned Materials emergency access door positions 754 | -10/Subcaves | Lost 3 allies 790 | -10/Subcaves | Identified exit to Recycling 870 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1158 | -10/Subcaves | Disturbed a concealed Subdweller 1408 | -10/Subcaves | Learned location of 1 exit from Materials 1421 | -10/Subcaves | Disturbed a concealed Subdweller 1624 | -10/Subcaves | Learned location of Zion (-6) 1624 | -10/Subcaves | Met a Zionite searching for "candidates" 1668 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1878 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1901 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1901 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1960 | -10/Subcaves | Core integrity fell below 50% 1982 | -10/Subcaves | Discovered new exit (range 8) 1996 | -10/Subcaves | Entered Materials 1996 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1997 | -8/Materials | Identified exit to Factory 2036 | -8/Materials | Repaired Sub. Beam Cannon 2321 | -8/Materials | Garrison activated, responded to threat 2964 | -8/Materials | Discovered exit to Factory (range 16) 2989 | -8/Materials | Entered Factory 2989 | -7/Factory | Evolved 2 slots: Utility x2 3123 | -7/Factory | Repaired Flak Gun 3186 | -7/Factory | Repaired Broken Mak. Axe 3651 | -7/Factory | Build established: Hacker-Tank 4119 | -7/Factory | Discovered new exit (range 15) 4198 | -7/Factory | Entered Lower Caves 4282 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4360 | -7/Lower Caves | Destroyed 7 combat bots 4368 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 4566 | -7/Lower Caves | Learned 8 Factory zone layouts 4613 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4626 | -7/Lower Caves | Build established: Mutant 4749 | -7/Lower Caves | Learned 12 Factory zone layouts 4798 | -7/Lower Caves | Spotted B-75 Beast 4857 | -7/Lower Caves | Lost 4 allies 4924 | -7/Lower Caves | Destroyed B-75 Beast 5265 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5328 | -7/Lower Caves | Discovered new exit (range 5) 5339 | -7/Lower Caves | Entered another Lower Caves area 5350 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5439 | -7/Lower Caves | Lost 8 parts (2n3u3w) 5675 | -7/Lower Caves | Spotted B-75 Beast 5717 | -7/Lower Caves | Core integrity fell below 50% 5762 | -7/Lower Caves | Core integrity fell below 20% 5792 | -7/Lower Caves | Lost 10 parts (1p2n5u2w) 5795 | -7/Lower Caves | CL-ANK showed up to help 5797 | -7/Lower Caves | CL-ANK revealed a hidden path 5819 | -7/Lower Caves | Identified exit to Factory 5819 | -7/Lower Caves | Entered Factory 5819 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5820 | -6/Factory | Identified exit to Factory 5820 | -6/Factory | Identified exit to Extension 5820 | -6/Factory | Identified exit to Lower Caves 5950 | -6/Factory | Entered another Factory area 5950 | -5/Factory | Evolved 2 slots: Propulsion x2 5967 | -5/Factory | Lost 5 parts (2p2n1w) 6038 | -5/Factory | Build established: Hacker-Mutant 6224 | -5/Factory | Discovered new exit (range 14) 6264 | -5/Factory | Identified exit to Factory 6265 | -5/Factory | Entered another Factory area 6265 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6293 | -4/Factory | Lost 5 parts (1p2u2w) 6552 | -4/Factory | Lost 4 parts (1n2u1w) 6574 | -4/Factory | Build established: Mutant 6588 | -4/Factory | Manually triggered Chute Trap 6588 | -4/Factory | Sucked down chute 6588 | -4/Factory | Entered Waste 6589 | -4/Waste | Met a frightened Derelict 6620 | -4/Waste | Spotted C-40 Crusher 6620 | -4/Waste | Spotted C-40 Crusher 6621 | -4/Waste | Spotted C-40 Crusher 6622 | -4/Waste | Spotted C-40 Crusher 6635 | -4/Waste | Spotted C-40 Crusher 6640 | -4/Waste | Spotted C-40 Crusher 6646 | -4/Waste | Discovered new exit (range 14) 6646 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6648 | -4/Waste | Found Prototype Launcher 6652 | -4/Waste | Identified exit to Factory 6652 | -4/Waste | Entered Factory 6653 | -4/Factory | Identified Ragnarok Missile Launcher 6665 | -4/Factory | Identified exit to DSF 6685 | -4/Factory | Entered DSF 6693 | -4/DSF | Core integrity fell below 50% 6708 | -4/DSF | Additional patrols routed to DSF 6719 | -4/DSF | Discovered new exit (range 17) 6724 | -4/DSF | Identified exit to Research 6727 | -4/DSF | Entered Research 6727 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6967 | -3/Research | Build established: Scout 7134 | -3/Research | Found Prototype Processor 7134 | -3/Research | Identified Exp. Signal Interpreter 7333 | -3/Research | Identified exit to Research 7341 | -3/Research | Entered another Research area 7341 | -2/Research | Evolved 2 slots: Propulsion x2 7537 | -2/Research | Found Prototype Device 7537 | -2/Research | Identified Exp. Shield Generator 7543 | -2/Research | Found Prototype Launcher 7543 | -2/Research | Identified Enh. Gamma Bomb Array 7595 | -2/Research | Build established: Hacker-Scout 7607 | -2/Research | Found Adv. Force Booster 7975 | -2/Research | Identified exit to Testing 8064 | -2/Research | Crushed by falling debris 8064 | -2/Research | System corruption reached 10% 8083 | -2/Research | Spotted B-90 Cyclops 8144 | -2/Research | Watched by a mysterious "MATRIX" hacker 8165 | -2/Research | Build established: Scientist-Ninja 8214 | -2/Research | Discovered new exit (range 8) 8236 | -2/Research | Identified exit to Access 8236 | -2/Research | Entered Access 8236 | -1/Access | Evolved 2 slots: Utility x2 8266 | -1/Access | Lost 3 parts (2u1w) 8400 | -1/Access | Found Gamma Bomb Array 8605 | -1/Access | Spotted B-99 Colossus 8640 | -1/Access | System corruption reached 10% 8703 | -1/Access | Discovered new exit (range 6) 8705 | -1/Access | Identified exit to Surface 8706 | *** | Escaped! Last Messages --------------- 08661_ Acquired 1 matter. 08662_ Knocked back. 08666_ K-01 Serf cleans the Recycling Unit. 08670_ System corrupted: Matter fused (-6). 08675_ Acquired Unknown Device. 08676_ Identified Component Analysis Suite. 08689_ Slammed into Y-72 Warden. 08690_ Critical hit (Destroy). 08690_ Adv. Datajack destroyed. 08690_ Slammed into Y-72 Warden. 08691_ Destabilizing: System corrupted (+2). 08693_ Imp. Linear Gravjet destroyed. 08702_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08703_ System corrupted: IFF burst signal emitted. 08703_ The Access Shell folds into the floor. 08703_ EXIT=FOUND 08705_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" ########## | | ??????????????BB????" ## | | ??????????????BB????" """ """ ## | | ????????????????????" """T""" ## " | | ????????????????????########## ####### ## """" | | ?????????????????????????????###?????#A ##""""" | | ?????????????????????????????????????# ## """"" | | ?????????????????????????????????????# ## """" | | ?????????????????????????????????????# ## " | | ?????????????????????????????????????# ## | | ??????????????????????????k??????????# ## | | ?????????????????????????????????????# ## | | ????????????????????????????????????## ## | | ??????????????????? ####### ###/##### | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ####### ######### | | ?????????????????????????#??????????## ##????# | | ?????????????????????????????????????# #?????# | | ?????????????????????????????????????# #?????# | | ?????????????????????????????????????# #?????# | | ?????????????????????????????????????# #?????# | | ????????????????????????????????????? #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 51 Energy Capacity 975 Matter Stores 410 Matter Capacity 450 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Power Amplification 30 EM Shielding 2 Armor Coverage 450 Evasion (%) 75 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Sub. Beam Cannon | -8/Materials | Scanalyzed Flak Gun | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Chainsword | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Hacked Missile Launcher | -5/Factory | Scanalyzed Stasis Canceller | -2/Research | Scanalyzed Adv. Force Booster | -2/Research | Scanalyzed Ragnarok Missile Launcher | -2/Research | Scanalyzed Force Lance | -2/Research | Scanalyzed Lgt. Quantum Reactor | -2/Research | Scanalyzed Enh. Hardcell Cannon | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Beam Cannon | 46% | -8/Materials Flak Gun | 17% | -7/Factory Mak. Axe | 50% | -7/Factory | Broken Studied --------- Flak Gun | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Missile Launcher | -5/Factory | Hacked Imp. Datajack | -5/Factory | Hacked Tesla Rifle | -5/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Lgt. Particle Reactor | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Enh. Hardcell Cannon | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Lance | -2/Research | Hacked Nuclear Pulse Array | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonSegregatorBlaster Manual? 0 Play Time 02:09:21 Cumulative 114.9 hours Start 2026.11.09 @ 20:24:09 End 2026.11.09 @ 22:41:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 104 Adventurer 21 Explorer 7 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9da3d795-a219-45cb-ab02-e67dc99840c4