Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.24 @ 18:56:07 Player: Pogmind Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (656) 3280 Value Destroyed (36245) 36245 Prototype IDs (117) 2340 Alien Tech Used (9) 1800 Bonus (24354) 24354 TOTAL SCORE: 77919 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 13359 Follower Combat Kills 914 Entered DSFs 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1912 Met Warlord at Research 2000 Met Sigix 2000 Friendly Fire -931 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Enhanced Biometal Leg Quantum Capacitor Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Metafiber Network Enhanced Optical Array Assembled Combat Suite Advanced Phase Shifter Centrium Medium Armor Plating Assembled Alloy Armor Assembled Alloy Armor Phase Armor Experimental EM Disruption Field GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Core Cannon > --- INVENTORY -------- Biometal Leg Enhanced Biometal Leg High-density Centrium Leg Advanced Cooling System Experimental Coolant Injector Experimental Coolant Injector Experimental Matter Compressor Advanced Particle Charger Centrium Medium Armor Plating Centrium Medium Armor Plating Thermal Barrier Advanced Force Field Experimental Force Field Advanced Micro-nuke Launcher Supercharged Sigix Terminator Plasma Lance [Rating: 243] Favorites ----------- Power Assembled Flux Generator Engine Makeshift Power Source Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Medium Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Enhanced Optical Array Device GOLEM Unit Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Experimental System Shield Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Vortex Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Antimatter Cannon Launcher Neutron Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Thunder Hammer Slashing Weapon Scythe Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Slots Evolved 18 | . . 2 2 . 2 . 2 . . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 14 | . . . 2 . 2 . 2 . . . . . 1 . . . . 1 . . . . 2 2 . 2 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 836 | 7 4 22 57 23 2 14 23 14 28 6 104 16 77 9 13 38 22 17 14 30 15 22 77 26 88 64 4 Power 42 | 1 . 1 3 5 1 . 1 . 1 1 4 . 3 . . 1 2 . . 2 2 3 4 . 2 4 1 Engine 20 | 1 . 1 1 4 1 . 1 . 1 1 2 . . . . . . . . 2 1 2 2 . . . . Core 8 | . . . 2 1 . . . . . . 1 . 2 . . . 2 . . . . . . . . . . Reactor 14 | . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 1 2 . 2 4 1 Propulsion 126 | 2 . 4 11 3 . . . . 6 . 22 2 3 . . 10 3 2 1 5 6 4 13 5 17 7 . Treads 37 | 2 . 4 6 . . . . . 4 . 10 . 2 . . . . . . . . . . . 9 . . Leg 40 | . . . . . . . . . . . 1 . . . . 7 3 2 1 1 1 . 5 5 7 7 . Wheel 25 | . . . 4 2 . . . . 2 . 10 2 1 . . 1 . . . . . . 2 . 1 . . Hover 7 | . . . 1 . . . . . . . 1 . . . . 1 . . . 3 1 . . . . . . Flight 17 | . . . . 1 . . . . . . . . . . . 1 . . . 1 4 4 6 . . . . Utility 383 | 2 2 2 16 7 1 5 16 6 7 4 45 14 51 4 4 12 6 10 7 16 5 12 30 14 49 33 3 Device 227 | 1 1 . 5 2 1 3 8 4 4 2 27 11 45 1 2 7 2 3 7 11 3 7 15 7 28 18 2 Storage 25 | 1 1 . 1 . . . . . 1 . 4 1 1 . 1 . 1 1 . 1 . 1 4 2 3 1 . Processor 26 | . . . 3 . . 1 2 1 . . . 1 1 . . . . 1 . . . 2 4 2 5 3 . Hackware 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 7 . . . . Protection 94 | . . 2 7 5 . 1 6 1 2 2 14 1 4 3 1 5 3 5 . 4 1 2 . 3 11 10 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Weapon 285 | 2 2 15 27 8 . 9 6 8 14 1 33 . 20 5 9 15 11 5 6 7 2 3 30 7 20 20 . Energy Gun 35 | . . 2 4 . . 1 . . 2 . 2 . . . . 3 8 . . . . . 13 . . . . Energy Cannon 17 | . . . . . . . . . . . . . . . . 9 . . . . . . 1 1 3 3 . Ballistic Gun 71 | 2 1 12 15 . . 2 . 2 8 . 3 . 14 4 5 . . 1 . . . . . 1 1 . . Ballistic Cannon 43 | . . . 4 5 . 4 3 3 2 . 16 . 1 1 . 1 . . . . . . . . 3 . . Launcher 54 | . 1 1 3 3 . 2 1 2 . . 3 . . . 3 2 2 1 1 3 1 2 7 2 5 9 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Impact Weapon 37 | . . . . . . . 2 1 . 1 9 . 5 . 1 . 1 3 3 2 1 1 5 . 2 . . Slashing Weapon 8 | . . . 1 . . . . . 2 . . . . . . . . . . 2 . . 2 1 . . . Piercing Weapon 16 | . . . . . . . . . . . . . . . . . . . . . . . . 2 6 8 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 85 | . . 2 4 3 1 2 1 . . 2 10 . 5 . . 10 . 2 . . 6 . 4 9 21 3 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Parts Lost 122 | . . 4 5 1 . . . 4 3 . 11 2 3 . 2 4 8 . 1 . . . 33 1 16 23 1 Power 14 | . . 1 2 1 . . . . . . 2 . 2 . . . 1 . . . . . 3 . . 2 . Propulsion 13 | . . 1 1 . . . . . 1 . 1 . . . . . 1 . . . . . 5 . . 3 . Utility 64 | . . 1 1 . . . . 3 1 . 7 2 . . 1 2 3 . 1 . . . 15 1 13 13 . Weapon 31 | . . 1 1 . . . . 1 1 . 1 . 1 . 1 2 3 . . . . . 10 . 3 5 1 Highest Loss Streak 8 | . . 3 3 1 . . . 3 2 . 5 1 1 . 1 2 3 . 1 . . . 6 1 5 8 1 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 99 95 89 76 75 79 80 88 86 86 66 79 87 85 90 86 86 86 89 88 90 81 86 84 89 63 Engine 2 | . 14 11 4 7 5 7 6 6 6 6 4 . . . . . . . . 1 10 3 1 . . . . Core 1 | . . . 4 1 1 . . . . . 1 6 4 5 5 2 4 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 2 . 5 4 4 . 3 2 3 3 4 3 Treads 1 | . 28 22 7 . . . . . . . 2 . 3 5 4 . . . . . . . . . 3 . . Leg 6 | . . . . . . . . . . . 1 1 . . . 11 15 14 14 13 2 11 6 13 8 11 6 Wheel 2 | . . . 8 9 7 7 6 6 5 6 3 5 4 5 5 2 . . . . . . . . . . . Device 17 | . 14 5 3 10 15 11 17 11 13 13 15 19 12 16 15 11 16 17 16 22 30 23 19 26 18 23 17 Storage 8 | . 14 11 9 9 7 7 6 6 6 6 6 6 5 5 5 7 10 9 9 9 5 8 4 11 12 11 10 Processor 11 | . . . 14 9 7 10 13 21 24 20 16 13 13 11 11 11 10 5 5 5 5 5 8 8 13 9 13 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 13 . . . . Protection 7 | . . 5 7 7 . 3 7 6 4 5 8 6 10 11 9 13 4 12 13 9 1 3 1 7 9 13 2 Energy Cannon 6 | . . . . . . . . . . . . . . . . 14 13 15 13 13 1 12 5 12 11 11 3 Ballistic Gun 5 | . 27 43 29 . . 4 . 1 15 19 2 6 18 22 18 1 . . . . . . . . . . . Ballistic Cannon 4 | . . . 5 35 30 16 19 16 6 . 14 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 4 . . . 1 2 . 3 4 4 4 4 3 . . . . Naked Turns 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Heaviest Build 255 | 14 29 40 74 76 78 96 101 97 236 240 255 236 123 100 107 128 126 157 164 167 113 141 149 152 166 208 110 Greatest Support 120 | 40 40 40 42 28 28 28 28 28 28 28 60 60 28 28 28 90 110 110 90 110 36 110 95 110 120 112 62 Greatest Overweight (x) 24 | . . . 4 2 2 3 3 3 8 8 9 24 4 3 3 4 2 2 1 5 6 6 4 1 5 2 1 Average Overweight (x) 2 | . . . 2 2 2 2 2 2 3 8 4 7 3 3 3 2 1 . 1 1 2 1 . . 1 1 . Largest Inventory Capacity 35 | 8 15 15 20 20 20 20 20 20 35 35 35 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 14 15 19 20 20 20 20 20 24 35 23 32 20 20 20 20 17 19 20 19 20 19 11 17 19 18 17 Most Carried 35 | 4 15 15 20 20 20 20 20 20 35 35 35 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Average Carried 19 | 3 12 14 18 19 19 19 19 19 23 34 21 32 19 19 19 19 17 19 19 19 19 19 9 14 18 16 12 Final Capacity 35 | 8 15 15 20 20 20 20 20 20 35 35 35 20 20 20 20 20 20 20 20 20 20 20 10 20 20 20 5 Final Carried 35 | 4 15 15 19 20 20 20 20 20 35 35 35 20 20 20 20 20 20 20 20 20 20 20 10 19 20 8 4 Class Distribution -------------------- 23% | Golem 13% | Gunner 10% | Mutant 9% | Scavenger-Gunner 9% | Tank 7% | Hauler-Gunner 7% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Commander-Skirmisher | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Hauler-Mutant | -6/Zion Mutant | -6/Deep Caves Hauler-Gunner | -5/Proximity Caves Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Mutant | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -2/Research Scavenger-Golem | -2/Quarantine Scavenger-Golem | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Matter Collected 17025 | 305 183 892 1214 1091 . 218 472 469 446 60 1969 585 2143 425 570 480 261 183 167 348 170 316 1192 713 1097 861 195 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 35256 | 151 421 1013 1559 1197 . 170 462 541 208 . 1430 1073 2926 383 583 571 1465 3227 572 232 386 1131 5252 841 3184 5977 301 Parts 1493 | 13 26 69 90 62 . 8 25 11 10 . 27 42 137 14 21 21 51 139 11 7 6 34 259 30 145 221 14 Haulers Intercepted 19 | . 1 1 1 3 . . . . . . . . 2 . . . . 4 . . . 1 1 . . 5 . Recyclers Shooed 7 | 1 . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . . 1 . Parts Field Recycled 39 | . . . 27 . . . 12 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 724 | . . . 450 . . . 274 . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 333 | . . . . . . . . 11 16 3 . 40 . 13 18 116 47 . 15 25 3 26 . . . . . Prevented 16 | . . . . . . . . 3 . . . . . 2 . 10 . . . 1 . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Combat Hostiles Destroyed 587 | . 8 23 35 26 . 3 8 13 5 . 60 22 32 5 16 13 29 36 7 2 . 15 69 14 40 99 7 Melee 18 | . . . . . . . . . . . 6 . 2 . . . . 2 1 . . . 6 . . 1 . Guns 145 | . 6 19 30 . . . . . 2 . 1 22 29 5 6 3 10 . . . . . 12 . . . . Cannons 240 | . . . . 21 . . 7 6 3 . 9 . . . . 6 9 34 5 2 . 7 32 9 33 50 7 AOE 163 | . 2 4 5 5 . 3 1 7 . . 38 . . . 10 4 10 . . . . 8 10 5 3 48 . Classes Destroyed 34 | 2 4 2 4 2 . . 1 . . . 4 1 . . 1 2 2 1 1 . . 1 1 1 3 1 . Worker 30 | . . 3 3 1 . . . . . . . . 2 . . . . 4 . . . . 7 . . 10 . Builder 21 | . . . 2 . . . 1 . . . . . 1 . . . . 1 . . . . 4 . . 12 . Tunneler 8 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 4 . Hauler 19 | . 1 1 1 3 . . . . . . . . 2 . . . . 4 . . . 1 1 . . 5 . Recycler 23 | 1 1 . 3 2 . . 1 . . . . . 6 . . . . 3 . . . . 3 . . 3 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 26 | . 1 3 3 1 . . 1 . . . . . 2 . . . . 5 . . . . . 1 2 7 . Swarmer 70 | . 3 4 8 . . 1 . 4 . . . 9 3 . 3 1 7 8 . . . . 4 3 . 6 6 Saboteur 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Grunt 217 | . 5 13 15 14 . 3 1 1 3 . . 11 13 2 4 6 9 14 2 2 . 8 32 3 16 40 . Brawler 23 | . . . . . . . . . . . . 1 1 1 2 . 4 2 2 . . . 3 1 . 6 . Duelist 17 | . . . . 2 . . . 4 . . . . . . 2 . 1 3 1 . . . 2 . 1 1 . Protector 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . Sentry 49 | . . 6 7 10 . . 5 2 . . . 1 1 1 2 . 2 3 1 . . . 3 . . 4 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 5 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 2 . Hunter 43 | . . . 2 . . . . 2 1 . . . 3 1 2 . 4 . . . . 6 6 . . 16 . Programmer 59 | . . . . . . . 2 . 1 . . . 9 . . 1 2 5 . . . . 17 . 6 16 . Heavy 6 | . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . 3 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Striker 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . Executioner 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . 4 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Technician 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Z-Light 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 39 | . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . Golem 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 38 | 2 6 7 11 7 . 2 3 7 3 . 38 5 6 3 7 6 7 15 6 1 . 6 10 6 10 35 6 Combat Bots Only 36 | . 5 4 6 6 . 2 2 7 3 . 36 5 5 3 7 6 7 13 6 1 . 5 9 6 10 22 6 Max Kills in Single Turn 35 | 1 1 4 3 3 . 2 1 2 1 . 9 2 3 1 2 3 3 3 1 1 . 3 5 2 2 35 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . 1 2 2 2 . 2 1 2 . . 9 . . . 2 3 2 . . . . 3 3 2 2 22 . Melee 1 | . . . . . . . . . . . 1 . 1 . . . . 1 1 . . . 1 . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Damage Taken 41157 | . 404 641 1663 816 . . 587 878 422 . 2157 303 2150 342 786 1861 2580 1347 615 201 . 1043 6255 1212 4847 8935 1112 Core 4863 | . 70 42 236 57 . . 16 84 33 . 234 . 200 49 105 219 385 99 34 . . 63 972 100 408 904 553 Absorbed by Shields 2389 | . . . . . . . . . . . 264 . . . . 496 228 . . . . . . . 143 1258 . Redirected to Core 382 | . . . . . . . . . . . . . . . . . . . . . . . . . . 382 . Redirected to Shielding 282 | . . . . . . . . . . . 156 . 46 17 40 . . 23 . . . . . . . . . Core Remaining (%) 62 | 100 72 89 . 46 . 100 . . . . . 56 . . . . 4 . . . . 82 25 . 53 . . Volleys Fired 1208 | 11 33 50 68 57 . 15 32 20 9 . 67 36 112 19 27 23 55 65 14 18 . 29 142 34 105 141 26 Largest 4 | 2 2 4 4 4 . 4 3 3 4 . 4 1 4 4 4 4 4 3 3 3 . 3 4 3 3 3 1 Hottest 300 | 40 40 92 156 156 . 144 148 148 152 . 165 60 88 88 88 150 170 75 75 75 . 75 250 75 300 300 25 Shots Fired 2901 | 22 64 181 231 198 . 27 66 49 30 . 124 36 335 76 72 48 126 182 42 28 . 60 246 81 245 307 25 Gun 1152 | 22 62 177 218 . . 8 . . 9 . 14 36 334 76 62 6 40 . . . . . 88 . . . . Cannon 1639 | . . . 7 192 . 17 66 44 21 . 92 . 1 . . 40 82 182 42 26 . 55 146 77 240 284 25 Launcher 110 | . 2 4 6 6 . 2 . 5 . . 18 . . . 10 2 4 . . 2 . 5 12 4 5 23 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1451 | 22 62 177 219 192 . 25 66 44 30 . 105 36 335 76 62 . . . . . . . . . . . . Thermal 1185 | . . . . . . . . . . . 1 . . . . 28 82 182 42 26 . 55 142 77 240 285 25 Explosive 106 | . 2 4 6 3 . 2 . 5 . . 18 . . . 10 2 4 . . 2 . 5 12 4 5 22 . Electromagnetic 101 | . . . 6 3 . . . . . . . . . . . . . . . . . . 92 . . . . Entropic 58 | . . . . . . . . . . . . . . . . 18 40 . . . . . . . . . . Robot Hit Streak 52 | 5 9 17 10 17 . 8 6 7 17 . 15 11 31 10 11 13 19 16 36 3 . 12 27 19 52 28 9 Robot Miss Streak 11 | 2 3 6 11 3 . 2 3 3 1 . 2 5 5 2 3 2 4 3 . 2 . 1 3 2 3 2 1 Penetration Max 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 8 . Secondary Targets 19 | . 1 2 3 . . . . . . . . . 5 1 . . 3 . . . . . 4 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . 1 1 . . 1 . . . . . 1 . . . . Capacitor 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Shots Hit Robots 2030 | 13 45 116 156 105 . 9 31 33 22 . 114 35 246 50 49 36 92 121 29 10 7 39 199 57 172 225 19 Core Hits 1292 | 7 21 43 97 51 . 5 17 24 10 . 116 39 99 18 41 28 61 72 11 6 5 31 149 37 88 206 10 Critical Kills 19 | . . 1 1 . . . . . . . 4 . . . . . . 1 . . . . . . 4 8 . Critical Parts Destroyed 29 | . . . 1 . . . . 1 . . 4 . . 1 . 1 3 . 1 . . . 2 . . 15 . Critical Strikes 73 | . . 1 2 4 . 1 5 5 . . 12 . . 1 . 2 3 1 1 . . . 6 . 4 25 . Destroy 33 | . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . 4 25 . Blast 18 | . . . . 4 . 1 5 4 . . 4 . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Smash 13 | . . . . . . . . 1 . . 8 . . . . . . 1 1 . . . 2 . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Detonate 4 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 213 | . . . . . . . 2 4 . 7 58 . 9 . . 2 . 9 3 . 7 . 99 . 6 7 . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact 172 | . . . . . . . 2 4 . 7 58 . 9 . . 2 . 9 3 . . . 78 . . . . Slashing 28 | . . . . . . . . . . . . . . . . . . . . . 7 . 21 . . . . Piercing 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 5 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Damage Inflicted 141858 | 128 596 2239 3872 2816 . 534 1114 2057 699 . 8987 2059 6410 927 2748 2930 5864 6195 1372 501 468 3425 10585 4030 10013 60424 865 Guns 19791 | 128 428 1758 2884 . . 97 . . 179 . 194 2059 6024 927 699 362 1820 . . . . . 2232 . . . . Cannons 54850 | . . . 64 2110 . 124 1028 826 520 . 2435 . . . . 1770 2688 5761 1249 501 . 1729 4907 2755 9106 16414 863 Explosions 61419 | . 168 481 924 706 . 313 86 861 . . 4234 . . . 2049 795 1356 14 . . . 1696 1883 1275 809 43769 . Melee 5659 | . . . . . . . . 370 . . 2124 . 327 . . . . 420 113 . 468 . 1545 . 98 194 . Ramming 139 | . . . . . . . . . . . . . 59 . . 3 . . 10 . . . 18 . . 47 2 Kinetic 22545 | 128 428 1758 2948 2110 . 221 1028 826 699 . 2629 2059 6024 927 699 . . . . . . . . . 61 . . Thermal 84524 | . . . . . . . . . . . . . . . . 1353 3085 5761 1249 501 . 1851 4781 2755 9106 53219 863 Explosive 23603 | . 168 481 924 525 . 313 86 861 . . 4234 . . . 2049 605 959 14 . . . 1574 1883 1275 809 6843 . Electromagnetic 2660 | . . . . 181 . . . . . . . . . . . . . . . . . . 2358 . . 121 . Impact 4461 | . . . . . . . . 370 . . 2124 . 327 . . . . 420 113 . . . 1107 . . . . Slashing 906 | . . . . . . . . . . . . . . . . . . . . . 468 . 438 . . . . Piercing 231 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 194 . Entropic 2789 | . . . . . . . . . . . . . . . . 969 1820 . . . . . . . . . . Highest Corruption 17 | . . 2 . . . . 3 . . . . . 5 . . 1 9 2 7 . . . 17 . . 14 16 Average Corruption 6 | . . 2 . . . . 2 . . . . . 2 . . 1 3 1 4 . . . 8 . . 7 5 Corruption Purged 45 | . . . . . . . 3 . . . . . 11 . . 1 9 2 7 . . . 12 . . . . Corruption Blocked 52 | . . . . . . . . . . . . . . . . . . . . . . . . 44 8 . . Effects 192 | . . 3 . . . . 8 . . . . . 6 . . 1 9 14 4 . . . 105 . . 36 6 Message Errors 38 | . . . . . . . . . . . . . . . . . 5 . 1 . . . 25 . . 7 . Matter Fused 51 | . . 1 . . . . . . . . . . . . . . 1 3 3 . . . 32 . . 10 1 Heat Flow Errors 20 | . . . . . . . 1 . . . . . 1 . . . 1 3 . . . . 12 . . 2 . Energy Discharges 24 | . . . . . . . 2 . . . . . . . . 1 1 4 . . . . 11 . . 5 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 Data Loss (minor) 22 | . . 2 . . . . 3 . . . . . 2 . . . . 2 . . . . 10 . . 3 . Data Loss (major) 9 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 6 . . . 1 Misfires 6 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 . . 2 . Alerts 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . 1 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 9 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8564 | . 6 24 58 64 . 6 37 373 33 . 939 . 127 . 44 12 112 256 116 . 118 69 788 68 273 5041 . Projectiles 3661 | . . . . 12 . . 37 28 33 . 169 . . . . 3 86 182 46 . . 69 379 43 264 2310 . Explosions 3217 | . 6 24 58 52 . 6 . 62 . . 159 . . . 44 9 26 . . . . . 6 25 9 2731 . Melee 1686 | . . . . . . . . 283 . . 611 . 127 . . . . 74 70 . 118 . 403 . . . . Knockbacks 56 | . . . 1 22 . . 1 5 6 . 10 . 4 . . . . . 1 . . . 6 . . . . Impact 17 | . . . . . . . . 1 . . 6 . 4 . . . . . 1 . . . 5 . . . . Kinetic 34 | . . . 1 20 . . 1 4 4 . 4 . . . . . . . . . . . . . . . . Secondary 5 | . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 2347 | . 80 23 29 29 . . . 22 . . 100 . 29 . . . 67 13 . . . . 117 . 176 1661 1 Shots 33 | . 2 1 2 3 . . . 1 . . 2 . . . . . 2 2 . . . . 7 . 3 8 . Rammed 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Targets Rammed 9 | . . . . . . . . . . . . . 2 . . 1 . . 1 . . . 3 . . 1 1 Kicked 6 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 3 . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 606 | . 18 225 249 339 . 230 268 82 243 . 281 185 425 166 125 17 45 226 60 . 37 70 410 . 606 460 . Average Temperature 76 | . 8 69 62 78 . 78 68 24 100 . 74 57 84 72 43 8 18 45 16 . 19 4 123 . 147 127 . Received Heat Transfer 6005 | . 153 279 459 486 . . 54 105 102 . 309 93 315 75 84 458 219 347 132 27 . 48 1041 135 403 537 144 Effects 21 | . . . . . . . 3 . 1 . . . 3 . . . . . . . . . 2 . 10 2 . Shutdowns 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Interference 12 | . . . . . . . 3 . . . . . 2 . . . . . . . . . 2 . 5 . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Parts Fried 30 | . . . . . . . . 1 . . . . 1 . . . . 2 1 . . . 24 . . 1 . Impact Corruptions 44 | . . . . . . . . 12 . . 14 . 4 . . . . 1 2 . . . 11 . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Melted 30 | . . . . . . . . . . . . . 1 . . . 2 . 1 . . . 2 4 14 6 . Heat Transferred 21339 | . . . . . . . . . . . . . . . . 796 1700 3150 700 250 . 1000 2450 1425 4173 5195 500 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Peak Influence 7320 | 20 312 352 826 712 294 350 275 . . . . . 326 . . . . 860 . . . . 1719 1259 1375 7320 4897 Initial 4633 | . 13 56 90 313 289 205 183 . . . . . 41 . . . . 2 . . . . 33 966 579 584 4633 Average 776 | 8 116 152 322 575 289 246 101 . . . . . 208 . . . . 350 . . . . 476 1018 1201 1664 4733 Maximum Alert Level 5 | . 1 1 3 3 1 1 1 . . . . . 1 . . . . 3 . . . . 5 4 4 5 5 Low Security (%) 24 | 100 80 68 57 . . 32 90 . . . . . 48 . . . . 30 . . . . 29 . . . . Level 1 15 | . 19 31 5 4 100 67 9 . . . . . 51 . . . . 32 . . . . 35 . . . . Level 2 16 | . . . 18 90 . . . . . . . . . . . . . 24 . . . . 11 . 5 35 . Level 3 11 | . . . 18 4 . . . . . . . . . . . . . 12 . . . . 9 67 13 3 . Level 4 27 | . . . . . . . . . . . . . . . . . . . . . . . 10 32 80 26 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 21 27 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 72 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 103 | . 1 6 6 4 . 2 1 . . . . . 9 . 1 . 1 9 . . . . 19 2 7 26 9 Investigation 12 | . . 3 . 1 . . . . . . . . 1 . . . . . . . . . 4 1 2 . . Extermination 22 | . . . . . . . 1 . . . . . 3 . . . . 3 . . . . 8 . 2 5 . Reinforcement 29 | . 1 3 6 2 . 2 . . . . . . 4 . . . . . . . . . 2 1 . 7 1 Assault 35 | . . . . 1 . . . . . . . . . . 1 . 1 3 . . . . 5 . 3 13 8 Garrison 5 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 7 | . . 1 1 1 . . . . . . . . 1 . . . . . . . . . 1 . . 2 . Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Distress Signals 27 | . . 2 1 3 . . . . . . . . . . . . . 2 . . . . 4 10 . 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 895 | . 18 31 55 38 . 8 10 12 6 . 87 23 34 6 22 61 32 53 8 9 . 14 119 31 51 137 30 Peak Tracking Total 37 | . 7 4 6 5 . 3 2 7 3 . 37 5 4 3 12 19 7 7 7 4 . 5 11 6 9 19 20 Tactical Retreats 47 | . 1 . 3 4 . . . . . . 10 1 . . 2 . 1 2 . . . . 17 1 . 5 . Traps | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Traps Triggered 15 | . . 3 . 2 . 1 3 . . . . . 1 . . . . . . . . . 2 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . 2 . . . . . 3 . 11 . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Machines Disabled 74 | . 1 1 4 4 . 1 5 . . . 3 . 2 . 1 1 . 10 1 1 . . 1 4 18 15 1 Max in Single Turn 11 | . 1 1 1 1 . 1 3 . . . 1 . 1 . 1 1 . 4 1 1 . . 1 2 3 11 1 Garrison Access 5 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Machines Accessed 78 | . 4 3 8 11 1 . 3 1 3 . . . 3 . 1 3 . 2 1 1 9 1 7 . 12 4 . Terminals 48 | . 4 3 7 10 1 . 2 . . . . . . . . . . 1 . . . 1 5 . 10 4 . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Garrison Access 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 225 | . 11 16 21 27 2 . 3 1 8 . . . 4 . 1 12 . 8 1 1 48 1 30 . 23 7 . Successful 159 | . 5 9 8 14 1 . 2 1 8 . . . 2 . 1 12 . 6 1 1 48 1 21 . 16 2 . Failed 66 | . 6 7 13 13 1 . 1 . . . . . 2 . . . . 2 . . . . 9 . 7 5 . Catastrophic 12 | . 2 . 2 2 . . 1 . . . . . . . . . . 1 . . . . 1 . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 7 13 8 18 . . 1 . . . . . . . . . . . . . . . 21 . 8 3 . Terminals 124 | . 11 16 20 25 2 . 2 . . . . . . . . . . 3 . . . 1 18 . 19 7 . Fabricators 7 | . . . . . . . 1 . . . . . . . . . . . . . . . 6 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . 2 . . . . . . . . 3 . . . . . . . . . 6 . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . . . 5 . . . . . . 4 . . Garrison Access 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 123 | . 4 8 6 10 1 . 1 1 8 . . . . . 1 12 . 2 1 1 48 1 7 . 10 1 . Record 47 | . . . . . . . . . 6 . . . . . . . . . . . 36 1 . . 3 1 . Part Schematic 6 | . . 1 . . . . . . . . . . . . . . . . . . 4 . 1 . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 16 | . . . 1 . . . . . . . . . . . . 11 . . . . 4 . . . . . . Open Door 12 | . . . . 3 . . . 1 2 . . . . . 1 1 . . 1 1 . . . . 2 . . Open DSF 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Level Access Points 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Index 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 7 | . . 2 2 1 . . . . . . . . . . . . . 2 . . . . . . . . . Locate Traps 8 | . 1 1 2 3 . . . . . . . . . . . . . . . . . . . . 1 . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Fabricator Hacks 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . Network Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . Retrieve Components 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . Insert Component 8 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 1 1 1 3 . . . . . . . . . . . . . . . . . . 9 . 2 1 . Terminals 13 | . 1 1 1 2 . . . . . . . . . . . . . . . . . . 5 . 2 1 . Track 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 6 | . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 3 3 7 11 . . 2 . . . . . 1 . . . . 2 . . . . 6 . 10 4 . Full Trace Events 7 | . . 2 . . . . . . . . . . . . . . . . . . . . 4 . 1 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 1 . . . . . . . 15 . . . . . . . . . . 4 . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . . . . . . . . 74 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . 10 . . . . . . . . 9 . . . . . . . . . 1 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . 4 3 . . Machine Destruction 9 | . . . . . . . . . . . . . . . . . . 2 . . . . . 4 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 2 . . . . . . 2 4 2 . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Total Allies 32 | . . . . 10 . . . 2 2 4 . . . . 2 4 2 . 5 . . . 1 . . . . Largest Group 10 | . . . . 10 10 10 1 2 2 4 4 . . . 2 6 2 . 5 5 3 2 1 . . . . Highest-Rated Group 299 | . . . . 173 173 173 8 59 59 108 108 . . . 79 299 77 . 233 233 138 92 26 . . . . Highest-Rated Ally 65 | . . . . 29 29 29 8 30 31 32 32 . . . 49 65 65 . 48 48 46 46 26 . . . . Total Orders 85 | . . . . 9 19 13 . . . . . . 38 . . . . . . 6 . . . . . . . STAY 9 | . . . . 2 4 . . . . . . . . . . . . . . 3 . . . . . . . FOLLOW 9 | . . . . 4 2 . . . . . . . . . . . . . . 3 . . . . . . . EXPLORE 49 | . . . . 3 7 13 . . . . . . 26 . . . . . . . . . . . . . . RETURN 18 | . . . . . 6 . . . . . . . 12 . . . . . . . . . . . . . . Ally Attacks 190 | . . . . 1 . 53 . . 8 . 42 . . . 3 38 9 . . 29 . 7 . . . . . Total Damage 3842 | . . . . 13 . 663 . . 208 . 359 . . . 117 1244 232 . . 861 . 145 . . . . . Kills 29 | . . . . 1 . 9 . . 1 . 6 . . . 1 4 . . . 6 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 17 | . . . . . . . . 3 2 1 . 2 . 2 2 . 1 . 3 1 . . . . . . . Drone Launches 50 | . . . . 12 . 10 . . . . . . 27 . . 1 . . . . . . . . . . . Drone Recoveries 27 | . . . . . . 8 . . . . . . 19 . . . . . . . . . . . . . . Decoded 0b10 Intel 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Traps 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Items 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . Patrols 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Turns Passed 70038 | 152 608 1034 1718 2193 116 253 1582 2524 2577 2115 6604 2820 2162 2335 2649 1675 5228 1948 3952 4313 706 5213 3824 1487 7576 2385 289 Spaces Moved 31156 | 67 303 458 835 1239 61 125 872 1613 1584 938 2435 1049 975 1557 1500 851 1765 850 1589 2102 228 1502 2578 452 2440 971 217 Core 76 | 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 73 Treads 1782 | 65 303 458 50 . . . . . . . 390 . . . . . . . . . . . . . 516 . . Legs 11900 | . . . . . . . . . . . 13 5 . . . 390 1765 850 1589 1863 62 1308 564 452 1924 971 144 Wheels 14863 | . . . 785 1239 61 125 872 1613 1584 938 2032 1043 975 1557 1500 461 . . . . . . 78 . . . . Hover 405 | . . . . . . . . . . . . . . . . . . . . 239 166 . . . . . . Flight 2130 | . . . . . . . . . . . . . . . . . . . . . . 194 1936 . . . . Fastest Speed 20 | 50 160 160 130 130 130 130 130 130 130 220 130 130 130 145 145 145 125 133 176 133 202 133 20 130 140 140 50 Average Speed 163 | 156 160 160 143 130 130 137 144 142 152 220 192 219 148 145 145 163 176 175 176 179 216 219 67 179 198 154 112 Slowest Speed 1250 | 160 160 160 305 130 130 145 145 145 220 220 330 1250 160 145 145 225 210 210 176 426 490 449 270 186 305 226 144 Overloaded Moves 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . . . . . . . 1 . . . . . 30 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 68 | 6 61 43 69 97 6 97 26 99 98 89 93 96 55 98 99 91 96 24 96 99 63 99 36 22 97 35 15 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 13 | . . . . . . . . 2 . 2 . . . 1 2 . 1 . 1 1 3 . . . . . . Known Exits Taken 13 | . 1 1 1 . 1 . 1 1 1 . . 1 . . . . 1 . 1 . . . 1 1 1 . . Unknown Exits Taken 13 | 1 . . . 1 . . . . . 1 1 . 1 1 1 1 . 1 . 1 1 1 . . . 1 . Scrap Searched 43 | . . . . . . . . 3 8 4 . 4 . 4 4 . 4 . 3 5 . 4 . . . . . Spaces Dug 220 | . . . . . . 9 19 . . 3 1 . 4 . . . 5 3 3 88 . 1 75 1 3 5 . Terrain Destroyed 4035 | . 10 19 28 35 . 34 64 72 6 3 58 14 11 . 77 9 96 65 14 95 . 136 184 54 80 2868 3 Melee 75 | . . . . . . . 2 . . 3 1 . 2 . . . . 3 . . . . 64 . . . . Projectile 377 | . . . . 12 . 10 30 6 6 . 17 14 9 . . 5 48 39 14 14 . 17 38 7 42 46 3 AOE 3583 | . 10 19 28 23 . 24 32 66 . . 40 . . . 77 4 48 23 . 81 . 119 82 47 38 2822 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac DSF Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Com Total 48514 | 91 368 687 1231 1700 99 185 1119 1784 1723 979 4249 1587 1640 1624 1956 1092 3790 1162 2714 2636 434 3396 4256 1078 5068 1606 260 Wait 13453 | 2 16 119 201 326 30 9 155 108 52 13 1428 447 405 25 380 87 1864 160 1027 410 163 1759 1262 510 2160 332 3 Move 31072 | 66 302 457 834 1238 60 124 871 1612 1583 937 2434 1048 974 1556 1499 850 1761 849 1588 2101 227 1501 2523 451 2439 970 217 Hop 25 | . . . . . . . . . . . . . . . . . 1 . . . . . 24 . . . . Pick Up 495 | 5 11 17 24 13 4 7 8 3 26 6 57 10 6 4 3 14 20 23 6 24 4 28 38 12 89 25 8 Fast Attach 366 | 6 . 11 19 11 1 7 12 5 13 3 23 4 40 8 7 26 8 10 4 18 11 6 30 15 46 19 3 Attach 280 | 1 . 6 16 6 1 3 3 3 9 . 46 6 15 1 3 7 12 6 7 7 4 13 34 9 33 28 1 Detach 111 | . . . 6 2 . 3 1 1 3 1 23 . 13 . 1 3 8 1 2 2 1 3 10 8 10 9 . Swap 194 | . 4 5 22 6 . 4 8 6 6 3 35 6 23 . 3 5 2 1 3 5 1 3 13 3 10 17 . Drop 932 | . 2 22 41 24 3 13 19 3 22 9 86 30 40 11 11 42 39 38 19 51 16 54 78 36 170 52 1 Fire 1208 | 11 33 50 68 57 . 15 32 20 9 . 67 36 112 19 27 23 55 65 14 18 . 29 142 34 105 141 26 Melee 205 | . . . . . . . 2 4 . 7 50 . 9 . . 2 . 9 3 . 7 . 99 . 6 7 . Ram 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Kick 6 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 3 . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . 8 . . 8 . . . . . . . . . 1 . . . . . . . . 5 . Rewire 135 | . . . . 3 . . . 19 . . . . . . 22 32 19 . 40 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 6 . . . . . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp / [*Ext] / [*Arm]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 11) 761 | -10/Materials | Entered another Materials area 761 | -9/Materials | Evolved 2 slots: Weapon x2 1048 | -9/Materials | Build established: Gunner 1150 | -9/Materials | Identified exit to Mines 1417 | -9/Materials | Identified exit to Materials 1541 | -9/Materials | Lost 3 parts (1p1u1w) 1604 | -9/Materials | Build established: Tank 1795 | -9/Materials | Entered another Materials area 1795 | -8/Materials | Evolved 2 slots: Utility x2 1805 | -8/Materials | Identified exit to Storage 2232 | -8/Materials | Build established: Gunner 3281 | -8/Materials | Lost 3 parts (1p1u1w) 3382 | -8/Materials | Discovered new exit (range 16) 3439 | -8/Materials | Found Prototype Device 3513 | -8/Materials | Entered Storage 4590 | -8/Storage | Core integrity fell below 50% 4713 | -8/Storage | First assault squad dispatched 4720 | -8/Storage | Discovered new exit (range 13) 5192 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5485 | -8/Storage | Build established: Commander-Gunner 5706 | -8/Storage | Entered Factory 5706 | -7/Factory | Accompanied by 22 allies 5706 | -7/Factory | Evolved 2 slots: Utility x2 5730 | -7/Factory | Identified Active Sensor Suite 5799 | -7/Factory | Identified exit to DSF 5822 | -7/Factory | Entered DSF 5822 | -7/DSF | Accompanied by 22 allies 5838 | -7/DSF | Discovered new exit (range 37) 5841 | -7/DSF | Additional patrols routed to DSF 5946 | -7/DSF | Sterilization system engaged 5966 | -7/DSF | Ambient heat levels rising (+10) 5981 | -7/DSF | Ambient heat levels rising (+10) 5996 | -7/DSF | Ambient heat levels rising (+10) 6011 | -7/DSF | Ambient heat levels rising (+10) 6026 | -7/DSF | Ambient heat levels rising (+10) 6041 | -7/DSF | Ambient heat levels rising (+10) 6056 | -7/DSF | Ambient heat levels rising (+10) 6071 | -7/DSF | Ambient heat levels rising (+10) 6075 | -7/DSF | Entered Factory 6075 | -6/Factory | Accompanied by 1 ally 6075 | -6/Factory | Evolved 2 slots: Utility x2 6336 | -6/Factory | Build established: Gunner 7093 | -6/Factory | Discovered new exit (range 15) 7540 | -6/Factory | Discovered new exit (range 12) 7575 | -6/Factory | Identified exit to Factory 7654 | -6/Factory | Identified exit to Lower Caves 7657 | -6/Factory | Entered Lower Caves 7741 | -6/Lower Caves | Encountered a Warlord checkpoint 7758 | -6/Lower Caves | Learned Factory stockpile data 7962 | -6/Lower Caves | Build established: Scavenger-Skirmisher 8271 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8601 | -6/Lower Caves | Discovered new exit (range 10) 8612 | -6/Lower Caves | Learned location of Zion (-6) 8624 | -6/Lower Caves | Identified exit to Lower Caves 8954 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9009 | -6/Lower Caves | Destroyed 7 combat bots 9018 | -6/Lower Caves | Lost 3 parts (2u1w) 9263 | -6/Lower Caves | Build established: Gunner 10181 | -6/Lower Caves | Entered another Lower Caves area 10181 | -6/Lower Caves | Accompanied by 2 allies 10183 | -6/Lower Caves | Discovered exit to Factory (range 14) 10391 | -6/Lower Caves | Encountered a Warlord checkpoint 10649 | -6/Lower Caves | Learned Factory emergency access door positions 10974 | -6/Lower Caves | A Commander dispatched an escort 10994 | -6/Lower Caves | Learned location of 1 exit from Factory 11329 | -6/Lower Caves | Build established: Scavenger-Gunner 11349 | -6/Lower Caves | Learned Factory emergency access door positions 11479 | -6/Lower Caves | Discovered new exit (range 6) 11484 | -6/Lower Caves | Identified exit to Zion 12271 | -6/Lower Caves | Build established: Hauler-Gunner 12758 | -6/Lower Caves | Entered Zion 12758 | -6/Zion | Accompanied by 2 allies 12759 | -6/Zion | Commander's escort returned to base 12759 | -6/Zion | Commander's escort returned to base 12877 | -6/Zion | Discovered new exit (range 9) 12987 | -6/Zion | Given the Hacking Drone Bay 12988 | -6/Zion | Found Prototype Device 13025 | -6/Zion | Identified Hacking Drone Bay 13185 | -6/Zion | Learned Factory emergency access door positions 13226 | -6/Zion | Given A8's code to call for help 13356 | -6/Zion | Learned Factory emergency access door positions 13371 | -6/Zion | Build established: Hauler-Mutant 13539 | -6/Zion | Found Prototype Device 13539 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14070 | -6/Zion | Learned location of Warlord (-5) 14563 | -6/Zion | Gained Derelict followers 14850 | -6/Zion | Discovered new exit (range 4) 14853 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14873 | -6/Zion | Entered Deep Caves 14873 | -6/Deep Caves | Accompanied by 4 allies 15160 | -6/Deep Caves | Build established: Hauler-Gunner 15302 | -6/Deep Caves | Attacked by Z-Imprinter 15311 | -6/Deep Caves | Destroyed Z-Imprinter 15694 | -6/Deep Caves | Z-Facility disabled 15861 | -6/Deep Caves | Build established: Gunner 16483 | -6/Deep Caves | Found Prototype Protection 16483 | -6/Deep Caves | Identified Zio. Weapon Casing 17068 | -6/Deep Caves | Build established: Tank 17069 | -6/Deep Caves | Discovered new exit (range 6) 17746 | -6/Deep Caves | Spotted as-07718 17834 | -6/Deep Caves | Build established: Mutant 17970 | -6/Deep Caves | Destroyed as-07718 17994 | -6/Deep Caves | Lost 3 parts (3u) 18558 | -6/Deep Caves | Spotted as-99691 18559 | -6/Deep Caves | Triggered Deep Caves wall 18559 | -6/Deep Caves | Spotted AS-93420 18559 | -6/Deep Caves | Spotted AS-65599 18561 | -6/Deep Caves | Exposed GOLEM chamber 18569 | -6/Deep Caves | Destroyed AS-65599 18602 | -6/Deep Caves | Destroyed AS-93420 18620 | -6/Deep Caves | Destroyed 36 combat bots 18654 | -6/Deep Caves | Lost 5 parts (1p1n3u) 18731 | -6/Deep Caves | Found GOLEM Unit 18754 | -6/Deep Caves | Found GOLEM Unit 19195 | -6/Deep Caves | Spotted as-64121 19247 | -6/Deep Caves | Destroyed as-64121 20070 | -6/Deep Caves | Destroyed as-99691 20095 | -6/Deep Caves | Found Prototype Ballistic Gun 20095 | -6/Deep Caves | Identified XL Autogun Array 20156 | -6/Deep Caves | Found GOLEM Unit 20164 | -6/Deep Caves | Found GOLEM Unit 20184 | -6/Deep Caves | Found GOLEM Unit 20218 | -6/Deep Caves | Found GOLEM Unit 20223 | -6/Deep Caves | Found GOLEM Unit 20786 | -6/Deep Caves | Build established: Hauler-Gunner 21477 | -6/Deep Caves | Entered Proximity Caves 21479 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22159 | -5/Proximity Caves | Learned Factory stockpile data 24116 | -5/Proximity Caves | Build established: Golem 24297 | -5/Proximity Caves | Entered Factory 24297 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24298 | -5/Factory | Identified exit to Factory 24339 | -5/Factory | Garrison activated, responded to threat 24443 | -5/Factory | Discovered new exit (range 59) 24771 | -5/Factory | Build established: Tank 25898 | -5/Factory | Found Unknown Device 25898 | -5/Factory | Identified Launcher Loader 26169 | -5/Factory | Build established: Gunner 26459 | -5/Factory | Entered Upper Caves 26693 | -5/Upper Caves | Build established: Scavenger-Gunner 27518 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27705 | -5/Upper Caves | Spotted B-75 Beast 27719 | -5/Upper Caves | Discovered new exit (range 18) 27766 | -5/Upper Caves | Learned Factory stockpile data 28794 | -5/Upper Caves | Entered another Upper Caves area 28871 | -5/Upper Caves | Discovered exit to Factory (range 5) 29171 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 29602 | -5/Upper Caves | Learned location of Armory (-4) 30113 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 30146 | -5/Upper Caves | Destroyed 7 combat bots 30591 | -5/Upper Caves | Discovered new exit (range 4) 31230 | -5/Upper Caves | Build established: Golem 31443 | -5/Upper Caves | Entered Warlord 31443 | -5/Warlord | Accompanied by 2 allies 32141 | -5/Warlord | Build established: Commander-Mutant 32180 | -5/Warlord | Met Warlord 32205 | -5/Warlord | Warlord's base attacked by MAIN.C 32212 | -5/Warlord | Found Prototype Device 32212 | -5/Warlord | Identified Exp. Phase Shifter 32268 | -5/Warlord | Found Prototype Processor 32281 | -5/Warlord | Found Prototype Reactor 32419 | -5/Warlord | Found Prototype Energy Gun 32419 | -5/Warlord | Identified Vortex Shotgun 32428 | -5/Warlord | Found Prototype Energy Cannon 32428 | -5/Warlord | Identified Vortex Cannon 32435 | -5/Warlord | Found Vortex Cannon 32467 | -5/Warlord | Found Vortex Shotgun 32512 | -5/Warlord | Build established: Commander-Golem 32555 | -5/Warlord | Warlord forces counterattacked 32652 | -5/Warlord | Spotted Executioner 32669 | -5/Warlord | Found Prototype Ballistic Cannon 32669 | -5/Warlord | Identified Hvy. Autocannon 32671 | -5/Warlord | Spotted Striker 32806 | -5/Warlord | Spotted Striker 32810 | -5/Warlord | Destroyed Striker 32880 | -5/Warlord | Warlord base infiltrated, sounded retreat 32893 | -5/Warlord | Spotted B-86 Titan 32896 | -5/Warlord | Spotted Executioner 32906 | -5/Warlord | Destroyed Executioner 32911 | -5/Warlord | Spotted Striker 32914 | -5/Warlord | Destroyed Striker 32934 | -5/Warlord | Spotted Striker 32995 | -5/Warlord | Discovered new exit (range 16) 33005 | -5/Warlord | Spotted Executioner 33005 | -5/Warlord | Spotted Executioner 33006 | -5/Warlord | P-80 Master assimilated allied Slayer 6a 33030 | -5/Warlord | Destroyed Executioner 33038 | -5/Warlord | Core integrity fell below 50% 33054 | -5/Warlord | Found Prototype Processor 33059 | -5/Warlord | Found Prototype Processor 33069 | -5/Warlord | Found Prototype Device 33069 | -5/Warlord | Identified Adv. Kinecellerator 33106 | -5/Warlord | Spotted Striker 33106 | -5/Warlord | Spotted Executioner 33106 | -5/Warlord | Spotted Executioner 33118 | -5/Warlord | Entered Proximity Caves 33118 | -4/Proximity Caves | Accompanied by 1 ally 33428 | -4/Proximity Caves | Build established: Golem 33625 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 33677 | -4/Proximity Caves | Destroyed 7 combat bots 33736 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 34441 | -4/Proximity Caves | Spotted B-86 Titan 35096 | -4/Proximity Caves | Core integrity fell below 20% 35323 | -4/Proximity Caves | Learned location of Testing (-3) 35387 | -4/Proximity Caves | Build established: Mutant 35446 | -4/Proximity Caves | Discovered exit to Factory (range 16) 35988 | -4/Proximity Caves | Build established: Golem 36791 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 37052 | -4/Proximity Caves | Crushed by falling debris 38274 | -4/Proximity Caves | Build established: Tank 38346 | -4/Proximity Caves | Entered Factory 38346 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 38526 | -4/Factory | Identified Exp. Armor Integrity Analyzer 38526 | -4/Factory | Identified Exp. Core Analyzer (x2) 38526 | -4/Factory | Identified Vortex Chain Reactor 38885 | -4/Factory | Garrison activated, responded to threat 38987 | -4/Factory | Destroyed 13 combat bots 39054 | -4/Factory | Discovered new exit (range 22) 39069 | -4/Factory | Found Prototype Hackware 39404 | -4/Factory | Build established: Golem 39747 | -4/Factory | Discovered new exit (range 19) 39846 | -4/Factory | First assault squad dispatched 40169 | -4/Factory | Discovered new exit (range 5) 40179 | -4/Factory | Discovered new exit (range 21) 40294 | -4/Factory | Entered Upper Caves 40532 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 40641 | -4/Upper Caves | Learned location of Quarantine (-2) 41061 | -4/Upper Caves | Spotted B-86 Titan 41103 | -4/Upper Caves | Learned 4 Research zone layouts 41368 | -4/Upper Caves | Encountered a Warlord checkpoint 41473 | -4/Upper Caves | Identified exit to Upper Caves 41970 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 44113 | -4/Upper Caves | Build established: Commander-Tank 44246 | -4/Upper Caves | Entered another Upper Caves area 44246 | -4/Upper Caves | Accompanied by 5 allies 44246 | -4/Upper Caves | Discovered new exit (range 22) 45114 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 45643 | -4/Upper Caves | Build established: Tank 46227 | -4/Upper Caves | Build established: Golem 46808 | -4/Upper Caves | Discovered new exit (range 8) 47188 | -4/Upper Caves | Build established: Mutant 48306 | -4/Upper Caves | Build established: Derelict-Mutant 48559 | -4/Upper Caves | Entered Zhirov 48559 | -4/Zhirov | Accompanied by 3 allies 48559 | -4/Zhirov | Discovered new exit (range 4) 48596 | -4/Zhirov | Met Zhirov 48634 | -4/Zhirov | Learned location of Command (-1) 48677 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 48808 | -4/Zhirov | Found Alien Artifact 48808 | -4/Zhirov | Identified Integrated Reactor 48808 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 48838 | -4/Zhirov | Found Alien Artifact 48839 | -4/Zhirov | Identified Exp. System Shield 49265 | -4/Zhirov | Entered Proximity Caves 49265 | -3/Proximity Caves | Accompanied by 3 allies 49557 | -3/Proximity Caves | Build established: Golem 51835 | -3/Proximity Caves | Spotted B-86 Titan 51847 | -3/Proximity Caves | Destroyed B-86 Titan 52701 | -3/Proximity Caves | Discovered new exit (range 8) 53364 | -3/Proximity Caves | Build established: Mutant 54478 | -3/Proximity Caves | Entered Research 54478 | -3/Research | Evolved 2 slots: Utility x2 54479 | -3/Research | Identified exit to Research 54786 | -3/Research | Build established: Golem 55180 | -3/Research | Spotted B-86 Titan 55185 | -3/Research | Build established: Wizard-Scout 55332 | -3/Research | Fabricated Femtoactuators? 55424 | -3/Research | Discovered new exit (range 5) 55426 | -3/Research | Identified exit to Testing 55479 | -3/Research | Lost 3 parts (1p1n1u) 55767 | -3/Research | Search patrols dispatched 56346 | -3/Research | Build established: Wizard-Golem 56789 | -3/Research | System corruption reached 10% 56992 | -3/Research | Build established: Golem 57148 | -3/Research | Lost 3 parts (2u1w) 57155 | -3/Research | Destroyed 9 combat bots 57228 | -3/Research | First assault squad dispatched 57267 | -3/Research | Found Prototype Launcher 57267 | -3/Research | Identified Mni. Smartbomb Launcher 57732 | -3/Research | Lost 4 parts (1n2u1w) 57826 | -3/Research | Lost 6 parts (1p1n1u3w) 57920 | -3/Research | Core integrity fell below 50% 57957 | -3/Research | Lost 5 parts (4u1w) 58098 | -3/Research | Lost 6 parts (2n2u2w) 58302 | -3/Research | Entered another Research area 58302 | -2/Research | Warlord forces began assault on 0b10 58302 | -2/Research | Evolved 2 slots: Utility x2 58345 | -2/Research | Build established: Scavenger-Golem 58352 | -2/Research | Spotted B-90 Cyclops 58360 | -2/Research | Identified Transdimensional Reconstructor 58360 | -2/Research | Warped through subspace 58363 | -2/Research | Met up with Warlord 58391 | -2/Research | Found Unknown Device 58391 | -2/Research | Identified Quantum Capacitor 58412 | -2/Research | Research machine network offline 58711 | -2/Research | Borebot progress halted 58770 | -2/Research | Found Prototype Launcher 58770 | -2/Research | Identified Adv. Micro-nuke Launcher 58820 | -2/Research | Spotted Striker 58821 | -2/Research | Spotted Executioner 58826 | -2/Research | Destroyed Striker 58829 | -2/Research | Destroyed Executioner 58833 | -2/Research | Warlord destroyed during the assault 58857 | -2/Research | Found Prototype Processor 58874 | -2/Research | Spotted Executioner 58878 | -2/Research | Spotted Striker 58884 | -2/Research | Destroyed Striker 58894 | -2/Research | Destroyed Executioner 58908 | -2/Research | Identified Exp. Targeting Computer 58992 | -2/Research | Borebot progress halted 59002 | -2/Research | Spotted Executioner 59004 | -2/Research | Destroyed Executioner 59009 | -2/Research | Spotted Executioner 59016 | -2/Research | Destroyed Executioner 59021 | -2/Research | Spotted B-90 Cyclops 59064 | -2/Research | Discovered new exit (range 10) 59081 | -2/Research | Identified exit to Quarantine 59304 | -2/Research | Build established: Golem 59386 | -2/Research | Spotted Striker 59468 | -2/Research | Found Exp. Melee Analysis Suite 59789 | -2/Research | Entered Quarantine 59811 | -2/Quarantine | Spotted Alpha 7 59831 | -2/Quarantine | Destroyed Alpha 7 59836 | -2/Quarantine | Found Prototype Device 59836 | -2/Quarantine | Identified Exp. ECM Suite 59840 | -2/Quarantine | Found Prototype Ballistic Gun 59840 | -2/Quarantine | Identified Multirail 59844 | -2/Quarantine | Found Prototype Processor 59844 | -2/Quarantine | Identified Exp. Target Analyzer 59901 | -2/Quarantine | Found Alien Launcher 59920 | -2/Quarantine | Spotted NI-VCM(L) 59930 | -2/Quarantine | Destroyed NI-VCM(L) 60054 | -2/Quarantine | Found Alien Artifact 60108 | -2/Quarantine | Identified exit to Access 60190 | -2/Quarantine | Found Prototype Processor 60190 | -2/Quarantine | Identified Exp. Signal Interpreter 60197 | -2/Quarantine | Found Exp. Signal Interpreter 60300 | -2/Quarantine | Cryocooling Duct disabled 60315 | -2/Quarantine | Ambient heat levels rising (+20) 60315 | -2/Quarantine | Non-combat units ordered to evacuate 60316 | -2/Quarantine | First assault squad dispatched 60358 | -2/Quarantine | Cryocooling Duct disabled 60373 | -2/Quarantine | Ambient heat levels rising (+20) 60373 | -2/Quarantine | Combat units ordered to evacuate 60413 | -2/Quarantine | Found Alien Energy Cannon 60430 | -2/Quarantine | Cryocooling Duct disabled 60445 | -2/Quarantine | Ambient heat levels rising (+20) 60449 | -2/Quarantine | Destroyed 10 combat bots 60449 | -2/Quarantine | Lost 5 parts (3u2w) 60473 | -2/Quarantine | Quarantine Guard activated 60486 | -2/Quarantine | Spotted Quarantine Guard 60504 | -2/Quarantine | Spotted Quarantine Guard 60510 | -2/Quarantine | Spotted Quarantine Guard 60541 | -2/Quarantine | Lost 5 parts (4u1w) 60541 | -2/Quarantine | Spotted Quarantine Guard 60543 | -2/Quarantine | Identified Core Cannon 60545 | -2/Quarantine | Destroyed Quarantine Guard 60553 | -2/Quarantine | Destroyed Quarantine Guard 60555 | -2/Quarantine | Destroyed Quarantine Guard 60571 | -2/Quarantine | Destroyed Quarantine Guard 60778 | -2/Quarantine | Spotted Quarantine Guard 60790 | -2/Quarantine | Destroyed Quarantine Guard 60842 | -2/Quarantine | Build established: Scavenger-Golem 60857 | -2/Quarantine | Found Alien Artifact 60874 | -2/Quarantine | Spotted Quarantine Guard 60984 | -2/Quarantine | Destroyed Quarantine Guard 61015 | -2/Quarantine | Spotted Quarantine Guard 61155 | -2/Quarantine | Identified Subatomic Replicator 61155 | -2/Quarantine | Identified Phase Armor 61155 | -2/Quarantine | Identified Sigix Terminator 61366 | -2/Quarantine | Spotted Quarantine Guard 61381 | -2/Quarantine | Destroyed Quarantine Guard 61392 | -2/Quarantine | Spotted Quarantine Guard 61417 | -2/Quarantine | Destroyed Quarantine Guard 61595 | -2/Quarantine | Build established: Scavenger-Tank 61915 | -2/Quarantine | Spotted Quarantine Guard 61981 | -2/Quarantine | Destroyed Quarantine Guard 61991 | -2/Quarantine | Destroyed Quarantine Guard 62082 | -2/Quarantine | Build established: Scavenger-Golem 62336 | -2/Quarantine | Found Alien Artifact 62400 | -2/Quarantine | Identified Core Reset Matrix 62493 | -2/Quarantine | Found Alien Impact Weapon 62493 | -2/Quarantine | Identified Core Stripper 62865 | -2/Quarantine | Build established: Scavenger-Mutant 62873 | -2/Quarantine | Spotted Fortress 62885 | -2/Quarantine | Destroyed Fortress 62918 | -2/Quarantine | Found Prototype Device 62918 | -2/Quarantine | Identified Thermal Barrier 62922 | -2/Quarantine | Found Prototype Device 62922 | -2/Quarantine | Identified Exp. Force Field 62926 | -2/Quarantine | Found Prototype Device 62926 | -2/Quarantine | Identified Exp. EM Disruption Field 62940 | -2/Quarantine | Found Prototype Protection 62940 | -2/Quarantine | Identified Centrium Heavy Armor Plating 64218 | -2/Quarantine | Build established: Gunner 64237 | -2/Quarantine | Met incapacitated Sigix Warrior 64237 | -2/Quarantine | Lockdown squad dispatched 64245 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 64328 | -2/Quarantine | Spotted Lightning 64333 | -2/Quarantine | Spotted Lightning 64335 | -2/Quarantine | Spotted Lightning 64343 | -2/Quarantine | Destroyed Lightning 64347 | -2/Quarantine | Destroyed Lightning 64353 | -2/Quarantine | Destroyed Lightning 64450 | -2/Quarantine | Found Alien Artifact 64450 | -2/Quarantine | Identified Phase Redirector 64749 | -2/Quarantine | Build established: Scavenger-Golem 64899 | -2/Quarantine | Spotted Quarantine Guard 64904 | -2/Quarantine | Destroyed Quarantine Guard 65422 | -2/Quarantine | Build established: Scavenger-Gunner 65690 | -2/Quarantine | Used Subatomic Replicator to create Alien Launcher 65693 | -2/Quarantine | Identified Supercharged Sigix Terminator 66232 | -2/Quarantine | Unlocked Sigix quarantine chamber 66759 | -2/Quarantine | Build established: Scavenger-Golem 67365 | -2/Quarantine | Entered Access 67365 | -1/Access | Evolved 2 slots: Utility x2 68011 | -1/Access | Build established: Tank 68164 | -1/Access | First assault squad dispatched 68191 | -1/Access | Found Prototype Launcher 68191 | -1/Access | Identified Enh. Gamma Bomb Array 68317 | -1/Access | Destroyed 13 combat bots 68796 | -1/Access | Found Prototype Launcher 68796 | -1/Access | Identified Ragnarok Missile Launcher 68797 | -1/Access | System corruption reached 10% 68826 | -1/Access | Build established: Scavenger-Golem 69166 | -1/Access | Spotted B-99 Colossus 69208 | -1/Access | Destroyed B-99 Colossus 69404 | -1/Access | High security lockdown imminent 69484 | -1/Access | High security lockdown engaged 69515 | -1/Access | Core integrity fell below 50% 69535 | -1/Access | Lost 4 parts (1p3w) 69536 | -1/Access | Destroyed 15 combat bots 69538 | -1/Access | Energy Cycler disabled 69619 | -1/Access | Fired Supercharged Sigix Terminator 69619 | -1/Access | Destroyed B-99 Colossus 69619 | -1/Access | Destroyed B-99 Colossus 69619 | -1/Access | Garrison activated, responded to threat 69640 | -1/Access | Destroyed 22 combat bots 69650 | -1/Access | Lost 6 parts (5u1w) 69657 | -1/Access | Discovered new exit (range 21) 69716 | -1/Access | Spotted Striker 69716 | -1/Access | Spotted Executioner 69717 | -1/Access | Spotted Striker 69750 | -1/Access | Entered Command 69768 | -1/Command | Found Quantum Capacitor 69771 | -1/Command | Found Quantum Capacitor 69776 | -1/Command | Found Quantum Capacitor 69781 | -1/Command | Lost 8 parts (1p2n4u1w) 69808 | -1/Command | Build established: Scavenger-Mutant 69830 | -1/Command | High security lockdown imminent 69910 | -1/Command | High security lockdown engaged 69999 | -1/Command | Released all parts (19) 70013 | -1/Command | Core integrity fell below 20% 70039 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 69999_ Released Quantum Capacitor. 69999_ Released Hvy. Armor Plating. 69999_ Released Lgt. Quantum Reactor. 70000_ Acquired Enh. Biometal Leg. 70001_ Extracted 2 matter. 70002_ Dropped Quantum Capacitor. 70002_ Acquired Med. Treads. 70004_ Penetrated by Slug. 70010_ Critical hit (Burn: +37). 70012_ C-30 ARC bursts open, deploying its payload. 70012_ G-73 Enforcer unfolds itself. 70012_ E-15 Imp unfolds itself. 70012_ Critical hit (Burn: +37). 70024_ System corrupted: Substantial component data lost. 70028_ E-15 Imp destroyed. 70030_ ALERT: Assault forces dispatched. 70036_ Penetrated by Slug. 70037_ Slammed into H-88 Terminator. 70038_ Penetrated by Slug. 70039_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????T"?? | | ??????????????????????????????????????????????""?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? #### | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????####??????????????# | | ???????????????????????# ?????????????? ! | | ???????????????????????# ??????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ##########?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# # ??????????????? | | ???????????????????????# @# "" #?????????????? | | ???????????????????????# # """" #?????????????? | | ???????????????????????# /% """" #?????????????? | | ???????????????????????# h# "" #?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# # "" #?????????????? | | ???????????????????????# + """" #?????????????? | | ???????????????????????# # """" #?????????????? | | ???????????????????????# # "" #?????????????? | | ???????????????????????# # ??????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# # #?????????????? | | ???????????????????????# ##########?????????????? | | ???????????????????????# ## !#??????????????? | | ???????????????????????# ## #??????????????? | | ???????????????????????# #? #??????????????? | | ???????????????????????# #? #??????????????? | | ???????????????????????# #?? ???????????????? | | ???????????????????????# =#?? ???############# | | ???????????????????????#!%#??? ????# | | ??????????????????????##=/##?? ????# ] | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 80 Energy Capacity 2280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 40 Additional Mass Support 20 Corruption Containment 12 Corruption Block 14 Armor Coverage 1425 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 20 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 5 Matter Filtering 50 Energy Filtering 75 Particle Charging 25 Kinecelleration 50 Force Boost 30 Offensive Hacking 61 Defensive Hacking 30 Item Schematics ----------------- Autogun | -9/Materials | Hacked 0b10 Decoder Chip [Scout] | -6/Zion | Archive Antigrav System | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Mass Driver | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Lance | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Femtoactuators | -3/Research | Hacked Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Femtoactuators | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Cannon Core Stripper Phase Redirector Phase Armor Sigix Terminator Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- All-out Warlord Full Golem Leap Before You Look Packrat Challenges ------------ None Game ------ Seed NavigationReactionFlamer Manual? 1 Play Time 13:08:07 Cumulative 387.7 hours Start 2022.04.20 @ 14:51:26 End 2022.04.24 @ 18:56:07 Sessions 22 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 16 Adventurer 5 Explorer 0 Win Type - Total 17 Types 4/4/2/0/3/1/2/0/1 Lore% 68 Gallery% 81 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0381e729-0b84-447a-9379-890ee5437d1e