Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.30 @ 01:37:02 Player: RAT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2066) 2066 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5759 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/850 Matter 21/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Autogun Autogun Enhanced Autogun Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Melee Analysis Suite Improved Shield Generator Force Field > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Enhanced Autogun Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Autogun Autogun High-powered Shotgun High-powered Shotgun Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 1 1 . Utility 3 | . . . . 1 1 1 Weapon 2 | . . . 2 . . . Parts Attached 85 | 6 3 6 6 44 6 14 Power 9 | 2 . . 1 4 . 2 Engine 6 | 2 . . 1 3 . . Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 22 | 2 . 2 2 12 1 3 Treads 17 | 2 . . 2 9 1 3 Leg 5 | . . 2 . 3 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 . 1 1 4 2 1 Device 3 | . . 1 . 1 . 1 Storage 5 | 1 . . 1 1 2 . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 44 | 1 3 3 2 24 3 8 Energy Gun 7 | 1 2 1 1 2 . . Energy Cannon 4 | . . . . 4 . . Ballistic Gun 19 | . 1 . 1 10 3 4 Ballistic Cannon 1 | . . . . 1 . . Launcher 8 | . . 2 . 2 . 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . 5 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 1 2 . . Parts Lost 46 | . 1 5 1 19 . 20 Power 7 | . . . . 4 . 3 Propulsion 15 | . . 2 . 7 . 6 Utility 5 | . . . . 2 . 3 Weapon 19 | . 1 3 1 6 . 8 Highest Loss Streak 11 | . 1 5 1 4 . 11 Average Slot Usage (%) 80 | . 82 79 67 79 99 70 Engine 8 | . 14 14 11 6 7 4 Core 1 | . . . . 1 . 5 Treads 19 | . 28 13 8 20 30 14 Leg 3 | . . 13 13 1 . . Device 4 | . . 5 11 2 7 7 Storage 11 | . 14 14 11 9 15 13 Processor 4 | . . . . 7 7 3 Energy Gun 2 | . 11 . . 3 . . Ballistic Gun 13 | . 14 7 6 11 22 15 Ballistic Cannon 1 | . . . . . 7 . Launcher 4 | . . 10 5 4 . 3 Slashing Weapon 3 | . . . . 7 . . Naked Turns . | . . . . . . . Heaviest Build 87 | 10 13 14 31 42 75 87 Greatest Support 82 | 40 40 40 43 63 82 82 Greatest Overweight (x) 26 | . . . . 2 . 26 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 18 | 6 6 6 10 10 18 18 Average Capacity 10 | 5 6 6 7 10 16 18 Most Carried 14 | 5 6 6 8 10 14 13 Average Carried 7 | 3 5 4 4 6 11 9 Final Capacity 18 | 6 6 6 10 10 18 18 Final Carried 13 | 5 6 3 7 9 13 4 Class Distribution -------------------- 62% | Mutant 18% | Tank 8% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 1816 | 233 174 270 101 644 93 301 Remotely . | . . . . . . . Salvage Created 2292 | . 296 36 113 1359 111 377 Parts 134 | . 13 . 6 79 9 27 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 65 | . 6 11 2 31 4 11 Melee 12 | . . . . 12 . . Guns 27 | . 6 1 2 11 2 5 Cannons 4 | . . . . 2 2 . AOE 22 | . . 10 . 6 . 6 Classes Destroyed 12 | . 4 1 1 4 . 2 Worker 4 | . . . . 2 1 1 Builder 6 | . 2 . . 3 . 1 Tunneler 1 | . . . . 1 . . Recycler 3 | . 1 . . 2 . . Operator 1 | . . . . 1 . . Swarmer 20 | . 3 . . 11 3 3 Grunt 16 | . 3 . . 10 . 3 Brawler 1 | . . . . . . 1 Sentry 12 | . . . 2 9 1 . Hunter 3 | . . . . 1 . 2 Programmer 2 | . . . . . . 2 Assembled 11 | . . 11 . . . . Best Kill Streak 6 | . 4 5 1 6 3 6 Combat Bots Only 6 | . 3 5 1 6 3 5 Max Kills in Single Turn 4 | . 1 1 1 4 1 2 Gunslinging . | . . . . . . . Exploded 4 | . . 1 . 4 . 2 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 6939 | . 486 524 259 2413 264 2993 Core 1515 | . 136 78 47 376 23 855 Absorbed by Shields 887 | . . . . 14 100 773 Core Remaining (%) 65 | 100 . 14 88 31 96 . Volleys Fired 197 | . 43 33 14 67 11 29 Largest 4 | . 2 2 1 4 4 4 Hottest 132 | . 60 50 23 126 115 132 Shots Fired 357 | . 66 35 14 134 44 64 Gun 303 | . 66 16 14 126 33 48 Cannon 13 | . . . . 2 11 . Launcher 41 | . . 19 . 6 . 16 Special . | . . . . . . . Kinetic 245 | . 43 13 14 83 44 48 Thermal 35 | . 2 3 . 30 . . Explosive 41 | . . 19 . 6 . 16 Electromagnetic 36 | . 21 . . 15 . . Robot Hit Streak 26 | . 17 9 9 26 4 7 Robot Miss Streak 6 | . 2 3 1 3 3 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 285 | . 47 17 13 145 24 39 Core Hits 140 | . 12 24 4 54 9 37 Critical Hits 4 | . . . . 4 . . Critical Kills 3 | . . . . 3 . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks 68 | . . . . 68 . . Impact . | . . . . . . . Slashing 68 | . . . . 68 . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 6 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 13 | . . . . 13 . . Damage Inflicted 7312 | . 610 770 184 4132 313 1303 Guns 2978 | . 597 136 184 1395 185 481 Cannons 161 | . . . . 49 112 . Explosions 1974 | . . 634 . 518 . 822 Melee 2167 | . . . . 2167 . . Ramming 32 | . 13 . . 3 16 . Kinetic 2400 | . 406 125 184 907 297 481 Thermal 373 | . 10 11 . 352 . . Explosive 1974 | . . 634 . 518 . 822 Electromagnetic 366 | . 181 . . 185 . . Impact . | . . . . . . . Slashing 2167 | . . . . 2167 . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 271 | . . 29 . 218 1 23 Projectiles . | . . . . . . . Explosions 58 | . . 29 . 6 . 23 Melee 213 | . . . . 212 1 . Knockbacks 3 | . 1 . . . 2 . Impact 1 | . 1 . . . . . Kinetic 2 | . . . . . 2 . Secondary . | . . . . . . . Self-Inflicted Damage 168 | . . 119 . . . 49 Shots 7 | . . 5 . . . 2 Rammed 3 | . 2 . . 1 . . Targets Rammed 6 | . 3 . . 2 1 . Kicked . | . . . . . . . Crushed 3 | . 1 . . 1 1 . Highest Temperature 284 | . 78 15 10 96 284 84 Average Temperature 42 | . 35 10 3 29 119 32 Received Heat Transfer 1458 | . 246 20 72 609 8 503 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 753 | . 25 25 . 703 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 456 | . 205 79 80 456 329 210 Initial 207 | . . 79 . 33 207 63 Average 149 | . 95 46 27 216 232 97 Maximum Alert Level 2 | . 1 . . 2 1 1 Low Security (%) 69 | 100 93 100 100 50 30 97 Level 1 22 | . 6 . . 28 69 2 Level 2 8 | . . . . 20 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . . 3 . 4 Investigation 1 | . . . . 1 . . Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . . 2 . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 5 | . 2 . . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 127 | . 14 14 2 71 4 22 Peak Tracking Total 10 | . 6 4 1 10 3 9 Tactical Retreats 24 | . 1 3 . 19 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . . 1 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 5 | . 1 . . 4 . . Max in Single Turn 3 | . 1 . . 3 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 3919 | 71 333 537 300 1522 579 577 Spaces Moved 1873 | 38 128 333 184 677 331 182 Core 17 | 9 . . . . . 8 Treads 1491 | 29 128 155 59 615 331 174 Legs 365 | . . 178 125 62 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 120 158 158 Average Speed 159 | 133 160 138 132 162 158 219 Slowest Speed 1350 | 160 160 160 160 180 158 1350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 40 77 21 63 13 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 207 | . . 107 . 18 1 81 Melee . | . . . . . . . Projectile 2 | . . . . 1 1 . AOE 205 | . . 107 . 17 . 81 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 2429 | 57 188 373 228 913 367 303 Wait 126 | 6 9 . 15 17 2 77 Move 1867 | 37 127 332 183 676 330 182 Hop . | . . . . . . . Pick Up 75 | 8 3 2 8 41 12 1 Fast Attach 2 | 2 . . . . . . Attach 58 | 3 2 5 3 32 3 10 Detach 2 | . . . . 2 . . Swap 25 | 1 1 1 3 12 3 4 Drop 23 | . . . 2 16 5 . Fire 197 | . 43 33 14 67 11 29 Melee 48 | . . . . 48 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . 3 . . 2 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Core integrity fell below 50% 405 | -10/Materials | Entered Mines 411 | -10/Mines | Assembled infested the area 721 | -10/Mines | Lost 5 parts (2n3w) 727 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 729 | -10/Mines | Found Prototype Device 730 | -10/Mines | Identified Exp. Sensor Array 788 | -10/Mines | Core integrity fell below 20% 934 | -10/Mines | Discovered new exit (range 8) 942 | -10/Mines | Entered Materials 942 | -9/Materials | Evolved 2 slots: Weapon x2 943 | -9/Materials | Identified exit to Mines 1198 | -9/Materials | Discovered new exit (range 9) 1242 | -9/Materials | Entered another Materials area 1242 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1394 | -8/Materials | Lost 3 parts (1n2w) 1511 | -8/Materials | Lost 4 parts (1p2n1u) 1799 | -8/Materials | Lost 4 parts (2p1n1w) 2171 | -8/Materials | Core integrity fell below 50% 2174 | -8/Materials | Build established: Scavenger-Gunner 2230 | -8/Materials | Lost 3 parts (3w) 2516 | -8/Materials | Build established: Mutant 2726 | -8/Materials | Discovered new exit (range 15) 2764 | -8/Materials | Entered Factory 2764 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3266 | -7/Factory | Discovered new exit (range 15) 3280 | -7/Factory | Build established: Tank 3343 | -7/Factory | Entered another Factory area 3343 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3765 | -6/Factory | Lost 11 parts (2p2n3u4w) 3767 | -6/Factory | Garrison activated, responded to threat 3790 | -6/Factory | Core integrity fell below 50% 3905 | -6/Factory | Core integrity fell below 20% 3920 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03899_ A bubble of electromagnetic force engulfs the area. 03899_ Tesla Bomb Trap short circuited. 03899_ K-01 Serf destroyed. 03899_ A bubble of electromagnetic force engulfs the area. 03899_ Tesla Bomb Trap short circuited. 03899_ A bubble of electromagnetic force engulfs the area. 03899_ Lgt. Treads destroyed. 03899_ Nuclear Reactor explodes. 03900_ U-05 Engineer lays Concrete. 03900_ K-01 Serf collects debris. 03901_ U-05 Engineer lays Concrete. 03902_ K-01 Serf collects debris. 03906_ Nuclear Reactor explodes. 03911_ K-01 Serf collects debris. 03912_ W-25 Informer sends out distress signal. 03915_ K-01 Serf collects debris. 03916_ G-50 Soldier destroyed. 03917_ K-01 Serf collects debris. 03919_ , X>KXAU3IS9PX|B=QETYY 03919_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # ???????????????????????????????? | | # ???????????????????????????????? | | # "" ???????????????????????????????? | | # """ ???????????????????????????????????? | | ! # """???????????????????????????????????? | | ! # """""??????????????????????????????????? | | [[+ #??????????????????????????????? | | # """"""" ????????????????????????????????? | | = *# """"????????????????????????????????????? | | # """"????????????????????????????????????? | | # """""???????????????????????????????????? | | # ???????????????????????????????????? | | # ########??????????????????????????????????? | | # #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # #########?????????????????????????????????? | | # #?????????????????????????????????? | | # ! #?????????????????????????????????? | | # #?????????????????????????????????? | | + """ """ #?????????????????????????????????? | | # """ """???????????????????????????????????? | | # """ ""????????????????????????????????????? | | # ????????????????????????? ?????????? | | #? ??????????????????? s ???????????? | | ####################### s""""?????????????? | | !%= !@ """"?????????????? | | k * [ """"?????????????? | | """??????????????? | | """??????????????? | | = =%!p ! """??????????????? | | ##### #######+### k s"""??????????????? | | ????# ss ??????????????? | | ????# ##! = "" """"?????????????? | | ????# ## """ """ """"?????????????? | | ????# ## """ R" ""???????????????? | | ????# ## """ """ ""???????????????? | | ????# ## "" ""???????????????? | | ????# ## "" ! "????????????????? | | ????# ## "????????????????? | | ?????%?# ! = ! ???????????????????? | | ????? ?# # ?????????????????????? | | ????? ?# + "?????????????????????????? | | ????? ?# ! #????????????????????????????? | | ????? ?##############????????????????????????????? | | ????? ???????????????????????????????????????????? | | ????? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Challenges ------------ None Game ------ Seed GreatProcessingNanovents Manual? 0 Play Time 00:40:43 Cumulative 10.3 hours Start 2020.09.30 @ 00:57:08 End 2020.09.30 @ 01:37:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88eea734-be3f-46c8-834d-d8779291e91d