Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 20:41:37 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1671) 1671 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (328) 328 TOTAL SCORE: 5424 Bonus ------- High Alert Combat Kills 28 Aligned with FarCom 300 Cogmind --------- Core Integrity 626/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Treading (170) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (4) ------- Great Axe > --- INVENTORY (10) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Armored Treads Compact Wheel Improved Signal Interpreter Graphene Brace Long-range Tractor Beam Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Salvage Targeting Computer Improved Melee Analysis Suite > --- WEAPON ----------- AWS/Autocannon Great Axe > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Compact Wheel Improved Signal Interpreter Graphene Brace Long-range Tractor Beam Light Cannon Grenade Launcher [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Weapon AWS/Autocannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 31 | . 3 2 . 3 5 18 Power 3 | . . . . 1 1 1 Engine 2 | . . . . 1 . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 10 | . . . . . 2 8 Treads 5 | . . . . . . 5 Leg 1 | . . . . . 1 . Wheel 4 | . . . . . 1 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . 2 . . . 1 4 Device 4 | . 1 . . . 1 2 Storage 1 | . 1 . . . . . Processor 2 | . . . . . . 2 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 11 | . 1 2 . 2 1 5 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . 1 . 1 . 1 Ballistic Cannon 3 | . 1 . . . 1 1 Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 6 | . . . . . . 6 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 3 | . . . . . . 3 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 96 100 100 100 80 81 Engine 8 | . 14 14 14 14 4 6 Core 1 | . . . . . 4 . Treads 11 | . . . . . . 24 Leg 14 | . 28 28 28 28 27 . Wheel 3 | . . . . . 8 3 Device 14 | . 10 14 14 14 17 14 Storage 9 | . 14 14 14 14 9 7 Processor 3 | . . . . . . 6 Ballistic Gun 5 | . 14 14 14 12 . 2 Ballistic Cannon 8 | . 4 14 14 14 9 6 Slashing Weapon 2 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 82 | 14 21 21 21 27 82 81 Greatest Support 80 | 20 20 20 20 20 10 80 Greatest Overweight (x) 8 | . 1 1 1 1 8 7 Average Overweight (x) 1 | . . 1 1 1 7 . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 Average Capacity 9 | . 8 10 10 10 10 10 Most Carried 10 | . 10 10 10 10 10 10 Average Carried 9 | . 6 9 9 10 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 6 10 9 10 10 10 10 Class Distribution -------------------- 48% | Skirmisher 34% | Mutant 14% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 611 | 200 18 9 . 23 188 173 Remotely 38 | . . . . . . 38 Salvage Created 1065 | . 95 17 . 12 255 686 Parts 87 | . 5 3 . 7 21 51 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 37 | . 2 3 . 4 9 19 Melee 2 | . . . . . . 2 Guns 2 | . 2 . . . . . Cannons 23 | . . . . . 9 14 AOE 10 | . . 3 . 4 . 3 Classes Destroyed 12 | . 1 1 . . 4 6 Worker 2 | . . . . . . 2 Builder 3 | . . . . . 1 2 Tunneler 1 | . . . . . 1 . Operator 1 | . . . . . . 1 Watcher 5 | . . . . . 2 3 Swarmer 14 | . . 3 . 4 3 4 Grunt 12 | . 2 . . . 4 6 Brawler 1 | . . . . . . 1 Sentry 4 | . . . . . 2 2 Specialist 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Best Kill Streak 5 | . 2 3 . 4 5 5 Combat Bots Only 5 | . 2 3 . 4 3 5 Max Kills in Single Turn 5 | . 1 2 . 2 1 5 Gunslinging . | . . . . . . . Exploded 3 | . . 2 . 2 . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 196 | . 6 7 . 14 22 147 Missed 68 | . 2 3 . 8 9 46 Damage Taken 2230 | . 52 31 . 81 163 1903 Core 100 | . . 10 . 16 . 74 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 20 | . 20 . . . . . Core Remaining (%) 96 | 100 . . . 89 100 . Volleys Fired 15 | . 6 2 . 7 . . Largest 2 | . 2 1 . 1 . . Hottest 60 | . 60 30 . 30 . . Shots Fired 102 | . 12 2 . 7 24 57 Gun 12 | . 12 . . . . . Cannon 81 | . . . . . 24 57 Launcher 9 | . . 2 . 7 . . Special . | . . . . . . . Kinetic 87 | . 6 . . . 24 57 Thermal . | . . . . . . . Explosive 9 | . . 2 . 7 . . Electromagnetic 6 | . 6 . . . . . Robot Hit Streak 16 | . 5 7 . 2 7 16 Robot Miss Streak 2 | . 2 . . 1 2 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Autonomous 82 | . . . . . 24 58 Shots Hit Robots 94 | . 7 2 . 2 18 65 Core Hits 40 | . 5 3 . 5 9 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . . . 1 6 Blast 6 | . . . . . 1 5 Sever 1 | . . . . . . 1 Melee Attacks 21 | . . . . . . 21 Impact . | . . . . . . . Slashing 21 | . . . . . . 21 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 6641 | . 78 116 . 382 1717 4348 Guns 78 | . 78 . . . . . Cannons 4951 | . . . . . 1717 3234 Explosions 1182 | . . 116 . 382 . 684 Melee 430 | . . . . . . 430 Ramming . | . . . . . . . Kinetic 4981 | . 30 . . . 1717 3234 Thermal 684 | . . . . . . 684 Explosive 498 | . . 116 . 382 . . Electromagnetic 48 | . 48 . . . . . Impact . | . . . . . . . Slashing 430 | . . . . . . 430 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1186 | . . . . 31 351 804 Projectiles 863 | . . . . . 351 512 Explosions 289 | . . . . 31 . 258 Melee 34 | . . . . . . 34 Knockbacks 11 | . . . . . 4 7 Impact . | . . . . . . . Kinetic 10 | . . . . . 4 6 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 167 | . . . . 38 . 129 Shots 4 | . . . . 2 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 30 | . 30 . . . . . Average Temperature 20 | . 20 . . . . . Received Heat Transfer 288 | . 30 . . . 54 204 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 500 | . . . . . . 500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 442 | . 96 129 . 116 307 442 Initial 48 | . . 37 . . 44 48 Average 208 | . 69 91 . 37 147 292 Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 46 | . 100 100 . 100 69 14 Level 1 43 | . . . . . 30 66 Level 2 10 | . . . . . . 19 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 . . . . 4 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . . 2 Reinforcement 4 | . 2 . . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 5 3 . 4 8 25 Peak Tracking Total 6 | . 3 3 . 4 3 6 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 12 | . 1 . . . . 11 Max in Single Turn 5 | . 1 . . . . 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 3 | . 1 . 1 . . 1 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . 2 . 1 . . 1 Successful 3 | . 2 . 1 . . . Failed 1 | . . . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 2 | . 1 . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 38 | . 38 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 2826 | . 305 91 403 177 505 1345 Spaces Moved 1462 | 1 194 44 212 84 244 683 Core . | . . . . . . . Treads 503 | . . . . . . 503 Legs 535 | 1 194 44 212 84 . . Wheels 424 | . . . . . 244 180 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 108 | 120 120 190 190 190 185 108 Average Speed 167 | 120 132 190 190 190 192 156 Slowest Speed 200 | 120 190 190 190 190 200 185 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 2 45 9 61 25 30 27 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 159 | . . 22 . 48 4 85 Melee 1 | . . . . . . 1 Projectile 15 | . . . . . 4 11 AOE 143 | . . 22 . 48 . 73 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 1797 | . 231 50 214 94 282 926 Wait 227 | . 21 . . . 24 182 Move 1456 | . 193 43 211 83 243 683 Hop . | . . . . . . . Pick Up 21 | . 5 1 1 . 6 8 Fast Attach 12 | . 2 . . . 2 8 Attach 9 | . . . . . 3 6 Detach 5 | . 1 . . . . 4 Swap 10 | . 1 2 . 3 . 4 Drop 24 | . 2 2 2 1 4 13 Fire 15 | . 6 2 . 7 . . Melee 18 | . . . . . . 18 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Repaired Lgt. Nuclear Core 189 | -10/Materials | Discovered new exit (range 8) 259 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 390 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 390 | -10/Mines | Discovered new exit (range 5) 397 | -10/Mines | Entered Exiles 445 | -10/Exiles | Met 8R-AWN 477 | -10/Exiles | Met EX-HEX 527 | -10/Exiles | Met EX-BIN 553 | -10/Exiles | Aligned with FarCom system 555 | -10/Exiles | Given EX-Vault access code 601 | -10/Exiles | Opened EX-Vault 615 | -10/Exiles | Found AWS/Autocannon 658 | -10/Exiles | Warned to stay clear of 0b10 Research branches 713 | -10/Exiles | Met EX-DEC 778 | -10/Exiles | Discovered new exit (range 14) 800 | -10/Exiles | Left Exiles lab with AWS/Autocannon 800 | -10/Exiles | Entered Mines 844 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 956 | -9/Mines | Discovered new exit (range 12) 977 | -9/Mines | Entered Materials 977 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1282 | -8/Materials | Build established: Skirmisher 1439 | -8/Materials | Discovered new exit (range 14) 1482 | -8/Materials | Entered Factory 1482 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2230 | -7/Factory | Build established: Assassin 2827 | -7/Factory | Self-destructed Last Messages --------------- 02798_ Triggered Ambush Trap. 02798_ B-48 Gladiator emerges from a hatch in the floor. 02798_ S-27 Virus emerges from a hatch in the floor. 02798_ AWS/Autocannon suddenly breaks down. 02808_ Dropped Broken AWS/Autocannon. 02816_ System corrupted: Energy discharge (-100). 02816_ S-27 Virus Lgt. Nuclear Core severed. 02819_ Destroyed VTOL Module. 02822_ S-27 Virus destroyed. 02823_ Critical hit (Smash). 02823_ Ion Engine destroyed. 02823_ System corrupted by crushing effect (+1). 02823_ Imp. Melee Analysis Suite destroyed. 02823_ System corrupted by crushing effect (+4). 02826_ Imp. Salvage Targeting Computer destroyed. 02826_ System corrupted by crushing effect (+3). 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[ #??""?????????? | | ??????????????????+########### #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxDataPerforator Manual? 0 Play Time 00:23:09 Cumulative 90.3 hours Start 2024.04.03 @ 14:00:09 End 2024.04.03 @ 20:41:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08547fde-cbb7-475a-bc5c-456355c69985