Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.29 @ 14:07:41 Player: btmk16 Result: Smashed by cave-in Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (12) 60 Value Destroyed (300) 300 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 6630 Bonus ------- Pacifist 270 Cogmind --------- Core Integrity 0/1300 Matter 207/300 Energy 99/100 System Corruption 54% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Stasis Canceller Advanced ECM Suite Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Gravmag System Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Advanced Surge Thruster Improved Q-thruster > --- UTILITY ---------- Triangulator Advanced Visual Processing Unit Advanced Visual Processing Unit Enhanced Optical Array Advanced Transmission Jammer Hardened Light Armor Plating Improved System Shield > --- WEAPON ----------- Mace Spear > --- INVENTORY -------- Medium Treads Stasis Canceller Advanced ECM Suite Advanced Reaction Control System Missile Launcher [Rating: 90] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Light Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Triangulator Storage Compact Matter Pod Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Mace Energy Gun EM Pulse Gun Launcher Grenade Launcher Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 6 | . . . . . 3 . 1 2 . . . . Utility 7 | . . . . . 1 2 . . 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 46 | 3 . 1 . . 8 4 14 . 5 1 4 6 Power 4 | . . . . . . . 2 . 1 . . 1 Engine 2 | . . . . . . . 1 . 1 . . . Core . | . . . . . . . . . . . . . Reactor 2 | . . . . . . . 1 . . . . 1 Propulsion 20 | 2 . . . . 3 3 3 . 1 1 3 4 Treads 5 | 2 . . . . 3 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . Flight 13 | . . . . . . 3 1 . 1 1 3 4 Utility 13 | . . 1 . . . 1 7 . 3 . 1 . Device 4 | . . . . . . 1 1 . 1 . 1 . Storage 1 | . . 1 . . . . . . . . . . Processor 6 | . . . . . . . 5 . 1 . . . Hackware 1 | . . . . . . . 1 . . . . . Protection 1 | . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 9 | 1 . . . . 5 . 2 . . . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . . 5 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 3 . . 1 . . Parts Lost 26 | . . . . . 1 1 1 . 2 . . 21 Power 3 | . . . . . . . . . 1 . . 2 Propulsion 10 | . . . . . . . . . 1 . . 9 Utility 9 | . . . . . . 1 1 . . . . 7 Weapon 4 | . . . . . 1 . . . . . . 3 Highest Loss Streak 17 | . . . . . 1 1 2 . 2 . . 17 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 42 44 57 57 57 38 54 82 77 84 86 60 Engine 2 | . . . . . . . 1 5 3 5 5 3 Reactor 1 | . . . . . . . 2 5 3 . . 2 Treads 11 | . 28 28 28 28 43 3 . . . . . . Hover 1 | . . . . . . . 2 5 5 5 5 . Flight 16 | . . . . . . 23 26 23 21 26 28 23 Device 4 | . . . . . . 3 2 5 8 10 10 7 Storage 2 | . . 2 14 14 9 7 . . . . . . Processor 6 | . . . . . . . 5 17 15 15 15 10 Hackware 2 | . . . . . . . 4 5 5 5 5 3 Energy Gun 2 | . 14 14 14 14 2 . . . . . . . Impact Weapon 2 | . . . . . . . 3 5 5 5 5 3 Piercing Weapon 2 | . . . . . . . 3 5 5 5 5 2 Naked Turns 54 | . . . . . . . . . . . . 54 Heaviest Build 23 | 2 2 3 3 3 6 2 22 22 23 16 16 23 Greatest Support 51 | 3 3 3 3 3 3 18 24 24 28 22 37 51 Greatest Overweight (x) 1 | . . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 2 2 5 5 5 5 5 5 5 5 Average Carried 3 | . . . 2 2 3 5 4 5 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 2 2 5 5 5 5 5 5 5 4 Class Distribution -------------------- 39% | Mutant 22% | Sprinter 21% | Infiltrator-Sprinter 16% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -4/Waste Infiltrator-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Matter Collected 888 | 83 . 447 . . 42 . 33 . . . . 283 Remotely . | . . . . . . . . . . . . . Salvage Created 393 | . . . . . 77 . 33 . . . . 283 Parts 19 | . . . . . 6 . 2 . . . . 11 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 8 | . . . . . 5 . . . . . . 3 Melee 2 | . . . . . . . . . . . . 2 AOE 5 | . . . . . 5 . . . . . . . Classes Destroyed 5 | . . . . . 3 . 1 . . . . 1 Worker 2 | . . . . . 1 . . . . . . 1 Recycler 1 | . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . 1 . . . . . Swarmer 6 | . . . . . 3 . . . . . . 3 Grunt 2 | . . . . . 2 . . . . . . . Best Kill Streak 6 | . . . . . 6 . 1 . . . . 5 Combat Bots Only 5 | . . . . . 5 . . . . . . 3 Max Kills in Single Turn 2 | . . . . . 2 . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Damage Taken 4175 | . 17 . . 157 555 209 107 . 466 . . 2664 Core 1800 | . 17 . . 32 125 113 46 . 134 . . 1333 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 80 77 83 94 100 . . 88 . Volleys Fired 22 | . . . . . 18 . . . . . . 4 Largest 2 | . . . . . 2 . . . . . . 1 Hottest 70 | . . . . . 70 . . . . . . 49 Shots Fired 23 | . . . . . 19 . . . . . . 4 Gun 1 | . . . . . 1 . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 22 | . . . . . 18 . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 22 | . . . . . 18 . . . . . . 4 Electromagnetic 1 | . . . . . 1 . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 8 | . . . . . . . 1 . . . . 7 Core Hits 15 | . . . . . 11 . . . . . . 4 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 46 | . . . . . . . 2 . 6 . 2 36 Impact 9 | . . . . . . . . . 1 . 1 7 Slashing . | . . . . . . . . . . . . . Piercing 37 | . . . . . . . 2 . 5 . 1 29 Sneak Attacks 3 | . . . . . . . 1 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . 1 Damage Inflicted 888 | . . . . 13 516 6 69 . . . . 284 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 500 | . . . . . 500 . . . . . . . Melee 353 | . . . . . . . 69 . . . . 284 Ramming 35 | . . . . 13 16 6 . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 500 | . . . . . 500 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 36 | . . . . . . . . . . . . 36 Slashing . | . . . . . . . . . . . . . Piercing 317 | . . . . . . . 69 . . . . 248 Highest Corruption 54 | . . . . . . . . . 1 6 6 54 Average Corruption 22 | . . . . . . . . . 1 2 6 46 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . . . . . 1 . 2 4 Message Errors 2 | . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 127 | . . . . . . . 34 . . . . 93 Projectiles . | . . . . . . . . . . . . . Explosions 53 | . . . . . . . . . . . . 53 Melee 74 | . . . . . . . 34 . . . . 40 Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . . . 6 53 3 . . . . . 174 Shots 4 | . . . . . 1 . . . . . . 3 Rammed 6 | . . . . 2 2 2 . . . . . . Targets Rammed 6 | . . . . 2 2 2 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 343 | . . . . . 7 . . . 6 . 203 343 Average Temperature 154 | . . . . . 4 . . . 5 . 125 167 Received Heat Transfer 276 | . 9 . . 21 54 12 24 . 78 . . 78 Effects 5 | . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Peak Influence 334 | . . . . 75 334 201 152 104 148 60 59 182 Initial 151 | . . . . . 29 151 98 74 50 45 42 30 Average 100 | . . . . 36 207 167 80 83 109 56 54 100 Maximum Alert Level 1 | . . . . . 1 1 . . . . . . Low Security (%) 88 | 100 100 100 . 100 30 95 100 100 100 100 100 100 Level 1 11 | . . . . . 70 4 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . . . 3 1 4 . . . . 2 Investigation 6 | . . . . . . 1 4 . . . . 1 Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 2 | . 1 . . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Distress Signals 2 | . . . . . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 71 | . 6 . . 11 11 9 11 1 8 3 1 10 Peak Tracking Total 9 | . 5 . . 7 7 9 9 1 7 3 1 6 Tactical Retreats 12 | . . . . 2 3 . 4 . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Traps Triggered 1 | . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Machines Disabled 1 | . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Machines Accessed 10 | . . . . . 1 1 5 . . . 1 2 Terminals 10 | . . . . . 1 1 5 . . . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 26 | . . . . . 4 2 16 . . . 1 3 Successful 14 | . . . . . 4 . 8 . . . 1 1 Failed 12 | . . . . . . 2 8 . . . . 2 Catastrophic 6 | . . . . . . 1 3 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . . . . . 4 . 10 . . . . 2 Terminals 26 | . . . . . 4 2 16 . . . 1 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . . . . . 2 . 5 . . . 1 1 Open DSF 1 | . . . . . . . . . . . . 1 Level Access Points 3 | . . . . . 1 . 1 . . . 1 . Emergency Access Points 2 | . . . . . . . 2 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 2 . 3 . . . . . Terminals 5 | . . . . . 2 . 3 . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 4 | . . . . . 1 . 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 1 4 . . . . 1 Full Trace Events 6 | . . . . . . 1 4 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Total Allies 3 | . . . . 2 1 . . . . . . . Largest Group 2 | . . . . 2 1 . . . . . . . Highest-Rated Group 41 | . . . . 41 10 . . . . . . . Highest-Rated Ally 31 | . . . . 31 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . . . . . Total Damage 20 | . . . . 20 . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Turns Passed 974 | 15 30 59 14 57 150 42 131 13 119 20 46 278 Spaces Moved 2130 | 22 59 110 28 109 175 99 350 26 371 78 152 551 Core 611 | 22 59 110 28 109 175 . . . . . . 108 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1519 | . . . . . . 99 350 26 371 78 152 443 Fastest Speed 19 | 50 50 50 50 50 50 29 26 26 21 23 21 19 Average Speed 34 | 50 50 50 50 50 52 33 29 26 24 23 22 32 Slowest Speed 119 | 50 50 50 50 50 100 35 35 26 26 23 23 119 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . 2 3 1 8 . . 2 Cave-ins Triggered 21 | . . . . . . . . . . . . 21 Exploration Rate (%) 21 | 3 20 20 8 50 25 6 16 . 11 81 5 11 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 72 | . . . . . 15 . 1 . 5 . 1 50 Terrain Destroyed 276 | . . . . . 138 . 1 . 5 . 1 131 Melee 25 | . . . . . . . 1 . 5 . 1 18 Projectile . | . . . . . . . . . . . . . AOE 251 | . . . . . 138 . . . . . . 113 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Res Total 2256 | 24 58 112 27 110 214 104 365 30 380 78 161 593 Wait 8 | . . . . . . . . 6 2 . . . Move 2069 | 21 58 109 27 108 174 95 343 23 355 77 151 528 Hop 16 | . . . . . . 2 3 1 8 . . 2 Pick Up 13 | . . 2 . . 5 . 1 . 2 . 1 2 Fast Attach 31 | 3 . 1 . . 4 1 12 . 4 1 2 3 Attach 7 | . . . . . 4 . 1 . . . . 2 Detach 5 | . . . . . 4 . 1 . . . . . Swap 8 | . . . . . . 3 1 . 1 . 2 1 Drop 16 | . . . . . 3 2 1 . 3 . 4 3 Fire 22 | . . . . . 18 . . . . . . 4 Melee 38 | . . . . . . . 2 . 5 . 1 30 Ram 5 | . . . . 2 2 1 . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 11) 46 | -10/Materials | Entered Mines 74 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 103 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 103 | -10/Mines | Discovered new exit (range 5) 105 | -10/Mines | Entered Exiles 112 | -10/Exiles | Discovered new exit (range 14) 119 | -10/Exiles | Entered Mines 151 | -9/Mines | Learned Materials machine intel 166 | -9/Mines | Assembled infested the area 173 | -9/Mines | Discovered new exit (range 6) 176 | -9/Mines | Entered Materials 176 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 177 | -8/Materials | Loaded intel: 51 machine locations 197 | -8/Materials | Identified exit to Factory 202 | -8/Materials | Garrison activated, responded to threat 326 | -8/Materials | Entered Factory 326 | -7/Factory | Evolved 2 slots: Utility x2 363 | -7/Factory | Discovered new exit (range 12) 368 | -7/Factory | Entered another Factory area 368 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 428 | -6/Factory | Found Prototype Processor 428 | -6/Factory | Identified Exp. Targeting Computer 487 | -6/Factory | Spotted B-75 Beast 490 | -6/Factory | Identified exit to Factory 499 | -6/Factory | Entered another Factory area 499 | -5/Factory | Evolved 2 slots: Propulsion x2 504 | -5/Factory | Discovered new exit (range 6) 512 | -5/Factory | Entered another Factory area 512 | -4/Factory | Evolved 2 slots: Utility x2 631 | -4/Factory | Sucked down chute 631 | -4/Factory | Manually triggered Chute Trap 631 | -4/Factory | Entered Waste 634 | -4/Waste | Spotted C-40 Crusher 635 | -4/Waste | Spotted C-40 Crusher 639 | -4/Waste | Spotted C-40 Crusher 640 | -4/Waste | Spotted C-40 Crusher 644 | -4/Waste | Spotted C-40 Crusher 645 | -4/Waste | Spotted C-40 Crusher 646 | -4/Waste | EMP discharged 647 | -4/Waste | Discovered new exit (range 14) 651 | -4/Waste | Entered Factory 662 | -4/Factory | Identified exit to Research 697 | -4/Factory | Entered Research 697 | -3/Research | Evolved 2 slots: Utility x2 897 | -3/Research | Crushed by falling debris 897 | -3/Research | System corruption reached 10% 901 | -3/Research | Crushed by falling debris 910 | -3/Research | Crushed by falling debris 910 | -3/Research | System corruption reached 30% 911 | -3/Research | Crushed by falling debris 911 | -3/Research | Crushed by falling debris 916 | -3/Research | Crushed by falling debris 920 | -3/Research | Crushed by falling debris 921 | -3/Research | Crushed by falling debris 922 | -3/Research | Crushed by falling debris 928 | -3/Research | Crushed by falling debris 929 | -3/Research | Crushed by falling debris 930 | -3/Research | Crushed by falling debris 931 | -3/Research | Core integrity fell below 50% 933 | -3/Research | Crushed by falling debris 935 | -3/Research | Crushed by falling debris 939 | -3/Research | Crushed by falling debris 946 | -3/Research | Crushed by falling debris 952 | -3/Research | Lost 17 parts (2p6n6u3w) 961 | -3/Research | Crushed by falling debris 963 | -3/Research | Crushed by falling debris 964 | -3/Research | Core integrity fell below 20% 969 | -3/Research | Crushed by falling debris 973 | -3/Research | Crushed by falling debris 975 | -3/Research | Crushed by falling debris 975 | -3/Research | Smashed by cave-in Last Messages --------------- 00935_ The unstable cave ceiling collapses. 00935_ Crushed by falling debris. 00936_ The unstable cave ceiling collapses. 00937_ System corrupted: Matter fused (-6). 00939_ The unstable cave ceiling collapses. 00939_ Crushed by falling debris. 00940_ The unstable cave ceiling collapses. 00946_ Crushed by falling debris. 00947_ ALERT: Rogue bot located, Programmers report to Research Zone 7H. 00961_ The unstable cave ceiling collapses. 00961_ Crushed by falling debris. 00963_ The unstable cave ceiling collapses. 00963_ Crushed by falling debris. 00965_ The unstable cave ceiling collapses. 00969_ Crushed by falling debris. 00973_ The unstable cave ceiling collapses. 00973_ Crushed by falling debris. 00974_ T1 J&9T3DF83EPTDX 2N%FI F|UB