Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 23:24:07 Player: CheifClapdad Result: Destroyed by Hellfire Trap Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (135) 675 Value Destroyed (5860) 5860 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2664) 2664 TOTAL SCORE: 14999 Bonus ------- High Alert Combat Kills 862 Follower Combat Kills 526 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -24 Cogmind --------- Core Integrity 0/1300 Matter 122/300 Energy 97/100 System Corruption 29% Temperature Cool (6) Movement Flying (27) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav Array Improved Diametric Drive Improved Diametric Drive > --- UTILITY (8) ------ Advanced Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (5) ------- Companion Sword > --- INVENTORY (5) ---- Improved Ion Engine Compact Wheel High-capacity Matter Pod (132) CPS Tube (1) Peak State ------------ > --- POWER ------------ Light Particle Reactor Graviton Reactor > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Biometal Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Recoil Stabilizer Improved Kinecellerator Advanced Transmission Jammer Advanced Force Field Long-range Tractor Beam Advanced Recalibrator > --- WEAPON ----------- Railgun Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Myomer Leg Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Matter Pod Structural Scanner Advanced Recoil Stabilizer Energy Filter Heavy Armor Plating Drone Bay Neutron Missile Launcher Neutron Missile Launcher CPS Tube Companion Sword [Rating: 130] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Improved Diametric Drive Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Core Shielding Weapon KE Penetrator Energy Gun Enhanced Force Rifle Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Neutron Missile Launcher Special Weapon CPS Tube Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac Res Qua Slots Evolved 14 | . . . . . 8 . 2 2 2 . Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . . . 3 . 1 . . . Utility 6 | . . . . . 4 . 1 . 1 . Weapon 3 | . . . . . . . . 2 1 . Parts Attached 146 | 6 6 2 4 2 . 12 30 30 50 4 Power 19 | 1 1 1 . . . 1 4 3 8 . Engine 5 | 1 1 1 . . . 1 1 . . . Core 4 | . . . . . . . 3 1 . . Reactor 10 | . . . . . . . . 2 8 . Propulsion 47 | 2 1 . 1 1 . 1 10 15 14 2 Treads 14 | 1 . . 1 . . 1 6 1 4 . Leg 11 | . . . . . . . 4 6 1 . Wheel 15 | 1 1 . . 1 . . . 8 4 . Hover 2 | . . . . . . . . . 1 1 Flight 5 | . . . . . . . . . 4 1 Utility 47 | 1 2 1 1 . . 7 9 6 18 2 Device 20 | . . . . . . 2 3 3 11 1 Storage 5 | 1 1 . . . . . 1 1 1 . Processor 9 | . . . . . . 2 2 1 4 . Hackware 4 | . . . . . . 1 2 . . 1 Protection 9 | . 1 1 1 . . 2 1 1 2 . Artifact . | . . . . . . . . . . . Weapon 33 | 2 2 . 2 1 . 3 7 6 10 . Energy Gun 7 | 1 . . . . . . 2 3 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | 1 . . 1 . . . 3 2 2 . Ballistic Cannon 10 | . 2 . 1 1 . . 1 1 4 . Launcher 5 | . . . . . . 3 . . 2 . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 3 1 5 . Parts Lost 98 | . 1 1 2 . . 13 11 29 39 2 Power 15 | . 1 1 . . . 2 3 3 4 1 Propulsion 35 | . . . . . . 4 3 12 15 1 Utility 24 | . . . 1 . . 3 3 7 10 . Weapon 24 | . . . 1 . . 4 2 7 10 . Highest Loss Streak 19 | . 1 1 1 . . 13 3 13 19 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 13 | 1 11 15 14 14 15 10 8 17 15 4 Power . | . 1 1 1 1 1 . . 2 1 1 Propulsion 2 | . 2 4 4 3 2 . . 2 1 1 Utility 6 | . 4 6 5 6 8 5 3 7 8 1 Weapon 3 | . 3 4 3 3 3 4 3 4 3 . Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . 3 . . 2 . . 1 6 11 2 Power 5 | . . . . . . . . 3 1 1 Propulsion 6 | . . . . 1 . . . 1 3 1 Utility 11 | . 2 . . 1 . . 1 . 7 . Weapon 3 | . 1 . . . . . . 2 . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 99 95 100 46 66 88 86 74 37 Engine 7 | . 13 13 14 14 6 7 4 . . . Core 1 | . . . . . . . 3 5 . . Reactor 1 | . . . . . . . . 1 7 1 Treads 14 | . 14 14 27 19 . 8 15 5 9 . Leg 4 | . . . . . . . 14 10 1 . Wheel 7 | . 14 14 . 8 13 10 . 9 8 . Device 7 | . . . . . . 3 10 13 23 . Storage 8 | . 14 14 14 14 6 5 2 5 4 . Processor 4 | . . . . . . 6 13 10 . 19 Protection 8 | . 13 14 9 14 6 9 6 1 . . Energy Gun 1 | . 3 . . . . . 1 7 1 . Ballistic Gun 7 | . 3 . 6 14 6 4 6 10 2 . Ballistic Cannon 9 | . 21 28 21 14 6 4 . . 9 . Peak Build Rating 130 | 6 8 8 9 14 14 24 74 86 130 75 Average Rating 44 | 4 7 7 8 13 14 20 63 76 92 63 On Entrance 20 | . 6 8 8 9 14 14 15 69 26 57 Avg Prop Armor Cover (%) 13 | 14 11 8 . . . 11 16 13 15 19 Naked Turns 19 | . . . . . . . . . 19 . Heaviest Build 151 | 12 30 34 34 35 35 47 82 93 151 19 Greatest Support 125 | 20 10 10 40 40 20 20 74 125 42 22 Greatest Overweight (x) 10 | 1 2 3 3 1 1 2 2 5 10 . Average Overweight (x) 1 | . 1 2 . . 1 1 . 1 3 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 5 Average Capacity 15 | 7 13 15 15 15 15 14 11 20 18 5 Most Carried 20 | 3 15 15 15 15 15 14 16 20 20 5 Average Carried 13 | 1 11 14 14 14 15 10 8 17 16 4 Final Capacity 20 | 8 15 15 15 15 15 5 20 20 5 5 Final Carried 18 | 3 15 15 14 15 15 5 15 18 5 4 Class Distribution -------------------- 51% | Mutant 23% | Scavenger-Mutant 21% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Sprinter | -3/Quarantine Resources | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac Res Qua Matter Collected 4964 | 216 254 92 238 61 . 247 667 1173 1921 95 Remotely 2032 | . . . . . . 119 . . 1913 . Salvage Created 5655 | . 292 45 70 . . 188 731 2631 1698 . Parts 293 | . 32 1 2 . . 2 34 144 78 . Haulers Intercepted 4 | . 1 . . . . . 1 1 1 . Recyclers Shooed 8 | . . 1 . . . . . 3 4 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . 1 . Broken 1 | . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac Res Qua Combat Hostiles Destroyed 85 | . 10 2 2 . . 5 8 30 28 . Melee 2 | . . . . . . . 2 . . . Guns 37 | . . . . . . . 6 30 1 . Cannons 31 | . 10 2 2 . . 3 . . 14 . AOE 14 | . . . . . . 2 . . 12 . Classes Destroyed 17 | . 6 . 1 . . 3 2 2 3 . Worker 15 | . 2 . . . . . 2 6 5 . Builder 12 | . 1 . . . . . . 5 6 . Hauler 4 | . 1 . . . . . 1 1 1 . Recycler 8 | . . . . . . . . 2 6 . Mechanic 5 | . . . . . . . 1 2 2 . Operator 1 | . . . . . . . . . 1 . Watcher 5 | . 1 . . . . . . 1 3 . Swarmer 12 | . 5 . . . . . . 7 . . Grunt 28 | . 5 2 1 . . . 2 11 7 . Protector 2 | . . . . . . . . . 2 . Sentry 4 | . . . . . . 1 1 1 1 . Specialist 3 | . . . . . . 3 . . . . Hunter 8 | . . . . . . . . 4 4 . Programmer 24 | . . . . . . . 5 7 12 . Heavy 2 | . . . . . . 1 . . 1 . Striker 1 | . . . . . . . . . 1 . Subdweller 1 | . . . 1 . . . . . . . Best Kill Streak 16 | . 7 2 1 . . 4 2 8 16 . Combat Bots Only 9 | . 6 2 1 . . 4 2 7 9 . Max Kills in Single Turn 7 | . 1 1 1 . . 1 1 3 7 . Gunslinging 1 | . . . . . . . . 1 . . Exploded 5 | . . . . . . 1 . . 5 . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac Res Qua Hostile Shots Fired 1234 | . 57 16 15 . . 160 132 285 527 42 Missed 464 | . 22 1 2 . . 50 42 100 223 24 Hits 770 | . 35 15 13 . . 110 90 185 304 18 Melee 4 | . . . . . . . . 1 3 . Projectile 766 | . 35 15 13 . . 110 90 184 301 18 AOE 2 | . . . . . . . . . 2 . Critical Strikes 45 | . . . . . . 2 14 10 17 2 Actively Blocked 1 | . . . . . . . 1 . . . Part Disruptions 5 | . . . . . . 1 . 1 3 . Damage Taken 14784 | 4 292 182 263 . . 1845 2144 3671 5882 501 Core 2816 | . 35 60 37 . . 579 443 281 1064 317 Absorbed by Shields 809 | . . . . . . . . . 796 13 Redirected to Shielding 105 | . 6 . 4 . . 61 34 . . . Regen/Repaired (Parts) 97 | . . . . . . . . 97 . . Core Remaining (%) 61 | 100 . . . 47 . 31 55 75 . . Volleys Fired 273 | . 27 10 7 . . 16 47 93 73 . Largest 4 | . 2 2 2 . . 2 2 4 4 . Hottest 273 | . 60 60 60 . . 78 114 273 212 . Shots Fired 693 | . 54 20 14 . . 26 68 303 208 . Gun 389 | . 2 . 2 . . 9 62 294 20 . Cannon 281 | . 52 20 12 . . 11 6 9 171 . Launcher 22 | . . . . . . 6 . . 16 . Special 1 | . . . . . . . . . 1 . Kinetic 546 | . 53 20 14 . . 20 55 198 186 . Thermal 119 | . . . . . . . 13 105 1 . Explosive 22 | . . . . . . 6 . . 16 . Electromagnetic 5 | . 1 . . . . . . . 4 . Robot Hit Streak 17 | . 7 5 5 . . 13 10 17 13 . Robot Miss Streak 6 | . 4 2 2 . . 1 2 4 6 . Penetration Max 1 | . . . . . . . 1 1 1 . Secondary Targets 8 | . . . . . . . 2 6 . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . Shots Hit Robots 454 | . 25 12 10 . . 22 66 185 134 . Core Hits 250 | . 16 3 3 . . 16 25 90 97 . Critical Kills 9 | . . . . . . . . 8 1 . Critical Parts Destroyed 16 | . . . . . . . 2 14 . . Critical Strikes 48 | . 2 . . . . 1 2 22 21 . Destroy 25 | . . . . . . . 2 22 1 . Blast 23 | . 2 . . . . 1 . . 20 . Melee Attacks 22 | . . . . . . . 11 . 8 3 Impact . | . . . . . . . . . . . Slashing 22 | . . . . . . . 11 . 8 3 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 2 . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19433 | 9 481 217 178 . . 881 2060 5698 9909 . Guns 7425 | . 20 . 18 . . 93 1462 5452 380 . Cannons 6055 | . 461 217 160 . . 311 92 129 4685 . Explosions 5238 | . . . . . . 477 . 117 4644 . Melee 706 | . . . . . . . 506 . 200 . Ramming 9 | 9 . . . . . . . . . . Kinetic 11127 | . 461 217 178 . . 404 1251 3634 4982 . Thermal 2636 | . . . . . . . 303 1947 386 . Explosive 4875 | . . . . . . 477 . 117 4281 . Electromagnetic 80 | . 20 . . . . . . . 60 . Impact . | . . . . . . . . . . . Slashing 706 | . . . . . . . 506 . 200 . Piercing . | . . . . . . . . . . . Highest Corruption 29 | . . . . . . 2 10 10 25 29 Average Corruption 6 | . . . . . . 2 3 4 10 27 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 110 | . . . . . . 1 24 28 49 8 Message Errors 21 | . . . . . . . 7 4 9 1 Matter Fused 22 | . . . . . . 1 8 5 8 . Heat Flow Errors 16 | . . . . . . . 1 3 10 2 Energy Discharges 15 | . . . . . . . 3 8 3 1 Parts Rejected 4 | . . . . . . . . 1 3 . Data Loss (minor) 14 | . . . . . . . 3 2 7 2 Data Loss (major) 2 | . . . . . . . 1 1 . . Misfires 4 | . . . . . . . . 1 3 . Alerts 4 | . . . . . . . . 1 2 1 Misdirections 4 | . . . . . . . . . 3 1 Weapon Failures 4 | . . . . . . . 1 2 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 681 | . . . . . . 21 . 5 655 . Projectiles 325 | . . . . . . . . . 325 . Explosions 295 | . . . . . . 21 . 5 269 . Melee 61 | . . . . . . . . . 61 . Knockbacks 59 | 1 11 3 3 . . . . 3 38 . Impact 1 | 1 . . . . . . . . . . Kinetic 53 | . 10 3 3 . . . . 3 34 . Secondary 5 | . 1 . . . . . . . 4 . Self-Inflicted Damage 698 | 4 . . . . . 177 . 108 409 . Shots 12 | . . . . . . 5 . 1 6 . Rammed 2 | 1 . . . . . 1 . . . . Targets Rammed 2 | 1 . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 330 | . 12 88 . . . . 330 320 296 198 Average Temperature 73 | . 9 53 . . . . 89 71 84 98 Received Heat Transfer 1573 | . 21 105 108 . . 258 373 494 214 . Effects 2 | . . . . . . . . 1 1 . Energy Bleed 2 | . . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . . . . . 1 5 1 . Heat Transferred 3593 | . . . . . . . 407 2849 337 . Parts Sabotaged 4 | . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac Res Qua Maximum Alert Level 3 | . . . . . . . 1 2 3 2 Low Security (%) 39 | 100 100 100 . . 100 100 27 40 1 . Level 1 32 | . . . . . . . 72 20 14 71 Level 2 23 | . . . . . . . . 39 64 28 Level 3 4 | . . . . . . . . . 19 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 806 | . 169 67 . . 5 43 374 595 806 413 Initial 411 | . . 37 . . . 3 5 122 291 411 Average 279 | . 75 7 . . . 19 226 304 562 378 Influence Increases 4132 | . 276 50 58 . 5 131 961 1225 1388 38 Destroy 0b10 Robot/C 1920 | . 200 40 40 . . 100 420 600 520 . Destroy 0b10 Robot/NC 295 | . 25 . . . . . 55 85 130 . Destroy Leader 402 | . 34 10 10 . . 10 116 114 108 . Allied During Kill 186 | . . . 8 . . . 178 . . . Successful Hack 7 | . . . . . 5 . . . . 2 Disable Machine 240 | . 15 . . . . . 120 60 45 . Anti-Garrison Action 200 | . . . . . . . . 200 . . Destroy Structure 627 | . 2 . . . . 21 42 76 480 6 Partial Spotted 30 | . . . . . . . . . 30 . Lose Combat Pursuer 225 | . . . . . . . 30 90 75 30 Influence Decreases 3773 | . 179 147 58 . . 125 721 919 1212 412 Entered New Map 785 | . . 60 . . . 2 6 129 266 322 Time Decay 1961 | . 169 77 48 . . . 551 500 546 70 Lost Part 937 | . 10 10 10 . . 123 84 290 390 20 Lost Ally 90 | . . . . . . . 80 . 10 . Squads Dispatched 27 | . 1 . . . . 2 5 10 8 1 Investigation 5 | . 1 . . . . . 1 2 1 . Extermination 10 | . . . . . . . 4 2 3 1 Reinforcement 9 | . . . . . . 2 . 4 3 . Assault 3 | . . . . . . . . 2 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac Res Qua Distress Signals 4 | . 1 . . . . . . 1 1 1 Communications Jammed 123 | . . . . . . . . 8 115 . Distress Signals 123 | . . . . . . . . 8 115 . Times Spotted 191 | . 16 2 5 1 . 15 28 53 63 8 Peak Tracking Total 14 | . 7 2 2 1 . 7 3 7 14 7 Tactical Retreats 9 | . . . . . . . 1 4 3 1 Traps | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac Res Qua Traps Triggered 9 | . . . . . . 1 . 5 1 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac Res Qua Machines Disabled 16 | . 1 . . . . . 8 4 3 . Max in Single Turn 1 | . 1 . . . . . 1 1 1 . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac Res Qua Machines Accessed 13 | . 2 . . 3 1 . 2 2 2 1 Terminals 3 | . 2 . . . 1 . . . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . 1 1 . Recycling Units 2 | . . . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 39 | . 6 . . 20 1 . 2 3 4 3 Successful 28 | . . . . 20 1 . 2 2 1 2 Failed 11 | . 6 . . . . . . 1 3 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . 6 . . . . . 2 2 4 . Terminals 7 | . 6 . . . 1 . . . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . 1 2 . Recycling Units 3 | . . . . . . . 1 . 2 . Scanalyzers 3 | . . . . . . . . . . 3 Garrison Access 2 | . . . . . . . . 2 . . Terminal Hacks 21 | . . . . 20 1 . . . . . Record 19 | . . . . 19 . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 Retrieve Study 2 | . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . 2 2 1 . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . Liberate 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . Patch 1 | . . . . . . . . 1 . . Recycling Units 2 | . . . . . . . 1 . 1 . Scrapoids 2 | . . . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Jam 1 | . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 2 . . . 1 . . 1 2 1 Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled 1 | . . . . . . . 1 . . . Allies | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac Res Qua Total Allies 10 | . . 3 . . . . 7 . . . Largest Group 7 | . . 3 3 3 . . 7 . . . Highest-Rated Group 333 | . . 40 40 40 . . 333 . . . Highest-Rated Ally 49 | . . 16 16 16 . . 49 . . . Total Orders 9 | . . . . 5 . . . . 4 . STAY 2 | . . . . 2 . . . . . . ROAM 2 | . . . . . . . . . 2 . FOLLOW 2 | . . . . 2 . . . . . . GUARD 1 | . . . . 1 . . . . . . EXPLORE 2 | . . . . . . . . . 2 . Ally Attacks 117 | . . . 24 4 . . 89 . . . Total Damage 3434 | . . . 362 47 . . 3025 . . . Kills 24 | . . . 3 . . . 21 . . . Allies Corrupted 2 | . . . . . . . 2 . . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac Res Qua Active Infowar (turns) 3978 | . . . . . . 8 1984 861 1125 . Structural 263 | . . . . . . 1 262 . . . Machine Analysis 68 | . . . . . . 8 60 . . . Jamming 3910 | . . . . . . . 1924 861 1125 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac Res Qua Turns Passed 10151 | 118 463 787 353 3090 8 121 2156 1345 1568 142 Spaces Moved 6552 | 124 324 371 205 2332 9 59 1156 655 911 406 Core 156 | 4 . . . . . 7 101 . 44 . Treads 1860 | 5 . . 202 1325 . . 328 . . . Legs 910 | . . . . . . . 727 183 . . Wheels 3047 | 115 324 371 3 1007 9 52 . 472 694 . Hover 18 | . . . . . . . . . 18 . Flight 561 | . . . . . . . . . 155 406 Fastest Speed 21 | 50 95 110 125 95 95 50 50 103 21 27 Average Speed 129 | 84 106 124 159 131 95 102 168 131 128 27 Slowest Speed 330 | 160 110 125 160 160 95 110 260 330 230 29 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . 9 7 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 6 53 60 17 73 . 50 28 15 21 44 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 3 . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 6 | . . . . . . . . 1 2 3 Terrain Destroyed 364 | . . . . . . 25 3 35 298 3 Melee 5 | . . . . . . . . . 2 3 Projectile 89 | . . . . . . . 3 20 66 . AOE 269 | . . . . . . 25 . 14 230 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Fac Res Qua Total 7628 | 133 389 678 216 2346 8 92 1279 937 1128 422 Wait 469 | . 13 293 . . . . 7 115 27 14 Move 6512 | 123 323 370 204 2331 8 58 1155 654 893 393 Hop 14 | . . . . . . . . . 8 6 Pick Up 92 | 3 15 1 1 6 . 2 14 22 28 . Fast Attach 86 | 6 2 2 . 1 . . 24 19 28 4 Attach 69 | . . . 2 . . 12 6 14 34 1 Detach 15 | . . . . . . . 4 . 11 . Swap 23 | . 4 . 2 2 . 2 3 5 5 . Drop 51 | . 5 2 . 6 . 1 8 15 13 1 Fire 273 | . 27 10 7 . . 16 47 93 73 . Melee 22 | . . . . . . . 11 . 8 3 Ram 2 | 1 . . . . . 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / Low / DSF) -6/DSF -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: [*Arm] / *Qua) -3/Quarantine History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Met a group of wandering Federalists 303 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 12) 582 | -10/Materials | Entered Mines 609 | -10/Mines | Met a Derelict bent on vengeance 700 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 832 | -10/Mines | Learned location of Zion (-6) 870 | -10/Mines | Discovered new exit (range 5) 888 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 982 | -10/Mines | Discovered new exit (range 7) 1367 | -10/Mines | Discovered new exit (range 3) 1369 | -10/Mines | Entered Subcaves 1369 | -10/Subcaves | Accompanied by 3 allies 1370 | -10/Subcaves | Approached by a straggling Scientist 1372 | -10/Subcaves | Learned Materials trap positions 1649 | -10/Subcaves | Core integrity fell below 50% 1710 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1722 | -10/Subcaves | Entered Scraptown 1722 | -8/Scraptown | Accompanied by 3 allies 2130 | -8/Scraptown | Discovered new exit (range 11) 2387 | -8/Scraptown | Visited CPS Storage 2424 | -8/Scraptown | Visited UFD Registry 2424 | -8/Scraptown | Registered with UFD as "Matterblaster" 2442 | -8/Scraptown | Visited Artisan Demo Area 2522 | -8/Scraptown | Visited Curators Association 2576 | -8/Scraptown | Visited Sword Containment 2784 | -8/Scraptown | Visited Junk Repository 3108 | -8/Scraptown | Visited Botcube Research 3164 | -8/Scraptown | Visited Infowarlord's Domain 3677 | -8/Scraptown | Discovered new exit (range 3) 3815 | -8/Scraptown | Visited Scrapoid Pod Storage 3831 | -8/Scraptown | Visited Cartography Club 4194 | -8/Scraptown | Visited LU-1G1's Boring Crew 4501 | -8/Scraptown | Learned location of Storage (-8) 4501 | -8/Scraptown | Learned location of Cetus (-6) 4501 | -8/Scraptown | Learned 4 Mines zone layouts 4501 | -8/Scraptown | Learned 8 Lower Caves zone layouts 4501 | -8/Scraptown | Learned 12 Lower Caves zone layouts 4501 | -8/Scraptown | Learned 16 Lower Caves zone layouts 4501 | -8/Scraptown | Learned 16 Upper Caves zone layouts 4501 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 4501 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 4501 | -8/Scraptown | Learned Factory emergency access door positions 4501 | -8/Scraptown | Learned location of 2 exits from Factory 4501 | -8/Scraptown | Learned location of 1 exit from Research 4616 | -8/Scraptown | Found Deep Structural Scanner 4740 | -8/Scraptown | Met Optimus 4740 | -8/Scraptown | Accepted into 0bPrime 4809 | -8/Scraptown | Civil war broke out across Scraptown 4812 | -8/Scraptown | Entered Factory 4812 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 4813 | -6/Factory | Identified exit to Factory 4813 | -6/Factory | Identified exit to Lower Caves 4819 | -6/Factory | Identified exit to DSF 4820 | -6/Factory | Entered DSF 4875 | -6/DSF | Additional patrols routed to DSF 4885 | -6/DSF | Discovered exit to Factory (range 16) 4936 | -6/DSF | Core integrity fell below 50% 4941 | -6/DSF | Entered Factory 4941 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4963 | -5/Factory | Lost 13 parts (2p4n3u4w) 5218 | -5/Factory | Scrapoid reinforcements arrived 5240 | -5/Factory | Lost 3 parts (1p1n1w) 5367 | -5/Factory | Spotted B-75 Beast 5486 | -5/Factory | P-70 Sage assimilated allied 05F04-D 5535 | -5/Factory | Build established: Scavenger-Mutant 6775 | -5/Factory | Discovered new exit (range 15) 7077 | -5/Factory | System corruption reached 10% 7097 | -5/Factory | Entered another Factory area 7097 | -4/Factory | Evolved 2 slots: Weapon x2 7098 | -4/Factory | Identified exit to Research 7385 | -4/Factory | Build established: Scavenger-Gunner 7741 | -4/Factory | Destroyed 7 combat bots 7821 | -4/Factory | Lost 4 parts (3n1w) 8037 | -4/Factory | Discovered exit to Research (range 16) 8270 | -4/Factory | Lost 13 parts (1p5n3u4w) 8347 | -4/Factory | First assault squad dispatched 8354 | -4/Factory | System corruption reached 10% 8386 | -4/Factory | Lost 5 parts (1p2n1u1w) 8442 | -4/Factory | Entered Research 8442 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8443 | -3/Research | Identified exit to Quarantine 8472 | -3/Research | Lost 3 parts (1p1n1w) 8723 | -3/Research | Lost 11 parts (2p5n3u1w) 8826 | -3/Research | Attached CPS modules to Y-72 Warden. 9095 | -3/Research | System corruption reached 10% 9118 | -3/Research | Destroyed 9 combat bots 9569 | -3/Research | Lost 3 parts (1n2w) 9874 | -3/Research | Cargo convoy interrupted 9874 | -3/Research | Spotted Striker 9896 | -3/Research | Destroyed Striker 9905 | -3/Research | Released all parts (6) 9910 | -3/Research | Core integrity fell below 50% 9917 | -3/Research | Destroyed 7 combat bots 9935 | -3/Research | Lost 19 parts (2p4n7u6w) 9942 | -3/Research | First assault squad dispatched 9970 | -3/Research | Found Prototype Processor 9970 | -3/Research | Identified Exp. Melee Analysis Suite 9972 | -3/Research | Found Exp. Melee Analysis Suite 9974 | -3/Research | Found Exp. Melee Analysis Suite 9982 | -3/Research | Discovered new exit (range 15) 10002 | -3/Research | Spotted B-90 Cyclops 10010 | -3/Research | Core integrity fell below 20% 10010 | -3/Research | Entered Quarantine 10152 | -3/Quarantine | Destroyed by Hellfire Trap Last Messages --------------- 10085_ Slug penetrates W-44 Eye. 10088_ Penetrated by Slug. 10091_ K-01 Serf cleans the Terminal. 10093_ K-01 Serf cleans the Quantum Generator. 10113_ System corrupted: Component data lost. 10115_ Acquired Antigrav Array. 10127_ ALERT: Potential suspicious activity detected, Programmers report to Quarantine Zone 6Y. 10130_ System corrupted: Heat flow error (+223). 10143_ Slug penetrates Particle Synthesizer. 10144_ Particle Synthesizer disabled. 10145_ ULCQTO6FQ9GJMQKPF9A3 10146_ Slug penetrates Particle Synthesizer. 10146_ Slug penetrates Wall. 10146_ Slug penetrates Particle Synthesizer. 10148_ U-05 Engineer builds a Wall. 10152_ Triggered Hellfire Trap. 10152_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | """#?????????# ??# # #??????????????? | | #?????????# """ # # """"" "#??????????????? | | #?????????# """ + + """"" "#??????????????? | | ####?????????# """ # # """"" "#??????????????? | | ?????????????# ??# # T#??????????????? | | ?????????????# ??# # """"" "#??????????????? | | ?????????????# ?# # """"" "#??????????????? | | ??????????????! "?# # " """ "#??????????????? | | ?????????????? "?# # #??????????????? | | ?????????????? ! T?# #####"####??????????????? | | ?????????????? "?# ###??##?????????????????? | | ?????????????? "?# T"#?????????????????????? | | ?????????????? ?# ""#?????????????????????? | | ??????????????###???# ###?????????????????????? | | " ?#????????????????# #???????????????????????? | | " ?????????????????# #???????????????????????? | | " ?????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | " ??????????????????# #???????????????????????? | | " #????????????????# u #???????????????????????? | | " !#??????#########?# #???????????????????????? | | #?????# #?# c#???????????????????????? | | " #?????# !! #?# #???????????????????????? | | " #?????# !! ### #############???????????? | | " ??????# !! # "T" ????????? | | ??????# + @ k ????????? | | " #?????# # """ ????????? | | " #?????# # """ ????????? | | " #?????# ?#### """ ! ##########?????????? | | ????????# ????# """ #??????????????????? | | ###############+###### """ #??????????????????? | | """ +??????????????????? | | """ #??????????????????? | | #??????????????????? | | #??????????????????? | | ######## #######"T###" "#####??????????????????? | | ???????# #?????#""#??"T"#??????????????????????? | | ???????# #?????####??"""#??????????????????????? | | ???????#####???????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 47 Energy Capacity 420 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Core Shielding 20 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 13 Melee Accuracy 36 Target Analysis 6 Recoil Reduction 10 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Field Propulsion Drive | -3/Quarantine | Hacked Com. Wheel | -3/Quarantine | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackathon Challenges ------------ None Game ------ Seed SeismicLongswordWall Manual? 0 Play Time 01:32:16 Cumulative 339.1 hours Start 2025.11.01 @ 21:47:17 End 2025.11.01 @ 23:24:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 297 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 80 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 64b9a8a5-d60a-47fc-8945-4fc84f4dab06