Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 16:57:27 Player: morimori Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (212) 1060 Value Destroyed (7280) 7280 Prototype IDs (30) 600 Alien Tech Used (5) 1000 Bonus (1626) 1626 TOTAL SCORE: 20566 Bonus ------- High Alert Combat Kills 700 Follower Combat Kills 532 Used Core Reset Matrix 3000 Friendly Fire -2606 Cogmind --------- Core Integrity 0/1450 Matter 50/300 Energy 1100/1100 System Corruption 14% Temperature Cool (0) Movement Treading (245) Ox1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (6) --- Armored Medium Treads High-density Centrium Heavy Treads Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Advanced Coolant Injector Experimental Coolant Injector High-capacity Storage Unit Precision Energy Filter Quantum Capacitor Centrium Light Armor Plating Heavy Reactive Plating Graphene Brace Beam Splitter Advanced Hardlight Generator > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (20) --- Compact Particle Reactor Combat Antigrav System Combat Antigrav System Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Long-range Terrain Scanner Precision Energy Filter Advanced Particle Accelerator Experimental EM Disruption Field Antimissile System Precision Phase Gun Cooled Proton Cannon Enhanced Nova Cannon Tri-rail Accelerator Z-bomb Delivery System Plasma Sword Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Armored Medium Treads High-density Centrium Heavy Treads Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Coolant Injector Experimental Coolant Injector High-capacity Storage Unit Precision Energy Filter Precision Energy Filter Quantum Capacitor Heavy Reactive Plating Beam Splitter Experimental EM Disruption Field Advanced Hardlight Generator > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Compact Particle Reactor Combat Antigrav System Combat Antigrav System Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Long-range Terrain Scanner Advanced Particle Accelerator Centrium Light Armor Plating Graphene Brace Antimissile System Precision Phase Gun Cooled Proton Cannon Enhanced Nova Cannon Tri-rail Accelerator Z-bomb Delivery System Plasma Sword [Rating: 206] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Combat Antigrav System Treads Improved Treads Leg Armored Leg Wheel Wheel Hover Unit Combat Antigrav System Utility Advanced Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Autogun Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Z-bomb Delivery System Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Qua Res Tes Sec Slots Evolved 16 | . . . 2 . 2 2 . . 2 . . . . 2 . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . . Utility 10 | . . . 2 . . 1 . . 2 . . . . . . 2 . . . . 2 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 420 | 8 17 5 14 7 33 37 20 23 11 3 17 5 2 25 23 23 . 21 6 3 19 16 7 34 41 Power 24 | 2 1 2 1 . 2 1 2 . . . 3 . . 2 . 1 . . 2 . . 1 1 2 1 Engine 7 | 2 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . 1 1 2 . . . 3 . . 2 . 1 . . 2 . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 Propulsion 76 | 1 5 . 4 . 8 14 3 3 2 . 6 . 1 3 . 6 . 3 . . 4 1 5 5 2 Treads 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 2 Leg 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Wheel 19 | 1 5 . 4 . 8 . . 1 . . . . . . . . . . . . . . . . . Hover 51 | . . . . . . 14 3 . 1 . 6 . 1 3 . 6 . 3 . . 4 1 5 4 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 215 | 3 7 3 6 4 13 14 12 9 4 3 3 2 1 11 16 9 . 15 4 3 13 9 1 21 29 Device 141 | 2 3 1 3 3 10 7 9 7 . 2 1 1 1 8 11 4 . 7 3 3 5 6 1 16 27 Storage 8 | 1 2 . 1 . . 1 . . . . 1 . . 1 . . . . . . 1 . . . . Processor 9 | . . . 1 . 2 1 . 1 1 . 1 . . . . . . . . . 1 . . 1 . Hackware 25 | . . . . . . 2 . . 2 1 . . . . . 4 . 5 . . 5 2 . 4 . Protection 32 | . 2 2 1 1 1 3 3 1 1 . . 1 . 2 5 1 . 3 1 . 1 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 4 . 3 3 10 8 3 11 5 . 5 3 . 9 7 7 . 3 . . 2 5 . 6 9 Energy Gun 14 | . . . 2 2 8 . . . . . . . . . . . . . . . . . . 2 . Energy Cannon 23 | . . . . . . . . . 2 . . . . 2 . 4 . 2 . . 1 5 . 2 5 Ballistic Gun 12 | 2 4 . 1 1 . 2 . . . . . 1 . 1 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Launcher 25 | . . . . . . 3 1 7 3 . 1 1 . 1 3 . . 1 . . 1 . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 2 3 1 1 . . 1 . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . . 1 . . . 3 . . 4 4 3 . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 1 . 3 . . . . 2 . . . . . . . . . . 1 . 4 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Lost 39 | . . . 3 1 5 3 4 1 7 . 1 . . 1 3 1 . . . . 1 . . 8 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 22 | . . . 2 . 5 3 2 1 3 . 1 . . . 3 1 . . . . . . . 1 . Utility 7 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 4 . Weapon 8 | . . . . . . . 1 . 3 . . . . 1 . . . . . . 1 . . 2 . Highest Loss Streak 7 | . . . 2 1 2 3 4 1 7 . 1 . . 1 3 1 . . . . 1 . . 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 98 100 98 99 90 91 86 53 88 53 66 99 99 89 87 80 91 94 100 100 95 93 91 88 73 Engine 1 | . 14 14 11 11 2 . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 6 7 6 7 5 . 4 6 6 10 11 6 10 10 10 10 9 6 1 . . Treads 1 | . . . . . . . . 2 12 . . . . . . . . . . . . . . . 7 Wheel 6 | . 26 28 20 22 26 . . 1 5 . . . . . . . . . . . . . . . . Hover 16 | . . . . . . 37 34 1 3 6 19 33 33 31 29 21 26 26 31 31 27 28 26 25 13 Device 11 | . 9 3 11 15 15 14 12 9 12 8 8 12 12 10 9 9 10 5 5 4 8 8 8 10 30 Storage 6 | . 14 14 11 11 9 7 7 7 6 2 5 6 6 5 5 5 5 5 5 5 4 4 4 4 4 Processor 10 | . . . 11 11 11 15 15 15 13 13 13 13 13 11 11 10 10 10 10 10 9 9 8 8 2 Hackware 9 | . . . . . . . . . 13 16 13 13 13 11 11 21 21 25 26 26 27 28 26 23 . Protection 2 | . 4 10 11 5 . . 1 4 . 2 . . . . 1 . . . . . . . 4 1 4 Energy Gun 1 | . . . 14 11 15 . . . . . . . . . . . 2 . . . . . . . . Energy Cannon 1 | . . . . . . . . . 5 . . . . . . . . 4 5 5 3 2 4 1 3 Ballistic Gun 3 | . 27 28 7 11 1 . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 4 . . . 1 6 6 3 2 4 5 5 5 5 1 . . 1 . Peak Build Rating 206 | 7 12 18 21 28 42 52 54 40 61 47 75 80 79 95 95 114 118 126 128 128 148 150 164 182 206 Average Rating 76 | 4 10 13 19 21 34 45 48 31 57 41 55 78 78 90 93 97 116 120 127 127 137 144 158 168 198 On Entrance 74 | . 6 11 14 21 23 40 44 32 38 38 43 75 79 79 94 71 114 117 123 125 128 144 146 160 164 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 14 56 56 99 99 98 96 36 42 44 23 30 57 37 87 87 59 61 67 65 65 66 65 81 99 179 Greatest Support 117 | 10 26 20 26 22 54 41 42 23 23 12 44 44 44 58 58 75 75 82 82 82 82 84 92 92 117 Greatest Overweight (x) 26 | 1 2 2 4 4 7 2 9 11 14 1 1 1 1 1 2 1 . . . 1 1 . 26 1 2 Average Overweight (x) . | . . 2 2 4 2 . . 5 2 . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 20 21 25 25 15 15 15 15 9 13 15 15 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | 8 20 20 25 25 25 25 15 15 15 14 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 11 19 19 24 24 14 14 14 14 8 10 14 15 19 20 18 19 19 19 20 19 19 19 19 17 Final Capacity 25 | 8 20 20 25 25 25 15 15 15 15 5 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 20 20 25 25 25 15 15 15 14 5 15 15 15 20 20 20 20 20 20 20 20 20 20 18 19 Class Distribution -------------------- 26% | Mutant 23% | Hacker-Mutant 9% | Scavenger-Mutant 8% | Hacker-Scout 6% | Wizard-Scout 5% | Scavenger-Scout 4% | Machinist-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Extension Hacker-Scout | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Mutant | -2/Testing Machinist-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Qua Res Tes Sec Matter Collected 6480 | 304 490 258 173 144 336 375 221 541 95 . 53 209 40 412 451 252 67 111 193 48 69 238 157 587 656 Remotely 59 | 59 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7771 | 129 542 387 248 280 874 195 184 646 185 . 53 115 40 395 526 256 119 154 204 . 71 274 157 635 1102 Parts 362 | 11 44 20 22 18 51 4 11 25 7 . 4 4 1 17 33 7 7 2 5 . 3 9 3 23 31 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 1 . 1 . . . . . . . . . . 1 . . . . . . 2 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 5 5 . . . 1 . . . . . . . . . . . . . Prevented 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Qua Res Tes Sec Combat Hostiles Destroyed 134 | . 13 6 7 5 13 3 4 13 4 . . 3 1 2 18 . . 1 . . 2 . . 6 33 Melee 5 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . 1 Guns 44 | . 13 6 7 5 12 1 . . . . . . . . . . . . . . . . . . . Cannons 30 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . 4 22 AOE 52 | . . . . . . . 4 13 2 . . 3 . . 15 . . 1 . . 2 . . 2 10 Classes Destroyed 23 | 2 4 . 2 . 3 1 . 7 . . . . 1 . 1 . 1 . . . . . . . 1 Worker 7 | . . . 1 . . . . . 1 . . . . 2 1 . . . . . . 1 . . 1 Builder 10 | . . . . . 3 1 . . 1 . . . . . 2 . . 1 . . . . . . 2 Tunneler 10 | 2 . . 1 2 2 . . . . . . . . 2 . . . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 18 | 1 1 1 . 1 1 . . . . . . . . 2 1 2 . 1 . . . 2 1 3 1 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 7 | . 1 . . . 1 . . . . . 1 . . . 1 . . . . . . . . 1 2 Watcher 15 | . 3 . 1 . 3 3 . . . . 1 . . 2 1 . . . . . 1 . . . . Swarmer 47 | . 6 3 4 . 4 1 . 5 . . . 3 . . 11 . . . . . . . . . 10 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 47 | . 7 3 2 5 5 . 4 5 4 . . . . . 5 . . . . . . . . . 7 Brawler 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Sentry 7 | . . . 1 . 3 . . 1 . . . . . . . . . . . . . . . . 2 Hunter 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Programmer 21 | . . . . . . 2 . . . . . . . 2 . . . 1 . . 2 . . 6 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Samaritan 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Mutant 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | 3 3 3 4 3 4 1 4 5 4 . 1 3 1 3 7 1 . 1 . . 3 2 1 2 9 Combat Bots Only 8 | . 3 3 4 3 4 1 4 5 3 . . 3 1 2 5 . . 1 . . 2 . . 2 8 Max Kills in Single Turn 4 | 1 1 1 1 1 1 1 4 3 1 . 1 1 1 1 4 1 1 1 1 . 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 4 3 1 . . 1 . . 4 . . 1 . . 1 . . 1 4 Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Qua Res Tes Sec Hostile Shots Fired 1220 | . 35 31 57 17 78 43 35 16 76 . 10 19 4 24 56 7 . 24 4 . 18 64 6 235 361 Missed 394 | . 10 6 12 4 18 19 11 6 21 . 5 5 3 12 19 5 . 11 3 . 8 31 1 78 106 Damage Taken 10062 | . 235 222 546 167 790 476 333 237 1084 . 96 137 38 361 660 240 . 367 20 . 123 427 116 1979 1408 Core 1570 | . 47 16 112 . 131 64 78 69 181 . 38 20 12 63 111 43 . 63 . . 52 71 28 252 119 Absorbed by Shields 1769 | . . . . . . . . . . . . . . . 222 . . . . . . . . . 1547 Redirected to Shielding 342 | . . . . . . 36 16 9 68 . . . . 13 48 . . . . . 5 61 . 86 . Ignored by Resistances 5155 | . . . . . . . . . . . . 66 . . 58 . . . . . 177 . . 1949 2905 Regen/Repaired (Parts) 459 | . 16 . . . 108 73 . . . . . . . . . 84 20 . . . 158 . . . . Core Remaining (%) 79 | 100 . 74 . 72 76 . . 69 . . . . 70 . 82 . . . . 90 . 81 . . . Volleys Fired 550 | 6 42 26 30 17 65 3 3 17 37 . . 5 . 11 18 7 . 21 2 10 44 42 22 63 59 Largest 2 | 2 2 2 2 2 2 2 1 1 1 . . 1 . 2 1 1 . 1 1 1 1 1 1 1 2 Hottest 300 | 40 46 46 140 88 144 56 45 45 85 . . 43 . 98 43 98 . 98 98 98 98 98 98 120 300 Shots Fired 748 | 12 84 52 60 34 130 4 3 17 37 . . 5 2 17 18 7 . 22 2 11 45 42 22 63 59 Gun 390 | 12 84 52 60 34 130 2 . . . . . . . 6 . . . . . . . . . 10 . Cannon 281 | . . . . . . . . . 30 . . . 2 9 . 7 . 12 2 11 38 42 22 50 56 Launcher 77 | . . . . . . 2 3 17 7 . . 5 . 2 18 . . 10 . . 7 . . 3 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 198 | 12 84 52 17 17 2 2 . . . . . . 2 10 . . . . . . . . . . . Thermal 463 | . . . 43 17 128 . . . 30 . . . . 5 . 7 . 12 2 11 38 42 22 50 56 Explosive 66 | . . . . . . 2 1 10 5 . . 5 . 2 18 . . 10 . . 7 . . 3 3 Electromagnetic 21 | . . . . . . . 2 7 2 . . . . . . . . . . . . . . 10 . Robot Hit Streak 18 | 8 12 8 10 7 12 5 5 13 5 . . 6 . 4 4 . . 2 . . 9 18 6 9 11 Robot Miss Streak 7 | 1 7 3 3 5 4 . 2 2 4 . . 3 . 2 2 . . 2 . . 2 2 . 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Capacitor 55 | . . . . . . . . . . . . . . . . . . . . . . . . . 55 Shots Hit Robots 491 | 8 47 28 37 20 84 16 2 55 18 . 2 5 5 16 22 4 6 6 4 . 18 11 4 37 36 Core Hits 317 | 4 22 15 14 11 32 2 10 59 9 . 1 5 1 15 37 2 2 11 3 . 9 6 2 17 28 Critical Kills 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Critical Parts Destroyed 24 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . 19 Critical Strikes 59 | . . . . . 8 4 . . . . . . . 2 1 1 2 . . . 1 . . 1 39 Burn 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . Destroy 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 39 Blast 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 5 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . 1 1 1 2 . . . 1 . . . . Melee Attacks 276 | . . . . . 13 70 4 45 . . 6 4 8 24 14 17 6 24 6 6 9 . . 18 2 Impact 89 | . . . . . 13 70 . 5 . . 1 . . . . . . . . . . . . . . Slashing 147 | . . . . . . . 4 . . . 5 4 8 24 14 17 6 24 6 6 9 . . 18 2 Piercing 40 | . . . . . . . . 40 . . . . . . . . . . . . . . . . . Sneak Attacks 73 | . . . . . . 2 . 41 . . 1 3 1 4 1 2 6 2 4 . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31536 | 88 744 495 659 317 1726 764 326 1895 986 . 158 748 231 1136 2825 267 495 606 391 . 1048 360 130 2142 12999 Guns 4044 | 88 744 495 659 317 1620 44 . . . . . . . 15 . . . . . . . . . 62 . Cannons 12293 | . . . . . . . . . 393 . . . . 97 . . . . . . 264 360 130 899 10150 Explosions 9800 | . . . . . . . 326 1351 591 . . 484 . 417 2243 . . 467 . . 668 . . 471 2782 Melee 5288 | . . . . . 106 720 . 544 . . 158 264 231 607 582 267 495 139 391 . 116 . . 668 . Ramming 111 | . . . . . . . . . 2 . . . . . . . . . . . . . . 42 67 Kinetic 1813 | 88 744 495 173 157 . 44 . . . . . . . 112 . . . . . . . . . . . Thermal 14462 | . . . 486 160 1620 . . . 393 . . . . . . . . . . . 264 360 130 899 10150 Explosive 9310 | . . . . . . . 191 1072 515 . . 484 . 417 2243 . . 467 . . 668 . . 471 2782 Electromagnetic 552 | . . . . . . . 135 279 76 . . . . . . . . . . . . . . 62 . Impact 1208 | . . . . . 106 720 . 382 . . . . . . . . . . . . . . . . . Slashing 3918 | . . . . . . . . . . . 158 264 231 607 582 267 495 139 391 . 116 . . 668 . Piercing 162 | . . . . . . . . 162 . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 4 1 4 . 12 12 12 12 2 . 1 . 3 3 3 4 4 . 8 14 Average Corruption 4 | . . . . . . 2 1 1 . 5 9 12 12 1 . 1 . 2 3 3 2 4 . 4 9 Corruption Purged 15 | . . . . . . 3 . . . 2 5 . . 4 . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 203 | . . . . . . 8 6 29 . 4 25 11 10 2 . 1 . 7 8 11 8 10 . 23 40 Message Errors 55 | . . . . . . 4 3 12 . 1 4 5 2 . . . . . 3 1 3 1 . 6 10 Matter Fused 55 | . . . . . . 1 . 10 . 1 10 3 4 2 . 1 . 3 2 1 . 4 . 5 8 Heat Flow Errors 24 | . . . . . . 1 1 2 . . 3 1 2 . . . . 1 2 1 1 2 . 3 4 Energy Discharges 15 | . . . . . . . . . . 1 2 . . . . . . 1 1 3 . 1 . 4 2 Parts Rejected 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 21 | . . . . . . . 1 3 . . 2 1 . . . . . 1 . 3 1 2 . 2 5 Data Loss (major) 20 | . . . . . . 1 . 2 . 1 3 . . . . . . . . 1 2 . . 2 8 Misfires 5 | . . . . . . . . . . . . . 2 . . . . 1 . 1 1 . . . . Alerts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4551 | . . . . . 57 465 . 165 46 . 76 76 89 119 106 59 19 30 40 . 46 28 5 258 2867 Projectiles 2614 | . . . . . . . . . 15 . . . . . . . . . . . . 28 5 29 2537 Explosions 613 | . . . . . . . . 2 31 . . 36 . . 58 . . 30 . . 46 . . 80 330 Melee 1324 | . . . . . 57 465 . 163 . . 76 40 89 119 48 59 19 . 40 . . . . 149 . Knockbacks 6 | . . . . . . 5 . . . . . . . . . . . . . . . . . 1 . Impact 6 | . . . . . . 5 . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 469 | . . . . . . 35 30 63 36 . . 5 . 59 113 . . 107 . . . . . 21 . Shots 14 | . . . . . . 1 2 3 1 . . 1 . 2 2 . . 2 . . . . . . . Rammed 11 | . . . . . . . . . 1 . . . . . . . . . . . . . . 5 5 Targets Rammed 11 | . . . . . . . . . 1 . . . . . . . . . . . . . . 5 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 556 | . 52 51 297 287 171 222 242 233 372 . 265 254 335 153 30 76 . 346 258 209 322 390 364 556 400 Average Temperature 87 | . 18 16 158 94 54 95 104 44 99 . 129 139 140 47 12 31 . 75 54 59 101 79 140 118 116 Received Heat Transfer 1611 | . 42 30 249 99 234 48 48 72 504 . 45 . . . 124 12 . 9 . . . 24 . 27 44 Effects 12 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 7 1 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Energy Bleed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Interference 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 5 . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 1 8 . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 31 | . . . . . 2 17 . 11 . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . . 3 . 7 . . . . . . . . . . . . . . . 2 . . 6 . Heat Transferred 7850 | . . . 1073 370 3626 . . . 481 . . . . . . . . . . . 400 550 200 1150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Qua Res Tes Sec Peak Influence 1213 | 15 333 160 318 243 210 119 . . 102 36 140 . . 311 731 334 147 245 . . 194 246 111 138 1213 Initial 313 | . 9 85 23 123 18 30 . . 22 21 25 . . 105 56 313 3 102 . . . 108 52 . 8 Average 124 | 5 118 47 226 142 64 38 . . 29 24 72 . . 154 338 209 62 64 . . 49 137 38 46 485 Maximum Alert Level 4 | . 1 . 1 1 1 . . . . . . . . 1 3 1 . 1 . . . 1 . . 4 Low Security (%) 81 | 100 82 100 28 59 92 100 . . 100 100 100 . . 82 9 55 100 92 . . 100 88 100 100 29 Level 1 13 | . 17 . 71 40 7 . . . . . . . . 17 61 44 . 7 . . . 11 . . 14 Level 2 3 | . . . . . . . . . . . . . . . 26 . . . . . . . . . 27 Level 3 1 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 79 | . 3 . . . 1 9 . 1 9 . 7 . . 14 1 3 . 7 . . 5 3 1 6 9 Investigation 34 | . 2 . . . 1 6 . . 6 . 4 . . 7 . 1 . 3 . . 3 . . . 1 Extermination 19 | . . . . . . 2 . . 1 . 2 . . 2 . 1 . 1 . . 1 . 1 4 4 Reinforcement 20 | . 1 . . . . 1 . . 2 . 1 . . 3 . 1 . 3 . . 1 3 . 2 2 Assault 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 Garrison 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Qua Res Tes Sec Distress Signals 19 | . 1 . 1 . 3 1 . . . . 2 . . 1 . 1 . . . . 2 1 . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 324 | . 23 7 11 5 24 15 5 13 11 6 7 7 1 14 34 7 9 8 2 . 14 15 5 20 61 Peak Tracking Total 11 | . 3 3 9 3 4 4 4 4 6 6 5 4 1 4 5 3 6 2 2 . 4 9 4 6 11 Tactical Retreats 42 | . 2 . 2 . 3 4 1 3 . . 3 4 . 2 4 . 2 3 . . 1 . 2 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Qua Res Tes Sec Traps Triggered 19 | . 1 . . . . 3 . . 3 . 1 . 1 4 1 1 . . . . 2 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Qua Res Tes Sec Machines Disabled 31 | . . . 1 . 1 . . 1 . . . . . . 2 . . 5 . . 1 4 . 3 13 Max in Single Turn 4 | . . . 1 . 1 . . 1 . . . . . . 2 . . 4 . . 1 1 . 1 2 Garrison Access 7 | . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 1 1 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Qua Res Tes Sec Machines Accessed 138 | . 10 1 2 . 8 19 . 2 9 . 10 . . 13 4 8 . 13 1 1 11 8 4 11 3 Terminals 77 | . 7 . 2 . 5 11 . . 3 . 6 . . 7 4 3 . 7 . . 6 5 2 7 2 Fabricators 23 | . . . . . . 6 . . 3 . 2 . . 3 . 2 . 3 . . 2 . 1 1 . Repair Stations 7 | . 1 . . . 1 1 . . . . . . . 1 . 1 . . . . 1 . . 1 . Recycling Units 11 | . 2 . . . . . . . 2 . 2 . . 2 . . . 2 . . 1 . . . . Scanalyzers 6 | . . . . . 2 . . . . . . . . . . 1 . . . . . 2 . 1 . Garrison Access 9 | . . . . . . 1 . . 1 . . . . . . 1 . 1 . . 1 1 1 1 1 Total Hacks 374 | . 32 1 4 . 27 57 . 2 19 . 35 . . 36 5 16 . 46 1 1 33 13 6 33 7 Successful 243 | . 17 1 3 . 17 22 . 2 8 . 25 . . 19 1 14 . 37 1 1 29 11 4 31 . Failed 127 | . 15 . 1 . 10 35 . . 11 . 10 . . 17 4 1 . 8 . . 3 2 1 2 7 Catastrophic 21 | . 3 . . . 1 6 . . 2 . 2 . . 2 . . . . . . . 1 . . 4 Database Lockouts 4 | . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . . Manual 149 | . 14 . 2 . 11 28 . . 7 . 7 . . 17 . 7 . 21 . . 12 4 2 15 2 Terminals 217 | . 24 . 4 . 18 34 . . 8 . 15 . . 23 5 6 . 27 . . 14 9 4 21 5 Fabricators 82 | . . . . . . 19 . . 5 . 8 . . 7 . 6 . 15 . . 14 . 1 7 . Repair Stations 15 | . 2 . . . 2 2 . . . . . . . 3 . 2 . . . . 2 . . 2 . Recycling Units 29 | . 6 . . . . . . . 3 . 12 . . 3 . . . 3 . . 2 . . . . Scanalyzers 13 | . . . . . 7 . . . . . . . . . . 1 . . . . . 3 . 2 . Garrison Access 13 | . . . . . . 2 . . 3 . . . . . . 1 . 1 . . 1 1 1 1 2 Terminal Hacks 84 | . 9 1 2 . 6 5 . 2 2 . 4 . . 5 1 2 . 12 1 1 9 7 2 13 . Record 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematic 21 | . 2 . . . 1 1 . . 1 . . . . 2 . 2 . 2 . . 4 2 1 3 . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Open Door 7 | . . 1 . . . . . 2 . . . . . 1 1 . . . 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 6 | . 1 . 1 . . . . . 1 . 1 . . . . . . 1 . . 1 . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Terminal Index 6 | . 1 . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Unreport Threat 9 | . . . . . 2 1 . . . . . . . . . . . 2 . . 1 . 1 2 . Locate Traps 14 | . 3 . . . 2 1 . . . . 1 . . . . . . 3 . . 2 1 . 1 . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 7 | . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . 2 . Fabricator Hacks 52 | . . . . . . 7 . . 2 . 5 . . 4 . 5 . 11 . . 11 . 1 6 . Network Status 7 | . . . . . . 1 . . 1 . 1 . . 1 . 1 . . . . 1 . 1 . . Load Schematic 28 | . . . . . . 4 . . 1 . 3 . . 3 . 2 . 7 . . 5 . . 3 . Build 17 | . . . . . . 2 . . . . 1 . . . . 2 . 4 . . 5 . . 3 . Repair Station Hacks 13 | . 2 . . . 2 2 . . . . . . . 1 . 2 . . . . 2 . . 2 . Scan Component 7 | . 1 . . . 1 1 . . . . . . . 1 . 1 . . . . 1 . . 1 . Repair 6 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . 1 . . 1 . Recycling Unit Hacks 22 | . 1 . . . . . . . 1 . 12 . . 3 . . . 3 . . 2 . . . . Recycle Component 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Process 6 | . . . . . . . . . . . 3 . . 1 . . . 1 . . 1 . . . . Retrieve Matter 6 | . . . . . . . . . . . 3 . . 1 . . . 1 . . 1 . . . . Retrieve Components 5 | . 1 . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . Scanalyzer 12 | . . . . . 6 . . . . . . . . . . 1 . . . . . 3 . 2 . Insert Component 9 | . . . . . 3 . . . . . . . . . . 1 . . . . . 3 . 2 . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 1 1 1 . Seal Access 7 | . . . . . . 1 . . . . . . . . . 1 . 1 . . 1 1 1 1 . Unauthorized Hacks 53 | . 5 . 1 . 3 7 . . 3 . 4 . . 6 . 3 . 10 . . 4 . . 7 . Terminals 33 | . 3 . 1 . 3 5 . . 1 . 2 . . 3 . 2 . 6 . . 1 . . 6 . Track 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Assimilate 6 | . . . . . 1 2 . . . . . . . . . 1 . 1 . . . . . 1 . Botnet 17 | . 2 . 1 . 1 2 . . 1 . 2 . . 2 . 1 . 3 . . 1 . . 1 . Disrupt 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Operators 5 | . 1 . . . 1 1 . . . . . . . 1 . . . 1 . . . . . . . Fabricators 18 | . . . . . . 2 . . 2 . 2 . . 3 . 1 . 4 . . 3 . . 1 . Prioritize 4 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . Recompile 14 | . . . . . . 2 . . 2 . 2 . . 3 . 1 . 3 . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 107 | . 8 . 1 . 8 18 . . 6 . 10 . . 10 3 5 . 9 . . 8 7 1 10 3 Full Trace Events 16 | . . . . . 1 4 . . 3 . 2 . . 4 . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 2 . . . 4 1 . . 1 . . . . 2 . 2 . 2 . . 4 2 1 3 . Parts Built 20 | . . . . . . 2 . . . . 1 . . . . 3 . 5 . . 6 . . 3 . Authchips 15 | . . . . . . 2 . . . . 1 . . . . 1 . 4 . . 4 . . 3 . Time 747 | . . . . . . 70 . . . . 53 . . . . 114 . 165 . . 197 . . 148 . Total Part Build Rating 147 | . . . . . . 12 . . . . 6 . . . . 21 . 34 . . 47 . . 27 . Parts Repaired 6 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . 1 . . 1 . Time 267 | . 32 . . . 32 38 . . . . . . . . . 80 . . . . 34 . . 51 . Parts Recycled 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Recycled Matter 299 | . . . . . . . . . . . 127 . . 9 . . . 138 . . 25 . . . . Retrieved Matter 299 | . . . . . . . . . . . 127 . . 9 . . . 138 . . 25 . . . . Retrieved Components 20 | . 10 . . . . . . . 3 . 2 . . 2 . . . 3 . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 1 . . . . . . 7 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Qua Res Tes Sec Total Allies 38 | . . . . 1 1 2 . 1 . . . . . . 11 1 19 1 . . . . . 1 . Largest Group 19 | . . . . 1 1 2 . 1 . . . . . . 6 1 19 1 . . . . . 1 . Highest-Rated Group 684 | . . . . 31 31 20 . 16 . . . . . . 148 26 684 10 . . . . . 45 . Highest-Rated Ally 50 | . . . . 31 31 10 . 16 . . . . . . 39 26 50 10 . . . . . 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 170 | . . . . . 10 . . . . . . . . . 75 . 85 . . . . . . . . Total Damage 5701 | . . . . . 168 . . . . . . . . . 1290 . 4243 . . . . . . . . Kills 23 | . . . . . 1 . . . . . . . . . 12 . 10 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Qua Res Tes Sec Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . 1 . . . 1 2 . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Qua Res Tes Sec Turns Passed 25307 | 91 1292 1037 361 696 2124 1899 674 4007 874 135 777 327 252 1094 1035 901 362 1356 703 750 1023 545 412 1322 1258 Spaces Moved 22893 | 58 868 597 161 419 1214 2540 1016 1306 601 152 1195 723 329 2158 915 939 470 1690 930 1011 1068 615 477 1000 441 Core 639 | 4 . . . . . . 2 484 1 111 35 . . . . . . . . . . . 2 . . Treads 498 | . . . . . . . . 72 6 . . . . . . . . . . . . . . . 420 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4412 | 54 868 597 161 419 1214 . . 510 589 . . . . . . . . . . . . . . . . Hover 17344 | . . . . . . 2540 1014 240 5 41 1160 723 329 2158 915 939 470 1690 930 1011 1068 615 475 1000 21 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 90 110 110 145 102 40 40 110 125 50 38 38 38 36 38 45 54 52 52 52 49 49 49 58 142 Average Speed 82 | 89 101 110 126 145 122 44 44 294 127 75 57 39 39 37 62 58 54 53 52 59 67 52 61 92 243 Slowest Speed 1350 | 95 120 110 145 145 195 164 500 600 750 160 98 90 92 91 151 107 54 58 53 115 115 55 1350 142 245 Overloaded Moves 20 | . . . . . . . . . . . 20 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 56 | 5 92 98 14 80 57 56 96 86 22 86 22 73 22 49 53 19 94 33 85 93 25 81 12 77 33 Regions Visited 25 Branch Regions 12 Pre-discovered Areas 4 | . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . Known Exits Taken 18 | . 1 . 1 . 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . 1 . . 3 1 . . . 2 . . . . . . 3 3 . . . . . Spaces Dug 265 | . . . . . 10 60 4 15 7 . 4 1 1 17 24 16 . 25 2 9 17 18 9 17 9 Terrain Destroyed 1204 | . . . . . 10 71 26 187 56 . 4 72 3 46 259 20 . 101 4 17 75 21 13 38 181 Melee 139 | . . . . . 10 44 4 1 . . 4 1 1 14 . 13 . 22 2 6 6 . . 9 2 Projectile 299 | . . . . . . . . . 15 . . . 2 7 . 7 . 12 2 11 23 21 13 20 166 AOE 766 | . . . . . . 27 22 186 41 . . 71 . 25 259 . . 67 . . 46 . . 9 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Ext Fac Was Fac Upp Upp Res Qua Res Tes Sec Total 28311 | 84 1213 941 261 484 1710 3176 1219 1446 673 175 1279 750 439 2389 1320 1255 571 2079 1126 1143 1311 795 577 1293 602 Wait 3620 | 2 249 296 46 24 331 491 169 34 1 9 32 11 100 101 300 253 89 298 181 114 158 101 53 152 25 Move 22870 | 57 867 596 160 418 1213 2539 1015 1305 601 151 1194 722 328 2157 914 939 469 1689 929 1010 1067 614 476 999 441 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 206 | 7 22 7 8 7 25 11 2 3 7 4 21 1 . 20 . 9 3 12 1 . 7 8 3 8 10 Fast Attach 82 | 7 4 2 1 3 6 6 3 4 3 1 9 1 2 3 1 2 . 4 . . 2 2 1 9 6 Attach 101 | . . . 4 . 3 13 2 7 4 2 7 1 . 10 . 10 . 5 . . 8 6 1 8 10 Detach 52 | 1 . . . . . 4 . 5 1 2 4 1 . 9 . 4 . 1 . . 1 3 . 4 12 Swap 242 | 1 13 3 9 4 24 18 15 12 4 . 1 3 . 12 22 11 . 12 6 3 9 10 5 18 27 Drop 196 | 3 16 11 3 11 30 21 6 1 6 6 5 1 1 16 1 3 4 13 1 . 6 9 8 9 5 Fire 550 | 6 42 26 30 17 65 3 3 17 37 . . 5 . 11 18 7 . 21 2 10 44 42 22 63 59 Melee 276 | . . . . . 13 70 4 45 . . 6 4 8 24 14 17 6 24 6 6 9 . . 18 2 Ram 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Escape Stasis 42 | . . . . . . . . . 8 . . . . 26 . . . . . . . . 8 . . Rewire 63 | . . . . . . . . 13 . . . . . . 50 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / *Ext) -5/Extension -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 343 | -10/Materials | Repaired Autogun 400 | -10/Materials | Discovered new exit (range 8) 647 | -10/Materials | Identified exit to Mines 665 | -10/Materials | Discovered new exit (range 4) 1092 | -10/Materials | Derelicts attacked the area 1306 | -10/Materials | Discovered new exit (range 12) 1384 | -10/Materials | Entered Mines 1389 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1474 | -10/Mines | Learned Materials terminal intel 1810 | -10/Mines | Discovered new exit (range 9) 1813 | -10/Mines | Learned Materials terminal intel 1967 | -10/Mines | Found the Drone Emporium 1976 | -10/Mines | Found Prototype Device 1976 | -10/Mines | Identified Thief Drone Bay 2008 | -10/Mines | Discovered new exit (range 11) 2032 | -10/Mines | Excavation squad dispatched 2032 | -10/Mines | A large section of the Mines collapsed 2421 | -10/Mines | Entered Materials 2421 | -9/Materials | Evolved 2 slots: Utility x2 2422 | -9/Materials | Loaded intel: 12 terminal locations 2649 | -9/Materials | Identified exit to Mines 2731 | -9/Materials | Build established: Scavenger-Mutant 2782 | -9/Materials | Entered Mines 2785 | -9/Mines | Learned Materials trap positions 3058 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3061 | -9/Mines | Found Prototype Device 3061 | -9/Mines | Identified Exp. Sensor Array 3373 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3469 | -9/Mines | Discovered new exit (range 4) 3472 | -9/Mines | Received a Mining Laser from a helpful Derelict 3478 | -9/Mines | Entered Materials 3478 | -8/Materials | Accompanied by 1 ally 3478 | -8/Materials | Evolved 2 slots: Propulsion x2 3479 | -8/Materials | Loaded intel: 26 trap records 3480 | -8/Materials | Loaded intel: 12 terminal locations 3545 | -8/Materials | Repaired Autogun 4136 | -8/Materials | Discovered new exit (range 3) 4580 | -8/Materials | Build established: Mutant 5246 | -8/Materials | Discovered new exit (range 8) 5601 | -8/Materials | Identified exit to Factory 5602 | -8/Materials | Entered Factory 5602 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5603 | -7/Factory | Identified exit to Storage 5970 | -7/Factory | Build established: Scout 6537 | -7/Factory | Build established: Scavenger-Scout 6727 | -7/Factory | Found Prototype Launcher 6727 | -7/Factory | Identified Rocket Array 7037 | -7/Factory | Lost 3 parts (3n) 7137 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 7175 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 7378 | -7/Factory | Repaired Imp. Utility Shielding 7496 | -7/Factory | Discovered new exit (range 5) 7498 | -7/Factory | Identified exit to Lower Caves 7501 | -7/Factory | Entered Lower Caves 7547 | -7/Lower Caves | Encountered a Warlord checkpoint 7989 | -7/Lower Caves | Spotted B-75 Beast 8076 | -7/Lower Caves | Lost 4 parts (1p2n1w) 8110 | -7/Lower Caves | Discovered new exit (range 5) 8112 | -7/Lower Caves | Identified exit to Lower Caves 8175 | -7/Lower Caves | Entered another Lower Caves area 8429 | -7/Lower Caves | Build established: Mutant 8710 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9661 | -7/Lower Caves | Discovered new exit (range 7) 9686 | -7/Lower Caves | Identified exit to Factory 11673 | -7/Lower Caves | Build established: Scavenger-Mutant 11725 | -7/Lower Caves | Encountered a Warlord checkpoint 11731 | -7/Lower Caves | Discovered new exit (range 9) 11742 | -7/Lower Caves | Identified exit to Data Miner 12073 | -7/Lower Caves | Build established: Scavenger-Assassin 12083 | -7/Lower Caves | Murdered Warlord Statue 12182 | -7/Lower Caves | Entered Factory 12182 | -6/Factory | Evolved 2 slots: Utility x2 12573 | -6/Factory | Build established: Hacker-Mutant 12658 | -6/Factory | Discovered new exit (range 5) 12663 | -6/Factory | Identified exit to Lower Caves 13056 | -6/Factory | Sucked down chute 13056 | -6/Factory | Entered Waste 13071 | -6/Waste | EMP discharged 13079 | -6/Waste | Lost 7 parts (3n1u3w) 13094 | -6/Waste | Spotted C-40 Crusher 13134 | -6/Waste | Spotted C-40 Crusher 13156 | -6/Waste | Spotted C-40 Crusher 13158 | -6/Waste | Spotted C-40 Crusher 13163 | -6/Waste | Spotted C-40 Crusher 13171 | -6/Waste | EMP discharged 13171 | -6/Waste | System corruption reached 10% 13171 | -6/Waste | Spotted C-40 Crusher 13186 | -6/Waste | Discovered new exit (range 11) 13191 | -6/Waste | Identified exit to Factory 13191 | -6/Waste | Entered Factory 13228 | -6/Factory | Discovered new exit (range 15) 13256 | -6/Factory | Identified exit to Factory 13293 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 13398 | -6/Factory | Discovered exit to Factory (range 11) 13968 | -6/Factory | Entered Lower Caves 14118 | -6/Lower Caves | Encountered a Warlord checkpoint 14123 | -6/Lower Caves | Learned location of 1 exit from Factory 14252 | -6/Lower Caves | Discovered new exit (range 12) 14259 | -6/Lower Caves | Identified exit to Lower Caves 14295 | -6/Lower Caves | Entered another Lower Caves area 14321 | -6/Lower Caves | Discovered exit to Factory (range 8) 14344 | -6/Lower Caves | Learned 4 Factory zone layouts 14547 | -6/Lower Caves | Entered Factory 14547 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14548 | -5/Factory | Identified exit to Factory 14549 | -5/Factory | Identified exit to Extension 14580 | -5/Factory | Discovered new exit (range 7) 14584 | -5/Factory | Identified exit to Upper Caves 14688 | -5/Factory | Discovered exit to Upper Caves (range 4) 14733 | -5/Factory | Build established: Hacker-Scout 14942 | -5/Factory | Garrison activated, responded to threat 14997 | -5/Factory | Discovered exit to Factory (range 13) 15295 | -5/Factory | Garrison activated, responded to threat 15641 | -5/Factory | Entered Extension 15977 | -5/Extension | Energy Cycler disabled 15979 | -5/Extension | Rescued a captive Derelict 15983 | -5/Extension | Rescued a captive Derelict 16005 | -5/Extension | Build established: Hacker-Mutant 16071 | -5/Extension | Allied Derelicts emerged from ambush trap array 16455 | -5/Extension | Build established: Hacker-Scout 16463 | -5/Extension | Lost 4 allies 16541 | -5/Extension | First assault squad dispatched 16651 | -5/Extension | Spotted B-75 Beast 16662 | -5/Extension | Spotted B-75 Beast 16666 | -5/Extension | Discovered exit to Factory (range 13) 16676 | -5/Extension | Entered Factory 16676 | -4/Factory | Evolved 2 slots: Utility x2 16703 | -4/Factory | Lost 3 allies 16707 | -4/Factory | Lost 3 parts (3n) 16945 | -4/Factory | Found Prototype Hackware 16946 | -4/Factory | Discovered new exit (range 7) 16948 | -4/Factory | Identified exit to Upper Caves 16985 | -4/Factory | Identified Exp. Hacking Suite 17104 | -4/Factory | Repaired Cld. Aerolev Unit 17405 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 17464 | -4/Factory | Central database locked down 17533 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 17575 | -4/Factory | Spotted B-86 Titan 17577 | -4/Factory | Sucked down chute 17577 | -4/Factory | Entered Waste 17586 | -4/Waste | Spotted C-40 Crusher 17587 | -4/Waste | Spotted C-40 Crusher 17605 | -4/Waste | Spotted C-40 Crusher 17605 | -4/Waste | Spotted C-40 Crusher 17605 | -4/Waste | Spotted C-40 Crusher 17663 | -4/Waste | Spotted C-40 Crusher 17699 | -4/Waste | Build established: Hacker-Mutant 17700 | -4/Waste | Discovered new exit (range 12) 17706 | -4/Waste | Warlord forces began an assault 17771 | -4/Waste | Allies destroyed C-40 Crusher 17797 | -4/Waste | Allies destroyed C-40 Crusher 17817 | -4/Waste | Allies destroyed C-40 Crusher 17875 | -4/Waste | Lost 3 allies 17938 | -4/Waste | Identified exit to Factory 17939 | -4/Waste | Entered Factory 17969 | -4/Factory | Identified exit to Armory 18064 | -4/Factory | Found Unknown Device 18064 | -4/Factory | Identified Quantum Capacitor 18115 | -4/Factory | Fabricated Prc. Energy Filter (x1) 18148 | -4/Factory | Fabricated Prc. Energy Filter? 18184 | -4/Factory | Fabricated Adv. Hardlight Generator? 18248 | -4/Factory | Fabricated Exp. Coolant Injector? 19084 | -4/Factory | Central database locked down 19087 | -4/Factory | Discovered new exit (range 16) 19295 | -4/Factory | Entered Upper Caves 19775 | -4/Upper Caves | Encountered a Warlord checkpoint 19875 | -4/Upper Caves | Discovered new exit (range 9) 19997 | -4/Upper Caves | Identified exit to Upper Caves 19998 | -4/Upper Caves | Entered another Upper Caves area 20130 | -4/Upper Caves | Discovered new exit (range 16) 20162 | -4/Upper Caves | Identified exit to Research 20446 | -4/Upper Caves | Learned 4 Research zone layouts 20465 | -4/Upper Caves | Discovered new exit (range 13) 20510 | -4/Upper Caves | Identified exit to Warlord 20748 | -4/Upper Caves | Entered Research 20748 | -3/Research | Evolved 2 slots: Utility x2 20891 | -3/Research | Spotted B-86 Titan 20939 | -3/Research | Discovered new exit (range 18) 21112 | -3/Research | Identified exit to Quarantine 21226 | -3/Research | Repaired Cmb. Antigrav System 21307 | -3/Research | Fabricated Exp. EM Disruption Field? 21327 | -3/Research | Fabricated Cmb. Linear Gravjet? 21354 | -3/Research | Fabricated Exp. Signal Interpreter? 21401 | -3/Research | Fabricated Beam Splitter? 21404 | -3/Research | Fabricated Hvy. Reactive Plating (x1) 21475 | -3/Research | Central database locked down 21771 | -3/Research | Entered Quarantine 21782 | -3/Quarantine | Identified exit to Research 21883 | -3/Quarantine | Found Alien Energy Cannon 22109 | -3/Quarantine | Cryocooling Duct disabled 22122 | -3/Quarantine | Identified Core Cannon 22124 | -3/Quarantine | Ambient heat levels rising (+20) 22124 | -3/Quarantine | Non-combat units ordered to evacuate 22150 | -3/Quarantine | Found Alien Artifact 22158 | -3/Quarantine | Build established: Wizard-Scout 22162 | -3/Quarantine | Found Alien Artifact 22208 | -3/Quarantine | Identified Transdimensional Reconstructor 22223 | -3/Quarantine | Identified Phase Redirector 22234 | -3/Quarantine | Warped through subspace 22256 | -3/Quarantine | Found Transdimensional Reconstructor 22288 | -3/Quarantine | Found Alien Artifact 22288 | -3/Quarantine | Identified Core Reset Matrix 22288 | -3/Quarantine | Used Core Reset Matrix 22292 | -3/Quarantine | Detected hypermatrix surge 22292 | -3/Quarantine | Sensed 9 artifacts in vicinity 22300 | -3/Quarantine | Discovered exit to Research (range 15) 22316 | -3/Quarantine | Entered Research 22316 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22612 | -2/Research | Discovered new exit (range 12) 22621 | -2/Research | Identified exit to Testing 22675 | -2/Research | Central database locked down 22728 | -2/Research | Entered Testing 22771 | -2/Testing | Found Exp. Hacking Suite 22805 | -2/Testing | Identified exit to Access 22842 | -2/Testing | Found Prototype Launcher 22842 | -2/Testing | Identified Z-bomb Delivery System 22992 | -2/Testing | Found Prototype Energy Gun 22992 | -2/Testing | Identified Hyp. EM Gauss Rifle 23006 | -2/Testing | Repaired Broken Cmb. Linear Gravjet? 23322 | -2/Testing | Warped through subspace 23352 | -2/Testing | Lost 5 parts (1p2u2w) 23391 | -2/Testing | Found Prototype Device 23537 | -2/Testing | Build established: Wizard-Mutant 23587 | -2/Testing | Identified Thermal Barrier 23711 | -2/Testing | Found Exp. Signal Interpreter 23751 | -2/Testing | Fabricated Singularity Reactor? 23797 | -2/Testing | Fabricated Exp. Phase Shifter (x1) 23864 | -2/Testing | Fabricated Adv. Particle Accelerator (x1) 23936 | -2/Testing | Spotted Fortress 24045 | -2/Testing | Discovered new exit (range 5) 24049 | -2/Testing | Identified exit to Section 7 24050 | -2/Testing | Entered Section 7 24051 | -2/Section 7 | Sensed 20 artifacts in vicinity 24300 | -2/Section 7 | Found Integrated Dissipator 24300 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24397 | -2/Section 7 | Build established: Machinist-Mutant 24575 | -2/Section 7 | Core integrity fell below 50% 24762 | -2/Section 7 | Found Integrated Reactor 24762 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 24845 | -2/Section 7 | Spotted B-90 Cyclops 24873 | -2/Section 7 | Destroyed B-90 Cyclops 24942 | -2/Section 7 | Core integrity fell below 20% 25058 | -2/Section 7 | System corruption reached 10% 25098 | -2/Section 7 | First assault squad dispatched 25122 | -2/Section 7 | Destroyed 8 combat bots 25265 | -2/Section 7 | Spotted Executioner 25265 | -2/Section 7 | Spotted Executioner 25308 | -2/Section 7 | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 25231_ System corrupted: Substantial component data lost. 25244_ Beam penetrates Sealed Heavy Doors. 25244_ Sealed Heavy Doors breached. 25246_ System corrupted: Matter fused (-6). 25246_ C-30 ARC bursts open, deploying its payload. 25246_ G-73 Enforcer unfolds itself. 25246_ L-61 Swordsman unfolds itself. 25246_ E-15 Imp unfolds itself. 25258_ E-15 Imp destroyed. 25279_ <2J=,KJCXXZU CRYICMIAZ2#:HOAR/ZRE 25288_ S-43 Plague destroyed. 25294_ L-61 Swordsman suffers critical hit (Burn). 25296_ System corrupted: Substantial component data lost. 25300_ ALERT: Rogue bot located, Programmers report to Section 7 Zone 2O. 25301_ Executioner springs to life. 25301_ Penetrated by Slug. 25301_ Executioner springs to life. 25301_ Penetrated by Slug. 25304_ Slug penetrates Wing Frame. 25304_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????????????????????####???????????????????????? | | #???###################EE#######?????????????????? | | #???#"""""""""" """"""""???!??????????? | | #???#" s%= s """""""""#!!????????!? | | #???#"/ g l " #????????!?!? | | ??###"%= g @ ????????? | | ###T# ! g "" ????????? | | g ????????? | | " " "? ?????????? | | ##### " "? ?????????? | | ????#" "?" "? ??????????? | | ?????" "?? "? ??????????? | | ?????" " "??? "?? ????????????? | | ?????" """ "???? ????? ????????????? | | ?????" " "???????????????????????? | | #????" " "???????????????????????? | | ?????" "???????????????????????? | | ???#?" """""" ????????????????????????? | | ??#??? "????"?"" ????????????????????????? | | ??#?#? "???????? ????????????????????????? | | ?????? ? ?????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 220 Energy Generation 85 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 750 Resistance: KI 40 Resistance: TH 75 Resistance: EM 75 Utility Shielding 90 Phase Shifting 20 Evasion (%) 60 Recoil Reduction 3 Energy Filtering 75 Offensive Hacking 88 Authchip Count 8 Item Schematics ----------------- Singularity Reactor | -2/Research | Hacked Exp. Phase Shifter | -2/Testing | Hacked Adv. Particle Accelerator | -2/Testing | Hacked Enh. Armored Heavy Treads | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Cmb. Antigrav System | x2 | -4/Factory | Preloaded Exp. Utility Shielding | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Adv. Hardlight Generator | x2 | -4/Factory | Authchip Exp. Coolant Injector | x1 | -4/Factory | Authchip Exp. EM Disruption Field | x1 | -3/Research | Authchip Cmb. Linear Gravjet | x2 | -3/Research | Preloaded Exp. Signal Interpreter | x1 | -3/Research | Authchip Beam Splitter | x1 | -3/Research | Authchip Hvy. Reactive Plating | x1 | -3/Research | Authchip Singularity Reactor | x1 | -2/Testing | Authchip Exp. Phase Shifter | x1 | -2/Testing | Authchip Adv. Particle Accelerator | x1 | -2/Testing | Authchip Alien Tech Used ----------------- Transdimensional Reconstructor Core Reset Matrix Core Cannon Integrated Dissipator Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalAlphaDevice Manual? 0 Play Time 05:20:33 Cumulative 329.4 hours Start 2025.03.24 @ 20:25:43 End 2025.03.28 @ 16:57:27 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb5359be-ee61-42b7-a2fd-d3530ed8e220