Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.02 @ 16:15:35 Player: SKIN_SYN Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2224) 2224 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7074 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 300/300 System Corruption 6% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Compact Battery Core Shielding > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (25) --- Light Treads Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Weight Redist. System Structural Scanner Matter Filter Particle Charger Advanced ECM Suite Hardlight Generator System Restoration Module High-powered Tractor Beam PSU Rigger Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit 0b10 Alert Chip Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON ----------- Rocket Array Remote Datajack Longsword +1 > --- INVENTORY -------- Light Treads Large Storage Unit Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Structural Scanner Matter Filter Particle Charger Advanced ECM Suite Core Shielding Hardlight Generator System Restoration Module High-powered Tractor Beam PSU Rigger Spread Laser Field Laser Heavy Particle Gun Heavy Ion Cannon Heavy Assault Rifle Shotgun Gauss Rifle Proton Missile Launcher Mining Laser [Rating: 58] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Matter Pod Device Terrain Scanner Storage High-capacity Matter Pod Processor 0b10 Alert Chip Hackware System Shield Protection Core Shielding Weapon Longsword +1 Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 3 | . . 1 . . . 1 . 1 Propulsion 2 | . . . . . . 1 . 1 Utility 2 | . . 1 . . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 71 | 5 10 13 . 4 2 14 7 16 Power 12 | 1 . 3 . . . 4 . 4 Engine 8 | 1 . 2 . . . 3 . 2 Core 4 | . . 1 . . . 1 . 2 Reactor . | . . . . . . . . . Propulsion 19 | 2 1 5 . . 1 5 1 4 Treads 6 | . . 3 . . 1 2 . . Leg 13 | 2 1 2 . . . 3 1 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | . 6 . . 2 . 3 2 2 Device 4 | . 2 . . . . 1 . 1 Storage 5 | . 3 . . 1 . . . 1 Processor 2 | . . . . 1 . 1 . . Hackware 1 | . . . . . . 1 . . Protection 3 | . 1 . . . . . 2 . Artifact . | . . . . . . . . . Weapon 25 | 2 3 5 . 2 1 2 4 6 Energy Gun 4 | 1 . . . . . . . 3 Energy Cannon 2 | . . 1 . . . . 1 . Ballistic Gun 7 | 1 1 2 . . 1 1 . 1 Ballistic Cannon 2 | . . . . . . . 2 . Launcher 6 | . 1 1 . 1 . 1 . 2 Special Weapon 2 | . . 1 . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 Parts Lost 37 | . 3 2 . . 1 4 . 27 Power 10 | . 1 . . . 1 1 . 7 Propulsion 9 | . . . . . . 2 . 7 Utility 5 | . 1 . . . . . . 4 Weapon 13 | . 1 2 . . . 1 . 9 Highest Loss Streak 14 | . 3 1 . . 1 2 . 14 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 15 | 1 4 7 12 13 15 20 24 22 Power . | . . . 1 1 1 . 1 . Propulsion . | 1 . . . . . 1 1 1 Utility 7 | . 2 2 4 5 6 10 13 14 Weapon 6 | . 1 3 7 7 7 7 8 6 Tool/Special . | . . . . . . . . . Unused Backups 21 | . 4 . . 2 2 2 . 11 Power 1 | . . . . . . 1 . . Propulsion 3 | . 2 . . . . . . 1 Utility 14 | . 2 . . 2 . . . 10 Weapon 3 | . . . . . 2 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 90 91 100 100 94 88 99 76 Engine 15 | . 10 8 22 22 17 16 15 10 Core 3 | . . 7 . . . 2 7 4 Treads 9 | . . 12 22 22 22 10 . . Leg 12 | . 25 9 . . . 15 23 17 Device 1 | . 7 . . . . 1 . 1 Storage 14 | . 12 20 22 22 22 12 7 7 Processor 6 | . . . . 1 11 9 15 9 Protection 6 | . 5 11 11 9 . . 6 3 Energy Gun 1 | . 9 . . . . . . 2 Energy Cannon 1 | . . 1 . . . . 3 1 Ballistic Gun 6 | . 10 9 11 9 4 6 1 4 Launcher 4 | . 3 6 11 11 6 2 . 1 Special Weapon 1 | . . 1 . . . . 6 1 Slashing Weapon 4 | . . . . 1 11 9 7 6 Peak Build Rating 58 | 5 7 14 12 24 28 42 54 58 Average Rating 25 | 3 6 11 12 13 24 33 50 49 On Entrance 20 | . 5 6 12 12 24 28 42 54 Avg Prop Armor Cover (%) 7 | . 11 11 . . . 10 4 . Naked Turns . | . . . . . . . . . Heaviest Build 122 | 6 10 43 41 41 40 101 117 122 Greatest Support 60 | 20 20 40 40 40 42 60 50 50 Greatest Overweight (x) 29 | . . 2 1 1 . 12 4 29 Average Overweight (x) . | . . . 1 . . 1 2 2 Largest Inventory Capacity 25 | 5 25 25 15 15 15 25 25 25 Average Capacity 17 | 5 5 13 15 15 15 24 25 25 Most Carried 25 | 4 5 13 13 15 15 25 25 25 Average Carried 15 | 1 4 7 12 13 14 20 24 22 Final Capacity 25 | 5 5 15 15 15 15 25 25 25 Final Carried 25 | 2 5 12 13 15 15 23 25 17 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 2214 | 268 262 532 151 10 105 415 155 316 Remotely . | . . . . . . . . . Salvage Created 2096 | 38 347 379 . . 240 722 162 208 Parts 158 | 2 37 32 . . 12 50 9 16 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 61 | 1 18 12 . . 7 16 3 4 Melee 8 | . . . . . 3 3 . 2 Guns 19 | 1 10 3 . . . 3 . 2 Cannons 6 | . . 3 . . . . 3 . AOE 27 | . 8 5 . . 4 10 . . Classes Destroyed 13 | 1 4 2 . . 3 1 1 1 Worker 2 | . 1 . . . . 1 . . Builder 3 | . . 2 . . . . . 1 Tunneler 1 | . 1 . . . . . . . Hauler 1 | . . . . . . 1 . . Recycler 3 | . . . . . 1 2 . . Watcher 11 | . 3 2 . . . 3 2 1 Swarmer 25 | . 12 3 . . 4 6 . . Saboteur 1 | . . . . . . . . 1 Grunt 20 | 1 6 7 . . 1 4 . 1 Duelist 1 | . . . . . 1 . . . Sentry 8 | . . 2 . . . 5 1 . Hunter 4 | . . . . . 1 1 . 2 Programmer 2 | . . . . . . . 2 . Best Kill Streak 8 | 1 4 3 . . 4 8 1 1 Combat Bots Only 5 | 1 3 3 . . 4 5 1 1 Max Kills in Single Turn 3 | 1 3 3 . . 2 3 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . 3 3 . . 2 2 . . Melee 1 | . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 609 | 4 100 63 . . 25 91 52 274 Missed 176 | 3 36 20 . . 7 26 21 63 Hits 433 | 1 64 43 . . 18 65 31 211 Melee 1 | . . . . . 1 . . . Projectile 432 | 1 64 43 . . 17 65 31 211 AOE 1 | . . . . . 1 . . . Critical Strikes 12 | . 1 2 . . . 4 1 4 Actively Blocked 1 | . . . . . . . . 1 Part Disruptions 7 | . . . . . . . 1 6 Damage Taken 5369 | 8 445 447 . . 294 794 265 3116 Core 1368 | . 100 100 . . 98 173 43 854 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 41 | . 9 18 . . . . . 14 Ignored by Resistances 1543 | 2 144 138 . . 84 227 79 869 Regen/Repaired (Parts) 9 | . 9 . . . . . . . Core Remaining (%) 74 | 100 60 . . . 50 68 93 . Volleys Fired 221 | 6 56 56 1 . 3 37 33 29 Largest 2 | 2 2 2 2 . 1 1 1 2 Hottest 104 | 60 60 80 53 . 30 30 65 104 Shots Fired 280 | 12 87 71 2 . 3 37 33 35 Gun 162 | 12 71 33 1 . . 16 . 29 Cannon 57 | . . 22 . . . . 32 3 Launcher 60 | . 16 16 1 . 3 21 . 3 Special 1 | . . . . . . . 1 . Kinetic 139 | 6 40 33 1 . . 16 19 24 Thermal 80 | 6 31 22 . . . . 13 8 Explosive 59 | . 16 16 1 . 3 21 . 2 Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 27 | 7 11 11 . . 4 27 12 15 Robot Miss Streak 4 | . 3 3 . . . 1 2 4 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 198 | 7 50 32 . . 8 33 27 41 Core Hits 130 | 2 28 24 . . 6 37 7 26 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . 1 . . 1 1 . 3 Meltdown 1 | . . 1 . . . . . . Sever 5 | . . . . . 1 1 . 3 Melee Attacks 37 | . 13 1 . . 6 6 . 11 Impact . | . . . . . . . . . Slashing 23 | . . . . . 6 6 . 11 Piercing . | . . . . . . . . . Sneak Attacks 12 | . 10 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5816 | 78 1029 880 . . 607 1399 785 1038 Guns 1314 | 78 355 175 . . . 283 . 423 Cannons 961 | . . 176 . . . . 785 . Explosions 2467 | . 674 529 . . 294 830 . 140 Melee 1074 | . . . . . 313 286 . 475 Ramming . | . . . . . . . . . Kinetic 1426 | 35 187 175 . . . 283 406 340 Thermal 849 | 43 168 176 . . . . 379 83 Explosive 2394 | . 674 529 . . 294 830 . 67 Electromagnetic 73 | . . . . . . . . 73 Impact . | . . . . . . . . . Slashing 1074 | . . . . . 313 286 . 475 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 6 Average Corruption 1 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . . . 8 Message Errors 3 | . . . . . . . . 3 Matter Fused 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 260 | . . 5 . . 110 68 48 29 Projectiles 48 | . . . . . . . 48 . Explosions 112 | . . 5 . . 37 60 . 10 Melee 100 | . . . . . 73 8 . 19 Knockbacks 5 | . . . . . . . 5 . Impact . | . . . . . . . . . Kinetic 5 | . . . . . . . 5 . Secondary . | . . . . . . . . . Self-Inflicted Damage 460 | . 22 62 . . 64 124 . 188 Shots 26 | . 2 3 . . 3 8 . 10 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 349 | 6 52 90 . . 1 17 308 349 Average Temperature 55 | 6 22 33 . . 1 10 88 57 Received Heat Transfer 915 | 6 84 255 . . 30 333 6 201 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 3 | . 1 2 . . . . . . Heat Transferred 1411 | 100 375 370 . . . . 444 122 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 183 | 20 148 153 10 . 86 183 24 66 Initial 38 | . 11 38 . . . 2 . . Average 25 | 1 38 41 . . 14 56 1 7 Influence Increases 1858 | 20 521 405 10 . 164 453 106 179 Destroy 0b10 Robot/C 1100 | 20 360 240 . . 112 256 48 64 Destroy 0b10 Robot/NC 93 | . 25 20 . . 4 28 8 8 Destroy Leader 262 | . 66 54 . . 24 80 28 10 Successful Hack 1 | . 1 . . . . . . . Disable Machine 101 | . 18 27 . . 8 . 8 40 Destroy Structure 277 | . 51 64 10 . 16 89 2 45 Lose Combat Pursuer 24 | . . . . . . . 12 12 Influence Decreases 1858 | . 433 513 10 . 156 461 104 181 Entered New Map 87 | . 9 70 . . . 6 . 2 Time Decay 1659 | . 424 433 10 . 146 425 104 117 Lost Part 112 | . . 10 . . 10 30 . 62 Squads Dispatched 11 | . 1 3 . . . 1 3 3 Investigation 2 | . 1 1 . . . . . . Extermination 4 | . . . . . . . 3 1 Reinforcement 4 | . . 2 . . . . . 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 11 | . 1 5 . . . 3 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | 1 26 28 . . 8 21 9 17 Peak Tracking Total 7 | 1 5 6 . . 4 5 2 7 Tactical Retreats 2 | . . . . . . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . . 1 . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts 5 | . 5 . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . 1 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 12 | . 2 3 . . 1 . 1 5 Max in Single Turn 4 | . 1 1 . . 1 . 1 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 13 | . 3 . . 5 . 4 . 1 Terminals 7 | . 2 . . . . 4 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 69 | . 8 . . 50 . 10 . 1 Successful 66 | . 7 . . 50 . 8 . 1 Failed 3 | . 1 . . . . 2 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . 4 . . . . Terminals 16 | . 5 . . . . 10 . 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 63 | . 4 . . 50 . 8 . 1 Record 60 | . 4 . . 49 . 7 . . Prototype ID Bank 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 2 . . . . 1 . . Full Trace Events 2 | . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 7 | . 5 1 . . . . 1 . Non-combat 6 | . 5 1 . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 10 | . 8 1 . . . . 1 . parse_system 2 | . 1 . . . . . 1 . no_distress 8 | . 7 1 . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 644 | . 644 . . . . . . . Terrain 509 | . 509 . . . . . . . Seismic 135 | . 135 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 9807 | 137 1367 1283 273 1990 632 1380 1884 861 Spaces Moved 4339 | 96 977 536 113 872 386 462 617 280 Core 30 | 26 . . . . . 2 . 2 Treads 1790 | . . 287 113 872 386 132 . . Legs 2519 | 70 977 249 . . . 328 617 278 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 240 160 152 152 260 190 Average Speed 208 | 101 120 208 240 226 157 269 291 266 Slowest Speed 1500 | 120 120 260 240 240 160 650 400 1500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 9 | . . . . . 4 1 . 4 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 37 | 6 82 32 29 94 44 38 12 4 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 2 . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 351 | . 48 79 10 . 21 111 1 81 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 1 1 AOE 349 | . 48 79 10 . 21 111 . 80 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 4829 | 124 1085 634 114 890 402 554 671 355 Wait 12 | 11 . . . . . 1 . . Move 4331 | 95 976 535 112 871 385 461 616 280 Hop . | . . . . . . . . . Pick Up 85 | 7 14 17 1 7 2 21 4 12 Fast Attach 6 | . 2 . . . 1 2 1 . Attach 47 | 5 4 8 . 1 . 8 2 19 Detach 3 | . . 1 . . . 2 . . Swap 39 | . 7 10 . 4 2 9 5 2 Drop 35 | . 8 6 . 5 3 7 4 2 Fire 221 | 6 56 56 1 . 3 37 33 29 Melee 37 | . 13 1 . . 6 6 . 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . Rewire 3 | . . . . 2 . . 1 . Trap 5 | . 5 . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 115 | -11/Scrapyard | Discovered new exit (range 8) 138 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Discovered new exit (range 8) 898 | -10/Materials | Repaired Aluminum Leg? 1142 | -10/Materials | Discovered new exit (range 13) 1201 | -10/Materials | Lost 3 parts (1p1u1w) 1355 | -10/Materials | Discovered new exit (range 15) 1505 | -10/Materials | Entered another Materials area 1505 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1602 | -9/Materials | Met 8R-AWN 1909 | -9/Materials | Build established: Scavenger-Mutant 2582 | -9/Materials | Discovered new exit (range 9) 2788 | -9/Materials | Entered Mines 2789 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2791 | -9/Mines | Followed 8R-AWN into the Mines 2829 | -9/Mines | Met a Derelict bent on vengeance 2898 | -9/Mines | Build established: Mutant 2936 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3008 | -9/Mines | Discovered new exit (range 5) 3061 | -9/Mines | Entered Exiles 3144 | -9/Exiles | Welcomed by 8R-AWN 3223 | -9/Exiles | Met EX-HEX 3434 | -9/Exiles | Met EX-DEC 3507 | -9/Exiles | Visited The Gauntlet 3924 | -9/Exiles | Learned location of Zion (-7) 4081 | -9/Exiles | Discovered new exit (range 15) 4434 | -9/Exiles | Met EX-BIN 4559 | -9/Exiles | Aligned with FarCom system 4561 | -9/Exiles | Given EX-Vault access code 4705 | -9/Exiles | Opened EX-Vault 4722 | -9/Exiles | Found Prototype Processor 4726 | -9/Exiles | Found Prototype Device 4739 | -9/Exiles | Found Prototype Slashing Weapon 4769 | -9/Exiles | Identified 0b10 Alert Chip 4769 | -9/Exiles | Identified PSU Rigger 4769 | -9/Exiles | Identified Longsword +1 4854 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4949 | -9/Exiles | Learned about 8R-AWN's background 5021 | -9/Exiles | Discovered new exit (range 15) 5051 | -9/Exiles | Stole three prototypes: Longsword +1, 0b10 Alert Chip, PSU Rigger 5051 | -9/Exiles | Entered Mines 5389 | -8/Mines | Discovered new exit (range 7) 5483 | -8/Mines | Discovered new exit (range 7) 5683 | -8/Mines | Entered Materials 5683 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5903 | -8/Materials | Garrison activated, responded to threat 6193 | -8/Materials | Build established: Scavenger-Mutant 6966 | -8/Materials | Discovered new exit (range 9) 7063 | -8/Materials | Entered Factory 7063 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7064 | -7/Factory | Identified exit to Storage 7065 | -7/Factory | FarCom data flow suspended 7281 | -7/Factory | Found Prototype Launcher 7981 | -7/Factory | Build established: Mutant 8902 | -7/Factory | Discovered new exit (range 9) 8947 | -7/Factory | Entered another Factory area 8947 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9130 | -6/Factory | Identified Rocket Array 9383 | -6/Factory | Crushed by falling debris 9457 | -6/Factory | Lost 13 parts (4p3n2u4w) 9757 | -6/Factory | Cargo convoy interrupted 9771 | -6/Factory | Core integrity fell below 50% 9783 | -6/Factory | Core integrity fell below 20% 9808 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- K-01 Serf collects debris. Penetrated by Slug. Slug penetrates H-66 Slayer. Gauss Rifle destroyed. Penetrated by Slug. K-01 Serf destroyed. Slug penetrates H-66 Slayer. H-66 Slayer destroyed. Acquired 58 matter. Penetrated by Slug. Carbon-fiber Leg destroyed. Penetrated by Slug. System corrupted: Matter fused (-9). 0b10 Alert Chip destroyed. Slug penetrates Wall. Penetrated by Slug. [Achievement: That Tickles] Gauss Rifle destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????# #????# # # # | | ?????????????# ! #????####### # # | | ?????????????# #????####### # # | | ?????????????# #????# # ###+############ | | ?????????????# """ """ #????# # # # #? | | ?????????????# """ """ #??#### *## ## ##### #####? | | ?????????????# """ """ #### #######[ #??###????? | | ?????????????# %+ % % #?????????? | | ?????????????############# ######! #?????????? | | ????????????????????????## # # #####?????????? | | ???????????????????####### %###########????????? | | ???????????????????# # # #????????? | | ???????????????????# # # ! =! ! #????????? | | ???????????????????# #p + !! #????????? | | ???????????????????#" # # ! #????????? | | ???????????????????#T # #################??? | | ???????????????????#" + #??# #??? | | ???????????????????# # #?## #??? | | ????????????############;; ##;# #??? | | ???????????? # #??? | | ???????????? # """ """ #??? | | ???????????? # """ """ #??? | | ???????????? !|= + """ """ #??? | | ?????????????" """ """ h!=% # #??? | | ????????????????"" """ * / # #??? | | ?????????????????" """ x%@*% # " " #??? | | ?????????????? !####;##### ""G"" #??? | | ????????????"" """ """ ???? !??# #??? | | ???????????????""" """ ????? ###############??? | | ?????????????????" """ ??????? #????????????????? | | ?????????????????? ???????? #????????????????? | | ?????????????????? """????????? #????????????????? | | ?????????????????? "????????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 41 Energy Capacity 410 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Phase Shifting 5 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 90% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Follow The Leader I Have A Map? It's Just You Jackpot Junior Dev Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Morally Flexible Oh No You Don't! One Hack Too Far Organ Harvest Part-time Mechanic Please Form A Line Remodeling Resistances Are Futile Risk Taker Serviceable Loadout Sixth Sense That Tickles There's More Where That Came From Tourist Troublemaker Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed DefenseCooledTendrils Manual? 0 Play Time 02:13:27 Cumulative 2.1 hours Start 2026.09.02 @ 12:41:57 End 2026.09.02 @ 16:15:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 114bc6ec-2f69-47bf-a8cf-28b19b71835b