Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 21:25:10 Player: Dull Result: Destroyed by RN-DCO(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (617) 617 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 1432 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 112/250 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Small Laser Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Makeshift Power Source Aluminum Leg Makeshift Leg Medium Laser Grenade Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Makeshift Leg Medium Laser Small Laser Assault Rifle Assault Rifle Grenade Launcher Makeshift Sword [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 41 | 2 20 9 10 Power 10 | . 7 1 2 Engine 10 | . 7 1 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 4 2 2 Treads 6 | 2 4 . . Leg 4 | . . 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 4 . 1 Device 2 | . 1 . 1 Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 16 | . 5 6 5 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 9 | . 3 3 3 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 3 4 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . 1 . . Weapon 4 | . . 1 3 Highest Loss Streak 4 | . 1 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 96 98 99 Engine 14 | . 14 14 14 Treads 17 | . 28 13 . Leg 9 | . . 13 28 Device 6 | . 5 . 13 Storage 14 | . 14 14 14 Protection 5 | . 4 14 . Energy Gun 12 | . 14 4 13 Ballistic Gun 15 | . 13 21 13 Peak Build Rating 19 | 6 8 8 19 Average Rating 10 | 6 7 7 18 On Entrance 7 | 6 6 8 8 Naked Turns . | . . . . Heaviest Build 89 | 12 89 31 33 Greatest Support 40 | 40 40 40 30 Greatest Overweight (x) 9 | . 2 9 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 17 | 8 19 15 15 Most Carried 15 | 6 14 14 15 Average Carried 11 | 4 10 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 14 13 11 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 781 | 223 263 201 94 Remotely . | . . . . Salvage Created 1179 | 83 773 189 134 Parts 62 | 3 34 13 12 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 13 5 3 Guns 20 | . 12 5 3 AOE 1 | . 1 . . Classes Destroyed 8 | 1 4 2 1 Worker 2 | . 2 . . Tunneler 1 | . . 1 . Hauler 2 | . 2 . . Recycler 4 | 1 3 . . Swarmer 6 | . 6 . . Grunt 11 | . 7 4 . Subdweller 3 | . . . 3 Assembled 1 | . . 1 . Best Kill Streak 4 | 1 4 4 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 165 | . 96 36 33 Missed 37 | . 21 8 8 Damage Taken 1740 | . 831 318 591 Core 258 | . 105 38 115 Absorbed by Shields . | . . . . Redirected to Shielding 10 | . 2 8 . Core Remaining (%) 100 | 100 . . . Volleys Fired 105 | 1 75 15 14 Largest 2 | 2 2 2 2 Hottest 80 | 70 80 40 60 Shots Fired 205 | 2 147 29 27 Gun 203 | 2 145 29 27 Cannon . | . . . . Launcher 2 | . 2 . . Special . | . . . . Kinetic 113 | 1 70 29 13 Thermal 90 | 1 75 . 14 Explosive 2 | . 2 . . Electromagnetic . | . . . . Robot Hit Streak 16 | 2 16 8 15 Robot Miss Streak 7 | . 7 2 4 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 142 | 2 100 20 20 Core Hits 54 | 1 37 10 6 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 9 | . 8 1 . Burn 8 | . 8 . . Destroy 1 | . . 1 . Melee Attacks 10 | . . 10 . Impact . | . . . . Slashing 10 | . . 10 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1692 | 28 1169 257 238 Guns 1655 | 28 1132 257 238 Cannons . | . . . . Explosions 37 | . 37 . . Melee . | . . . . Ramming . | . . . . Kinetic 849 | 15 448 257 129 Thermal 806 | 13 684 . 109 Explosive 37 | . 37 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 267 | 9 198 6 267 Average Temperature 46 | 6 42 5 148 Received Heat Transfer 881 | . 348 144 389 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 5 . . Heat Transferred 2866 | 37 2579 . 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 275 | 5 275 60 . Initial 7 | . 3 7 . Average 55 | 3 70 19 . Maximum Alert Level 1 | . 1 . . Low Security (%) 95 | 100 94 100 . Level 1 4 | . 5 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 23 7 5 Peak Tracking Total 5 | . 5 4 2 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 3 | . 3 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Part Schematic 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 80 | . . 76 80 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 24 | . . 9 15 Total Damage 337 | . . 84 253 Kills 3 | . . 2 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2709 | 15 1462 553 679 Spaces Moved 1108 | 6 519 260 323 Core 2 | . . 2 . Treads 655 | 6 519 130 . Legs 451 | . . 128 323 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 160 160 160 120 Average Speed 205 | 160 229 177 189 Slowest Speed 500 | 160 320 500 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 2 78 58 18 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . 1 . Terrain Destroyed 7 | . 6 1 . Melee 1 | . . 1 . Projectile . | . . . . AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1324 | 10 650 300 364 Wait 35 | . 19 6 10 Move 1105 | 5 518 259 323 Hop . | . . . . Pick Up 13 | . 9 1 3 Fast Attach 2 | . 2 . . Attach 7 | . . 3 4 Detach . | . . . . Swap 32 | 2 18 6 6 Drop 15 | 2 9 . 4 Fire 105 | 1 75 15 14 Melee 10 | . . 10 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 16 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 713 | -10/Materials | Discovered new exit (range 14) 1066 | -10/Materials | Discovered new exit (range 16) 1478 | -10/Materials | Entered Mines 1531 | -10/Mines | Discovered new exit (range 10) 1660 | -10/Mines | Excavation squad dispatched 1660 | -10/Mines | A large section of the Mines collapsed 1718 | -10/Mines | Core integrity fell below 50% 1767 | -10/Mines | Lost 3 parts (2n1w) 1800 | -10/Mines | Discovered new exit (range 8) 1805 | -10/Mines | Received a Mining Laser from a helpful Derelict 1925 | -10/Mines | Identified exit to Subcaves 2031 | -10/Mines | Entered Subcaves 2031 | -10/Subcaves | Accompanied by 3 allies 2036 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2347 | -10/Subcaves | Build established: Scavenger-Mutant 2364 | -10/Subcaves | Learned Materials garrison access intel 2701 | -10/Subcaves | Core integrity fell below 20% 2710 | -10/Subcaves | Destroyed by RN-DCO(R) with Subdweller Beam Cannon Last Messages --------------- 02093_ Subatomizers dissect the Mak. Power Source. 02095_ Dropped Mining Claw. 02095_ Acquired Mak. Sword. 02098_ Dropped Ion Engine. 02098_ Acquired Mak. Power Source. 02103_ Subatomizers dissect the Ion Engine. 02147_ Critical hit (Meltdown: +290). 02150_ IY-VTE(R) destroyed. 02161_ Acquired 30 matter. 02364_ Acquired derelict log, extracted data. Data stored: Materials garrison access intel. 02642_ Subatomizers dissect the Ion Engine, destroying it. 02655_ Subatomizers dissect the Disposable Heat Sink. 02689_ Assault Rifle destroyed. 02696_ Lgt. Angular Momentum Engine destroyed. 02700_ Sml. Laser destroyed. 02702_ Assault Rifle destroyed. 02705_ W9-LNB(R) destroyed. 02705_ Switching to secondary target: RN-DCO(R). 02707_ Subatomizers dissect the Disposable Heat Sink. 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"""" """ ""#######?? | | ???????????????????????????#""""""""" "#???????? | | ????????????????????????????####"" ##???????# | | ???????????????????????????????###### ##???????## | | ????????????????????????????????????####???????## | | ?????###?????????????????############?????????## | | ????## ###???????????#### ####???#### | | ?? ## #?????????## ##??# | | ??? #????????# ##?# | | ????? #####???# ### #?## | | ??????????# ##### #?#### ##??# ## | | ???????????# #????## ###??# ??## | | ??????????## ## #????# #????#????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Heat Sink | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledDecoyMeganuke Manual? 0 Play Time 00:16:29 Cumulative 45.5 hours Start 2024.09.10 @ 21:10:56 End 2024.09.10 @ 21:25:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 876d67dc-2194-4081-9222-226e95354d95