Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.31 @ 23:37:44 Player: Nalzok Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (67) 335 Value Destroyed (1749) 1749 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 5591 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 74 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 435/450 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (180) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Large Matter Pod > --- WEAPON (4) ------- Katana > --- INVENTORY (12) --- Improved Ion Engine Improved Aluminum Leg Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Advanced Heat Sink Lightpack 2.0 Advanced Signal Interpreter Targeting Computer Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Large Matter Pod > --- WEAPON ----------- Beam Rifle Light Assault Rifle High-powered Shotgun Katana > --- INVENTORY -------- Improved Ion Engine Improved Aluminum Leg Armored Wheel Armored Wheel Armored Wheel Advanced Heat Sink Lightpack 2.0 Advanced Signal Interpreter Hardened Medium Armor Plating [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Matter Pod Device Improved Heat Sink Storage Large Matter Pod Processor Transport Network Coupler Protection Improved Weapon Shielding Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . 2 . . . . . Weapon 2 | . . . . . . . 2 . Parts Attached 49 | . . 8 13 2 3 3 16 4 Power 6 | . . 2 1 . . . 3 . Engine 6 | . . 2 1 . . . 3 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | . . 2 3 2 . 2 3 . Treads . | . . . . . . . . . Leg 12 | . . 2 3 2 . 2 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | . . 1 4 . 3 . 2 3 Device 3 | . . . . . . . 2 1 Storage 5 | . . . 1 . 3 . . 1 Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 4 | . . 1 2 . . . . 1 Artifact . | . . . . . . . . . Weapon 18 | . . 3 5 . . 1 8 1 Energy Gun 4 | . . 1 1 . . . 2 . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | . . 1 4 . . 1 3 1 Ballistic Cannon 3 | . . 1 . . . . 2 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . Parts Lost 17 | . . . . 1 . . 10 6 Power 2 | . . . . . . . 1 1 Propulsion 4 | . . . . 1 . . 2 1 Utility 1 | . . . . . . . . 1 Weapon 10 | . . . . . . . 7 3 Highest Loss Streak 6 | . . . . 1 . . 4 6 Average Slot Usage (%) 94 | . 85 97 95 99 94 99 87 89 Engine 11 | . 14 14 11 11 11 11 8 6 Leg 21 | . 28 28 22 21 22 21 14 16 Device 1 | . . . . . . . 1 13 Storage 19 | . 14 14 17 11 20 33 26 18 Processor 6 | . . . 7 11 11 11 7 . Protection 8 | . . 11 14 22 6 . . 4 Energy Gun 3 | . 28 9 . . . . 2 6 Ballistic Gun 17 | . . 11 14 22 22 22 21 15 Ballistic Cannon 2 | . . 7 7 . . . 4 . Naked Turns . | . . . . . . . . . Heaviest Build 62 | 10 10 19 37 36 36 35 44 62 Greatest Support 30 | 20 20 25 25 25 20 30 30 26 Greatest Overweight (x) 4 | . . . 1 3 1 1 4 3 Average Overweight (x) . | . . . . 1 1 1 1 1 Largest Inventory Capacity 12 | 6 6 6 12 10 10 10 10 12 Average Capacity 9 | 6 6 6 10 10 10 10 10 11 Most Carried 12 | 5 6 6 12 10 10 10 10 12 Average Carried 8 | 3 4 5 9 10 9 9 8 11 Final Capacity 12 | 6 6 6 10 10 10 10 10 12 Final Carried 12 | 2 6 6 10 10 10 10 10 12 Class Distribution -------------------- 77% | Mutant 9% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 1666 | 179 . 319 292 195 30 118 453 80 Remotely . | . . . . . . . . . Salvage Created 2471 | . . 326 580 414 . 311 652 188 Parts 129 | . . 15 30 26 . 10 40 8 Haulers Intercepted 6 | . . . 3 . . . 1 2 Recyclers Shooed 3 | . . . 1 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 50 | . . 11 7 8 . 3 19 2 Melee 1 | . . . . . . . 1 . Guns 35 | . . 7 3 8 . 3 12 2 Cannons 12 | . . 4 4 . . . 4 . AOE 2 | . . . . . . . 2 . Classes Destroyed 9 | . . 3 4 1 . . 1 . Worker 4 | . . 2 1 . . . 1 . Builder 1 | . . . 1 . . . . . Tunneler 1 | . . . . 1 . . . . Hauler 6 | . . . 3 . . . 1 2 Recycler 5 | . . . 1 1 . 2 1 . Swarmer 14 | . . 5 1 . . . 8 . Grunt 27 | . . 6 3 8 . 3 5 2 Sentry 8 | . . . 3 . . . 5 . Hunter 1 | . . . . . . . 1 . Best Kill Streak 15 | . . 4 5 3 . 4 15 1 Combat Bots Only 14 | . . 4 2 2 . 2 14 1 Max Kills in Single Turn 2 | . . 1 2 1 . 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 3956 | . . 306 137 394 . 335 1796 988 Core 825 | . . 75 27 72 . 91 356 204 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 . 70 . . . 52 . . Volleys Fired 152 | . . 29 19 30 . 13 46 15 Largest 4 | . . 2 2 2 . 2 4 3 Hottest 161 | . . 90 69 46 . 46 161 101 Shots Fired 362 | . . 58 38 60 . 26 139 41 Gun 284 | . . 34 24 60 . 26 99 41 Cannon 78 | . . 24 14 . . . 40 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 333 | . . 49 38 60 . 26 130 30 Thermal 19 | . . 8 . . . . . 11 Explosive . | . . . . . . . . . Electromagnetic 10 | . . 1 . . . . 9 . Robot Hit Streak 37 | . . 7 10 12 . 34 37 8 Robot Miss Streak 8 | . . 3 2 3 . . 8 5 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 1 . 1 . 1 2 1 Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 1 Shots Hit Robots 230 | . . 33 22 44 . 22 79 30 Core Hits 112 | . . 14 14 18 . 10 45 11 Critical Hits 2 | . . . . 1 . . 1 . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Melee Attacks 6 | . . . . . . . 1 5 Impact . | . . . . . . . . . Slashing 6 | . . . . . . . 1 5 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4443 | . . 643 479 721 . 354 1883 363 Guns 2933 | . . 355 280 721 . 354 860 363 Cannons 1015 | . . 288 199 . . . 528 . Explosions 464 | . . . . . . . 464 . Melee 31 | . . . . . . . 31 . Ramming . | . . . . . . . . . Kinetic 3682 | . . 594 479 721 . 354 1300 234 Thermal 642 | . . 49 . . . . 464 129 Explosive . | . . . . . . . . . Electromagnetic 88 | . . . . . . . 88 . Impact . | . . . . . . . . . Slashing 31 | . . . . . . . 31 . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 114 | . . 2 . . . . 112 . Projectiles 20 | . . 2 . . . . 18 . Explosions 94 | . . . . . . . 94 . Melee . | . . . . . . . . . Knockbacks 12 | . . 3 3 . . . 6 . Impact . | . . . . . . . . . Kinetic 10 | . . 2 3 . . . 5 . Secondary 2 | . . 1 . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 359 | . . 152 53 46 . 17 359 63 Average Temperature 78 | . . 49 22 17 . 6 149 29 Received Heat Transfer 1653 | . . 78 39 231 . 189 747 369 Effects 3 | . . . . . . . 3 . Energy Bleed 1 | . . . . . . . 1 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . . . 1 . Heat Transferred 769 | . . 136 . . . . 300 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 462 | . 5 180 348 130 . 80 462 161 Average Influence 91 | . 4 93 188 43 . 25 142 115 Maximum Alert Level 2 | . . . 1 . . . 2 . Low Security (%) 89 | 100 100 100 51 100 . 100 76 100 Level 1 8 | . . . 48 . . . 12 . Level 2 1 | . . . . . . . 10 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . 1 1 . . . 2 2 Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 1 . . . 2 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 8 | . . . 3 . . . 2 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 1 12 17 9 . 3 33 11 Peak Tracking Total 15 | . 1 3 4 3 . 3 15 7 Tactical Retreats 9 | . . 2 . 1 . . 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 3 | . . . . . . . 2 1 Max in Single Turn 2 | . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 11 | . 1 1 4 . 2 1 1 1 Terminals 8 | . 1 . 4 . . 1 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 23 | . 4 1 9 . 2 2 2 3 Successful 9 | . 3 1 1 . 2 1 1 . Failed 14 | . 1 . 8 . . 1 1 3 Catastrophic 5 | . . . 2 . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 12 | . 4 . 3 . 1 2 2 . Terminals 20 | . 4 . 9 . . 2 2 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . 1 1 . 2 1 1 . Record 1 | . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . Unreport Threat 3 | . . . 1 . . 1 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . . Terminals 3 | . 3 . . . . . . . Track 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . 4 . . 1 1 1 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 1 . . . . Highest-Rated Group 40 | . . 40 40 8 . . . . Highest-Rated Ally 16 | . . 16 16 8 . . . . Total Orders . | . . . . . . . . . Ally Attacks 40 | . . . 38 2 . . . . Total Damage 365 | . . . 344 21 . . . . Kills 5 | . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 3998 | 3 171 741 417 664 641 487 610 264 Spaces Moved 2276 | 1 74 530 229 376 423 289 246 108 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 2276 | 1 74 530 229 376 423 289 246 108 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 120 150 150 150 150 150 Average Speed 145 | 120 120 120 145 150 150 150 167 179 Slowest Speed 240 | 120 120 120 150 210 150 150 240 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 2 16 94 27 69 63 73 24 33 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 5 | . . 1 . 1 . 3 . . Spaces Dug 4 | . . . . . . . . 4 Terrain Destroyed 55 | . . 6 4 . . . 41 4 Melee 4 | . . . . . . . . 4 Projectile 17 | . . 6 4 . . . 7 . AOE 34 | . . . . . . . 34 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 2679 | 4 156 589 283 412 430 318 347 140 Wait 122 | . 77 7 . 4 . 8 21 5 Move 2268 | . 73 529 228 375 422 288 245 108 Hop . | . . . . . . . . . Pick Up 35 | . 5 5 10 . 1 2 11 1 Fast Attach 17 | . . 2 3 1 2 2 5 2 Attach 9 | . . . . . . . 9 . Detach 1 | . . . . . . . 1 . Swap 23 | . . 6 10 1 1 1 2 2 Drop 46 | 4 1 11 13 1 4 4 6 2 Fire 152 | . . 29 19 30 . 13 46 15 Melee 6 | . . . . . . . 1 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 11) 175 | -10/Materials | Entered Mines 286 | -10/Mines | Met a Derelict shopkeep closing up shop 335 | -10/Mines | Build established: Mutant 523 | -10/Mines | Excavation squad dispatched 523 | -10/Mines | A large section of the Mines collapsed 773 | -10/Mines | Excavation squad dispatched 817 | -10/Mines | Discovered new exit (range 5) 849 | -10/Mines | Discovered new exit (range 10) 856 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 916 | -10/Mines | Entered Materials 916 | -9/Materials | Accompanied by 3 allies 916 | -9/Materials | Evolved 2 slots: Utility x2 1176 | -9/Materials | Discovered new exit (range 14) 1333 | -9/Materials | Entered Mines 1333 | -9/Mines | Accompanied by 1 ally 1342 | -9/Mines | Discovered new exit (range 5) 1625 | -9/Mines | Identified exit to Materials 1991 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1991 | -9/Mines | Discovered new exit (range 5) 1997 | -9/Mines | Entered Exiles 2035 | -9/Exiles | Met 8R-AWN 2059 | -9/Exiles | Met EX-HEX 2129 | -9/Exiles | Met EX-BIN 2146 | -9/Exiles | Aligned with FarCom system 2147 | -9/Exiles | Given EX-Vault access code 2183 | -9/Exiles | Opened EX-Vault 2231 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2271 | -9/Exiles | Met EX-DEC 2279 | -9/Exiles | Learned location of Zion (-6) 2492 | -9/Exiles | Found Lightpack 2.0 2626 | -9/Exiles | Discovered new exit (range 10) 2638 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2638 | -9/Exiles | Entered Mines 3107 | -8/Mines | Discovered exit to Materials (range 5) 3125 | -8/Mines | Entered Materials 3125 | -8/Materials | Evolved 2 slots: Weapon x2 3126 | -8/Materials | Identified exit to Storage 3467 | -8/Materials | Lost 4 parts (1n3w) 3497 | -8/Materials | Destroyed 14 combat bots 3508 | -8/Materials | Core integrity fell below 50% 3628 | -8/Materials | Lost 3 parts (3w) 3735 | -8/Materials | Entered Storage 3909 | -8/Storage | Core integrity fell below 20% 3999 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03917_ K-01 Serf collects debris. 03924_ The unstable cave ceiling collapses. 03925_ K-01 Serf collects debris. 03925_ U-05 Engineer lays Concrete. 03926_ U-05 Engineer builds a Wall. 03929_ K-01 Serf collects debris. 03929_ Lgt. Angular Momentum Engine destroyed. 03930_ U-05 Engineer builds a Wall. 03932_ The unstable cave ceiling collapses. 03932_ K-01 Serf collects debris. 03936_ The unstable cave ceiling collapses. 03937_ K-01 Serf collects debris. 03942_ Imp. Aluminum Leg destroyed. 03944_ K-01 Serf collects debris. 03950_ Hpw. Shotgun destroyed. 03953_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S008. 03978_ Lgt. Assault Rifle destroyed. 03984_ K-01 Serf collects debris. 03998_ Hrd. Medium Armor Plating destroyed. 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"" #YYg t k #??????????????? | | ???# ##### T" #! #??????????????? | | ???#####?????# "" #### #??????????????? | | ?????????????# ???#@ ! #??????????????? | | ?????????????# ??#;##########??????????????? | | ?????????????# ??##????????????????????????? | | ?????????????# ?????????????????????????????? | | ?????????????# ?????????????????????????????? | | ?????????????# """ ?????????????????????????????? | | ?????????????# """ ?????????????????????????????? | | ?????????????? ???"??????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????Y??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????Y??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 280 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldSegregatorFirepult Manual? 0 Play Time 00:24:56 Cumulative 276.3 hours Start 2020.07.31 @ 23:11:06 End 2020.07.31 @ 23:37:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 419 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: cc9366d1-5ba4-420b-9dd6-52c61ade3dcf