Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 23:56:31 Player: Drosophila Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (157) 785 Value Destroyed (4389) 4389 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1706) 1706 TOTAL SCORE: 10600 Bonus ------- High Alert Combat Kills 1006 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Gravmag System Cryofiber Web Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Improved Light Armor Plating Authchip [Power] Authchip [Propulsion] Authchip [Processor] Relay Coupler [NC] (27) Relay Coupler [Demolisher] (22) Heavy Missile Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Core Analyzer Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Thermic Laser Thermic Laser Proton Cannon > --- INVENTORY -------- Cryofiber Web Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Authchip [Power] Authchip [Propulsion] Authchip [Device] Authchip [Processor] Relay Coupler [NC] Relay Coupler [Demolisher] Gauss Rifle Heavy Missile Launcher Improved Datajack Plasma Cutter [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Shotgun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . . 2 1 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 152 | 6 19 8 28 51 20 6 13 1 Power 19 | 1 3 1 2 4 5 3 . . Engine 15 | 1 3 1 2 4 3 1 . . Core 4 | . . . . . 2 2 . . Reactor . | . . . . . . . . . Propulsion 36 | 2 5 2 11 10 5 . . 1 Treads 4 | . . . . . 4 . . . Leg 5 | 2 3 . . . . . . . Wheel 18 | . . . 7 10 1 . . . Hover 5 | . 2 2 . . . . . 1 Flight 4 | . . . 4 . . . . . Utility 21 | 1 2 . 2 8 4 1 3 . Device 11 | . 1 . 2 5 1 1 1 . Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . . 1 . . . Hackware 2 | . . . . . 1 . 1 . Protection 5 | . . . . 3 1 . 1 . Artifact . | . . . . . . . . . Weapon 76 | 2 9 5 13 29 6 2 10 . Energy Gun 16 | . 3 2 1 5 2 1 2 . Energy Cannon 6 | . . . . 4 . 1 1 . Ballistic Gun 30 | 2 3 3 7 11 2 . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 16 | . 3 . 5 6 . . 2 . Special Weapon 2 | . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 6 | . . . . 3 1 . 2 . Unidentified Prototypes 6 | . . . . 5 1 . . . Parts Lost 46 | . . 3 6 16 4 . 17 . Power 9 | . . 2 . 2 3 . 2 . Propulsion 15 | . . 1 4 6 . . 4 . Utility 12 | . . . 1 4 1 . 6 . Weapon 10 | . . . 1 4 . . 5 . Highest Loss Streak 16 | . . 2 5 5 3 . 16 . To Critical Strikes 2 | . . . . . 1 . 1 . Average Slot Usage (%) 84 | . 99 93 92 81 90 89 83 13 Engine 7 | . 14 8 9 8 4 6 5 . Core 2 | . . . . . 7 4 5 . Treads 5 | . . . . . 15 26 20 . Leg 4 | . 27 . . . . . . . Wheel 13 | . . . 32 25 9 . . . Hover 2 | . . 42 . . . . . . Flight 1 | . . . 7 . . . . . Device 12 | . 13 11 9 15 15 13 10 . Storage 9 | . 14 11 11 9 7 6 6 6 Processor 1 | . . . . . 5 6 5 . Hackware 1 | . . . . . . 6 6 6 Protection 2 | . . . . 6 5 . 3 . Energy Gun 3 | . 6 5 . 3 5 3 3 . Energy Cannon 1 | . . . . 4 2 2 4 . Ballistic Gun 9 | . 17 14 13 6 6 10 3 . Launcher 2 | . 3 . 7 1 . . 2 . Peak Build Rating 61 | 6 14 18 16 27 48 57 61 12 Average Rating 23 | 2 9 17 14 22 38 50 49 8 On Entrance 20 | . 6 14 15 16 25 43 55 8 Naked Turns . | . . . . . . . . . Heaviest Build 62 | 11 32 32 31 50 57 55 62 20 Greatest Support 121 | 20 20 28 58 52 112 112 121 9 Greatest Overweight (x) 9 | . 4 1 9 4 2 . 6 6 Average Overweight (x) . | . . . . . . . . 5 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 11 15 15 15 15 15 15 15 Most Carried 15 | 5 15 14 15 15 15 15 15 15 Average Carried 13 | 3 10 12 12 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 12 12 15 15 15 14 15 Class Distribution -------------------- 51% | Mutant 42% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Matter Collected 3084 | 208 388 263 663 902 490 . 170 . Remotely . | . . . . . . . . . Salvage Created 4666 | . 462 325 648 1809 1110 . 312 . Parts 293 | . 37 23 54 109 51 . 19 . Haulers Intercepted 7 | . 2 1 . 4 . . . . Recyclers Shooed 7 | . 1 . . 3 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Combat Hostiles Destroyed 112 | . 18 7 26 36 14 . 11 . Guns 53 | . 7 7 6 21 10 . 2 . Cannons 10 | . . . . 5 3 . 2 . AOE 48 | . 11 . 20 10 1 . 6 . Classes Destroyed 17 | . 5 2 3 2 3 . 2 . Worker 14 | . . . 4 6 4 . . . Builder 5 | . . 1 2 2 . . . . Tunneler 2 | . . . 1 . 1 . . . Hauler 7 | . 2 1 . 4 . . . . Recycler 10 | . 1 . 2 3 4 . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 5 | . 1 . . 4 . . . . Swarmer 43 | . 12 3 14 7 . . 7 . Cutter 3 | . . . . 3 . . . . Grunt 44 | . 6 . 11 17 10 . . . Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . 1 1 . . . . Sentry 12 | . . 4 . 7 1 . . . Specialist 1 | . . . . . . . 1 . Hunter 4 | . . . . 1 1 . 2 . Programmer 2 | . . . . . 2 . . . Best Kill Streak 12 | . 7 5 6 12 8 . 4 . Combat Bots Only 7 | . 6 5 6 7 3 . 4 . Max Kills in Single Turn 4 | . 2 1 4 3 3 . 2 . Gunslinging 1 | . . . . 1 . . . . Exploded 4 | . 2 . 4 2 1 . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Hostile Shots Fired 643 | . 72 38 86 137 126 . 177 7 Missed 184 | . 24 9 29 37 43 . 42 . Damage Taken 6958 | . 505 477 626 1745 982 . 2492 131 Core 1604 | . 63 115 158 277 127 . 751 113 Absorbed by Shields 396 | . . . . 8 276 . 112 . Ignored by Resistances 58 | . . . . . 58 . . . Core Remaining (%) 67 | 100 74 . 31 49 81 . . . Volleys Fired 357 | . 59 18 56 118 64 . 42 . Largest 3 | . 2 2 2 2 2 . 3 . Hottest 245 | . 60 90 68 130 137 . 245 . Shots Fired 585 | . 90 33 79 204 122 . 57 . Gun 462 | . 81 33 60 141 109 . 38 . Cannon 67 | . . . . 44 13 . 10 . Launcher 56 | . 9 . 19 19 . . 9 . Special . | . . . . . . . . . Kinetic 312 | . 65 22 51 105 52 . 17 . Thermal 179 | . 8 . . 80 70 . 21 . Explosive 56 | . 9 . 19 19 . . 9 . Electromagnetic 38 | . 8 11 9 . . . 10 . Robot Hit Streak 15 | . 13 10 8 15 10 . 5 . Robot Miss Streak 6 | . 4 6 5 5 5 . 3 . Penetration Max 1 | . . . . . 1 . 1 . Secondary Targets 10 | . 2 2 1 3 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . Shots Hit Robots 393 | . 62 23 55 139 78 . 36 . Core Hits 255 | . 32 14 49 95 40 . 25 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . 2 . . . 1 . . . Critical Strikes 12 | . 2 . . 3 4 . 3 . Burn 9 | . . . . 3 3 . 3 . Destroy 3 | . 2 . . . 1 . . . Melee Attacks 16 | . . . . 13 1 . 2 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . 11 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12081 | . 1383 401 2288 4331 2144 . 1534 . Guns 5592 | . 695 401 686 1723 1566 . 521 . Cannons 1155 | . . . . 806 178 . 171 . Explosions 5330 | . 688 . 1602 1802 400 . 838 . Melee . | . . . . . . . . . Ramming 4 | . . . . . . . 4 . Kinetic 3725 | . 563 326 604 1214 767 . 251 . Thermal 2824 | . 33 . 147 1397 977 . 270 . Explosive 5101 | . 688 . 1455 1720 400 . 838 . Electromagnetic 427 | . 99 75 82 . . . 171 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 7 7 . 2 2 Average Corruption 4 | . . . . 5 6 . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . . 10 27 . 2 3 Message Errors 9 | . . . . . 8 . 1 . Matter Fused 11 | . . . . 3 6 . . 2 Heat Flow Errors 6 | . . . . 1 4 . . 1 Energy Discharges 10 | . . . . 4 6 . . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 4 | . . . . 2 2 . . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 432 | . 11 . 97 120 135 . 69 . Projectiles 18 | . . . . 18 . . . . Explosions 414 | . 11 . 97 102 135 . 69 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 448 | . 15 . 60 125 192 . 56 . Shots 13 | . 2 . 3 3 3 . 2 . Rammed 3 | . . . . . . . 2 1 Targets Rammed 3 | . . . . . . . 2 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 525 | . 24 99 2 108 415 . 525 95 Average Temperature 77 | . 6 31 1 29 82 . 290 58 Received Heat Transfer 2109 | . 210 126 111 607 288 . 704 63 Effects 8 | . . . . . 3 . 5 . Shutdowns 4 | . . . . . 1 . 3 . Energy Bleed 2 | . . . . . 1 . 1 . Short Circuit 1 | . . . . . 1 . . . Damage (major) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . 2 1 . . . 3 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 9 | . 1 . . 4 4 . . . Heat Transferred 5603 | . 75 . 200 2592 1961 . 775 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Peak Influence 1312 | . 423 412 847 1312 897 410 681 322 Initial 548 | . . 120 160 279 548 384 287 322 Average 533 | . 199 225 571 860 634 384 525 295 Maximum Alert Level 4 | . 2 2 3 4 3 2 2 1 Low Security (%) 9 | 100 34 46 . . . . . 13 Level 1 31 | . 61 51 35 7 . 99 21 86 Level 2 33 | . 4 2 16 35 75 . 78 . Level 3 17 | . . . 47 14 24 . . . Level 4 8 | . . . . 42 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 3 2 1 7 9 . . 1 Investigation 6 | . 1 . . 1 3 . . 1 Extermination 3 | . . . . . 3 . . . Reinforcement 11 | . 2 2 1 4 2 . . . Assault 1 | . . . . . 1 . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . 1 3 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Distress Signals 6 | . . 1 . 5 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 155 | . 29 12 29 50 16 . 16 3 Peak Tracking Total 9 | . 4 6 7 9 4 . 5 3 Tactical Retreats 10 | . 1 . 1 5 . . 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Traps Triggered 8 | . . 2 . 2 3 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts 18 | . . . . 12 6 . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . 1 . . . . Reprogrammed 1 | . . . . . 1 . . . Reused 1 | . . . . . 1 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Machines Disabled 31 | . 1 . 8 5 14 . 3 . Max in Single Turn 6 | . 1 . 6 3 5 . 1 . Garrison Relay 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Machines Accessed 23 | . 3 1 . 9 7 1 . 2 Terminals 13 | . 2 1 . 6 3 . . 1 Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . 2 1 . . . Scanalyzers 3 | . . . . 1 1 . . 1 Garrison Access 1 | . . . . . . 1 . . Total Hacks 55 | . 5 3 . 27 11 2 . 7 Successful 29 | . 2 1 . 16 3 2 . 5 Failed 26 | . 3 2 . 11 8 . . 2 Catastrophic 8 | . 1 1 . 1 5 . . . Database Lockouts . | . . . . . . . . . Manual 26 | . 1 3 . 16 4 . . 2 Terminals 36 | . 4 3 . 20 5 . . 4 Fabricators 4 | . . . . . 4 . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . . 4 1 . . . Scanalyzers 7 | . . . . 3 1 . . 3 Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 6 | . 1 . . 2 1 . . 2 Record 1 | . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . Fabricator Index 1 | . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . 3 . . . . Report Inventory 3 | . 1 . . 2 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 6 | . . . . 3 . . . 3 Insert Component 3 | . . . . 2 . . . 1 Analyze 3 | . . . . 1 . . . 2 Garrison Access Hacks 2 | . . . . . . 2 . . Unlock Access 1 | . . . . . . 1 . . Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks 11 | . . 1 . 8 2 . . . Terminals 10 | . . 1 . 8 1 . . . Track 2 | . . . . 2 . . . . Botnet 7 | . . 1 . 5 1 . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Reject 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 1 . 6 5 1 . 2 Full Trace Events 7 | . 1 1 . 1 3 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . Parts Scanalyzed 2 | . . . . 1 . . . 1 Part Schematics Acquired 2 | . . . . 1 . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked 7 | . . . . 6 1 . . . Non-combat 7 | . . . . 6 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 7 | . . . . 6 1 . . . no_distress 7 | . . . . 6 1 . . . Relay Couplers Released 3 | . . . . . . . 3 . Machine Destruction 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Turns Passed 6103 | 55 964 296 1135 1235 1297 149 512 460 Spaces Moved 3320 | 45 421 214 896 688 634 83 224 115 Core 162 | 20 . . 4 . . . 25 113 Treads 536 | . . . . . 254 83 199 . Legs 441 | 25 416 . . . . . . . Wheels 1837 | . . . 769 688 380 . . . Hover 221 | . 5 214 . . . . . 2 Flight 123 | . . . 123 . . . . . Fastest Speed 48 | 50 120 48 90 80 95 160 100 180 Average Speed 125 | 88 154 88 102 97 125 160 169 347 Slowest Speed 520 | 120 300 112 520 140 240 160 350 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 59 27 97 65 14 2 37 4 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 600 | . 57 . 196 213 27 . 107 . Melee . | . . . . . . . . . Projectile 8 | . . . . 7 . . 1 . AOE 592 | . 57 . 196 206 27 . 106 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Total 4626 | 58 649 288 1031 1062 972 99 293 174 Wait 596 | 3 112 44 30 132 214 6 . 55 Move 3311 | 44 420 213 895 687 633 82 222 115 Hop . | . . . . . . . . . Pick Up 91 | 5 24 1 15 32 5 2 6 1 Fast Attach 28 | 3 2 . 1 6 13 3 . . Attach 49 | 3 1 6 9 20 1 2 6 1 Detach 6 | . . 3 . 1 . . 1 1 Swap 75 | . 16 2 18 25 6 1 7 . Drop 55 | . 15 1 7 16 11 3 2 . Fire 357 | . 59 18 56 118 64 . 42 . Melee 16 | . . . . 13 1 . 2 . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 2 | . . . . . . . 2 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 18 | . . . . 12 6 . . . Miscellaneous 21 | . . . . . 18 . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 10) 430 | -10/Materials | Discovered new exit (range 13) 457 | -10/Materials | Discovered new exit (range 5) 888 | -10/Materials | Discovered new exit (range 13) 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Propulsion x2 1292 | -9/Materials | Discovered new exit (range 10) 1316 | -9/Materials | Entered Mines 1365 | -9/Mines | Lost 5 parts (3n1u1w) 1535 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1678 | -9/Mines | Core integrity fell below 50% 1718 | -9/Mines | Discovered new exit (range 9) 1723 | -9/Mines | Build established: Scavenger-Mutant 1817 | -9/Mines | Learned Materials terminal intel 1826 | -9/Mines | Learned Materials security intel 1892 | -9/Mines | Discovered new exit (range 9) 2451 | -9/Mines | Entered Materials 2451 | -8/Materials | Evolved 2 slots: Utility x2 2453 | -8/Materials | Loaded intel: 11 terminal locations 2544 | -8/Materials | Lost 3 parts (1p1u1w) 3005 | -8/Materials | Garrison activated, responded to threat 3035 | -8/Materials | Destroyed 7 combat bots 3134 | -8/Materials | Build established: Mutant 3220 | -8/Materials | Garrison activated, responded to threat 3389 | -8/Materials | Core integrity fell below 50% 3422 | -8/Materials | Lost 5 parts (2n2u1w) 3462 | -8/Materials | Build established: Scavenger-Mutant 3584 | -8/Materials | Discovered new exit (range 13) 3686 | -8/Materials | Entered Factory 3686 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3931 | -7/Factory | Discovered new exit (range 5) 4604 | -7/Factory | Build established: Mutant 4773 | -7/Factory | Lost 3 parts (2p1u) 4886 | -7/Factory | First assault squad dispatched 4983 | -7/Factory | Entered another Factory area 4983 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5131 | -6/Factory | Identified exit to Garrison 5132 | -6/Factory | Entered Garrison 5182 | -6/Garrison | Triggered checkpoint 5278 | -6/Garrison | Spotted B-75 Beast 5280 | -6/Garrison | Triggered checkpoint 5280 | -6/Garrison | Triggered checkpoint 5388 | -6/Garrison | Triggered checkpoint 5474 | -6/Garrison | Garrison Relay disabled 5492 | -6/Garrison | Triggered checkpoint 5593 | -6/Garrison | Installed Relay Interface Framework 5605 | -6/Garrison | Core integrity fell below 50% 5616 | -6/Garrison | Discovered new exit (range 10) 5638 | -6/Garrison | Core integrity fell below 20% 5644 | -6/Garrison | Entered Factory 5654 | -6/Factory | Lost 16 parts (2p4n5u5w) 6104 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- F001. Dispatching Investigation squad. 05776_ System corrupted: Matter fused (-6). 05796_ K-01 Serf collects debris. 05799_ Slammed into K-01 Serf. 05814_ K-01 Serf collects debris. 05869_ System corrupted: Matter fused (-2). 05876_ Connecting with Terminal... >>Query(Tinkerers) I have no idea where Tinkerers came from, but a large number of them suddenly appeared in the [Caves] and have begun devising a variety of new robots. They are incredibly resourceful and inventive, and many seem to be aiding [Warlord]. >>Index(Recycling Units) Found 6 recycling units. Downloaded coordinate data. 05971_ System corrupted: Heat flow error (+132). 06098_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ???????????????????????????# "" " # # | | ???????????????????????????# # """ # | | ????????????????????######## # "T" # | | ????????????????????# + """""" # # | | ????????????????????# ## """""" # # | | ????????????????????# ## """""" # """ # | | ???????????# ###### ## """""" # """"" # | | ???????????# ## # """"" # | | ???????????# ###### ##! # # | | ????????????????????# ############+######+#### | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# ########## | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# +????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# ##############?????????? | | ????????????????????# gg#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# g@##########?????????????? | | ????????????????????# ??????? | | ????????????????????# ######## #??????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ??????????????????? #??????????????????????? | | ?????????????????? u #??????????????????????? | | ????????????????? #??????????????????????? | | ??????????????? #??????????????????????? | | ?????????????? R #??????????????????????? | | ??????????????####### #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Gravmag System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed DrainedUltimateThrower Manual? 0 Play Time 01:10:33 Cumulative 49.2 hours Start 2025.02.03 @ 16:29:57 End 2025.02.03 @ 23:56:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 48 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d44af53c-c820-4744-94dc-45a2bc5fde43