Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.21 @ 17:15:50 Player: Relth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (9) 45 Value Destroyed (148) 148 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 1983 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 152/400 Matter 192/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Cooled Ion Engine Cooled Ion Engine Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Terrain Scan Processor > --- WEAPON ----------- Improved Medium Laser > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 22 | 6 . 4 9 2 1 . Power 4 | 1 . 1 1 . 1 . Engine 4 | 1 . 1 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . 2 2 2 . . Treads . | . . . . . . . Leg 2 | . . 2 . . . . Wheel 4 | 2 . . . 2 . . Hover . | . . . . . . . Flight 2 | . . . 2 . . . Utility 3 | 1 . . 2 . . . Device 1 | . . . 1 . . . Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 2 . 1 4 . . . Energy Gun 1 | . . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 1 . . . Special Weapon 2 | . . . 2 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 13 | . . 3 6 . . 4 Power 2 | . . 1 1 . . . Propulsion 6 | . . 1 3 . . 2 Utility 1 | . . . 1 . . . Weapon 4 | . . 1 1 . . 2 Highest Loss Streak 4 | . . 3 2 . . 4 Average Slot Usage (%) 61 | . 85 83 40 53 55 53 Engine 9 | . 14 13 3 11 11 11 Leg 10 | . . 23 4 . . . Wheel 8 | . 28 3 . 20 22 22 Flight 2 | . . . 8 . . . Device 1 | . . . 5 . . . Storage 6 | . 14 14 2 . . . Ballistic Gun 7 | . 28 16 3 . . . Launcher 6 | . . 11 8 . . . Special Weapon 6 | . . . . 22 22 20 Naked Turns . | . . . . . . . Heaviest Build 12 | 11 11 12 12 10 10 10 Greatest Support 32 | 32 32 32 20 20 20 20 Greatest Overweight (x) 3 | . . . 3 3 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 Average Capacity 4 | 5 6 6 4 4 4 4 Most Carried 4 | 4 4 4 4 4 3 2 Average Carried 1 | 1 3 . 2 2 2 2 Final Capacity 6 | 6 6 6 4 4 4 4 Final Carried 4 | 4 4 . 2 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 505 | 224 . 75 198 8 . . Remotely . | . . . . . . . Salvage Created 171 | . . 39 124 8 . . Parts 9 | . . . 7 2 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 7 | . . 3 4 . . . Guns 4 | . . 3 1 . . . AOE 3 | . . . 3 . . . Classes Destroyed 5 | . . 1 3 1 . . Worker 1 | . . . . 1 . . Watcher 1 | . . . 1 . . . Swarmer 2 | . . . 2 . . . Grunt 2 | . . . 2 . . . Assembled 3 | . . 3 . . . . Best Kill Streak 2 | . . 2 2 1 . . Combat Bots Only 2 | . . 2 2 . . . Max Kills in Single Turn 2 | . . 1 2 1 . . Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 1263 | . 12 417 685 . . 149 Core 330 | . 12 70 234 . . 14 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . 67 . . . . Volleys Fired 59 | . . 18 39 1 . 1 Largest 2 | . . 2 2 2 . 1 Hottest 200 | . . 50 50 200 . 100 Shots Fired 72 | . . 28 41 2 . 1 Gun 61 | . . 27 34 . . . Cannon . | . . . . . . . Launcher 8 | . . 1 7 . . . Special 3 | . . . . 2 . 1 Kinetic 61 | . . 27 34 . . . Thermal 3 | . . . . 2 . 1 Explosive 3 | . . 1 2 . . . Electromagnetic 5 | . . . 5 . . . Robot Hit Streak 9 | . . 3 9 . . . Robot Miss Streak 6 | . . 6 3 4 . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 31 | . . 10 21 . . . Core Hits 16 | . . 8 7 1 . . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 676 | . . 201 451 24 . . Guns 356 | . . 156 200 . . . Cannons . | . . . . . . . Explosions 296 | . . 45 251 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 356 | . . 156 200 . . . Thermal 24 | . . . . 24 . . Explosive 120 | . . 45 75 . . . Electromagnetic 176 | . . . 176 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 . . . . Average Corruption 5 | . . 5 . . . . Corruption Purged . | . . . . . . . Effects 11 | . . 11 . . . . Message Errors 4 | . . 4 . . . . Matter Fused 3 | . . 3 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 2 | . . 2 . . . . Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . 14 . . . Projectiles . | . . . . . . . Explosions 14 | . . . 14 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 6 | . . . 6 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 21 | . . . 2 21 . . Average Temperature 9 | . . . 2 12 . . Received Heat Transfer 165 | . 6 . 159 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . . . . 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 157 | . . . 157 80 . . Average Influence 28 | . . . 68 43 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 23 | . 2 4 13 . . 4 Peak Tracking Total 4 | . 2 2 4 . . 4 Tactical Retreats 4 | . . 1 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 3 | . . . 3 . . . Max in Single Turn 2 | . . . 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 9 | . . . . 9 . . Total Damage 167 | . . . . 167 . . Kills 3 | . . . . 3 . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 1637 | 65 22 594 484 226 141 105 Spaces Moved 1532 | 44 21 457 451 260 173 126 Core 24 | 1 . . 19 4 . . Treads . | . . . . . . . Legs 431 | . . 395 36 . . . Wheels 681 | 43 21 62 . 256 173 126 Hover . | . . . . . . . Flight 396 | . . . 396 . . . Fastest Speed 37 | 50 100 100 37 80 80 80 Average Speed 84 | 98 100 117 52 81 80 80 Slowest Speed 200 | 100 100 120 200 200 80 80 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . 4 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 7 72 25 56 38 36 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 10 | . . 10 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 10 | . . 10 . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 1796 | 62 22 487 656 266 176 127 Wait 167 | 9 . 8 148 2 . . Move 1519 | 43 20 456 443 259 172 126 Hop 3 | . . . 3 . . . Pick Up 15 | 4 1 . 7 2 1 . Fast Attach 11 | 6 . . 5 . . . Attach 11 | . . 4 4 2 1 . Detach 1 | . . . . . 1 . Swap . | . . . . . . . Drop 10 | . 1 1 7 . 1 . Fire 59 | . . 18 39 1 . 1 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 8) 88 | -10/Materials | Entered Mines 94 | -10/Mines | Assembled infested the area 99 | -10/Mines | Assisted by a Guerilla fighting off Assembled 207 | -10/Mines | Lost 3 parts (1p1n1w) 225 | -10/Mines | Learned Materials emergency access door positions 318 | -10/Mines | Build established: Mutant 592 | -10/Mines | Learned Materials security intel 671 | -10/Mines | Discovered new exit (range 10) 682 | -10/Mines | Entered Materials 682 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1117 | -9/Materials | Core integrity fell below 50% 1142 | -9/Materials | Discovered new exit (range 9) 1166 | -9/Materials | Entered Mines 1198 | -9/Mines | Met a Derelict testing a Signal Generator 1230 | -9/Mines | Learned Materials emergency access door positions 1388 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1388 | -9/Mines | Discovered new exit (range 5) 1392 | -9/Mines | Entered Exiles 1392 | -9/Exiles | Found Exiles lab abandoned 1522 | -9/Exiles | Discovered new exit (range 14) 1533 | -9/Exiles | Entered Mines 1638 | -8/Mines | Self-destructed Last Messages --------------- 01371_ "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." 01374_ K-01 Serf collects debris. 01388_ "No threat detected, you may enter." 01388_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01515_ Acquired Rigged Nuclear Core. 01517_ Dropped Rigged Nuclear Core. 01522_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01626_ S-10 Pest destroyed. 01628_ Mining Laser destroyed. 01633_ Wheel destroyed. 01635_ Mining Laser destroyed. 01638_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ???????????????????## ??# ??# """ ##??????? | | ??????????????????## ### ??## """ #??????? | | ??????????????????# ???### #??????? | | ???????????????????? ?????##### #??????? | | ????????????????????? ?????????## ##??????? | | ??????????????????????# ##????????# ##???????? | | ???????????????????????# #????????# ##???????? | | ??????????????????????## ##??????## #####???? | | ??????????????????????# ######## #???? | | ??????????????????????# #???? | | ???????????????????????# ##???? | | ???????????????????????### ##????? | | ?????????????????????????# ### ####?????? | | ?????????????????????????# #?## ##????????? | | ?????????????????????????# #??## ##?????????? | | ?????????????????????????# #???### ##?????????? | | ?????????????????????????#t#?????## #?????????? | | ????????????????????###### #??????# #?????????? | | ????????????????????# #??????## ##?????????? | | ????????????????????# ### #???????# #??????????? | | ???????????????????## ### #??????## #??????????? | | ??????????????????## ##????## ######?????? | | ????????????####### ##???# ##????? | | ??????????# r #???# #????? | | ????????????######## s #??## """ ##????? | | ???????????????????## @ ##?## """ ##?????? | | ????????????????????# ss####?## """ ##??????? | | ????????????????????# ##????# #???????? | | ????????????????????# #?????# ##??????? | | ????????????????????# #?????# ##?????? | | ????????????????????## ##????# #?????? | | ?????????????????????# ##???## #?????? | | ?????????????????????# ####?# #?????? | | ?????????????????????# #### #????? | | ?????????????????????## ######## #????? | | ??????????????????????## #?????## ##????? | | ??????????????????????## #??????## ##?????? | | ????????????????????### ##????????###??????? | | ????????????????????# #??????????????????? | | ???????????????????# ###%= #??????????????????? | | ???????????????????# ####* ##??????????????????? | | ???????????????????## #?## ##???????????????????? | | ????????????????????##??# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????? ???????????????????? | | ???????????????????? ??????????????????? | | ?????????????????? ## ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 264 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressLayeredActivator Manual? 0 Play Time 00:27:50 Cumulative 10.7 hours Start 2020.04.21 @ 16:48:04 End 2020.04.21 @ 17:15:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99df1b18-768c-4429-944a-5e873630a8f4