Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 14:50:59

Player: Dosh

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (26)       5200
Robots Destroyed (425)     2125
Value Destroyed (25304)    25304
Prototype IDs (29)         580
Alien Tech Used (3)        600
Bonus (18535)              18535
              TOTAL SCORE: 56844

 Bonus
-------
High Alert Combat Kills    1509
Follower Combat Kills      5582
Entered Garrisons          1400
Used RIF Installer         4500
Found Hidden Lab           3000
Pursued by Intercept       1000
Win                        3000
Friendly Fire              -1456

 Cogmind 
---------
Core Integrity             652/1600
Matter                     272/300
Energy                     631/645
System Corruption          34%
Temperature                Cool (12)
Movement                   Treading (250) Ox1
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (4) --------
         Light Antimatter Reactor
    Reinforced Antimatter Reactor (fused)
    Reinforced Quantum Reactor
>              --- PROPULSION (6) ---
       Armored Heavy Treads
       Armored Heavy Treads
      Advanced Heavy Siege Treads
>              --- UTILITY (13) -----
      Advanced Heat Sink
      Advanced Cooling System
      Advanced Coolant Injector
               Huge Storage Unit
               Core Analyzer
      Improved Utility Shielding
       Layered Heavy Armor Plating
               Relay Coupler [Brawler] (28)
               Relay Coupler [Sentry] (6)
               Relay Coupler [Hunter] (22)
               Relay Coupler [Behemoth] (1)
>              --- WEAPON (3) -------
      Enhanced Nova Cannon
>              --- INVENTORY (25) ---
    Reinforced Quantum Reactor
        Medium Treads
        Medium Treads
      Improved Heavy Treads
       Armored Heavy Treads
       Armored Heavy Treads
  Experimental Energy Well (600)
  Experimental Weapon Shielding
               Relay Coupler [NC] (40)
               Relay Coupler [NC] (36)
               Relay Coupler [Swarmer] (44)
               Relay Coupler [Specialist] (35)
               Relay Coupler [Hunter] (27)
               Relay Coupler [Hunter] (22)
               HERF Cannon
      Enhanced Nova Cannon
      Enhanced Nova Cannon
               Multirail
      Improved Remote Datajack
        Guided Remote Datajack

 Peak State 
------------
>              --- POWER ------------
               Particle Reactor
               Quantum Reactor
         Light Quantum Reactor
         Light Quantum Reactor
>              --- PROPULSION -------
      Improved Heavy Treads
               Biometal Heavy Treads
      Advanced Heavy Siege Treads
>              --- UTILITY ----------
      Advanced Heat Sink
      Advanced Cooling System
      Advanced Cooling System
      Advanced Coolant Injector
               Cargo Storage Unit
      Improved Phase Shifter
               Relay Coupler [NC]
               Relay Coupler [Grunt]
               Relay Coupler [Brawler]
               Relay Coupler [Sentry]
               Relay Coupler [Hunter]
               Relay Coupler [Heavy]
>              --- WEAPON -----------
      Enhanced Nova Cannon
               Potential Cannon
>              --- INVENTORY --------
         Light Antimatter Reactor
         Light Antimatter Reactor
    Reinforced Antimatter Reactor
      Improved Heavy Treads
      Improved Heavy Treads
      Advanced Heat Sink
      Advanced Heat Sink
               Coolant Injector
      Advanced Coolant Injector
  Experimental Energy Well
  Experimental Weapon Shielding
               Relay Coupler [NC]
               Relay Coupler [NC]
               Relay Coupler [Swarmer]
               Relay Coupler [Specialist]
               Relay Coupler [Hunter]
               Relay Coupler [Hunter]
               Relay Coupler [Behemoth]
               HERF Cannon
      Enhanced Nova Cannon
      Enhanced Nova Cannon
      Enhanced Nova Cannon
      Enhanced Nova Cannon
      Improved Remote Datajack
        Guided Remote Datajack
[Rating: 186]

 Favorites 
-----------
Power                      Cooled Ion Engine
  Engine                   Cooled Ion Engine
  Power Core               Enhanced Fission Core
  Reactor                  Antimatter Reactor
Propulsion                 Enhanced Biometal Leg
  Treads                   Improved Treads
  Leg                      Enhanced Biometal Leg
  Wheel                    Wheel
  Flight Unit              Cesium-ion Thruster
Utility                    Huge Storage Unit
  Device                   Cooling System
  Storage                  Huge Storage Unit
  Processor                Experimental Signal Interpreter
  Hackware                 Relay Coupler [Grunt]
  Protection               Improved Heavy Armor Plating
Weapon                     Heavy Particle Cannon
  Energy Gun               Quantum Rifle
  Energy Cannon            Heavy Particle Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Mini Assault Cannon
  Launcher                 Improved Grenade Launcher
  Special Weapon           Improved Remote Datajack
  Slashing Weapon          Chainsword

 Build                          | -11 -10 -10 -9  -9  -9  -9  -7  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Res Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   4   .   .   .   .   .   2   .   2   .   2   .   .   .   .   2   .   2   2   .   
  Power                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   
  Propulsion               4    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Utility                  10   | .   .   .   1   .   .   .   3   .   .   .   .   .   2   .   1   .   1   .   .   .   .   .   .   1   1   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Parts Attached             550  | 6   9   5   39  11  12  1   26  10  5   27  11  19  38  52  2   13  8   13  12  58  14  24  62  11  30  32  
  Power                    50   | 1   .   .   5   2   .   .   2   1   .   2   .   .   2   1   1   .   .   .   .   5   .   5   10  2   7   4   
    Engine                 11   | 1   .   .   5   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Core                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   
    Reactor                36   | .   .   .   .   .   .   .   1   1   .   2   .   .   1   1   .   .   .   .   .   5   .   5   7   2   7   4   
  Propulsion               94   | 2   2   1   19  3   3   .   5   2   .   5   2   3   8   3   .   .   1   .   3   8   .   2   14  .   4   4   
    Treads                 52   | 2   2   1   19  3   3   .   5   2   .   .   .   .   .   1   .   .   1   .   1   .   .   .   4   .   4   4   
    Leg                    36   | .   .   .   .   .   .   .   .   .   .   4   2   3   4   1   .   .   .   .   2   8   .   2   10  .   .   .   
    Wheel                  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  201  | 1   3   3   5   2   2   .   7   4   .   10  4   7   12  28  1   9   7   8   6   24  7   13  18  4   6   10  
    Device                 88   | .   .   1   2   .   .   .   4   2   .   5   .   1   5   10  1   1   3   3   2   15  2   11  10  2   3   5   
    Storage                8    | 1   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   1   
    Processor              4    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   
    Hackware               71   | .   .   .   .   .   1   .   1   1   .   3   3   5   5   14  .   8   3   5   3   7   1   1   5   2   3   .   
    Protection             30   | .   1   2   2   2   1   .   1   1   .   2   1   1   1   4   .   .   1   .   1   1   3   1   1   .   .   3   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   205  | 2   4   1   10  4   7   1   12  3   5   10  5   9   16  20  .   4   .   5   3   21  7   4   20  5   13  14  
    Energy Gun             6    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   1   .   .   .   
    Energy Cannon          98   | .   .   .   2   2   6   1   5   2   4   7   3   4   3   5   .   2   .   1   1   7   5   3   14  2   9   10  
    Ballistic Gun          13   | 1   2   1   6   1   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       13   | .   2   .   .   .   .   .   3   .   .   1   .   1   1   5   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               15   | .   .   .   2   .   .   .   1   .   .   1   .   2   .   1   .   2   .   2   .   4   .   .   .   .   .   .   
    Special Weapon         53   | .   .   .   .   1   1   .   3   1   .   1   .   1   8   8   .   .   .   2   2   7   1   1   5   3   4   4   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        7    | .   .   .   .   .   .   .   .   .   1   .   2   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  17   | .   .   1   1   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   2   9   1   .   .   .   .   
  Corrupted Parts          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    System Corruption      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
Parts Lost                 112  | .   .   3   2   1   5   1   8   .   .   7   1   3   1   4   .   .   1   .   1   10  2   7   31  .   15  9   
  Power                    24   | .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   .   .   .   3   .   2   7   .   6   3   
  Propulsion               24   | .   .   1   1   .   3   .   4   .   .   2   1   1   .   .   .   .   .   .   .   3   .   .   5   .   3   .   
  Utility                  51   | .   .   1   1   1   1   .   3   .   .   4   .   1   .   4   .   .   1   .   1   1   2   5   16  .   5   4   
  Weapon                   13   | .   .   1   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   3   .   .   3   .   1   2   
  Highest Loss Streak      14   | .   .   3   1   1   3   1   3   .   .   4   1   2   1   3   .   .   1   .   1   10  1   2   14  .   2   7   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Average Slot Usage (%)     88   | .   93  93  99  99  96  100 91  70  60  77  91  85  89  92  92  93  88  88  83  85  86  88  79  83  75  80  
  Engine                   3    | .   14  14  11  11  11  11  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   5   5   5   5   5   5   1   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   .   7   7   6   7   7   4   .   5   5   5   5   5   7   10  12  9   16  14  13  
  Treads                   13   | .   27  27  32  33  33  33  26  16  15  7   .   .   .   .   .   .   4   5   5   1   .   .   8   12  10  10  
  Leg                      9    | .   .   .   .   .   .   .   .   .   .   8   29  29  10  25  23  23  15  15  14  21  25  27  9   .   .   .   
  Device                   9    | .   .   .   11  11  11  11  16  13  7   7   .   .   7   6   9   11  6   8   11  15  9   11  14  16  14  15  
  Storage                  7    | .   17  14  11  11  11  11  7   7   7   7   7   7   6   6   5   5   5   5   5   5   5   4   4   4   3   3   
  Hackware                 14   | .   .   .   .   .   9   11  13  4   .   16  23  17  21  25  23  22  28  27  19  15  20  14  17  25  22  19  
  Protection               4    | .   4   8   11  10  1   .   .   4   7   4   6   7   6   5   5   5   5   5   4   1   5   4   2   .   .   1   
  Energy Cannon            8    | .   .   .   13  20  18  22  13  12  14  6   4   4   2   5   5   5   5   4   5   2   3   4   6   6   7   9   
  Ballistic Gun            2    | .   13  28  8   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         1    | .   9   .   .   .   .   .   1   .   .   3   1   .   4   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Special Weapon           1    | .   .   .   .   .   .   .   .   1   .   3   7   6   3   2   5   5   5   4   5   3   1   2   .   1   .   .   
Peak Build Rating          186  | 6   12  19  25  26  28  28  44  75  79  75  49  47  90  96  109 112 126 128 134 145 155 184 155 170 186 185 
  Average Rating           77   | 4   8   11  20  25  25  27  37  59  74  54  47  43  65  90  108 108 121 124 129 131 141 167 138 165 168 171 
  On Entrance              80   | .   6   12  13  25  26  28  27  40  75  75  49  47  46  87  96  109 107 123 128 130 145 155 153 151 166 157 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             284  | 13  56  56  109 109 109 102 113 155 155 155 122 124 130 135 156 156 157 156 161 161 154 166 223 239 261 284 
  Greatest Support         230  | 40  40  40  69  69  69  69  92  140 140 140 40  45  110 110 110 110 110 90  90  150 150 180 230 230 230 200 
  Greatest Overweight (x)  34   | .   1   1   1   1   1   1   2   3   1   34  4   3   11  12  1   1   1   1   2   2   1   1   1   1   1   1   
  Average Overweight (x)   .    | .   .   1   .   1   1   1   1   1   1   2   2   2   1   1   1   1   1   1   1   .   .   .   .   .   1   1   
Largest Inventory Capacity 30   | 8   20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  30  30  30  30  
  Average Capacity         24   | 6   14  20  21  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  16  30  30  29  
  Most Carried             30   | 2   18  19  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  28  30  30  30  
  Average Carried          22   | 1   10  17  20  24  22  24  24  24  25  23  23  24  24  23  24  24  22  24  24  22  24  22  12  28  25  23  
  Final Capacity           30   | 8   20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  30  30  30  25  
  Final Carried            28   | 2   18  16  25  25  25  24  24  25  25  25  25  25  25  25  25  25  22  25  24  25  25  23  28  28  22  23  

 Class Distribution 
--------------------
 41% | Botlord-Mutant
 24% | Bothacker-Mutant
 23% | Mutant
  7% | Botlord-Gunner

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -9/Materials
           Mutant | -9/Storage
           Mutant | -9/Garrison
 Bothacker-Mutant | -9/Recycling
 Bothacker-Mutant | -7/Factory
 Bothacker-Mutant | -7/Waste
 Bothacker-Mutant | -7/Factory
 Bothacker-Mutant | -7/Garrison
 Bothacker-Mutant | -7/Factory
   Botlord-Mutant | -7/Garrison
   Botlord-Mutant | -6/Factory
   Botlord-Mutant | -6/Garrison
   Botlord-Mutant | -5/Factory
   Botlord-Mutant | -5/Garrison
   Botlord-Mutant | -4/Factory
   Botlord-Mutant | -4/Garrison
   Botlord-Mutant | -4/Factory
   Botlord-Mutant | -4/Armory
   Botlord-Mutant | -4/Lab
   Botlord-Mutant | -3/Research
   Botlord-Mutant | -3/Garrison
   Botlord-Mutant | -2/Research
   Botlord-Gunner | -1/Access
   Botlord-Gunner | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -9   -9   -7   -7   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Acc  Com  
Matter Collected           9856  | 227  457  141  872  125  260  58   434  205  101  471  476  661  712  1107 .    239  207  371  346  846  135  197  580  131  191  306  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            20938 | .    540  133  1871 948  690  291  765  1672 407  949  470  430  400  673  .    403  348  380  952  1318 335  1111 2609 86   1573 1584 
  Parts                    972   | .    38   12   139  64   35   15   40   30   12   49   18   19   17   23   .    24   15   25   35   55   10   56   84   5    54   98   
Haulers Intercepted        15    | .    2    .    6    4    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    
Recyclers Shooed           13    | .    2    1    2    1    .    2    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -9  -7  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Res Acc Com 
Combat Hostiles Destroyed  358  | .   8   7   34  21  15  5   19  6   4   28  8   11  6   17  .   15  5   10  10  16  4   9   33  1   40  26  
  Melee                    2    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guns                     37   | .   8   7   18  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Cannons                  235  | .   .   .   16  20  15  3   13  6   3   17  7   6   5   13  .   8   5   6   7   8   .   7   24  1   22  23  
  AOE                      58   | .   .   .   .   .   .   .   5   .   .   10  1   5   .   3   .   6   .   4   .   4   .   .   4   .   16  .   
Classes Destroyed          23   | .   4   2   6   1   1   1   1   1   .   1   .   2   1   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Worker                   8    | .   .   2   1   2   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Builder                  7    | .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   3   .   .   .   .   
  Tunneler                 2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   15   | .   2   .   6   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   
  Recycler                 11   | .   1   .   1   .   .   1   2   .   1   .   .   .   1   .   .   .   .   .   1   .   .   2   .   .   .   1   
  Mechanic                 2    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  18   | .   3   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   4   .   .   .   .   .   3   
  Swarmer                  95   | .   .   6   7   10  .   .   9   .   .   7   1   2   .   3   .   12  .   3   .   .   .   .   11  .   9   15  
  Cutter                   5    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   2   .   .   .   .   .   .   .   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    100  | .   8   .   14  5   8   .   3   .   .   16  6   3   1   6   .   1   .   1   1   3   3   1   6   .   14  .   
  Brawler                  10   | .   .   .   2   .   1   .   1   .   1   .   .   .   .   2   .   .   2   .   1   .   .   .   .   .   .   .   
  Duelist                  11   | .   .   .   1   .   .   .   .   .   1   .   1   .   .   2   .   .   .   .   .   2   .   .   3   .   .   1   
  Sentry                   40   | .   .   .   10  6   3   4   1   .   1   2   .   .   .   1   .   .   .   .   .   5   .   1   2   1   2   1   
  Demolisher               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               8    | .   .   .   .   .   .   .   .   .   .   .   .   2   3   .   .   .   .   .   .   .   .   2   1   .   .   .   
  Hunter                   18   | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   2   3   .   2   4   .   4   .   
  Programmer               53   | .   .   .   .   .   3   .   4   .   .   1   1   2   1   .   .   2   3   3   6   4   .   3   5   .   7   8   
  Heavy                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Compactor                6    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tracker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           11   | .   4   3   7   6   4   1   5   2   3   11  3   3   2   4   .   5   3   5   5   4   3   6   5   1   8   6   
  Combat Bots Only         11   | .   3   3   5   4   4   1   5   2   2   11  3   3   2   4   .   5   3   5   4   4   3   3   5   1   8   5   
Max Kills in Single Turn   4    | .   2   1   2   2   2   1   2   1   1   3   1   2   1   2   .   4   1   2   1   3   1   1   2   1   3   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   .   .   .   2   .   .   3   1   2   .   2   .   4   .   2   .   3   .   .   1   .   2   .   
  Melee                    1    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  YI-UF0 (-10/Mines)
  A5 (-4/Lab)

 Combat                          | -11   -10   -10   -9    -9    -9    -9    -7    -7    -7    -7    -7    -7    -6    -6    -5    -5    -4    -4    -4    -4    -4    -3    -3    -2    -1    -1    
--------                   Run   | Yrd   Mat   Min   Mat   Sto   Gar   Rec   Fac   Was   Fac   Gar   Fac   Gar   Fac   Gar   Fac   Gar   Fac   Gar   Fac   Arm   Lab   Res   Gar   Res   Acc   Com   
Hostile Shots Fired        2513  | .     31    43    126   65    50    11    154   .     22    260   48    74    61    84    .     26    22    54    54    181   27    174   468   2     233   243   
  Missed                   778   | .     7     14    32    16    12    1     39    .     4     70    10    24    26    35    .     12    7     15    17    55    7     72    199   1     60    43    
Damage Taken               32848 | .     334   843   1187  703   513   198   1562  .     292   2476  603   858   707   1020  .     177   509   722   761   2804  447   2680  4444  27    3911  5070  
  Core                     3235  | .     52    141   98    65    62    .     110   .     .     158   56    65    55    96    .     .     5     29    87    416   53    288   451   .     265   683   
  Absorbed by Shields      1270  | .     .     .     .     .     .     12    232   .     .     95    .     25    .     11    .     191   53    42    16    193   .     .     73    .     267   60    
  Reduced by Siege Mode    1178  | .     .     .     .     .     .     .     .     .     12    188   .     .     .     .     .     .     .     .     .     19    .     .     219   .     200   540   
  Redirected to Shielding  152   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     132   .     .     20    
  Regen/Repaired (Parts)   1861  | .     116   .     109   .     .     .     .     .     128   .     .     100   .     .     .     .     250   436   396   .     .     .     .     .     .     326   
Core Remaining (%)         61    | 100   .     22    .     .     .     43    .     .     .     .     .     44    .     82    .     100   .     .     .     .     48    .     34    100   .     40    
Volleys Fired              1747  | .     41    20    100   61    42    10    58    122   13    91    47    85    69    109   .     66    37    69    96    149   27    95    179   9     82    70    
  Largest                  3     | .     2     2     2     2     2     2     2     2     2     2     1     1     2     2     .     1     1     1     1     1     1     1     2     2     3     3     
  Hottest                  360   | .     70    46    150   150   150   150   150   150   150   150   65    65    168   88    .     40    120   120   40    120   120   120   240   240   360   360   
Shots Fired                2479  | .     79    40    198   117   85    21    108   219   27    148   46    87    76    143   .     66    37    69    97    148   28    95    234   10    113   188   
  Gun                      310   | .     71    40    124   6     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     44    .     .     24    .     .     .     
  Cannon                   1883  | .     8     .     72    111   85    21    102   212   27    136   31    61    42    98    .     55    20    49    74    70    28    93    199   3     102   184   
  Launcher                 24    | .     .     .     2     .     .     .     2     .     .     9     .     3     .     1     .     2     .     3     .     2     .     .     .     .     .     .     
  Special                  262   | .     .     .     .     .     .     .     4     7     .     3     15    23    34    44    .     9     17    16    23    32    .     2     11    7     11    4     
  Kinetic                  334   | .     47    40    124   6     .     .     19    .     .     18    .     20    21    39    .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  1759  | .     32    .     72    111   85    21    83    212   27    118   31    41    21    59    .     55    20    50    74    93    15    72    178   3     102   184   
  Explosive                24    | .     .     .     2     .     .     .     2     .     .     9     .     3     .     1     .     2     .     3     .     2     .     .     .     .     .     .     
  Electromagnetic          100   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     21    13    21    45    .     .     .     
  Robot Hit Streak         28    | .     12    8     27    14    15    7     12    19    8     11    13    6     13    15    .     16    11    21    22    28    9     8     23    7     12    17    
  Robot Miss Streak        6     | .     3     3     4     3     2     2     3     3     1     6     3     2     2     2     .     2     2     1     3     2     1     3     3     .     3     4     
  Penetration Max          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary Targets        4     | .     1     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Capacitor                315   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     74    114   28    93    6     .     .     .     
Shots Hit Robots           1548  | .     52    29    127   61    39    13    60    159   18    79    37    41    62    90    .     31    30    35    80    114   13    55    150   6     62    105   
  Core Hits                580   | .     26    11    60    30    16    3     25    24    9     47    12    19    8     20    .     17    7     15    19    45    4     21    59    2     44    37    
  Critical Kills           16    | .     .     .     2     .     .     2     .     .     1     .     .     .     1     .     .     .     .     .     2     .     1     1     2     .     2     2     
  Critical Parts Destroyed 1     | .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Critical Strikes         19    | .     .     .     3     .     .     2     .     .     1     .     .     .     1     2     .     .     .     .     2     .     1     1     2     .     2     2     
    Meltdown               15    | .     .     .     1     .     .     2     .     .     1     .     .     .     1     .     .     .     .     .     2     .     1     1     2     .     2     2     
    Destroy                2     | .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Blast                  2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     
Melee Attacks              8     | .     .     .     .     .     .     .     .     .     .     .     2     2     4     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 8     | .     .     .     .     .     .     .     .     .     .     .     2     2     4     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            4     | .     .     .     .     .     .     .     .     .     .     .     1     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           58007 | .     706   501   2619  1900  1104  398   1916  4325  533   3212  819   1425  1295  1792  .     1456  802   1106  2432  3951  477   2332  7723  126   10107 4950  
  Guns                     4034  | .     624   451   1355  18    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1082  .     .     504   .     .     .     
  Cannons                  44069 | .     74    .     1196  1813  1104  374   1611  4325  460   2106  735   880   1062  1710  .     810   783   825   2380  1756  477   2327  6274  85    6098  4804  
  Explosions               9091  | .     .     .     32    66    .     .     285   .     .     1106  .     545   .     69    .     638   .     281   .     1113  .     .     888   .     4008  60    
  Melee                    317   | .     .     .     .     .     .     .     .     .     .     .     84    .     233   .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  496   | .     8     50    36    3     .     24    20    .     73    .     .     .     .     13    .     8     19    .     52    .     .     5     57    41    1     86    
  Kinetic                  4038  | .     435   451   1355  18    .     .     218   .     .     188   .     380   458   535   .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  46777 | .     263   .     1196  1813  1104  374   1393  4325  460   1918  735   500   604   1175  .     810   783   825   2380  2622  120   1853  6469  85    10106 4864  
  Explosive                3783  | .     .     .     32    66    .     .     285   .     .     1106  .     545   .     69    .     638   .     281   .     761   .     .     .     .     .     .     
  Electromagnetic          2596  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     568   357   474   1197  .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 317   | .     .     .     .     .     .     .     .     .     .     .     84    .     233   .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         44    | .     .     .     4     4     5     5     3     38    38    40    41    44    1     10    .     1     5     6     7     12    14    9     22    .     9     34    
  Average Corruption       13    | .     .     .     4     4     4     5     2     32    38    39    40    41    1     4     .     1     4     5     6     10    13    7     12    .     4     16    
  Corruption Purged        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  997   | .     .     .     60    35    26    32    38    71    38    119   44    123   9     42    .     2     12    37    29    58    14    6     101   .     20    81    
    Message Errors         231   | .     .     .     14    9     6     8     11    15    14    24    6     25    3     8     .     1     4     14    3     15    3     .     25    .     2     21    
    Matter Fused           244   | .     .     .     15    10    11    7     7     12    6     26    15    32    2     13    .     .     3     10    9     9     1     3     32    .     3     18    
    Heat Flow Errors       96    | .     .     .     6     3     1     5     3     3     5     10    4     13    1     4     .     .     .     4     5     10    1     2     6     .     1     9     
    Energy Discharges      118   | .     .     .     11    3     1     2     6     8     2     12    3     14    2     6     .     1     3     3     1     9     2     1     15    .     2     11    
    Parts Rejected         13    | .     .     .     .     2     .     .     .     2     .     4     2     1     .     .     .     .     .     .     1     .     .     .     1     .     .     .     
    Parts Fused            10    | .     .     .     .     .     .     .     .     .     .     1     .     2     .     .     .     .     .     1     1     2     1     .     1     .     1     .     
    Data Loss (minor)      112   | .     .     .     8     5     1     6     7     4     6     15    2     14    .     7     .     .     1     2     4     3     2     .     10    .     6     9     
    Data Loss (major)      43    | .     .     .     2     .     3     3     1     1     1     6     1     7     1     1     .     .     1     2     2     4     3     .     2     .     1     1     
    Misfires               38    | .     .     .     1     2     2     1     2     2     2     4     3     8     .     1     .     .     .     .     1     2     1     .     3     .     1     2     
    Alerts                 20    | .     .     .     .     1     1     .     1     2     1     3     .     .     .     1     .     .     .     1     2     1     .     .     1     .     1     4     
    Misdirections          11    | .     .     .     .     .     .     .     .     5     .     .     4     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
    Weapon Failures        61    | .     .     .     3     .     .     .     .     17    1     14    4     6     .     1     .     .     .     .     .     3     .     .     4     .     2     6     
Overload Shots             8     | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     3     2     .     .     1     .     .     .     .     .     
Overflow Damage            2991  | .     .     .     7     35    30    .     54    .     .     34    34    84    6     20    .     126   29    2     86    99    .     99    461   .     1569  216   
  Projectiles              2362  | .     .     .     7     35    30    .     54    .     .     9     .     69    .     20    .     27    29    2     86    90    .     99    407   .     1182  216   
  Explosions               589   | .     .     .     .     .     .     .     .     .     .     25    .     15    .     .     .     99    .     .     .     9     .     .     54    .     387   .     
  Melee                    40    | .     .     .     .     .     .     .     .     .     .     .     34    .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     
Knockbacks                 18    | .     .     .     .     .     .     .     2     .     .     1     .     3     3     6     .     .     .     .     2     .     .     .     1     .     .     .     
  Impact                   3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     1     .     .     .     
  Kinetic                  15    | .     .     .     .     .     .     .     2     .     .     1     .     3     3     6     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      588   | .     .     .     .     134   .     .     26    .     .     46    .     46    .     .     .     4     .     .     .     112   .     .     .     .     132   88    
  Shots                    15    | .     .     .     .     2     .     .     1     .     .     1     .     1     .     .     .     1     .     .     .     2     .     .     .     .     6     1     
  Rammed                   39    | .     4     10    8     1     .     2     3     .     7     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     2     
Targets Rammed             64    | .     4     11    8     1     .     3     3     .     8     .     .     .     .     1     .     1     1     .     3     .     .     1     15    1     1     2     
  Kicked                   22    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     1     .     3     .     .     1     15    .     .     .     
  Crushed                  3     | .     .     1     .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        613   | .     78    .     333   253   156   285   230   351   367   446   194   265   161   302   .     .     128   336   217   613   460   588   278   90    194   352   
  Average Temperature      100   | .     25    .     52    53    41    74    44    113   105   126   66    83    37    56    .     .     68    125   66    136   150   214   86    38    92    107   
  Received Heat Transfer   4129  | .     207   .     423   195   159   32    221   .     .     846   354   216   129   195   .     29    15    57    45    222   124   45    291   .     306   18    
  Effects                  52    | .     .     .     1     .     .     .     1     .     1     4     .     1     .     .     .     .     .     1     .     14    2     26    .     .     .     1     
    Shutdowns              14    | .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     4     2     7     .     .     .     .     
    Energy Bleed           12    | .     .     .     1     .     .     .     1     .     .     1     .     1     .     .     .     .     .     1     .     5     .     2     .     .     .     .     
    Interference           12    | .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     3     .     5     .     .     .     1     
    Matter Decay           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
    Short Circuit          2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     
    Damage (minor)         2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     
    Damage (major)         9     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     .     
Siege Activations          37    | .     .     .     .     .     .     .     .     .     2     7     .     .     .     .     .     .     .     .     1     1     .     .     5     .     9     12    
  Total Turns              661   | .     .     .     .     .     .     .     .     .     41    198   .     .     .     .     .     .     .     .     5     3     .     .     87    .     106   221   
  Longest Duration         58    | .     .     .     .     .     .     .     .     .     22    58    .     .     .     .     .     .     .     .     5     3     .     .     30    .     30    56    
Robots Corrupted           12    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     3     2     5     .     .     .     
  Combat Hostiles          10    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     2     4     .     .     .     
  Parts Fried              17    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     2     11    .     .     .     
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              19    | .     .     .     1     .     .     2     .     .     1     .     .     .     1     1     .     1     .     .     3     .     1     1     2     .     2     3     
  Combat Hostiles          16    | .     .     .     .     .     .     2     .     .     1     .     .     .     1     1     .     1     .     .     3     .     1     .     1     .     2     3     
  Parts Melted             85    | .     .     .     5     4     3     .     3     1     7     4     2     .     1     2     .     3     .     .     10    7     6     7     5     .     6     9     
  Heat Transferred         45808 | .     575   .     1702  2553  1480  518   1887  6401  666   2354  962   666   544   1126  .     737   574   753   2294  2205  72    1554  6034  74    6357  3720  
Parts Sabotaged            5     | .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -9   -9   -9   -9   -7   -7   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-------                    Run  | Yrd  Mat  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Acc  Com  
Peak Influence             1593 | .    219  142  560  470  753  382  263  47   113  806  519  1001 557  1130 615  1593 869  926  579  165  .    107  903  507  525  448  
  Initial                  835  | .    .    2    .    218  274  338  209  47   .    95   422  266  525  113  592  430  835  329  485  56   .    .    80   507  49   324  
  Average                  348  | .    49   30   291  297  555  170  81   20   38   564  403  568  283  557  605  1280 664  732  258  64   .    31   331  174  218  318  
Maximum Alert Level        4    | .    1    .    2    2    3    1    1    .    .    3    2    3    2    4    2    4    3    3    2    .    .    .    3    2    2    2    
  Low Security (%)         40   | 100  98   100  32   18   .    47   85   100  100  14   .    .    48   9    .    .    .    .    55   100  .    100  31   85   54   .    
  Level 1                  23   | .    1    .    33   53   20   52   14   .    .    6    37   17   27   36   .    .    .    16   14   .    .    .    40   .    31   76   
  Level 2                  20   | .    .    .    33   27   66   .    .    .    .    37   62   44   23   13   100  14   74   14   29   .    .    .    20   14   14   23   
  Level 3                  11   | .    .    .    .    .    13   .    .    .    .    41   .    37   .    35   .    5    25   69   .    .    .    .    7    .    .    .    
  Level 4                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    79   .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          66   | .    1    .    3    1    .    .    5    .    3    .    6    .    8    .    1    .    7    .    3    6    .    6    .    1    13   2    
  Investigation            14   | .    .    .    2    .    .    .    1    .    1    .    2    .    1    .    1    .    .    .    .    2    .    2    .    .    2    .    
  Extermination            15   | .    .    .    .    .    .    .    4    .    .    .    1    .    1    .    .    .    1    .    1    2    .    1    .    .    2    2    
  Reinforcement            21   | .    1    .    1    1    .    .    .    .    .    .    1    .    6    .    .    .    1    .    2    2    .    2    .    1    3    .    
  Assault                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    
  Garrison                 9    | .    .    .    .    .    .    .    .    .    2    .    2    .    .    .    .    .    3    .    .    .    .    .    .    .    2    .    
  Intercept                4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    1    .    
Haulers Reinforced         4    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    1    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -9  -7  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Res Acc Com 
Distress Signals           30   | .   1   1   4   5   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   10  .   .   .   2   3   2   
Communications Jammed      53   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  1   .   4   .   .   .   30  
  Distress Signals         49   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   18  1   .   .   .   .   .   30  
Times Spotted              729  | .   17  6   49  30  14  5   30  6   6   38  21  31  40  55  .   43  22  33  44  57  4   21  54  8   56  39  
  Peak Tracking Total      12   | .   4   2   9   5   6   1   4   1   2   10  4   7   7   8   .   6   9   7   12  9   3   6   8   5   5   6   
  Tactical Retreats        25   | .   .   .   4   2   1   .   .   .   .   1   .   1   1   3   .   2   .   .   .   1   .   4   3   .   1   1   

 Traps                          | -11 -10 -10 -9  -9  -9  -9  -7  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Res Acc Com 
Traps Triggered            49   | .   .   .   .   .   2   .   3   .   .   3   1   8   1   12  .   5   .   5   2   1   .   .   2   .   1   3   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             6    | .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         5    | .   .   .   .   .   .   .   .   .   .   .   .   5   4   4   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -9  -7  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
----------                 Run  | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Res Acc Com 
Machines Disabled          97   | .   1   .   2   8   1   .   6   .   2   4   .   8   1   5   .   6   3   4   4   10  4   .   8   .   17  3   
  Max in Single Turn       4    | .   1   .   1   2   1   .   2   .   1   1   .   1   .   1   .   1   1   1   .   1   1   .   2   .   4   1   
  Garrison Access          6    | .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   2   .   
  Garrison Relay           28   | .   .   .   .   .   1   .   .   .   .   3   .   4   .   4   .   5   .   4   .   .   .   .   7   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        2    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -9  -7  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Res Acc Com 
Machines Accessed          109  | .   8   1   13  11  2   8   13  .   5   2   3   3   7   3   1   1   4   2   5   7   .   1   2   1   5   1   
  Terminals                71   | .   7   1   10  8   2   4   6   .   3   2   .   3   3   3   .   1   2   2   3   4   .   .   2   1   3   1   
  Fabricators              10   | .   .   .   .   .   .   .   4   .   .   .   1   .   1   .   .   .   1   .   .   3   .   .   .   .   .   .   
  Repair Stations          10   | .   1   .   2   2   .   .   1   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   
  Recycling Units          5    | .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          12   | .   .   .   .   1   .   .   2   .   1   .   1   .   2   .   1   .   1   .   1   .   .   1   .   .   1   .   
Total Hacks                229  | .   23  4   31  27  4   13  30  .   10  3   5   6   13  5   2   2   7   2   7   11  .   2   5   2   12  3   
  Successful               111  | .   16  1   16  10  2   10  16  .   6   1   3   1   7   2   2   .   4   1   5   1   .   2   2   .   3   .   
  Failed                   116  | .   6   3   14  17  2   3   14  .   4   2   2   5   6   3   .   2   3   1   2   10  .   .   3   2   9   3   
    Catastrophic           22   | .   .   1   2   2   1   .   .   .   .   .   .   2   .   .   .   .   2   1   2   4   .   .   1   .   2   2   
  Database Lockouts        2    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   108  | .   13  4   19  15  1   12  15  .   4   .   1   .   6   1   1   .   4   .   1   6   .   1   .   .   1   3   
  Terminals                166  | .   19  4   23  21  4   9   18  .   6   3   .   6   8   5   .   2   5   2   4   7   .   .   5   2   10  3   
  Fabricators              14   | .   .   .   .   .   .   .   7   .   .   .   1   .   1   .   .   .   1   .   .   4   .   .   .   .   .   .   
  Repair Stations          22   | .   4   .   5   4   .   .   2   .   2   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   1   .   
  Recycling Units          6    | .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          18   | .   .   .   .   2   .   .   3   .   2   .   2   .   2   .   2   .   1   .   1   .   .   2   .   .   1   .   
Terminal Hacks             36   | .   7   1   5   3   2   2   2   .   1   1   .   1   1   2   .   .   2   1   1   1   .   .   2   .   1   .   
  Robot Schematic          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                6    | .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   .   .   .   1   .   1   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Alert Level              2    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          6    | .   .   .   1   1   .   1   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Locate Traps             2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Reprogram Traps          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        3    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Stations        1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           6    | .   .   .   .   .   .   .   4   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Network Status           2    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       13   | .   3   .   4   1   .   .   .   .   2   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Scan Component           8    | .   2   .   2   1   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Repair                   5    | .   1   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      13   | .   .   .   .   1   .   .   3   .   1   .   1   .   2   .   1   .   1   .   1   .   .   1   .   .   1   .   
  Unlock Access            7    | .   .   .   .   1   .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   1   .   .   .   .   
  Seal Access              5    | .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   
  Coupler Status           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         42   | .   6   .   6   5   .   8   7   .   2   .   1   .   3   .   1   .   .   .   1   .   .   1   .   .   1   .   
  Terminals                32   | .   6   .   6   4   .   4   7   .   1   .   .   .   3   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Assimilate             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 5    | .   .   .   1   1   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              3    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Skim                   23   | .   5   .   5   3   .   3   5   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Mechanics              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Recycling Units          4    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
    Reprogram              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Eject                  4    | .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         91   | .   5   1   12  11  2   3   11  .   5   1   2   3   6   3   1   1   3   2   4   7   .   .   2   1   4   1   
  Full Trace Events        9    | .   .   .   2   .   .   .   .   .   .   .   1   2   .   .   .   1   .   .   .   1   .   .   .   .   2   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             4    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   134  | .   .   .   .   .   .   .   134 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 16   | .   .   .   .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              5    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   244  | .   .   .   .   .   .   .   175 .   .   .   .   .   .   .   .   .   69  .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  37   | .   .   .   .   .   .   .   28  .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   
Parts Repaired             5    | .   1   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Time                     238  | .   26  .   168 .   .   .   .   .   19  .   .   .   .   .   .   .   .   .   25  .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -9  -7  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
------------               Run  | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Res Acc Com 
Used RIF Installer         9    | .   .   .   .   .   2   .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   2   .   .   .   
  Coupler Efficiency       1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Code Merge               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Threat Obfuscator        3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
  Zone Cloak               1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher Feeds            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Structural Interface     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Robots Hacked              151  | .   .   .   .   .   .   .   3   6   .   2   10  10  20  19  .   7   10  9   14  17  .   2   9   3   7   3   
  Non-combat               21   | .   .   .   .   .   .   .   1   .   .   .   2   .   8   .   .   .   3   .   2   1   .   .   .   1   2   1   
  Combat                   130  | .   .   .   .   .   .   .   2   6   .   2   8   10  12  19  .   7   7   9   12  16  .   2   9   2   5   2   
Robot Hacks Applied        169  | .   .   .   .   .   .   .   3   6   .   2   11  11  24  20  .   7   10  10  17  19  .   2   9   6   9   3   
  find_chute               2    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_fabricator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  drop_inventory           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_recycling           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_station             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  purge_threat             8    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   3   2   .   
  block_reporting          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
  ignore_targets           6    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_garrison            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  spike_heat               2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  amplify_resonance        25   | .   .   .   .   .   .   .   2   .   .   1   1   4   2   3   .   2   .   .   5   1   .   .   3   .   1   .   
  wipe_record              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  disable_weapons          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  go_dormant               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  overwrite_iff            45   | .   .   .   .   .   .   .   .   .   .   .   6   2   3   10  .   2   .   4   5   11  .   .   .   .   1   1   
  formatsys_low            14   | .   .   .   .   .   .   .   .   .   .   .   2   .   4   .   .   .   2   .   2   1   .   .   .   1   1   1   
  formatsys_high           55   | .   .   .   .   .   .   .   .   .   .   1   1   3   7   7   .   3   8   6   2   5   .   1   6   2   3   .   
  formatsys_deep           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    140  | .   .   .   .   .   4   .   3   .   4   13  3   16  3   18  4   20  .   14  7   .   .   3   28  .   .   .   
  Ejected                  14   | .   .   .   .   .   .   .   .   .   4   .   3   .   .   .   4   .   .   .   .   .   .   3   .   .   .   .   
  Machine Destruction      119  | .   .   .   .   .   4   .   3   .   .   10  .   16  3   18  .   20  .   14  3   .   .   .   28  .   .   .   
  Programmers              7    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Attached                 66   | .   .   .   .   .   .   .   1   1   .   2   3   5   5   13  .   7   3   5   3   7   .   1   5   2   3   .   
  Merged Code Value        134  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   27  11  11  .   .   .   .   85  .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             31   | .   .   .   .   .   .   8   .   .   .   .   .   .   .   15  .   .   1   2   .   4   .   .   1   .   .   .   
Allies Hacked              8    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   2   .   2   .   .   1   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -9   -7   -7   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Acc  Com  
Total Allies               158   | .    1    1    .    .    .    8    4    .    .    1    9    7    18   31   .    5    11   11   9    20   .    1    11   3    5    2    
  Largest Group            14    | .    1    1    .    .    .    8    6    .    .    1    3    4    6    14   14   14   8    8    7    6    .    1    8    9    2    1    
  Highest-Rated Group      539   | .    10   31   .    .    .    86   73   .    .    16   44   115  195  366  366  366  320  386  282  322  .    64   525  539  326  178  
  Highest-Rated Ally       219   | .    10   31   .    .    .    27   27   .    .    16   20   32   41   85   43   49   65   65   64   68   .    64   99   178  219  178  
Total Orders               20    | .    2    .    .    .    .    .    .    .    .    .    .    4    .    .    .    2    1    6    1    1    .    .    2    .    .    1    
  STAY                     8     | .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    2    .    1    .    .    1    .    .    .    
  ROAM                     1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   3     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    1    .    .    .    
  AID                      8     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    4    1    .    .    .    .    .    .    1    
Ally Attacks               928   | .    .    .    .    .    .    5    51   .    .    1    21   43   87   104  .    198  55   49   73   78   .    3    43   54   58   5    
  Total Damage             27082 | .    .    .    .    .    .    31   556  .    .    .    272  919  3162 2203 .    3080 1953 1527 2229 3470 .    39   1209 1908 4069 455  
  Kills                    178   | .    .    .    .    .    .    .    6    .    .    .    1    7    18   19   .    23   16   16   15   18   .    .    7    9    20   3    
Allies Corrupted           8     | .    .    .    .    .    .    .    1    .    .    .    .    1    2    .    .    .    2    2    .    .    .    .    .    .    .    .    
Allies Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -9  -7  -7  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -4  -4  -4  -3  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Res Acc Com 
Robot Analysis Total       4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -9   -7   -7   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Acc  Com  
Turns Passed               38186 | 137  1352 1653 2793 1991 1386 1356 2855 923  775  2049 638  2191 1700 2379 31   1623 811  1404 1047 1681 455  616  2436 492  1503 1909 
Spaces Moved               15437 | 83   624  648  1111 576  506  525  1069 190  278  552  168  635  985  1090 15   769  346  701  508  947  293  315  1242 207  464  590  
  Core                     7     | 5    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   7978  | 78   624  648  1111 576  506  525  1069 190  278  321  .    .    .    .    .    .    .    .    .    .    .    .    791  207  464  590  
  Legs                     6764  | .    .    .    .    .    .    .    .    .    .    226  168  635  301  1089 15   769  346  701  508  947  293  315  451  .    .    .    
  Wheels                   685   | .    .    .    .    .    .    .    .    .    .    .    .    .    684  1    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   3     | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  240  160  240  240  240  238  240  240  160  260  260  120  177  177  177  170  170  170  104  120  120  116  155  238  246  
  Average Speed            201   | 153  183  240  206  240  240  240  243  276  240  297  301  306  144  177  177  177  171  170  170  136  120  120  142  214  244  249  
  Slowest Speed            1750  | 160  240  240  240  240  240  240  330  410  240  1750 400  330  330  260  177  177  177  170  240  240  190  190  250  238  250  250  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Exploration Rate (%)       55    | 7    96   100  95   83   59   94   36   84   9    56   4    86   23   89   .    68   6    78   17   71   98   8    93   14   29   35   
  Regions Visited          26
    Branch Regions         6
  Pre-discovered Areas     7     | .    1    .    .    1    .    4    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        12    | .    1    1    1    1    .    .    .    .    1    .    1    .    1    .    1    .    1    .    .    1    1    1    .    .    .    .    
  Unknown Exits Taken      5     | 1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    1    .    
Scrap Searched             2     | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 109   | .    .    .    9    3    .    .    6    .    .    .    1    7    6    1    .    11   .    14   1    9    2    9    .    1    21   8    
Terrain Destroyed          658   | .    .    .    43   37   .    6    13   .    .    23   2    15   6    22   .    19   2    19   10   47   3    30   67   1    213  80   
  Melee                    2     | .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               264   | .    .    .    24   23   .    6    5    .    .    .    1    1    5    9    .    16   2    13   10   11   3    30   27   1    29   48   
  AOE                      391   | .    .    .    19   14   .    .    8    .    .    23   .    14   .    13   .    3    .    6    .    36   .    .    40   .    184  31   
Terrain Rammed             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Walls Destroyed          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -9   -7   -7   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -4   -4   -4   -3   -3   -2   -1   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Arm  Lab  Res  Gar  Res  Acc  Com  
Total                      20392 | 90   751  691  1421 1059 594  598  1211 362  348  796  256  812  1173 1417 20   978  539  858  679  1324 394  547  1673 243  685  873  
  Wait                     1819  | .    46   5    105  387  9    7    35   28   40   107  22   4    35   68   .    81   140  29   53   126  37   96   105  10   93   151  
  Move                     15414 | 82   623  647  1110 575  505  524  1069 189  278  551  167  634  985  1089 14   768  346  700  507  946  292  314  1241 206  463  589  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  232   | 2    17   2    23   6    10   .    10   4    2    9    4    16   8    15   3    12   .    11   2    16   8    7    30   3    7    5    
  Fast Attach              172   | 6    7    .    7    2    .    .    6    5    1    13   3    7    14   14   .    1    3    2    7    14   9    6    29   1    4    11   
  Attach                   156   | .    .    3    5    1    9    1    6    2    .    11   2    2    4    13   2    2    3    2    2    17   2    10   22   2    18   15   
  Detach                   95    | .    4    .    2    .    4    .    1    2    .    3    2    .    7    11   .    2    1    3    1    11   1    5    12   1    7    15   
  Swap                     225   | .    2    2    27   8    3    .    14   3    4    3    6    10   20   25   .    10   2    9    3    27   5    9    11   8    8    6    
  Drop                     215   | .    7    1    34   9    5    .    9    7    2    3    1    17   13   13   1    10   4    7    3    15   13   4    26   1    2    8    
  Fire                     1747  | .    41   20   100  61   42   10   58   122  13   91   47   85   69   109  .    66   37   69   96   149  27   95   179  9    82   70   
  Melee                    8     | .    .    .    .    .    .    .    .    .    .    .    2    2    4    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kick                     22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    .    3    .    .    1    15   .    .    .    
  Crush                    42    | .    4    11   8    1    .    3    3    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    2    
  Escape Stasis            125   | .    .    .    .    .    4    .    .    .    .    5    .    34   .    35   .    20   .    25   .    .    .    .    2    .    .    .    
  Rewire                   99    | .    .    .    .    1    .    53   .    .    .    .    .    1    5    24   .    5    2    1    2    3    .    .    1    1    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            20    | .    .    .    .    8    3    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub)
-10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub)
-9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto)
-9/Storage (discovered 2 exits: *Mat / Gar)
-9/Garrison (discovered 3 exits: *Rec x3)
-9/Recycling
-7/Factory (discovered 2 exits: *Fac x2)
-7/Waste
-7/Factory (discovered 3 exits: *Low x2 / Gar)
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Garrison (discovered 3 exits: *Fac x3)
-6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar)
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 2 exits: Upp / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Garrison (discovered 3 exits: *Fac x3)
-4/Factory (discovered 3 exits: *Res / [*Ext] / *Arm)
-4/Armory (discovered 2 exits: *Res / *Lab)
-4/Lab
-3/Research
-3/Garrison (discovered 3 exits: *Res x3)
-2/Research
-1/Access
-1/Command
To Epsilon Eridani

 History 
---------
  Turn | Location      | Event
     3 | -11/Scrapyard | Discovered new exit (range 15)
   138 | -11/Scrapyard | Entered Materials
   310 | -10/Materials | Build established: Mutant
   349 | -10/Materials | Discovered new exit (range 16)
   427 | -10/Materials | Discovered new exit (range 16)
   660 | -10/Materials | Repaired Lgt. Treads
   683 | -10/Materials | Central database locked down
   892 | -10/Materials | Discovered new exit (range 16)
   990 | -10/Materials | Identified exit to Subcaves
   990 | -10/Materials | Identified exit to Materials
  1060 | -10/Materials | Learned location of Recycling (-9)
  1122 | -10/Materials | Identified exit to Mines
  1172 | -10/Materials | Loaded intel: 2 recycling unit locations
  1212 | -10/Materials | Learned Storage trap positions
  1240 | -10/Materials | Learned location of 2 exits from Materials
  1278 | -10/Materials | Learned location of 2 exits from Mines
  1324 | -10/Materials | Learned location of 2 exits from Materials
  1490 | -10/Materials | Entered Mines
  1771 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  1773 | -10/Mines     | Discovered new exit (range 5)
  1895 | -10/Mines     | Found a damaged Exp. Sensor Array with a note attached
  1900 | -10/Mines     | Found Prototype Device
  1901 | -10/Mines     | Identified Exp. Sensor Array
  2195 | -10/Mines     | Found a hidden stash of uninstalled traps
  2422 | -10/Mines     | Core integrity fell below 50%
  2433 | -10/Mines     | Destroyed YI-UF0
  2462 | -10/Mines     | Lost 3 parts (1n1u1w)
  2613 | -10/Mines     | Received a Mining Laser from a helpful Derelict
  2770 | -10/Mines     | Discovered exit to Subcaves (range 10)
  3143 | -10/Mines     | Entered Materials
  3143 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  3144 | -9/Materials  | Identified exit to Storage
  3144 | -9/Materials  | Identified exit to Mines
  3144 | -9/Materials  | Identified exit to Materials
  3522 | -9/Materials  | Discovered exit to Materials (range 15)
  3660 | -9/Materials  | Repaired Hvy. Assault Rifle
  4774 | -9/Materials  | Learned Storage trap positions
  4783 | -9/Materials  | Loaded intel: 18 trap records
  5149 | -9/Materials  | Central database locked down
  5462 | -9/Materials  | Repaired Broken Exp. Sensor Array?
  5936 | -9/Materials  | Entered Storage
  5937 | -9/Storage    | Loaded intel: 24 trap records
  6652 | -9/Storage    | Discovered exit to Materials (range 8)
  7102 | -9/Storage    | Learned location of Armory (-4)
  7115 | -9/Storage    | Identified exit to Garrison
  7927 | -9/Storage    | Entered Garrison
  7999 | -9/Garrison   | Triggered checkpoint
  8090 | -9/Garrison   | Discovered new exit (range 91)
  8090 | -9/Garrison   | Discovered new exit (range 51)
  8090 | -9/Garrison   | Discovered new exit (range 63)
  8210 | -9/Garrison   | Core integrity fell below 50%
  8298 | -9/Garrison   | Lost 3 parts (3n)
  8369 | -9/Garrison   | Installed Relay Interface Framework
  8473 | -9/Garrison   | Triggered checkpoint
  8620 | -9/Garrison   | Expanded RIF knowledge: Threat Obfuscation
  8717 | -9/Garrison   | Learned Recycling security intel
  8845 | -9/Garrison   | Garrison Relay disabled
  9313 | -9/Garrison   | Entered Recycling
  9452 | -9/Recycling  | Build established: Bothacker-Mutant
 10427 | -9/Recycling  | Discovered new exit (range 14)
 10593 | -9/Recycling  | Scanned before Scraplab entrance
 10669 | -9/Recycling  | Entered Factory
 10669 | -7/Factory    | Accompanied by 6 allies
 10669 | -7/Factory    | Evolved 4 slots: Propulsion x1, Utility x3
 10789 | -7/Factory    | Lost 3 allies
 10803 | -7/Factory    | Lost 3 parts (1p1n1u)
 11259 | -7/Factory    | P-60 Hacker assimilated allied Scavenger 2a
 11447 | -7/Factory    | Fabricated Antimatter Reactor?
 11928 | -7/Factory    | Fabricated S-27 Virus?
 12309 | -7/Factory    | Discovered new exit (range 8)
 12572 | -7/Factory    | Learned location of 1 exit from Upper Caves
 12603 | -7/Factory    | Learned location of 2 exits from Upper Caves
 12622 | -7/Factory    | Learned Hub_04(d) stockpile data
 12632 | -7/Factory    | Learned Hub_04(d) trap positions
 12641 | -7/Factory    | Learned location of 2 exits from Archives
 12659 | -7/Factory    | Learned location of Lower Caves (-7)
 12882 | -7/Factory    | Lost 3 allies
 12905 | -7/Factory    | Fabricated Adv. Particle Charger (x2)
 13318 | -7/Factory    | Discovered new exit (range 13)
 13524 | -7/Factory    | Sucked down chute
 13524 | -7/Factory    | Entered Waste
 13539 | -7/Waste      | EMP discharged
 13539 | -7/Waste      | System corruption reached 10%
 13583 | -7/Waste      | Spotted C-40 Crusher
 13602 | -7/Waste      | Spotted C-40 Crusher
 13626 | -7/Waste      | Spotted C-40 Crusher
 13629 | -7/Waste      | Spotted C-40 Crusher
 13639 | -7/Waste      | EMP discharged
 13643 | -7/Waste      | Spotted C-40 Crusher
 13739 | -7/Waste      | EMP discharged
 13739 | -7/Waste      | System corruption reached 30%
 13741 | -7/Waste      | Spotted C-40 Crusher
 13839 | -7/Waste      | EMP discharged
 13842 | -7/Waste      | Destroyed C-40 Crusher
 13882 | -7/Waste      | Found Damper Plating
 13905 | -7/Waste      | Destroyed C-40 Crusher
 13939 | -7/Waste      | EMP discharged
 14039 | -7/Waste      | EMP discharged
 14097 | -7/Waste      | Destroyed C-40 Crusher
 14139 | -7/Waste      | EMP discharged
 14172 | -7/Waste      | Destroyed C-40 Crusher
 14239 | -7/Waste      | EMP discharged
 14293 | -7/Waste      | Destroyed C-40 Crusher
 14310 | -7/Waste      | Destroyed C-40 Crusher
 14339 | -7/Waste      | EMP discharged
 14421 | -7/Waste      | Discovered new exit (range 12)
 14439 | -7/Waste      | EMP discharged
 14447 | -7/Waste      | Entered Factory
 14486 | -7/Factory    | Discovered new exit (range 8)
 14725 | -7/Factory    | Repaired Hvy. Particle Cannon?
 14856 | -7/Factory    | Identified exit to Lower Caves
 15112 | -7/Factory    | Garrison activated, responded to threat
 15222 | -7/Factory    | Identified exit to Garrison
 15222 | -7/Factory    | Entered Garrison
 15424 | -7/Garrison   | Triggered checkpoint
 15583 | -7/Garrison   | Triggered checkpoint
 15649 | -7/Garrison   | Triggered checkpoint
 15685 | -7/Garrison   | Destroyed 11 combat bots
 15721 | -7/Garrison   | Discovered new exit (range 10)
 15762 | -7/Garrison   | Triggered checkpoint
 15848 | -7/Garrison   | Garrison Relay disabled
 15878 | -7/Garrison   | Expanded RIF knowledge: Coupler Efficiency
 16120 | -7/Garrison   | Triggered checkpoint
 16143 | -7/Garrison   | Garrison Relay disabled
 16222 | -7/Garrison   | Lost 4 parts (2n2u)
 16388 | -7/Garrison   | Garrison Relay disabled
 16428 | -7/Garrison   | Triggered checkpoint
 16499 | -7/Garrison   | Discovered new exit (range 10)
 16527 | -7/Garrison   | Discovered new exit (range 58)
 16527 | -7/Garrison   | Discovered new exit (range 11)
 16527 | -7/Garrison   | Discovered new exit (range 69)
 17271 | -7/Garrison   | Entered Factory
 17714 | -7/Factory    | Garrison activated, responded to threat
 17893 | -7/Factory    | Identified exit to Garrison
 17909 | -7/Factory    | Entered Garrison
 17909 | -7/Garrison   | Accompanied by 3 allies
 18213 | -7/Garrison   | Triggered checkpoint
 18297 | -7/Garrison   | Garrison Relay disabled
 18380 | -7/Garrison   | Expanded RIF knowledge: Zone Cloak
 18557 | -7/Garrison   | Lost 5 allies
 18684 | -7/Garrison   | Build established: Botlord-Mutant
 18749 | -7/Garrison   | Discovered new exit (range 10)
 18857 | -7/Garrison   | Garrison Relay disabled
 19005 | -7/Garrison   | Triggered checkpoint
 19177 | -7/Garrison   | Rescued a captive Derelict
 19178 | -7/Garrison   | Rescued a captive Derelict
 19225 | -7/Garrison   | Triggered checkpoint
 19275 | -7/Garrison   | Garrison Relay disabled
 19341 | -7/Garrison   | Discovered new exit (range 14)
 19729 | -7/Garrison   | Triggered checkpoint
 19730 | -7/Garrison   | Core integrity fell below 50%
 19753 | -7/Garrison   | Garrison Relay disabled
 19832 | -7/Garrison   | P-60 Hacker assimilated allied YH-GOW(g)
 20058 | -7/Garrison   | Discovered new exit (range 12)
 20100 | -7/Garrison   | Entered Factory
 20100 | -6/Factory    | Evolved 2 slots: Utility x2
 20130 | -6/Factory    | Discovered new exit (range 15)
 20871 | -6/Factory    | Discovered new exit (range 5)
 21089 | -6/Factory    | Identified exit to Lower Caves
 21184 | -6/Factory    | Cargo convoy interrupted
 21186 | -6/Factory    | Assimilated ARC 5a with formatsys_deep
 21234 | -6/Factory    | Lost 7 allies
 21243 | -6/Factory    | Found Exp. Signal Interpreter
 21458 | -6/Factory    | P-60 Hacker assimilated allied Administrator 5a
 21627 | -6/Factory    | Lost 3 allies
 21705 | -6/Factory    | Found Exp. Signal Interpreter
 21800 | -6/Factory    | Identified exit to Garrison
 21800 | -6/Factory    | Entered Garrison
 21812 | -6/Garrison   | Triggered checkpoint
 21849 | -6/Garrison   | Lost 3 allies
 21922 | -6/Garrison   | Garrison Relay disabled
 21977 | -6/Garrison   | Spotted B-75 Beast
 21986 | -6/Garrison   | Triggered checkpoint
 22018 | -6/Garrison   | Triggered checkpoint
 22106 | -6/Garrison   | Discovered new exit (range 11)
 22160 | -6/Garrison   | Triggered checkpoint
 22187 | -6/Garrison   | Garrison Relay disabled
 22226 | -6/Garrison   | Expanded RIF knowledge: Code Merge
 22480 | -6/Garrison   | Triggered checkpoint
 22602 | -6/Garrison   | Triggered checkpoint
 22644 | -6/Garrison   | Garrison Relay disabled
 22728 | -6/Garrison   | Discovered new exit (range 12)
 22898 | -6/Garrison   | Triggered checkpoint
 22978 | -6/Garrison   | Triggered checkpoint
 23017 | -6/Garrison   | Discovered new exit (range 15)
 23044 | -6/Garrison   | Found Unknown Device
 23044 | -6/Garrison   | Identified Launcher Loader
 23225 | -6/Garrison   | Garrison Relay disabled
 23296 | -6/Garrison   | Triggered checkpoint
 23302 | -6/Garrison   | Triggered checkpoint
 23332 | -6/Garrison   | System corruption reached 10%
 23360 | -6/Garrison   | Triggered checkpoint
 23362 | -6/Garrison   | Lost 3 parts (3u)
 23441 | -6/Garrison   | Discovered new exit (range 93)
 23441 | -6/Garrison   | Discovered new exit (range 26)
 23441 | -6/Garrison   | Discovered new exit (range 69)
 24045 | -6/Garrison   | Spotted Executioner
 24060 | -6/Garrison   | Destroyed Executioner
 24179 | -6/Garrison   | Entered Factory
 24179 | -5/Factory    | Accompanied by 14 allies
 24179 | -5/Factory    | Evolved 2 slots: Power x1, Utility x1
 24180 | -5/Factory    | Identified exit to Upper Caves
 24192 | -5/Factory    | Identified exit to Garrison
 24210 | -5/Factory    | Entered Garrison
 24210 | -5/Garrison   | Accompanied by 14 allies
 24355 | -5/Garrison   | Garrison Relay disabled
 24406 | -5/Garrison   | Lost 4 allies
 24459 | -5/Garrison   | Triggered checkpoint
 24467 | -5/Garrison   | Triggered checkpoint
 24627 | -5/Garrison   | Discovered new exit (range 15)
 24665 | -5/Garrison   | Expanded RIF knowledge: Threat Obfuscation
 24762 | -5/Garrison   | Triggered checkpoint
 24792 | -5/Garrison   | Triggered checkpoint
 24876 | -5/Garrison   | Triggered checkpoint
 24898 | -5/Garrison   | Garrison Relay disabled
 24923 | -5/Garrison   | Garrison Relay disabled
 24994 | -5/Garrison   | Discovered new exit (range 10)
 25176 | -5/Garrison   | Discovered new exit (range 10)
 25206 | -5/Garrison   | Triggered checkpoint
 25235 | -5/Garrison   | Garrison Relay disabled
 25568 | -5/Garrison   | Found Unknown Hackware
 25568 | -5/Garrison   | Identified Relay Coupler [Proto]
 25572 | -5/Garrison   | Found Relay Coupler [Proto]
 25576 | -5/Garrison   | Found Relay Coupler [Proto]
 25711 | -5/Garrison   | Garrison Relay disabled
 25833 | -5/Garrison   | Entered Factory
 25833 | -4/Factory    | Accompanied by 6 allies
 25833 | -4/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 25942 | -4/Factory    | Fabricated Adv. Heavy Siege Treads (x1)
 26083 | -4/Factory    | First assault squad dispatched
 26115 | -4/Factory    | Lost 4 allies
 26202 | -4/Factory    | Garrison activated, responded to threat
 26299 | -4/Factory    | Lost 4 allies
 26644 | -4/Factory    | Identified exit to Garrison
 26644 | -4/Factory    | Entered Garrison
 26644 | -4/Garrison   | Accompanied by 4 allies
 26757 | -4/Garrison   | Garrison Relay disabled
 26871 | -4/Garrison   | Triggered checkpoint
 26873 | -4/Garrison   | P-70 Sage assimilated allied H-77 Assassin
 26876 | -4/Garrison   | Triggered checkpoint
 26891 | -4/Garrison   | P-70 Sage assimilated allied Sentinel 7a
 26914 | -4/Garrison   | Triggered checkpoint
 26916 | -4/Garrison   | Lost 4 allies
 26926 | -4/Garrison   | Triggered checkpoint
 26976 | -4/Garrison   | Lost 3 allies
 27030 | -4/Garrison   | Discovered new exit (range 10)
 27077 | -4/Garrison   | Garrison Relay disabled
 27096 | -4/Garrison   | Triggered checkpoint
 27262 | -4/Garrison   | Triggered checkpoint
 27286 | -4/Garrison   | Garrison Relay disabled
 27362 | -4/Garrison   | Discovered new exit (range 15)
 27432 | -4/Garrison   | Warlord forces raided the area
 27462 | -4/Garrison   | Triggered checkpoint
 27583 | -4/Garrison   | Discovered new exit (range 11)
 27598 | -4/Garrison   | Expanded RIF knowledge: Threat Obfuscation
 27657 | -4/Garrison   | Garrison Relay disabled
 27684 | -4/Garrison   | Triggered checkpoint
 27863 | -4/Garrison   | Found Relay Coupler [Proto]
 27866 | -4/Garrison   | Found Relay Coupler [Proto]
 28048 | -4/Garrison   | Entered Factory
 28048 | -4/Factory    | Accompanied by 5 allies
 28109 | -4/Factory    | Repaired Imp. Heavy Armor Plating
 28232 | -4/Factory    | Found Quantum Capacitor
 28539 | -4/Factory    | Discovered new exit (range 15)
 28721 | -4/Factory    | Discovered new exit (range 6)
 28847 | -4/Factory    | Discovered new exit (range 12)
 28918 | -4/Factory    | Lost 4 allies
 28953 | -4/Factory    | Lost 3 allies
 29095 | -4/Factory    | Entered Armory
 29129 | -4/Armory     | Found Unknown Launcher
 29129 | -4/Armory     | Identified Gamma Bomb Array
 29320 | -4/Armory     | Found Prototype Launcher
 29320 | -4/Armory     | Identified Com. Tesla Bomb Launcher
 29580 | -4/Armory     | System corruption reached 10%
 29659 | -4/Armory     | Lost 13 allies
 29673 | -4/Armory     | Lost 10 parts (3p3n1u3w)
 29685 | -4/Armory     | Discovered new exit (range 8)
 29901 | -4/Armory     | Found Quantum Capacitor
 30753 | -4/Armory     | Discovered new exit (range 2)
 30755 | -4/Armory     | Identified exit to Lab
 30776 | -4/Armory     | Entered Lab
 30776 | -4/Lab        | Discovered new exit (range 9)
 30785 | -4/Lab        | Identified exit to Research
 30796 | -4/Lab        | Detected for breach
 30802 | -4/Lab        | Confronted by A5
 30808 | -4/Lab        | Gained access to the hidden lab's interior
 30808 | -4/Lab        | Core integrity fell below 50%
 30814 | -4/Lab        | Destroyed A5
 30845 | -4/Lab        | Found Alien Artifact
 30845 | -4/Lab        | Identified Integrated Mediator
 30845 | -4/Lab        | Installed Integrated Mediator, increased core attachment efficiency
 30854 | -4/Lab        | Found Alien Artifact
 30854 | -4/Lab        | Identified Core Expander
 30854 | -4/Lab        | Installed Core Expander, added new Utility slot
 30874 | -4/Lab        | Found Prototype Protection
 30874 | -4/Lab        | Identified Exp. Powered Armor
 30880 | -4/Lab        | Found Prototype Energy Cannon
 30880 | -4/Lab        | Identified Potential Cannon
 30886 | -4/Lab        | Found Prototype Energy Gun
 30886 | -4/Lab        | Identified Tachyon Dispersion Ray
 30908 | -4/Lab        | Found Prototype Hackware
 30944 | -4/Lab        | Found Prototype Special Weapon
 30944 | -4/Lab        | Identified Gui. Remote Datajack
 30990 | -4/Lab        | Unable to decrypt terminal
 30990 | -4/Lab        | Unable to decrypt terminal
 31079 | -4/Lab        | Disabled Active System Cloaker
 31101 | -4/Lab        | MAIN.C forces arrive to investigate
 31172 | -4/Lab        | Identified Quantum Router
 31173 | -4/Lab        | Found Alien Artifact
 31231 | -4/Lab        | Entered Research
 31231 | -3/Research   | Evolved 2 slots: Power x1, Propulsion x1
 31271 | -3/Research   | Spotted B-86 Titan
 31646 | -3/Research   | Identified Transdimensional Reconstructor
 31646 | -3/Research   | Warped through subspace
 31827 | -3/Research   | Intercept squad dispatched
 31841 | -3/Research   | Identified exit to Garrison
 31847 | -3/Research   | Entered Garrison
 31935 | -3/Garrison   | System corruption reached 10%
 31971 | -3/Garrison   | Lost 6 parts (2p2n1u1w)
 32024 | -3/Garrison   | Lost 14 parts (1p1n10u2w)
 32116 | -3/Garrison   | Core integrity fell below 50%
 32152 | -3/Garrison   | Triggered checkpoint
 32172 | -3/Garrison   | Spotted B-86 Titan
 32173 | -3/Garrison   | Triggered checkpoint
 32220 | -3/Garrison   | Destroyed B-86 Titan
 32311 | -3/Garrison   | Triggered checkpoint
 32329 | -3/Garrison   | Triggered checkpoint
 32343 | -3/Garrison   | Build established: Scavenger-Mutant
 32371 | -3/Garrison   | Triggered checkpoint
 32410 | -3/Garrison   | Garrison Relay disabled
 32489 | -3/Garrison   | Discovered new exit (range 5)
 32764 | -3/Garrison   | Build established: Botlord-Mutant
 32993 | -3/Garrison   | Expanded RIF knowledge: Structural Interface
 33007 | -3/Garrison   | Triggered checkpoint
 33012 | -3/Garrison   | Garrison Relay disabled
 33139 | -3/Garrison   | Triggered checkpoint
 33686 | -3/Garrison   | Garrison Relay disabled
 33711 | -3/Garrison   | Triggered checkpoint
 33747 | -3/Garrison   | Discovered new exit (range 8)
 33781 | -3/Garrison   | Expanded RIF knowledge: Watcher Feeds
 33825 | -3/Garrison   | Spotted Striker
 33826 | -3/Garrison   | Phase Generator disabled
 33830 | -3/Garrison   | Assimilated Striker with formatsys_high
 33853 | -3/Garrison   | Rewired Striker
 33983 | -3/Garrison   | Discovered new exit (range 9)
 34055 | -3/Garrison   | Lost 5 parts (2p1n2u)
 34100 | -3/Garrison   | Garrison Relay disabled
 34100 | -3/Garrison   | Garrison Relay disabled
 34132 | -3/Garrison   | Garrison Relay disabled
 34151 | -3/Garrison   | Garrison Relay disabled
 34199 | -3/Garrison   | Found embedded Infiltrators
 34209 | -3/Garrison   | Rescued a captive Derelict
 34211 | -3/Garrison   | Rescued a captive Derelict
 34283 | -3/Garrison   | Entered Research
 34283 | -2/Research   | Accompanied by 8 allies
 34283 | -2/Research   | Evolved 2 slots: Power x1, Utility x1
 34574 | -2/Research   | Discovered new exit (range 33)
 34657 | -2/Research   | Assimilated Cyclops 9a with formatsys_high
 34728 | -2/Research   | Lost 4 allies
 34775 | -2/Research   | Entered Access
 34775 | -1/Access     | Accompanied by 3 allies
 34775 | -1/Access     | Evolved 2 slots: Utility x1, Weapon x1
 34777 | -1/Access     | Garrison activated, responded to threat
 35022 | -1/Access     | Destroyed 8 combat bots
 35263 | -1/Access     | Build established: Botlord-Gunner
 35272 | -1/Access     | Destroyed 8 combat bots
 35739 | -1/Access     | Intercept squad dispatched
 35763 | -1/Access     | Spotted Tracker
 35764 | -1/Access     | Spotted Tracker
 35769 | -1/Access     | Destroyed Tracker
 35771 | -1/Access     | Spotted Combat Programmer
 35772 | -1/Access     | Destroyed Tracker
 35785 | -1/Access     | Destroyed Combat Programmer
 35816 | -1/Access     | Spotted Combat Programmer
 35824 | -1/Access     | Destroyed Combat Programmer
 35857 | -1/Access     | Spotted B-99 Colossus
 35860 | -1/Access     | Assimilated Colossus 10a with formatsys_high
 35900 | -1/Access     | Garrison activated, responded to threat
 36258 | -1/Access     | Discovered new exit (range 9)
 36278 | -1/Access     | Entered Command
 37009 | -1/Command    | System corruption reached 10%
 37696 | -1/Command    | Spotted B-99 Colossus
 37709 | -1/Command    | Crushed by falling debris
 37710 | -1/Command    | Crushed by falling debris
 37717 | -1/Command    | Crushed by falling debris
 37717 | -1/Command    | System corruption reached 30%
 37725 | -1/Command    | Core integrity fell below 50%
 37755 | -1/Command    | Destroyed B-99 Colossus
 37785 | -1/Command    | Lost 7 parts (2p4u1w)
 37821 | -1/Command    | Found Prototype Ballistic Gun
 38156 | -1/Command    | Build established: Botlord-Tank
 38170 | -1/Command    | Spotted B-99 Colossus
 38177 | -1/Command    | Discovered new exit (range 5)
 38177 | -1/Command    | Spotted Executioner
 38187 | ***           | Escaped!

 Last Messages 
---------------
38177_ Penetrated by Slug. <x2>
38177_ Slug penetrates Wall.
38177_ Slug penetrates Access Shell. <x2>
38177_ Penetrated by Slug.
38177_ Slug penetrates Wall.
38179_ B-99 Colossus activates siege mode.
38180_ Triggered Stasis Trap.
38180_ A bubble of rippling energy engulfs the area.
38180_ Field strength at 70.
38181_ Slug penetrates Access Shell.
38181_ Penetrated by Slug. <x2>
38181_ Slug penetrates Wall. <x2>
38181_ Penetrated by Slug. <x3>
38182_ Slug penetrates Wall.
38182_ Stasis field depleted.
38182_ Acquired 8 matter.
38184_ Potential Cannon destroyed.
38184_ Penetrated by Slug. <x5>
38185_ Wall collapses.
38185_ Lgt. Antimatter Reactor destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ???????????????????#########?????????????????????? |
| ???????????????????#       ??????????????????????? |
| ???????????????????#      ???????????????????????? |
| ???????????????????#    ^????????????????????????? |
| ??????????????????##   """"""????????????????????? |
| ??????????????????#"%  "    "??????????????? ????? |
| ??????????????######   " "" "??????????????   ???? |
| ??????????????#   #;     @" "???????????????   ??? |
| ?????#######??#    ;  ^"E   "????????????????  ??? |
| ?????#      ###;; ## % "    "??????????????###+### |
| ?????#           "#"          ?????????????#       |
| ?????#           "##          B ???????????#       |
| ?????#           "##          BB#??????????#   ""  |
| ?????#           ################??????????#  """" |
| ?????#           #?????????????????????????#  """" |
| ?????###    =    #??????####################   ""  |
| ???????#         #??????                  ##       |
| ???????#   =     #??????                  ##       |
| ???????#  !==    ###???#   /    ]         ######## |
| ???????#   !!      #???#               !  #????#   |
| ???????#   !!!     #???#                  ######   |
| ???????#   !!!     ###?#                  +    +   |
| ???????#   !!      # #?#                  ######   |
| ???????#  #########"#??#                  #????#   |
| ???????#  #        "###??######+#+######+#######   |
| ???????#  #        #    ???? ##                +   |
| ???????#  #   ""   #         ##    ##### #######   |
| ???????#  +  """"  #   ""    ##    #####+#######   |
| ???????#  #  """"  #  """"   ##    #           #   |
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| ???????+  #       =#   ""    ##    #           ### |
| ???????+  #        #         ##    #!          #?? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           133
Coolant Potential          165
Energy Generation          83
Energy Capacity            1335
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           20
Terrain Scan Density       10
Jamming Range              16
Armor Coverage             3200
Resistance: EM             90
Propulsion Shielding       33
Utility Shielding          66
Weapon Shielding           90
Phase Shifting             15
Evasion (%)                70
Targeting Accuracy         20
Core Analysis              6
Recoil Reduction           6
Energy Filtering           30
Particle Charging          25
Offensive Hacking          10
Defensive Hacking          25
Relay Coupler Types        6
Relay Coupler Value        190
Authchip Count             1
Trap Extractor Capacity    4

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
 L-31 Rogue | -9/Recycling | Hacked

 Fabricated
------------
      Antimatter Reactor | x2 | -7/Factory | Preloaded
              S-27 Virus | x4 | -7/Factory | Preloaded
   Adv. Particle Charger | x2 | -7/Factory | Preloaded
 Adv. Heavy Siege Treads | x1 | -4/Factory | Preloaded

 Alien Tech Used 
-----------------
Integrated Mediator
Core Expander
Transdimensional Reconstructor

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GravitonWarlordBay
  Manual?         0
Play Time         04:12:53
  Cumulative      469.4 hours
  Start           2024.08.15 @ 09:37:58
  End             2024.08.15 @ 14:50:59
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          280
  Rogue           280
  Adventurer      0
  Explorer        0
Win Type          0
  Total           34
  Types           25/2/4/1/1/0/0/1/0
Lore%             79
Gallery%          84
Achievement%      85
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 958ac3c7-9e75-4659-82e4-61a47105465f