Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 21:01:42 Player: Stew Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (630) 630 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 1158 Bonus ------- Friendly Fire -32 Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 150/150 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Carbon-fiber Leg Myomer Leg > --- UTILITY (2) ------ Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Battle Cannon Grenade Launcher > --- INVENTORY (10) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Subdweller Beam Cannon Light Assault Rifle Subdweller Machine Gun Makeshift Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Machine Gun Battle Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Subdweller Beam Cannon Light Assault Rifle Grenade Launcher Makeshift Sword [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 40 | 8 20 12 Power 6 | 2 1 3 Engine 6 | 2 1 3 Core . | . . . Reactor . | . . . Propulsion 10 | 2 5 3 Treads 2 | 2 . . Leg 8 | . 5 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 13 | 2 10 1 Device 4 | 1 3 . Storage 7 | 1 6 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 11 | 2 4 5 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 7 | 2 2 3 Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 10 | . 17 . Leg 17 | . 10 28 Device 5 | . 9 . Storage 14 | . 14 14 Processor 5 | . 4 6 Protection 2 | . . 7 Ballistic Gun 24 | . 28 17 Ballistic Cannon 3 | . . 10 Peak Build Rating 25 | 7 8 25 Average Rating 11 | 5 7 19 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 30 | 13 27 30 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 7 10 10 Average Carried 9 | 4 9 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 7 10 10 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 792 | 221 335 236 Remotely . | . . . Salvage Created 825 | 16 646 163 Parts 71 | 3 56 12 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 15 5 Guns 18 | . 15 3 Cannons 2 | . . 2 Classes Destroyed 7 | 1 5 1 Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 3 2 Grunt 12 | . 12 . Subdweller 3 | . . 3 Best Kill Streak 6 | 1 6 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 176 | . 120 56 Missed 62 | . 38 24 Damage Taken 1256 | . 870 386 Core 253 | . 152 101 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 98 | 9 66 23 Largest 2 | 2 2 2 Hottest 69 | 40 40 69 Shots Fired 194 | 18 132 44 Gun 178 | 18 132 28 Cannon 15 | . . 15 Launcher 1 | . . 1 Special . | . . . Kinetic 193 | 18 132 43 Thermal . | . . . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 18 | 15 18 6 Robot Miss Streak 6 | 2 4 6 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 131 | 15 92 24 Core Hits 56 | 4 44 8 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 2 | 1 . 1 Destroy 1 | 1 . . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1416 | 123 778 515 Guns 1130 | 123 765 242 Cannons 250 | . . 250 Explosions 23 | . . 23 Melee . | . . . Ramming 13 | . 13 . Kinetic 1380 | 123 765 492 Thermal . | . . . Explosive 23 | . . 23 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 7 | . . 7 Projectiles 7 | . . 7 Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 36 | . 36 16 Average Temperature 10 | . 10 9 Received Heat Transfer 546 | . 393 153 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 187 | 5 187 . Initial 3 | . 3 . Average 69 | 1 79 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 24 19 Peak Tracking Total 7 | . 7 5 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 8 | . 8 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Prototype ID Bank 1 | . 1 . Dispatch Records 1 | . 1 . Investigation Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 4 | . 4 . Process 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 63 | . 63 . Retrieved Matter 63 | . 63 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1830 | 148 1044 638 Spaces Moved 1060 | 68 542 450 Core 1 | 1 . . Treads 372 | 67 305 . Legs 687 | . 237 450 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 134 | 158 142 120 Slowest Speed 190 | 160 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 7 66 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile . | . . . AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1310 | 90 710 510 Wait 51 | . 44 7 Move 1058 | 67 541 450 Hop . | . . . Pick Up 31 | 6 19 6 Fast Attach 7 | 7 . . Attach 3 | . 3 . Detach . | . . . Swap 30 | 1 17 12 Drop 30 | . 18 12 Fire 98 | 9 66 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 15) 838 | -10/Materials | Lost 3 parts (2n1w) 1073 | -10/Materials | Core integrity fell below 50% 1136 | -10/Materials | Build established: Scavenger-Mutant 1147 | -10/Materials | Discovered new exit (range 16) 1163 | -10/Materials | Identified exit to Subcaves 1175 | -10/Materials | Identified exit to Mines 1193 | -10/Materials | Entered Subcaves 1289 | -10/Subcaves | Ambushed by swarm of Subdwellers 1313 | -10/Subcaves | Core integrity fell below 20% 1383 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1482 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1565 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1804 | -10/Subcaves | Discovered new exit (range 15) 1831 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- repair. 01800_ Acquired 10 matter. 01803_ Lgt. Armor Plating fries itself beyond repair. 01803_ Heat Sink fries itself beyond repair. 01804_ EXIT=FOUND 01805_ Flight Unit fries itself beyond repair. 01807_ Lgt. Assault Rifle fries itself beyond repair. 01808_ Acquired 7 matter. 01810_ S-10 Pest destroyed. 01813_ Destroyed Flight Unit. 01813_ S-10 Pest knocked back. 01819_ S-10 Pest destroyed. 01820_ Lgt. Assault Rifle fries itself beyond repair. 01823_ Flight Unit fries itself beyond repair. 01824_ Acquired 13 matter. 01825_ Acquired 12 matter. 01831_ Machine disabled. Map ----- +----------------------------------------------------+ | ##"#?????????????????????????????????????????????? | | #"##????####?????????????????????????????????????? | | !########""#?????????????????????????????????????? | | & ""#""#"###?????????????????????????????????????? | | &" #""#"#"##?????????????????????????????????????? | | ##" """##""#?????????????????????????????????????? | | ?###"###""##??????????????????? ?????????????????? | | ???#"""##"#???????????????????? ????????????????? | | ???#""""###??????????????????? #????????????????? | | ???#"##"#????????????????????? ##???????????????? | | ???##"# ###??????????????????? ????????????????? | | #####"#"# #????????????####??# ###??????????????? | | ##"##" #???????????## #?? ###????????????? | | " " ##?????????## #?? #????????????? | | "" #?????????# #?? #?????????????? | | "" ## #########?# ### #??????????????? | | #### ### #???????????????? | | ######??# #????????????????? | | ????????### ## # # #????????????????? | | ??????????############## = ##????????????????? | | ???????????????????????##= * ##?????????????????? | | ????????????#???????????## %! #??????????????????? | | ????????????# ????????##! #??????????????????? | | ?????????????# ####### #??????????????????? | | ????????????# t *%[ %####???????????????? | | ????????????#< = @ % #???????????????? | | ?????????????# t % #??????????????? | | ?????????????# ######% #??????????????? | | ?????????????# % ????????# #?????????????? | | ????????????????????????? #?????????????? | | ????????????????????????? #?????????????? | | ????????????????????????# #?????????????? | | ???#####???????????????? #?????????????? | | #### ! ##??????????????? ##?????????????? | | #??????????????? ??????????????? | | #??????????????# ?????????????? | | ### ???????# ### ????????????? | | ####?# ???? ??? ?????????????? | | ?????# # # #????? ??? ???????????????? | | ?????# ###?## #?????? ??????????????????????? | | ?????# #??????? ?????? ??????????????????????? | | ????? ##????????? ??????????????????????????????? | | ????? ##?????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseUltimateSpiker Manual? 0 Play Time 00:46:43 Cumulative 8.4 hours Start 2025.02.14 @ 16:55:31 End 2025.02.27 @ 21:01:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72c142b7-cad3-499f-9129-4ca731f0762c